@almadar/ui 2.16.0 → 2.16.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,5 +1,5 @@
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- import * as React113 from 'react';
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- import React113__default, { createContext, useCallback, useState, useRef, useLayoutEffect, useEffect, forwardRef, useImperativeHandle, lazy, useMemo, useContext, Component } from 'react';
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+ import * as React110 from 'react';
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+ import React110__default, { createContext, useCallback, useState, useRef, useLayoutEffect, useEffect, lazy, useContext, useMemo } from 'react';
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  import { jsx, jsxs, Fragment } from 'react/jsx-runtime';
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  import 'react-dom';
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  import '@almadar/ui/context';
@@ -19,12 +19,6 @@ import remarkMath from 'remark-math';
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  import rehypeKatex from 'rehype-katex';
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  import SyntaxHighlighter from 'react-syntax-highlighter/dist/esm/prism';
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  import dark from 'react-syntax-highlighter/dist/esm/styles/prism/vsc-dark-plus';
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- import { useThree, useFrame, Canvas } from '@react-three/fiber';
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- import { OrbitControls, Grid } from '@react-three/drei';
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- import * as THREE from 'three';
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- import { GLTFLoader as GLTFLoader$1 } from 'three/examples/jsm/loaders/GLTFLoader';
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- import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader.js';
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- import { OBJLoader } from 'three/examples/jsm/loaders/OBJLoader.js';
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  var __defProp = Object.defineProperty;
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  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
@@ -334,15 +328,6 @@ function useEventBus() {
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  const context = useContext(EventBusContext);
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  return context ?? getGlobalEventBus() ?? fallbackEventBus;
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  }
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- function useEmitEvent() {
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- const eventBus = useEventBus();
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- return useCallback(
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- (type, payload) => {
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- eventBus.emit(type, payload);
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- },
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- [eventBus]
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- );
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- }
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  var EventBusContext = createContext(null);
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  function EventBusProvider({ children, debug: debug2 = false }) {
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  const listenersRef = useRef(/* @__PURE__ */ new Map());
@@ -708,7 +693,7 @@ function EntityDataProvider({
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  adapter,
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  children
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  }) {
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- return React113__default.createElement(
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+ return React110__default.createElement(
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  EntityDataContext.Provider,
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  { value: adapter },
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  children
@@ -854,7 +839,7 @@ var positionStyles = {
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  fixed: "fixed",
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  sticky: "sticky"
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  };
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- var Box = React113__default.forwardRef(
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+ var Box = React110__default.forwardRef(
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  ({
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  padding,
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  paddingX,
@@ -873,7 +858,7 @@ var Box = React113__default.forwardRef(
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  position,
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  className,
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  children,
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- as: Component2 = "div",
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+ as: Component = "div",
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  action,
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  actionPayload,
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  hoverEvent,
@@ -903,7 +888,7 @@ var Box = React113__default.forwardRef(
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  onMouseLeave?.(e);
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  }, [hoverEvent, eventBus, onMouseLeave]);
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  const isClickable = action || onClick;
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- const Comp = Component2;
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+ const Comp = Component;
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  return /* @__PURE__ */ jsx(
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  Comp,
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  {
@@ -1033,8 +1018,8 @@ var Typography = ({
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  children
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  }) => {
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  const variant = variantProp ?? (level ? `h${level}` : "body1");
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- const Component2 = as || defaultElements[variant];
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- const Comp = Component2;
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+ const Component = as || defaultElements[variant];
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+ const Comp = Component;
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  return /* @__PURE__ */ jsx(
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  Comp,
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  {
@@ -1124,7 +1109,7 @@ function resolveIconProp(value, sizeClass) {
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  const IconComp = value;
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  return /* @__PURE__ */ jsx(IconComp, { className: sizeClass });
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  }
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- if (React113__default.isValidElement(value)) {
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+ if (React110__default.isValidElement(value)) {
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  return value;
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  }
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  if (typeof value === "object" && value !== null && "render" in value) {
@@ -1133,7 +1118,7 @@ function resolveIconProp(value, sizeClass) {
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  }
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  return value;
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  }
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- var Button = React113__default.forwardRef(
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+ var Button = React110__default.forwardRef(
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  ({
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  className,
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  variant = "primary",
@@ -1228,7 +1213,7 @@ var sizeStyles3 = {
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  md: "px-2.5 py-1 text-sm",
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  lg: "px-3 py-1.5 text-base"
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  };
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- var Badge = React113__default.forwardRef(
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+ var Badge = React110__default.forwardRef(
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  ({ className, variant = "default", size = "sm", amount, label, icon, children, ...props }, ref) => {
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  const iconSizes2 = { sm: "w-3 h-3", md: "w-3.5 h-3.5", lg: "w-4 h-4" };
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  const resolvedIcon = typeof icon === "string" ? (() => {
@@ -1255,7 +1240,7 @@ var Badge = React113__default.forwardRef(
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  }
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  );
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  Badge.displayName = "Badge";
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- var Input = React113__default.forwardRef(
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+ var Input = React110__default.forwardRef(
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  ({
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  className,
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  inputType,
@@ -1367,7 +1352,7 @@ var Input = React113__default.forwardRef(
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  }
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  );
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  Input.displayName = "Input";
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- var Label = React113__default.forwardRef(
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+ var Label = React110__default.forwardRef(
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  ({ className, required, children, ...props }, ref) => {
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  return /* @__PURE__ */ jsxs(
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  "label",
@@ -1387,7 +1372,7 @@ var Label = React113__default.forwardRef(
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  }
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  );
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  Label.displayName = "Label";
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- var Textarea = React113__default.forwardRef(
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+ var Textarea = React110__default.forwardRef(
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  ({ className, error, ...props }, ref) => {
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  return /* @__PURE__ */ jsx(
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  "textarea",
@@ -1410,7 +1395,7 @@ var Textarea = React113__default.forwardRef(
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  }
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  );
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  Textarea.displayName = "Textarea";
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- var Select = React113__default.forwardRef(
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+ var Select = React110__default.forwardRef(
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  ({ className, options, placeholder, error, ...props }, ref) => {
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  return /* @__PURE__ */ jsxs("div", { className: "relative", children: [
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  /* @__PURE__ */ jsxs(
@@ -1446,7 +1431,7 @@ var Select = React113__default.forwardRef(
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  }
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  );
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  Select.displayName = "Select";
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- var Checkbox = React113__default.forwardRef(
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+ var Checkbox = React110__default.forwardRef(
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  ({ className, label, id, ...props }, ref) => {
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  const inputId = id || `checkbox-${Math.random().toString(36).substr(2, 9)}`;
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  return /* @__PURE__ */ jsxs("div", { className: "flex items-center", children: [
@@ -1520,7 +1505,7 @@ var shadowStyles2 = {
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  md: "shadow-[var(--shadow-main)]",
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  lg: "shadow-[var(--shadow-lg)]"
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  };
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- var Card = React113__default.forwardRef(
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+ var Card = React110__default.forwardRef(
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  ({
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  className,
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  variant = "bordered",
@@ -1556,9 +1541,9 @@ var Card = React113__default.forwardRef(
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  }
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  );
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  Card.displayName = "Card";
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- var CardHeader = React113__default.forwardRef(({ className, ...props }, ref) => /* @__PURE__ */ jsx("div", { ref, className: cn("mb-4", className), ...props }));
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+ var CardHeader = React110__default.forwardRef(({ className, ...props }, ref) => /* @__PURE__ */ jsx("div", { ref, className: cn("mb-4", className), ...props }));
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  CardHeader.displayName = "CardHeader";
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- var CardTitle = React113__default.forwardRef(({ className, ...props }, ref) => /* @__PURE__ */ jsx(
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+ var CardTitle = React110__default.forwardRef(({ className, ...props }, ref) => /* @__PURE__ */ jsx(
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  "h3",
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  {
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  ref,
@@ -1571,11 +1556,11 @@ var CardTitle = React113__default.forwardRef(({ className, ...props }, ref) => /
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  }
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  ));
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  CardTitle.displayName = "CardTitle";
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- var CardContent = React113__default.forwardRef(({ className, ...props }, ref) => /* @__PURE__ */ jsx("div", { ref, className: cn("", className), ...props }));
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+ var CardContent = React110__default.forwardRef(({ className, ...props }, ref) => /* @__PURE__ */ jsx("div", { ref, className: cn("", className), ...props }));
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  CardContent.displayName = "CardContent";
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  var CardBody = CardContent;
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  CardBody.displayName = "CardBody";
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- var CardFooter = React113__default.forwardRef(({ className, ...props }, ref) => /* @__PURE__ */ jsx(
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+ var CardFooter = React110__default.forwardRef(({ className, ...props }, ref) => /* @__PURE__ */ jsx(
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  "div",
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  {
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  ref,
@@ -1590,7 +1575,7 @@ var sizeStyles4 = {
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  md: "h-6 w-6",
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  lg: "h-8 w-8"
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  };
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- var Spinner = React113__default.forwardRef(
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+ var Spinner = React110__default.forwardRef(
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  ({ className, size = "md", ...props }, ref) => {
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  return /* @__PURE__ */ jsx(
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  "div",
@@ -1604,7 +1589,7 @@ var Spinner = React113__default.forwardRef(
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  }
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  );
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  Spinner.displayName = "Spinner";
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- var Radio = React113__default.forwardRef(
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+ var Radio = React110__default.forwardRef(
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  ({
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  label,
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  helperText,
@@ -1708,7 +1693,7 @@ var Radio = React113__default.forwardRef(
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  }
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  );
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  Radio.displayName = "Radio";
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- var Switch = React113.forwardRef(
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+ var Switch = React110.forwardRef(
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  ({
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  checked,
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  defaultChecked = false,
@@ -1719,10 +1704,10 @@ var Switch = React113.forwardRef(
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  name,
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  className
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  }, ref) => {
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- const [isChecked, setIsChecked] = React113.useState(
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+ const [isChecked, setIsChecked] = React110.useState(
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  checked !== void 0 ? checked : defaultChecked
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  );
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- React113.useEffect(() => {
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+ React110.useEffect(() => {
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  if (checked !== void 0) {
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  setIsChecked(checked);
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  }
@@ -1816,7 +1801,7 @@ var Stack = ({
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  className,
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  style,
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  children,
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- as: Component2 = "div",
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+ as: Component = "div",
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  onClick,
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  onKeyDown,
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  role,
@@ -1834,7 +1819,7 @@ var Stack = ({
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  };
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  const isHorizontal = direction === "horizontal";
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  const directionClass = responsive && isHorizontal ? reverse ? "flex-col-reverse md:flex-row-reverse" : "flex-col md:flex-row" : isHorizontal ? reverse ? "flex-row-reverse" : "flex-row" : reverse ? "flex-col-reverse" : "flex-col";
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- const Comp = Component2;
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+ const Comp = Component;
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  return /* @__PURE__ */ jsx(
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  Comp,
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  {
@@ -1880,7 +1865,7 @@ var sizeStyles5 = {
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  md: "w-2.5 h-2.5",
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  lg: "w-3 h-3"
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  };
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- var StatusDot = React113__default.forwardRef(
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+ var StatusDot = React110__default.forwardRef(
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  ({ className, status = "offline", pulse = false, size = "md", label, ...props }, ref) => {
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  return /* @__PURE__ */ jsx(
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  "span",
@@ -1927,7 +1912,7 @@ var iconMap2 = {
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  down: TrendingDown,
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  flat: ArrowRight
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  };
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- var TrendIndicator = React113__default.forwardRef(
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+ var TrendIndicator = React110__default.forwardRef(
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  ({
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  className,
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  value,
@@ -1986,7 +1971,7 @@ var thumbSizes = {
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  md: "w-4 h-4",
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  lg: "w-5 h-5"
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  };
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- var RangeSlider = React113__default.forwardRef(
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+ var RangeSlider = React110__default.forwardRef(
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  ({
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  className,
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  min = 0,
@@ -2189,7 +2174,7 @@ var paddingClasses = {
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  md: "py-16",
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  lg: "py-24"
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  };
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- var ContentSection = React113__default.forwardRef(
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+ var ContentSection = React110__default.forwardRef(
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  ({ children, background = "default", padding = "lg", id, className }, ref) => {
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  return /* @__PURE__ */ jsx(
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  Box,
@@ -2363,7 +2348,7 @@ var ErrorState = ({
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  );
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  };
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  ErrorState.displayName = "ErrorState";
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- var ErrorBoundary = class extends React113__default.Component {
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+ var ErrorBoundary = class extends React110__default.Component {
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  constructor(props) {
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  super(props);
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  __publicField(this, "reset", () => {
@@ -2943,7 +2928,7 @@ function bindTraitStateGetter(getter) {
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  }
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  }
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  exposeOnWindow();
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- var MarkdownContent = React113__default.memo(
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+ var MarkdownContent = React110__default.memo(
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  ({ content, direction, className }) => {
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  const { t: _t } = useTranslate();
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  return /* @__PURE__ */ jsx(
@@ -3044,7 +3029,7 @@ var MarkdownContent = React113__default.memo(
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  (prev, next) => prev.content === next.content && prev.className === next.className && prev.direction === next.direction
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  );
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  MarkdownContent.displayName = "MarkdownContent";
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- var CodeBlock = React113__default.memo(
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+ var CodeBlock = React110__default.memo(
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  ({
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  code,
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  language = "text",
@@ -3151,1401 +3136,48 @@ var CodeBlock = React113__default.memo(
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  (prev, next) => prev.language === next.language && prev.code === next.code && prev.showCopyButton === next.showCopyButton && prev.maxHeight === next.maxHeight
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  );
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  CodeBlock.displayName = "CodeBlock";
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- var Camera3D = forwardRef(
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- ({
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- mode = "isometric",
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- position = [10, 10, 10],
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- target = [0, 0, 0],
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- zoom = 1,
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- fov = 45,
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- enableOrbit = true,
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- minDistance = 2,
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- maxDistance = 100,
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- onChange
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- }, ref) => {
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- const { camera, set, viewport } = useThree();
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- const controlsRef = useRef(null);
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- const initialPosition = useRef(new THREE.Vector3(...position));
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- const initialTarget = useRef(new THREE.Vector3(...target));
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- useEffect(() => {
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- let newCamera;
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- if (mode === "isometric") {
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- const aspect = viewport.aspect;
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- const size = 10 / zoom;
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- newCamera = new THREE.OrthographicCamera(
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- -size * aspect,
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- size * aspect,
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- size,
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- -size,
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- 0.1,
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- 1e3
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- );
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- } else {
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- newCamera = new THREE.PerspectiveCamera(fov, viewport.aspect, 0.1, 1e3);
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- }
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- newCamera.position.copy(initialPosition.current);
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- newCamera.lookAt(initialTarget.current);
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- set({ camera: newCamera });
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- if (mode === "top-down") {
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- newCamera.position.set(0, 20 / zoom, 0);
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- newCamera.lookAt(0, 0, 0);
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- }
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- return () => {
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- };
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- }, [mode, fov, zoom, viewport.aspect, set]);
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- useFrame(() => {
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- if (onChange) {
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- onChange(camera);
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- }
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- });
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- useImperativeHandle(ref, () => ({
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- getCamera: () => camera,
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- setPosition: (x, y, z) => {
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- camera.position.set(x, y, z);
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- if (controlsRef.current) {
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- controlsRef.current.update();
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- }
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- },
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- lookAt: (x, y, z) => {
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- camera.lookAt(x, y, z);
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- if (controlsRef.current) {
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- controlsRef.current.target.set(x, y, z);
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- controlsRef.current.update();
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- }
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- },
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- reset: () => {
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- camera.position.copy(initialPosition.current);
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- camera.lookAt(initialTarget.current);
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- if (controlsRef.current) {
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- controlsRef.current.target.copy(initialTarget.current);
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- controlsRef.current.update();
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- }
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- },
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- getViewBounds: () => {
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- const min = new THREE.Vector3(-10, -10, -10);
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- const max = new THREE.Vector3(10, 10, 10);
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- return { min, max };
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- }
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- }));
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- const maxPolarAngle = mode === "top-down" ? 0.1 : Math.PI / 2 - 0.1;
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- return /* @__PURE__ */ jsx(
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- OrbitControls,
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- {
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- ref: controlsRef,
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- camera,
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- enabled: enableOrbit,
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- target: initialTarget.current,
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- minDistance,
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- maxDistance,
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- maxPolarAngle,
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- enableDamping: true,
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- dampingFactor: 0.05
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- }
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- );
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- }
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- );
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- Camera3D.displayName = "Camera3D";
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- var Canvas3DErrorBoundary = class extends Component {
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- constructor(props) {
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- super(props);
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- __publicField(this, "handleReset", () => {
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- this.setState({
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- hasError: false,
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- error: null,
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- errorInfo: null
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- });
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- this.props.onReset?.();
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- });
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- this.state = {
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- hasError: false,
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- error: null,
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- errorInfo: null
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- };
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- }
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- static getDerivedStateFromError(error) {
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- return {
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- hasError: true,
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- error,
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- errorInfo: null
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- };
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- }
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- componentDidCatch(error, errorInfo) {
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- this.setState({ errorInfo });
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- this.props.onError?.(error, errorInfo);
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- console.error("[Canvas3DErrorBoundary] Error caught:", error);
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- console.error("[Canvas3DErrorBoundary] Component stack:", errorInfo.componentStack);
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- }
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- render() {
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- if (this.state.hasError) {
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- if (this.props.fallback) {
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- return this.props.fallback;
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- }
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- return /* @__PURE__ */ jsx("div", { className: "canvas-3d-error", children: /* @__PURE__ */ jsxs("div", { className: "canvas-3d-error__content", children: [
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- /* @__PURE__ */ jsx("div", { className: "canvas-3d-error__icon", children: "\u26A0\uFE0F" }),
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- /* @__PURE__ */ jsx("h2", { className: "canvas-3d-error__title", children: "3D Scene Error" }),
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- /* @__PURE__ */ jsx("p", { className: "canvas-3d-error__message", children: "Something went wrong while rendering the 3D scene." }),
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- this.state.error && /* @__PURE__ */ jsxs("details", { className: "canvas-3d-error__details", children: [
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- /* @__PURE__ */ jsx("summary", { children: "Error Details" }),
3289
- /* @__PURE__ */ jsxs("pre", { className: "error__stack", children: [
3290
- this.state.error.message,
3291
- "\n",
3292
- this.state.error.stack
3293
- ] }),
3294
- this.state.errorInfo && /* @__PURE__ */ jsx("pre", { className: "error__component-stack", children: this.state.errorInfo.componentStack })
3295
- ] }),
3296
- /* @__PURE__ */ jsxs("div", { className: "canvas-3d-error__actions", children: [
3297
- /* @__PURE__ */ jsx(
3298
- "button",
3299
- {
3300
- className: "error__button error__button--primary",
3301
- onClick: this.handleReset,
3302
- children: "Try Again"
3303
- }
3304
- ),
3305
- /* @__PURE__ */ jsx(
3306
- "button",
3307
- {
3308
- className: "error__button error__button--secondary",
3309
- onClick: () => window.location.reload(),
3310
- children: "Reload Page"
3311
- }
3312
- )
3313
- ] })
3314
- ] }) });
3315
- }
3316
- return this.props.children;
3317
- }
3318
- };
3319
- function Canvas3DLoadingState({
3320
- progress = 0,
3321
- loaded = 0,
3322
- total = 0,
3323
- message = "Loading 3D Scene...",
3324
- details,
3325
- showSpinner = true,
3326
- className
3327
- }) {
3328
- const clampedProgress = Math.max(0, Math.min(100, progress));
3329
- const hasProgress = total > 0;
3330
- return /* @__PURE__ */ jsxs("div", { className: `canvas-3d-loading ${className || ""}`, children: [
3331
- /* @__PURE__ */ jsxs("div", { className: "canvas-3d-loading__content", children: [
3332
- showSpinner && /* @__PURE__ */ jsxs("div", { className: "canvas-3d-loading__spinner", children: [
3333
- /* @__PURE__ */ jsx("div", { className: "spinner__ring" }),
3334
- /* @__PURE__ */ jsx("div", { className: "spinner__ring spinner__ring--secondary" })
3335
- ] }),
3336
- /* @__PURE__ */ jsx("div", { className: "canvas-3d-loading__message", children: message }),
3337
- details && /* @__PURE__ */ jsx("div", { className: "canvas-3d-loading__details", children: details }),
3338
- hasProgress && /* @__PURE__ */ jsxs("div", { className: "canvas-3d-loading__progress", children: [
3339
- /* @__PURE__ */ jsx("div", { className: "progress__bar", children: /* @__PURE__ */ jsx(
3340
- "div",
3341
- {
3342
- className: "progress__fill",
3343
- style: { width: `${clampedProgress}%` }
3344
- }
3345
- ) }),
3346
- /* @__PURE__ */ jsxs("div", { className: "progress__text", children: [
3347
- /* @__PURE__ */ jsxs("span", { className: "progress__percentage", children: [
3348
- clampedProgress,
3349
- "%"
3350
- ] }),
3351
- /* @__PURE__ */ jsxs("span", { className: "progress__count", children: [
3352
- "(",
3353
- loaded,
3354
- "/",
3355
- total,
3356
- ")"
3357
- ] })
3358
- ] })
3359
- ] })
3360
- ] }),
3361
- /* @__PURE__ */ jsx("div", { className: "canvas-3d-loading__background", children: /* @__PURE__ */ jsx("div", { className: "bg__grid" }) })
3362
- ] });
3363
- }
3364
3139
 
3365
3140
  // lib/debug.ts
3366
3141
  typeof window !== "undefined" && (localStorage.getItem("debug") === "true" || process.env.NODE_ENV === "development");
3367
3142
  lazy(() => import('react-markdown'));
3368
3143
  var GameAudioContext = createContext(null);
3369
3144
  GameAudioContext.displayName = "GameAudioContext";
3370
- function detectAssetRoot2(modelUrl) {
3371
- const idx = modelUrl.indexOf("/3d/");
3372
- if (idx !== -1) {
3373
- return modelUrl.substring(0, idx + 4);
3374
- }
3375
- return modelUrl.substring(0, modelUrl.lastIndexOf("/") + 1);
3376
- }
3377
- function createGLTFLoaderForUrl(url) {
3378
- const loader = new GLTFLoader();
3379
- loader.setResourcePath(detectAssetRoot2(url));
3380
- return loader;
3381
- }
3382
- var AssetLoader = class {
3383
- constructor() {
3384
- __publicField(this, "objLoader");
3385
- __publicField(this, "textureLoader");
3386
- __publicField(this, "modelCache");
3387
- __publicField(this, "textureCache");
3388
- __publicField(this, "loadingPromises");
3389
- this.objLoader = new OBJLoader();
3390
- this.textureLoader = new THREE.TextureLoader();
3391
- this.modelCache = /* @__PURE__ */ new Map();
3392
- this.textureCache = /* @__PURE__ */ new Map();
3393
- this.loadingPromises = /* @__PURE__ */ new Map();
3394
- }
3395
- /**
3396
- * Load a GLB/GLTF model
3397
- * @param url - URL to the .glb or .gltf file
3398
- * @returns Promise with loaded model scene and animations
3399
- */
3400
- async loadModel(url) {
3401
- if (this.modelCache.has(url)) {
3402
- return this.modelCache.get(url);
3403
- }
3404
- if (this.loadingPromises.has(url)) {
3405
- return this.loadingPromises.get(url);
3406
- }
3407
- const loader = createGLTFLoaderForUrl(url);
3408
- const loadPromise = loader.loadAsync(url).then((gltf) => {
3409
- const result = {
3410
- scene: gltf.scene,
3411
- animations: gltf.animations || []
3412
- };
3413
- this.modelCache.set(url, result);
3414
- this.loadingPromises.delete(url);
3415
- return result;
3416
- }).catch((error) => {
3417
- this.loadingPromises.delete(url);
3418
- throw new Error(`Failed to load model ${url}: ${error.message}`);
3419
- });
3420
- this.loadingPromises.set(url, loadPromise);
3421
- return loadPromise;
3422
- }
3423
- /**
3424
- * Load an OBJ model (fallback for non-GLB assets)
3425
- * @param url - URL to the .obj file
3426
- * @returns Promise with loaded object group
3427
- */
3428
- async loadOBJ(url) {
3429
- if (this.modelCache.has(url)) {
3430
- return this.modelCache.get(url).scene;
3431
- }
3432
- if (this.loadingPromises.has(url)) {
3433
- const result = await this.loadingPromises.get(url);
3434
- return result.scene;
3435
- }
3436
- const loadPromise = this.objLoader.loadAsync(url).then((group) => {
3437
- const result = {
3438
- scene: group,
3439
- animations: []
3440
- };
3441
- this.modelCache.set(url, result);
3442
- this.loadingPromises.delete(url);
3443
- return result;
3444
- }).catch((error) => {
3445
- this.loadingPromises.delete(url);
3446
- throw new Error(`Failed to load OBJ ${url}: ${error.message}`);
3447
- });
3448
- this.loadingPromises.set(url, loadPromise);
3449
- return (await loadPromise).scene;
3450
- }
3451
- /**
3452
- * Load a texture
3453
- * @param url - URL to the texture image
3454
- * @returns Promise with loaded texture
3455
- */
3456
- async loadTexture(url) {
3457
- if (this.textureCache.has(url)) {
3458
- return this.textureCache.get(url);
3459
- }
3460
- if (this.loadingPromises.has(`texture:${url}`)) {
3461
- return this.loadingPromises.get(`texture:${url}`);
3462
- }
3463
- const loadPromise = this.textureLoader.loadAsync(url).then((texture) => {
3464
- texture.colorSpace = THREE.SRGBColorSpace;
3465
- this.textureCache.set(url, texture);
3466
- this.loadingPromises.delete(`texture:${url}`);
3467
- return texture;
3468
- }).catch((error) => {
3469
- this.loadingPromises.delete(`texture:${url}`);
3470
- throw new Error(`Failed to load texture ${url}: ${error.message}`);
3471
- });
3472
- this.loadingPromises.set(`texture:${url}`, loadPromise);
3473
- return loadPromise;
3474
- }
3475
- /**
3476
- * Preload multiple assets
3477
- * @param urls - Array of asset URLs to preload
3478
- * @returns Promise that resolves when all assets are loaded
3479
- */
3480
- async preload(urls) {
3481
- const promises = urls.map((url) => {
3482
- if (url.endsWith(".glb") || url.endsWith(".gltf")) {
3483
- return this.loadModel(url).catch(() => null);
3484
- } else if (url.endsWith(".obj")) {
3485
- return this.loadOBJ(url).catch(() => null);
3486
- } else if (/\.(png|jpg|jpeg|webp)$/i.test(url)) {
3487
- return this.loadTexture(url).catch(() => null);
3488
- }
3489
- return Promise.resolve(null);
3490
- });
3491
- await Promise.all(promises);
3492
- }
3493
- /**
3494
- * Check if a model is cached
3495
- * @param url - Model URL
3496
- */
3497
- hasModel(url) {
3498
- return this.modelCache.has(url);
3499
- }
3500
- /**
3501
- * Check if a texture is cached
3502
- * @param url - Texture URL
3503
- */
3504
- hasTexture(url) {
3505
- return this.textureCache.has(url);
3506
- }
3507
- /**
3508
- * Get cached model (throws if not cached)
3509
- * @param url - Model URL
3510
- */
3511
- getModel(url) {
3512
- const model = this.modelCache.get(url);
3513
- if (!model) {
3514
- throw new Error(`Model ${url} not in cache`);
3515
- }
3516
- return model;
3517
- }
3518
- /**
3519
- * Get cached texture (throws if not cached)
3520
- * @param url - Texture URL
3521
- */
3522
- getTexture(url) {
3523
- const texture = this.textureCache.get(url);
3524
- if (!texture) {
3525
- throw new Error(`Texture ${url} not in cache`);
3526
- }
3527
- return texture;
3528
- }
3529
- /**
3530
- * Clear all caches
3531
- */
3532
- clearCache() {
3533
- this.textureCache.forEach((texture) => {
3534
- texture.dispose();
3535
- });
3536
- this.modelCache.forEach((model) => {
3537
- model.scene.traverse((child) => {
3538
- if (child instanceof THREE.Mesh) {
3539
- child.geometry.dispose();
3540
- if (Array.isArray(child.material)) {
3541
- child.material.forEach((m) => m.dispose());
3542
- } else {
3543
- child.material.dispose();
3544
- }
3545
- }
3546
- });
3547
- });
3548
- this.modelCache.clear();
3549
- this.textureCache.clear();
3550
- this.loadingPromises.clear();
3551
- }
3552
- /**
3553
- * Get cache statistics
3554
- */
3555
- getStats() {
3556
- return {
3557
- models: this.modelCache.size,
3558
- textures: this.textureCache.size,
3559
- loading: this.loadingPromises.size
3560
- };
3561
- }
3562
- };
3563
- new AssetLoader();
3564
- function useAssetLoader(options = {}) {
3565
- const { preloadUrls = [], loader: customLoader } = options;
3566
- const loaderRef = useRef(customLoader || new AssetLoader());
3567
- const [state, setState] = useState({
3568
- isLoading: false,
3569
- progress: 0,
3570
- loaded: 0,
3571
- total: 0,
3572
- errors: []
3573
- });
3574
- useEffect(() => {
3575
- if (preloadUrls.length > 0) {
3576
- preload(preloadUrls);
3577
- }
3578
- }, []);
3579
- const updateProgress = useCallback((loaded, total) => {
3580
- setState((prev) => ({
3581
- ...prev,
3582
- loaded,
3583
- total,
3584
- progress: total > 0 ? Math.round(loaded / total * 100) : 0
3585
- }));
3586
- }, []);
3587
- const loadModel = useCallback(
3588
- async (url) => {
3589
- setState((prev) => ({ ...prev, isLoading: true }));
3590
- try {
3591
- const model = await loaderRef.current.loadModel(url);
3592
- setState((prev) => ({
3593
- ...prev,
3594
- isLoading: false,
3595
- loaded: prev.loaded + 1
3596
- }));
3597
- return model;
3598
- } catch (error) {
3599
- const errorMsg = error instanceof Error ? error.message : String(error);
3600
- setState((prev) => ({
3601
- ...prev,
3602
- isLoading: false,
3603
- errors: [...prev.errors, errorMsg]
3604
- }));
3605
- throw error;
3606
- }
3607
- },
3608
- []
3609
- );
3610
- const loadOBJ = useCallback(
3611
- async (url) => {
3612
- setState((prev) => ({ ...prev, isLoading: true }));
3613
- try {
3614
- const model = await loaderRef.current.loadOBJ(url);
3615
- setState((prev) => ({
3616
- ...prev,
3617
- isLoading: false,
3618
- loaded: prev.loaded + 1
3619
- }));
3620
- return model;
3621
- } catch (error) {
3622
- const errorMsg = error instanceof Error ? error.message : String(error);
3623
- setState((prev) => ({
3624
- ...prev,
3625
- isLoading: false,
3626
- errors: [...prev.errors, errorMsg]
3627
- }));
3628
- throw error;
3629
- }
3630
- },
3631
- []
3632
- );
3633
- const loadTexture = useCallback(
3634
- async (url) => {
3635
- setState((prev) => ({ ...prev, isLoading: true }));
3636
- try {
3637
- const texture = await loaderRef.current.loadTexture(url);
3638
- setState((prev) => ({
3639
- ...prev,
3640
- isLoading: false,
3641
- loaded: prev.loaded + 1
3642
- }));
3643
- return texture;
3644
- } catch (error) {
3645
- const errorMsg = error instanceof Error ? error.message : String(error);
3646
- setState((prev) => ({
3647
- ...prev,
3648
- isLoading: false,
3649
- errors: [...prev.errors, errorMsg]
3650
- }));
3651
- throw error;
3652
- }
3653
- },
3654
- []
3655
- );
3656
- const preload = useCallback(
3657
- async (urls) => {
3658
- setState((prev) => ({
3659
- ...prev,
3660
- isLoading: true,
3661
- total: urls.length,
3662
- loaded: 0,
3663
- errors: []
3664
- }));
3665
- let completed = 0;
3666
- const errors = [];
3667
- await Promise.all(
3668
- urls.map(async (url) => {
3669
- try {
3670
- if (url.endsWith(".glb") || url.endsWith(".gltf")) {
3671
- await loaderRef.current.loadModel(url);
3672
- } else if (url.endsWith(".obj")) {
3673
- await loaderRef.current.loadOBJ(url);
3674
- } else if (/\.(png|jpg|jpeg|webp)$/i.test(url)) {
3675
- await loaderRef.current.loadTexture(url);
3676
- }
3677
- completed++;
3678
- updateProgress(completed, urls.length);
3679
- } catch (error) {
3680
- const errorMsg = error instanceof Error ? error.message : String(error);
3681
- errors.push(`${url}: ${errorMsg}`);
3682
- completed++;
3683
- updateProgress(completed, urls.length);
3684
- }
3685
- })
3686
- );
3687
- setState((prev) => ({
3688
- ...prev,
3689
- isLoading: false,
3690
- errors
3691
- }));
3692
- },
3693
- [updateProgress]
3694
- );
3695
- const hasModel = useCallback((url) => {
3696
- return loaderRef.current.hasModel(url);
3697
- }, []);
3698
- const hasTexture = useCallback((url) => {
3699
- return loaderRef.current.hasTexture(url);
3700
- }, []);
3701
- const getModel = useCallback((url) => {
3702
- try {
3703
- return loaderRef.current.getModel(url);
3704
- } catch {
3705
- return void 0;
3706
- }
3707
- }, []);
3708
- const getTexture = useCallback((url) => {
3709
- try {
3710
- return loaderRef.current.getTexture(url);
3711
- } catch {
3712
- return void 0;
3713
- }
3714
- }, []);
3715
- const clearCache = useCallback(() => {
3716
- loaderRef.current.clearCache();
3717
- setState({
3718
- isLoading: false,
3719
- progress: 0,
3720
- loaded: 0,
3721
- total: 0,
3722
- errors: []
3723
- });
3724
- }, []);
3725
- return {
3726
- ...state,
3727
- loadModel,
3728
- loadOBJ,
3729
- loadTexture,
3730
- preload,
3731
- hasModel,
3732
- hasTexture,
3733
- getModel,
3734
- getTexture,
3735
- clearCache
3736
- };
3737
- }
3738
- function useGameCanvas3DEvents(options) {
3739
- const {
3740
- tileClickEvent,
3741
- unitClickEvent,
3742
- featureClickEvent,
3743
- canvasClickEvent,
3744
- tileHoverEvent,
3745
- tileLeaveEvent,
3746
- unitAnimationEvent,
3747
- cameraChangeEvent,
3748
- onTileClick,
3749
- onUnitClick,
3750
- onFeatureClick,
3751
- onCanvasClick,
3752
- onTileHover,
3753
- onUnitAnimation
3754
- } = options;
3755
- const emit = useEmitEvent();
3756
- const optionsRef = useRef(options);
3757
- optionsRef.current = options;
3758
- const handleTileClick = useCallback(
3759
- (tile, event) => {
3760
- if (tileClickEvent) {
3761
- emit(tileClickEvent, {
3762
- tileId: tile.id,
3763
- x: tile.x,
3764
- z: tile.z ?? tile.y ?? 0,
3765
- type: tile.type,
3766
- terrain: tile.terrain,
3767
- elevation: tile.elevation
3768
- });
3769
- }
3770
- optionsRef.current.onTileClick?.(tile, event);
3771
- },
3772
- [tileClickEvent, emit]
3773
- );
3774
- const handleUnitClick = useCallback(
3775
- (unit, event) => {
3776
- if (unitClickEvent) {
3777
- emit(unitClickEvent, {
3778
- unitId: unit.id,
3779
- x: unit.x,
3780
- z: unit.z ?? unit.y ?? 0,
3781
- unitType: unit.unitType,
3782
- name: unit.name,
3783
- team: unit.team,
3784
- faction: unit.faction,
3785
- health: unit.health,
3786
- maxHealth: unit.maxHealth
3787
- });
3788
- }
3789
- optionsRef.current.onUnitClick?.(unit, event);
3790
- },
3791
- [unitClickEvent, emit]
3792
- );
3793
- const handleFeatureClick = useCallback(
3794
- (feature, event) => {
3795
- if (featureClickEvent) {
3796
- emit(featureClickEvent, {
3797
- featureId: feature.id,
3798
- x: feature.x,
3799
- z: feature.z ?? feature.y ?? 0,
3800
- type: feature.type,
3801
- elevation: feature.elevation
3802
- });
3803
- }
3804
- optionsRef.current.onFeatureClick?.(feature, event);
3805
- },
3806
- [featureClickEvent, emit]
3807
- );
3808
- const handleCanvasClick = useCallback(
3809
- (event) => {
3810
- if (canvasClickEvent) {
3811
- emit(canvasClickEvent, {
3812
- clientX: event.clientX,
3813
- clientY: event.clientY,
3814
- button: event.button
3815
- });
3816
- }
3817
- optionsRef.current.onCanvasClick?.(event);
3818
- },
3819
- [canvasClickEvent, emit]
3820
- );
3821
- const handleTileHover = useCallback(
3822
- (tile, event) => {
3823
- if (tile) {
3824
- if (tileHoverEvent) {
3825
- emit(tileHoverEvent, {
3826
- tileId: tile.id,
3827
- x: tile.x,
3828
- z: tile.z ?? tile.y ?? 0,
3829
- type: tile.type
3830
- });
3831
- }
3832
- } else {
3833
- if (tileLeaveEvent) {
3834
- emit(tileLeaveEvent, {});
3835
- }
3836
- }
3837
- optionsRef.current.onTileHover?.(tile, event);
3838
- },
3839
- [tileHoverEvent, tileLeaveEvent, emit]
3840
- );
3841
- const handleUnitAnimation = useCallback(
3842
- (unitId, state) => {
3843
- if (unitAnimationEvent) {
3844
- emit(unitAnimationEvent, {
3845
- unitId,
3846
- state,
3847
- timestamp: Date.now()
3848
- });
3849
- }
3850
- optionsRef.current.onUnitAnimation?.(unitId, state);
3851
- },
3852
- [unitAnimationEvent, emit]
3853
- );
3854
- const handleCameraChange = useCallback(
3855
- (position) => {
3856
- if (cameraChangeEvent) {
3857
- emit(cameraChangeEvent, {
3858
- position,
3859
- timestamp: Date.now()
3860
- });
3861
- }
3862
- },
3863
- [cameraChangeEvent, emit]
3864
- );
3865
- return {
3866
- handleTileClick,
3867
- handleUnitClick,
3868
- handleFeatureClick,
3869
- handleCanvasClick,
3870
- handleTileHover,
3871
- handleUnitAnimation,
3872
- handleCameraChange
3873
- };
3874
- }
3875
- function detectAssetRoot3(modelUrl) {
3876
- const idx = modelUrl.indexOf("/3d/");
3877
- if (idx !== -1) {
3878
- return modelUrl.substring(0, idx + 4);
3879
- }
3880
- return modelUrl.substring(0, modelUrl.lastIndexOf("/") + 1);
3881
- }
3882
- function useGLTFModel2(url, resourceBasePath) {
3883
- const [state, setState] = useState({
3884
- model: null,
3885
- isLoading: false,
3886
- error: null
3887
- });
3888
- useEffect(() => {
3889
- if (!url) {
3890
- setState({ model: null, isLoading: false, error: null });
3891
- return;
3892
- }
3893
- console.log("[ModelLoader] Loading:", url);
3894
- setState((prev) => ({ ...prev, isLoading: true, error: null }));
3895
- const assetRoot = resourceBasePath || detectAssetRoot3(url);
3896
- const loader = new GLTFLoader$1();
3897
- loader.setResourcePath(assetRoot);
3898
- loader.load(
3899
- url,
3900
- (gltf) => {
3901
- console.log("[ModelLoader] Loaded:", url);
3902
- setState({
3903
- model: gltf.scene,
3904
- isLoading: false,
3905
- error: null
3906
- });
3907
- },
3908
- void 0,
3909
- (err) => {
3910
- const errorMsg = err instanceof Error ? err.message : String(err);
3911
- console.warn("[ModelLoader] Failed:", url, errorMsg);
3912
- setState({
3913
- model: null,
3914
- isLoading: false,
3915
- error: err instanceof Error ? err : new Error(String(err))
3916
- });
3917
- }
3145
+
3146
+ // components/organisms/component-registry.generated.ts
3147
+ function lazyThree(name, loader) {
3148
+ const Lazy = React110__default.lazy(() => loader().then((m) => ({ default: m[name] })));
3149
+ function ThreeWrapper(props) {
3150
+ return React110__default.createElement(
3151
+ React110__default.Suspense,
3152
+ { fallback: null },
3153
+ React110__default.createElement(Lazy, props)
3918
3154
  );
3919
- }, [url, resourceBasePath]);
3920
- return state;
3921
- }
3922
- function ModelLoader({
3923
- url,
3924
- position = [0, 0, 0],
3925
- scale = 1,
3926
- rotation = [0, 0, 0],
3927
- isSelected = false,
3928
- isHovered = false,
3929
- onClick,
3930
- onHover,
3931
- fallbackGeometry = "box",
3932
- castShadow = true,
3933
- receiveShadow = true,
3934
- resourceBasePath
3935
- }) {
3936
- const { model: loadedModel, isLoading, error } = useGLTFModel2(url, resourceBasePath);
3937
- const model = useMemo(() => {
3938
- if (!loadedModel) return null;
3939
- const cloned = loadedModel.clone();
3940
- cloned.traverse((child) => {
3941
- if (child instanceof THREE.Mesh) {
3942
- child.castShadow = castShadow;
3943
- child.receiveShadow = receiveShadow;
3944
- }
3945
- });
3946
- return cloned;
3947
- }, [loadedModel, castShadow, receiveShadow]);
3948
- const scaleArray = useMemo(() => {
3949
- if (typeof scale === "number") {
3950
- return [scale, scale, scale];
3951
- }
3952
- return scale;
3953
- }, [scale]);
3954
- const rotationRad = useMemo(() => {
3955
- return [
3956
- rotation[0] * Math.PI / 180,
3957
- rotation[1] * Math.PI / 180,
3958
- rotation[2] * Math.PI / 180
3959
- ];
3960
- }, [rotation]);
3961
- if (isLoading) {
3962
- return /* @__PURE__ */ jsx("group", { position, children: /* @__PURE__ */ jsxs("mesh", { rotation: [Math.PI / 2, 0, 0], children: [
3963
- /* @__PURE__ */ jsx("ringGeometry", { args: [0.3, 0.35, 16] }),
3964
- /* @__PURE__ */ jsx("meshBasicMaterial", { color: "#4a90d9", transparent: true, opacity: 0.8 })
3965
- ] }) });
3966
- }
3967
- if (error || !model) {
3968
- if (fallbackGeometry === "none") {
3969
- return /* @__PURE__ */ jsx("group", { position });
3970
- }
3971
- const fallbackProps = {
3972
- onClick,
3973
- onPointerOver: () => onHover?.(true),
3974
- onPointerOut: () => onHover?.(false)
3975
- };
3976
- return /* @__PURE__ */ jsxs("group", { position, children: [
3977
- (isSelected || isHovered) && /* @__PURE__ */ jsxs("mesh", { position: [0, 0.02, 0], rotation: [-Math.PI / 2, 0, 0], children: [
3978
- /* @__PURE__ */ jsx("ringGeometry", { args: [0.6, 0.7, 32] }),
3979
- /* @__PURE__ */ jsx(
3980
- "meshBasicMaterial",
3981
- {
3982
- color: isSelected ? 16755200 : 16777215,
3983
- transparent: true,
3984
- opacity: 0.5
3985
- }
3986
- )
3987
- ] }),
3988
- fallbackGeometry === "box" && /* @__PURE__ */ jsxs("mesh", { ...fallbackProps, position: [0, 0.5, 0], children: [
3989
- /* @__PURE__ */ jsx("boxGeometry", { args: [0.8, 0.8, 0.8] }),
3990
- /* @__PURE__ */ jsx("meshStandardMaterial", { color: error ? 16729156 : 8947848 })
3991
- ] }),
3992
- fallbackGeometry === "sphere" && /* @__PURE__ */ jsxs("mesh", { ...fallbackProps, position: [0, 0.5, 0], children: [
3993
- /* @__PURE__ */ jsx("sphereGeometry", { args: [0.4, 16, 16] }),
3994
- /* @__PURE__ */ jsx("meshStandardMaterial", { color: error ? 16729156 : 8947848 })
3995
- ] }),
3996
- fallbackGeometry === "cylinder" && /* @__PURE__ */ jsxs("mesh", { ...fallbackProps, position: [0, 0.5, 0], children: [
3997
- /* @__PURE__ */ jsx("cylinderGeometry", { args: [0.3, 0.3, 0.8, 16] }),
3998
- /* @__PURE__ */ jsx("meshStandardMaterial", { color: error ? 16729156 : 8947848 })
3999
- ] })
4000
- ] });
4001
3155
  }
4002
- return /* @__PURE__ */ jsxs(
4003
- "group",
4004
- {
4005
- position,
4006
- rotation: rotationRad,
4007
- onClick,
4008
- onPointerOver: () => onHover?.(true),
4009
- onPointerOut: () => onHover?.(false),
4010
- children: [
4011
- (isSelected || isHovered) && /* @__PURE__ */ jsxs("mesh", { position: [0, 0.02, 0], rotation: [-Math.PI / 2, 0, 0], children: [
4012
- /* @__PURE__ */ jsx("ringGeometry", { args: [0.6, 0.7, 32] }),
4013
- /* @__PURE__ */ jsx(
4014
- "meshBasicMaterial",
4015
- {
4016
- color: isSelected ? 16755200 : 16777215,
4017
- transparent: true,
4018
- opacity: 0.5
4019
- }
4020
- )
4021
- ] }),
4022
- /* @__PURE__ */ jsx("primitive", { object: model, scale: scaleArray })
4023
- ]
4024
- }
4025
- );
4026
- }
4027
- var DEFAULT_GRID_CONFIG = {
4028
- cellSize: 1,
4029
- offsetX: 0,
4030
- offsetZ: 0
4031
- };
4032
- function CameraController({
4033
- onCameraChange
4034
- }) {
4035
- const { camera } = useThree();
4036
- useEffect(() => {
4037
- if (onCameraChange) {
4038
- onCameraChange({
4039
- x: camera.position.x,
4040
- y: camera.position.y,
4041
- z: camera.position.z
4042
- });
4043
- }
4044
- }, [camera.position, onCameraChange]);
4045
- return null;
3156
+ ThreeWrapper.displayName = `Lazy(${name})`;
3157
+ return ThreeWrapper;
4046
3158
  }
4047
- var GameCanvas3D = forwardRef(
4048
- ({
4049
- tiles = [],
4050
- units = [],
4051
- features = [],
4052
- events: events2 = [],
4053
- orientation = "standard",
4054
- cameraMode = "isometric",
4055
- showGrid = true,
4056
- showCoordinates = false,
4057
- showTileInfo = false,
4058
- overlay = "default",
4059
- shadows = true,
4060
- backgroundColor = "#1a1a2e",
4061
- onTileClick,
4062
- onUnitClick,
4063
- onFeatureClick,
4064
- onCanvasClick,
4065
- onTileHover,
4066
- onUnitAnimation,
4067
- assetLoader: customAssetLoader,
4068
- tileRenderer: CustomTileRenderer,
4069
- unitRenderer: CustomUnitRenderer,
4070
- featureRenderer: CustomFeatureRenderer,
4071
- className,
4072
- isLoading: externalLoading,
4073
- error: externalError,
4074
- entity,
4075
- preloadAssets = [],
4076
- tileClickEvent,
4077
- unitClickEvent,
4078
- featureClickEvent,
4079
- canvasClickEvent,
4080
- tileHoverEvent,
4081
- tileLeaveEvent,
4082
- unitAnimationEvent,
4083
- cameraChangeEvent,
4084
- loadingMessage = "Loading 3D Scene...",
4085
- useInstancing = true,
4086
- validMoves = [],
4087
- attackTargets = [],
4088
- selectedTileIds = [],
4089
- selectedUnitId = null,
4090
- children
4091
- }, ref) => {
4092
- const containerRef = useRef(null);
4093
- const controlsRef = useRef(null);
4094
- const [hoveredTile, setHoveredTile] = useState(null);
4095
- const [internalError, setInternalError] = useState(null);
4096
- const { isLoading: assetsLoading, progress, loaded, total } = useAssetLoader({
4097
- preloadUrls: preloadAssets,
4098
- loader: customAssetLoader
4099
- });
4100
- const eventHandlers = useGameCanvas3DEvents({
4101
- tileClickEvent,
4102
- unitClickEvent,
4103
- featureClickEvent,
4104
- canvasClickEvent,
4105
- tileHoverEvent,
4106
- tileLeaveEvent,
4107
- unitAnimationEvent,
4108
- cameraChangeEvent,
4109
- onTileClick,
4110
- onUnitClick,
4111
- onFeatureClick,
4112
- onCanvasClick,
4113
- onTileHover,
4114
- onUnitAnimation
4115
- });
4116
- const gridBounds = useMemo(() => {
4117
- if (tiles.length === 0) {
4118
- return { minX: 0, maxX: 10, minZ: 0, maxZ: 10 };
4119
- }
4120
- const xs = tiles.map((t) => t.x);
4121
- const zs = tiles.map((t) => t.z || t.y || 0);
4122
- return {
4123
- minX: Math.min(...xs),
4124
- maxX: Math.max(...xs),
4125
- minZ: Math.min(...zs),
4126
- maxZ: Math.max(...zs)
4127
- };
4128
- }, [tiles]);
4129
- const cameraTarget = useMemo(() => {
4130
- return [
4131
- (gridBounds.minX + gridBounds.maxX) / 2,
4132
- 0,
4133
- (gridBounds.minZ + gridBounds.maxZ) / 2
4134
- ];
4135
- }, [gridBounds]);
4136
- const gridConfig = useMemo(
4137
- () => ({
4138
- ...DEFAULT_GRID_CONFIG,
4139
- offsetX: -(gridBounds.maxX - gridBounds.minX) / 2,
4140
- offsetZ: -(gridBounds.maxZ - gridBounds.minZ) / 2
4141
- }),
4142
- [gridBounds]
4143
- );
4144
- const gridToWorld = useCallback(
4145
- (x, z, y = 0) => {
4146
- const worldX = (x - gridBounds.minX) * gridConfig.cellSize;
4147
- const worldZ = (z - gridBounds.minZ) * gridConfig.cellSize;
4148
- return [worldX, y * gridConfig.cellSize, worldZ];
4149
- },
4150
- [gridBounds, gridConfig]
4151
- );
4152
- useImperativeHandle(ref, () => ({
4153
- getCameraPosition: () => {
4154
- if (controlsRef.current) {
4155
- const pos = controlsRef.current.object.position;
4156
- return new THREE.Vector3(pos.x, pos.y, pos.z);
4157
- }
4158
- return null;
4159
- },
4160
- setCameraPosition: (x, y, z) => {
4161
- if (controlsRef.current) {
4162
- controlsRef.current.object.position.set(x, y, z);
4163
- controlsRef.current.update();
4164
- }
4165
- },
4166
- lookAt: (x, y, z) => {
4167
- if (controlsRef.current) {
4168
- controlsRef.current.target.set(x, y, z);
4169
- controlsRef.current.update();
4170
- }
4171
- },
4172
- resetCamera: () => {
4173
- if (controlsRef.current) {
4174
- controlsRef.current.reset();
4175
- }
4176
- },
4177
- screenshot: () => {
4178
- const canvas = containerRef.current?.querySelector("canvas");
4179
- if (canvas) {
4180
- return canvas.toDataURL("image/png");
4181
- }
4182
- return null;
4183
- },
4184
- export: () => ({
4185
- tiles,
4186
- units,
4187
- features
4188
- })
4189
- }));
4190
- const handleTileClick = useCallback(
4191
- (tile, event) => {
4192
- eventHandlers.handleTileClick(tile, event);
4193
- },
4194
- [eventHandlers]
4195
- );
4196
- const handleUnitClick = useCallback(
4197
- (unit, event) => {
4198
- eventHandlers.handleUnitClick(unit, event);
4199
- },
4200
- [eventHandlers]
4201
- );
4202
- const handleFeatureClick = useCallback(
4203
- (feature, event) => {
4204
- if (event) {
4205
- eventHandlers.handleFeatureClick(feature, event);
4206
- }
4207
- },
4208
- [eventHandlers]
4209
- );
4210
- const handleTileHover = useCallback(
4211
- (tile, event) => {
4212
- setHoveredTile(tile);
4213
- if (event) {
4214
- eventHandlers.handleTileHover(tile, event);
4215
- }
4216
- },
4217
- [eventHandlers]
4218
- );
4219
- const cameraConfig = useMemo(() => {
4220
- const size = Math.max(
4221
- gridBounds.maxX - gridBounds.minX,
4222
- gridBounds.maxZ - gridBounds.minZ
4223
- );
4224
- const distance = size * 1.5;
4225
- switch (cameraMode) {
4226
- case "isometric":
4227
- return {
4228
- position: [distance, distance * 0.8, distance],
4229
- fov: 45
4230
- };
4231
- case "top-down":
4232
- return {
4233
- position: [0, distance * 2, 0],
4234
- fov: 45
4235
- };
4236
- case "perspective":
4237
- default:
4238
- return {
4239
- position: [distance, distance, distance],
4240
- fov: 45
4241
- };
4242
- }
4243
- }, [cameraMode, gridBounds]);
4244
- const DefaultTileRenderer = useCallback(
4245
- ({ tile, position }) => {
4246
- const isSelected = tile.id ? selectedTileIds.includes(tile.id) : false;
4247
- const isHovered = hoveredTile?.id === tile.id;
4248
- const isValidMove = validMoves.some(
4249
- (m) => m.x === tile.x && m.z === (tile.z ?? tile.y ?? 0)
4250
- );
4251
- const isAttackTarget = attackTargets.some(
4252
- (m) => m.x === tile.x && m.z === (tile.z ?? tile.y ?? 0)
4253
- );
4254
- let color = 8421504;
4255
- if (tile.type === "water") color = 4491468;
4256
- else if (tile.type === "grass") color = 4500036;
4257
- else if (tile.type === "sand") color = 14535816;
4258
- else if (tile.type === "rock") color = 8947848;
4259
- else if (tile.type === "snow") color = 15658734;
4260
- let emissive = 0;
4261
- if (isSelected) emissive = 4473924;
4262
- else if (isAttackTarget) emissive = 4456448;
4263
- else if (isValidMove) emissive = 17408;
4264
- else if (isHovered) emissive = 2236962;
4265
- return /* @__PURE__ */ jsxs(
4266
- "mesh",
4267
- {
4268
- position,
4269
- onClick: (e) => handleTileClick(tile, e),
4270
- onPointerEnter: (e) => handleTileHover(tile, e),
4271
- onPointerLeave: (e) => handleTileHover(null, e),
4272
- userData: { type: "tile", tileId: tile.id, gridX: tile.x, gridZ: tile.z ?? tile.y },
4273
- children: [
4274
- /* @__PURE__ */ jsx("boxGeometry", { args: [0.95, 0.2, 0.95] }),
4275
- /* @__PURE__ */ jsx("meshStandardMaterial", { color, emissive })
4276
- ]
4277
- }
4278
- );
4279
- },
4280
- [selectedTileIds, hoveredTile, validMoves, attackTargets, handleTileClick, handleTileHover]
4281
- );
4282
- const DefaultUnitRenderer = useCallback(
4283
- ({ unit, position }) => {
4284
- const isSelected = selectedUnitId === unit.id;
4285
- const color = unit.faction === "player" ? 4491519 : unit.faction === "enemy" ? 16729156 : 16777028;
4286
- return /* @__PURE__ */ jsxs(
4287
- "group",
4288
- {
4289
- position,
4290
- onClick: (e) => handleUnitClick(unit, e),
4291
- userData: { type: "unit", unitId: unit.id },
4292
- children: [
4293
- isSelected && /* @__PURE__ */ jsxs("mesh", { position: [0, 0.05, 0], rotation: [-Math.PI / 2, 0, 0], children: [
4294
- /* @__PURE__ */ jsx("ringGeometry", { args: [0.4, 0.5, 32] }),
4295
- /* @__PURE__ */ jsx("meshBasicMaterial", { color: "#ffff00", transparent: true, opacity: 0.8 })
4296
- ] }),
4297
- /* @__PURE__ */ jsxs("mesh", { position: [0, 0.3, 0], children: [
4298
- /* @__PURE__ */ jsx("cylinderGeometry", { args: [0.3, 0.3, 0.1, 8] }),
4299
- /* @__PURE__ */ jsx("meshStandardMaterial", { color })
4300
- ] }),
4301
- /* @__PURE__ */ jsxs("mesh", { position: [0, 0.6, 0], children: [
4302
- /* @__PURE__ */ jsx("capsuleGeometry", { args: [0.2, 0.4, 4, 8] }),
4303
- /* @__PURE__ */ jsx("meshStandardMaterial", { color })
4304
- ] }),
4305
- /* @__PURE__ */ jsxs("mesh", { position: [0, 0.9, 0], children: [
4306
- /* @__PURE__ */ jsx("sphereGeometry", { args: [0.12, 8, 8] }),
4307
- /* @__PURE__ */ jsx("meshStandardMaterial", { color })
4308
- ] }),
4309
- unit.health !== void 0 && unit.maxHealth !== void 0 && /* @__PURE__ */ jsxs("group", { position: [0, 1.2, 0], children: [
4310
- /* @__PURE__ */ jsxs("mesh", { position: [-0.25, 0, 0], children: [
4311
- /* @__PURE__ */ jsx("planeGeometry", { args: [0.5, 0.05] }),
4312
- /* @__PURE__ */ jsx("meshBasicMaterial", { color: 3355443 })
4313
- ] }),
4314
- /* @__PURE__ */ jsxs(
4315
- "mesh",
4316
- {
4317
- position: [
4318
- -0.25 + 0.5 * (unit.health / unit.maxHealth) / 2,
4319
- 0,
4320
- 0.01
4321
- ],
4322
- children: [
4323
- /* @__PURE__ */ jsx("planeGeometry", { args: [0.5 * (unit.health / unit.maxHealth), 0.05] }),
4324
- /* @__PURE__ */ jsx(
4325
- "meshBasicMaterial",
4326
- {
4327
- color: unit.health / unit.maxHealth > 0.5 ? 4500036 : unit.health / unit.maxHealth > 0.25 ? 11184708 : 16729156
4328
- }
4329
- )
4330
- ]
4331
- }
4332
- )
4333
- ] })
4334
- ]
4335
- }
4336
- );
4337
- },
4338
- [selectedUnitId, handleUnitClick]
4339
- );
4340
- const DefaultFeatureRenderer = useCallback(
4341
- ({
4342
- feature,
4343
- position
4344
- }) => {
4345
- if (feature.assetUrl) {
4346
- return /* @__PURE__ */ jsx(
4347
- ModelLoader,
4348
- {
4349
- url: feature.assetUrl,
4350
- position,
4351
- scale: 0.5,
4352
- rotation: [0, feature.rotation ?? 0, 0],
4353
- onClick: () => handleFeatureClick(feature, null),
4354
- fallbackGeometry: "box"
4355
- },
4356
- feature.id
4357
- );
4358
- }
4359
- if (feature.type === "tree") {
4360
- return /* @__PURE__ */ jsxs(
4361
- "group",
4362
- {
4363
- position,
4364
- onClick: (e) => handleFeatureClick(feature, e),
4365
- userData: { type: "feature", featureId: feature.id },
4366
- children: [
4367
- /* @__PURE__ */ jsxs("mesh", { position: [0, 0.4, 0], children: [
4368
- /* @__PURE__ */ jsx("cylinderGeometry", { args: [0.1, 0.15, 0.8, 6] }),
4369
- /* @__PURE__ */ jsx("meshStandardMaterial", { color: 9127187 })
4370
- ] }),
4371
- /* @__PURE__ */ jsxs("mesh", { position: [0, 0.9, 0], children: [
4372
- /* @__PURE__ */ jsx("coneGeometry", { args: [0.5, 0.8, 8] }),
4373
- /* @__PURE__ */ jsx("meshStandardMaterial", { color: 2263842 })
4374
- ] })
4375
- ]
4376
- }
4377
- );
4378
- }
4379
- if (feature.type === "rock") {
4380
- return /* @__PURE__ */ jsxs(
4381
- "mesh",
4382
- {
4383
- position: [position[0], position[1] + 0.3, position[2]],
4384
- onClick: (e) => handleFeatureClick(feature, e),
4385
- userData: { type: "feature", featureId: feature.id },
4386
- children: [
4387
- /* @__PURE__ */ jsx("dodecahedronGeometry", { args: [0.3, 0] }),
4388
- /* @__PURE__ */ jsx("meshStandardMaterial", { color: 8421504 })
4389
- ]
4390
- }
4391
- );
4392
- }
4393
- return null;
4394
- },
4395
- [handleFeatureClick]
4396
- );
4397
- if (externalLoading || assetsLoading && preloadAssets.length > 0) {
4398
- return /* @__PURE__ */ jsx(
4399
- Canvas3DLoadingState,
4400
- {
4401
- progress,
4402
- loaded,
4403
- total,
4404
- message: loadingMessage,
4405
- className
4406
- }
4407
- );
4408
- }
4409
- const displayError = externalError || internalError;
4410
- if (displayError) {
4411
- return /* @__PURE__ */ jsx(Canvas3DErrorBoundary, { children: /* @__PURE__ */ jsx("div", { className: "game-canvas-3d game-canvas-3d--error", children: /* @__PURE__ */ jsxs("div", { className: "game-canvas-3d__error", children: [
4412
- "Error: ",
4413
- displayError
4414
- ] }) }) });
4415
- }
4416
- return /* @__PURE__ */ jsx(
4417
- Canvas3DErrorBoundary,
4418
- {
4419
- onError: (err) => setInternalError(err.message),
4420
- onReset: () => setInternalError(null),
4421
- children: /* @__PURE__ */ jsxs(
4422
- "div",
4423
- {
4424
- ref: containerRef,
4425
- className: `game-canvas-3d ${className || ""}`,
4426
- "data-orientation": orientation,
4427
- "data-camera-mode": cameraMode,
4428
- "data-overlay": overlay,
4429
- children: [
4430
- /* @__PURE__ */ jsxs(
4431
- Canvas,
4432
- {
4433
- shadows,
4434
- camera: {
4435
- position: cameraConfig.position,
4436
- fov: cameraConfig.fov,
4437
- near: 0.1,
4438
- far: 1e3
4439
- },
4440
- style: { background: backgroundColor },
4441
- onClick: (e) => {
4442
- if (e.target === e.currentTarget) {
4443
- eventHandlers.handleCanvasClick(e);
4444
- }
4445
- },
4446
- children: [
4447
- /* @__PURE__ */ jsx(CameraController, { onCameraChange: eventHandlers.handleCameraChange }),
4448
- /* @__PURE__ */ jsx("ambientLight", { intensity: 0.6 }),
4449
- /* @__PURE__ */ jsx(
4450
- "directionalLight",
4451
- {
4452
- position: [10, 20, 10],
4453
- intensity: 0.8,
4454
- castShadow: shadows,
4455
- "shadow-mapSize": [2048, 2048]
4456
- }
4457
- ),
4458
- /* @__PURE__ */ jsx("hemisphereLight", { intensity: 0.3, color: "#87ceeb", groundColor: "#362d1d" }),
4459
- showGrid && /* @__PURE__ */ jsx(
4460
- Grid,
4461
- {
4462
- args: [
4463
- Math.max(gridBounds.maxX - gridBounds.minX + 2, 10),
4464
- Math.max(gridBounds.maxZ - gridBounds.minZ + 2, 10)
4465
- ],
4466
- position: [
4467
- (gridBounds.maxX - gridBounds.minX) / 2 - 0.5,
4468
- 0,
4469
- (gridBounds.maxZ - gridBounds.minZ) / 2 - 0.5
4470
- ],
4471
- cellSize: 1,
4472
- cellThickness: 1,
4473
- cellColor: "#444444",
4474
- sectionSize: 5,
4475
- sectionThickness: 1.5,
4476
- sectionColor: "#666666",
4477
- fadeDistance: 50,
4478
- fadeStrength: 1
4479
- }
4480
- ),
4481
- tiles.map((tile, index) => {
4482
- const position = gridToWorld(
4483
- tile.x,
4484
- tile.z ?? tile.y ?? 0,
4485
- tile.elevation ?? 0
4486
- );
4487
- const Renderer = CustomTileRenderer || DefaultTileRenderer;
4488
- return /* @__PURE__ */ jsx(Renderer, { tile, position }, tile.id ?? `tile-${index}`);
4489
- }),
4490
- features.map((feature, index) => {
4491
- const position = gridToWorld(
4492
- feature.x,
4493
- feature.z ?? feature.y ?? 0,
4494
- (feature.elevation ?? 0) + 0.5
4495
- );
4496
- const Renderer = CustomFeatureRenderer || DefaultFeatureRenderer;
4497
- return /* @__PURE__ */ jsx(Renderer, { feature, position }, feature.id ?? `feature-${index}`);
4498
- }),
4499
- units.map((unit) => {
4500
- const position = gridToWorld(
4501
- unit.x ?? 0,
4502
- unit.z ?? unit.y ?? 0,
4503
- (unit.elevation ?? 0) + 0.5
4504
- );
4505
- const Renderer = CustomUnitRenderer || DefaultUnitRenderer;
4506
- return /* @__PURE__ */ jsx(Renderer, { unit, position }, unit.id);
4507
- }),
4508
- children,
4509
- /* @__PURE__ */ jsx(
4510
- OrbitControls,
4511
- {
4512
- ref: controlsRef,
4513
- target: cameraTarget,
4514
- enableDamping: true,
4515
- dampingFactor: 0.05,
4516
- minDistance: 2,
4517
- maxDistance: 100,
4518
- maxPolarAngle: Math.PI / 2 - 0.1
4519
- }
4520
- )
4521
- ]
4522
- }
4523
- ),
4524
- showCoordinates && hoveredTile && /* @__PURE__ */ jsxs("div", { className: "game-canvas-3d__coordinates", children: [
4525
- "X: ",
4526
- hoveredTile.x,
4527
- ", Z: ",
4528
- hoveredTile.z ?? hoveredTile.y ?? 0
4529
- ] }),
4530
- showTileInfo && hoveredTile && /* @__PURE__ */ jsxs("div", { className: "game-canvas-3d__tile-info", children: [
4531
- /* @__PURE__ */ jsx("div", { className: "tile-info__type", children: hoveredTile.type }),
4532
- hoveredTile.terrain && /* @__PURE__ */ jsx("div", { className: "tile-info__terrain", children: hoveredTile.terrain })
4533
- ] })
4534
- ]
4535
- }
4536
- )
4537
- }
4538
- );
4539
- }
4540
- );
4541
- GameCanvas3D.displayName = "GameCanvas3D";
3159
+ lazyThree("Camera3D", () => import('@almadar/ui/components/organisms/game/three'));
3160
+ lazyThree("Canvas3DErrorBoundary", () => import('@almadar/ui/components/organisms/game/three'));
3161
+ lazyThree("Canvas3DLoadingState", () => import('@almadar/ui/components/organisms/game/three'));
3162
+ lazyThree("FeatureRenderer", () => import('@almadar/ui/components/organisms/game/three'));
3163
+ lazyThree("FeatureRenderer3D", () => import('@almadar/ui/components/organisms/game/three'));
3164
+ lazyThree("GameCanvas3D", () => import('@almadar/ui/components/organisms/game/three'));
3165
+ lazyThree("GameCanvas3DBattleTemplate", () => import('@almadar/ui/components/organisms/game/three'));
3166
+ lazyThree("GameCanvas3DCastleTemplate", () => import('@almadar/ui/components/organisms/game/three'));
3167
+ lazyThree("GameCanvas3DWorldMapTemplate", () => import('@almadar/ui/components/organisms/game/three'));
3168
+ lazyThree("Lighting3D", () => import('@almadar/ui/components/organisms/game/three'));
3169
+ lazyThree("ModelLoader", () => import('@almadar/ui/components/organisms/game/three'));
3170
+ lazyThree("PhysicsObject3D", () => import('@almadar/ui/components/organisms/game/three'));
3171
+ lazyThree("Scene3D", () => import('@almadar/ui/components/organisms/game/three'));
3172
+ lazyThree("TileRenderer", () => import('@almadar/ui/components/organisms/game/three'));
3173
+ lazyThree("UnitRenderer", () => import('@almadar/ui/components/organisms/game/three'));
4542
3174
  var SuspenseConfigContext = createContext({ enabled: false });
4543
3175
  createContext(false);
4544
3176
  function SuspenseConfigProvider({
4545
3177
  config,
4546
3178
  children
4547
3179
  }) {
4548
- return React113__default.createElement(
3180
+ return React110__default.createElement(
4549
3181
  SuspenseConfigContext.Provider,
4550
3182
  { value: config },
4551
3183
  children