@almadar/ui 5.26.2 → 5.28.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/avl/index.cjs +2617 -2958
- package/dist/avl/index.js +1584 -1925
- package/dist/components/core/atoms/Avatar.d.ts +4 -4
- package/dist/components/core/atoms/Badge.d.ts +3 -2
- package/dist/components/core/atoms/Button.d.ts +7 -7
- package/dist/components/core/atoms/Card.d.ts +3 -0
- package/dist/components/core/atoms/Checkbox.d.ts +4 -1
- package/dist/components/core/atoms/FilterPill.d.ts +3 -2
- package/dist/components/core/atoms/Icon.d.ts +10 -1
- package/dist/components/core/atoms/Input.d.ts +9 -10
- package/dist/components/core/atoms/Select.d.ts +3 -1
- package/dist/components/core/atoms/Textarea.d.ts +3 -1
- package/dist/components/core/atoms/index.d.ts +1 -1
- package/dist/components/core/atoms/types.d.ts +2 -1
- package/dist/components/core/molecules/Breadcrumb.d.ts +3 -3
- package/dist/components/core/molecules/Card.d.ts +4 -3
- package/dist/components/core/molecules/Carousel.d.ts +2 -2
- package/dist/components/core/molecules/DataGrid.d.ts +5 -4
- package/dist/components/core/molecules/DataList.d.ts +7 -6
- package/dist/components/core/molecules/DocumentViewer.d.ts +3 -2
- package/dist/components/core/molecules/EmptyState.d.ts +2 -2
- package/dist/components/core/molecules/FloatingActionButton.d.ts +5 -5
- package/dist/components/core/molecules/FormSectionHeader.d.ts +3 -2
- package/dist/components/core/molecules/Header.d.ts +5 -4
- package/dist/components/core/molecules/JsonTreeEditor.d.ts +18 -0
- package/dist/components/core/molecules/Lightbox.d.ts +2 -1
- package/dist/components/core/molecules/Menu.d.ts +3 -3
- package/dist/components/core/molecules/Navigation.d.ts +2 -2
- package/dist/components/core/molecules/PageHeader.d.ts +2 -2
- package/dist/components/core/molecules/Sidebar.d.ts +5 -5
- package/dist/components/core/molecules/StatDisplay.d.ts +3 -2
- package/dist/components/core/molecules/SwipeableRow.d.ts +2 -1
- package/dist/components/core/molecules/TableView.d.ts +5 -4
- package/dist/components/core/molecules/Tabs.d.ts +2 -2
- package/dist/components/core/molecules/UploadDropZone.d.ts +3 -2
- package/dist/components/core/molecules/index.d.ts +1 -0
- package/dist/components/core/organisms/ComponentPatterns.d.ts +0 -306
- package/dist/components/core/organisms/CustomPattern.d.ts +3 -3
- package/dist/components/core/organisms/DataTable.d.ts +5 -5
- package/dist/components/core/organisms/DetailPanel.d.ts +3 -3
- package/dist/components/core/organisms/Form.d.ts +3 -2
- package/dist/components/core/organisms/LayoutPatterns.d.ts +0 -74
- package/dist/components/core/organisms/List.d.ts +4 -4
- package/dist/components/core/organisms/MediaGallery.d.ts +3 -3
- package/dist/components/core/organisms/StatCard.d.ts +4 -4
- package/dist/components/core/organisms/Timeline.d.ts +2 -2
- package/dist/components/core/templates/DashboardLayout.d.ts +6 -6
- package/dist/components/game/atoms/ActionButton.d.ts +2 -2
- package/dist/components/game/atoms/ControlButton.d.ts +2 -2
- package/dist/components/game/atoms/ItemSlot.d.ts +2 -2
- package/dist/components/game/atoms/ResourceCounter.d.ts +2 -2
- package/dist/components/game/atoms/ScoreDisplay.d.ts +2 -2
- package/dist/components/game/atoms/StateIndicator.d.ts +2 -1
- package/dist/components/game/atoms/StatusEffect.d.ts +3 -2
- package/dist/components/game/atoms/WaypointMarker.d.ts +2 -2
- package/dist/components/game/molecules/ActionButtons.d.ts +2 -8
- package/dist/components/game/molecules/CraftingRecipe.d.ts +3 -3
- package/dist/components/game/molecules/EnemyPlate.d.ts +2 -2
- package/dist/components/game/molecules/GameCanvas2D.d.ts +3 -2
- package/dist/components/game/molecules/GameHud.d.ts +3 -2
- package/dist/components/game/molecules/GameOverScreen.d.ts +2 -2
- package/dist/components/game/molecules/HealthPanel.d.ts +2 -2
- package/dist/components/game/molecules/InventoryGrid.d.ts +2 -2
- package/dist/components/game/molecules/IsometricCanvas.d.ts +4 -4
- package/dist/components/game/molecules/PlatformerCanvas.d.ts +5 -5
- package/dist/components/game/molecules/PowerupSlots.d.ts +2 -2
- package/dist/components/game/molecules/ResourceBar.d.ts +2 -2
- package/dist/components/game/molecules/StatBadge.d.ts +2 -2
- package/dist/components/game/molecules/TurnPanel.d.ts +2 -2
- package/dist/components/game/molecules/UnitCommandBar.d.ts +2 -2
- package/dist/components/game/organisms/BattleBoard.d.ts +2 -2
- package/dist/components/game/organisms/CanvasEffect.d.ts +3 -3
- package/dist/components/game/organisms/TraitSlot.d.ts +3 -3
- package/dist/components/game/organisms/WorldMapBoard.d.ts +2 -2
- package/dist/components/game/organisms/puzzles/builder/BuilderBoard.d.ts +2 -2
- package/dist/components/game/organisms/puzzles/classifier/ClassifierBoard.d.ts +3 -3
- package/dist/components/game/organisms/types/effects.d.ts +8 -7
- package/dist/components/game/organisms/types/isometric.d.ts +5 -4
- package/dist/components/game/organisms/types/spriteAnimation.d.ts +4 -3
- package/dist/components/game/organisms/useCanvasEffects.d.ts +2 -1
- package/dist/components/index.cjs +2728 -2822
- package/dist/components/index.js +1851 -1945
- package/dist/components/marketing/atoms/AnimatedGraphic.d.ts +2 -1
- package/dist/components/marketing/molecules/FeatureCard.d.ts +2 -2
- package/dist/components/marketing/molecules/MarketingFooter.d.ts +2 -1
- package/dist/components/marketing/molecules/StepFlow.d.ts +2 -1
- package/dist/components/marketing/molecules/TeamCard.d.ts +2 -1
- package/dist/components/marketing/organisms/book/BookCoverPage.d.ts +2 -1
- package/dist/components/marketing/templates/AboutPageTemplate.d.ts +2 -1
- package/dist/components/marketing/templates/AuthLayout.d.ts +2 -1
- package/dist/components/marketing/templates/LandingPageTemplate.d.ts +3 -2
- package/dist/docs/index.cjs +54 -11
- package/dist/docs/index.d.cts +48 -37
- package/dist/docs/index.js +54 -11
- package/dist/marketing/index.cjs +27 -13
- package/dist/marketing/index.d.cts +72 -61
- package/dist/marketing/index.js +27 -13
- package/dist/providers/index.cjs +2444 -2785
- package/dist/providers/index.js +1562 -1903
- package/dist/runtime/index.cjs +2482 -2823
- package/dist/runtime/index.js +1564 -1905
- package/package.json +2 -2
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import type { AssetUrl } from '@almadar/core';
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/**
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* Canvas Effect Types
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*
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*/
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export interface CanvasParticle {
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/** Sprite URL (white-on-transparent particle) */
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spriteUrl:
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spriteUrl: AssetUrl;
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/** Current position in screen pixels */
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x: number;
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y: number;
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*/
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export interface ParticleEmitterConfig {
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/** Array of sprite URLs to randomly pick from */
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spriteUrls:
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spriteUrls: AssetUrl[];
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/** Number of particles to spawn */
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count: number;
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/** Spawn origin in screen pixels */
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*/
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export interface CanvasSequence {
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/** Ordered array of frame sprite URLs */
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frameUrls:
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frameUrls: AssetUrl[];
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/** Position in screen pixels (top-left of sprite) */
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x: number;
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y: number;
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* Configuration for spawning a frame sequence.
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*/
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export interface SequenceConfig {
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frameUrls:
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frameUrls: AssetUrl[];
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originX: number;
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originY: number;
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frameDuration: number;
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*/
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export interface CanvasOverlay {
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/** Sprite URL */
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spriteUrl:
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spriteUrl: AssetUrl;
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/** Center position in screen pixels */
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x: number;
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y: number;
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* Configuration for spawning an overlay.
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*/
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export interface OverlayConfig {
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spriteUrl:
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spriteUrl: AssetUrl;
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originX: number;
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originY: number;
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alpha?: number;
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*/
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export interface EffectAssetManifest {
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/** Base URL for all asset paths */
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baseUrl:
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baseUrl: AssetUrl;
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/** Particle sprite groups (white-on-transparent, tinted at runtime) */
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particles?: {
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slash?: string[];
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import type { AssetUrl } from '@almadar/core';
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/**
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* Isometric Game Types
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*
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/** Tile type for visual rendering (3D) */
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type?: string;
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/** Direct sprite URL override (bypasses getTerrainSprite resolver) */
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terrainSprite?:
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terrainSprite?: AssetUrl;
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/** Whether units can traverse this tile (default true) */
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passable?: boolean;
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/** Movement cost for pathfinding (default 1) */
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/** Grid z coordinate (3D format) */
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z?: number;
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/** Static sprite URL (used when no sprite sheet animation) */
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sprite?:
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sprite?: AssetUrl;
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/** Unit archetype key for sprite resolution */
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unitType?: string;
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/** Hero identifier for sprite sheet lookup */
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/** Feature type key (e.g., 'goldMine', 'castle', 'portal') */
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type: string;
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/** Direct sprite URL override (bypasses getFeatureSprite resolver) */
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sprite?:
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sprite?: AssetUrl;
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/** 3D model URL (GLB format) for GameCanvas3D */
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assetUrl?:
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assetUrl?: AssetUrl;
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/** Color override for 3D rendering */
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color?: string;
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/** Elevation offset for 3D rendering */
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import type { AssetUrl } from '@almadar/core';
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/**
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* Sprite Sheet Animation Types
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/** A resolved frame ready to draw on canvas */
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export interface ResolvedFrame {
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/** URL of the sprite sheet image */
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sheetUrl:
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sheetUrl: AssetUrl;
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/** Source X in the sheet (pixel offset) */
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sx: number;
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/** Source Y in the sheet (pixel offset) */
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/** Sheet URLs for both directions */
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export interface SpriteSheetUrls {
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/** Southeast-facing sheet URL */
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se:
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/** Southwest-facing sheet URL */
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}
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import type { AssetUrl } from '@almadar/core';
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import type { CombatActionType, EffectAssetManifest } from './types/effects';
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export interface UseCanvasEffectsOptions {
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/** Effect asset manifest (baseUrl + particles + animations) */
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export interface UseCanvasEffectsResult {
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/** All effect sprite URLs for preloading via useImageCache */
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effectSpriteUrls:
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effectSpriteUrls: AssetUrl[];
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/** Spawn a combat effect at the given screen position */
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spawnEffect: (type: CombatActionType, screenX: number, screenY: number) => void;
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/** Draw all active effects — call inside draw() after units, before ctx.restore() */
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