@almadar/ui 5.141.0 → 5.143.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -6,16 +6,17 @@ import { LucideIcon } from 'lucide-react';
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  import { C as ColorToken, U as UiError, P as Point, L as LinkAction, I as ImageSource } from '../GameAudioProvider-CPGwD49P.cjs';
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  export { A as AudioManifest, G as GameAudioContext, a as GameAudioContextValue, e as GameAudioControls, b as GameAudioProvider, c as GameAudioProviderProps, R as Rect, S as SoundEntry, f as UseGameAudioOptions, g as useGameAudio, u as useGameAudioContext } from '../GameAudioProvider-CPGwD49P.cjs';
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  import { SExpr } from '@almadar/evaluator';
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- import { U as UnitAnimationState, F as FacingDirection, S as SpriteSheetUrls, d as SpriteFrameDims, R as ResolvedFrame, a as IsometricUnit, C as CameraState, e as FieldInfo, f as OrbitalTraitInfo, g as OrbitalPageInfo, T as TraitLevelData, E as ExternalLink } from '../avl-schema-parser-B8Onmfsu.cjs';
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- export { B as BoardTile, G as GameAction, h as GamePhase, i as GameState, j as GameUnit, b as IsometricFeature, I as IsometricTile, P as Position, k as UnitTrait, l as calculateAttackTargets, m as calculateValidMoves, n as createInitialGameState } from '../avl-schema-parser-B8Onmfsu.cjs';
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- import { D as DrawableNode } from '../paintDispatch-BQn5Lyx1.cjs';
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- import { C as ContentSegment, b as DomLayoutData, d as DomStateNode, V as VisualizerConfig, e as DomTransitionLabel } from '../cn-rwc3svaX.cjs';
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- export { n as cn } from '../cn-rwc3svaX.cjs';
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+ import { U as UnitAnimationState, F as FacingDirection, S as SpriteSheetUrls, g as SpriteFrameDims, R as ResolvedFrame, h as CanvasLighting, i as CanvasPost, a as IsometricUnit, j as CameraState, k as FieldInfo, l as OrbitalTraitInfo, m as OrbitalPageInfo, T as TraitLevelData, E as ExternalLink } from '../avl-schema-parser-BZ8pICOS.cjs';
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+ export { B as BoardTile, G as GameAction, n as GamePhase, o as GameState, p as GameUnit, b as IsometricFeature, I as IsometricTile, P as Position, q as UnitTrait, r as calculateAttackTargets, s as calculateValidMoves, t as createInitialGameState } from '../avl-schema-parser-BZ8pICOS.cjs';
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+ import { D as DrawableNode } from '../paintDispatch-D3-5_cOb.cjs';
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+ import { C as ContentSegment, b as DomLayoutData, d as DomStateNode, V as VisualizerConfig, e as DomTransitionLabel } from '../cn-CvImTgKH.cjs';
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+ export { n as cn } from '../cn-CvImTgKH.cjs';
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  import { b as SlotContent } from '../useUISlots-BesZYMks.cjs';
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  export { D as DEFAULT_SLOTS, S as SlotAnimation, a as SlotChangeCallback, c as SlotRenderConfig, U as UISlotManager, u as useUISlotManager } from '../useUISlots-BesZYMks.cjs';
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  export { ALMADAR_DND_MIME, AuthContextValue, AuthUser, CanvasGestureCallbacks, CanvasGestureHandlers, CompileResult, CompileStage, DragReorderResult, DraggablePayload, Extension, ExtensionManifest, FileSystemFile, FileSystemStatus, GitHubRepo, GitHubStatus, HistoryChangeSummary, HistoryTimelineItem, I18nContextValue, I18nProvider, InfiniteScrollOptions, InfiniteScrollResult, LongPressHandlers, LongPressOptions, OpenFile, Positioned, PullToRefreshOptions, PullToRefreshResult, QuerySingletonEntity, QuerySingletonResult, QuerySingletonState, QueryState, RenderInterpolationHandle, RenderInterpolationOptions, RevertResult, SelectedFile, SharedEntityStore, SharedEntityStoreContext, SharedEntitySubscriber, SharedEntityWriter, SwipeGestureOptions, SwipeGestureResult, SwipeHandlers, TapRevealOptions, TapRevealResult, TraitListenSpec, TranslateFunction, UseCanvasGesturesOptions, UseCompileResult, UseDraggableOptions, UseDraggableResult, UseDropZoneOptions, UseDropZoneResult, UseExtensionsOptions, UseExtensionsResult, UseFileEditorOptions, UseFileEditorResult, UseFileSystemResult, UseOrbitalHistoryOptions, UseOrbitalHistoryResult, createSharedEntityStore, createTranslate, parseQueryBinding, runTickFrame, useAgentChat, useAuthContext, useCanvasGestures, useCompile, useConnectGitHub, useDeepAgentGeneration, useDisconnectGitHub, useDragReorder, useDraggable, useDropZone, useExtensions, useFileEditor, useFileSystem, useGitHubBranches, useGitHubRepo, useGitHubRepos, useGitHubStatus, useInfiniteScroll, useLongPress, useMediaQuery, useOrbitalHistory, usePreview, usePullToRefresh, useQuerySingleton, useRenderInterpolation, useSharedEntitySnapshot, useSharedEntityStore, useSharedEntityStoreContext, useSwipeGesture, useTapReveal, useTraitListens, useTranslate, useUIEvents, useValidation } from '../hooks/index.cjs';
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  export { u as useEmitEvent, a as useEventBus, b as useEventListener } from '../useEventBus-Ckr4wqW3.cjs';
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  export { E as EventBusContextType } from '../event-bus-types-Bl78kokd.cjs';
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+ import 'three';
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  import 'clsx';
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  import '@tanstack/react-query';
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@@ -2639,6 +2640,12 @@ interface CanvasProps {
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  showCoordinates?: boolean;
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  showTileInfo?: boolean;
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  fogOfWar?: boolean[][];
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+ /** 3D scene light rig as data — ambient/directional/hemisphere/point lights + optional
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+ * 'room' environment for PBR reflections. Omitted → the standard fixed rig. */
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+ lighting?: CanvasLighting;
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+ /** 3D post-processing stack — bloom (emissive glow / neon) and vignette. Omitted →
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+ * no post pass. */
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+ post?: CanvasPost;
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  tileClickEvent?: EventEmit<{
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  x: number;
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  y: number;
@@ -2674,7 +2681,7 @@ interface CanvasProps {
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  * Forwarded to the 2D host, which collects them via drawable registry context. */
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  children?: React$1.ReactNode;
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  }
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- declare function Canvas({ mode, drawables, camera, projection, className, isLoading, unitScale, showMinimap, fit, tileWidth, backgroundImage, backgroundColor, worldWidth, worldHeight, pixelsPerUnit, showGrid, shadows, showCoordinates, showTileInfo, fogOfWar, tileClickEvent, unitClickEvent, tileHoverEvent, tileLeaveEvent, featureClickEvent, keyMap, keyUpMap, children, }: CanvasProps): React$1.JSX.Element;
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+ declare function Canvas({ mode, drawables, camera, projection, className, isLoading, unitScale, showMinimap, fit, tileWidth, backgroundImage, backgroundColor, worldWidth, worldHeight, pixelsPerUnit, showGrid, shadows, showCoordinates, showTileInfo, fogOfWar, lighting, post, tileClickEvent, unitClickEvent, tileHoverEvent, tileLeaveEvent, featureClickEvent, keyMap, keyUpMap, children, }: CanvasProps): React$1.JSX.Element;
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  declare namespace Canvas {
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  var displayName: string;
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  }
@@ -6,16 +6,17 @@ import { LucideIcon } from 'lucide-react';
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  import { C as ColorToken, U as UiError, P as Point, L as LinkAction, I as ImageSource } from '../GameAudioProvider-CPGwD49P.js';
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  export { A as AudioManifest, G as GameAudioContext, a as GameAudioContextValue, e as GameAudioControls, b as GameAudioProvider, c as GameAudioProviderProps, R as Rect, S as SoundEntry, f as UseGameAudioOptions, g as useGameAudio, u as useGameAudioContext } from '../GameAudioProvider-CPGwD49P.js';
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  import { SExpr } from '@almadar/evaluator';
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- import { U as UnitAnimationState, F as FacingDirection, S as SpriteSheetUrls, d as SpriteFrameDims, R as ResolvedFrame, a as IsometricUnit, C as CameraState, e as FieldInfo, f as OrbitalTraitInfo, g as OrbitalPageInfo, T as TraitLevelData, E as ExternalLink } from '../avl-schema-parser-B8Onmfsu.js';
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- export { B as BoardTile, G as GameAction, h as GamePhase, i as GameState, j as GameUnit, b as IsometricFeature, I as IsometricTile, P as Position, k as UnitTrait, l as calculateAttackTargets, m as calculateValidMoves, n as createInitialGameState } from '../avl-schema-parser-B8Onmfsu.js';
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- import { D as DrawableNode } from '../paintDispatch-BQn5Lyx1.js';
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- import { C as ContentSegment, b as DomLayoutData, d as DomStateNode, V as VisualizerConfig, e as DomTransitionLabel } from '../cn-BDwC4QpH.js';
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- export { n as cn } from '../cn-BDwC4QpH.js';
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+ import { U as UnitAnimationState, F as FacingDirection, S as SpriteSheetUrls, g as SpriteFrameDims, R as ResolvedFrame, h as CanvasLighting, i as CanvasPost, a as IsometricUnit, j as CameraState, k as FieldInfo, l as OrbitalTraitInfo, m as OrbitalPageInfo, T as TraitLevelData, E as ExternalLink } from '../avl-schema-parser-0hkiHOq3.js';
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+ export { B as BoardTile, G as GameAction, n as GamePhase, o as GameState, p as GameUnit, b as IsometricFeature, I as IsometricTile, P as Position, q as UnitTrait, r as calculateAttackTargets, s as calculateValidMoves, t as createInitialGameState } from '../avl-schema-parser-0hkiHOq3.js';
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+ import { D as DrawableNode } from '../paintDispatch-D3-5_cOb.js';
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+ import { C as ContentSegment, b as DomLayoutData, d as DomStateNode, V as VisualizerConfig, e as DomTransitionLabel } from '../cn-DryTiahe.js';
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+ export { n as cn } from '../cn-DryTiahe.js';
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  import { b as SlotContent } from '../useUISlots-BesZYMks.js';
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  export { D as DEFAULT_SLOTS, S as SlotAnimation, a as SlotChangeCallback, c as SlotRenderConfig, U as UISlotManager, u as useUISlotManager } from '../useUISlots-BesZYMks.js';
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  export { ALMADAR_DND_MIME, AuthContextValue, AuthUser, CanvasGestureCallbacks, CanvasGestureHandlers, CompileResult, CompileStage, DragReorderResult, DraggablePayload, Extension, ExtensionManifest, FileSystemFile, FileSystemStatus, GitHubRepo, GitHubStatus, HistoryChangeSummary, HistoryTimelineItem, I18nContextValue, I18nProvider, InfiniteScrollOptions, InfiniteScrollResult, LongPressHandlers, LongPressOptions, OpenFile, Positioned, PullToRefreshOptions, PullToRefreshResult, QuerySingletonEntity, QuerySingletonResult, QuerySingletonState, QueryState, RenderInterpolationHandle, RenderInterpolationOptions, RevertResult, SelectedFile, SharedEntityStore, SharedEntityStoreContext, SharedEntitySubscriber, SharedEntityWriter, SwipeGestureOptions, SwipeGestureResult, SwipeHandlers, TapRevealOptions, TapRevealResult, TraitListenSpec, TranslateFunction, UseCanvasGesturesOptions, UseCompileResult, UseDraggableOptions, UseDraggableResult, UseDropZoneOptions, UseDropZoneResult, UseExtensionsOptions, UseExtensionsResult, UseFileEditorOptions, UseFileEditorResult, UseFileSystemResult, UseOrbitalHistoryOptions, UseOrbitalHistoryResult, createSharedEntityStore, createTranslate, parseQueryBinding, runTickFrame, useAgentChat, useAuthContext, useCanvasGestures, useCompile, useConnectGitHub, useDeepAgentGeneration, useDisconnectGitHub, useDragReorder, useDraggable, useDropZone, useExtensions, useFileEditor, useFileSystem, useGitHubBranches, useGitHubRepo, useGitHubRepos, useGitHubStatus, useInfiniteScroll, useLongPress, useMediaQuery, useOrbitalHistory, usePreview, usePullToRefresh, useQuerySingleton, useRenderInterpolation, useSharedEntitySnapshot, useSharedEntityStore, useSharedEntityStoreContext, useSwipeGesture, useTapReveal, useTraitListens, useTranslate, useUIEvents, useValidation } from '../hooks/index.js';
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  export { u as useEmitEvent, a as useEventBus, b as useEventListener } from '../useEventBus-CQWyAWpK.js';
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  export { E as EventBusContextType } from '../event-bus-types-Bl78kokd.js';
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+ import 'three';
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  import 'clsx';
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  import '@tanstack/react-query';
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@@ -2639,6 +2640,12 @@ interface CanvasProps {
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  showCoordinates?: boolean;
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  showTileInfo?: boolean;
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  fogOfWar?: boolean[][];
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+ /** 3D scene light rig as data — ambient/directional/hemisphere/point lights + optional
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+ * 'room' environment for PBR reflections. Omitted → the standard fixed rig. */
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+ lighting?: CanvasLighting;
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+ /** 3D post-processing stack — bloom (emissive glow / neon) and vignette. Omitted →
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+ * no post pass. */
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+ post?: CanvasPost;
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  tileClickEvent?: EventEmit<{
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  x: number;
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  y: number;
@@ -2674,7 +2681,7 @@ interface CanvasProps {
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  * Forwarded to the 2D host, which collects them via drawable registry context. */
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  children?: React$1.ReactNode;
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  }
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- declare function Canvas({ mode, drawables, camera, projection, className, isLoading, unitScale, showMinimap, fit, tileWidth, backgroundImage, backgroundColor, worldWidth, worldHeight, pixelsPerUnit, showGrid, shadows, showCoordinates, showTileInfo, fogOfWar, tileClickEvent, unitClickEvent, tileHoverEvent, tileLeaveEvent, featureClickEvent, keyMap, keyUpMap, children, }: CanvasProps): React$1.JSX.Element;
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+ declare function Canvas({ mode, drawables, camera, projection, className, isLoading, unitScale, showMinimap, fit, tileWidth, backgroundImage, backgroundColor, worldWidth, worldHeight, pixelsPerUnit, showGrid, shadows, showCoordinates, showTileInfo, fogOfWar, lighting, post, tileClickEvent, unitClickEvent, tileHoverEvent, tileLeaveEvent, featureClickEvent, keyMap, keyUpMap, children, }: CanvasProps): React$1.JSX.Element;
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  declare namespace Canvas {
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  var displayName: string;
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  }