@almadar/ui 1.0.30 → 1.0.31
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{ThemeContext-lI5bo85E.d.ts → ThemeContext-D9xUORq5.d.ts} +2 -0
- package/dist/{chunk-4UFNDD6B.js → chunk-LRI6C6UI.js} +16 -6
- package/dist/chunk-RUGU4MSK.js +186 -0
- package/dist/{chunk-HY5EFCOK.js → chunk-VLWZZA6A.js} +4 -184
- package/dist/{chunk-7IYF4RUG.js → chunk-WRL6TBOL.js} +26 -3
- package/dist/components/index.d.ts +315 -381
- package/dist/components/index.js +1773 -2032
- package/dist/components/organisms/game/three/index.css +315 -0
- package/dist/components/organisms/game/three/index.d.ts +1269 -0
- package/dist/components/organisms/game/three/index.js +2378 -0
- package/dist/context/index.d.ts +2 -2
- package/dist/context/index.js +2 -2
- package/dist/hooks/index.d.ts +52 -1
- package/dist/hooks/index.js +3 -2
- package/dist/isometric-ynNHVPZx.d.ts +111 -0
- package/dist/providers/index.d.ts +6 -2
- package/dist/providers/index.js +13 -4
- package/package.json +13 -1
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import { useEmitEvent } from '../../../../chunk-RUGU4MSK.js';
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import { __publicField } from '../../../../chunk-PKBMQBKP.js';
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import React7, { forwardRef, useRef, useEffect, useImperativeHandle, Component, useMemo, useState, useCallback } from 'react';
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import { useThree, useFrame } from '@react-three/fiber';
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import * as THREE6 from 'three';
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import { jsx, Fragment, jsxs } from 'react/jsx-runtime';
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import { OrbitControls } from '@react-three/drei';
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import { GLTFLoader as GLTFLoader$1 } from 'three/examples/jsm/loaders/GLTFLoader';
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import { OrbitControls as OrbitControls$1 } from 'three/examples/jsm/controls/OrbitControls.js';
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import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader.js';
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import { OBJLoader } from 'three/examples/jsm/loaders/OBJLoader.js';
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function Scene3D({ background = "#1a1a2e", fog, children }) {
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const { scene } = useThree();
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const initializedRef = useRef(false);
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useEffect(() => {
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if (initializedRef.current) return;
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initializedRef.current = true;
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if (background.startsWith("#") || background.startsWith("rgb")) {
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scene.background = new THREE6.Color(background);
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} else {
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const loader = new THREE6.TextureLoader();
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loader.load(background, (texture) => {
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scene.background = texture;
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});
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}
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if (fog) {
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scene.fog = new THREE6.Fog(fog.color, fog.near, fog.far);
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}
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return () => {
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scene.background = null;
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scene.fog = null;
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};
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}, [scene, background, fog]);
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return /* @__PURE__ */ jsx(Fragment, { children });
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}
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var Camera3D = forwardRef(
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({
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mode = "isometric",
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position = [10, 10, 10],
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target = [0, 0, 0],
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zoom = 1,
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fov = 45,
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enableOrbit = true,
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minDistance = 2,
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maxDistance = 100,
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onChange
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}, ref) => {
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const { camera, set, viewport } = useThree();
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const controlsRef = useRef(null);
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const initialPosition = useRef(new THREE6.Vector3(...position));
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const initialTarget = useRef(new THREE6.Vector3(...target));
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useEffect(() => {
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let newCamera;
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if (mode === "isometric") {
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const aspect = viewport.aspect;
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const size = 10 / zoom;
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newCamera = new THREE6.OrthographicCamera(
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-size * aspect,
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size * aspect,
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size,
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-size,
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0.1,
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);
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} else {
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newCamera = new THREE6.PerspectiveCamera(fov, viewport.aspect, 0.1, 1e3);
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}
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newCamera.position.copy(initialPosition.current);
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newCamera.lookAt(initialTarget.current);
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set({ camera: newCamera });
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if (mode === "top-down") {
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newCamera.position.set(0, 20 / zoom, 0);
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newCamera.lookAt(0, 0, 0);
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}
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return () => {
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};
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}, [mode, fov, zoom, viewport.aspect, set]);
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useFrame(() => {
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if (onChange) {
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onChange(camera);
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}
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});
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useImperativeHandle(ref, () => ({
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getCamera: () => camera,
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setPosition: (x, y, z) => {
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camera.position.set(x, y, z);
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if (controlsRef.current) {
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controlsRef.current.update();
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}
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},
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lookAt: (x, y, z) => {
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camera.lookAt(x, y, z);
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if (controlsRef.current) {
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controlsRef.current.target.set(x, y, z);
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controlsRef.current.update();
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}
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},
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reset: () => {
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camera.position.copy(initialPosition.current);
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camera.lookAt(initialTarget.current);
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if (controlsRef.current) {
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controlsRef.current.target.copy(initialTarget.current);
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controlsRef.current.update();
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}
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},
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getViewBounds: () => {
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const min = new THREE6.Vector3(-10, -10, -10);
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const max = new THREE6.Vector3(10, 10, 10);
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return { min, max };
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}
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}));
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const maxPolarAngle = mode === "top-down" ? 0.1 : Math.PI / 2 - 0.1;
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return /* @__PURE__ */ jsx(
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OrbitControls,
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{
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ref: controlsRef,
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camera,
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enabled: enableOrbit,
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target: initialTarget.current,
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minDistance,
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maxDistance,
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maxPolarAngle,
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enableDamping: true,
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dampingFactor: 0.05
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}
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);
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}
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);
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Camera3D.displayName = "Camera3D";
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function Lighting3D({
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ambientIntensity = 0.6,
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ambientColor = "#ffffff",
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directionalIntensity = 0.8,
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directionalColor = "#ffffff",
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directionalPosition = [10, 20, 10],
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shadows = true,
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shadowMapSize = 2048,
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shadowCameraSize = 20,
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showHelpers = false
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}) {
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return /* @__PURE__ */ jsxs(Fragment, { children: [
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/* @__PURE__ */ jsx("ambientLight", { intensity: ambientIntensity, color: ambientColor }),
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/* @__PURE__ */ jsx(
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"directionalLight",
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{
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position: directionalPosition,
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intensity: directionalIntensity,
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color: directionalColor,
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castShadow: shadows,
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"shadow-mapSize": [shadowMapSize, shadowMapSize],
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"shadow-camera-left": -shadowCameraSize,
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"shadow-camera-right": shadowCameraSize,
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"shadow-camera-top": shadowCameraSize,
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"shadow-camera-bottom": -shadowCameraSize,
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"shadow-camera-near": 0.1,
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"shadow-camera-far": 100,
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"shadow-bias": -1e-3
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}
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),
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/* @__PURE__ */ jsx(
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"hemisphereLight",
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{
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intensity: 0.3,
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color: "#87ceeb",
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groundColor: "#362d1d"
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}
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),
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showHelpers && /* @__PURE__ */ jsx(Fragment, { children: /* @__PURE__ */ jsx(
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"directionalLightHelper",
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{
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args: [
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new THREE6.DirectionalLight(directionalColor, directionalIntensity),
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]
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}
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) })
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] });
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}
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function Canvas3DLoadingState({
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progress = 0,
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loaded = 0,
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total = 0,
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message = "Loading 3D Scene...",
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details,
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showSpinner = true,
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className
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}) {
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const clampedProgress = Math.max(0, Math.min(100, progress));
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const hasProgress = total > 0;
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return /* @__PURE__ */ jsxs("div", { className: `canvas-3d-loading ${className || ""}`, children: [
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/* @__PURE__ */ jsxs("div", { className: "canvas-3d-loading__content", children: [
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showSpinner && /* @__PURE__ */ jsxs("div", { className: "canvas-3d-loading__spinner", children: [
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/* @__PURE__ */ jsx("div", { className: "spinner__ring" }),
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/* @__PURE__ */ jsx("div", { className: "spinner__ring spinner__ring--secondary" })
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] }),
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/* @__PURE__ */ jsx("div", { className: "canvas-3d-loading__message", children: message }),
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details && /* @__PURE__ */ jsx("div", { className: "canvas-3d-loading__details", children: details }),
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hasProgress && /* @__PURE__ */ jsxs("div", { className: "canvas-3d-loading__progress", children: [
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/* @__PURE__ */ jsx("div", { className: "progress__bar", children: /* @__PURE__ */ jsx(
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"div",
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{
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className: "progress__fill",
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style: { width: `${clampedProgress}%` }
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}
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) }),
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/* @__PURE__ */ jsxs("div", { className: "progress__text", children: [
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/* @__PURE__ */ jsxs("span", { className: "progress__percentage", children: [
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clampedProgress,
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"%"
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] }),
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/* @__PURE__ */ jsxs("span", { className: "progress__count", children: [
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"(",
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loaded,
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"/",
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total,
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")"
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] })
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] })
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] })
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] }),
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/* @__PURE__ */ jsx("div", { className: "canvas-3d-loading__background", children: /* @__PURE__ */ jsx("div", { className: "bg__grid" }) })
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] });
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}
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var Canvas3DErrorBoundary = class extends Component {
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constructor(props) {
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super(props);
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__publicField(this, "handleReset", () => {
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this.setState({
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hasError: false,
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error: null,
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errorInfo: null
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});
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this.props.onReset?.();
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});
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this.state = {
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hasError: false,
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error: null,
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errorInfo: null
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};
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}
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static getDerivedStateFromError(error) {
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return {
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hasError: true,
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error,
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errorInfo: null
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};
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}
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componentDidCatch(error, errorInfo) {
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this.setState({ errorInfo });
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this.props.onError?.(error, errorInfo);
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console.error("[Canvas3DErrorBoundary] Error caught:", error);
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console.error("[Canvas3DErrorBoundary] Component stack:", errorInfo.componentStack);
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}
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render() {
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if (this.state.hasError) {
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if (this.props.fallback) {
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return this.props.fallback;
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}
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return /* @__PURE__ */ jsx("div", { className: "canvas-3d-error", children: /* @__PURE__ */ jsxs("div", { className: "canvas-3d-error__content", children: [
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/* @__PURE__ */ jsx("div", { className: "canvas-3d-error__icon", children: "\u26A0\uFE0F" }),
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/* @__PURE__ */ jsx("h2", { className: "canvas-3d-error__title", children: "3D Scene Error" }),
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/* @__PURE__ */ jsx("p", { className: "canvas-3d-error__message", children: "Something went wrong while rendering the 3D scene." }),
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this.state.error && /* @__PURE__ */ jsxs("details", { className: "canvas-3d-error__details", children: [
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/* @__PURE__ */ jsx("summary", { children: "Error Details" }),
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/* @__PURE__ */ jsxs("pre", { className: "error__stack", children: [
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this.state.error.message,
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"\n",
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this.state.error.stack
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] }),
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this.state.errorInfo && /* @__PURE__ */ jsx("pre", { className: "error__component-stack", children: this.state.errorInfo.componentStack })
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] }),
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/* @__PURE__ */ jsxs("div", { className: "canvas-3d-error__actions", children: [
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/* @__PURE__ */ jsx(
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"button",
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{
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className: "error__button error__button--primary",
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onClick: this.handleReset,
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children: "Try Again"
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}
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),
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/* @__PURE__ */ jsx(
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"button",
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{
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className: "error__button error__button--secondary",
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onClick: () => window.location.reload(),
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children: "Reload Page"
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}
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)
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] })
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] }) });
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}
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return this.props.children;
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}
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};
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function detectAssetRoot(modelUrl) {
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const idx = modelUrl.indexOf("/3d/");
|
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298
|
+
if (idx !== -1) {
|
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299
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+
return modelUrl.substring(0, idx + 4);
|
|
300
|
+
}
|
|
301
|
+
return modelUrl.substring(0, modelUrl.lastIndexOf("/") + 1);
|
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302
|
+
}
|
|
303
|
+
function useGLTFModel(url, resourceBasePath) {
|
|
304
|
+
const [state, setState] = useState({
|
|
305
|
+
model: null,
|
|
306
|
+
isLoading: false,
|
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307
|
+
error: null
|
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308
|
+
});
|
|
309
|
+
useEffect(() => {
|
|
310
|
+
if (!url) {
|
|
311
|
+
setState({ model: null, isLoading: false, error: null });
|
|
312
|
+
return;
|
|
313
|
+
}
|
|
314
|
+
console.log("[ModelLoader] Loading:", url);
|
|
315
|
+
setState((prev) => ({ ...prev, isLoading: true, error: null }));
|
|
316
|
+
const assetRoot = resourceBasePath || detectAssetRoot(url);
|
|
317
|
+
const loader = new GLTFLoader$1();
|
|
318
|
+
loader.setResourcePath(assetRoot);
|
|
319
|
+
loader.load(
|
|
320
|
+
url,
|
|
321
|
+
(gltf) => {
|
|
322
|
+
console.log("[ModelLoader] Loaded:", url);
|
|
323
|
+
setState({
|
|
324
|
+
model: gltf.scene,
|
|
325
|
+
isLoading: false,
|
|
326
|
+
error: null
|
|
327
|
+
});
|
|
328
|
+
},
|
|
329
|
+
void 0,
|
|
330
|
+
(err) => {
|
|
331
|
+
const errorMsg = err instanceof Error ? err.message : String(err);
|
|
332
|
+
console.warn("[ModelLoader] Failed:", url, errorMsg);
|
|
333
|
+
setState({
|
|
334
|
+
model: null,
|
|
335
|
+
isLoading: false,
|
|
336
|
+
error: err instanceof Error ? err : new Error(String(err))
|
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337
|
+
});
|
|
338
|
+
}
|
|
339
|
+
);
|
|
340
|
+
}, [url, resourceBasePath]);
|
|
341
|
+
return state;
|
|
342
|
+
}
|
|
343
|
+
function ModelLoader({
|
|
344
|
+
url,
|
|
345
|
+
position = [0, 0, 0],
|
|
346
|
+
scale = 1,
|
|
347
|
+
rotation = [0, 0, 0],
|
|
348
|
+
isSelected = false,
|
|
349
|
+
isHovered = false,
|
|
350
|
+
onClick,
|
|
351
|
+
onHover,
|
|
352
|
+
fallbackGeometry = "box",
|
|
353
|
+
castShadow = true,
|
|
354
|
+
receiveShadow = true,
|
|
355
|
+
resourceBasePath
|
|
356
|
+
}) {
|
|
357
|
+
const { model: loadedModel, isLoading, error } = useGLTFModel(url, resourceBasePath);
|
|
358
|
+
const model = useMemo(() => {
|
|
359
|
+
if (!loadedModel) return null;
|
|
360
|
+
const cloned = loadedModel.clone();
|
|
361
|
+
cloned.traverse((child) => {
|
|
362
|
+
if (child instanceof THREE6.Mesh) {
|
|
363
|
+
child.castShadow = castShadow;
|
|
364
|
+
child.receiveShadow = receiveShadow;
|
|
365
|
+
}
|
|
366
|
+
});
|
|
367
|
+
return cloned;
|
|
368
|
+
}, [loadedModel, castShadow, receiveShadow]);
|
|
369
|
+
const scaleArray = useMemo(() => {
|
|
370
|
+
if (typeof scale === "number") {
|
|
371
|
+
return [scale, scale, scale];
|
|
372
|
+
}
|
|
373
|
+
return scale;
|
|
374
|
+
}, [scale]);
|
|
375
|
+
const rotationRad = useMemo(() => {
|
|
376
|
+
return [
|
|
377
|
+
rotation[0] * Math.PI / 180,
|
|
378
|
+
rotation[1] * Math.PI / 180,
|
|
379
|
+
rotation[2] * Math.PI / 180
|
|
380
|
+
];
|
|
381
|
+
}, [rotation]);
|
|
382
|
+
if (isLoading) {
|
|
383
|
+
return /* @__PURE__ */ jsx("group", { position, children: /* @__PURE__ */ jsxs("mesh", { rotation: [Math.PI / 2, 0, 0], children: [
|
|
384
|
+
/* @__PURE__ */ jsx("ringGeometry", { args: [0.3, 0.35, 16] }),
|
|
385
|
+
/* @__PURE__ */ jsx("meshBasicMaterial", { color: "#4a90d9", transparent: true, opacity: 0.8 })
|
|
386
|
+
] }) });
|
|
387
|
+
}
|
|
388
|
+
if (error || !model) {
|
|
389
|
+
if (fallbackGeometry === "none") {
|
|
390
|
+
return /* @__PURE__ */ jsx("group", { position });
|
|
391
|
+
}
|
|
392
|
+
const fallbackProps = {
|
|
393
|
+
onClick,
|
|
394
|
+
onPointerOver: () => onHover?.(true),
|
|
395
|
+
onPointerOut: () => onHover?.(false)
|
|
396
|
+
};
|
|
397
|
+
return /* @__PURE__ */ jsxs("group", { position, children: [
|
|
398
|
+
(isSelected || isHovered) && /* @__PURE__ */ jsxs("mesh", { position: [0, 0.02, 0], rotation: [-Math.PI / 2, 0, 0], children: [
|
|
399
|
+
/* @__PURE__ */ jsx("ringGeometry", { args: [0.6, 0.7, 32] }),
|
|
400
|
+
/* @__PURE__ */ jsx(
|
|
401
|
+
"meshBasicMaterial",
|
|
402
|
+
{
|
|
403
|
+
color: isSelected ? 16755200 : 16777215,
|
|
404
|
+
transparent: true,
|
|
405
|
+
opacity: 0.5
|
|
406
|
+
}
|
|
407
|
+
)
|
|
408
|
+
] }),
|
|
409
|
+
fallbackGeometry === "box" && /* @__PURE__ */ jsxs("mesh", { ...fallbackProps, position: [0, 0.5, 0], children: [
|
|
410
|
+
/* @__PURE__ */ jsx("boxGeometry", { args: [0.8, 0.8, 0.8] }),
|
|
411
|
+
/* @__PURE__ */ jsx("meshStandardMaterial", { color: error ? 16729156 : 8947848 })
|
|
412
|
+
] }),
|
|
413
|
+
fallbackGeometry === "sphere" && /* @__PURE__ */ jsxs("mesh", { ...fallbackProps, position: [0, 0.5, 0], children: [
|
|
414
|
+
/* @__PURE__ */ jsx("sphereGeometry", { args: [0.4, 16, 16] }),
|
|
415
|
+
/* @__PURE__ */ jsx("meshStandardMaterial", { color: error ? 16729156 : 8947848 })
|
|
416
|
+
] }),
|
|
417
|
+
fallbackGeometry === "cylinder" && /* @__PURE__ */ jsxs("mesh", { ...fallbackProps, position: [0, 0.5, 0], children: [
|
|
418
|
+
/* @__PURE__ */ jsx("cylinderGeometry", { args: [0.3, 0.3, 0.8, 16] }),
|
|
419
|
+
/* @__PURE__ */ jsx("meshStandardMaterial", { color: error ? 16729156 : 8947848 })
|
|
420
|
+
] })
|
|
421
|
+
] });
|
|
422
|
+
}
|
|
423
|
+
return /* @__PURE__ */ jsxs(
|
|
424
|
+
"group",
|
|
425
|
+
{
|
|
426
|
+
position,
|
|
427
|
+
rotation: rotationRad,
|
|
428
|
+
onClick,
|
|
429
|
+
onPointerOver: () => onHover?.(true),
|
|
430
|
+
onPointerOut: () => onHover?.(false),
|
|
431
|
+
children: [
|
|
432
|
+
(isSelected || isHovered) && /* @__PURE__ */ jsxs("mesh", { position: [0, 0.02, 0], rotation: [-Math.PI / 2, 0, 0], children: [
|
|
433
|
+
/* @__PURE__ */ jsx("ringGeometry", { args: [0.6, 0.7, 32] }),
|
|
434
|
+
/* @__PURE__ */ jsx(
|
|
435
|
+
"meshBasicMaterial",
|
|
436
|
+
{
|
|
437
|
+
color: isSelected ? 16755200 : 16777215,
|
|
438
|
+
transparent: true,
|
|
439
|
+
opacity: 0.5
|
|
440
|
+
}
|
|
441
|
+
)
|
|
442
|
+
] }),
|
|
443
|
+
/* @__PURE__ */ jsx("primitive", { object: model, scale: scaleArray })
|
|
444
|
+
]
|
|
445
|
+
}
|
|
446
|
+
);
|
|
447
|
+
}
|
|
448
|
+
function PhysicsObject3D({
|
|
449
|
+
entityId,
|
|
450
|
+
modelUrl,
|
|
451
|
+
initialPosition = [0, 0, 0],
|
|
452
|
+
initialVelocity = [0, 0, 0],
|
|
453
|
+
mass = 1,
|
|
454
|
+
gravity = 9.8,
|
|
455
|
+
groundY = 0,
|
|
456
|
+
scale = 1,
|
|
457
|
+
onPhysicsUpdate,
|
|
458
|
+
onGroundHit,
|
|
459
|
+
onCollision
|
|
460
|
+
}) {
|
|
461
|
+
const groupRef = useRef(null);
|
|
462
|
+
const physicsStateRef = useRef({
|
|
463
|
+
id: entityId,
|
|
464
|
+
x: initialPosition[0],
|
|
465
|
+
y: initialPosition[1],
|
|
466
|
+
z: initialPosition[2],
|
|
467
|
+
vx: initialVelocity[0],
|
|
468
|
+
vy: initialVelocity[1],
|
|
469
|
+
vz: initialVelocity[2],
|
|
470
|
+
rx: 0,
|
|
471
|
+
ry: 0,
|
|
472
|
+
rz: 0,
|
|
473
|
+
isGrounded: false,
|
|
474
|
+
gravity,
|
|
475
|
+
friction: 0.8,
|
|
476
|
+
mass,
|
|
477
|
+
state: "Active"
|
|
478
|
+
});
|
|
479
|
+
const groundHitRef = useRef(false);
|
|
480
|
+
useEffect(() => {
|
|
481
|
+
if (groupRef.current) {
|
|
482
|
+
groupRef.current.position.set(
|
|
483
|
+
initialPosition[0],
|
|
484
|
+
initialPosition[1],
|
|
485
|
+
initialPosition[2]
|
|
486
|
+
);
|
|
487
|
+
}
|
|
488
|
+
}, []);
|
|
489
|
+
useFrame((state, delta) => {
|
|
490
|
+
const physics = physicsStateRef.current;
|
|
491
|
+
if (physics.state !== "Active") return;
|
|
492
|
+
const dt = Math.min(delta, 0.1);
|
|
493
|
+
if (!physics.isGrounded) {
|
|
494
|
+
physics.vy -= physics.gravity * dt;
|
|
495
|
+
}
|
|
496
|
+
physics.x += physics.vx * dt;
|
|
497
|
+
physics.y += physics.vy * dt;
|
|
498
|
+
physics.z += physics.vz * dt;
|
|
499
|
+
const airResistance = Math.pow(0.99, dt * 60);
|
|
500
|
+
physics.vx *= airResistance;
|
|
501
|
+
physics.vz *= airResistance;
|
|
502
|
+
if (physics.y <= groundY) {
|
|
503
|
+
physics.y = groundY;
|
|
504
|
+
if (!physics.isGrounded) {
|
|
505
|
+
physics.isGrounded = true;
|
|
506
|
+
groundHitRef.current = true;
|
|
507
|
+
physics.vx *= physics.friction;
|
|
508
|
+
physics.vz *= physics.friction;
|
|
509
|
+
onGroundHit?.();
|
|
510
|
+
}
|
|
511
|
+
physics.vy = 0;
|
|
512
|
+
} else {
|
|
513
|
+
physics.isGrounded = false;
|
|
514
|
+
}
|
|
515
|
+
if (groupRef.current) {
|
|
516
|
+
groupRef.current.position.set(physics.x, physics.y, physics.z);
|
|
517
|
+
if (!physics.isGrounded) {
|
|
518
|
+
physics.rx += physics.vz * dt * 0.5;
|
|
519
|
+
physics.rz -= physics.vx * dt * 0.5;
|
|
520
|
+
groupRef.current.rotation.set(physics.rx, physics.ry, physics.rz);
|
|
521
|
+
}
|
|
522
|
+
}
|
|
523
|
+
onPhysicsUpdate?.({ ...physics });
|
|
524
|
+
});
|
|
525
|
+
const scaleArray = typeof scale === "number" ? [scale, scale, scale] : scale;
|
|
526
|
+
return /* @__PURE__ */ jsx("group", { ref: groupRef, scale: scaleArray, children: /* @__PURE__ */ jsx(
|
|
527
|
+
ModelLoader,
|
|
528
|
+
{
|
|
529
|
+
url: modelUrl,
|
|
530
|
+
fallbackGeometry: "box"
|
|
531
|
+
}
|
|
532
|
+
) });
|
|
533
|
+
}
|
|
534
|
+
function usePhysics3DController(entityId) {
|
|
535
|
+
const applyForce = (fx, fy, fz) => {
|
|
536
|
+
console.log(`Apply force to ${entityId}:`, { fx, fy, fz });
|
|
537
|
+
};
|
|
538
|
+
const setVelocity = (vx, vy, vz) => {
|
|
539
|
+
console.log(`Set velocity for ${entityId}:`, { vx, vy, vz });
|
|
540
|
+
};
|
|
541
|
+
const setPosition = (x, y, z) => {
|
|
542
|
+
console.log(`Set position for ${entityId}:`, { x, y, z });
|
|
543
|
+
};
|
|
544
|
+
const jump = (force = 10) => {
|
|
545
|
+
applyForce(0, force, 0);
|
|
546
|
+
};
|
|
547
|
+
return {
|
|
548
|
+
applyForce,
|
|
549
|
+
setVelocity,
|
|
550
|
+
setPosition,
|
|
551
|
+
jump
|
|
552
|
+
};
|
|
553
|
+
}
|
|
554
|
+
function detectAssetRoot2(modelUrl) {
|
|
555
|
+
const idx = modelUrl.indexOf("/3d/");
|
|
556
|
+
if (idx !== -1) {
|
|
557
|
+
return modelUrl.substring(0, idx + 4);
|
|
558
|
+
}
|
|
559
|
+
return modelUrl.substring(0, modelUrl.lastIndexOf("/") + 1);
|
|
560
|
+
}
|
|
561
|
+
function createGLTFLoaderForUrl(url) {
|
|
562
|
+
const loader = new GLTFLoader();
|
|
563
|
+
loader.setResourcePath(detectAssetRoot2(url));
|
|
564
|
+
return loader;
|
|
565
|
+
}
|
|
566
|
+
var AssetLoader = class {
|
|
567
|
+
constructor() {
|
|
568
|
+
__publicField(this, "objLoader");
|
|
569
|
+
__publicField(this, "textureLoader");
|
|
570
|
+
__publicField(this, "modelCache");
|
|
571
|
+
__publicField(this, "textureCache");
|
|
572
|
+
__publicField(this, "loadingPromises");
|
|
573
|
+
this.objLoader = new OBJLoader();
|
|
574
|
+
this.textureLoader = new THREE6.TextureLoader();
|
|
575
|
+
this.modelCache = /* @__PURE__ */ new Map();
|
|
576
|
+
this.textureCache = /* @__PURE__ */ new Map();
|
|
577
|
+
this.loadingPromises = /* @__PURE__ */ new Map();
|
|
578
|
+
}
|
|
579
|
+
/**
|
|
580
|
+
* Load a GLB/GLTF model
|
|
581
|
+
* @param url - URL to the .glb or .gltf file
|
|
582
|
+
* @returns Promise with loaded model scene and animations
|
|
583
|
+
*/
|
|
584
|
+
async loadModel(url) {
|
|
585
|
+
if (this.modelCache.has(url)) {
|
|
586
|
+
return this.modelCache.get(url);
|
|
587
|
+
}
|
|
588
|
+
if (this.loadingPromises.has(url)) {
|
|
589
|
+
return this.loadingPromises.get(url);
|
|
590
|
+
}
|
|
591
|
+
const loader = createGLTFLoaderForUrl(url);
|
|
592
|
+
const loadPromise = loader.loadAsync(url).then((gltf) => {
|
|
593
|
+
const result = {
|
|
594
|
+
scene: gltf.scene,
|
|
595
|
+
animations: gltf.animations || []
|
|
596
|
+
};
|
|
597
|
+
this.modelCache.set(url, result);
|
|
598
|
+
this.loadingPromises.delete(url);
|
|
599
|
+
return result;
|
|
600
|
+
}).catch((error) => {
|
|
601
|
+
this.loadingPromises.delete(url);
|
|
602
|
+
throw new Error(`Failed to load model ${url}: ${error.message}`);
|
|
603
|
+
});
|
|
604
|
+
this.loadingPromises.set(url, loadPromise);
|
|
605
|
+
return loadPromise;
|
|
606
|
+
}
|
|
607
|
+
/**
|
|
608
|
+
* Load an OBJ model (fallback for non-GLB assets)
|
|
609
|
+
* @param url - URL to the .obj file
|
|
610
|
+
* @returns Promise with loaded object group
|
|
611
|
+
*/
|
|
612
|
+
async loadOBJ(url) {
|
|
613
|
+
if (this.modelCache.has(url)) {
|
|
614
|
+
return this.modelCache.get(url).scene;
|
|
615
|
+
}
|
|
616
|
+
if (this.loadingPromises.has(url)) {
|
|
617
|
+
const result = await this.loadingPromises.get(url);
|
|
618
|
+
return result.scene;
|
|
619
|
+
}
|
|
620
|
+
const loadPromise = this.objLoader.loadAsync(url).then((group) => {
|
|
621
|
+
const result = {
|
|
622
|
+
scene: group,
|
|
623
|
+
animations: []
|
|
624
|
+
};
|
|
625
|
+
this.modelCache.set(url, result);
|
|
626
|
+
this.loadingPromises.delete(url);
|
|
627
|
+
return result;
|
|
628
|
+
}).catch((error) => {
|
|
629
|
+
this.loadingPromises.delete(url);
|
|
630
|
+
throw new Error(`Failed to load OBJ ${url}: ${error.message}`);
|
|
631
|
+
});
|
|
632
|
+
this.loadingPromises.set(url, loadPromise);
|
|
633
|
+
return (await loadPromise).scene;
|
|
634
|
+
}
|
|
635
|
+
/**
|
|
636
|
+
* Load a texture
|
|
637
|
+
* @param url - URL to the texture image
|
|
638
|
+
* @returns Promise with loaded texture
|
|
639
|
+
*/
|
|
640
|
+
async loadTexture(url) {
|
|
641
|
+
if (this.textureCache.has(url)) {
|
|
642
|
+
return this.textureCache.get(url);
|
|
643
|
+
}
|
|
644
|
+
if (this.loadingPromises.has(`texture:${url}`)) {
|
|
645
|
+
return this.loadingPromises.get(`texture:${url}`);
|
|
646
|
+
}
|
|
647
|
+
const loadPromise = this.textureLoader.loadAsync(url).then((texture) => {
|
|
648
|
+
texture.colorSpace = THREE6.SRGBColorSpace;
|
|
649
|
+
this.textureCache.set(url, texture);
|
|
650
|
+
this.loadingPromises.delete(`texture:${url}`);
|
|
651
|
+
return texture;
|
|
652
|
+
}).catch((error) => {
|
|
653
|
+
this.loadingPromises.delete(`texture:${url}`);
|
|
654
|
+
throw new Error(`Failed to load texture ${url}: ${error.message}`);
|
|
655
|
+
});
|
|
656
|
+
this.loadingPromises.set(`texture:${url}`, loadPromise);
|
|
657
|
+
return loadPromise;
|
|
658
|
+
}
|
|
659
|
+
/**
|
|
660
|
+
* Preload multiple assets
|
|
661
|
+
* @param urls - Array of asset URLs to preload
|
|
662
|
+
* @returns Promise that resolves when all assets are loaded
|
|
663
|
+
*/
|
|
664
|
+
async preload(urls) {
|
|
665
|
+
const promises = urls.map((url) => {
|
|
666
|
+
if (url.endsWith(".glb") || url.endsWith(".gltf")) {
|
|
667
|
+
return this.loadModel(url).catch(() => null);
|
|
668
|
+
} else if (url.endsWith(".obj")) {
|
|
669
|
+
return this.loadOBJ(url).catch(() => null);
|
|
670
|
+
} else if (/\.(png|jpg|jpeg|webp)$/i.test(url)) {
|
|
671
|
+
return this.loadTexture(url).catch(() => null);
|
|
672
|
+
}
|
|
673
|
+
return Promise.resolve(null);
|
|
674
|
+
});
|
|
675
|
+
await Promise.all(promises);
|
|
676
|
+
}
|
|
677
|
+
/**
|
|
678
|
+
* Check if a model is cached
|
|
679
|
+
* @param url - Model URL
|
|
680
|
+
*/
|
|
681
|
+
hasModel(url) {
|
|
682
|
+
return this.modelCache.has(url);
|
|
683
|
+
}
|
|
684
|
+
/**
|
|
685
|
+
* Check if a texture is cached
|
|
686
|
+
* @param url - Texture URL
|
|
687
|
+
*/
|
|
688
|
+
hasTexture(url) {
|
|
689
|
+
return this.textureCache.has(url);
|
|
690
|
+
}
|
|
691
|
+
/**
|
|
692
|
+
* Get cached model (throws if not cached)
|
|
693
|
+
* @param url - Model URL
|
|
694
|
+
*/
|
|
695
|
+
getModel(url) {
|
|
696
|
+
const model = this.modelCache.get(url);
|
|
697
|
+
if (!model) {
|
|
698
|
+
throw new Error(`Model ${url} not in cache`);
|
|
699
|
+
}
|
|
700
|
+
return model;
|
|
701
|
+
}
|
|
702
|
+
/**
|
|
703
|
+
* Get cached texture (throws if not cached)
|
|
704
|
+
* @param url - Texture URL
|
|
705
|
+
*/
|
|
706
|
+
getTexture(url) {
|
|
707
|
+
const texture = this.textureCache.get(url);
|
|
708
|
+
if (!texture) {
|
|
709
|
+
throw new Error(`Texture ${url} not in cache`);
|
|
710
|
+
}
|
|
711
|
+
return texture;
|
|
712
|
+
}
|
|
713
|
+
/**
|
|
714
|
+
* Clear all caches
|
|
715
|
+
*/
|
|
716
|
+
clearCache() {
|
|
717
|
+
this.textureCache.forEach((texture) => {
|
|
718
|
+
texture.dispose();
|
|
719
|
+
});
|
|
720
|
+
this.modelCache.forEach((model) => {
|
|
721
|
+
model.scene.traverse((child) => {
|
|
722
|
+
if (child instanceof THREE6.Mesh) {
|
|
723
|
+
child.geometry.dispose();
|
|
724
|
+
if (Array.isArray(child.material)) {
|
|
725
|
+
child.material.forEach((m) => m.dispose());
|
|
726
|
+
} else {
|
|
727
|
+
child.material.dispose();
|
|
728
|
+
}
|
|
729
|
+
}
|
|
730
|
+
});
|
|
731
|
+
});
|
|
732
|
+
this.modelCache.clear();
|
|
733
|
+
this.textureCache.clear();
|
|
734
|
+
this.loadingPromises.clear();
|
|
735
|
+
}
|
|
736
|
+
/**
|
|
737
|
+
* Get cache statistics
|
|
738
|
+
*/
|
|
739
|
+
getStats() {
|
|
740
|
+
return {
|
|
741
|
+
models: this.modelCache.size,
|
|
742
|
+
textures: this.textureCache.size,
|
|
743
|
+
loading: this.loadingPromises.size
|
|
744
|
+
};
|
|
745
|
+
}
|
|
746
|
+
};
|
|
747
|
+
var assetLoader = new AssetLoader();
|
|
748
|
+
|
|
749
|
+
// components/organisms/game/three/hooks/useThree.ts
|
|
750
|
+
var DEFAULT_OPTIONS = {
|
|
751
|
+
cameraMode: "isometric",
|
|
752
|
+
cameraPosition: [10, 10, 10],
|
|
753
|
+
backgroundColor: "#1a1a2e",
|
|
754
|
+
shadows: true,
|
|
755
|
+
showGrid: true,
|
|
756
|
+
gridSize: 20,
|
|
757
|
+
assetLoader: new AssetLoader()
|
|
758
|
+
};
|
|
759
|
+
function useThree3(options = {}) {
|
|
760
|
+
const opts = { ...DEFAULT_OPTIONS, ...options };
|
|
761
|
+
const containerRef = useRef(null);
|
|
762
|
+
const canvasRef = useRef(null);
|
|
763
|
+
const rendererRef = useRef(null);
|
|
764
|
+
const sceneRef = useRef(null);
|
|
765
|
+
const cameraRef = useRef(null);
|
|
766
|
+
const controlsRef = useRef(null);
|
|
767
|
+
const gridHelperRef = useRef(null);
|
|
768
|
+
const rafRef = useRef(0);
|
|
769
|
+
const [isReady, setIsReady] = useState(false);
|
|
770
|
+
const [dimensions, setDimensions] = useState({ width: 0, height: 0 });
|
|
771
|
+
const initialCameraPosition = useMemo(
|
|
772
|
+
() => new THREE6.Vector3(...opts.cameraPosition),
|
|
773
|
+
[]
|
|
774
|
+
);
|
|
775
|
+
useEffect(() => {
|
|
776
|
+
if (!containerRef.current) return;
|
|
777
|
+
const container = containerRef.current;
|
|
778
|
+
const { clientWidth, clientHeight } = container;
|
|
779
|
+
const scene = new THREE6.Scene();
|
|
780
|
+
scene.background = new THREE6.Color(opts.backgroundColor);
|
|
781
|
+
sceneRef.current = scene;
|
|
782
|
+
let camera;
|
|
783
|
+
const aspect = clientWidth / clientHeight;
|
|
784
|
+
if (opts.cameraMode === "isometric") {
|
|
785
|
+
const size = 10;
|
|
786
|
+
camera = new THREE6.OrthographicCamera(
|
|
787
|
+
-size * aspect,
|
|
788
|
+
size * aspect,
|
|
789
|
+
size,
|
|
790
|
+
-size,
|
|
791
|
+
0.1,
|
|
792
|
+
1e3
|
|
793
|
+
);
|
|
794
|
+
} else {
|
|
795
|
+
camera = new THREE6.PerspectiveCamera(45, aspect, 0.1, 1e3);
|
|
796
|
+
}
|
|
797
|
+
camera.position.copy(initialCameraPosition);
|
|
798
|
+
cameraRef.current = camera;
|
|
799
|
+
const renderer = new THREE6.WebGLRenderer({
|
|
800
|
+
antialias: true,
|
|
801
|
+
alpha: true,
|
|
802
|
+
canvas: canvasRef.current || void 0
|
|
803
|
+
});
|
|
804
|
+
renderer.setSize(clientWidth, clientHeight);
|
|
805
|
+
renderer.setPixelRatio(Math.min(window.devicePixelRatio, 2));
|
|
806
|
+
renderer.shadowMap.enabled = opts.shadows;
|
|
807
|
+
renderer.shadowMap.type = THREE6.PCFSoftShadowMap;
|
|
808
|
+
rendererRef.current = renderer;
|
|
809
|
+
const controls = new OrbitControls$1(camera, renderer.domElement);
|
|
810
|
+
controls.enableDamping = true;
|
|
811
|
+
controls.dampingFactor = 0.05;
|
|
812
|
+
controls.minDistance = 2;
|
|
813
|
+
controls.maxDistance = 100;
|
|
814
|
+
controls.maxPolarAngle = Math.PI / 2 - 0.1;
|
|
815
|
+
controlsRef.current = controls;
|
|
816
|
+
const ambientLight = new THREE6.AmbientLight(16777215, 0.6);
|
|
817
|
+
scene.add(ambientLight);
|
|
818
|
+
const directionalLight = new THREE6.DirectionalLight(16777215, 0.8);
|
|
819
|
+
directionalLight.position.set(10, 20, 10);
|
|
820
|
+
directionalLight.castShadow = opts.shadows;
|
|
821
|
+
directionalLight.shadow.mapSize.width = 2048;
|
|
822
|
+
directionalLight.shadow.mapSize.height = 2048;
|
|
823
|
+
scene.add(directionalLight);
|
|
824
|
+
if (opts.showGrid) {
|
|
825
|
+
const gridHelper = new THREE6.GridHelper(
|
|
826
|
+
opts.gridSize,
|
|
827
|
+
opts.gridSize,
|
|
828
|
+
4473924,
|
|
829
|
+
2236962
|
|
830
|
+
);
|
|
831
|
+
scene.add(gridHelper);
|
|
832
|
+
gridHelperRef.current = gridHelper;
|
|
833
|
+
}
|
|
834
|
+
const animate = () => {
|
|
835
|
+
rafRef.current = requestAnimationFrame(animate);
|
|
836
|
+
controls.update();
|
|
837
|
+
renderer.render(scene, camera);
|
|
838
|
+
};
|
|
839
|
+
animate();
|
|
840
|
+
const handleResize = () => {
|
|
841
|
+
const { clientWidth: width, clientHeight: height } = container;
|
|
842
|
+
setDimensions({ width, height });
|
|
843
|
+
if (camera instanceof THREE6.PerspectiveCamera) {
|
|
844
|
+
camera.aspect = width / height;
|
|
845
|
+
camera.updateProjectionMatrix();
|
|
846
|
+
} else if (camera instanceof THREE6.OrthographicCamera) {
|
|
847
|
+
const aspect2 = width / height;
|
|
848
|
+
const size = 10;
|
|
849
|
+
camera.left = -size * aspect2;
|
|
850
|
+
camera.right = size * aspect2;
|
|
851
|
+
camera.top = size;
|
|
852
|
+
camera.bottom = -size;
|
|
853
|
+
camera.updateProjectionMatrix();
|
|
854
|
+
}
|
|
855
|
+
renderer.setSize(width, height);
|
|
856
|
+
};
|
|
857
|
+
window.addEventListener("resize", handleResize);
|
|
858
|
+
handleResize();
|
|
859
|
+
setIsReady(true);
|
|
860
|
+
return () => {
|
|
861
|
+
window.removeEventListener("resize", handleResize);
|
|
862
|
+
cancelAnimationFrame(rafRef.current);
|
|
863
|
+
controls.dispose();
|
|
864
|
+
renderer.dispose();
|
|
865
|
+
scene.clear();
|
|
866
|
+
};
|
|
867
|
+
}, []);
|
|
868
|
+
useEffect(() => {
|
|
869
|
+
if (!cameraRef.current || !containerRef.current) return;
|
|
870
|
+
const container = containerRef.current;
|
|
871
|
+
const { clientWidth, clientHeight } = container;
|
|
872
|
+
const aspect = clientWidth / clientHeight;
|
|
873
|
+
const currentPos = cameraRef.current.position.clone();
|
|
874
|
+
let newCamera;
|
|
875
|
+
if (opts.cameraMode === "isometric") {
|
|
876
|
+
const size = 10;
|
|
877
|
+
newCamera = new THREE6.OrthographicCamera(
|
|
878
|
+
-size * aspect,
|
|
879
|
+
size * aspect,
|
|
880
|
+
size,
|
|
881
|
+
-size,
|
|
882
|
+
0.1,
|
|
883
|
+
1e3
|
|
884
|
+
);
|
|
885
|
+
} else {
|
|
886
|
+
newCamera = new THREE6.PerspectiveCamera(45, aspect, 0.1, 1e3);
|
|
887
|
+
}
|
|
888
|
+
newCamera.position.copy(currentPos);
|
|
889
|
+
cameraRef.current = newCamera;
|
|
890
|
+
if (controlsRef.current) {
|
|
891
|
+
controlsRef.current.object = newCamera;
|
|
892
|
+
}
|
|
893
|
+
if (rendererRef.current) {
|
|
894
|
+
const animate = () => {
|
|
895
|
+
rafRef.current = requestAnimationFrame(animate);
|
|
896
|
+
controlsRef.current?.update();
|
|
897
|
+
rendererRef.current?.render(sceneRef.current, newCamera);
|
|
898
|
+
};
|
|
899
|
+
cancelAnimationFrame(rafRef.current);
|
|
900
|
+
animate();
|
|
901
|
+
}
|
|
902
|
+
}, [opts.cameraMode]);
|
|
903
|
+
const setCameraPosition = useCallback((x, y, z) => {
|
|
904
|
+
if (cameraRef.current) {
|
|
905
|
+
cameraRef.current.position.set(x, y, z);
|
|
906
|
+
controlsRef.current?.update();
|
|
907
|
+
}
|
|
908
|
+
}, []);
|
|
909
|
+
const lookAt = useCallback((x, y, z) => {
|
|
910
|
+
if (cameraRef.current) {
|
|
911
|
+
cameraRef.current.lookAt(x, y, z);
|
|
912
|
+
controlsRef.current?.target.set(x, y, z);
|
|
913
|
+
controlsRef.current?.update();
|
|
914
|
+
}
|
|
915
|
+
}, []);
|
|
916
|
+
const resetCamera = useCallback(() => {
|
|
917
|
+
if (cameraRef.current) {
|
|
918
|
+
cameraRef.current.position.copy(initialCameraPosition);
|
|
919
|
+
cameraRef.current.lookAt(0, 0, 0);
|
|
920
|
+
if (controlsRef.current) {
|
|
921
|
+
controlsRef.current.target.set(0, 0, 0);
|
|
922
|
+
controlsRef.current.update();
|
|
923
|
+
}
|
|
924
|
+
}
|
|
925
|
+
}, [initialCameraPosition]);
|
|
926
|
+
const fitView = useCallback(
|
|
927
|
+
(bounds) => {
|
|
928
|
+
if (!cameraRef.current) return;
|
|
929
|
+
const centerX = (bounds.minX + bounds.maxX) / 2;
|
|
930
|
+
const centerZ = (bounds.minZ + bounds.maxZ) / 2;
|
|
931
|
+
const width = bounds.maxX - bounds.minX;
|
|
932
|
+
const depth = bounds.maxZ - bounds.minZ;
|
|
933
|
+
const maxDim = Math.max(width, depth);
|
|
934
|
+
const distance = maxDim * 1.5;
|
|
935
|
+
const height = distance * 0.8;
|
|
936
|
+
cameraRef.current.position.set(centerX + distance, height, centerZ + distance);
|
|
937
|
+
lookAt(centerX, 0, centerZ);
|
|
938
|
+
},
|
|
939
|
+
[lookAt]
|
|
940
|
+
);
|
|
941
|
+
return {
|
|
942
|
+
canvasRef,
|
|
943
|
+
renderer: rendererRef.current,
|
|
944
|
+
scene: sceneRef.current,
|
|
945
|
+
camera: cameraRef.current,
|
|
946
|
+
controls: controlsRef.current,
|
|
947
|
+
isReady,
|
|
948
|
+
dimensions,
|
|
949
|
+
setCameraPosition,
|
|
950
|
+
lookAt,
|
|
951
|
+
resetCamera,
|
|
952
|
+
fitView
|
|
953
|
+
};
|
|
954
|
+
}
|
|
955
|
+
function useAssetLoader(options = {}) {
|
|
956
|
+
const { preloadUrls = [], loader: customLoader } = options;
|
|
957
|
+
const loaderRef = useRef(customLoader || new AssetLoader());
|
|
958
|
+
const [state, setState] = useState({
|
|
959
|
+
isLoading: false,
|
|
960
|
+
progress: 0,
|
|
961
|
+
loaded: 0,
|
|
962
|
+
total: 0,
|
|
963
|
+
errors: []
|
|
964
|
+
});
|
|
965
|
+
useEffect(() => {
|
|
966
|
+
if (preloadUrls.length > 0) {
|
|
967
|
+
preload(preloadUrls);
|
|
968
|
+
}
|
|
969
|
+
}, []);
|
|
970
|
+
const updateProgress = useCallback((loaded, total) => {
|
|
971
|
+
setState((prev) => ({
|
|
972
|
+
...prev,
|
|
973
|
+
loaded,
|
|
974
|
+
total,
|
|
975
|
+
progress: total > 0 ? Math.round(loaded / total * 100) : 0
|
|
976
|
+
}));
|
|
977
|
+
}, []);
|
|
978
|
+
const loadModel = useCallback(
|
|
979
|
+
async (url) => {
|
|
980
|
+
setState((prev) => ({ ...prev, isLoading: true }));
|
|
981
|
+
try {
|
|
982
|
+
const model = await loaderRef.current.loadModel(url);
|
|
983
|
+
setState((prev) => ({
|
|
984
|
+
...prev,
|
|
985
|
+
isLoading: false,
|
|
986
|
+
loaded: prev.loaded + 1
|
|
987
|
+
}));
|
|
988
|
+
return model;
|
|
989
|
+
} catch (error) {
|
|
990
|
+
const errorMsg = error instanceof Error ? error.message : String(error);
|
|
991
|
+
setState((prev) => ({
|
|
992
|
+
...prev,
|
|
993
|
+
isLoading: false,
|
|
994
|
+
errors: [...prev.errors, errorMsg]
|
|
995
|
+
}));
|
|
996
|
+
throw error;
|
|
997
|
+
}
|
|
998
|
+
},
|
|
999
|
+
[]
|
|
1000
|
+
);
|
|
1001
|
+
const loadOBJ = useCallback(
|
|
1002
|
+
async (url) => {
|
|
1003
|
+
setState((prev) => ({ ...prev, isLoading: true }));
|
|
1004
|
+
try {
|
|
1005
|
+
const model = await loaderRef.current.loadOBJ(url);
|
|
1006
|
+
setState((prev) => ({
|
|
1007
|
+
...prev,
|
|
1008
|
+
isLoading: false,
|
|
1009
|
+
loaded: prev.loaded + 1
|
|
1010
|
+
}));
|
|
1011
|
+
return model;
|
|
1012
|
+
} catch (error) {
|
|
1013
|
+
const errorMsg = error instanceof Error ? error.message : String(error);
|
|
1014
|
+
setState((prev) => ({
|
|
1015
|
+
...prev,
|
|
1016
|
+
isLoading: false,
|
|
1017
|
+
errors: [...prev.errors, errorMsg]
|
|
1018
|
+
}));
|
|
1019
|
+
throw error;
|
|
1020
|
+
}
|
|
1021
|
+
},
|
|
1022
|
+
[]
|
|
1023
|
+
);
|
|
1024
|
+
const loadTexture = useCallback(
|
|
1025
|
+
async (url) => {
|
|
1026
|
+
setState((prev) => ({ ...prev, isLoading: true }));
|
|
1027
|
+
try {
|
|
1028
|
+
const texture = await loaderRef.current.loadTexture(url);
|
|
1029
|
+
setState((prev) => ({
|
|
1030
|
+
...prev,
|
|
1031
|
+
isLoading: false,
|
|
1032
|
+
loaded: prev.loaded + 1
|
|
1033
|
+
}));
|
|
1034
|
+
return texture;
|
|
1035
|
+
} catch (error) {
|
|
1036
|
+
const errorMsg = error instanceof Error ? error.message : String(error);
|
|
1037
|
+
setState((prev) => ({
|
|
1038
|
+
...prev,
|
|
1039
|
+
isLoading: false,
|
|
1040
|
+
errors: [...prev.errors, errorMsg]
|
|
1041
|
+
}));
|
|
1042
|
+
throw error;
|
|
1043
|
+
}
|
|
1044
|
+
},
|
|
1045
|
+
[]
|
|
1046
|
+
);
|
|
1047
|
+
const preload = useCallback(
|
|
1048
|
+
async (urls) => {
|
|
1049
|
+
setState((prev) => ({
|
|
1050
|
+
...prev,
|
|
1051
|
+
isLoading: true,
|
|
1052
|
+
total: urls.length,
|
|
1053
|
+
loaded: 0,
|
|
1054
|
+
errors: []
|
|
1055
|
+
}));
|
|
1056
|
+
let completed = 0;
|
|
1057
|
+
const errors = [];
|
|
1058
|
+
await Promise.all(
|
|
1059
|
+
urls.map(async (url) => {
|
|
1060
|
+
try {
|
|
1061
|
+
if (url.endsWith(".glb") || url.endsWith(".gltf")) {
|
|
1062
|
+
await loaderRef.current.loadModel(url);
|
|
1063
|
+
} else if (url.endsWith(".obj")) {
|
|
1064
|
+
await loaderRef.current.loadOBJ(url);
|
|
1065
|
+
} else if (/\.(png|jpg|jpeg|webp)$/i.test(url)) {
|
|
1066
|
+
await loaderRef.current.loadTexture(url);
|
|
1067
|
+
}
|
|
1068
|
+
completed++;
|
|
1069
|
+
updateProgress(completed, urls.length);
|
|
1070
|
+
} catch (error) {
|
|
1071
|
+
const errorMsg = error instanceof Error ? error.message : String(error);
|
|
1072
|
+
errors.push(`${url}: ${errorMsg}`);
|
|
1073
|
+
completed++;
|
|
1074
|
+
updateProgress(completed, urls.length);
|
|
1075
|
+
}
|
|
1076
|
+
})
|
|
1077
|
+
);
|
|
1078
|
+
setState((prev) => ({
|
|
1079
|
+
...prev,
|
|
1080
|
+
isLoading: false,
|
|
1081
|
+
errors
|
|
1082
|
+
}));
|
|
1083
|
+
},
|
|
1084
|
+
[updateProgress]
|
|
1085
|
+
);
|
|
1086
|
+
const hasModel = useCallback((url) => {
|
|
1087
|
+
return loaderRef.current.hasModel(url);
|
|
1088
|
+
}, []);
|
|
1089
|
+
const hasTexture = useCallback((url) => {
|
|
1090
|
+
return loaderRef.current.hasTexture(url);
|
|
1091
|
+
}, []);
|
|
1092
|
+
const getModel = useCallback((url) => {
|
|
1093
|
+
try {
|
|
1094
|
+
return loaderRef.current.getModel(url);
|
|
1095
|
+
} catch {
|
|
1096
|
+
return void 0;
|
|
1097
|
+
}
|
|
1098
|
+
}, []);
|
|
1099
|
+
const getTexture = useCallback((url) => {
|
|
1100
|
+
try {
|
|
1101
|
+
return loaderRef.current.getTexture(url);
|
|
1102
|
+
} catch {
|
|
1103
|
+
return void 0;
|
|
1104
|
+
}
|
|
1105
|
+
}, []);
|
|
1106
|
+
const clearCache = useCallback(() => {
|
|
1107
|
+
loaderRef.current.clearCache();
|
|
1108
|
+
setState({
|
|
1109
|
+
isLoading: false,
|
|
1110
|
+
progress: 0,
|
|
1111
|
+
loaded: 0,
|
|
1112
|
+
total: 0,
|
|
1113
|
+
errors: []
|
|
1114
|
+
});
|
|
1115
|
+
}, []);
|
|
1116
|
+
return {
|
|
1117
|
+
...state,
|
|
1118
|
+
loadModel,
|
|
1119
|
+
loadOBJ,
|
|
1120
|
+
loadTexture,
|
|
1121
|
+
preload,
|
|
1122
|
+
hasModel,
|
|
1123
|
+
hasTexture,
|
|
1124
|
+
getModel,
|
|
1125
|
+
getTexture,
|
|
1126
|
+
clearCache
|
|
1127
|
+
};
|
|
1128
|
+
}
|
|
1129
|
+
function useSceneGraph() {
|
|
1130
|
+
const nodesRef = useRef(/* @__PURE__ */ new Map());
|
|
1131
|
+
const addNode = useCallback((node) => {
|
|
1132
|
+
const existing = nodesRef.current.get(node.id);
|
|
1133
|
+
if (existing) {
|
|
1134
|
+
existing.mesh.removeFromParent();
|
|
1135
|
+
}
|
|
1136
|
+
nodesRef.current.set(node.id, node);
|
|
1137
|
+
}, []);
|
|
1138
|
+
const removeNode = useCallback((id) => {
|
|
1139
|
+
const node = nodesRef.current.get(id);
|
|
1140
|
+
if (node) {
|
|
1141
|
+
node.mesh.removeFromParent();
|
|
1142
|
+
nodesRef.current.delete(id);
|
|
1143
|
+
}
|
|
1144
|
+
}, []);
|
|
1145
|
+
const getNode = useCallback((id) => {
|
|
1146
|
+
return nodesRef.current.get(id);
|
|
1147
|
+
}, []);
|
|
1148
|
+
const updateNodePosition = useCallback(
|
|
1149
|
+
(id, x, y, z) => {
|
|
1150
|
+
const node = nodesRef.current.get(id);
|
|
1151
|
+
if (node) {
|
|
1152
|
+
node.mesh.position.set(x, y, z);
|
|
1153
|
+
node.position = { x, y, z };
|
|
1154
|
+
}
|
|
1155
|
+
},
|
|
1156
|
+
[]
|
|
1157
|
+
);
|
|
1158
|
+
const updateNodeGridPosition = useCallback(
|
|
1159
|
+
(id, gridX, gridZ) => {
|
|
1160
|
+
const node = nodesRef.current.get(id);
|
|
1161
|
+
if (node) {
|
|
1162
|
+
node.gridPosition = { x: gridX, z: gridZ };
|
|
1163
|
+
}
|
|
1164
|
+
},
|
|
1165
|
+
[]
|
|
1166
|
+
);
|
|
1167
|
+
const getNodeAtGrid = useCallback(
|
|
1168
|
+
(x, z, type) => {
|
|
1169
|
+
return Array.from(nodesRef.current.values()).find((node) => {
|
|
1170
|
+
const matchesGrid = node.gridPosition.x === x && node.gridPosition.z === z;
|
|
1171
|
+
return type ? matchesGrid && node.type === type : matchesGrid;
|
|
1172
|
+
});
|
|
1173
|
+
},
|
|
1174
|
+
[]
|
|
1175
|
+
);
|
|
1176
|
+
const getNodesByType = useCallback((type) => {
|
|
1177
|
+
return Array.from(nodesRef.current.values()).filter((node) => node.type === type);
|
|
1178
|
+
}, []);
|
|
1179
|
+
const getNodesInBounds = useCallback(
|
|
1180
|
+
(minX, maxX, minZ, maxZ) => {
|
|
1181
|
+
return Array.from(nodesRef.current.values()).filter((node) => {
|
|
1182
|
+
const { x, z } = node.gridPosition;
|
|
1183
|
+
return x >= minX && x <= maxX && z >= minZ && z <= maxZ;
|
|
1184
|
+
});
|
|
1185
|
+
},
|
|
1186
|
+
[]
|
|
1187
|
+
);
|
|
1188
|
+
const clearNodes = useCallback(() => {
|
|
1189
|
+
nodesRef.current.forEach((node) => {
|
|
1190
|
+
node.mesh.removeFromParent();
|
|
1191
|
+
});
|
|
1192
|
+
nodesRef.current.clear();
|
|
1193
|
+
}, []);
|
|
1194
|
+
const countNodes = useCallback((type) => {
|
|
1195
|
+
if (!type) {
|
|
1196
|
+
return nodesRef.current.size;
|
|
1197
|
+
}
|
|
1198
|
+
return Array.from(nodesRef.current.values()).filter((node) => node.type === type).length;
|
|
1199
|
+
}, []);
|
|
1200
|
+
return {
|
|
1201
|
+
nodesRef,
|
|
1202
|
+
addNode,
|
|
1203
|
+
removeNode,
|
|
1204
|
+
getNode,
|
|
1205
|
+
updateNodePosition,
|
|
1206
|
+
updateNodeGridPosition,
|
|
1207
|
+
getNodeAtGrid,
|
|
1208
|
+
getNodesByType,
|
|
1209
|
+
getNodesInBounds,
|
|
1210
|
+
clearNodes,
|
|
1211
|
+
countNodes
|
|
1212
|
+
};
|
|
1213
|
+
}
|
|
1214
|
+
function useRaycaster(options) {
|
|
1215
|
+
const { camera, canvas, cellSize = 1, offsetX = 0, offsetZ = 0 } = options;
|
|
1216
|
+
const raycaster = useRef(new THREE6.Raycaster());
|
|
1217
|
+
const mouse = useRef(new THREE6.Vector2());
|
|
1218
|
+
const clientToNDC = useCallback(
|
|
1219
|
+
(clientX, clientY) => {
|
|
1220
|
+
if (!canvas) {
|
|
1221
|
+
return { x: 0, y: 0 };
|
|
1222
|
+
}
|
|
1223
|
+
const rect = canvas.getBoundingClientRect();
|
|
1224
|
+
return {
|
|
1225
|
+
x: (clientX - rect.left) / rect.width * 2 - 1,
|
|
1226
|
+
y: -((clientY - rect.top) / rect.height) * 2 + 1
|
|
1227
|
+
};
|
|
1228
|
+
},
|
|
1229
|
+
[canvas]
|
|
1230
|
+
);
|
|
1231
|
+
const isWithinCanvas = useCallback(
|
|
1232
|
+
(clientX, clientY) => {
|
|
1233
|
+
if (!canvas) return false;
|
|
1234
|
+
const rect = canvas.getBoundingClientRect();
|
|
1235
|
+
return clientX >= rect.left && clientX <= rect.right && clientY >= rect.top && clientY <= rect.bottom;
|
|
1236
|
+
},
|
|
1237
|
+
[canvas]
|
|
1238
|
+
);
|
|
1239
|
+
const getIntersection = useCallback(
|
|
1240
|
+
(clientX, clientY, objects) => {
|
|
1241
|
+
if (!camera || !canvas) return null;
|
|
1242
|
+
const ndc = clientToNDC(clientX, clientY);
|
|
1243
|
+
mouse.current.set(ndc.x, ndc.y);
|
|
1244
|
+
raycaster.current.setFromCamera(mouse.current, camera);
|
|
1245
|
+
const intersects = raycaster.current.intersectObjects(objects, true);
|
|
1246
|
+
if (intersects.length > 0) {
|
|
1247
|
+
const hit = intersects[0];
|
|
1248
|
+
return {
|
|
1249
|
+
object: hit.object,
|
|
1250
|
+
point: hit.point,
|
|
1251
|
+
distance: hit.distance,
|
|
1252
|
+
uv: hit.uv,
|
|
1253
|
+
face: hit.face,
|
|
1254
|
+
faceIndex: hit.faceIndex,
|
|
1255
|
+
instanceId: hit.instanceId
|
|
1256
|
+
};
|
|
1257
|
+
}
|
|
1258
|
+
return null;
|
|
1259
|
+
},
|
|
1260
|
+
[camera, canvas, clientToNDC]
|
|
1261
|
+
);
|
|
1262
|
+
const getAllIntersections = useCallback(
|
|
1263
|
+
(clientX, clientY, objects) => {
|
|
1264
|
+
if (!camera || !canvas) return [];
|
|
1265
|
+
const ndc = clientToNDC(clientX, clientY);
|
|
1266
|
+
mouse.current.set(ndc.x, ndc.y);
|
|
1267
|
+
raycaster.current.setFromCamera(mouse.current, camera);
|
|
1268
|
+
const intersects = raycaster.current.intersectObjects(objects, true);
|
|
1269
|
+
return intersects.map((hit) => ({
|
|
1270
|
+
object: hit.object,
|
|
1271
|
+
point: hit.point,
|
|
1272
|
+
distance: hit.distance,
|
|
1273
|
+
uv: hit.uv,
|
|
1274
|
+
face: hit.face,
|
|
1275
|
+
faceIndex: hit.faceIndex,
|
|
1276
|
+
instanceId: hit.instanceId
|
|
1277
|
+
}));
|
|
1278
|
+
},
|
|
1279
|
+
[camera, canvas, clientToNDC]
|
|
1280
|
+
);
|
|
1281
|
+
const getGridCoordinates = useCallback(
|
|
1282
|
+
(clientX, clientY) => {
|
|
1283
|
+
if (!camera || !canvas) return null;
|
|
1284
|
+
const ndc = clientToNDC(clientX, clientY);
|
|
1285
|
+
mouse.current.set(ndc.x, ndc.y);
|
|
1286
|
+
raycaster.current.setFromCamera(mouse.current, camera);
|
|
1287
|
+
const plane = new THREE6.Plane(new THREE6.Vector3(0, 1, 0), 0);
|
|
1288
|
+
const target = new THREE6.Vector3();
|
|
1289
|
+
const intersection = raycaster.current.ray.intersectPlane(plane, target);
|
|
1290
|
+
if (intersection) {
|
|
1291
|
+
const gridX = Math.round((target.x - offsetX) / cellSize);
|
|
1292
|
+
const gridZ = Math.round((target.z - offsetZ) / cellSize);
|
|
1293
|
+
return { x: gridX, z: gridZ };
|
|
1294
|
+
}
|
|
1295
|
+
return null;
|
|
1296
|
+
},
|
|
1297
|
+
[camera, canvas, cellSize, offsetX, offsetZ, clientToNDC]
|
|
1298
|
+
);
|
|
1299
|
+
const getTileAtPosition = useCallback(
|
|
1300
|
+
(clientX, clientY, scene) => {
|
|
1301
|
+
if (!camera || !canvas) return null;
|
|
1302
|
+
const tileMeshes = [];
|
|
1303
|
+
scene.traverse((obj) => {
|
|
1304
|
+
if (obj.userData.type === "tile" || obj.userData.isTile) {
|
|
1305
|
+
tileMeshes.push(obj);
|
|
1306
|
+
}
|
|
1307
|
+
});
|
|
1308
|
+
const hit = getIntersection(clientX, clientY, tileMeshes);
|
|
1309
|
+
if (hit) {
|
|
1310
|
+
const gridCoords2 = getGridCoordinates(clientX, clientY);
|
|
1311
|
+
if (gridCoords2) {
|
|
1312
|
+
return {
|
|
1313
|
+
gridX: gridCoords2.x,
|
|
1314
|
+
gridZ: gridCoords2.z,
|
|
1315
|
+
worldPosition: hit.point,
|
|
1316
|
+
objectType: hit.object.userData.type || "tile",
|
|
1317
|
+
objectId: hit.object.userData.id || hit.object.userData.tileId
|
|
1318
|
+
};
|
|
1319
|
+
}
|
|
1320
|
+
}
|
|
1321
|
+
const gridCoords = getGridCoordinates(clientX, clientY);
|
|
1322
|
+
if (gridCoords) {
|
|
1323
|
+
return {
|
|
1324
|
+
gridX: gridCoords.x,
|
|
1325
|
+
gridZ: gridCoords.z,
|
|
1326
|
+
worldPosition: new THREE6.Vector3(
|
|
1327
|
+
gridCoords.x * cellSize + offsetX,
|
|
1328
|
+
0,
|
|
1329
|
+
gridCoords.z * cellSize + offsetZ
|
|
1330
|
+
)
|
|
1331
|
+
};
|
|
1332
|
+
}
|
|
1333
|
+
return null;
|
|
1334
|
+
},
|
|
1335
|
+
[camera, canvas, getIntersection, getGridCoordinates, cellSize, offsetX, offsetZ]
|
|
1336
|
+
);
|
|
1337
|
+
return {
|
|
1338
|
+
raycaster,
|
|
1339
|
+
mouse,
|
|
1340
|
+
getIntersection,
|
|
1341
|
+
getAllIntersections,
|
|
1342
|
+
getGridCoordinates,
|
|
1343
|
+
getTileAtPosition,
|
|
1344
|
+
clientToNDC,
|
|
1345
|
+
isWithinCanvas
|
|
1346
|
+
};
|
|
1347
|
+
}
|
|
1348
|
+
function useGameCanvas3DEvents(options) {
|
|
1349
|
+
const {
|
|
1350
|
+
tileClickEvent,
|
|
1351
|
+
unitClickEvent,
|
|
1352
|
+
featureClickEvent,
|
|
1353
|
+
canvasClickEvent,
|
|
1354
|
+
tileHoverEvent,
|
|
1355
|
+
tileLeaveEvent,
|
|
1356
|
+
unitAnimationEvent,
|
|
1357
|
+
cameraChangeEvent,
|
|
1358
|
+
onTileClick,
|
|
1359
|
+
onUnitClick,
|
|
1360
|
+
onFeatureClick,
|
|
1361
|
+
onCanvasClick,
|
|
1362
|
+
onTileHover,
|
|
1363
|
+
onUnitAnimation
|
|
1364
|
+
} = options;
|
|
1365
|
+
const emit = useEmitEvent();
|
|
1366
|
+
const optionsRef = useRef(options);
|
|
1367
|
+
optionsRef.current = options;
|
|
1368
|
+
const handleTileClick = useCallback(
|
|
1369
|
+
(tile, event) => {
|
|
1370
|
+
if (tileClickEvent) {
|
|
1371
|
+
emit(tileClickEvent, {
|
|
1372
|
+
tileId: tile.id,
|
|
1373
|
+
x: tile.x,
|
|
1374
|
+
z: tile.z ?? tile.y ?? 0,
|
|
1375
|
+
type: tile.type,
|
|
1376
|
+
terrain: tile.terrain,
|
|
1377
|
+
elevation: tile.elevation
|
|
1378
|
+
});
|
|
1379
|
+
}
|
|
1380
|
+
optionsRef.current.onTileClick?.(tile, event);
|
|
1381
|
+
},
|
|
1382
|
+
[tileClickEvent, emit]
|
|
1383
|
+
);
|
|
1384
|
+
const handleUnitClick = useCallback(
|
|
1385
|
+
(unit, event) => {
|
|
1386
|
+
if (unitClickEvent) {
|
|
1387
|
+
emit(unitClickEvent, {
|
|
1388
|
+
unitId: unit.id,
|
|
1389
|
+
x: unit.x,
|
|
1390
|
+
z: unit.z ?? unit.y ?? 0,
|
|
1391
|
+
unitType: unit.unitType,
|
|
1392
|
+
name: unit.name,
|
|
1393
|
+
team: unit.team,
|
|
1394
|
+
faction: unit.faction,
|
|
1395
|
+
health: unit.health,
|
|
1396
|
+
maxHealth: unit.maxHealth
|
|
1397
|
+
});
|
|
1398
|
+
}
|
|
1399
|
+
optionsRef.current.onUnitClick?.(unit, event);
|
|
1400
|
+
},
|
|
1401
|
+
[unitClickEvent, emit]
|
|
1402
|
+
);
|
|
1403
|
+
const handleFeatureClick = useCallback(
|
|
1404
|
+
(feature, event) => {
|
|
1405
|
+
if (featureClickEvent) {
|
|
1406
|
+
emit(featureClickEvent, {
|
|
1407
|
+
featureId: feature.id,
|
|
1408
|
+
x: feature.x,
|
|
1409
|
+
z: feature.z ?? feature.y ?? 0,
|
|
1410
|
+
type: feature.type,
|
|
1411
|
+
elevation: feature.elevation
|
|
1412
|
+
});
|
|
1413
|
+
}
|
|
1414
|
+
optionsRef.current.onFeatureClick?.(feature, event);
|
|
1415
|
+
},
|
|
1416
|
+
[featureClickEvent, emit]
|
|
1417
|
+
);
|
|
1418
|
+
const handleCanvasClick = useCallback(
|
|
1419
|
+
(event) => {
|
|
1420
|
+
if (canvasClickEvent) {
|
|
1421
|
+
emit(canvasClickEvent, {
|
|
1422
|
+
clientX: event.clientX,
|
|
1423
|
+
clientY: event.clientY,
|
|
1424
|
+
button: event.button
|
|
1425
|
+
});
|
|
1426
|
+
}
|
|
1427
|
+
optionsRef.current.onCanvasClick?.(event);
|
|
1428
|
+
},
|
|
1429
|
+
[canvasClickEvent, emit]
|
|
1430
|
+
);
|
|
1431
|
+
const handleTileHover = useCallback(
|
|
1432
|
+
(tile, event) => {
|
|
1433
|
+
if (tile) {
|
|
1434
|
+
if (tileHoverEvent) {
|
|
1435
|
+
emit(tileHoverEvent, {
|
|
1436
|
+
tileId: tile.id,
|
|
1437
|
+
x: tile.x,
|
|
1438
|
+
z: tile.z ?? tile.y ?? 0,
|
|
1439
|
+
type: tile.type
|
|
1440
|
+
});
|
|
1441
|
+
}
|
|
1442
|
+
} else {
|
|
1443
|
+
if (tileLeaveEvent) {
|
|
1444
|
+
emit(tileLeaveEvent, {});
|
|
1445
|
+
}
|
|
1446
|
+
}
|
|
1447
|
+
optionsRef.current.onTileHover?.(tile, event);
|
|
1448
|
+
},
|
|
1449
|
+
[tileHoverEvent, tileLeaveEvent, emit]
|
|
1450
|
+
);
|
|
1451
|
+
const handleUnitAnimation = useCallback(
|
|
1452
|
+
(unitId, state) => {
|
|
1453
|
+
if (unitAnimationEvent) {
|
|
1454
|
+
emit(unitAnimationEvent, {
|
|
1455
|
+
unitId,
|
|
1456
|
+
state,
|
|
1457
|
+
timestamp: Date.now()
|
|
1458
|
+
});
|
|
1459
|
+
}
|
|
1460
|
+
optionsRef.current.onUnitAnimation?.(unitId, state);
|
|
1461
|
+
},
|
|
1462
|
+
[unitAnimationEvent, emit]
|
|
1463
|
+
);
|
|
1464
|
+
const handleCameraChange = useCallback(
|
|
1465
|
+
(position) => {
|
|
1466
|
+
if (cameraChangeEvent) {
|
|
1467
|
+
emit(cameraChangeEvent, {
|
|
1468
|
+
position,
|
|
1469
|
+
timestamp: Date.now()
|
|
1470
|
+
});
|
|
1471
|
+
}
|
|
1472
|
+
},
|
|
1473
|
+
[cameraChangeEvent, emit]
|
|
1474
|
+
);
|
|
1475
|
+
return {
|
|
1476
|
+
handleTileClick,
|
|
1477
|
+
handleUnitClick,
|
|
1478
|
+
handleFeatureClick,
|
|
1479
|
+
handleCanvasClick,
|
|
1480
|
+
handleTileHover,
|
|
1481
|
+
handleUnitAnimation,
|
|
1482
|
+
handleCameraChange
|
|
1483
|
+
};
|
|
1484
|
+
}
|
|
1485
|
+
var DEFAULT_TERRAIN_COLORS = {
|
|
1486
|
+
grass: "#44aa44",
|
|
1487
|
+
dirt: "#8b7355",
|
|
1488
|
+
sand: "#ddcc88",
|
|
1489
|
+
water: "#4488cc",
|
|
1490
|
+
rock: "#888888",
|
|
1491
|
+
snow: "#eeeeee",
|
|
1492
|
+
forest: "#228b22",
|
|
1493
|
+
desert: "#d4a574",
|
|
1494
|
+
mountain: "#696969",
|
|
1495
|
+
swamp: "#556b2f"
|
|
1496
|
+
};
|
|
1497
|
+
function TileRenderer({
|
|
1498
|
+
tiles,
|
|
1499
|
+
cellSize = 1,
|
|
1500
|
+
offsetX = 0,
|
|
1501
|
+
offsetZ = 0,
|
|
1502
|
+
useInstancing = true,
|
|
1503
|
+
terrainColors = DEFAULT_TERRAIN_COLORS,
|
|
1504
|
+
onTileClick,
|
|
1505
|
+
onTileHover,
|
|
1506
|
+
selectedTileIds = [],
|
|
1507
|
+
validMoves = [],
|
|
1508
|
+
attackTargets = []
|
|
1509
|
+
}) {
|
|
1510
|
+
const meshRef = useRef(null);
|
|
1511
|
+
const geometry = useMemo(() => {
|
|
1512
|
+
return new THREE6.BoxGeometry(cellSize * 0.95, 0.2, cellSize * 0.95);
|
|
1513
|
+
}, [cellSize]);
|
|
1514
|
+
const material = useMemo(() => {
|
|
1515
|
+
return new THREE6.MeshStandardMaterial({
|
|
1516
|
+
roughness: 0.8,
|
|
1517
|
+
metalness: 0.1
|
|
1518
|
+
});
|
|
1519
|
+
}, []);
|
|
1520
|
+
const { positions, colors, tileMap } = useMemo(() => {
|
|
1521
|
+
const pos = [];
|
|
1522
|
+
const cols = [];
|
|
1523
|
+
const map = /* @__PURE__ */ new Map();
|
|
1524
|
+
tiles.forEach((tile) => {
|
|
1525
|
+
const x = (tile.x - offsetX) * cellSize;
|
|
1526
|
+
const z = ((tile.z ?? tile.y ?? 0) - offsetZ) * cellSize;
|
|
1527
|
+
const y = (tile.elevation ?? 0) * 0.1;
|
|
1528
|
+
pos.push(new THREE6.Vector3(x, y, z));
|
|
1529
|
+
const colorHex = terrainColors[tile.type || ""] || terrainColors[tile.terrain || ""] || "#808080";
|
|
1530
|
+
const color = new THREE6.Color(colorHex);
|
|
1531
|
+
const isValidMove = validMoves.some(
|
|
1532
|
+
(m) => m.x === tile.x && m.z === (tile.z ?? tile.y ?? 0)
|
|
1533
|
+
);
|
|
1534
|
+
const isAttackTarget = attackTargets.some(
|
|
1535
|
+
(m) => m.x === tile.x && m.z === (tile.z ?? tile.y ?? 0)
|
|
1536
|
+
);
|
|
1537
|
+
const isSelected = tile.id ? selectedTileIds.includes(tile.id) : false;
|
|
1538
|
+
if (isSelected) {
|
|
1539
|
+
color.addScalar(0.3);
|
|
1540
|
+
} else if (isAttackTarget) {
|
|
1541
|
+
color.setHex(16729156);
|
|
1542
|
+
} else if (isValidMove) {
|
|
1543
|
+
color.setHex(4521796);
|
|
1544
|
+
}
|
|
1545
|
+
cols.push(color);
|
|
1546
|
+
map.set(`${tile.x},${tile.z ?? tile.y ?? 0}`, tile);
|
|
1547
|
+
});
|
|
1548
|
+
return { positions: pos, colors: cols, tileMap: map };
|
|
1549
|
+
}, [tiles, cellSize, offsetX, offsetZ, terrainColors, selectedTileIds, validMoves, attackTargets]);
|
|
1550
|
+
useEffect(() => {
|
|
1551
|
+
if (!meshRef.current || !useInstancing) return;
|
|
1552
|
+
const mesh = meshRef.current;
|
|
1553
|
+
mesh.count = positions.length;
|
|
1554
|
+
const dummy = new THREE6.Object3D();
|
|
1555
|
+
positions.forEach((pos, i) => {
|
|
1556
|
+
dummy.position.copy(pos);
|
|
1557
|
+
dummy.updateMatrix();
|
|
1558
|
+
mesh.setMatrixAt(i, dummy.matrix);
|
|
1559
|
+
if (mesh.setColorAt) {
|
|
1560
|
+
mesh.setColorAt(i, colors[i]);
|
|
1561
|
+
}
|
|
1562
|
+
});
|
|
1563
|
+
mesh.instanceMatrix.needsUpdate = true;
|
|
1564
|
+
if (mesh.instanceColor) {
|
|
1565
|
+
mesh.instanceColor.needsUpdate = true;
|
|
1566
|
+
}
|
|
1567
|
+
}, [positions, colors, useInstancing]);
|
|
1568
|
+
const handlePointerMove = (e) => {
|
|
1569
|
+
if (!onTileHover) return;
|
|
1570
|
+
const instanceId = e.instanceId;
|
|
1571
|
+
if (instanceId !== void 0) {
|
|
1572
|
+
const pos = positions[instanceId];
|
|
1573
|
+
if (pos) {
|
|
1574
|
+
const gridX = Math.round(pos.x / cellSize + offsetX);
|
|
1575
|
+
const gridZ = Math.round(pos.z / cellSize + offsetZ);
|
|
1576
|
+
const tile = tileMap.get(`${gridX},${gridZ}`);
|
|
1577
|
+
if (tile) {
|
|
1578
|
+
onTileHover(tile);
|
|
1579
|
+
}
|
|
1580
|
+
}
|
|
1581
|
+
}
|
|
1582
|
+
};
|
|
1583
|
+
const handleClick = (e) => {
|
|
1584
|
+
if (!onTileClick) return;
|
|
1585
|
+
const instanceId = e.instanceId;
|
|
1586
|
+
if (instanceId !== void 0) {
|
|
1587
|
+
const pos = positions[instanceId];
|
|
1588
|
+
if (pos) {
|
|
1589
|
+
const gridX = Math.round(pos.x / cellSize + offsetX);
|
|
1590
|
+
const gridZ = Math.round(pos.z / cellSize + offsetZ);
|
|
1591
|
+
const tile = tileMap.get(`${gridX},${gridZ}`);
|
|
1592
|
+
if (tile) {
|
|
1593
|
+
onTileClick(tile);
|
|
1594
|
+
}
|
|
1595
|
+
}
|
|
1596
|
+
}
|
|
1597
|
+
};
|
|
1598
|
+
const renderIndividualTiles = () => {
|
|
1599
|
+
return tiles.map((tile) => {
|
|
1600
|
+
const x = (tile.x - offsetX) * cellSize;
|
|
1601
|
+
const z = ((tile.z ?? tile.y ?? 0) - offsetZ) * cellSize;
|
|
1602
|
+
const y = (tile.elevation ?? 0) * 0.1;
|
|
1603
|
+
const colorHex = terrainColors[tile.type || ""] || terrainColors[tile.terrain || ""] || "#808080";
|
|
1604
|
+
const isSelected = tile.id ? selectedTileIds.includes(tile.id) : false;
|
|
1605
|
+
const isValidMove = validMoves.some(
|
|
1606
|
+
(m) => m.x === tile.x && m.z === (tile.z ?? tile.y ?? 0)
|
|
1607
|
+
);
|
|
1608
|
+
const isAttackTarget = attackTargets.some(
|
|
1609
|
+
(m) => m.x === tile.x && m.z === (tile.z ?? tile.y ?? 0)
|
|
1610
|
+
);
|
|
1611
|
+
let emissive = "#000000";
|
|
1612
|
+
if (isSelected) emissive = "#444444";
|
|
1613
|
+
else if (isAttackTarget) emissive = "#440000";
|
|
1614
|
+
else if (isValidMove) emissive = "#004400";
|
|
1615
|
+
return /* @__PURE__ */ jsxs(
|
|
1616
|
+
"mesh",
|
|
1617
|
+
{
|
|
1618
|
+
position: [x, y, z],
|
|
1619
|
+
userData: { type: "tile", tileId: tile.id, gridX: tile.x, gridZ: tile.z ?? tile.y },
|
|
1620
|
+
onClick: () => onTileClick?.(tile),
|
|
1621
|
+
onPointerEnter: () => onTileHover?.(tile),
|
|
1622
|
+
onPointerLeave: () => onTileHover?.(null),
|
|
1623
|
+
children: [
|
|
1624
|
+
/* @__PURE__ */ jsx("boxGeometry", { args: [cellSize * 0.95, 0.2, cellSize * 0.95] }),
|
|
1625
|
+
/* @__PURE__ */ jsx(
|
|
1626
|
+
"meshStandardMaterial",
|
|
1627
|
+
{
|
|
1628
|
+
color: colorHex,
|
|
1629
|
+
emissive,
|
|
1630
|
+
roughness: 0.8,
|
|
1631
|
+
metalness: 0.1
|
|
1632
|
+
}
|
|
1633
|
+
)
|
|
1634
|
+
]
|
|
1635
|
+
},
|
|
1636
|
+
tile.id ?? `tile-${tile.x}-${tile.y}`
|
|
1637
|
+
);
|
|
1638
|
+
});
|
|
1639
|
+
};
|
|
1640
|
+
if (useInstancing && tiles.length > 0) {
|
|
1641
|
+
return /* @__PURE__ */ jsx(
|
|
1642
|
+
"instancedMesh",
|
|
1643
|
+
{
|
|
1644
|
+
ref: meshRef,
|
|
1645
|
+
args: [geometry, material, tiles.length],
|
|
1646
|
+
onPointerMove: handlePointerMove,
|
|
1647
|
+
onClick: handleClick
|
|
1648
|
+
}
|
|
1649
|
+
);
|
|
1650
|
+
}
|
|
1651
|
+
return /* @__PURE__ */ jsx("group", { children: renderIndividualTiles() });
|
|
1652
|
+
}
|
|
1653
|
+
function UnitVisual({ unit, position, isSelected, onClick }) {
|
|
1654
|
+
const groupRef = useRef(null);
|
|
1655
|
+
const [animationState, setAnimationState] = useState("idle");
|
|
1656
|
+
const [isHovered, setIsHovered] = useState(false);
|
|
1657
|
+
const teamColor = useMemo(() => {
|
|
1658
|
+
if (unit.faction === "player" || unit.team === "player") return 4491519;
|
|
1659
|
+
if (unit.faction === "enemy" || unit.team === "enemy") return 16729156;
|
|
1660
|
+
if (unit.faction === "neutral" || unit.team === "neutral") return 16777028;
|
|
1661
|
+
return 8947848;
|
|
1662
|
+
}, [unit.faction, unit.team]);
|
|
1663
|
+
useFrame((state) => {
|
|
1664
|
+
if (groupRef.current && animationState === "idle") {
|
|
1665
|
+
const y = position[1] + Math.sin(state.clock.elapsedTime * 2 + position[0]) * 0.05;
|
|
1666
|
+
groupRef.current.position.y = y;
|
|
1667
|
+
}
|
|
1668
|
+
});
|
|
1669
|
+
const healthPercent = useMemo(() => {
|
|
1670
|
+
if (unit.health === void 0 || unit.maxHealth === void 0) return 1;
|
|
1671
|
+
return Math.max(0, Math.min(1, unit.health / unit.maxHealth));
|
|
1672
|
+
}, [unit.health, unit.maxHealth]);
|
|
1673
|
+
const healthColor = useMemo(() => {
|
|
1674
|
+
if (healthPercent > 0.5) return "#44aa44";
|
|
1675
|
+
if (healthPercent > 0.25) return "#aaaa44";
|
|
1676
|
+
return "#ff4444";
|
|
1677
|
+
}, [healthPercent]);
|
|
1678
|
+
return /* @__PURE__ */ jsxs(
|
|
1679
|
+
"group",
|
|
1680
|
+
{
|
|
1681
|
+
ref: groupRef,
|
|
1682
|
+
position,
|
|
1683
|
+
onClick,
|
|
1684
|
+
onPointerEnter: () => setIsHovered(true),
|
|
1685
|
+
onPointerLeave: () => setIsHovered(false),
|
|
1686
|
+
userData: { type: "unit", unitId: unit.id },
|
|
1687
|
+
children: [
|
|
1688
|
+
isSelected && /* @__PURE__ */ jsxs("mesh", { position: [0, 0.05, 0], rotation: [-Math.PI / 2, 0, 0], children: [
|
|
1689
|
+
/* @__PURE__ */ jsx("ringGeometry", { args: [0.4, 0.5, 32] }),
|
|
1690
|
+
/* @__PURE__ */ jsx("meshBasicMaterial", { color: "#ffff00", transparent: true, opacity: 0.8 })
|
|
1691
|
+
] }),
|
|
1692
|
+
isHovered && !isSelected && /* @__PURE__ */ jsxs("mesh", { position: [0, 0.05, 0], rotation: [-Math.PI / 2, 0, 0], children: [
|
|
1693
|
+
/* @__PURE__ */ jsx("ringGeometry", { args: [0.4, 0.5, 32] }),
|
|
1694
|
+
/* @__PURE__ */ jsx("meshBasicMaterial", { color: "#ffffff", transparent: true, opacity: 0.5 })
|
|
1695
|
+
] }),
|
|
1696
|
+
/* @__PURE__ */ jsxs("mesh", { position: [0, 0.1, 0], children: [
|
|
1697
|
+
/* @__PURE__ */ jsx("cylinderGeometry", { args: [0.25, 0.25, 0.1, 8] }),
|
|
1698
|
+
/* @__PURE__ */ jsx("meshStandardMaterial", { color: teamColor })
|
|
1699
|
+
] }),
|
|
1700
|
+
/* @__PURE__ */ jsxs("mesh", { position: [0, 0.5, 0], children: [
|
|
1701
|
+
/* @__PURE__ */ jsx("capsuleGeometry", { args: [0.15, 0.5, 4, 8] }),
|
|
1702
|
+
/* @__PURE__ */ jsx("meshStandardMaterial", { color: teamColor })
|
|
1703
|
+
] }),
|
|
1704
|
+
/* @__PURE__ */ jsxs("mesh", { position: [0, 0.9, 0], children: [
|
|
1705
|
+
/* @__PURE__ */ jsx("sphereGeometry", { args: [0.12, 8, 8] }),
|
|
1706
|
+
/* @__PURE__ */ jsx("meshStandardMaterial", { color: teamColor })
|
|
1707
|
+
] }),
|
|
1708
|
+
/* @__PURE__ */ jsxs("mesh", { position: [0, 1.3, 0], children: [
|
|
1709
|
+
/* @__PURE__ */ jsx("planeGeometry", { args: [0.5, 0.06] }),
|
|
1710
|
+
/* @__PURE__ */ jsx("meshBasicMaterial", { color: "#333333" })
|
|
1711
|
+
] }),
|
|
1712
|
+
/* @__PURE__ */ jsxs("mesh", { position: [-0.25 + 0.25 * healthPercent, 1.3, 0.01], children: [
|
|
1713
|
+
/* @__PURE__ */ jsx("planeGeometry", { args: [0.5 * healthPercent, 0.04] }),
|
|
1714
|
+
/* @__PURE__ */ jsx("meshBasicMaterial", { color: healthColor })
|
|
1715
|
+
] }),
|
|
1716
|
+
unit.name && /* @__PURE__ */ jsxs("mesh", { position: [0, 1.5, 0], children: [
|
|
1717
|
+
/* @__PURE__ */ jsx("planeGeometry", { args: [0.4, 0.1] }),
|
|
1718
|
+
/* @__PURE__ */ jsx("meshBasicMaterial", { color: "#000000", transparent: true, opacity: 0.5 })
|
|
1719
|
+
] })
|
|
1720
|
+
]
|
|
1721
|
+
}
|
|
1722
|
+
);
|
|
1723
|
+
}
|
|
1724
|
+
function UnitRenderer({
|
|
1725
|
+
units,
|
|
1726
|
+
cellSize = 1,
|
|
1727
|
+
offsetX = 0,
|
|
1728
|
+
offsetZ = 0,
|
|
1729
|
+
selectedUnitId,
|
|
1730
|
+
onUnitClick,
|
|
1731
|
+
onAnimationStateChange,
|
|
1732
|
+
animationSpeed = 1
|
|
1733
|
+
}) {
|
|
1734
|
+
const handleUnitClick = React7.useCallback(
|
|
1735
|
+
(unit) => {
|
|
1736
|
+
onUnitClick?.(unit);
|
|
1737
|
+
},
|
|
1738
|
+
[onUnitClick]
|
|
1739
|
+
);
|
|
1740
|
+
return /* @__PURE__ */ jsx("group", { children: units.map((unit) => {
|
|
1741
|
+
const unitX = unit.x ?? unit.position?.x ?? 0;
|
|
1742
|
+
const unitY = unit.z ?? unit.y ?? unit.position?.y ?? 0;
|
|
1743
|
+
const x = (unitX - offsetX) * cellSize;
|
|
1744
|
+
const z = (unitY - offsetZ) * cellSize;
|
|
1745
|
+
const y = (unit.elevation ?? 0) * 0.1 + 0.5;
|
|
1746
|
+
return /* @__PURE__ */ jsx(
|
|
1747
|
+
UnitVisual,
|
|
1748
|
+
{
|
|
1749
|
+
unit,
|
|
1750
|
+
position: [x, y, z],
|
|
1751
|
+
isSelected: selectedUnitId === unit.id,
|
|
1752
|
+
onClick: () => handleUnitClick(unit)
|
|
1753
|
+
},
|
|
1754
|
+
unit.id
|
|
1755
|
+
);
|
|
1756
|
+
}) });
|
|
1757
|
+
}
|
|
1758
|
+
var DEFAULT_FEATURE_CONFIGS = {
|
|
1759
|
+
tree: { color: 2263842, height: 1.5, scale: 1, geometry: "tree" },
|
|
1760
|
+
rock: { color: 8421504, height: 0.5, scale: 0.8, geometry: "rock" },
|
|
1761
|
+
bush: { color: 3329330, height: 0.4, scale: 0.6, geometry: "bush" },
|
|
1762
|
+
house: { color: 9127187, height: 1.2, scale: 1.2, geometry: "house" },
|
|
1763
|
+
tower: { color: 6908265, height: 2.5, scale: 1, geometry: "tower" },
|
|
1764
|
+
wall: { color: 8421504, height: 1, scale: 1, geometry: "wall" },
|
|
1765
|
+
mountain: { color: 5597999, height: 2, scale: 1.5, geometry: "mountain" },
|
|
1766
|
+
hill: { color: 7048739, height: 0.8, scale: 1.2, geometry: "hill" },
|
|
1767
|
+
water: { color: 4491468, height: 0.1, scale: 1, geometry: "water" },
|
|
1768
|
+
chest: { color: 16766720, height: 0.3, scale: 0.4, geometry: "chest" },
|
|
1769
|
+
sign: { color: 9127187, height: 0.8, scale: 0.3, geometry: "sign" },
|
|
1770
|
+
portal: { color: 10040012, height: 1.5, scale: 1, geometry: "portal" }
|
|
1771
|
+
};
|
|
1772
|
+
function TreeFeature({ height, color }) {
|
|
1773
|
+
return /* @__PURE__ */ jsxs(Fragment, { children: [
|
|
1774
|
+
/* @__PURE__ */ jsxs("mesh", { position: [0, height * 0.3, 0], children: [
|
|
1775
|
+
/* @__PURE__ */ jsx("cylinderGeometry", { args: [0.08, 0.1, height * 0.6, 6] }),
|
|
1776
|
+
/* @__PURE__ */ jsx("meshStandardMaterial", { color: 9127187 })
|
|
1777
|
+
] }),
|
|
1778
|
+
/* @__PURE__ */ jsxs("mesh", { position: [0, height * 0.7, 0], children: [
|
|
1779
|
+
/* @__PURE__ */ jsx("coneGeometry", { args: [0.4, height * 0.5, 8] }),
|
|
1780
|
+
/* @__PURE__ */ jsx("meshStandardMaterial", { color })
|
|
1781
|
+
] }),
|
|
1782
|
+
/* @__PURE__ */ jsxs("mesh", { position: [0, height * 0.9, 0], children: [
|
|
1783
|
+
/* @__PURE__ */ jsx("coneGeometry", { args: [0.3, height * 0.4, 8] }),
|
|
1784
|
+
/* @__PURE__ */ jsx("meshStandardMaterial", { color })
|
|
1785
|
+
] }),
|
|
1786
|
+
/* @__PURE__ */ jsxs("mesh", { position: [0, height * 1.05, 0], children: [
|
|
1787
|
+
/* @__PURE__ */ jsx("coneGeometry", { args: [0.15, height * 0.25, 8] }),
|
|
1788
|
+
/* @__PURE__ */ jsx("meshStandardMaterial", { color })
|
|
1789
|
+
] })
|
|
1790
|
+
] });
|
|
1791
|
+
}
|
|
1792
|
+
function RockFeature({ height, color }) {
|
|
1793
|
+
return /* @__PURE__ */ jsxs("mesh", { position: [0, height * 0.4, 0], children: [
|
|
1794
|
+
/* @__PURE__ */ jsx("dodecahedronGeometry", { args: [height * 0.5, 0] }),
|
|
1795
|
+
/* @__PURE__ */ jsx("meshStandardMaterial", { color, roughness: 0.9 })
|
|
1796
|
+
] });
|
|
1797
|
+
}
|
|
1798
|
+
function BushFeature({ height, color }) {
|
|
1799
|
+
return /* @__PURE__ */ jsxs(Fragment, { children: [
|
|
1800
|
+
/* @__PURE__ */ jsxs("mesh", { position: [0, height * 0.3, 0], children: [
|
|
1801
|
+
/* @__PURE__ */ jsx("sphereGeometry", { args: [height * 0.4, 8, 8] }),
|
|
1802
|
+
/* @__PURE__ */ jsx("meshStandardMaterial", { color })
|
|
1803
|
+
] }),
|
|
1804
|
+
/* @__PURE__ */ jsxs("mesh", { position: [0.1, height * 0.4, 0.1], children: [
|
|
1805
|
+
/* @__PURE__ */ jsx("sphereGeometry", { args: [height * 0.25, 8, 8] }),
|
|
1806
|
+
/* @__PURE__ */ jsx("meshStandardMaterial", { color })
|
|
1807
|
+
] })
|
|
1808
|
+
] });
|
|
1809
|
+
}
|
|
1810
|
+
function HouseFeature({ height, color }) {
|
|
1811
|
+
return /* @__PURE__ */ jsxs(Fragment, { children: [
|
|
1812
|
+
/* @__PURE__ */ jsxs("mesh", { position: [0, height * 0.4, 0], children: [
|
|
1813
|
+
/* @__PURE__ */ jsx("boxGeometry", { args: [0.8, height * 0.8, 0.8] }),
|
|
1814
|
+
/* @__PURE__ */ jsx("meshStandardMaterial", { color: 13808780 })
|
|
1815
|
+
] }),
|
|
1816
|
+
/* @__PURE__ */ jsxs("mesh", { position: [0, height * 0.9, 0], children: [
|
|
1817
|
+
/* @__PURE__ */ jsx("coneGeometry", { args: [0.6, height * 0.4, 4] }),
|
|
1818
|
+
/* @__PURE__ */ jsx("meshStandardMaterial", { color })
|
|
1819
|
+
] }),
|
|
1820
|
+
/* @__PURE__ */ jsxs("mesh", { position: [0, height * 0.25, 0.41], children: [
|
|
1821
|
+
/* @__PURE__ */ jsx("planeGeometry", { args: [0.25, height * 0.5] }),
|
|
1822
|
+
/* @__PURE__ */ jsx("meshStandardMaterial", { color: 4863784 })
|
|
1823
|
+
] })
|
|
1824
|
+
] });
|
|
1825
|
+
}
|
|
1826
|
+
function TowerFeature({ height, color }) {
|
|
1827
|
+
return /* @__PURE__ */ jsxs(Fragment, { children: [
|
|
1828
|
+
/* @__PURE__ */ jsxs("mesh", { position: [0, height * 0.5, 0], children: [
|
|
1829
|
+
/* @__PURE__ */ jsx("cylinderGeometry", { args: [0.3, 0.35, height, 8] }),
|
|
1830
|
+
/* @__PURE__ */ jsx("meshStandardMaterial", { color })
|
|
1831
|
+
] }),
|
|
1832
|
+
/* @__PURE__ */ jsxs("mesh", { position: [0, height + 0.05, 0], children: [
|
|
1833
|
+
/* @__PURE__ */ jsx("cylinderGeometry", { args: [0.35, 0.35, 0.1, 8] }),
|
|
1834
|
+
/* @__PURE__ */ jsx("meshStandardMaterial", { color })
|
|
1835
|
+
] })
|
|
1836
|
+
] });
|
|
1837
|
+
}
|
|
1838
|
+
function ChestFeature({ height, color }) {
|
|
1839
|
+
return /* @__PURE__ */ jsxs(Fragment, { children: [
|
|
1840
|
+
/* @__PURE__ */ jsxs("mesh", { position: [0, height * 0.5, 0], children: [
|
|
1841
|
+
/* @__PURE__ */ jsx("boxGeometry", { args: [0.3, height, 0.2] }),
|
|
1842
|
+
/* @__PURE__ */ jsx("meshStandardMaterial", { color, metalness: 0.6, roughness: 0.3 })
|
|
1843
|
+
] }),
|
|
1844
|
+
/* @__PURE__ */ jsxs("mesh", { position: [0, height + 0.05, 0], children: [
|
|
1845
|
+
/* @__PURE__ */ jsx("cylinderGeometry", { args: [0.15, 0.15, 0.3, 8, 1, false, 0, Math.PI] }),
|
|
1846
|
+
/* @__PURE__ */ jsx("meshStandardMaterial", { color, metalness: 0.6, roughness: 0.3 })
|
|
1847
|
+
] })
|
|
1848
|
+
] });
|
|
1849
|
+
}
|
|
1850
|
+
function DefaultFeature({ height, color }) {
|
|
1851
|
+
return /* @__PURE__ */ jsxs("mesh", { position: [0, height * 0.5, 0], children: [
|
|
1852
|
+
/* @__PURE__ */ jsx("boxGeometry", { args: [0.5, height, 0.5] }),
|
|
1853
|
+
/* @__PURE__ */ jsx("meshStandardMaterial", { color })
|
|
1854
|
+
] });
|
|
1855
|
+
}
|
|
1856
|
+
function FeatureVisual({
|
|
1857
|
+
feature,
|
|
1858
|
+
position,
|
|
1859
|
+
isSelected,
|
|
1860
|
+
onClick,
|
|
1861
|
+
onHover
|
|
1862
|
+
}) {
|
|
1863
|
+
const config = DEFAULT_FEATURE_CONFIGS[feature.type] || {
|
|
1864
|
+
color: 8947848,
|
|
1865
|
+
height: 0.5,
|
|
1866
|
+
scale: 1,
|
|
1867
|
+
geometry: "default"
|
|
1868
|
+
};
|
|
1869
|
+
const color = feature.color ? parseInt(feature.color.replace("#", ""), 16) : config.color;
|
|
1870
|
+
const renderGeometry = () => {
|
|
1871
|
+
switch (config.geometry) {
|
|
1872
|
+
case "tree":
|
|
1873
|
+
return /* @__PURE__ */ jsx(TreeFeature, { height: config.height, color });
|
|
1874
|
+
case "rock":
|
|
1875
|
+
return /* @__PURE__ */ jsx(RockFeature, { height: config.height, color });
|
|
1876
|
+
case "bush":
|
|
1877
|
+
return /* @__PURE__ */ jsx(BushFeature, { height: config.height, color });
|
|
1878
|
+
case "house":
|
|
1879
|
+
return /* @__PURE__ */ jsx(HouseFeature, { height: config.height, color });
|
|
1880
|
+
case "tower":
|
|
1881
|
+
return /* @__PURE__ */ jsx(TowerFeature, { height: config.height, color });
|
|
1882
|
+
case "chest":
|
|
1883
|
+
return /* @__PURE__ */ jsx(ChestFeature, { height: config.height, color });
|
|
1884
|
+
default:
|
|
1885
|
+
return /* @__PURE__ */ jsx(DefaultFeature, { height: config.height, color });
|
|
1886
|
+
}
|
|
1887
|
+
};
|
|
1888
|
+
return /* @__PURE__ */ jsxs(
|
|
1889
|
+
"group",
|
|
1890
|
+
{
|
|
1891
|
+
position,
|
|
1892
|
+
scale: config.scale,
|
|
1893
|
+
onClick,
|
|
1894
|
+
onPointerEnter: () => onHover(true),
|
|
1895
|
+
onPointerLeave: () => onHover(false),
|
|
1896
|
+
userData: { type: "feature", featureId: feature.id, featureType: feature.type },
|
|
1897
|
+
children: [
|
|
1898
|
+
isSelected && /* @__PURE__ */ jsxs("mesh", { position: [0, 0.02, 0], rotation: [-Math.PI / 2, 0, 0], children: [
|
|
1899
|
+
/* @__PURE__ */ jsx("ringGeometry", { args: [0.4, 0.5, 32] }),
|
|
1900
|
+
/* @__PURE__ */ jsx("meshBasicMaterial", { color: "#ffff00", transparent: true, opacity: 0.8 })
|
|
1901
|
+
] }),
|
|
1902
|
+
/* @__PURE__ */ jsxs("mesh", { position: [0, 0.01, 0], rotation: [-Math.PI / 2, 0, 0], children: [
|
|
1903
|
+
/* @__PURE__ */ jsx("circleGeometry", { args: [0.35, 16] }),
|
|
1904
|
+
/* @__PURE__ */ jsx("meshBasicMaterial", { color: "#000000", transparent: true, opacity: 0.2 })
|
|
1905
|
+
] }),
|
|
1906
|
+
renderGeometry()
|
|
1907
|
+
]
|
|
1908
|
+
}
|
|
1909
|
+
);
|
|
1910
|
+
}
|
|
1911
|
+
function FeatureRenderer({
|
|
1912
|
+
features,
|
|
1913
|
+
cellSize = 1,
|
|
1914
|
+
offsetX = 0,
|
|
1915
|
+
offsetZ = 0,
|
|
1916
|
+
onFeatureClick,
|
|
1917
|
+
onFeatureHover,
|
|
1918
|
+
selectedFeatureIds = [],
|
|
1919
|
+
featureColors
|
|
1920
|
+
}) {
|
|
1921
|
+
return /* @__PURE__ */ jsx("group", { children: features.map((feature) => {
|
|
1922
|
+
const x = (feature.x - offsetX) * cellSize;
|
|
1923
|
+
const z = ((feature.z ?? feature.y ?? 0) - offsetZ) * cellSize;
|
|
1924
|
+
const y = (feature.elevation ?? 0) * 0.1;
|
|
1925
|
+
const isSelected = feature.id ? selectedFeatureIds.includes(feature.id) : false;
|
|
1926
|
+
return /* @__PURE__ */ jsx(
|
|
1927
|
+
FeatureVisual,
|
|
1928
|
+
{
|
|
1929
|
+
feature,
|
|
1930
|
+
position: [x, y, z],
|
|
1931
|
+
isSelected,
|
|
1932
|
+
onClick: () => onFeatureClick?.(feature),
|
|
1933
|
+
onHover: (hovered) => onFeatureHover?.(hovered ? feature : null)
|
|
1934
|
+
},
|
|
1935
|
+
feature.id ?? `feature-${feature.x}-${feature.y}`
|
|
1936
|
+
);
|
|
1937
|
+
}) });
|
|
1938
|
+
}
|
|
1939
|
+
function detectAssetRoot3(modelUrl) {
|
|
1940
|
+
const idx = modelUrl.indexOf("/3d/");
|
|
1941
|
+
if (idx !== -1) {
|
|
1942
|
+
return modelUrl.substring(0, idx + 4);
|
|
1943
|
+
}
|
|
1944
|
+
return modelUrl.substring(0, modelUrl.lastIndexOf("/") + 1);
|
|
1945
|
+
}
|
|
1946
|
+
function useGLTFModel2(url) {
|
|
1947
|
+
const [model, setModel] = useState(null);
|
|
1948
|
+
const [isLoading, setIsLoading] = useState(false);
|
|
1949
|
+
const [error, setError] = useState(null);
|
|
1950
|
+
useEffect(() => {
|
|
1951
|
+
if (!url) {
|
|
1952
|
+
setModel(null);
|
|
1953
|
+
return;
|
|
1954
|
+
}
|
|
1955
|
+
setIsLoading(true);
|
|
1956
|
+
setError(null);
|
|
1957
|
+
const assetRoot = detectAssetRoot3(url);
|
|
1958
|
+
const loader = new GLTFLoader$1();
|
|
1959
|
+
loader.setResourcePath(assetRoot);
|
|
1960
|
+
loader.load(
|
|
1961
|
+
url,
|
|
1962
|
+
(gltf) => {
|
|
1963
|
+
setModel(gltf.scene);
|
|
1964
|
+
setIsLoading(false);
|
|
1965
|
+
},
|
|
1966
|
+
void 0,
|
|
1967
|
+
(err) => {
|
|
1968
|
+
setError(err instanceof Error ? err : new Error(String(err)));
|
|
1969
|
+
setIsLoading(false);
|
|
1970
|
+
}
|
|
1971
|
+
);
|
|
1972
|
+
}, [url]);
|
|
1973
|
+
return { model, isLoading, error };
|
|
1974
|
+
}
|
|
1975
|
+
function FeatureModel({
|
|
1976
|
+
feature,
|
|
1977
|
+
position,
|
|
1978
|
+
isSelected,
|
|
1979
|
+
onClick,
|
|
1980
|
+
onHover
|
|
1981
|
+
}) {
|
|
1982
|
+
const groupRef = useRef(null);
|
|
1983
|
+
const { model: loadedModel, isLoading } = useGLTFModel2(feature.assetUrl);
|
|
1984
|
+
const model = useMemo(() => {
|
|
1985
|
+
if (!loadedModel) return null;
|
|
1986
|
+
const cloned = loadedModel.clone();
|
|
1987
|
+
cloned.scale.setScalar(0.3);
|
|
1988
|
+
cloned.traverse((child) => {
|
|
1989
|
+
if (child instanceof THREE6.Mesh) {
|
|
1990
|
+
child.castShadow = true;
|
|
1991
|
+
child.receiveShadow = true;
|
|
1992
|
+
}
|
|
1993
|
+
});
|
|
1994
|
+
return cloned;
|
|
1995
|
+
}, [loadedModel]);
|
|
1996
|
+
useFrame((state) => {
|
|
1997
|
+
if (groupRef.current) {
|
|
1998
|
+
const featureRotation = feature.rotation;
|
|
1999
|
+
const baseRotation = featureRotation !== void 0 ? featureRotation * Math.PI / 180 - Math.PI / 4 : -Math.PI / 4;
|
|
2000
|
+
const wobble = isSelected ? Math.sin(state.clock.elapsedTime * 2) * 0.1 : 0;
|
|
2001
|
+
groupRef.current.rotation.y = baseRotation + wobble;
|
|
2002
|
+
}
|
|
2003
|
+
});
|
|
2004
|
+
if (isLoading) {
|
|
2005
|
+
return /* @__PURE__ */ jsx("group", { position, children: /* @__PURE__ */ jsxs("mesh", { rotation: [Math.PI / 2, 0, 0], children: [
|
|
2006
|
+
/* @__PURE__ */ jsx("ringGeometry", { args: [0.3, 0.35, 16] }),
|
|
2007
|
+
/* @__PURE__ */ jsx("meshBasicMaterial", { color: "#4a90d9", transparent: true, opacity: 0.8 })
|
|
2008
|
+
] }) });
|
|
2009
|
+
}
|
|
2010
|
+
if (!model && !feature.assetUrl) {
|
|
2011
|
+
return /* @__PURE__ */ jsxs(
|
|
2012
|
+
"group",
|
|
2013
|
+
{
|
|
2014
|
+
position,
|
|
2015
|
+
onClick,
|
|
2016
|
+
onPointerEnter: () => onHover(true),
|
|
2017
|
+
onPointerLeave: () => onHover(false),
|
|
2018
|
+
userData: { type: "feature", featureId: feature.id, featureType: feature.type },
|
|
2019
|
+
children: [
|
|
2020
|
+
isSelected && /* @__PURE__ */ jsxs("mesh", { position: [0, 0.02, 0], rotation: [-Math.PI / 2, 0, 0], children: [
|
|
2021
|
+
/* @__PURE__ */ jsx("ringGeometry", { args: [0.4, 0.5, 32] }),
|
|
2022
|
+
/* @__PURE__ */ jsx("meshBasicMaterial", { color: "#ffff00", transparent: true, opacity: 0.8 })
|
|
2023
|
+
] }),
|
|
2024
|
+
/* @__PURE__ */ jsxs("mesh", { position: [0, 0.5, 0], children: [
|
|
2025
|
+
/* @__PURE__ */ jsx("boxGeometry", { args: [0.4, 0.4, 0.4] }),
|
|
2026
|
+
/* @__PURE__ */ jsx("meshStandardMaterial", { color: 8947848 })
|
|
2027
|
+
] })
|
|
2028
|
+
]
|
|
2029
|
+
}
|
|
2030
|
+
);
|
|
2031
|
+
}
|
|
2032
|
+
return /* @__PURE__ */ jsxs(
|
|
2033
|
+
"group",
|
|
2034
|
+
{
|
|
2035
|
+
ref: groupRef,
|
|
2036
|
+
position,
|
|
2037
|
+
onClick,
|
|
2038
|
+
onPointerEnter: () => onHover(true),
|
|
2039
|
+
onPointerLeave: () => onHover(false),
|
|
2040
|
+
userData: { type: "feature", featureId: feature.id, featureType: feature.type },
|
|
2041
|
+
children: [
|
|
2042
|
+
isSelected && /* @__PURE__ */ jsxs("mesh", { position: [0, 0.02, 0], rotation: [-Math.PI / 2, 0, 0], children: [
|
|
2043
|
+
/* @__PURE__ */ jsx("ringGeometry", { args: [0.4, 0.5, 32] }),
|
|
2044
|
+
/* @__PURE__ */ jsx("meshBasicMaterial", { color: "#ffff00", transparent: true, opacity: 0.8 })
|
|
2045
|
+
] }),
|
|
2046
|
+
/* @__PURE__ */ jsxs("mesh", { position: [0, 0.01, 0], rotation: [-Math.PI / 2, 0, 0], children: [
|
|
2047
|
+
/* @__PURE__ */ jsx("circleGeometry", { args: [0.35, 16] }),
|
|
2048
|
+
/* @__PURE__ */ jsx("meshBasicMaterial", { color: "#000000", transparent: true, opacity: 0.2 })
|
|
2049
|
+
] }),
|
|
2050
|
+
model && /* @__PURE__ */ jsx("primitive", { object: model })
|
|
2051
|
+
]
|
|
2052
|
+
}
|
|
2053
|
+
);
|
|
2054
|
+
}
|
|
2055
|
+
function FeatureRenderer3D({
|
|
2056
|
+
features,
|
|
2057
|
+
cellSize = 1,
|
|
2058
|
+
offsetX = 0,
|
|
2059
|
+
offsetZ = 0,
|
|
2060
|
+
onFeatureClick,
|
|
2061
|
+
onFeatureHover,
|
|
2062
|
+
selectedFeatureIds = []
|
|
2063
|
+
}) {
|
|
2064
|
+
return /* @__PURE__ */ jsx("group", { children: features.map((feature) => {
|
|
2065
|
+
const x = (feature.x - offsetX) * cellSize;
|
|
2066
|
+
const z = ((feature.z ?? feature.y ?? 0) - offsetZ) * cellSize;
|
|
2067
|
+
const y = (feature.elevation ?? 0) * 0.1;
|
|
2068
|
+
const isSelected = feature.id ? selectedFeatureIds.includes(feature.id) : false;
|
|
2069
|
+
return /* @__PURE__ */ jsx(
|
|
2070
|
+
FeatureModel,
|
|
2071
|
+
{
|
|
2072
|
+
feature,
|
|
2073
|
+
position: [x, y, z],
|
|
2074
|
+
isSelected,
|
|
2075
|
+
onClick: () => onFeatureClick?.(feature),
|
|
2076
|
+
onHover: (hovered) => onFeatureHover?.(hovered ? feature : null)
|
|
2077
|
+
},
|
|
2078
|
+
feature.id ?? `feature-${feature.x}-${feature.y}`
|
|
2079
|
+
);
|
|
2080
|
+
}) });
|
|
2081
|
+
}
|
|
2082
|
+
function preloadFeatures(urls) {
|
|
2083
|
+
urls.forEach((url) => {
|
|
2084
|
+
if (url) {
|
|
2085
|
+
const loader = new GLTFLoader$1();
|
|
2086
|
+
loader.setResourcePath(detectAssetRoot3(url));
|
|
2087
|
+
loader.load(url, () => {
|
|
2088
|
+
console.log("[FeatureRenderer3D] Preloaded:", url);
|
|
2089
|
+
});
|
|
2090
|
+
}
|
|
2091
|
+
});
|
|
2092
|
+
}
|
|
2093
|
+
var DEFAULT_CONFIG = {
|
|
2094
|
+
cellSize: 1,
|
|
2095
|
+
offsetX: 0,
|
|
2096
|
+
offsetZ: 0,
|
|
2097
|
+
elevation: 0
|
|
2098
|
+
};
|
|
2099
|
+
function gridToWorld(gridX, gridZ, config = DEFAULT_CONFIG) {
|
|
2100
|
+
const opts = { ...DEFAULT_CONFIG, ...config };
|
|
2101
|
+
return new THREE6.Vector3(
|
|
2102
|
+
gridX * opts.cellSize + opts.offsetX,
|
|
2103
|
+
opts.elevation,
|
|
2104
|
+
gridZ * opts.cellSize + opts.offsetZ
|
|
2105
|
+
);
|
|
2106
|
+
}
|
|
2107
|
+
function worldToGrid(worldX, worldZ, config = DEFAULT_CONFIG) {
|
|
2108
|
+
const opts = { ...DEFAULT_CONFIG, ...config };
|
|
2109
|
+
return {
|
|
2110
|
+
x: Math.round((worldX - opts.offsetX) / opts.cellSize),
|
|
2111
|
+
z: Math.round((worldZ - opts.offsetZ) / opts.cellSize)
|
|
2112
|
+
};
|
|
2113
|
+
}
|
|
2114
|
+
function raycastToPlane(camera, mouseX, mouseY, planeY = 0) {
|
|
2115
|
+
const raycaster = new THREE6.Raycaster();
|
|
2116
|
+
const mouse = new THREE6.Vector2(mouseX, mouseY);
|
|
2117
|
+
raycaster.setFromCamera(mouse, camera);
|
|
2118
|
+
const plane = new THREE6.Plane(new THREE6.Vector3(0, 1, 0), -planeY);
|
|
2119
|
+
const target = new THREE6.Vector3();
|
|
2120
|
+
const intersection = raycaster.ray.intersectPlane(plane, target);
|
|
2121
|
+
return intersection ? target : null;
|
|
2122
|
+
}
|
|
2123
|
+
function raycastToObjects(camera, mouseX, mouseY, objects) {
|
|
2124
|
+
const raycaster = new THREE6.Raycaster();
|
|
2125
|
+
const mouse = new THREE6.Vector2(mouseX, mouseY);
|
|
2126
|
+
raycaster.setFromCamera(mouse, camera);
|
|
2127
|
+
const intersects = raycaster.intersectObjects(objects, true);
|
|
2128
|
+
return intersects.length > 0 ? intersects[0] : null;
|
|
2129
|
+
}
|
|
2130
|
+
function gridDistance(a, b) {
|
|
2131
|
+
const dx = b.x - a.x;
|
|
2132
|
+
const dz = b.z - a.z;
|
|
2133
|
+
return Math.sqrt(dx * dx + dz * dz);
|
|
2134
|
+
}
|
|
2135
|
+
function gridManhattanDistance(a, b) {
|
|
2136
|
+
return Math.abs(b.x - a.x) + Math.abs(b.z - a.z);
|
|
2137
|
+
}
|
|
2138
|
+
function getNeighbors(x, z, includeDiagonal = false) {
|
|
2139
|
+
const neighbors = [
|
|
2140
|
+
{ x: x + 1, z },
|
|
2141
|
+
{ x: x - 1, z },
|
|
2142
|
+
{ x, z: z + 1 },
|
|
2143
|
+
{ x, z: z - 1 }
|
|
2144
|
+
];
|
|
2145
|
+
if (includeDiagonal) {
|
|
2146
|
+
neighbors.push(
|
|
2147
|
+
{ x: x + 1, z: z + 1 },
|
|
2148
|
+
{ x: x - 1, z: z - 1 },
|
|
2149
|
+
{ x: x + 1, z: z - 1 },
|
|
2150
|
+
{ x: x - 1, z: z + 1 }
|
|
2151
|
+
);
|
|
2152
|
+
}
|
|
2153
|
+
return neighbors;
|
|
2154
|
+
}
|
|
2155
|
+
function isInBounds(x, z, bounds) {
|
|
2156
|
+
return x >= bounds.minX && x <= bounds.maxX && z >= bounds.minZ && z <= bounds.maxZ;
|
|
2157
|
+
}
|
|
2158
|
+
function getCellsInRadius(centerX, centerZ, radius) {
|
|
2159
|
+
const cells = [];
|
|
2160
|
+
const radiusSquared = radius * radius;
|
|
2161
|
+
const minX = Math.floor(centerX - radius);
|
|
2162
|
+
const maxX = Math.ceil(centerX + radius);
|
|
2163
|
+
const minZ = Math.floor(centerZ - radius);
|
|
2164
|
+
const maxZ = Math.ceil(centerZ + radius);
|
|
2165
|
+
for (let x = minX; x <= maxX; x++) {
|
|
2166
|
+
for (let z = minZ; z <= maxZ; z++) {
|
|
2167
|
+
const dx = x - centerX;
|
|
2168
|
+
const dz = z - centerZ;
|
|
2169
|
+
if (dx * dx + dz * dz <= radiusSquared) {
|
|
2170
|
+
cells.push({ x, z });
|
|
2171
|
+
}
|
|
2172
|
+
}
|
|
2173
|
+
}
|
|
2174
|
+
return cells;
|
|
2175
|
+
}
|
|
2176
|
+
function createGridHighlight(color = 16776960, opacity = 0.3) {
|
|
2177
|
+
const geometry = new THREE6.PlaneGeometry(0.95, 0.95);
|
|
2178
|
+
const material = new THREE6.MeshBasicMaterial({
|
|
2179
|
+
color,
|
|
2180
|
+
transparent: true,
|
|
2181
|
+
opacity,
|
|
2182
|
+
side: THREE6.DoubleSide
|
|
2183
|
+
});
|
|
2184
|
+
const mesh = new THREE6.Mesh(geometry, material);
|
|
2185
|
+
mesh.rotation.x = -Math.PI / 2;
|
|
2186
|
+
mesh.position.y = 0.01;
|
|
2187
|
+
return mesh;
|
|
2188
|
+
}
|
|
2189
|
+
function normalizeMouseCoordinates(clientX, clientY, element) {
|
|
2190
|
+
const rect = element.getBoundingClientRect();
|
|
2191
|
+
return {
|
|
2192
|
+
x: (clientX - rect.left) / rect.width * 2 - 1,
|
|
2193
|
+
y: -((clientY - rect.top) / rect.height) * 2 + 1
|
|
2194
|
+
};
|
|
2195
|
+
}
|
|
2196
|
+
function isInFrustum(position, camera, padding = 0) {
|
|
2197
|
+
const frustum = new THREE6.Frustum();
|
|
2198
|
+
const projScreenMatrix = new THREE6.Matrix4();
|
|
2199
|
+
projScreenMatrix.multiplyMatrices(camera.projectionMatrix, camera.matrixWorldInverse);
|
|
2200
|
+
frustum.setFromProjectionMatrix(projScreenMatrix);
|
|
2201
|
+
const sphere = new THREE6.Sphere(position, padding);
|
|
2202
|
+
return frustum.intersectsSphere(sphere);
|
|
2203
|
+
}
|
|
2204
|
+
function filterByFrustum(positions, camera, padding = 0) {
|
|
2205
|
+
const frustum = new THREE6.Frustum();
|
|
2206
|
+
const projScreenMatrix = new THREE6.Matrix4();
|
|
2207
|
+
projScreenMatrix.multiplyMatrices(camera.projectionMatrix, camera.matrixWorldInverse);
|
|
2208
|
+
frustum.setFromProjectionMatrix(projScreenMatrix);
|
|
2209
|
+
return positions.filter((position) => {
|
|
2210
|
+
const sphere = new THREE6.Sphere(position, padding);
|
|
2211
|
+
return frustum.intersectsSphere(sphere);
|
|
2212
|
+
});
|
|
2213
|
+
}
|
|
2214
|
+
function getVisibleIndices(positions, camera, padding = 0) {
|
|
2215
|
+
const frustum = new THREE6.Frustum();
|
|
2216
|
+
const projScreenMatrix = new THREE6.Matrix4();
|
|
2217
|
+
const visible = /* @__PURE__ */ new Set();
|
|
2218
|
+
projScreenMatrix.multiplyMatrices(camera.projectionMatrix, camera.matrixWorldInverse);
|
|
2219
|
+
frustum.setFromProjectionMatrix(projScreenMatrix);
|
|
2220
|
+
positions.forEach((position, index) => {
|
|
2221
|
+
const sphere = new THREE6.Sphere(position, padding);
|
|
2222
|
+
if (frustum.intersectsSphere(sphere)) {
|
|
2223
|
+
visible.add(index);
|
|
2224
|
+
}
|
|
2225
|
+
});
|
|
2226
|
+
return visible;
|
|
2227
|
+
}
|
|
2228
|
+
function calculateLODLevel(position, camera, lodLevels) {
|
|
2229
|
+
const distance = position.distanceTo(camera.position);
|
|
2230
|
+
for (let i = 0; i < lodLevels.length; i++) {
|
|
2231
|
+
if (distance < lodLevels[i]) {
|
|
2232
|
+
return i;
|
|
2233
|
+
}
|
|
2234
|
+
}
|
|
2235
|
+
return lodLevels.length;
|
|
2236
|
+
}
|
|
2237
|
+
function updateInstanceLOD(instancedMesh, positions, camera, lodDistances) {
|
|
2238
|
+
const lodIndices = new Uint8Array(positions.length);
|
|
2239
|
+
positions.forEach((position, index) => {
|
|
2240
|
+
lodIndices[index] = calculateLODLevel(position, camera, lodDistances);
|
|
2241
|
+
});
|
|
2242
|
+
return lodIndices;
|
|
2243
|
+
}
|
|
2244
|
+
function cullInstancedMesh(instancedMesh, positions, visibleIndices) {
|
|
2245
|
+
const dummy = new THREE6.Object3D();
|
|
2246
|
+
let visibleCount = 0;
|
|
2247
|
+
positions.forEach((position, index) => {
|
|
2248
|
+
if (visibleIndices.has(index)) {
|
|
2249
|
+
dummy.position.copy(position);
|
|
2250
|
+
dummy.updateMatrix();
|
|
2251
|
+
instancedMesh.setMatrixAt(visibleCount, dummy.matrix);
|
|
2252
|
+
visibleCount++;
|
|
2253
|
+
}
|
|
2254
|
+
});
|
|
2255
|
+
instancedMesh.count = visibleCount;
|
|
2256
|
+
instancedMesh.instanceMatrix.needsUpdate = true;
|
|
2257
|
+
return visibleCount;
|
|
2258
|
+
}
|
|
2259
|
+
var SpatialHashGrid = class {
|
|
2260
|
+
constructor(cellSize = 10) {
|
|
2261
|
+
__publicField(this, "cellSize");
|
|
2262
|
+
__publicField(this, "cells");
|
|
2263
|
+
__publicField(this, "objectPositions");
|
|
2264
|
+
this.cellSize = cellSize;
|
|
2265
|
+
this.cells = /* @__PURE__ */ new Map();
|
|
2266
|
+
this.objectPositions = /* @__PURE__ */ new Map();
|
|
2267
|
+
}
|
|
2268
|
+
/**
|
|
2269
|
+
* Get cell key for a position
|
|
2270
|
+
*/
|
|
2271
|
+
getCellKey(x, z) {
|
|
2272
|
+
const cellX = Math.floor(x / this.cellSize);
|
|
2273
|
+
const cellZ = Math.floor(z / this.cellSize);
|
|
2274
|
+
return `${cellX},${cellZ}`;
|
|
2275
|
+
}
|
|
2276
|
+
/**
|
|
2277
|
+
* Insert an object into the grid
|
|
2278
|
+
*/
|
|
2279
|
+
insert(id, position) {
|
|
2280
|
+
const key = this.getCellKey(position.x, position.z);
|
|
2281
|
+
if (!this.cells.has(key)) {
|
|
2282
|
+
this.cells.set(key, /* @__PURE__ */ new Set());
|
|
2283
|
+
}
|
|
2284
|
+
this.cells.get(key).add(id);
|
|
2285
|
+
this.objectPositions.set(id, position.clone());
|
|
2286
|
+
}
|
|
2287
|
+
/**
|
|
2288
|
+
* Remove an object from the grid
|
|
2289
|
+
*/
|
|
2290
|
+
remove(id) {
|
|
2291
|
+
const position = this.objectPositions.get(id);
|
|
2292
|
+
if (position) {
|
|
2293
|
+
const key = this.getCellKey(position.x, position.z);
|
|
2294
|
+
this.cells.get(key)?.delete(id);
|
|
2295
|
+
this.objectPositions.delete(id);
|
|
2296
|
+
}
|
|
2297
|
+
}
|
|
2298
|
+
/**
|
|
2299
|
+
* Update an object's position
|
|
2300
|
+
*/
|
|
2301
|
+
update(id, newPosition) {
|
|
2302
|
+
this.remove(id);
|
|
2303
|
+
this.insert(id, newPosition);
|
|
2304
|
+
}
|
|
2305
|
+
/**
|
|
2306
|
+
* Query objects within a radius of a position
|
|
2307
|
+
*/
|
|
2308
|
+
queryRadius(center, radius) {
|
|
2309
|
+
const results = [];
|
|
2310
|
+
const radiusSquared = radius * radius;
|
|
2311
|
+
const minCellX = Math.floor((center.x - radius) / this.cellSize);
|
|
2312
|
+
const maxCellX = Math.floor((center.x + radius) / this.cellSize);
|
|
2313
|
+
const minCellZ = Math.floor((center.z - radius) / this.cellSize);
|
|
2314
|
+
const maxCellZ = Math.floor((center.z + radius) / this.cellSize);
|
|
2315
|
+
for (let x = minCellX; x <= maxCellX; x++) {
|
|
2316
|
+
for (let z = minCellZ; z <= maxCellZ; z++) {
|
|
2317
|
+
const key = `${x},${z}`;
|
|
2318
|
+
const cell = this.cells.get(key);
|
|
2319
|
+
if (cell) {
|
|
2320
|
+
cell.forEach((id) => {
|
|
2321
|
+
const position = this.objectPositions.get(id);
|
|
2322
|
+
if (position) {
|
|
2323
|
+
const dx = position.x - center.x;
|
|
2324
|
+
const dz = position.z - center.z;
|
|
2325
|
+
if (dx * dx + dz * dz <= radiusSquared) {
|
|
2326
|
+
results.push(id);
|
|
2327
|
+
}
|
|
2328
|
+
}
|
|
2329
|
+
});
|
|
2330
|
+
}
|
|
2331
|
+
}
|
|
2332
|
+
}
|
|
2333
|
+
return results;
|
|
2334
|
+
}
|
|
2335
|
+
/**
|
|
2336
|
+
* Query objects within a bounding box
|
|
2337
|
+
*/
|
|
2338
|
+
queryBox(minX, maxX, minZ, maxZ) {
|
|
2339
|
+
const results = [];
|
|
2340
|
+
const minCellX = Math.floor(minX / this.cellSize);
|
|
2341
|
+
const maxCellX = Math.floor(maxX / this.cellSize);
|
|
2342
|
+
const minCellZ = Math.floor(minZ / this.cellSize);
|
|
2343
|
+
const maxCellZ = Math.floor(maxZ / this.cellSize);
|
|
2344
|
+
for (let x = minCellX; x <= maxCellX; x++) {
|
|
2345
|
+
for (let z = minCellZ; z <= maxCellZ; z++) {
|
|
2346
|
+
const key = `${x},${z}`;
|
|
2347
|
+
const cell = this.cells.get(key);
|
|
2348
|
+
if (cell) {
|
|
2349
|
+
cell.forEach((id) => {
|
|
2350
|
+
const position = this.objectPositions.get(id);
|
|
2351
|
+
if (position && position.x >= minX && position.x <= maxX && position.z >= minZ && position.z <= maxZ) {
|
|
2352
|
+
results.push(id);
|
|
2353
|
+
}
|
|
2354
|
+
});
|
|
2355
|
+
}
|
|
2356
|
+
}
|
|
2357
|
+
}
|
|
2358
|
+
return results;
|
|
2359
|
+
}
|
|
2360
|
+
/**
|
|
2361
|
+
* Clear all objects from the grid
|
|
2362
|
+
*/
|
|
2363
|
+
clear() {
|
|
2364
|
+
this.cells.clear();
|
|
2365
|
+
this.objectPositions.clear();
|
|
2366
|
+
}
|
|
2367
|
+
/**
|
|
2368
|
+
* Get statistics about the grid
|
|
2369
|
+
*/
|
|
2370
|
+
getStats() {
|
|
2371
|
+
return {
|
|
2372
|
+
objects: this.objectPositions.size,
|
|
2373
|
+
cells: this.cells.size
|
|
2374
|
+
};
|
|
2375
|
+
}
|
|
2376
|
+
};
|
|
2377
|
+
|
|
2378
|
+
export { AssetLoader, Camera3D, Canvas3DErrorBoundary, Canvas3DLoadingState, FeatureRenderer, FeatureRenderer3D, Lighting3D, ModelLoader, PhysicsObject3D, Scene3D, SpatialHashGrid, TileRenderer, UnitRenderer, assetLoader, calculateLODLevel, createGridHighlight, cullInstancedMesh, filterByFrustum, getCellsInRadius, getNeighbors, getVisibleIndices, gridDistance, gridManhattanDistance, gridToWorld, isInBounds, isInFrustum, normalizeMouseCoordinates, preloadFeatures, raycastToObjects, raycastToPlane, updateInstanceLOD, useAssetLoader, useGameCanvas3DEvents, usePhysics3DController, useRaycaster, useSceneGraph, useThree3 as useThree, worldToGrid };
|