@almadar/std 3.1.1 → 3.1.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (253) hide show
  1. package/behaviors/exports/atoms/std-async.orb +2 -1
  2. package/behaviors/exports/atoms/std-browse.orb +2 -1
  3. package/behaviors/exports/atoms/std-cache-aside.orb +2 -1
  4. package/behaviors/exports/atoms/std-circuit-breaker.orb +2 -1
  5. package/behaviors/exports/atoms/std-collision.orb +2 -1
  6. package/behaviors/exports/atoms/std-combat-log.orb +2 -1
  7. package/behaviors/exports/atoms/std-combat.orb +2 -1
  8. package/behaviors/exports/atoms/std-confirmation.orb +2 -1
  9. package/behaviors/exports/atoms/std-dialogue-box.orb +2 -1
  10. package/behaviors/exports/atoms/std-display.orb +2 -1
  11. package/behaviors/exports/atoms/std-drawer.orb +2 -1
  12. package/behaviors/exports/atoms/std-filter.orb +2 -1
  13. package/behaviors/exports/atoms/std-game-audio.orb +2 -1
  14. package/behaviors/exports/atoms/std-game-hud.orb +2 -1
  15. package/behaviors/exports/atoms/std-game-menu.orb +2 -1
  16. package/behaviors/exports/atoms/std-game-over-screen.orb +2 -1
  17. package/behaviors/exports/atoms/std-gameflow.orb +2 -1
  18. package/behaviors/exports/atoms/std-input.orb +2 -1
  19. package/behaviors/exports/atoms/std-inventory-panel.orb +2 -1
  20. package/behaviors/exports/atoms/std-isometric-canvas.orb +2 -1
  21. package/behaviors/exports/atoms/std-loading.orb +2 -1
  22. package/behaviors/exports/atoms/std-modal.orb +2 -1
  23. package/behaviors/exports/atoms/std-movement.orb +2 -1
  24. package/behaviors/exports/atoms/std-notification.orb +2 -1
  25. package/behaviors/exports/atoms/std-overworld.orb +2 -1
  26. package/behaviors/exports/atoms/std-pagination.orb +2 -1
  27. package/behaviors/exports/atoms/std-physics2d.orb +2 -1
  28. package/behaviors/exports/atoms/std-platformer-canvas.orb +2 -1
  29. package/behaviors/exports/atoms/std-quest.orb +2 -1
  30. package/behaviors/exports/atoms/std-rate-limiter.orb +2 -1
  31. package/behaviors/exports/atoms/std-score-board.orb +2 -1
  32. package/behaviors/exports/atoms/std-score.orb +2 -1
  33. package/behaviors/exports/atoms/std-search.orb +2 -1
  34. package/behaviors/exports/atoms/std-selection.orb +2 -1
  35. package/behaviors/exports/atoms/std-simulation-canvas.orb +2 -1
  36. package/behaviors/exports/atoms/std-sort.orb +2 -1
  37. package/behaviors/exports/atoms/std-sprite.orb +2 -1
  38. package/behaviors/exports/atoms/std-tabs.orb +2 -1
  39. package/behaviors/exports/atoms/std-timer.orb +2 -1
  40. package/behaviors/exports/atoms/std-undo.orb +2 -1
  41. package/behaviors/exports/atoms/std-wizard.orb +2 -1
  42. package/behaviors/exports/molecules/std-builder-game.orb +2 -1
  43. package/behaviors/exports/molecules/std-cart.orb +2 -1
  44. package/behaviors/exports/molecules/std-classifier-game.orb +2 -1
  45. package/behaviors/exports/molecules/std-debugger-game.orb +2 -1
  46. package/behaviors/exports/molecules/std-detail.orb +2 -1
  47. package/behaviors/exports/molecules/std-event-handler-game.orb +2 -1
  48. package/behaviors/exports/molecules/std-geospatial.orb +2 -1
  49. package/behaviors/exports/molecules/std-inventory.orb +2 -1
  50. package/behaviors/exports/molecules/std-list.orb +2 -1
  51. package/behaviors/exports/molecules/std-messaging.orb +2 -1
  52. package/behaviors/exports/molecules/std-negotiator-game.orb +2 -1
  53. package/behaviors/exports/molecules/std-platformer-game.orb +2 -1
  54. package/behaviors/exports/molecules/std-puzzle-game.orb +2 -1
  55. package/behaviors/exports/molecules/std-sequencer-game.orb +2 -1
  56. package/behaviors/exports/molecules/std-simulator-game.orb +2 -1
  57. package/behaviors/exports/molecules/std-turn-based-battle.orb +2 -1
  58. package/behaviors/exports/organisms/std-api-gateway.orb +2 -1
  59. package/behaviors/exports/organisms/std-arcade-game.orb +2 -1
  60. package/behaviors/exports/organisms/std-booking-system.orb +2 -1
  61. package/behaviors/exports/organisms/std-cicd-pipeline.orb +2 -1
  62. package/behaviors/exports/organisms/std-cms.orb +2 -1
  63. package/behaviors/exports/organisms/std-coding-academy.orb +2 -1
  64. package/behaviors/exports/organisms/std-crm.orb +2 -1
  65. package/behaviors/exports/organisms/std-devops-dashboard.orb +2 -1
  66. package/behaviors/exports/organisms/std-ecommerce.orb +2 -1
  67. package/behaviors/exports/organisms/std-finance-tracker.orb +2 -1
  68. package/behaviors/exports/organisms/std-healthcare.orb +2 -1
  69. package/behaviors/exports/organisms/std-helpdesk.orb +2 -1
  70. package/behaviors/exports/organisms/std-hr-portal.orb +2 -1
  71. package/behaviors/exports/organisms/std-iot-dashboard.orb +2 -1
  72. package/behaviors/exports/organisms/std-lms.orb +2 -1
  73. package/behaviors/exports/organisms/std-logic-training.orb +2 -1
  74. package/behaviors/exports/organisms/std-platformer-app.orb +2 -1
  75. package/behaviors/exports/organisms/std-project-manager.orb +2 -1
  76. package/behaviors/exports/organisms/std-puzzle-app.orb +2 -1
  77. package/behaviors/exports/organisms/std-realtime-chat.orb +2 -1
  78. package/behaviors/exports/organisms/std-rpg-game.orb +2 -1
  79. package/behaviors/exports/organisms/std-social-feed.orb +2 -1
  80. package/behaviors/exports/organisms/std-stem-lab.orb +2 -1
  81. package/behaviors/exports/organisms/std-strategy-game.orb +2 -1
  82. package/behaviors/exports/organisms/std-trading-dashboard.orb +2 -1
  83. package/dist/behaviors/exports/atoms/std-async.orb +2 -1
  84. package/dist/behaviors/exports/atoms/std-browse.orb +2 -1
  85. package/dist/behaviors/exports/atoms/std-cache-aside.orb +2 -1
  86. package/dist/behaviors/exports/atoms/std-circuit-breaker.orb +2 -1
  87. package/dist/behaviors/exports/atoms/std-collision.orb +2 -1
  88. package/dist/behaviors/exports/atoms/std-combat-log.orb +2 -1
  89. package/dist/behaviors/exports/atoms/std-combat.orb +2 -1
  90. package/dist/behaviors/exports/atoms/std-confirmation.orb +2 -1
  91. package/dist/behaviors/exports/atoms/std-dialogue-box.orb +2 -1
  92. package/dist/behaviors/exports/atoms/std-display.orb +2 -1
  93. package/dist/behaviors/exports/atoms/std-drawer.orb +2 -1
  94. package/dist/behaviors/exports/atoms/std-filter.orb +2 -1
  95. package/dist/behaviors/exports/atoms/std-game-audio.orb +2 -1
  96. package/dist/behaviors/exports/atoms/std-game-hud.orb +2 -1
  97. package/dist/behaviors/exports/atoms/std-game-menu.orb +2 -1
  98. package/dist/behaviors/exports/atoms/std-game-over-screen.orb +2 -1
  99. package/dist/behaviors/exports/atoms/std-gameflow.orb +2 -1
  100. package/dist/behaviors/exports/atoms/std-input.orb +2 -1
  101. package/dist/behaviors/exports/atoms/std-inventory-panel.orb +2 -1
  102. package/dist/behaviors/exports/atoms/std-isometric-canvas.orb +2 -1
  103. package/dist/behaviors/exports/atoms/std-loading.orb +2 -1
  104. package/dist/behaviors/exports/atoms/std-modal.orb +2 -1
  105. package/dist/behaviors/exports/atoms/std-movement.orb +2 -1
  106. package/dist/behaviors/exports/atoms/std-notification.orb +2 -1
  107. package/dist/behaviors/exports/atoms/std-overworld.orb +2 -1
  108. package/dist/behaviors/exports/atoms/std-pagination.orb +2 -1
  109. package/dist/behaviors/exports/atoms/std-physics2d.orb +2 -1
  110. package/dist/behaviors/exports/atoms/std-platformer-canvas.orb +2 -1
  111. package/dist/behaviors/exports/atoms/std-quest.orb +2 -1
  112. package/dist/behaviors/exports/atoms/std-rate-limiter.orb +2 -1
  113. package/dist/behaviors/exports/atoms/std-score-board.orb +2 -1
  114. package/dist/behaviors/exports/atoms/std-score.orb +2 -1
  115. package/dist/behaviors/exports/atoms/std-search.orb +2 -1
  116. package/dist/behaviors/exports/atoms/std-selection.orb +2 -1
  117. package/dist/behaviors/exports/atoms/std-simulation-canvas.orb +2 -1
  118. package/dist/behaviors/exports/atoms/std-sort.orb +2 -1
  119. package/dist/behaviors/exports/atoms/std-sprite.orb +2 -1
  120. package/dist/behaviors/exports/atoms/std-tabs.orb +2 -1
  121. package/dist/behaviors/exports/atoms/std-timer.orb +2 -1
  122. package/dist/behaviors/exports/atoms/std-undo.orb +2 -1
  123. package/dist/behaviors/exports/atoms/std-wizard.orb +2 -1
  124. package/dist/behaviors/exports/molecules/std-builder-game.orb +2 -1
  125. package/dist/behaviors/exports/molecules/std-cart.orb +2 -1
  126. package/dist/behaviors/exports/molecules/std-classifier-game.orb +2 -1
  127. package/dist/behaviors/exports/molecules/std-debugger-game.orb +2 -1
  128. package/dist/behaviors/exports/molecules/std-detail.orb +2 -1
  129. package/dist/behaviors/exports/molecules/std-event-handler-game.orb +2 -1
  130. package/dist/behaviors/exports/molecules/std-geospatial.orb +2 -1
  131. package/dist/behaviors/exports/molecules/std-inventory.orb +2 -1
  132. package/dist/behaviors/exports/molecules/std-list.orb +2 -1
  133. package/dist/behaviors/exports/molecules/std-messaging.orb +2 -1
  134. package/dist/behaviors/exports/molecules/std-negotiator-game.orb +2 -1
  135. package/dist/behaviors/exports/molecules/std-platformer-game.orb +2 -1
  136. package/dist/behaviors/exports/molecules/std-puzzle-game.orb +2 -1
  137. package/dist/behaviors/exports/molecules/std-sequencer-game.orb +2 -1
  138. package/dist/behaviors/exports/molecules/std-simulator-game.orb +2 -1
  139. package/dist/behaviors/exports/molecules/std-turn-based-battle.orb +2 -1
  140. package/dist/behaviors/exports/organisms/std-api-gateway.orb +2 -1
  141. package/dist/behaviors/exports/organisms/std-arcade-game.orb +2 -1
  142. package/dist/behaviors/exports/organisms/std-booking-system.orb +2 -1
  143. package/dist/behaviors/exports/organisms/std-cicd-pipeline.orb +2 -1
  144. package/dist/behaviors/exports/organisms/std-cms.orb +2 -1
  145. package/dist/behaviors/exports/organisms/std-coding-academy.orb +2 -1
  146. package/dist/behaviors/exports/organisms/std-crm.orb +2 -1
  147. package/dist/behaviors/exports/organisms/std-devops-dashboard.orb +2 -1
  148. package/dist/behaviors/exports/organisms/std-ecommerce.orb +2 -1
  149. package/dist/behaviors/exports/organisms/std-finance-tracker.orb +2 -1
  150. package/dist/behaviors/exports/organisms/std-healthcare.orb +2 -1
  151. package/dist/behaviors/exports/organisms/std-helpdesk.orb +2 -1
  152. package/dist/behaviors/exports/organisms/std-hr-portal.orb +2 -1
  153. package/dist/behaviors/exports/organisms/std-iot-dashboard.orb +2 -1
  154. package/dist/behaviors/exports/organisms/std-lms.orb +2 -1
  155. package/dist/behaviors/exports/organisms/std-logic-training.orb +2 -1
  156. package/dist/behaviors/exports/organisms/std-platformer-app.orb +2 -1
  157. package/dist/behaviors/exports/organisms/std-project-manager.orb +2 -1
  158. package/dist/behaviors/exports/organisms/std-puzzle-app.orb +2 -1
  159. package/dist/behaviors/exports/organisms/std-realtime-chat.orb +2 -1
  160. package/dist/behaviors/exports/organisms/std-rpg-game.orb +2 -1
  161. package/dist/behaviors/exports/organisms/std-social-feed.orb +2 -1
  162. package/dist/behaviors/exports/organisms/std-stem-lab.orb +2 -1
  163. package/dist/behaviors/exports/organisms/std-strategy-game.orb +2 -1
  164. package/dist/behaviors/exports/organisms/std-trading-dashboard.orb +2 -1
  165. package/dist/exports/atoms/std-async.orb +2 -1
  166. package/dist/exports/atoms/std-browse.orb +2 -1
  167. package/dist/exports/atoms/std-cache-aside.orb +2 -1
  168. package/dist/exports/atoms/std-circuit-breaker.orb +2 -1
  169. package/dist/exports/atoms/std-collision.orb +2 -1
  170. package/dist/exports/atoms/std-combat-log.orb +2 -1
  171. package/dist/exports/atoms/std-combat.orb +2 -1
  172. package/dist/exports/atoms/std-confirmation.orb +2 -1
  173. package/dist/exports/atoms/std-dialogue-box.orb +2 -1
  174. package/dist/exports/atoms/std-display.orb +2 -1
  175. package/dist/exports/atoms/std-drawer.orb +2 -1
  176. package/dist/exports/atoms/std-filter.orb +2 -1
  177. package/dist/exports/atoms/std-game-audio.orb +2 -1
  178. package/dist/exports/atoms/std-game-hud.orb +2 -1
  179. package/dist/exports/atoms/std-game-menu.orb +2 -1
  180. package/dist/exports/atoms/std-game-over-screen.orb +2 -1
  181. package/dist/exports/atoms/std-gameflow.orb +2 -1
  182. package/dist/exports/atoms/std-input.orb +2 -1
  183. package/dist/exports/atoms/std-inventory-panel.orb +2 -1
  184. package/dist/exports/atoms/std-isometric-canvas.orb +2 -1
  185. package/dist/exports/atoms/std-loading.orb +2 -1
  186. package/dist/exports/atoms/std-modal.orb +2 -1
  187. package/dist/exports/atoms/std-movement.orb +2 -1
  188. package/dist/exports/atoms/std-notification.orb +2 -1
  189. package/dist/exports/atoms/std-overworld.orb +2 -1
  190. package/dist/exports/atoms/std-pagination.orb +2 -1
  191. package/dist/exports/atoms/std-physics2d.orb +2 -1
  192. package/dist/exports/atoms/std-platformer-canvas.orb +2 -1
  193. package/dist/exports/atoms/std-quest.orb +2 -1
  194. package/dist/exports/atoms/std-rate-limiter.orb +2 -1
  195. package/dist/exports/atoms/std-score-board.orb +2 -1
  196. package/dist/exports/atoms/std-score.orb +2 -1
  197. package/dist/exports/atoms/std-search.orb +2 -1
  198. package/dist/exports/atoms/std-selection.orb +2 -1
  199. package/dist/exports/atoms/std-simulation-canvas.orb +2 -1
  200. package/dist/exports/atoms/std-sort.orb +2 -1
  201. package/dist/exports/atoms/std-sprite.orb +2 -1
  202. package/dist/exports/atoms/std-tabs.orb +2 -1
  203. package/dist/exports/atoms/std-timer.orb +2 -1
  204. package/dist/exports/atoms/std-undo.orb +2 -1
  205. package/dist/exports/atoms/std-wizard.orb +2 -1
  206. package/dist/exports/molecules/std-builder-game.orb +2 -1
  207. package/dist/exports/molecules/std-cart.orb +2 -1
  208. package/dist/exports/molecules/std-classifier-game.orb +2 -1
  209. package/dist/exports/molecules/std-debugger-game.orb +2 -1
  210. package/dist/exports/molecules/std-detail.orb +2 -1
  211. package/dist/exports/molecules/std-event-handler-game.orb +2 -1
  212. package/dist/exports/molecules/std-geospatial.orb +2 -1
  213. package/dist/exports/molecules/std-inventory.orb +2 -1
  214. package/dist/exports/molecules/std-list.orb +2 -1
  215. package/dist/exports/molecules/std-messaging.orb +2 -1
  216. package/dist/exports/molecules/std-negotiator-game.orb +2 -1
  217. package/dist/exports/molecules/std-platformer-game.orb +2 -1
  218. package/dist/exports/molecules/std-puzzle-game.orb +2 -1
  219. package/dist/exports/molecules/std-sequencer-game.orb +2 -1
  220. package/dist/exports/molecules/std-simulator-game.orb +2 -1
  221. package/dist/exports/molecules/std-turn-based-battle.orb +2 -1
  222. package/dist/exports/organisms/std-api-gateway.orb +2 -1
  223. package/dist/exports/organisms/std-arcade-game.orb +2 -1
  224. package/dist/exports/organisms/std-booking-system.orb +2 -1
  225. package/dist/exports/organisms/std-cicd-pipeline.orb +2 -1
  226. package/dist/exports/organisms/std-cms.orb +2 -1
  227. package/dist/exports/organisms/std-coding-academy.orb +2 -1
  228. package/dist/exports/organisms/std-crm.orb +2 -1
  229. package/dist/exports/organisms/std-devops-dashboard.orb +2 -1
  230. package/dist/exports/organisms/std-ecommerce.orb +2 -1
  231. package/dist/exports/organisms/std-finance-tracker.orb +2 -1
  232. package/dist/exports/organisms/std-healthcare.orb +2 -1
  233. package/dist/exports/organisms/std-helpdesk.orb +2 -1
  234. package/dist/exports/organisms/std-hr-portal.orb +2 -1
  235. package/dist/exports/organisms/std-iot-dashboard.orb +2 -1
  236. package/dist/exports/organisms/std-lms.orb +2 -1
  237. package/dist/exports/organisms/std-logic-training.orb +2 -1
  238. package/dist/exports/organisms/std-platformer-app.orb +2 -1
  239. package/dist/exports/organisms/std-project-manager.orb +2 -1
  240. package/dist/exports/organisms/std-puzzle-app.orb +2 -1
  241. package/dist/exports/organisms/std-realtime-chat.orb +2 -1
  242. package/dist/exports/organisms/std-rpg-game.orb +2 -1
  243. package/dist/exports/organisms/std-social-feed.orb +2 -1
  244. package/dist/exports/organisms/std-stem-lab.orb +2 -1
  245. package/dist/exports/organisms/std-strategy-game.orb +2 -1
  246. package/dist/exports/organisms/std-trading-dashboard.orb +2 -1
  247. package/package.json +1 -1
  248. package/behaviors/exports/atoms/std-game-canvas-2d.orb +0 -135
  249. package/behaviors/exports/atoms/std-game-canvas-3d.orb +0 -224
  250. package/dist/behaviors/exports/atoms/std-game-canvas-2d.orb +0 -135
  251. package/dist/behaviors/exports/atoms/std-game-canvas-3d.orb +0 -224
  252. package/dist/exports/atoms/std-game-canvas-2d.orb +0 -135
  253. package/dist/exports/atoms/std-game-canvas-3d.orb +0 -224
@@ -492,5 +492,6 @@
492
492
  }
493
493
  ]
494
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  }
495
- ]
495
+ ],
496
+ "description": "Side-scrolling platformer game molecule. Composes game atoms into a two-trait orbital: 1. PlatformerFlow trait (primary): menu -> playing -> paused -> gameover Renders game-menu, platformer-canvas, game-over-screen per state. 2. PlatformerCanvas trait (secondary): extracted from stdPlatformerCanvas, INIT render-ui removed (standalone: false pattern) so the flow trait owns the main render slot."
496
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  }
@@ -523,5 +523,6 @@
523
523
  }
524
524
  ]
525
525
  }
526
- ]
526
+ ],
527
+ "description": "Puzzle game molecule. Composes game atoms into a two-trait orbital: 1. PuzzleFlow trait (primary): menu -> playing -> paused -> gameover Renders game-menu, game-canvas-2d with score-board, game-over-screen. 2. PuzzleScore trait (secondary): extracted from stdScoreBoard, INIT render-ui removed (standalone: false pattern) so the flow trait owns the main render slot."
527
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  }
@@ -179,5 +179,6 @@
179
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  }
180
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  ]
181
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  }
182
- ]
182
+ ],
183
+ "description": "Educational game molecule: menu -> playing -> complete. Uses the `sequencer-board` pattern for the playing state."
183
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  }
@@ -179,5 +179,6 @@
179
179
  }
180
180
  ]
181
181
  }
182
- ]
182
+ ],
183
+ "description": "Educational game molecule: menu -> playing -> complete. Uses the `simulator-board` pattern for the playing state."
183
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  }
@@ -439,5 +439,6 @@
439
439
  }
440
440
  ]
441
441
  }
442
- ]
442
+ ],
443
+ "description": "Turn-based strategy game molecule (Fire Emblem, XCOM style). Composes game atoms into a two-trait orbital: 1. BattleFlow trait (primary): menu -> playing -> paused -> gameover Renders game-menu, game-hud + combat-log, game-over-screen per state. 2. BattleLog trait (secondary): idle state, combat-log pattern. Only renders when LOG_EVENT fires from the shared event bus. Composition pattern: extractTrait from atom orbitals, assemble into one orbital with one shared entity and one page."
443
444
  }
@@ -2292,5 +2292,6 @@
2292
2292
  }
2293
2293
  ]
2294
2294
  }
2295
- ]
2295
+ ],
2296
+ "description": "API gateway management organism. Composes: stdList(Route) + stdCircuitBreaker(Backend) + stdDisplay(Analytics) Pages: /routes (initial), /backends, /analytics"
2296
2297
  }
@@ -829,5 +829,6 @@
829
829
  }
830
830
  ]
831
831
  }
832
- ]
832
+ ],
833
+ "description": "Arcade game organism. Composes: stdGameflow(ArcadeState) + stdGameCanvas2d(ArcadeCanvas) + stdScoreBoard(ArcadeScore) + stdGameHud(ArcadeHud) Pages: /game (initial), /scores"
833
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  }
@@ -3973,5 +3973,6 @@
3973
3973
  }
3974
3974
  ]
3975
3975
  }
3976
- ]
3976
+ ],
3977
+ "description": "Booking system organism. Composes molecules via compose: - stdList(Provider): provider directory with CRUD - stdWizard(Booking): booking wizard - stdList(Appointment): appointment list with CRUD - stdDisplay(Schedule): schedule overview dashboard Cross-orbital connections: - BOOK: ProviderBrowse -> BookingWizard - CONFIRM: BookingWizard -> AppointmentBrowse"
3977
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  }
@@ -2210,5 +2210,6 @@
2210
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  }
2211
2211
  ]
2212
2212
  }
2213
- ]
2213
+ ],
2214
+ "description": "CI/CD pipeline organism. Composes: stdList(Build) + stdDisplay(Stage) + stdAsync(Deployment) Pages: /builds (initial), /stages, /deploy"
2214
2215
  }
@@ -2640,5 +2640,6 @@
2640
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  }
2641
2641
  ]
2642
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  }
2643
- ]
2643
+ ],
2644
+ "description": "Content management organism. Composes molecules via compose: - stdList(Article): article management with CRUD - stdDetail(MediaAsset): media library browse + view - stdList(Category): category management Cross-orbital connections: - PUBLISH: ArticleBrowse -> MediaAssetBrowse - CATEGORIZE: ArticleBrowse -> CategoryBrowse"
2644
2645
  }
@@ -1390,5 +1390,6 @@
1390
1390
  }
1391
1391
  ]
1392
1392
  }
1393
- ]
1393
+ ],
1394
+ "description": "Coding academy organism. Composes: stdSequencerGame(SeqChallenge) + stdBuilderGame(BuildChallenge) + stdEventHandlerGame(EventChallenge) + stdDisplay(StudentProgress) Pages: /sequencer (initial), /builder, /events, /progress"
1394
1395
  }
@@ -3537,5 +3537,6 @@
3537
3537
  }
3538
3538
  ]
3539
3539
  }
3540
- ]
3540
+ ],
3541
+ "description": "Customer relationship management organism. Composes molecules via compose: - stdList(Contact): CRUD list of contacts - stdList(Deal): CRUD list of deals - stdDisplay(Pipeline): read-only pipeline dashboard - stdMessaging(Note): notes/communication thread Pages: /contacts (initial), /deals, /pipeline, /notes Connections: CONVERT_LEAD (contacts->deals), CLOSE_DEAL (deals->pipeline)"
3541
3542
  }
@@ -3130,5 +3130,6 @@
3130
3130
  }
3131
3131
  ]
3132
3132
  }
3133
- ]
3133
+ ],
3134
+ "description": "DevOps monitoring organism. Composes: stdCircuitBreaker(ServiceNode) + stdDisplay(AlertMetric) + stdList(LogEntry) + stdDisplay(SystemMetric) Pages: /services (initial), /alerts, /logs, /metrics"
3134
3135
  }
@@ -3739,5 +3739,6 @@
3739
3739
  }
3740
3740
  ]
3741
3741
  }
3742
- ]
3742
+ ],
3743
+ "description": "E-commerce organism. Composes molecules via compose: - stdList(Product): product catalog with CRUD - stdCart(CartItem): shopping cart with add/remove - stdWizard(Checkout): checkout wizard - stdList(OrderRecord): order history Cross-orbital connections: - ADD_TO_CART: ProductBrowse -> CartItemCartBrowse - CHECKOUT_STARTED: CartItemCartBrowse -> CheckoutWizard - ORDER_PLACED: CheckoutWizard -> OrderRecordBrowse"
3743
3744
  }
@@ -2381,5 +2381,6 @@
2381
2381
  }
2382
2382
  ]
2383
2383
  }
2384
- ]
2384
+ ],
2385
+ "description": "Finance tracker organism. Composes: stdList(Transaction) + stdDisplay(FinanceSummary) + stdDetail(FinanceReport) Pages: /transactions (initial), /summary, /reports"
2385
2386
  }
@@ -4675,5 +4675,6 @@
4675
4675
  }
4676
4676
  ]
4677
4677
  }
4678
- ]
4678
+ ],
4679
+ "description": "Healthcare organism. Composes molecules via compose: - stdList(Patient): patient registry with CRUD - stdList(Appointment): appointment management - stdWizard(IntakeForm): patient intake wizard - stdDetail(Prescription): prescription browse + view - stdDisplay(Dashboard): clinic dashboard KPIs Cross-orbital connections: - INTAKE_COMPLETE: IntakeFormWizard -> PatientBrowse - PRESCRIBE: AppointmentBrowse -> PrescriptionBrowse"
4679
4680
  }
@@ -2560,5 +2560,6 @@
2560
2560
  }
2561
2561
  ]
2562
2562
  }
2563
- ]
2563
+ ],
2564
+ "description": "Helpdesk organism. Composes molecules via compose: - stdList(Ticket): CRUD list of support tickets - stdMessaging(Response): messaging thread for ticket responses - stdDisplay(SupportMetrics): read-only metrics dashboard Pages: /tickets (initial), /responses, /metrics Connections: ASSIGN (tickets->responses), RESOLVE (responses->metrics)"
2564
2565
  }
@@ -4025,5 +4025,6 @@
4025
4025
  }
4026
4026
  ]
4027
4027
  }
4028
- ]
4028
+ ],
4029
+ "description": "HR portal organism. Composes molecules via compose: - stdList(Employee): CRUD list of employees - stdWizard(Onboarding): multi-step onboarding wizard - stdList(TimeOff): CRUD list of time-off requests - stdDisplay(OrgChart): read-only org chart dashboard Pages: /employees (initial), /onboarding, /timeoff, /org-chart Connections: ONBOARD (employees->onboarding), APPROVE_LEAVE (timeoff->orgchart)"
4029
4030
  }
@@ -2293,5 +2293,6 @@
2293
2293
  }
2294
2294
  ]
2295
2295
  }
2296
- ]
2296
+ ],
2297
+ "description": "IoT dashboard organism. Composes: stdDisplay(SensorReading) + stdList(Device) + stdCircuitBreaker(DeviceAlert) Pages: /sensors (initial), /devices, /alerts"
2297
2298
  }
@@ -2850,5 +2850,6 @@
2850
2850
  }
2851
2851
  ]
2852
2852
  }
2853
- ]
2853
+ ],
2854
+ "description": "Learning management system organism. Composes molecules via compose: - stdList(Course): CRUD list of courses - stdWizard(Enrollment): multi-step enrollment wizard - stdDisplay(Progress): read-only progress dashboard Pages: /courses (initial), /enroll, /progress Connections: ENROLL (courses->enrollment), COMPLETE_LESSON (enrollment->progress)"
2854
2855
  }
@@ -594,5 +594,6 @@
594
594
  }
595
595
  ]
596
596
  }
597
- ]
597
+ ],
598
+ "description": "Logic training organism. Composes: stdDebuggerGame(DebugChallenge) + stdNegotiatorGame(NegotiateChallenge) + stdScoreBoard(TrainingScore) Pages: /debugger (initial), /negotiator, /scores"
598
599
  }
@@ -1565,5 +1565,6 @@
1565
1565
  }
1566
1566
  ]
1567
1567
  }
1568
- ]
1568
+ ],
1569
+ "description": "Platformer game organism. Composes: stdPlatformerGame(PlatLevel) + stdScoreBoard(PlatScore) + stdInventory(Collectible) Pages: /game (initial), /scores, /collectibles"
1569
1570
  }
@@ -3017,5 +3017,6 @@
3017
3017
  }
3018
3018
  ]
3019
3019
  }
3020
- ]
3020
+ ],
3021
+ "description": "Project management organism. Composes molecules via compose: - stdList(Task): task management with CRUD - stdList(Sprint): sprint management with CRUD - stdDisplay(Burndown): burndown chart dashboard Cross-orbital connections: - ASSIGN_TASK: SprintBrowse -> TaskBrowse - COMPLETE_SPRINT: SprintBrowse -> BurndownDisplay"
3021
3022
  }
@@ -739,5 +739,6 @@
739
739
  }
740
740
  ]
741
741
  }
742
- ]
742
+ ],
743
+ "description": "Puzzle game organism. Composes: stdPuzzleGame(PuzzleLevel) + stdScoreBoard(PuzzleScore) Pages: /puzzle (initial), /scores"
743
744
  }
@@ -2376,5 +2376,6 @@
2376
2376
  }
2377
2377
  ]
2378
2378
  }
2379
- ]
2379
+ ],
2380
+ "description": "Realtime chat organism. Composes: stdMessaging(ChatMessage) + stdList(Channel) + stdDisplay(OnlineUser) Pages: /chat (initial), /channels, /online"
2380
2381
  }
@@ -2800,5 +2800,6 @@
2800
2800
  }
2801
2801
  ]
2802
2802
  }
2803
- ]
2803
+ ],
2804
+ "description": "RPG game organism. Composes: stdTurnBasedBattle(BattleState) + stdOverworld(WorldZone) + stdInventory(RpgItem) + stdQuest(Mission) Pages: /battle, /world (initial), /inventory, /quests Connections: ENCOUNTER_STARTED (world->battle), LOOT_DROPPED (battle->inventory), QUEST_ACCEPTED (world->quests)"
2804
2805
  }
@@ -1217,5 +1217,6 @@
1217
1217
  }
1218
1218
  ]
1219
1219
  }
1220
- ]
1220
+ ],
1221
+ "description": "Social feed organism. Composes molecules via compose: - stdDetail(Post): browse + create + view posts - stdMessaging(Comment): messaging thread for comments Pages: /feed (initial), /messages Connections: COMMENT event wires posts to comments."
1221
1222
  }
@@ -1206,5 +1206,6 @@
1206
1206
  }
1207
1207
  ]
1208
1208
  }
1209
- ]
1209
+ ],
1210
+ "description": "STEM lab organism. Composes: stdSimulatorGame(Experiment) + stdClassifierGame(Classification) + stdDisplay(LabResult) Pages: /simulator (initial), /classifier, /results"
1210
1211
  }
@@ -1757,5 +1757,6 @@
1757
1757
  }
1758
1758
  ]
1759
1759
  }
1760
- ]
1760
+ ],
1761
+ "description": "Strategy game organism. Composes: stdTurnBasedBattle(ArmyBattle) + stdOverworld(Territory) + stdDisplay(Resource) Pages: /battle, /map (initial), /resources"
1761
1762
  }
@@ -2213,5 +2213,6 @@
2213
2213
  }
2214
2214
  ]
2215
2215
  }
2216
- ]
2216
+ ],
2217
+ "description": "Trading dashboard organism. Composes: stdDisplay(Portfolio) + stdList(TradeOrder) + stdAsync(MarketFeed) Pages: /portfolio (initial), /orders, /market"
2217
2218
  }
@@ -416,5 +416,6 @@
416
416
  }
417
417
  ]
418
418
  }
419
- ]
419
+ ],
420
+ "description": "Async operation behavior: idle, loading, success, error. Covers fetch, submit, retry, and polling patterns in one molecule. Pure function: params in, OrbitalDefinition out."
420
421
  }
@@ -169,5 +169,6 @@
169
169
  }
170
170
  ]
171
171
  }
172
- ]
172
+ ],
173
+ "description": "Data grid browsing atom. Renders a list of entities with configurable item actions. The browsing view that molecules compose with modal/confirmation atoms."
173
174
  }
@@ -877,5 +877,6 @@
877
877
  }
878
878
  ]
879
879
  }
880
- ]
880
+ ],
881
+ "description": "Cache management behavior: empty, cached, stale with fetch/invalidate cycle. Pure function: params in, OrbitalDefinition out."
881
882
  }
@@ -497,5 +497,6 @@
497
497
  }
498
498
  ]
499
499
  }
500
- ]
500
+ ],
501
+ "description": "Circuit breaker pattern behavior: closed, open, halfOpen. Protects services from cascading failures with automatic recovery. Pure function: params in, OrbitalDefinition out."
501
502
  }
@@ -612,5 +612,6 @@
612
612
  }
613
613
  ]
614
614
  }
615
- ]
615
+ ],
616
+ "description": "Game collision detection parameterized for any domain. Provides idle and detecting states for checking collisions between game entities. Tracks collision targets via entity fields. The state machine structure is fixed. The caller controls data and presentation."
616
617
  }
@@ -141,5 +141,6 @@
141
141
  }
142
142
  ]
143
143
  }
144
- ]
144
+ ],
145
+ "description": "Scrollable combat event log atom using the `combat-log` pattern. Displays timestamped combat events with icons and colors. Supports appending new events and clearing the log."
145
146
  }
@@ -406,5 +406,6 @@
406
406
  }
407
407
  ]
408
408
  }
409
- ]
409
+ ],
410
+ "description": "Attack cycle behavior: ready, attacking, cooldown, defeated. Pure function: params in, OrbitalDefinition out."
410
411
  }
@@ -278,5 +278,6 @@
278
278
  }
279
279
  ]
280
280
  }
281
- ]
281
+ ],
282
+ "description": "Confirmation dialog behavior parameterized for any domain. Provides a two-step confirm/cancel flow before performing destructive actions. The caller handles the actual action via emits/listens. The state machine structure is fixed. The caller controls data and presentation."
282
283
  }
@@ -234,5 +234,6 @@
234
234
  }
235
235
  ]
236
236
  }
237
- ]
237
+ ],
238
+ "description": "RPG dialogue atom using the `dialogue-box` pattern. Shows speaker, portrait, typewriter text, and choices."
238
239
  }
@@ -838,5 +838,6 @@
838
838
  }
839
839
  ]
840
840
  }
841
- ]
841
+ ],
842
+ "description": "Read-only display molecule with loading/refresh. Single trait (display is self-contained, no modal atoms needed). Used for dashboards, stats panels, KPIs."
842
843
  }
@@ -312,5 +312,6 @@
312
312
  }
313
313
  ]
314
314
  }
315
- ]
315
+ ],
316
+ "description": "Drawer behavior parameterized for any domain. Provides a slide-out drawer that displays entity detail. Two states: closed and open, with transitions to toggle visibility. Similar to std-modal but renders to a \"drawer\" slot concept."
316
317
  }
@@ -438,5 +438,6 @@
438
438
  }
439
439
  ]
440
440
  }
441
- ]
441
+ ],
442
+ "description": "Filter atom. Shows filter buttons per field with predefined values. Clicking a filter value transitions to filtered state. Clear resets."
442
443
  }
@@ -109,5 +109,6 @@
109
109
  }
110
110
  ]
111
111
  }
112
- ]
112
+ ],
113
+ "description": "Game audio provider atom using the `game-audio-provider` pattern. Wraps child content with an audio context, providing sound playback and mute toggling."
113
114
  }
@@ -147,5 +147,6 @@
147
147
  }
148
148
  ]
149
149
  }
150
- ]
150
+ ],
151
+ "description": "Heads-up display atom. Renders the `game-hud` pattern showing health, score, lives, and other stats."
151
152
  }
@@ -207,5 +207,6 @@
207
207
  }
208
208
  ]
209
209
  }
210
- ]
210
+ ],
211
+ "description": "Game main menu atom using the `game-menu` pattern. Shows title, subtitle, and menu options (Start, Options, Credits, etc.)."
211
212
  }
@@ -191,5 +191,6 @@
191
191
  }
192
192
  ]
193
193
  }
194
- ]
194
+ ],
195
+ "description": "Game over screen atom using the `game-over-screen` pattern. Shows final score, high score, and retry/quit actions."
195
196
  }
@@ -314,5 +314,6 @@
314
314
  }
315
315
  ]
316
316
  }
317
- ]
317
+ ],
318
+ "description": "Game state management behavior: menu, playing, paused, gameover. Uses game UI patterns per state: menu -> game-menu (title, subtitle, Start Game button) playing -> game-hud (score, level stats) paused -> game-menu in modal (Resume, Quit buttons) gameover -> game-over-screen (score, Play Again, Main Menu) Pure function: params in, OrbitalDefinition out."
318
319
  }
@@ -625,5 +625,6 @@
625
625
  }
626
626
  ]
627
627
  }
628
- ]
628
+ ],
629
+ "description": "Input state management parameterized for any domain. Provides idle, focused, and validating states with change tracking. The state machine structure is fixed. The caller controls data and presentation."
629
630
  }
@@ -251,5 +251,6 @@
251
251
  }
252
252
  ]
253
253
  }
254
- ]
254
+ ],
255
+ "description": "Grid-based inventory atom using the `inventory-panel` pattern. Shows items in a grid with select, use, and drop actions."
255
256
  }
@@ -627,5 +627,6 @@
627
627
  }
628
628
  ]
629
629
  }
630
- ]
630
+ ],
631
+ "description": "Isometric game renderer atom using the `isometric-canvas` pattern. Renders tiles, units, and features on an isometric grid. Handles tile clicks, unit clicks, and hover events."
631
632
  }
@@ -507,5 +507,6 @@
507
507
  }
508
508
  ]
509
509
  }
510
- ]
510
+ ],
511
+ "description": "Loading behavior parameterized for any domain. Provides a multi-state loading lifecycle: idle, loading, success, error. Tracks async operation status with appropriate UI for each state."
511
512
  }
@@ -266,5 +266,6 @@
266
266
  }
267
267
  ]
268
268
  }
269
- ]
269
+ ],
270
+ "description": "Modal overlay atom. Accepts content injection so molecules can control what renders inside the open state."
270
271
  }
@@ -1033,5 +1033,6 @@
1033
1033
  }
1034
1034
  ]
1035
1035
  }
1036
- ]
1036
+ ],
1037
+ "description": "Entity movement behavior: idle, moving, collision detection and resolution. Pure function: params in, OrbitalDefinition out."
1037
1038
  }
@@ -414,5 +414,6 @@
414
414
  }
415
415
  ]
416
416
  }
417
- ]
417
+ ],
418
+ "description": "Notification behavior parameterized for any domain. Provides a show/hide notification display. The state machine structure is fixed. The caller controls data and presentation."
418
419
  }
@@ -479,5 +479,6 @@
479
479
  }
480
480
  ]
481
481
  }
482
- ]
482
+ ],
483
+ "description": "Map/zone navigation behavior: exploring, transitioning, entered. Pure function: params in, OrbitalDefinition out."
483
484
  }
@@ -327,5 +327,6 @@
327
327
  }
328
328
  ]
329
329
  }
330
- ]
330
+ ],
331
+ "description": "Pagination behavior parameterized for any domain. Provides page/pageSize controls that paginate entity data. Single idle state with a self-loop that re-renders with the new page applied."
331
332
  }
@@ -415,5 +415,6 @@
415
415
  }
416
416
  ]
417
417
  }
418
- ]
418
+ ],
419
+ "description": "2D physics simulation parameterized for any domain. Provides idle and simulating states with force application and tick updates. Tracks position and velocity via entity fields. The state machine structure is fixed. The caller controls data and presentation."
419
420
  }
@@ -253,5 +253,6 @@
253
253
  }
254
254
  ]
255
255
  }
256
- ]
256
+ ],
257
+ "description": "Side-scrolling platformer atom using the `platformer-canvas` pattern. Renders player, platforms, and handles movement events."
257
258
  }
@@ -976,5 +976,6 @@
976
976
  }
977
977
  ]
978
978
  }
979
- ]
979
+ ],
980
+ "description": "Quest/objective tracking behavior: available, active, complete, failed. Pure function: params in, OrbitalDefinition out."
980
981
  }
@@ -634,5 +634,6 @@
634
634
  }
635
635
  ]
636
636
  }
637
- ]
637
+ ],
638
+ "description": "Rate limiting parameterized for any domain. Provides open and throttled states for controlling request frequency. Tracks request count and throttle status via entity fields. The state machine structure is fixed. The caller controls data and presentation."
638
639
  }
@@ -234,5 +234,6 @@
234
234
  }
235
235
  ]
236
236
  }
237
- ]
237
+ ],
238
+ "description": "Score display atom using the `score-board` pattern. Shows score, high score, combo, multiplier, level."
238
239
  }
@@ -462,5 +462,6 @@
462
462
  }
463
463
  ]
464
464
  }
465
- ]
465
+ ],
466
+ "description": "Score tracking parameterized for any domain. Provides a single-state machine with self-loops for adding, subtracting, resetting, and applying combo multipliers to a score. The state machine structure is fixed. The caller controls data and presentation."
466
467
  }
@@ -369,5 +369,6 @@
369
369
  }
370
370
  ]
371
371
  }
372
- ]
372
+ ],
373
+ "description": "Search behavior parameterized for any domain. Provides a search input that filters entity data by query string. The state machine structure is fixed. The caller controls data and presentation."
373
374
  }
@@ -755,5 +755,6 @@
755
755
  }
756
756
  ]
757
757
  }
758
- ]
758
+ ],
759
+ "description": "Selection behavior parameterized for any domain. Provides item selection from a list with confirm/deselect controls. Three states: idle, selecting, selected with transitions for the full lifecycle."
759
760
  }
@@ -179,5 +179,6 @@
179
179
  }
180
180
  ]
181
181
  }
182
- ]
182
+ ],
183
+ "description": "2D physics simulation renderer atom using the `simulation-canvas` pattern. Runs built-in Euler integration for educational presets (pendulum, spring, etc.). Supports start, stop, and reset controls."
183
184
  }
@@ -574,5 +574,6 @@
574
574
  }
575
575
  ]
576
576
  }
577
- ]
577
+ ],
578
+ "description": "Sort atom. Shows sort-by buttons for each sortable field. Clicking a field name sorts by that field. Clicking again toggles direction."
578
579
  }
@@ -152,5 +152,6 @@
152
152
  }
153
153
  ]
154
154
  }
155
- ]
155
+ ],
156
+ "description": "Sprite renderer atom using the `sprite` pattern. Renders a single frame from a spritesheet with position and scale. Handles frame changes and click events."
156
157
  }