@almadar/ui 2.15.13 → 2.16.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/avl/index.cjs +1927 -0
- package/dist/avl/index.d.cts +314 -0
- package/dist/avl/index.d.ts +33 -0
- package/dist/avl/index.js +1891 -0
- package/dist/components/atoms/avl/AvlApplication.d.ts +8 -0
- package/dist/components/atoms/avl/AvlBinding.d.ts +12 -0
- package/dist/components/atoms/avl/AvlBindingRef.d.ts +7 -0
- package/dist/components/atoms/avl/AvlEffect.d.ts +8 -0
- package/dist/components/atoms/avl/AvlEntity.d.ts +9 -0
- package/dist/components/atoms/avl/AvlEvent.d.ts +7 -0
- package/dist/components/atoms/avl/AvlField.d.ts +10 -0
- package/dist/components/atoms/avl/AvlFieldType.d.ts +8 -0
- package/dist/components/atoms/avl/AvlGuard.d.ts +7 -0
- package/dist/components/atoms/avl/AvlLiteral.d.ts +7 -0
- package/dist/components/atoms/avl/AvlOperator.d.ts +8 -0
- package/dist/components/atoms/avl/AvlOrbital.d.ts +11 -0
- package/dist/components/atoms/avl/AvlPage.d.ts +7 -0
- package/dist/components/atoms/avl/AvlPersistence.d.ts +8 -0
- package/dist/components/atoms/avl/AvlSExpr.d.ts +8 -0
- package/dist/components/atoms/avl/AvlState.d.ts +10 -0
- package/dist/components/atoms/avl/AvlTrait.d.ts +13 -0
- package/dist/components/atoms/avl/AvlTransition.d.ts +18 -0
- package/dist/components/atoms/avl/index.d.ts +20 -0
- package/dist/components/atoms/avl/types.d.ts +19 -0
- package/dist/components/index.cjs +131 -2411
- package/dist/components/index.css +0 -508
- package/dist/components/index.js +132 -2411
- package/dist/components/molecules/avl/AvlClosedCircuit.d.ts +20 -0
- package/dist/components/molecules/avl/AvlEmitListen.d.ts +16 -0
- package/dist/components/molecules/avl/AvlExprTree.d.ts +13 -0
- package/dist/components/molecules/avl/AvlOrbitalUnit.d.ts +20 -0
- package/dist/components/molecules/avl/AvlSlotMap.d.ts +18 -0
- package/dist/components/molecules/avl/AvlStateMachine.d.ts +22 -0
- package/dist/components/molecules/avl/avl-layout.d.ts +32 -0
- package/dist/components/molecules/avl/index.d.ts +7 -0
- package/dist/components/organisms/component-registry.generated.d.ts +1 -1
- package/dist/components/organisms/game/three/index.cjs +1067 -0
- package/dist/components/organisms/game/three/index.css +192 -0
- package/dist/components/organisms/game/three/index.d.ts +4 -0
- package/dist/components/organisms/game/three/index.js +1068 -5
- package/dist/illustrations/index.cjs +1879 -20
- package/dist/illustrations/index.d.cts +277 -1
- package/dist/illustrations/index.d.ts +24 -0
- package/dist/illustrations/index.js +1855 -20
- package/dist/providers/index.cjs +152 -1521
- package/dist/providers/index.css +0 -508
- package/dist/providers/index.js +62 -1430
- package/dist/runtime/index.cjs +145 -1514
- package/dist/runtime/index.css +0 -508
- package/dist/runtime/index.js +63 -1431
- package/package.json +6 -1
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@@ -313,3 +313,195 @@
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width: 100%;
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}
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}
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/* components/organisms/game/GameCanvas3D.css */
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.game-canvas-3d {
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position: relative;
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width: 100%;
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height: 100%;
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overflow: hidden;
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background: #1a1a2e;
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border-radius: 8px;
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}
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.game-canvas-3d canvas {
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display: block;
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width: 100%;
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height: 100%;
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}
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.game-canvas-3d--loading {
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display: flex;
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align-items: center;
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justify-content: center;
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background:
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linear-gradient(
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135deg,
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#1a1a2e 0%,
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#16213e 100%);
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}
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.game-canvas-3d__loading {
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padding: 20px 40px;
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background: rgba(255, 255, 255, 0.1);
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border-radius: 8px;
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color: #ffffff;
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font-size: 16px;
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animation: pulse 1.5s ease-in-out infinite;
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}
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.game-canvas-3d--error {
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display: flex;
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align-items: center;
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justify-content: center;
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background:
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linear-gradient(
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135deg,
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#2e1a1a 0%,
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#3e1616 100%);
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}
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.game-canvas-3d__error {
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padding: 20px 40px;
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background: rgba(255, 0, 0, 0.2);
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border: 1px solid rgba(255, 0, 0, 0.3);
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border-radius: 8px;
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color: #ff6b6b;
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font-size: 14px;
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}
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.game-canvas-3d__coordinates {
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position: absolute;
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bottom: 20px;
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left: 20px;
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padding: 8px 16px;
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background: rgba(0, 0, 0, 0.7);
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border-radius: 4px;
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color: #ffffff;
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font-family: monospace;
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font-size: 12px;
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pointer-events: none;
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z-index: 10;
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}
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.game-canvas-3d__tile-info {
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position: absolute;
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top: 20px;
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left: 20px;
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padding: 12px 16px;
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background: rgba(0, 0, 0, 0.8);
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border-radius: 6px;
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color: #ffffff;
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pointer-events: none;
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z-index: 10;
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min-width: 120px;
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}
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.tile-info__type {
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font-weight: 600;
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font-size: 14px;
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text-transform: capitalize;
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margin-bottom: 4px;
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}
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.tile-info__terrain {
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font-size: 12px;
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color: #aaaaaa;
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}
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@keyframes pulse {
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0%, 100% {
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opacity: 1;
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}
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50% {
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opacity: 0.5;
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}
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}
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.game-canvas-3d[data-camera-mode=isometric]::before {
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content: "Isometric";
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position: absolute;
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top: 20px;
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right: 20px;
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padding: 6px 12px;
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background: rgba(0, 0, 0, 0.6);
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border-radius: 4px;
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color: #ffffff;
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font-size: 11px;
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text-transform: uppercase;
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letter-spacing: 1px;
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pointer-events: none;
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}
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.game-canvas-3d[data-camera-mode=perspective]::before {
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content: "Perspective";
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position: absolute;
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top: 20px;
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right: 20px;
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padding: 6px 12px;
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background: rgba(0, 0, 0, 0.6);
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border-radius: 4px;
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color: #ffffff;
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font-size: 11px;
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text-transform: uppercase;
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letter-spacing: 1px;
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pointer-events: none;
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}
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.game-canvas-3d[data-camera-mode=top-down]::before {
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content: "Top Down";
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position: absolute;
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top: 20px;
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right: 20px;
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padding: 6px 12px;
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background: rgba(0, 0, 0, 0.6);
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border-radius: 4px;
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color: #ffffff;
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font-size: 11px;
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text-transform: uppercase;
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letter-spacing: 1px;
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pointer-events: none;
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}
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.game-canvas-3d[data-overlay=hidden] .game-canvas-3d__coordinates,
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.game-canvas-3d[data-overlay=hidden] .game-canvas-3d__tile-info,
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.game-canvas-3d[data-overlay=hidden]::before {
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display: none;
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}
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.game-canvas-3d[data-orientation=rotated] {
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}
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.game-canvas-3d canvas {
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cursor: crosshair;
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}
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.game-canvas-3d canvas:active {
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cursor: grabbing;
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}
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@media (max-width: 768px) {
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.game-canvas-3d__coordinates,
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.game-canvas-3d__tile-info {
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font-size: 10px;
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padding: 6px 10px;
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}
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.game-canvas-3d::before {
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font-size: 9px;
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padding: 4px 8px;
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}
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}
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.game-canvas-3d:focus {
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outline: 2px solid #4488ff;
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outline-offset: 2px;
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}
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.game-canvas-3d canvas {
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transition: opacity 0.3s ease;
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}
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.game-canvas-3d__context-menu {
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position: absolute;
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background: rgba(0, 0, 0, 0.9);
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border: 1px solid rgba(255, 255, 255, 0.1);
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border-radius: 6px;
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padding: 8px 0;
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min-width: 150px;
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z-index: 100;
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}
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.game-canvas-3d__context-menu-item {
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padding: 8px 16px;
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color: #ffffff;
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cursor: pointer;
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font-size: 13px;
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transition: background 0.15s ease;
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}
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.game-canvas-3d__context-menu-item:hover {
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background: rgba(255, 255, 255, 0.1);
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}
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.game-canvas-3d__context-menu-item--danger {
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color: #ff6b6b;
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}
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.game-canvas-3d__context-menu-item--danger:hover {
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background: rgba(255, 0, 0, 0.2);
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}
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@@ -19,5 +19,9 @@ export { useRaycaster, type UseRaycasterOptions, type UseRaycasterReturn, type R
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export { useGameCanvas3DEvents, type UseGameCanvas3DEventsOptions, type UseGameCanvas3DEventsReturn, type GameCanvas3DEventConfig, } from './hooks/useGameCanvas3DEvents';
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export { AssetLoader, assetLoader, type LoadedModel, } from './loaders/AssetLoader';
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export { TileRenderer, UnitRenderer, FeatureRenderer, FeatureRenderer3D, preloadFeatures, type TileRendererProps, type UnitRendererProps, type FeatureRendererProps, type FeatureRenderer3DProps, type UnitAnimationState, } from './renderers';
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export { GameCanvas3D, type GameCanvas3DProps } from '../GameCanvas3D';
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export { GameCanvas3DBattleTemplate, type GameCanvas3DBattleTemplateProps } from '../../../templates/GameCanvas3DBattleTemplate';
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export { GameCanvas3DCastleTemplate, type GameCanvas3DCastleTemplateProps } from '../../../templates/GameCanvas3DCastleTemplate';
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export { GameCanvas3DWorldMapTemplate, type GameCanvas3DWorldMapTemplateProps } from '../../../templates/GameCanvas3DWorldMapTemplate';
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export { gridToWorld, worldToGrid, raycastToPlane, raycastToObjects, gridDistance, gridManhattanDistance, getNeighbors, isInBounds, getCellsInRadius, createGridHighlight, normalizeMouseCoordinates, type Grid3DConfig, type GridCoordinate, } from './utils/grid3D';
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export { isInFrustum, filterByFrustum, getVisibleIndices, calculateLODLevel, updateInstanceLOD, cullInstancedMesh, SpatialHashGrid, type CullingOptions, type LODLevel, type LODConfig, } from './utils/culling';
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