@almadar/std 2.1.1 → 2.4.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/behaviors/async.d.ts +12 -7
- package/dist/behaviors/async.js +1085 -312
- package/dist/behaviors/async.js.map +1 -1
- package/dist/behaviors/data-management.d.ts +27 -13
- package/dist/behaviors/data-management.js +600 -244
- package/dist/behaviors/data-management.js.map +1 -1
- package/dist/behaviors/domain/commerce.d.ts +51 -0
- package/dist/behaviors/domain/commerce.js +1093 -0
- package/dist/behaviors/domain/commerce.js.map +1 -0
- package/dist/behaviors/domain/content.d.ts +51 -0
- package/dist/behaviors/domain/content.js +1294 -0
- package/dist/behaviors/domain/content.js.map +1 -0
- package/dist/behaviors/domain/dashboard.d.ts +45 -0
- package/dist/behaviors/domain/dashboard.js +783 -0
- package/dist/behaviors/domain/dashboard.js.map +1 -0
- package/dist/behaviors/domain/education.d.ts +41 -0
- package/dist/behaviors/domain/education.js +738 -0
- package/dist/behaviors/domain/education.js.map +1 -0
- package/dist/behaviors/domain/finance.d.ts +49 -0
- package/dist/behaviors/domain/finance.js +660 -0
- package/dist/behaviors/domain/finance.js.map +1 -0
- package/dist/behaviors/domain/game-2d-platformer.d.ts +50 -0
- package/dist/behaviors/domain/game-2d-platformer.js +810 -0
- package/dist/behaviors/domain/game-2d-platformer.js.map +1 -0
- package/dist/behaviors/domain/game-2d-puzzle.d.ts +42 -0
- package/dist/behaviors/domain/game-2d-puzzle.js +622 -0
- package/dist/behaviors/domain/game-2d-puzzle.js.map +1 -0
- package/dist/behaviors/domain/game-2d-rpg.d.ts +48 -0
- package/dist/behaviors/domain/game-2d-rpg.js +860 -0
- package/dist/behaviors/domain/game-2d-rpg.js.map +1 -0
- package/dist/behaviors/domain/game-2d-strategy.d.ts +48 -0
- package/dist/behaviors/domain/game-2d-strategy.js +692 -0
- package/dist/behaviors/domain/game-2d-strategy.js.map +1 -0
- package/dist/behaviors/domain/geospatial.d.ts +35 -0
- package/dist/behaviors/domain/geospatial.js +634 -0
- package/dist/behaviors/domain/geospatial.js.map +1 -0
- package/dist/behaviors/domain/healthcare.d.ts +36 -0
- package/dist/behaviors/domain/healthcare.js +1068 -0
- package/dist/behaviors/domain/healthcare.js.map +1 -0
- package/dist/behaviors/domain/iot.d.ts +45 -0
- package/dist/behaviors/domain/iot.js +589 -0
- package/dist/behaviors/domain/iot.js.map +1 -0
- package/dist/behaviors/domain/media.d.ts +41 -0
- package/dist/behaviors/domain/media.js +771 -0
- package/dist/behaviors/domain/media.js.map +1 -0
- package/dist/behaviors/domain/scheduling.d.ts +41 -0
- package/dist/behaviors/domain/scheduling.js +930 -0
- package/dist/behaviors/domain/scheduling.js.map +1 -0
- package/dist/behaviors/domain/simulation.d.ts +36 -0
- package/dist/behaviors/domain/simulation.js +706 -0
- package/dist/behaviors/domain/simulation.js.map +1 -0
- package/dist/behaviors/domain/social.d.ts +41 -0
- package/dist/behaviors/domain/social.js +840 -0
- package/dist/behaviors/domain/social.js.map +1 -0
- package/dist/behaviors/domain/workflow.d.ts +41 -0
- package/dist/behaviors/domain/workflow.js +879 -0
- package/dist/behaviors/domain/workflow.js.map +1 -0
- package/dist/behaviors/feedback.d.ts +10 -5
- package/dist/behaviors/feedback.js +279 -194
- package/dist/behaviors/feedback.js.map +1 -1
- package/dist/behaviors/game-core.d.ts +15 -8
- package/dist/behaviors/game-core.js +412 -80
- package/dist/behaviors/game-core.js.map +1 -1
- package/dist/behaviors/game-entity.d.ts +17 -10
- package/dist/behaviors/game-entity.js +544 -237
- package/dist/behaviors/game-entity.js.map +1 -1
- package/dist/behaviors/game-ui.d.ts +16 -8
- package/dist/behaviors/game-ui.js +451 -316
- package/dist/behaviors/game-ui.js.map +1 -1
- package/dist/behaviors/index.d.ts +18 -1
- package/dist/behaviors/index.js +18905 -2140
- package/dist/behaviors/index.js.map +1 -1
- package/dist/behaviors/infrastructure.d.ts +9 -8
- package/dist/behaviors/infrastructure.js +597 -169
- package/dist/behaviors/infrastructure.js.map +1 -1
- package/dist/behaviors/registry.d.ts +11 -11
- package/dist/behaviors/registry.js +18904 -2139
- package/dist/behaviors/registry.js.map +1 -1
- package/dist/behaviors/types.d.ts +19 -2
- package/dist/behaviors/types.js.map +1 -1
- package/dist/behaviors/ui-interaction.d.ts +20 -14
- package/dist/behaviors/ui-interaction.js +928 -518
- package/dist/behaviors/ui-interaction.js.map +1 -1
- package/dist/index.js +18906 -2141
- package/dist/index.js.map +1 -1
- package/package.json +1 -1
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// behaviors/domain/game-2d-strategy.ts
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var STRATEGY_THEME = {
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name: "game-strategy-emerald",
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tokens: {
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colors: {
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primary: "#059669",
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"primary-hover": "#047857",
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"primary-foreground": "#ffffff",
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accent: "#34d399",
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"accent-foreground": "#000000",
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success: "#22c55e",
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warning: "#f59e0b",
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error: "#ef4444"
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}
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}
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};
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var KFLOW_ASSETS = "https://almadar-kflow-assets.web.app/shared";
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var GAME_MANIFEST = {
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terrain: {
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stone: "/terrain/Isometric/stoneSide_N.png",
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dirt: "/terrain/Isometric/dirt_N.png",
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bridge: "/terrain/Isometric/stoneStep_N.png",
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wall: "/terrain/Isometric/stoneWallArchway_N.png"
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},
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units: {
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guardian: "/sprite-sheets/guardian-sprite-sheet-se.png",
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breaker: "/sprite-sheets/breaker-sprite-sheet-se.png",
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archivist: "/sprite-sheets/archivist-sprite-sheet-se.png"
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},
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features: {
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gold_mine: "/world-map/gold_mine.png",
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portal: "/world-map/portal_open.png",
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treasure: "/world-map/treasure_chest_closed.png",
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battle_marker: "/world-map/battle_marker.png",
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power_node: "/world-map/power_node.png"
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}
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};
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var TILES_8X6 = [];
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for (let y = 0; y < 6; y++) {
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for (let x = 0; x < 8; x++) {
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TILES_8X6.push({ x, y, terrain: (x + y) % 3 === 0 ? "stone" : (x + y) % 3 === 1 ? "dirt" : "bridge" });
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}
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}
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var turnCanvasView = ["render-ui", "main", {
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type: "isometric-canvas",
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tiles: TILES_8X6,
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units: [
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{ id: "player1", x: 1, y: 2, unitType: "guardian" },
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{ id: "player2", x: 5, y: 3, unitType: "breaker" }
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],
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scale: 0.4,
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boardWidth: 8,
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boardHeight: 6,
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enableCamera: true,
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assetBaseUrl: KFLOW_ASSETS,
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assetManifest: GAME_MANIFEST
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}];
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var turnHudOverlay = ["render-ui", "overlay", {
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type: "stack",
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direction: "vertical",
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gap: "md",
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children: [
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{ type: "game-hud", position: "top", elements: [
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{ label: "Turn", value: "@entity.turnNumber", icon: "layers" },
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{ label: "Player", value: "@entity.currentPlayer", icon: "users" },
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{ label: "Phase", value: "@entity.phase", icon: "flag" }
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] },
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{ type: "stack", direction: "horizontal", gap: "sm", children: [
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{ type: "button", label: "Begin Turn", action: "BEGIN_TURN", icon: "sword", variant: "primary" },
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{ type: "button", label: "End Actions", action: "END_ACTIONS", icon: "shield", variant: "secondary" },
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{ type: "button", label: "Next Turn", action: "NEXT_TURN", icon: "castle", variant: "secondary" }
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] }
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]
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}];
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var TURN_SYSTEM_BEHAVIOR = {
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name: "std-turn-system",
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version: "1.0.0",
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description: "Turn-based game cycle with phases",
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theme: STRATEGY_THEME,
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orbitals: [
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{
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name: "TurnSystemOrbital",
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entity: {
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name: "TurnData",
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persistence: "runtime",
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fields: [
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{ name: "id", type: "string", required: true },
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{ name: "currentPlayer", type: "number", default: 1 },
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{ name: "turnNumber", type: "number", default: 1 },
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{ name: "phase", type: "string", default: "waiting" }
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]
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},
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traits: [
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{
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name: "TurnSystem",
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linkedEntity: "TurnData",
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category: "interaction",
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stateMachine: {
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states: [
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{ name: "Waiting", isInitial: true },
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{ name: "Acting" },
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{ name: "Resolving" }
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],
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events: [
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{ key: "INIT", name: "Initialize" },
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{ key: "BEGIN_TURN", name: "Begin Turn" },
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{ key: "END_ACTIONS", name: "End Actions" },
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{ key: "RESOLVE", name: "Resolve" },
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{ key: "NEXT_TURN", name: "Next Turn" }
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],
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transitions: [
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{
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from: "Waiting",
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to: "Waiting",
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event: "INIT",
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effects: [
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["fetch", "TurnData"],
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["set", "@entity.currentPlayer", 1],
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["set", "@entity.turnNumber", 1],
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["set", "@entity.phase", "waiting"],
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turnCanvasView,
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turnHudOverlay
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]
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},
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{
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from: "Waiting",
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to: "Acting",
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event: "BEGIN_TURN",
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effects: [
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["fetch", "TurnData"],
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["set", "@entity.phase", "acting"],
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turnCanvasView,
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turnHudOverlay
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]
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},
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{
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from: "Acting",
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to: "Resolving",
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event: "END_ACTIONS",
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effects: [
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["fetch", "TurnData"],
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["set", "@entity.phase", "resolving"],
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turnCanvasView,
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turnHudOverlay
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]
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},
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{
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from: "Resolving",
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to: "Waiting",
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event: "RESOLVE",
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effects: [
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["fetch", "TurnData"],
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["set", "@entity.phase", "waiting"],
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turnCanvasView,
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turnHudOverlay
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]
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},
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{
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from: "Resolving",
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to: "Waiting",
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event: "NEXT_TURN",
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effects: [
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["fetch", "TurnData"],
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["set", "@entity.turnNumber", ["+", "@entity.turnNumber", 1]],
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["set", "@entity.currentPlayer", ["if", ["=", "@entity.currentPlayer", 1], 2, 1]],
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["set", "@entity.phase", "waiting"],
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turnCanvasView,
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turnHudOverlay
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]
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}
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]
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}
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}
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],
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pages: [
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{
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name: "TurnSystemPage",
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path: "/turn-system",
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isInitial: true,
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traits: [{ ref: "TurnSystem" }]
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}
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]
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}
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]
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};
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var unitCommandCanvasView = ["render-ui", "main", {
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type: "isometric-canvas",
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tiles: TILES_8X6,
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units: [
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{ id: "unit1", x: 2, y: 1, unitType: "guardian" },
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{ id: "unit2", x: 4, y: 3, unitType: "breaker" },
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{ id: "unit3", x: 6, y: 2, unitType: "archivist" }
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],
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scale: 0.4,
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boardWidth: 8,
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boardHeight: 6,
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enableCamera: true,
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unitClickEvent: "SELECT_UNIT",
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tileClickEvent: "ISSUE_COMMAND",
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assetBaseUrl: KFLOW_ASSETS,
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assetManifest: GAME_MANIFEST
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}];
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var unitCommandHudOverlay = ["render-ui", "overlay", {
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type: "stack",
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direction: "vertical",
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gap: "md",
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children: [
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{ type: "game-hud", position: "top", elements: [
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{ label: "Unit", value: "@entity.unitId", icon: "users" },
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{ label: "Command", value: "@entity.commandType", icon: "map" },
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{ label: "Target X", value: "@entity.targetX", icon: "target" },
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{ label: "Target Y", value: "@entity.targetY", icon: "target" }
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] },
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{ type: "stack", direction: "horizontal", gap: "sm", children: [
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{ type: "button", label: "Select Unit", action: "SELECT_UNIT", icon: "users", variant: "primary" },
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{ type: "button", label: "Issue Command", action: "ISSUE_COMMAND", icon: "sword", variant: "primary" },
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{ type: "button", label: "Execute", action: "EXECUTE", icon: "shield", variant: "secondary" },
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{ type: "button", label: "Deselect", action: "DESELECT", icon: "target", variant: "secondary" }
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] }
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]
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}];
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var UNIT_COMMAND_BEHAVIOR = {
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name: "std-unit-command",
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version: "1.0.0",
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description: "Unit selection and command issuing for strategy games",
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theme: STRATEGY_THEME,
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orbitals: [
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{
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name: "UnitCommandOrbital",
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entity: {
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name: "UnitCommand",
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persistence: "runtime",
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fields: [
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{ name: "id", type: "string", required: true },
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{ name: "unitId", type: "string", default: "" },
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{ name: "commandType", type: "string", default: "" },
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{ name: "targetX", type: "number", default: 0 },
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{ name: "targetY", type: "number", default: 0 }
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]
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},
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traits: [
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242
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+
{
|
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+
name: "UnitCommander",
|
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244
|
+
linkedEntity: "UnitCommand",
|
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245
|
+
category: "interaction",
|
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246
|
+
stateMachine: {
|
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247
|
+
states: [
|
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|
+
{ name: "Idle", isInitial: true },
|
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249
|
+
{ name: "Selected" },
|
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250
|
+
{ name: "Commanding" }
|
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+
],
|
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252
|
+
events: [
|
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253
|
+
{ key: "INIT", name: "Initialize" },
|
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254
|
+
{ key: "SELECT_UNIT", name: "Select Unit", payloadSchema: [
|
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255
|
+
{ name: "unitId", type: "string", required: true }
|
|
256
|
+
] },
|
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257
|
+
{ key: "ISSUE_COMMAND", name: "Issue Command", payloadSchema: [
|
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258
|
+
{ name: "commandType", type: "string", required: true },
|
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259
|
+
{ name: "targetX", type: "number", required: true },
|
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260
|
+
{ name: "targetY", type: "number", required: true }
|
|
261
|
+
] },
|
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262
|
+
{ key: "EXECUTE", name: "Execute Command" },
|
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263
|
+
{ key: "DESELECT", name: "Deselect" }
|
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264
|
+
],
|
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265
|
+
transitions: [
|
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|
+
{
|
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267
|
+
from: "Idle",
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268
|
+
to: "Idle",
|
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269
|
+
event: "INIT",
|
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270
|
+
effects: [
|
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271
|
+
["fetch", "UnitCommand"],
|
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272
|
+
["set", "@entity.unitId", ""],
|
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273
|
+
["set", "@entity.commandType", ""],
|
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274
|
+
unitCommandCanvasView,
|
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275
|
+
unitCommandHudOverlay
|
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276
|
+
]
|
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277
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+
},
|
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278
|
+
{
|
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279
|
+
from: "Idle",
|
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280
|
+
to: "Selected",
|
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281
|
+
event: "SELECT_UNIT",
|
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282
|
+
effects: [
|
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283
|
+
["fetch", "UnitCommand"],
|
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284
|
+
["set", "@entity.unitId", "@payload.unitId"],
|
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285
|
+
unitCommandCanvasView,
|
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286
|
+
unitCommandHudOverlay
|
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287
|
+
]
|
|
288
|
+
},
|
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289
|
+
{
|
|
290
|
+
from: "Selected",
|
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291
|
+
to: "Commanding",
|
|
292
|
+
event: "ISSUE_COMMAND",
|
|
293
|
+
effects: [
|
|
294
|
+
["fetch", "UnitCommand"],
|
|
295
|
+
["set", "@entity.commandType", "@payload.commandType"],
|
|
296
|
+
["set", "@entity.targetX", "@payload.targetX"],
|
|
297
|
+
["set", "@entity.targetY", "@payload.targetY"],
|
|
298
|
+
unitCommandCanvasView,
|
|
299
|
+
unitCommandHudOverlay
|
|
300
|
+
]
|
|
301
|
+
},
|
|
302
|
+
{
|
|
303
|
+
from: "Commanding",
|
|
304
|
+
to: "Idle",
|
|
305
|
+
event: "EXECUTE",
|
|
306
|
+
effects: [
|
|
307
|
+
["fetch", "UnitCommand"],
|
|
308
|
+
["set", "@entity.unitId", ""],
|
|
309
|
+
["set", "@entity.commandType", ""],
|
|
310
|
+
unitCommandCanvasView,
|
|
311
|
+
unitCommandHudOverlay
|
|
312
|
+
]
|
|
313
|
+
},
|
|
314
|
+
{
|
|
315
|
+
from: "Selected",
|
|
316
|
+
to: "Idle",
|
|
317
|
+
event: "DESELECT",
|
|
318
|
+
effects: [
|
|
319
|
+
["fetch", "UnitCommand"],
|
|
320
|
+
["set", "@entity.unitId", ""],
|
|
321
|
+
unitCommandCanvasView,
|
|
322
|
+
unitCommandHudOverlay
|
|
323
|
+
]
|
|
324
|
+
}
|
|
325
|
+
]
|
|
326
|
+
}
|
|
327
|
+
}
|
|
328
|
+
],
|
|
329
|
+
pages: [
|
|
330
|
+
{
|
|
331
|
+
name: "UnitCommandPage",
|
|
332
|
+
path: "/unit-command",
|
|
333
|
+
isInitial: true,
|
|
334
|
+
traits: [{ ref: "UnitCommander" }]
|
|
335
|
+
}
|
|
336
|
+
]
|
|
337
|
+
}
|
|
338
|
+
]
|
|
339
|
+
};
|
|
340
|
+
var fogCanvasView = ["render-ui", "main", {
|
|
341
|
+
type: "isometric-canvas",
|
|
342
|
+
tiles: TILES_8X6,
|
|
343
|
+
units: [{ id: "scout", x: 3, y: 2, unitType: "guardian" }],
|
|
344
|
+
features: [
|
|
345
|
+
{ id: "mine", x: 1, y: 1, featureType: "gold_mine" },
|
|
346
|
+
{ id: "node", x: 6, y: 4, featureType: "power_node" }
|
|
347
|
+
],
|
|
348
|
+
scale: 0.4,
|
|
349
|
+
boardWidth: 8,
|
|
350
|
+
boardHeight: 6,
|
|
351
|
+
enableCamera: true,
|
|
352
|
+
assetBaseUrl: KFLOW_ASSETS,
|
|
353
|
+
assetManifest: GAME_MANIFEST
|
|
354
|
+
}];
|
|
355
|
+
var fogHudOverlay = ["render-ui", "overlay", {
|
|
356
|
+
type: "stack",
|
|
357
|
+
direction: "vertical",
|
|
358
|
+
gap: "md",
|
|
359
|
+
children: [
|
|
360
|
+
{ type: "game-hud", position: "top", elements: [
|
|
361
|
+
{ label: "Visible", value: "@entity.visibleTiles", icon: "target" },
|
|
362
|
+
{ label: "Explored", value: "@entity.exploredTiles", icon: "map" },
|
|
363
|
+
{ label: "Radius", value: "@entity.revealRadius", icon: "layers" }
|
|
364
|
+
] },
|
|
365
|
+
{ type: "progress-bar", value: "@entity.visibleTiles", max: "@entity.exploredTiles", label: "Visibility Coverage" },
|
|
366
|
+
{ type: "stack", direction: "horizontal", gap: "sm", children: [
|
|
367
|
+
{ type: "button", label: "Reveal Area", action: "REVEAL", icon: "target", variant: "primary" },
|
|
368
|
+
{ type: "button", label: "Explore", action: "EXPLORE", icon: "map", variant: "primary" },
|
|
369
|
+
{ type: "button", label: "Reveal All", action: "REVEAL_ALL", icon: "layers", variant: "secondary" },
|
|
370
|
+
{ type: "button", label: "Reset Fog", action: "RESET_FOG", icon: "shield", variant: "secondary" }
|
|
371
|
+
] }
|
|
372
|
+
]
|
|
373
|
+
}];
|
|
374
|
+
var FOG_OF_WAR_BEHAVIOR = {
|
|
375
|
+
name: "std-fog-of-war",
|
|
376
|
+
version: "1.0.0",
|
|
377
|
+
description: "Map visibility and fog of war management",
|
|
378
|
+
theme: STRATEGY_THEME,
|
|
379
|
+
orbitals: [
|
|
380
|
+
{
|
|
381
|
+
name: "FogOfWarOrbital",
|
|
382
|
+
entity: {
|
|
383
|
+
name: "FogData",
|
|
384
|
+
persistence: "runtime",
|
|
385
|
+
fields: [
|
|
386
|
+
{ name: "id", type: "string", required: true },
|
|
387
|
+
{ name: "visibleTiles", type: "number", default: 0 },
|
|
388
|
+
{ name: "exploredTiles", type: "number", default: 0 },
|
|
389
|
+
{ name: "revealRadius", type: "number", default: 3 }
|
|
390
|
+
]
|
|
391
|
+
},
|
|
392
|
+
traits: [
|
|
393
|
+
{
|
|
394
|
+
name: "FogOfWar",
|
|
395
|
+
linkedEntity: "FogData",
|
|
396
|
+
category: "interaction",
|
|
397
|
+
stateMachine: {
|
|
398
|
+
states: [
|
|
399
|
+
{ name: "Hidden", isInitial: true },
|
|
400
|
+
{ name: "Partial" },
|
|
401
|
+
{ name: "Revealed" }
|
|
402
|
+
],
|
|
403
|
+
events: [
|
|
404
|
+
{ key: "INIT", name: "Initialize" },
|
|
405
|
+
{ key: "REVEAL", name: "Reveal Area", payloadSchema: [
|
|
406
|
+
{ name: "tiles", type: "number", required: true }
|
|
407
|
+
] },
|
|
408
|
+
{ key: "EXPLORE", name: "Explore" },
|
|
409
|
+
{ key: "REVEAL_ALL", name: "Reveal All" },
|
|
410
|
+
{ key: "RESET_FOG", name: "Reset Fog" }
|
|
411
|
+
],
|
|
412
|
+
transitions: [
|
|
413
|
+
{
|
|
414
|
+
from: "Hidden",
|
|
415
|
+
to: "Hidden",
|
|
416
|
+
event: "INIT",
|
|
417
|
+
effects: [
|
|
418
|
+
["fetch", "FogData"],
|
|
419
|
+
["set", "@entity.visibleTiles", 0],
|
|
420
|
+
["set", "@entity.exploredTiles", 0],
|
|
421
|
+
fogCanvasView,
|
|
422
|
+
fogHudOverlay
|
|
423
|
+
]
|
|
424
|
+
},
|
|
425
|
+
{
|
|
426
|
+
from: "Hidden",
|
|
427
|
+
to: "Partial",
|
|
428
|
+
event: "REVEAL",
|
|
429
|
+
effects: [
|
|
430
|
+
["fetch", "FogData"],
|
|
431
|
+
["set", "@entity.visibleTiles", "@payload.tiles"],
|
|
432
|
+
["set", "@entity.exploredTiles", "@payload.tiles"],
|
|
433
|
+
fogCanvasView,
|
|
434
|
+
fogHudOverlay
|
|
435
|
+
]
|
|
436
|
+
},
|
|
437
|
+
{
|
|
438
|
+
from: "Partial",
|
|
439
|
+
to: "Partial",
|
|
440
|
+
event: "REVEAL",
|
|
441
|
+
effects: [
|
|
442
|
+
["fetch", "FogData"],
|
|
443
|
+
["set", "@entity.visibleTiles", "@payload.tiles"],
|
|
444
|
+
["set", "@entity.exploredTiles", ["+", "@entity.exploredTiles", "@payload.tiles"]],
|
|
445
|
+
fogCanvasView,
|
|
446
|
+
fogHudOverlay
|
|
447
|
+
]
|
|
448
|
+
},
|
|
449
|
+
{
|
|
450
|
+
from: "Partial",
|
|
451
|
+
to: "Partial",
|
|
452
|
+
event: "EXPLORE",
|
|
453
|
+
effects: [
|
|
454
|
+
["fetch", "FogData"],
|
|
455
|
+
["set", "@entity.exploredTiles", ["+", "@entity.exploredTiles", "@entity.revealRadius"]],
|
|
456
|
+
fogCanvasView,
|
|
457
|
+
fogHudOverlay
|
|
458
|
+
]
|
|
459
|
+
},
|
|
460
|
+
{
|
|
461
|
+
from: "Partial",
|
|
462
|
+
to: "Revealed",
|
|
463
|
+
event: "REVEAL_ALL",
|
|
464
|
+
effects: [
|
|
465
|
+
["fetch", "FogData"],
|
|
466
|
+
["set", "@entity.visibleTiles", "@entity.exploredTiles"],
|
|
467
|
+
fogCanvasView,
|
|
468
|
+
fogHudOverlay
|
|
469
|
+
]
|
|
470
|
+
},
|
|
471
|
+
{
|
|
472
|
+
from: "Revealed",
|
|
473
|
+
to: "Hidden",
|
|
474
|
+
event: "RESET_FOG",
|
|
475
|
+
effects: [
|
|
476
|
+
["fetch", "FogData"],
|
|
477
|
+
["set", "@entity.visibleTiles", 0],
|
|
478
|
+
["set", "@entity.exploredTiles", 0],
|
|
479
|
+
fogCanvasView,
|
|
480
|
+
fogHudOverlay
|
|
481
|
+
]
|
|
482
|
+
}
|
|
483
|
+
]
|
|
484
|
+
}
|
|
485
|
+
}
|
|
486
|
+
],
|
|
487
|
+
pages: [
|
|
488
|
+
{
|
|
489
|
+
name: "FogOfWarPage",
|
|
490
|
+
path: "/fog-of-war",
|
|
491
|
+
isInitial: true,
|
|
492
|
+
traits: [{ ref: "FogOfWar" }]
|
|
493
|
+
}
|
|
494
|
+
]
|
|
495
|
+
}
|
|
496
|
+
]
|
|
497
|
+
};
|
|
498
|
+
var resourceCanvasView = ["render-ui", "main", {
|
|
499
|
+
type: "isometric-canvas",
|
|
500
|
+
tiles: TILES_8X6,
|
|
501
|
+
units: [{ id: "gatherer", x: 3, y: 2, unitType: "guardian" }],
|
|
502
|
+
features: [
|
|
503
|
+
{ id: "mine", x: 1, y: 1, featureType: "gold_mine" },
|
|
504
|
+
{ id: "node", x: 6, y: 4, featureType: "power_node" },
|
|
505
|
+
{ id: "chest", x: 4, y: 0, featureType: "treasure" }
|
|
506
|
+
],
|
|
507
|
+
scale: 0.4,
|
|
508
|
+
boardWidth: 8,
|
|
509
|
+
boardHeight: 6,
|
|
510
|
+
enableCamera: true,
|
|
511
|
+
assetBaseUrl: KFLOW_ASSETS,
|
|
512
|
+
assetManifest: GAME_MANIFEST
|
|
513
|
+
}];
|
|
514
|
+
var resourceHudOverlay = ["render-ui", "overlay", {
|
|
515
|
+
type: "stack",
|
|
516
|
+
direction: "vertical",
|
|
517
|
+
gap: "md",
|
|
518
|
+
children: [
|
|
519
|
+
{ type: "game-hud", position: "top", elements: [
|
|
520
|
+
{ label: "Gold", value: "@entity.gold", icon: "coins" },
|
|
521
|
+
{ label: "Wood", value: "@entity.wood", icon: "layers" },
|
|
522
|
+
{ label: "Stone", value: "@entity.stone", icon: "castle" },
|
|
523
|
+
{ label: "Food", value: "@entity.food", icon: "shield" }
|
|
524
|
+
] },
|
|
525
|
+
{ type: "progress-bar", value: "@entity.gold", max: "@entity.capacity", label: "Gold Capacity" },
|
|
526
|
+
{ type: "stack", direction: "horizontal", gap: "sm", children: [
|
|
527
|
+
{ type: "button", label: "Gather", action: "GATHER", icon: "coins", variant: "primary" },
|
|
528
|
+
{ type: "button", label: "Spend", action: "SPEND", icon: "sword", variant: "secondary" },
|
|
529
|
+
{ type: "button", label: "Check Status", action: "CHECK_STATUS", icon: "flag", variant: "secondary" }
|
|
530
|
+
] }
|
|
531
|
+
]
|
|
532
|
+
}];
|
|
533
|
+
var RESOURCE_BEHAVIOR = {
|
|
534
|
+
name: "std-resource",
|
|
535
|
+
version: "1.0.0",
|
|
536
|
+
description: "Strategy game resource management",
|
|
537
|
+
theme: STRATEGY_THEME,
|
|
538
|
+
orbitals: [
|
|
539
|
+
{
|
|
540
|
+
name: "ResourceOrbital",
|
|
541
|
+
entity: {
|
|
542
|
+
name: "ResourceData",
|
|
543
|
+
persistence: "runtime",
|
|
544
|
+
fields: [
|
|
545
|
+
{ name: "id", type: "string", required: true },
|
|
546
|
+
{ name: "gold", type: "number", default: 100 },
|
|
547
|
+
{ name: "wood", type: "number", default: 50 },
|
|
548
|
+
{ name: "stone", type: "number", default: 30 },
|
|
549
|
+
{ name: "food", type: "number", default: 80 },
|
|
550
|
+
{ name: "capacity", type: "number", default: 500 }
|
|
551
|
+
]
|
|
552
|
+
},
|
|
553
|
+
traits: [
|
|
554
|
+
{
|
|
555
|
+
name: "ResourceManager",
|
|
556
|
+
linkedEntity: "ResourceData",
|
|
557
|
+
category: "interaction",
|
|
558
|
+
stateMachine: {
|
|
559
|
+
states: [
|
|
560
|
+
{ name: "Stable", isInitial: true },
|
|
561
|
+
{ name: "Surplus" },
|
|
562
|
+
{ name: "Deficit" }
|
|
563
|
+
],
|
|
564
|
+
events: [
|
|
565
|
+
{ key: "INIT", name: "Initialize" },
|
|
566
|
+
{ key: "GATHER", name: "Gather Resources", payloadSchema: [
|
|
567
|
+
{ name: "amount", type: "number", required: true }
|
|
568
|
+
] },
|
|
569
|
+
{ key: "SPEND", name: "Spend Resources", payloadSchema: [
|
|
570
|
+
{ name: "amount", type: "number", required: true }
|
|
571
|
+
] },
|
|
572
|
+
{ key: "CHECK_STATUS", name: "Check Status" },
|
|
573
|
+
{ key: "STABILIZE", name: "Stabilize" }
|
|
574
|
+
],
|
|
575
|
+
transitions: [
|
|
576
|
+
{
|
|
577
|
+
from: "Stable",
|
|
578
|
+
to: "Stable",
|
|
579
|
+
event: "INIT",
|
|
580
|
+
effects: [
|
|
581
|
+
["set", "@entity.gold", 100],
|
|
582
|
+
["set", "@entity.wood", 50],
|
|
583
|
+
["set", "@entity.stone", 30],
|
|
584
|
+
["set", "@entity.food", 80],
|
|
585
|
+
resourceCanvasView,
|
|
586
|
+
resourceHudOverlay
|
|
587
|
+
]
|
|
588
|
+
},
|
|
589
|
+
{
|
|
590
|
+
from: "Stable",
|
|
591
|
+
to: "Stable",
|
|
592
|
+
event: "GATHER",
|
|
593
|
+
effects: [
|
|
594
|
+
["set", "@entity.gold", ["+", "@entity.gold", "@payload.amount"]],
|
|
595
|
+
resourceCanvasView,
|
|
596
|
+
resourceHudOverlay
|
|
597
|
+
]
|
|
598
|
+
},
|
|
599
|
+
{
|
|
600
|
+
from: "Stable",
|
|
601
|
+
to: "Stable",
|
|
602
|
+
event: "SPEND",
|
|
603
|
+
guard: [">=", "@entity.gold", "@payload.amount"],
|
|
604
|
+
effects: [
|
|
605
|
+
["set", "@entity.gold", ["-", "@entity.gold", "@payload.amount"]],
|
|
606
|
+
resourceCanvasView,
|
|
607
|
+
resourceHudOverlay
|
|
608
|
+
]
|
|
609
|
+
},
|
|
610
|
+
{
|
|
611
|
+
from: "Stable",
|
|
612
|
+
to: "Surplus",
|
|
613
|
+
event: "CHECK_STATUS",
|
|
614
|
+
guard: [">", "@entity.gold", "@entity.capacity"],
|
|
615
|
+
effects: [
|
|
616
|
+
resourceCanvasView,
|
|
617
|
+
resourceHudOverlay
|
|
618
|
+
]
|
|
619
|
+
},
|
|
620
|
+
{
|
|
621
|
+
from: "Stable",
|
|
622
|
+
to: "Deficit",
|
|
623
|
+
event: "CHECK_STATUS",
|
|
624
|
+
guard: ["<", "@entity.food", 10],
|
|
625
|
+
effects: [
|
|
626
|
+
resourceCanvasView,
|
|
627
|
+
resourceHudOverlay
|
|
628
|
+
]
|
|
629
|
+
},
|
|
630
|
+
{
|
|
631
|
+
from: "Surplus",
|
|
632
|
+
to: "Stable",
|
|
633
|
+
event: "STABILIZE",
|
|
634
|
+
effects: [
|
|
635
|
+
resourceCanvasView,
|
|
636
|
+
resourceHudOverlay
|
|
637
|
+
]
|
|
638
|
+
},
|
|
639
|
+
{
|
|
640
|
+
from: "Deficit",
|
|
641
|
+
to: "Stable",
|
|
642
|
+
event: "STABILIZE",
|
|
643
|
+
effects: [
|
|
644
|
+
resourceCanvasView,
|
|
645
|
+
resourceHudOverlay
|
|
646
|
+
]
|
|
647
|
+
},
|
|
648
|
+
{
|
|
649
|
+
from: "Surplus",
|
|
650
|
+
to: "Surplus",
|
|
651
|
+
event: "GATHER",
|
|
652
|
+
effects: [
|
|
653
|
+
["set", "@entity.gold", ["+", "@entity.gold", "@payload.amount"]],
|
|
654
|
+
resourceCanvasView,
|
|
655
|
+
resourceHudOverlay
|
|
656
|
+
]
|
|
657
|
+
},
|
|
658
|
+
{
|
|
659
|
+
from: "Deficit",
|
|
660
|
+
to: "Deficit",
|
|
661
|
+
event: "GATHER",
|
|
662
|
+
effects: [
|
|
663
|
+
["set", "@entity.gold", ["+", "@entity.gold", "@payload.amount"]],
|
|
664
|
+
resourceCanvasView,
|
|
665
|
+
resourceHudOverlay
|
|
666
|
+
]
|
|
667
|
+
}
|
|
668
|
+
]
|
|
669
|
+
}
|
|
670
|
+
}
|
|
671
|
+
],
|
|
672
|
+
pages: [
|
|
673
|
+
{
|
|
674
|
+
name: "ResourcePage",
|
|
675
|
+
path: "/resources",
|
|
676
|
+
isInitial: true,
|
|
677
|
+
traits: [{ ref: "ResourceManager" }]
|
|
678
|
+
}
|
|
679
|
+
]
|
|
680
|
+
}
|
|
681
|
+
]
|
|
682
|
+
};
|
|
683
|
+
var GAME_2D_STRATEGY_BEHAVIORS = [
|
|
684
|
+
TURN_SYSTEM_BEHAVIOR,
|
|
685
|
+
UNIT_COMMAND_BEHAVIOR,
|
|
686
|
+
FOG_OF_WAR_BEHAVIOR,
|
|
687
|
+
RESOURCE_BEHAVIOR
|
|
688
|
+
];
|
|
689
|
+
|
|
690
|
+
export { FOG_OF_WAR_BEHAVIOR, GAME_2D_STRATEGY_BEHAVIORS, RESOURCE_BEHAVIOR, TURN_SYSTEM_BEHAVIOR, UNIT_COMMAND_BEHAVIOR };
|
|
691
|
+
//# sourceMappingURL=game-2d-strategy.js.map
|
|
692
|
+
//# sourceMappingURL=game-2d-strategy.js.map
|