@almadar/ui 5.107.0 → 5.109.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (83) hide show
  1. package/dist/avl/index.cjs +1427 -2828
  2. package/dist/avl/index.js +525 -1926
  3. package/dist/components/core/atoms/Box.d.ts +2 -0
  4. package/dist/components/{game → core}/atoms/GameIcon.d.ts +1 -1
  5. package/dist/components/core/atoms/index.d.ts +1 -0
  6. package/dist/components/core/templates/index.d.ts +0 -1
  7. package/dist/components/game/molecules/index.d.ts +8 -28
  8. package/dist/components/index.cjs +223 -1691
  9. package/dist/components/index.js +213 -1671
  10. package/dist/lib/drawable/projector.d.ts +1 -1
  11. package/dist/{components/game/three/molecules/GameCanvas3D.d.ts → lib/drawable/three/Canvas3DHost.d.ts} +12 -9
  12. package/dist/lib/drawable/{Drawable3D.d.ts → three/Drawable3D.d.ts} +2 -2
  13. package/dist/lib/drawable/three/GameCamera3D.d.ts +16 -0
  14. package/dist/lib/drawable/three/game3dTheme.d.ts +14 -0
  15. package/dist/{components/game → lib/drawable}/three/hooks/useGameCanvas3DEvents.d.ts +1 -1
  16. package/dist/{components/game → lib/drawable}/three/index.cjs +2019 -2020
  17. package/dist/{components/game → lib/drawable}/three/index.css +3 -3
  18. package/dist/lib/drawable/three/index.d.ts +39 -0
  19. package/dist/{components/game → lib/drawable}/three/index.js +1932 -1934
  20. package/dist/lib/drawable/{mesh3d.d.ts → three/mesh3d.d.ts} +4 -4
  21. package/dist/{components/game/lib → lib}/puzzleObject.d.ts +11 -2
  22. package/dist/marketing/index.d.cts +2 -0
  23. package/dist/{components/game/providers → providers}/GameAudioProvider.d.ts +1 -1
  24. package/dist/providers/index.cjs +1619 -2690
  25. package/dist/providers/index.d.ts +2 -0
  26. package/dist/providers/index.js +827 -1902
  27. package/dist/runtime/index.cjs +1288 -2689
  28. package/dist/runtime/index.js +505 -1906
  29. package/package.json +7 -7
  30. package/dist/components/game/atoms/ActionButton.d.ts +0 -31
  31. package/dist/components/game/atoms/ComboCounter.d.ts +0 -20
  32. package/dist/components/game/atoms/DamageNumber.d.ts +0 -18
  33. package/dist/components/game/atoms/GameCard.d.ts +0 -34
  34. package/dist/components/game/atoms/ItemSlot.d.ts +0 -31
  35. package/dist/components/game/atoms/ResourceCounter.d.ts +0 -26
  36. package/dist/components/game/atoms/Sprite.d.ts +0 -52
  37. package/dist/components/game/atoms/StatusEffect.d.ts +0 -25
  38. package/dist/components/game/atoms/TurnIndicator.d.ts +0 -22
  39. package/dist/components/game/atoms/WaypointMarker.d.ts +0 -23
  40. package/dist/components/game/molecules/EventLog.d.ts +0 -31
  41. package/dist/components/game/molecules/InventoryGrid.d.ts +0 -35
  42. package/dist/components/game/molecules/ObjectRulePanel.d.ts +0 -32
  43. package/dist/components/game/molecules/ResourceBar.d.ts +0 -26
  44. package/dist/components/game/molecules/RuleEditor.d.ts +0 -39
  45. package/dist/components/game/molecules/VariablePanel.d.ts +0 -28
  46. package/dist/components/game/templates/GameTemplate.d.ts +0 -35
  47. package/dist/components/game/three/atoms/SpriteBillboard3D.d.ts +0 -18
  48. package/dist/components/game/three/game3dTheme.d.ts +0 -55
  49. package/dist/components/game/three/index.d.ts +0 -12
  50. package/dist/components/game/three/lib/game3dAssetManifest.d.ts +0 -48
  51. package/dist/components/game/three/molecules/GameCamera3D.d.ts +0 -35
  52. package/dist/components/game/three/molecules/index.d.ts +0 -32
  53. package/dist/components/game/three/patterns.d.ts +0 -16
  54. /package/dist/{components/game/hooks → hooks}/useCamera.d.ts +0 -0
  55. /package/dist/{components/game/hooks → hooks}/useGameAudio.d.ts +0 -0
  56. /package/dist/{components/game/hooks → hooks}/useImageCache.d.ts +0 -0
  57. /package/dist/{components/game/hooks → hooks}/useUnitSpriteAtlas.d.ts +0 -0
  58. /package/dist/{components/game/lib → lib}/boardEntity.d.ts +0 -0
  59. /package/dist/{components/game/three/molecules → lib/drawable/three}/Camera3D.d.ts +0 -0
  60. /package/dist/{components/game/three/molecules → lib/drawable/three}/Canvas3DErrorBoundary.d.ts +0 -0
  61. /package/dist/{components/game/three/molecules → lib/drawable/three}/Canvas3DLoadingState.d.ts +0 -0
  62. /package/dist/{components/game/three/molecules → lib/drawable/three}/Lighting3D.d.ts +0 -0
  63. /package/dist/{components/game/three/molecules → lib/drawable/three}/ModelLoader.d.ts +0 -0
  64. /package/dist/{components/game/three/molecules → lib/drawable/three}/Scene3D.d.ts +0 -0
  65. /package/dist/{components/game → lib/drawable}/three/hooks/useAssetLoader.d.ts +0 -0
  66. /package/dist/{components/game → lib/drawable}/three/hooks/useRaycaster.d.ts +0 -0
  67. /package/dist/{components/game → lib/drawable}/three/hooks/useSceneGraph.d.ts +0 -0
  68. /package/dist/{components/game → lib/drawable}/three/hooks/useThree.d.ts +0 -0
  69. /package/dist/{components/game → lib/drawable}/three/lib/AssetLoader.d.ts +0 -0
  70. /package/dist/{components/game → lib/drawable}/three/lib/culling.d.ts +0 -0
  71. /package/dist/{components/game → lib/drawable}/three/lib/grid3D.d.ts +0 -0
  72. /package/dist/{components/game/lib → lib}/editorUtils.d.ts +0 -0
  73. /package/dist/{components/game/lib → lib}/game.d.ts +0 -0
  74. /package/dist/{components/game/lib/index.d.ts → lib/gameShared.d.ts} +0 -0
  75. /package/dist/{components/game/lib → lib}/isometric.d.ts +0 -0
  76. /package/dist/{components/game/lib → lib}/isometricTypes.d.ts +0 -0
  77. /package/dist/{components/game/lib → lib}/makeAsset.d.ts +0 -0
  78. /package/dist/{components/game/lib → lib}/mechanics.d.ts +0 -0
  79. /package/dist/{components/game/lib → lib}/physicsPresets.d.ts +0 -0
  80. /package/dist/{components/game/lib → lib}/physicsTypes.d.ts +0 -0
  81. /package/dist/{components/game/lib → lib}/spriteAnimation.d.ts +0 -0
  82. /package/dist/{components/game/lib → lib}/spriteAnimationTypes.d.ts +0 -0
  83. /package/dist/{components/game/lib → lib}/spriteSheetConstants.d.ts +0 -0
@@ -14,6 +14,8 @@ export type BoxShadow = "none" | "sm" | "md" | "lg" | "xl";
14
14
  export interface BoxProps extends React.HTMLAttributes<HTMLDivElement> {
15
15
  /** Additional CSS classes applied to the root element. */
16
16
  className?: string;
17
+ /** Data-theme attribute applied to the root element for CSS theme scoping (e.g. almadar-website-dark). */
18
+ 'data-theme'?: string;
17
19
  /** Padding on all sides */
18
20
  padding?: BoxPadding;
19
21
  /** Horizontal padding (overrides padding for x-axis) */
@@ -1,6 +1,6 @@
1
1
  import * as React from 'react';
2
2
  import type { Asset } from '@almadar/core';
3
- import { type IconInput } from '../../core/atoms/Icon';
3
+ import { type IconInput } from './Icon';
4
4
  export interface GameIconProps {
5
5
  /** Asset — when url is present, renders an img (Asset-primary). */
6
6
  assetUrl?: Asset;
@@ -8,6 +8,7 @@ export { Checkbox, type CheckboxProps } from "./Checkbox";
8
8
  export { Card, CardHeader, CardTitle, CardContent, CardBody, CardFooter, type CardProps, } from "./Card";
9
9
  export { Badge, type BadgeProps, type BadgeVariant } from "./Badge";
10
10
  export { AtlasImage, AtlasPanel, useAtlasSliceDataUrl, type AtlasImageProps, type AtlasImageAsset, type AtlasPanelProps } from "./AtlasImage";
11
+ export { GameIcon, type GameIconProps } from "./GameIcon";
11
12
  export { FilterPill, type FilterPillProps, type FilterPillVariant, type FilterPillSize, } from "./FilterPill";
12
13
  export { Spinner, type SpinnerProps } from "./Spinner";
13
14
  export { Avatar, type AvatarProps, type AvatarSize, type AvatarStatus, } from "./Avatar";
@@ -2,7 +2,6 @@ export type { TemplateProps } from './types';
2
2
  export { DashboardLayout, type DashboardLayoutProps, type NavItem } from './DashboardLayout';
3
3
  export { AuthLayout, type AuthLayoutProps } from '../../marketing/templates/AuthLayout';
4
4
  export { CounterTemplate, type CounterTemplateProps, type CounterSize, type CounterVariant } from './CounterTemplate';
5
- export { GameTemplate, type GameTemplateProps } from '../../game/templates/GameTemplate';
6
5
  export { GenericAppTemplate, type GenericAppTemplateProps } from './GenericAppTemplate';
7
6
  export { GameShell, type GameShellProps } from '../../game/templates/GameShell';
8
7
  export { LandingPageTemplate, type LandingPageTemplateProps, type LandingPageEntity, } from '../../marketing/templates/LandingPageTemplate';
@@ -6,54 +6,34 @@
6
6
  *
7
7
  * @packageDocumentation
8
8
  */
9
- export * from '../lib/index';
10
- export { GameCard, type GameCardProps } from '../atoms/GameCard';
9
+ export * from '../../../lib/gameShared';
11
10
  export { HealthBar, type HealthBarProps } from '../atoms/HealthBar';
12
11
  export { ScoreDisplay, type ScoreDisplayProps } from '../atoms/ScoreDisplay';
13
12
  export { ControlButton, type ControlButtonProps } from '../atoms/ControlButton';
14
- export { Sprite, drawSprite, type SpriteProps } from '../atoms/Sprite';
15
- export { StateIndicator, type StateIndicatorProps, type StateStyle } from '../atoms/StateIndicator';
16
13
  export { TimerDisplay, type TimerDisplayProps } from '../atoms/TimerDisplay';
17
- export { ResourceCounter, type ResourceCounterProps } from '../atoms/ResourceCounter';
18
- export { ItemSlot, type ItemSlotProps } from '../atoms/ItemSlot';
19
- export { TurnIndicator, type TurnIndicatorProps } from '../atoms/TurnIndicator';
20
- export { ComboCounter, type ComboCounterProps } from '../atoms/ComboCounter';
21
- export { WaypointMarker, type WaypointMarkerProps } from '../atoms/WaypointMarker';
22
- export { StatusEffect, type StatusEffectProps } from '../atoms/StatusEffect';
23
- export { DamageNumber, type DamageNumberProps } from '../atoms/DamageNumber';
24
14
  export { DialogueBubble, type DialogueBubbleProps } from '../atoms/DialogueBubble';
25
15
  export { ChoiceButton, type ChoiceButtonProps } from '../atoms/ChoiceButton';
26
- export { ActionButton, type ActionButtonProps } from '../atoms/ActionButton';
27
- export { MiniMap, type MiniMapProps } from '../atoms/MiniMap';
28
- export { GameIcon, type GameIconProps } from '../atoms/GameIcon';
29
16
  export { ControlGrid, type ControlGridProps, type ControlGridButton, type ControlGridKind, type DPadDirection } from './ControlGrid';
30
17
  export { StatBadge, type StatBadgeProps } from './StatBadge';
31
- export { InventoryGrid, type InventoryGridProps, type InventoryGridItem } from './InventoryGrid';
32
- export { ResourceBar, type ResourceBarProps, type ResourceBarResource } from './ResourceBar';
33
18
  export { GameHud, type GameHudProps, type GameHudStat, type GameHudElement } from './GameHud';
34
19
  export { GameMenu, type GameMenuProps, type MenuOption } from './GameMenu';
35
20
  export { StateGraph, type StateGraphProps, type StateGraphTransition } from './StateGraph';
36
21
  export { Canvas2D, type Canvas2DProps, type Projection, type CameraMode, type Platform, type SidePlayer, type TileCoord, } from './Canvas2D';
37
22
  export { Canvas, type CanvasProps, type CanvasMode } from './Canvas';
38
- export { useUnitSpriteAtlas } from '../hooks/useUnitSpriteAtlas';
39
- export { GameAudioProvider, GameAudioContext, useGameAudioContext, type GameAudioProviderProps, type GameAudioContextValue, } from '../providers/GameAudioProvider';
23
+ export { useUnitSpriteAtlas } from '../../../hooks/useUnitSpriteAtlas';
24
+ export { GameAudioProvider, GameAudioContext, useGameAudioContext, type GameAudioProviderProps, type GameAudioContextValue, } from '../../../providers/GameAudioProvider';
40
25
  export { GameAudioToggle, type GameAudioToggleProps, } from '../atoms/GameAudioToggle';
41
- export { useGameAudio, type AudioManifest, type SoundEntry, type GameAudioControls, type UseGameAudioOptions, } from '../hooks/useGameAudio';
42
- export { useCamera } from '../hooks/useCamera';
26
+ export { useGameAudio, type AudioManifest, type SoundEntry, type GameAudioControls, type UseGameAudioOptions, } from '../../../hooks/useGameAudio';
27
+ export { useCamera } from '../../../hooks/useCamera';
43
28
  export { TraitStateViewer, type TraitStateViewerProps, type TraitStateMachineDefinition, type TraitTransition, } from './TraitStateViewer';
44
29
  export { TraitSlot, type TraitSlotProps, type SlotItemData, } from './TraitSlot';
45
- export { CollapsibleSection, EditorSlider, EditorSelect, EditorCheckbox, EditorTextInput, StatusBar, TerrainPalette, EditorToolbar, TERRAIN_COLORS, FEATURE_TYPES, type EditorMode, type CollapsibleSectionProps, type EditorSliderProps, type EditorSelectProps, type EditorCheckboxProps, type EditorTextInputProps, type StatusBarProps, type TerrainPaletteProps, type EditorToolbarProps, } from '../lib/editorUtils';
30
+ export { CollapsibleSection, EditorSlider, EditorSelect, EditorCheckbox, EditorTextInput, StatusBar, TerrainPalette, EditorToolbar, TERRAIN_COLORS, FEATURE_TYPES, type EditorMode, type CollapsibleSectionProps, type EditorSliderProps, type EditorSelectProps, type EditorCheckboxProps, type EditorTextInputProps, type StatusBarProps, type TerrainPaletteProps, type EditorToolbarProps, } from '../../../lib/editorUtils';
46
31
  export { ActionTile, type ActionTileProps } from './ActionTile';
47
32
  export { ActionPalette, type ActionPaletteProps } from './ActionPalette';
48
33
  export { SequenceBar, type SequenceBarProps } from './SequenceBar';
49
- export { RuleEditor, type RuleEditorProps, type RuleDefinition } from './RuleEditor';
50
- export { EventLog, type EventLogProps, type EventLogEntry } from './EventLog';
51
- export { ObjectRulePanel, type ObjectRulePanelProps } from './ObjectRulePanel';
52
- export * from '../lib/puzzleObject';
34
+ export * from '../../../lib/puzzleObject';
53
35
  export { StateNode, type StateNodeProps } from './StateNode';
54
36
  export { TransitionArrow, type TransitionArrowProps } from './TransitionArrow';
55
- export { VariablePanel, type VariablePanelProps } from './VariablePanel';
56
37
  export { StateJsonView, type StateJsonViewProps } from './StateJsonView';
57
- export { projectileMotion, pendulum, springOscillator, ALL_PRESETS } from '../lib/physicsPresets';
58
- export { GameTemplate, type GameTemplateProps } from '../templates/GameTemplate';
38
+ export { projectileMotion, pendulum, springOscillator, ALL_PRESETS } from '../../../lib/physicsPresets';
59
39
  export { GameShell, type GameShellProps } from '../templates/GameShell';