@almadar/std 3.6.0 → 3.6.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/behaviors/exports/atoms/std-game-canvas2d.orb +3 -3
- package/behaviors/exports/atoms/std-game-canvas3d.orb +5 -5
- package/behaviors/exports/molecules/std-puzzle-game.orb +4 -4
- package/behaviors/exports/organisms/std-arcade-game.orb +3 -3
- package/behaviors/exports/organisms/std-puzzle-app.orb +4 -4
- package/behaviors/exports/verify-results.json +120 -7
- package/dist/behaviors/exports/atoms/std-game-canvas2d.orb +3 -3
- package/dist/behaviors/exports/atoms/std-game-canvas3d.orb +5 -5
- package/dist/behaviors/exports/molecules/std-puzzle-game.orb +4 -4
- package/dist/behaviors/exports/organisms/std-arcade-game.orb +3 -3
- package/dist/behaviors/exports/organisms/std-puzzle-app.orb +4 -4
- package/dist/behaviors/exports/verify-results.json +120 -7
- package/dist/behaviors/functions/index.d.ts +2 -2
- package/dist/behaviors/functions/index.js +11 -11
- package/dist/behaviors/functions/index.js.map +1 -1
- package/dist/behaviors/index.js +11 -11
- package/dist/behaviors/index.js.map +1 -1
- package/dist/exports/atoms/std-game-canvas2d.orb +3 -3
- package/dist/exports/atoms/std-game-canvas3d.orb +5 -5
- package/dist/exports/molecules/std-puzzle-game.orb +4 -4
- package/dist/exports/organisms/std-arcade-game.orb +3 -3
- package/dist/exports/organisms/std-puzzle-app.orb +4 -4
- package/dist/exports/verify-results.json +120 -7
- package/dist/index.js +11 -11
- package/dist/index.js.map +1 -1
- package/package.json +1 -1
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@@ -533,7 +533,7 @@ function buildTrait3(c) {
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event: c.requestEvent,
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effects: [
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["set", "@entity.pendingId", "@payload.id"],
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-
["fetch", entityName, "@payload.id"],
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+
["fetch", entityName, { id: "@payload.id" }],
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["render-ui", "modal", confirmModalView]
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]
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},
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@@ -8129,7 +8129,7 @@ function buildEntity48(c) {
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function buildTrait49(c) {
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const { width, height, fps } = c;
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const canvasConfig = {
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-
type: "game-
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+
type: "game-canvas-2d",
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width,
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height,
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fps
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@@ -8249,7 +8249,7 @@ function buildEntity49(c) {
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function buildTrait50(c) {
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const { entityName, orientation, cameraMode, showGrid, shadows, backgroundColor } = c;
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const canvasView = {
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-
type: "game-
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+
type: "game-canvas-3d",
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tiles: ["object/get", ["array/first", `@${entityName}`], "tiles"],
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units: ["object/get", ["array/first", `@${entityName}`], "units"],
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features: ["object/get", ["array/first", `@${entityName}`], "features"],
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@@ -8454,7 +8454,7 @@ function stdList(params) {
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openEvent: "EDIT",
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openPayload: [{ name: "id", type: "string", required: true }],
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closeEvent: "CLOSE",
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openEffects: [["fetch", entityName, "@payload.id"]],
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+
openEffects: [["fetch", entityName, { id: "@payload.id" }]],
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saveEvent: "SAVE",
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saveEffects: [["persist", "update", entityName, "@payload.data"]],
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emitOnSave: UPDATED
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@@ -8470,7 +8470,7 @@ function stdList(params) {
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openEvent: "VIEW",
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openPayload: [{ name: "id", type: "string", required: true }],
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closeEvent: "CLOSE",
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openEffects: [["fetch", entityName, "@payload.id"]]
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+
openEffects: [["fetch", entityName, { id: "@payload.id" }]]
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}));
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const sm = browseTrait.stateMachine;
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sm.states.push({ name: "deleting" });
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@@ -8486,7 +8486,7 @@ function stdList(params) {
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sm.transitions.push(
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// DELETE: browsing → deleting (fetch entity by ID, show confirmation modal)
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{ from: "browsing", to: "deleting", event: "DELETE", effects: [
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["fetch", entityName, "@payload.id"],
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+
["fetch", entityName, { id: "@payload.id" }],
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["render-ui", "modal", {
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type: "stack",
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direction: "vertical",
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@@ -8867,7 +8867,7 @@ function stdDetail(params) {
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openEvent: "VIEW",
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openPayload: [{ name: "id", type: "string", required: true }],
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closeEvent: "CLOSE",
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openEffects: [["fetch", entityName, "@payload.id"]]
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+
openEffects: [["fetch", entityName, { id: "@payload.id" }]]
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}));
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const entity = makeEntity({ name: entityName, fields, persistence: c.persistence, collection: c.collection });
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const page = {
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@@ -9010,7 +9010,7 @@ function stdInventory(params) {
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openEvent: "USE_ITEM",
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openPayload: [{ name: "id", type: "string", required: true }],
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closeEvent: "CLOSE",
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openEffects: [["fetch", entityName, "@payload.id"]],
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+
openEffects: [["fetch", entityName, { id: "@payload.id" }]],
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saveEvent: "SAVE",
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saveEffects: [["persist", "update", entityName, "@payload.data"]],
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emitOnSave: "ITEM_USED"
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@@ -9196,7 +9196,7 @@ function stdMessaging(params) {
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openEvent: "VIEW",
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openPayload: [{ name: "id", type: "string", required: true }],
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closeEvent: "CLOSE",
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-
openEffects: [["fetch", entityName, "@payload.id"]]
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+
openEffects: [["fetch", entityName, { id: "@payload.id" }]]
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}));
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const entity = makeEntity({ name: entityName, fields, persistence: c.persistence, collection: c.collection });
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const page = {
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@@ -9320,7 +9320,7 @@ function stdGeospatial(params) {
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openEvent: "SELECT",
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openPayload: [{ name: "id", type: "string", required: true }],
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closeEvent: "CLOSE",
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openEffects: [["fetch", entityName, "@payload.id"]],
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+
openEffects: [["fetch", entityName, { id: "@payload.id" }]],
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saveEvent: "CONFIRM_SELECT",
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saveEffects: []
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}));
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@@ -10282,7 +10282,7 @@ function buildPuzzleFlowTrait(c) {
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]
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};
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const playingUI = {
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-
type: "game-
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+
type: "game-canvas-2d",
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width,
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height,
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fps: 60
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