@almadar/ui 2.1.3 → 2.1.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{chunk-QU4JHKVC.js → chunk-BTXQJGFB.js} +24 -24
- package/dist/{chunk-BKC4XU44.js → chunk-E3EXHX2Z.js} +1 -1
- package/dist/{chunk-PE2H3NAW.js → chunk-JLEMVREZ.js} +89 -89
- package/dist/{chunk-LX4G4SVJ.js → chunk-Y7AFNUT2.js} +78 -96
- package/dist/components/index.d.ts +48 -92
- package/dist/components/index.js +109 -111
- package/dist/context/index.js +2 -2
- package/dist/hooks/index.js +2 -2
- package/dist/providers/index.js +4 -4
- package/package.json +1 -1
- package/themes/trait-wars.css +154 -3
package/themes/trait-wars.css
CHANGED
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@@ -168,9 +168,160 @@
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}
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/* ==========================================================================
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-
* LIGHT MODE
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* LIGHT MODE — "Sunlit Manuscript"
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*
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* Warm parchment surfaces, dark-ink text, gold accents retained.
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* Surface hierarchy (lightest → darkest):
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* background → card/surface → elevated (hover) → muted
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* ========================================================================== */
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[data-theme="trait-wars-light"] {
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-
/*
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-
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/* Shadows — warm sepia */
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--shadow-main:
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0 4px 14px rgba(139, 115, 85, 0.12), 0 1px 3px rgba(0, 0, 0, 0.06);
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--shadow-sm: 0 2px 4px rgba(139, 115, 85, 0.08);
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--shadow-lg:
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0 8px 30px rgba(139, 115, 85, 0.16), 0 4px 10px rgba(0, 0, 0, 0.06);
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--shadow-inner: inset 0 1px 3px rgba(0, 0, 0, 0.08);
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--shadow-none: none;
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--shadow-hover:
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0 12px 40px rgba(139, 115, 85, 0.20), 0 4px 12px rgba(201, 168, 76, 0.10);
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--shadow-active: 0 2px 8px rgba(139, 115, 85, 0.12);
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/* Border radius — same as dark */
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--radius-none: 0px;
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--radius-sm: 4px;
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--radius-md: 6px;
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--radius-lg: 8px;
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--radius-xl: 12px;
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--radius-full: 9999px;
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/* Border width */
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--border-width: 1px;
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--border-width-thin: 1px;
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--border-width-thick: 2px;
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/* ======================================================================
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* CORE COLORS
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* ====================================================================== */
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/* Primary — Deep gold (darker for contrast on light surfaces) */
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--color-primary: #9e7e1e;
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--color-primary-hover: #b8940f;
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--color-primary-foreground: #faf6ee;
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/* Secondary — Light parchment */
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--color-secondary: #f0e8d8;
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--color-secondary-hover: #e6dbc4;
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--color-secondary-foreground: #3a2f22;
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/* Accent — Teal resonance (same hue, darker for contrast) */
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--color-accent: #0d9488;
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--color-accent-foreground: #faf6ee;
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/* Muted — Faded parchment */
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--color-muted: #ede4d0;
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--color-muted-foreground: #7a6a50;
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/* Surfaces — warm parchment hierarchy */
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--color-background: #faf6ee;
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--color-foreground: #2a1f14;
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--color-card: #ffffff;
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--color-card-foreground: #2a1f14;
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--color-surface: #f5efe3;
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/* Borders & Inputs */
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--color-border: #d4c4a8;
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--color-input: #e6dbc4;
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--color-ring: #9e7e1e;
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/* Semantic colors — warm-shifted for parchment */
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--color-error: #b91c1c;
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--color-error-foreground: #faf6ee;
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--color-success: #15803d;
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--color-success-foreground: #faf6ee;
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--color-warning: #b45309;
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--color-warning-foreground: #2a1f14;
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--color-info: #0d9488;
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--color-info-foreground: #faf6ee;
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/* ======================================================================
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* GAME-SPECIFIC TOKENS
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* ====================================================================== */
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/* Gold hierarchy (dark → light for light mode) */
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--tw-gold: #9e7e1e;
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--tw-gold-mid: #b8940f;
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--tw-gold-dim: #d4c4a8;
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--tw-gold-dark: #e6dbc4;
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/* Text hierarchy (dark → light) */
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--tw-text-primary: #2a1f14;
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--tw-text-secondary: #5a4a36;
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--tw-text-dim: #8a7a60;
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/* Surface hierarchy (dark → light) */
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--tw-surface-elevated: #f0e8d8;
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--tw-surface-hover: #e6dbc4;
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/* Faction: Resonator (player) */
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--tw-faction-resonator: #7c3aed;
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--tw-faction-resonator-glow: rgba(124, 58, 237, 0.15);
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/* Faction: Dominion (enemy) */
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--tw-faction-dominion: #b91c1c;
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--tw-faction-dominion-glow: rgba(185, 28, 28, 0.15);
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/* Faction: Neutral */
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--tw-faction-neutral: #78716c;
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/* Tier colors — slightly darker for light bg contrast */
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--tw-tier-1: #7a6340;
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--tw-tier-2: #808080;
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--tw-tier-3: #9e7e1e;
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--tw-tier-4: #b8940f;
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/* Combat */
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--tw-health: #b91c1c;
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--tw-health-bg: rgba(185, 28, 28, 0.1);
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--tw-heal: #15803d;
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--tw-heal-bg: rgba(21, 128, 61, 0.1);
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--tw-mana: #6d28d9;
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--tw-mana-bg: rgba(109, 40, 217, 0.1);
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/* ======================================================================
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* TYPOGRAPHY
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* ====================================================================== */
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--font-family:
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"Cinzel", "Palatino Linotype", "Book Antiqua", Palatino, Georgia, serif;
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--font-weight-normal: 400;
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--font-weight-medium: 500;
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--font-weight-bold: 700;
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--letter-spacing: 0.01em;
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--line-height: 1.5;
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/* Icon styling — dark gold */
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--icon-stroke-width: 1.75;
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--icon-color: #9e7e1e;
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/* Transitions */
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--transition-fast: 150ms;
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--transition-normal: 300ms;
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--transition-slow: 500ms;
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--transition-timing: cubic-bezier(0.4, 0, 0.2, 1);
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/* Hover/Active transforms */
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--hover-scale: 1.01;
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--hover-translate-y: -1px;
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--hover-translate-x: 0;
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--active-scale: 0.99;
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--active-translate-y: 0;
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/* Focus ring — gold */
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--focus-ring-width: 2px;
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--focus-ring-offset: 2px;
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--focus-ring-color: #9e7e1e;
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/* Apply background and foreground colors */
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background-color: var(--color-background);
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color: var(--color-foreground);
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}
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