@almadar/std 16.227.0 → 16.228.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (407) hide show
  1. package/behaviors/behaviors-registry.json +2015 -302
  2. package/behaviors/lolo/agent/organisms/std-agent-rabit.lolo +1 -0
  3. package/behaviors/lolo/infra/atoms/std-audit-capture.lolo +21 -5
  4. package/behaviors/lolo/infra/atoms/std-calendar-sync.lolo +1 -1
  5. package/behaviors/lolo/infra/atoms/std-data-erasure.lolo +1 -1
  6. package/behaviors/lolo/infra/atoms/std-global-search.lolo +7 -5
  7. package/behaviors/lolo/infra/atoms/std-lifecycle.lolo +1 -1
  8. package/behaviors/lolo/infra/atoms/std-notification-center.lolo +1 -1
  9. package/behaviors/lolo/infra/atoms/std-notify-on-event.lolo +11 -1
  10. package/behaviors/lolo/infra/atoms/std-reminder-scheduler.lolo +1 -1
  11. package/behaviors/lolo/infra/atoms/std-review-cycle.lolo +135 -0
  12. package/behaviors/lolo/ui/avl/atoms/ui-behavior-view.lolo +1 -0
  13. package/behaviors/lolo/ui/avl/atoms/ui-module-card.lolo +1 -0
  14. package/behaviors/lolo/ui/core/atoms/std-graphs.lolo +1 -2
  15. package/behaviors/lolo/ui/core/atoms/std-slide-deck.lolo +113 -0
  16. package/behaviors/lolo/ui/core/atoms/ui-aside.lolo +1 -0
  17. package/behaviors/lolo/ui/core/atoms/ui-atlas-image.lolo +1 -0
  18. package/behaviors/lolo/ui/core/atoms/ui-atlas-panel.lolo +1 -0
  19. package/behaviors/lolo/ui/core/atoms/ui-avatar.lolo +1 -0
  20. package/behaviors/lolo/ui/core/atoms/ui-badge.lolo +1 -0
  21. package/behaviors/lolo/ui/core/atoms/ui-box.lolo +1 -0
  22. package/behaviors/lolo/ui/core/atoms/ui-button.lolo +1 -0
  23. package/behaviors/lolo/ui/core/atoms/ui-card.lolo +1 -0
  24. package/behaviors/lolo/ui/core/atoms/ui-center.lolo +1 -0
  25. package/behaviors/lolo/ui/core/atoms/ui-checkbox.lolo +1 -0
  26. package/behaviors/lolo/ui/core/atoms/ui-conditional-wrapper.lolo +1 -0
  27. package/behaviors/lolo/ui/core/atoms/ui-confetti-effect.lolo +1 -0
  28. package/behaviors/lolo/ui/core/atoms/ui-day-cell.lolo +1 -0
  29. package/behaviors/lolo/ui/core/atoms/ui-dialog.lolo +1 -0
  30. package/behaviors/lolo/ui/core/atoms/ui-divider.lolo +1 -0
  31. package/behaviors/lolo/ui/core/atoms/ui-filter-pill.lolo +1 -0
  32. package/behaviors/lolo/ui/core/atoms/ui-flip-container.lolo +1 -0
  33. package/behaviors/lolo/ui/core/atoms/ui-game-icon.lolo +1 -0
  34. package/behaviors/lolo/ui/core/atoms/ui-hstack.lolo +1 -0
  35. package/behaviors/lolo/ui/core/atoms/ui-icon.lolo +1 -0
  36. package/behaviors/lolo/ui/core/atoms/ui-infinite-scroll-sentinel.lolo +1 -0
  37. package/behaviors/lolo/ui/core/atoms/ui-input.lolo +1 -0
  38. package/behaviors/lolo/ui/core/atoms/ui-label.lolo +1 -0
  39. package/behaviors/lolo/ui/core/atoms/ui-law-reference-tooltip.lolo +1 -0
  40. package/behaviors/lolo/ui/core/atoms/ui-overlay.lolo +1 -0
  41. package/behaviors/lolo/ui/core/atoms/ui-presence.lolo +1 -0
  42. package/behaviors/lolo/ui/core/atoms/ui-progress-bar.lolo +1 -0
  43. package/behaviors/lolo/ui/core/atoms/ui-radio.lolo +1 -0
  44. package/behaviors/lolo/ui/core/atoms/ui-range-slider.lolo +1 -0
  45. package/behaviors/lolo/ui/core/atoms/ui-section-header.lolo +1 -0
  46. package/behaviors/lolo/ui/core/atoms/ui-select.lolo +1 -0
  47. package/behaviors/lolo/ui/core/atoms/ui-spacer.lolo +1 -0
  48. package/behaviors/lolo/ui/core/atoms/ui-sparkline.lolo +1 -0
  49. package/behaviors/lolo/ui/core/atoms/ui-spinner.lolo +1 -0
  50. package/behaviors/lolo/ui/core/atoms/ui-stack.lolo +1 -0
  51. package/behaviors/lolo/ui/core/atoms/ui-status-dot.lolo +1 -0
  52. package/behaviors/lolo/ui/core/atoms/ui-svg-branch.lolo +1 -0
  53. package/behaviors/lolo/ui/core/atoms/ui-svg-connection.lolo +1 -0
  54. package/behaviors/lolo/ui/core/atoms/ui-svg-flow.lolo +1 -0
  55. package/behaviors/lolo/ui/core/atoms/ui-svg-grid.lolo +1 -0
  56. package/behaviors/lolo/ui/core/atoms/ui-svg-lobe.lolo +1 -0
  57. package/behaviors/lolo/ui/core/atoms/ui-svg-mesh.lolo +1 -0
  58. package/behaviors/lolo/ui/core/atoms/ui-svg-morph.lolo +1 -0
  59. package/behaviors/lolo/ui/core/atoms/ui-svg-node.lolo +1 -0
  60. package/behaviors/lolo/ui/core/atoms/ui-svg-pulse.lolo +1 -0
  61. package/behaviors/lolo/ui/core/atoms/ui-svg-ring.lolo +1 -0
  62. package/behaviors/lolo/ui/core/atoms/ui-svg-shield.lolo +1 -0
  63. package/behaviors/lolo/ui/core/atoms/ui-svg-stack.lolo +1 -0
  64. package/behaviors/lolo/ui/core/atoms/ui-switch.lolo +1 -0
  65. package/behaviors/lolo/ui/core/atoms/ui-text-highlight.lolo +1 -0
  66. package/behaviors/lolo/ui/core/atoms/ui-textarea.lolo +1 -0
  67. package/behaviors/lolo/ui/core/atoms/ui-theme-toggle.lolo +1 -0
  68. package/behaviors/lolo/ui/core/atoms/ui-time-slot-cell.lolo +1 -0
  69. package/behaviors/lolo/ui/core/atoms/ui-trait-frame.lolo +1 -0
  70. package/behaviors/lolo/ui/core/atoms/ui-trend-indicator.lolo +1 -0
  71. package/behaviors/lolo/ui/core/atoms/ui-typewriter-text.lolo +1 -0
  72. package/behaviors/lolo/ui/core/atoms/ui-typography.lolo +1 -0
  73. package/behaviors/lolo/ui/core/atoms/ui-vstack.lolo +1 -0
  74. package/behaviors/lolo/ui/core/molecules/ui-accordion.lolo +1 -0
  75. package/behaviors/lolo/ui/core/molecules/ui-activation-block.lolo +1 -0
  76. package/behaviors/lolo/ui/core/molecules/ui-alert.lolo +1 -0
  77. package/behaviors/lolo/ui/core/molecules/ui-bloom-quiz-block.lolo +1 -0
  78. package/behaviors/lolo/ui/core/molecules/ui-branching-logic-builder.lolo +1 -0
  79. package/behaviors/lolo/ui/core/molecules/ui-breadcrumb.lolo +1 -0
  80. package/behaviors/lolo/ui/core/molecules/ui-calendar-grid.lolo +1 -0
  81. package/behaviors/lolo/ui/core/molecules/ui-carousel.lolo +1 -0
  82. package/behaviors/lolo/ui/core/molecules/ui-chart-legend.lolo +1 -0
  83. package/behaviors/lolo/ui/core/molecules/ui-chart.lolo +1 -0
  84. package/behaviors/lolo/ui/core/molecules/ui-code-block.lolo +1 -0
  85. package/behaviors/lolo/ui/core/molecules/ui-command-palette.lolo +1 -0
  86. package/behaviors/lolo/ui/core/molecules/ui-confirm-dialog.lolo +1 -0
  87. package/behaviors/lolo/ui/core/molecules/ui-connection-block.lolo +1 -0
  88. package/behaviors/lolo/ui/core/molecules/ui-container.lolo +1 -0
  89. package/behaviors/lolo/ui/core/molecules/ui-content-renderer.lolo +1 -0
  90. package/behaviors/lolo/ui/core/molecules/ui-data-grid.lolo +1 -0
  91. package/behaviors/lolo/ui/core/molecules/ui-data-list.lolo +1 -0
  92. package/behaviors/lolo/ui/core/molecules/ui-date-range-picker.lolo +1 -0
  93. package/behaviors/lolo/ui/core/molecules/ui-date-range-selector.lolo +1 -0
  94. package/behaviors/lolo/ui/core/molecules/ui-doc-breadcrumb.lolo +1 -0
  95. package/behaviors/lolo/ui/core/molecules/ui-doc-pagination.lolo +1 -0
  96. package/behaviors/lolo/ui/core/molecules/ui-doc-search.lolo +1 -0
  97. package/behaviors/lolo/ui/core/molecules/ui-doc-sidebar.lolo +1 -0
  98. package/behaviors/lolo/ui/core/molecules/ui-doc-toc.lolo +1 -0
  99. package/behaviors/lolo/ui/core/molecules/ui-document-details.lolo +1 -0
  100. package/behaviors/lolo/ui/core/molecules/ui-document-panel.lolo +1 -0
  101. package/behaviors/lolo/ui/core/molecules/ui-document-viewer.lolo +1 -0
  102. package/behaviors/lolo/ui/core/molecules/ui-drawer.lolo +1 -0
  103. package/behaviors/lolo/ui/core/molecules/ui-edge-decoration.lolo +1 -0
  104. package/behaviors/lolo/ui/core/molecules/ui-emoji-picker.lolo +1 -0
  105. package/behaviors/lolo/ui/core/molecules/ui-empty-state.lolo +1 -0
  106. package/behaviors/lolo/ui/core/molecules/ui-error-boundary.lolo +1 -0
  107. package/behaviors/lolo/ui/core/molecules/ui-error-state.lolo +1 -0
  108. package/behaviors/lolo/ui/core/molecules/ui-feature-grid.lolo +1 -0
  109. package/behaviors/lolo/ui/core/molecules/ui-file-tree.lolo +1 -0
  110. package/behaviors/lolo/ui/core/molecules/ui-filter-group.lolo +1 -0
  111. package/behaviors/lolo/ui/core/molecules/ui-flex.lolo +1 -0
  112. package/behaviors/lolo/ui/core/molecules/ui-flip-card.lolo +1 -0
  113. package/behaviors/lolo/ui/core/molecules/ui-floating-action-button.lolo +1 -0
  114. package/behaviors/lolo/ui/core/molecules/ui-floating-toolbar.lolo +1 -0
  115. package/behaviors/lolo/ui/core/molecules/ui-form-actions.lolo +1 -0
  116. package/behaviors/lolo/ui/core/molecules/ui-form-field.lolo +1 -0
  117. package/behaviors/lolo/ui/core/molecules/ui-form-layout.lolo +1 -0
  118. package/behaviors/lolo/ui/core/molecules/ui-form-section-header.lolo +1 -0
  119. package/behaviors/lolo/ui/core/molecules/ui-fx-overlay.lolo +1 -0
  120. package/behaviors/lolo/ui/core/molecules/ui-gantt.lolo +1 -0
  121. package/behaviors/lolo/ui/core/molecules/ui-gradient-divider.lolo +1 -0
  122. package/behaviors/lolo/ui/core/molecules/ui-graph-canvas.lolo +1 -0
  123. package/behaviors/lolo/ui/core/molecules/ui-graph-view.lolo +1 -0
  124. package/behaviors/lolo/ui/core/molecules/ui-grid.lolo +1 -0
  125. package/behaviors/lolo/ui/core/molecules/ui-header.lolo +1 -0
  126. package/behaviors/lolo/ui/core/molecules/ui-import-preview-tree.lolo +1 -0
  127. package/behaviors/lolo/ui/core/molecules/ui-import-progress.lolo +1 -0
  128. package/behaviors/lolo/ui/core/molecules/ui-import-source-picker.lolo +1 -0
  129. package/behaviors/lolo/ui/core/molecules/ui-input-group.lolo +1 -0
  130. package/behaviors/lolo/ui/core/molecules/ui-jazari-state-machine.lolo +1 -0
  131. package/behaviors/lolo/ui/core/molecules/ui-lightbox.lolo +1 -0
  132. package/behaviors/lolo/ui/core/molecules/ui-likert-scale.lolo +1 -0
  133. package/behaviors/lolo/ui/core/molecules/ui-line-chart.lolo +1 -0
  134. package/behaviors/lolo/ui/core/molecules/ui-loading-state.lolo +1 -0
  135. package/behaviors/lolo/ui/core/molecules/ui-map-view.lolo +1 -0
  136. package/behaviors/lolo/ui/core/molecules/ui-markdown-content.lolo +1 -0
  137. package/behaviors/lolo/ui/core/molecules/ui-matrix-question.lolo +1 -0
  138. package/behaviors/lolo/ui/core/molecules/ui-menu.lolo +1 -0
  139. package/behaviors/lolo/ui/core/molecules/ui-meter.lolo +1 -0
  140. package/behaviors/lolo/ui/core/molecules/ui-modal.lolo +1 -0
  141. package/behaviors/lolo/ui/core/molecules/ui-navigation.lolo +1 -0
  142. package/behaviors/lolo/ui/core/molecules/ui-notification.lolo +1 -0
  143. package/behaviors/lolo/ui/core/molecules/ui-number-stepper.lolo +1 -0
  144. package/behaviors/lolo/ui/core/molecules/ui-option-constraint-group.lolo +1 -0
  145. package/behaviors/lolo/ui/core/molecules/ui-orbital-visualization.lolo +1 -0
  146. package/behaviors/lolo/ui/core/molecules/ui-page-header.lolo +1 -0
  147. package/behaviors/lolo/ui/core/molecules/ui-page-transition.lolo +1 -0
  148. package/behaviors/lolo/ui/core/molecules/ui-pagination.lolo +1 -0
  149. package/behaviors/lolo/ui/core/molecules/ui-popover.lolo +1 -0
  150. package/behaviors/lolo/ui/core/molecules/ui-positioned-canvas.lolo +1 -0
  151. package/behaviors/lolo/ui/core/molecules/ui-progress-dots.lolo +1 -0
  152. package/behaviors/lolo/ui/core/molecules/ui-pull-to-refresh.lolo +1 -0
  153. package/behaviors/lolo/ui/core/molecules/ui-qr-scanner.lolo +1 -0
  154. package/behaviors/lolo/ui/core/molecules/ui-quiz-block.lolo +1 -0
  155. package/behaviors/lolo/ui/core/molecules/ui-reflection-block.lolo +1 -0
  156. package/behaviors/lolo/ui/core/molecules/ui-relation-select.lolo +1 -0
  157. package/behaviors/lolo/ui/core/molecules/ui-repeatable-form-section.lolo +1 -0
  158. package/behaviors/lolo/ui/core/molecules/ui-reply-tree.lolo +1 -0
  159. package/behaviors/lolo/ui/core/molecules/ui-rich-text-editor.lolo +1 -0
  160. package/behaviors/lolo/ui/core/molecules/ui-scaled-diagram.lolo +1 -0
  161. package/behaviors/lolo/ui/core/molecules/ui-search-input.lolo +1 -0
  162. package/behaviors/lolo/ui/core/molecules/ui-section.lolo +1 -0
  163. package/behaviors/lolo/ui/core/molecules/ui-side-panel.lolo +1 -0
  164. package/behaviors/lolo/ui/core/molecules/ui-sidebar.lolo +1 -0
  165. package/behaviors/lolo/ui/core/molecules/ui-signature-pad.lolo +1 -0
  166. package/behaviors/lolo/ui/core/molecules/ui-simple-grid.lolo +1 -0
  167. package/behaviors/lolo/ui/core/molecules/ui-skeleton.lolo +1 -0
  168. package/behaviors/lolo/ui/core/molecules/ui-social-proof.lolo +1 -0
  169. package/behaviors/lolo/ui/core/molecules/ui-sortable-list.lolo +1 -0
  170. package/behaviors/lolo/ui/core/molecules/ui-split.lolo +1 -0
  171. package/behaviors/lolo/ui/core/molecules/ui-star-rating.lolo +1 -0
  172. package/behaviors/lolo/ui/core/molecules/ui-stat-display.lolo +1 -0
  173. package/behaviors/lolo/ui/core/molecules/ui-swipeable-row.lolo +1 -0
  174. package/behaviors/lolo/ui/core/molecules/ui-table-view.lolo +1 -0
  175. package/behaviors/lolo/ui/core/molecules/ui-tabs.lolo +1 -0
  176. package/behaviors/lolo/ui/core/molecules/ui-tag-input.lolo +1 -0
  177. package/behaviors/lolo/ui/core/molecules/ui-tooltip.lolo +1 -0
  178. package/behaviors/lolo/ui/core/molecules/ui-upload-drop-zone.lolo +1 -0
  179. package/behaviors/lolo/ui/core/molecules/ui-version-diff.lolo +1 -0
  180. package/behaviors/lolo/ui/core/molecules/ui-violation-alert.lolo +1 -0
  181. package/behaviors/lolo/ui/core/molecules/ui-vote-stack.lolo +1 -0
  182. package/behaviors/lolo/ui/core/molecules/ui-wizard-container.lolo +1 -0
  183. package/behaviors/lolo/ui/core/molecules/ui-wizard-navigation.lolo +1 -0
  184. package/behaviors/lolo/ui/core/molecules/ui-wizard-progress.lolo +1 -0
  185. package/behaviors/lolo/ui/core/organisms/ui-chat-bar.lolo +1 -0
  186. package/behaviors/lolo/ui/core/organisms/ui-code-runner-panel.lolo +1 -0
  187. package/behaviors/lolo/ui/core/organisms/ui-dashboard-grid.lolo +1 -0
  188. package/behaviors/lolo/ui/core/organisms/ui-detail-panel.lolo +1 -0
  189. package/behaviors/lolo/ui/core/organisms/ui-dock-layout.lolo +1 -0
  190. package/behaviors/lolo/ui/core/organisms/ui-drawer-slot.lolo +1 -0
  191. package/behaviors/lolo/ui/core/organisms/ui-entity-cards.lolo +1 -0
  192. package/behaviors/lolo/ui/core/organisms/ui-entity-list.lolo +1 -0
  193. package/behaviors/lolo/ui/core/organisms/ui-entity-table.lolo +1 -0
  194. package/behaviors/lolo/ui/core/organisms/ui-form-section.lolo +1 -0
  195. package/behaviors/lolo/ui/core/organisms/ui-form.lolo +1 -0
  196. package/behaviors/lolo/ui/core/organisms/ui-master-detail-layout.lolo +1 -0
  197. package/behaviors/lolo/ui/core/organisms/ui-master-detail.lolo +1 -0
  198. package/behaviors/lolo/ui/core/organisms/ui-media-gallery.lolo +1 -0
  199. package/behaviors/lolo/ui/core/organisms/ui-modal-slot.lolo +1 -0
  200. package/behaviors/lolo/ui/core/organisms/ui-runtime-debugger.lolo +1 -0
  201. package/behaviors/lolo/ui/core/organisms/ui-segment-renderer.lolo +1 -0
  202. package/behaviors/lolo/ui/core/organisms/ui-split-pane.lolo +1 -0
  203. package/behaviors/lolo/ui/core/organisms/ui-stat-card.lolo +1 -0
  204. package/behaviors/lolo/ui/core/organisms/ui-state-machine-view.lolo +1 -0
  205. package/behaviors/lolo/ui/core/organisms/ui-subagent-trace-panel.lolo +1 -0
  206. package/behaviors/lolo/ui/core/organisms/ui-tabbed-container.lolo +1 -0
  207. package/behaviors/lolo/ui/core/organisms/ui-timeline.lolo +1 -0
  208. package/behaviors/lolo/ui/core/organisms/ui-toast-slot.lolo +1 -0
  209. package/behaviors/lolo/ui/core/templates/ui-counter-template.lolo +1 -0
  210. package/behaviors/lolo/ui/core/templates/ui-dashboard-layout.lolo +1 -0
  211. package/behaviors/lolo/ui/core/templates/ui-generic-app-template.lolo +1 -0
  212. package/behaviors/lolo/ui/game/atoms/std-choice-gate.lolo +3 -2
  213. package/behaviors/lolo/ui/game/atoms/ui-action-palette.lolo +1 -0
  214. package/behaviors/lolo/ui/game/atoms/ui-action-tile.lolo +1 -0
  215. package/behaviors/lolo/ui/game/atoms/ui-canvas-2d.lolo +1 -0
  216. package/behaviors/lolo/ui/game/atoms/ui-canvas.lolo +1 -0
  217. package/behaviors/lolo/ui/game/atoms/ui-choice-button.lolo +1 -0
  218. package/behaviors/lolo/ui/game/atoms/ui-control-button.lolo +1 -0
  219. package/behaviors/lolo/ui/game/atoms/ui-control-grid.lolo +1 -0
  220. package/behaviors/lolo/ui/game/atoms/ui-dialogue-bubble.lolo +1 -0
  221. package/behaviors/lolo/ui/game/atoms/ui-draw-fx-layer.lolo +1 -0
  222. package/behaviors/lolo/ui/game/atoms/ui-draw-group.lolo +1 -0
  223. package/behaviors/lolo/ui/game/atoms/ui-draw-mesh.lolo +1 -0
  224. package/behaviors/lolo/ui/game/atoms/ui-draw-shape-layer.lolo +1 -0
  225. package/behaviors/lolo/ui/game/atoms/ui-draw-shape.lolo +1 -0
  226. package/behaviors/lolo/ui/game/atoms/ui-draw-skinned-mesh.lolo +1 -0
  227. package/behaviors/lolo/ui/game/atoms/ui-draw-sprite-layer.lolo +1 -0
  228. package/behaviors/lolo/ui/game/atoms/ui-draw-sprite.lolo +1 -0
  229. package/behaviors/lolo/ui/game/atoms/ui-draw-text-layer.lolo +1 -0
  230. package/behaviors/lolo/ui/game/atoms/ui-draw-text.lolo +1 -0
  231. package/behaviors/lolo/ui/game/atoms/ui-game-audio-cue.lolo +1 -0
  232. package/behaviors/lolo/ui/game/atoms/ui-game-audio-toggle.lolo +1 -0
  233. package/behaviors/lolo/ui/game/atoms/ui-game-hud.lolo +1 -0
  234. package/behaviors/lolo/ui/game/atoms/ui-game-menu.lolo +1 -0
  235. package/behaviors/lolo/ui/game/atoms/ui-health-bar.lolo +1 -0
  236. package/behaviors/lolo/ui/game/atoms/ui-score-display.lolo +1 -0
  237. package/behaviors/lolo/ui/game/atoms/ui-sequence-bar.lolo +1 -0
  238. package/behaviors/lolo/ui/game/atoms/ui-stat-badge.lolo +1 -0
  239. package/behaviors/lolo/ui/game/atoms/ui-state-graph.lolo +1 -0
  240. package/behaviors/lolo/ui/game/atoms/ui-state-json-view.lolo +1 -0
  241. package/behaviors/lolo/ui/game/atoms/ui-trait-slot.lolo +1 -0
  242. package/behaviors/lolo/ui/game/organisms/std-arcade-board-3d.lolo +30 -0
  243. package/behaviors/lolo/ui/game/organisms/std-crew-board-2d.lolo +7 -0
  244. package/behaviors/lolo/ui/game/organisms/std-dungeon-board-2d.lolo +39 -0
  245. package/behaviors/lolo/ui/game/organisms/std-market-board-3d.lolo +29 -0
  246. package/behaviors/lolo/ui/game/organisms/std-objective-board-3d.lolo +30 -0
  247. package/behaviors/lolo/ui/game/organisms/std-platformer-board-2d.lolo +39 -0
  248. package/behaviors/lolo/ui/game/organisms/std-platformer-puzzle.lolo +27 -0
  249. package/behaviors/lolo/ui/game/organisms/std-survival-board-3d.lolo +40 -3
  250. package/behaviors/lolo/ui/game/organisms/std-tactics-board-2d.lolo +27 -0
  251. package/behaviors/lolo/ui/game/organisms/std-tactics-board-3d.lolo +22 -0
  252. package/behaviors/lolo/ui/game/organisms/std-worldmap-board-2d.lolo +21 -0
  253. package/behaviors/lolo/ui/learning/atoms/ui-algo-graph-canvas.lolo +1 -0
  254. package/behaviors/lolo/ui/learning/atoms/ui-algorithm-canvas.lolo +1 -0
  255. package/behaviors/lolo/ui/learning/atoms/ui-biology-canvas.lolo +1 -0
  256. package/behaviors/lolo/ui/learning/atoms/ui-chemistry-canvas.lolo +1 -0
  257. package/behaviors/lolo/ui/learning/atoms/ui-learning-canvas.lolo +1 -0
  258. package/behaviors/lolo/ui/learning/atoms/ui-math-canvas.lolo +1 -0
  259. package/behaviors/lolo/ui/learning/atoms/ui-physics-canvas.lolo +1 -0
  260. package/behaviors/lolo/ui/marketing/atoms/std-marketing-cta.lolo +4 -4
  261. package/behaviors/lolo/ui/marketing/atoms/std-marketing-hero.lolo +4 -4
  262. package/behaviors/lolo/ui/marketing/atoms/ui-animated-counter.lolo +1 -0
  263. package/behaviors/lolo/ui/marketing/atoms/ui-animated-graphic.lolo +1 -0
  264. package/behaviors/lolo/ui/marketing/atoms/ui-animated-reveal.lolo +1 -0
  265. package/behaviors/lolo/ui/marketing/atoms/ui-article-section.lolo +1 -0
  266. package/behaviors/lolo/ui/marketing/atoms/ui-case-study-card.lolo +1 -0
  267. package/behaviors/lolo/ui/marketing/atoms/ui-community-links.lolo +1 -0
  268. package/behaviors/lolo/ui/marketing/atoms/ui-content-section.lolo +1 -0
  269. package/behaviors/lolo/ui/marketing/atoms/ui-cta-banner.lolo +1 -0
  270. package/behaviors/lolo/ui/marketing/atoms/ui-feature-card.lolo +1 -0
  271. package/behaviors/lolo/ui/marketing/atoms/ui-geometric-pattern.lolo +1 -0
  272. package/behaviors/lolo/ui/marketing/atoms/ui-hero-section.lolo +1 -0
  273. package/behaviors/lolo/ui/marketing/atoms/ui-install-box.lolo +1 -0
  274. package/behaviors/lolo/ui/marketing/atoms/ui-marketing-footer.lolo +1 -0
  275. package/behaviors/lolo/ui/marketing/atoms/ui-marketing-stat-card.lolo +1 -0
  276. package/behaviors/lolo/ui/marketing/atoms/ui-pattern-tile.lolo +1 -0
  277. package/behaviors/lolo/ui/marketing/atoms/ui-pricing-card.lolo +1 -0
  278. package/behaviors/lolo/ui/marketing/atoms/ui-pricing-grid.lolo +1 -0
  279. package/behaviors/lolo/ui/marketing/atoms/ui-pull-quote.lolo +1 -0
  280. package/behaviors/lolo/ui/marketing/atoms/ui-service-catalog.lolo +1 -0
  281. package/behaviors/lolo/ui/marketing/atoms/ui-showcase-card.lolo +1 -0
  282. package/behaviors/lolo/ui/marketing/atoms/ui-split-section.lolo +1 -0
  283. package/behaviors/lolo/ui/marketing/atoms/ui-stats-grid.lolo +1 -0
  284. package/behaviors/lolo/ui/marketing/atoms/ui-step-flow.lolo +1 -0
  285. package/behaviors/lolo/ui/marketing/atoms/ui-tag-cloud.lolo +1 -0
  286. package/behaviors/lolo/ui/marketing/atoms/ui-team-card.lolo +1 -0
  287. package/behaviors/lolo/ui/marketing/organisms/ui-book-chapter-view.lolo +1 -0
  288. package/behaviors/lolo/ui/marketing/organisms/ui-book-cover-page.lolo +1 -0
  289. package/behaviors/lolo/ui/marketing/organisms/ui-book-nav-bar.lolo +1 -0
  290. package/behaviors/lolo/ui/marketing/organisms/ui-book-table-of-contents.lolo +1 -0
  291. package/behaviors/lolo/ui/marketing/organisms/ui-book-viewer.lolo +1 -0
  292. package/behaviors/lolo/ui/marketing/organisms/ui-case-study-organism.lolo +1 -0
  293. package/behaviors/lolo/ui/marketing/organisms/ui-feature-grid-organism.lolo +1 -0
  294. package/behaviors/lolo/ui/marketing/organisms/ui-hero-organism.lolo +1 -0
  295. package/behaviors/lolo/ui/marketing/organisms/ui-pricing-organism.lolo +1 -0
  296. package/behaviors/lolo/ui/marketing/organisms/ui-showcase-organism.lolo +1 -0
  297. package/behaviors/lolo/ui/marketing/organisms/ui-stats-organism.lolo +1 -0
  298. package/behaviors/lolo/ui/marketing/organisms/ui-step-flow-organism.lolo +1 -0
  299. package/behaviors/lolo/ui/marketing/organisms/ui-team-organism.lolo +1 -0
  300. package/behaviors/lolo/ui/marketing/templates/ui-about-page-template.lolo +1 -0
  301. package/behaviors/lolo/ui/marketing/templates/ui-auth-layout.lolo +1 -0
  302. package/behaviors/lolo/ui/marketing/templates/ui-feature-detail-page-template.lolo +1 -0
  303. package/behaviors/lolo/ui/marketing/templates/ui-landing-page-template.lolo +1 -0
  304. package/behaviors/lolo/ui/marketing/templates/ui-pricing-page-template.lolo +1 -0
  305. package/behaviors/lolo-behavior-contracts.json +1 -1
  306. package/behaviors/registry/agent/organisms/std-agent-rabit.orb +13 -0
  307. package/behaviors/registry/factory-signatures.json +1 -1
  308. package/behaviors/registry/infra/atoms/std-audit-capture.orb +99 -7
  309. package/behaviors/registry/infra/atoms/std-calendar-sync.orb +2 -1
  310. package/behaviors/registry/infra/atoms/std-data-erasure.orb +2 -1
  311. package/behaviors/registry/infra/atoms/std-global-search.orb +68 -3
  312. package/behaviors/registry/infra/atoms/std-lifecycle.orb +2 -1
  313. package/behaviors/registry/infra/atoms/std-notification-center.orb +2 -1
  314. package/behaviors/registry/infra/atoms/std-notify-on-event.orb +127 -26
  315. package/behaviors/registry/infra/atoms/std-reminder-scheduler.orb +2 -1
  316. package/behaviors/registry/infra/atoms/std-review-cycle.orb +1009 -0
  317. package/behaviors/registry/ui/core/atoms/std-graphs.orb +14 -19
  318. package/behaviors/registry/ui/core/atoms/std-slide-deck.orb +546 -0
  319. package/behaviors/registry/ui/core/atoms/ui-textarea.orb +14 -0
  320. package/behaviors/registry/ui/game/atoms/std-choice-gate.orb +17 -2
  321. package/behaviors/registry/ui/game/organisms/std-arcade-board-3d.orb +80 -0
  322. package/behaviors/registry/ui/game/organisms/std-crew-board-2d.orb +10 -0
  323. package/behaviors/registry/ui/game/organisms/std-dungeon-board-2d.orb +106 -0
  324. package/behaviors/registry/ui/game/organisms/std-market-board-3d.orb +72 -0
  325. package/behaviors/registry/ui/game/organisms/std-objective-board-3d.orb +80 -0
  326. package/behaviors/registry/ui/game/organisms/std-platformer-board-2d.orb +116 -0
  327. package/behaviors/registry/ui/game/organisms/std-platformer-puzzle.orb +40 -0
  328. package/behaviors/registry/ui/game/organisms/std-survival-board-3d.orb +131 -8
  329. package/behaviors/registry/ui/game/organisms/std-tactics-board-2d.orb +56 -0
  330. package/behaviors/registry/ui/game/organisms/std-tactics-board-3d.orb +46 -0
  331. package/behaviors/registry/ui/game/organisms/std-worldmap-board-2d.orb +38 -0
  332. package/behaviors/registry/ui/marketing/atoms/std-marketing-cta.orb +50 -4
  333. package/behaviors/registry/ui/marketing/atoms/std-marketing-hero.orb +50 -4
  334. package/canonical-operators.json +253 -41
  335. package/dist/behaviors/exports-reader.js +3950 -1899
  336. package/dist/behaviors/functions/index.d.ts +356 -5
  337. package/dist/behaviors/functions/index.js +3942 -1900
  338. package/dist/behaviors/index.d.ts +1 -1
  339. package/dist/behaviors/index.js +3951 -1900
  340. package/dist/behaviors/query.d.ts +6 -0
  341. package/dist/behaviors/query.js +3950 -1899
  342. package/dist/behaviors-embeddings.hash.json +3 -3
  343. package/dist/behaviors-embeddings.json +23 -11
  344. package/dist/behaviors-registry.json +2015 -302
  345. package/dist/index.d.ts +4 -4
  346. package/dist/index.js +4125 -1900
  347. package/dist/knob-embeddings.hash.json +3 -3
  348. package/dist/knob-embeddings.json +19060 -1
  349. package/dist/modules/anim.d.ts +1 -1
  350. package/dist/modules/array.d.ts +1 -1
  351. package/dist/modules/async.d.ts +1 -1
  352. package/dist/modules/async.js +9 -0
  353. package/dist/modules/behavior.d.ts +1 -1
  354. package/dist/modules/behavior.js +6 -0
  355. package/dist/modules/browser.d.ts +1 -1
  356. package/dist/modules/browser.js +5 -0
  357. package/dist/modules/composition.d.ts +1 -1
  358. package/dist/modules/contract.d.ts +1 -1
  359. package/dist/modules/core.d.ts +1 -1
  360. package/dist/modules/core.js +87 -0
  361. package/dist/modules/data.d.ts +1 -1
  362. package/dist/modules/ease.d.ts +1 -1
  363. package/dist/modules/format.d.ts +1 -1
  364. package/dist/modules/geo.d.ts +1 -1
  365. package/dist/modules/graph.d.ts +1 -1
  366. package/dist/modules/grid.d.ts +1 -1
  367. package/dist/modules/index.d.ts +1 -1
  368. package/dist/modules/index.js +168 -0
  369. package/dist/modules/integration.d.ts +1 -1
  370. package/dist/modules/integration.js +3 -0
  371. package/dist/modules/json.d.ts +1 -1
  372. package/dist/modules/llm.d.ts +1 -1
  373. package/dist/modules/llm.js +5 -0
  374. package/dist/modules/math.d.ts +1 -1
  375. package/dist/modules/math.js +22 -0
  376. package/dist/modules/memory.d.ts +1 -1
  377. package/dist/modules/memory.js +1 -0
  378. package/dist/modules/nn.d.ts +1 -1
  379. package/dist/modules/nn.js +1 -0
  380. package/dist/modules/noise.d.ts +1 -1
  381. package/dist/modules/object.d.ts +1 -1
  382. package/dist/modules/os.d.ts +1 -1
  383. package/dist/modules/os.js +8 -0
  384. package/dist/modules/path.d.ts +1 -1
  385. package/dist/modules/prob.d.ts +1 -1
  386. package/dist/modules/prob.js +2 -0
  387. package/dist/modules/session.d.ts +1 -1
  388. package/dist/modules/session.js +4 -0
  389. package/dist/modules/str.d.ts +1 -1
  390. package/dist/modules/tensor.d.ts +1 -1
  391. package/dist/modules/time.d.ts +1 -1
  392. package/dist/modules/trace.d.ts +1 -1
  393. package/dist/modules/trace.js +2 -0
  394. package/dist/modules/train.d.ts +1 -1
  395. package/dist/modules/train.js +8 -0
  396. package/dist/modules/validate.d.ts +1 -1
  397. package/dist/modules/vector.d.ts +1 -1
  398. package/dist/modules/workspace.d.ts +1 -1
  399. package/dist/modules/workspace.js +5 -0
  400. package/dist/registry/factory-signatures.json +1 -1
  401. package/dist/registry.d.ts +6 -2
  402. package/dist/registry.js +175 -1
  403. package/dist/{types-DpbKBJu8.d.ts → types-DwAW4Nni.d.ts} +5 -1
  404. package/i18n/ar.json +2 -0
  405. package/i18n/en.json +2 -0
  406. package/i18n/sl.json +2 -0
  407. package/package.json +3 -2
@@ -166,6 +166,14 @@ orbital MarketBoard3DOrbital {
166
166
  { id: "t-3-3", x: 3, y: 3, z: 0, terrain: "grass", passable: true, modelUrl: { url: "https://almadar-kflow-assets.web.app/shared/ui-tactics-demo-2d/default/terrain/grass/grass.png", role: "tile", category: "terrain", animations: ["static"], style: "vector", dimension: "2d", aspect: "1:1", name: "grass", thumbnailUrl: "" } }
167
167
  ]
168
168
  }
169
+
170
+ listens {
171
+ MOVE { unitId : string, x : number, y : number }
172
+ WANDER { tick : number }
173
+ RESTART { id : string }
174
+ MarketIntent.MOVE -> MOVE
175
+ MarketIntent.RESTART -> RESTART
176
+ }
169
177
  }
170
178
 
171
179
  trait Patience = Svc.traits.Patience -> GameState {
@@ -176,14 +184,35 @@ orbital MarketBoard3DOrbital {
176
184
  { id: "cust-1", position: { x: 2, y: 2 }, patience: 10, maxPatience: 10, unitType: "customer", name: "Customer", team: "customer", modelUrl: { url: "https://almadar-kflow-assets.web.app/shared/ui-tactics-demo-2d/default/units/soldier/soldier.png", role: "customer", category: "customer", animations: ["idle"], style: "vector", dimension: "2d", aspect: "1:1", name: "customer", thumbnailUrl: "" } }
177
185
  ]
178
186
  }
187
+
188
+ listens {
189
+ HERO_STEPPED { unitId : string, x : number, z : number, movesLeft : number }
190
+ RESTART { id : string }
191
+ HeroAuthority.HERO_STEPPED -> HERO_STEPPED
192
+ MarketIntent.RESTART -> RESTART
193
+ }
179
194
  }
180
195
 
181
196
  trait FxDecay = Particles.traits.FxParticles -> GameState {
182
197
  config { running: true }
198
+
199
+ listens {
200
+ BURST { particles : [Fx] }
201
+ RESTART { }
202
+ MarketIntent.RESTART -> RESTART
203
+ Patience.BURST -> BURST
204
+ }
183
205
  }
184
206
 
185
207
  trait RoundGate = Flow.traits.MarketFlow -> GameState {
186
208
  config { running: true, targetServed: 10, maxLost: 3 }
209
+
210
+ listens {
211
+ SERVICE_CHANGED { served : number, pending : number, lost : number }
212
+ RESTART { id : string }
213
+ MarketIntent.RESTART -> RESTART
214
+ Patience.SERVICE_CHANGED -> SERVICE_CHANGED
215
+ }
187
216
  }
188
217
 
189
218
  trait MarketIntent -> GameState [interaction, instance] {
@@ -159,6 +159,15 @@ orbital ObjectiveBoard3DOrbital {
159
159
  { id: "t-3-3", x: 3, y: 3, z: 0, terrain: "grass", passable: true, modelUrl: { url: "https://almadar-kflow-assets.web.app/shared/ui-tactics-demo-2d/default/terrain/grass/grass.png", role: "tile", category: "terrain", animations: ["static"], style: "vector", variant: "", dimension: "2d", aspect: "1:1", name: "grass", thumbnailUrl: "" } }
160
160
  ]
161
161
  }
162
+
163
+ listens {
164
+ MOVE { unitId : string, x : number, y : number }
165
+ WANDER { tick : number }
166
+ RESTART { id : string }
167
+ HeroIntent.MOVE -> MOVE
168
+ HeroIntent.RESTART -> RESTART
169
+ HeroIntent.WANDER -> WANDER
170
+ }
162
171
  }
163
172
 
164
173
  trait Collector = Objective.traits.ObjectiveReach -> GameState {
@@ -168,14 +177,35 @@ orbital ObjectiveBoard3DOrbital {
168
177
  pointsPerTarget: 1
169
178
  removeOnReach: true
170
179
  }
180
+
181
+ listens {
182
+ HERO_STEPPED { unitId : string, x : number, z : number, movesLeft : number }
183
+ RESTART { id : string }
184
+ HeroAuthority.HERO_STEPPED -> HERO_STEPPED
185
+ HeroIntent.RESTART -> RESTART
186
+ }
171
187
  }
172
188
 
173
189
  trait FxDecay = Particles.traits.FxParticles -> GameState {
174
190
  config { running: true }
191
+
192
+ listens {
193
+ BURST { particles : [Fx] }
194
+ RESTART { }
195
+ Collector.BURST -> BURST
196
+ HeroIntent.RESTART -> RESTART
197
+ }
175
198
  }
176
199
 
177
200
  trait RoundGate = Gate.traits.ObjectiveFlow -> GameState {
178
201
  config { running: true }
202
+
203
+ listens {
204
+ PROGRESS { objectivesLeft : number, movesLeft : number }
205
+ RESTART { id : string }
206
+ Collector.PROGRESS -> PROGRESS
207
+ HeroIntent.RESTART -> RESTART
208
+ }
179
209
  }
180
210
 
181
211
  trait HeroIntent -> GameState [interaction, instance] {
@@ -134,14 +134,46 @@ orbital PlatformerBoard2DOrbital {
134
134
  xMax: 768
135
135
  killY: 460
136
136
  }
137
+
138
+ listens {
139
+ STEER { dir : number! }
140
+ JUMP { id : string }
141
+ PLACE { x : number!, y : number! }
142
+ CURVE_MOD_ADD { x0 : number!, x1 : number!, a : number!, b : number, h : number!, k : number! }
143
+ CURVE_MOD_CLEAR { }
144
+ CURVE_MOD_CLEAR_RANGE { x0 : number!, x1 : number! }
145
+ SET_TUNING { jumpStrength : number, moveSpeed : number, gravity : number }
146
+ SET_PLATFORMS { platforms : [PlatformerPlatform]! }
147
+ SET_SKATE_CURVE { curve : [PlatformerCurveSample]! }
148
+ SET_DRIFT_REGIONS { regions : [BodyDriftRegion]! }
149
+ RESTART { id : string }
150
+ PlatformerIntent.PLAT_JUMP -> PLAT_JUMP
151
+ PlatformerIntent.PLAT_PLACE -> PLAT_PLACE
152
+ PlatformerIntent.PLAT_STEER -> PLAT_STEER
153
+ PlatformerIntent.RESTART -> RESTART
154
+ }
137
155
  }
138
156
 
139
157
  trait FxDecay = Particles.traits.FxParticles -> GameState {
140
158
  config { running: true }
159
+
160
+ listens {
161
+ BURST { particles : [Fx] }
162
+ RESTART { }
163
+ PlatformerIntent.BURST -> BURST
164
+ PlatformerIntent.RESTART -> RESTART
165
+ }
141
166
  }
142
167
 
143
168
  trait RoundGate = Gate.traits.ObjectiveFlow -> GameState {
144
169
  config { running: true }
170
+
171
+ listens {
172
+ PROGRESS { objectivesLeft : number, movesLeft : number }
173
+ RESTART { id : string }
174
+ PlatformerIntent.PROGRESS -> PROGRESS
175
+ PlatformerIntent.RESTART -> RESTART
176
+ }
145
177
  }
146
178
 
147
179
  trait PlatformerIntent -> GameState [interaction, instance] {
@@ -394,6 +426,13 @@ orbital PlatformerBoard2DOrbital {
394
426
  @description "D-pad direction icon sprites"
395
427
  @tier "presentation"
396
428
  }
429
+
430
+ listens {
431
+ BodyAuthority.PLAT_FELL -> PLAT_FELL
432
+ BodyAuthority.PLAT_GOAL -> PLAT_GOAL
433
+ BodyAuthority.PLAT_HAZARD -> PLAT_HAZARD
434
+ RoundGate.GAME_END -> GAME_END
435
+ }
397
436
  }
398
437
 
399
438
  page "/platformer-board-2d" as PlatformerBoard2DPage -> BodyAuthority, FxDecay, RoundGate, PlatformerIntent
@@ -206,6 +206,15 @@ orbital PlatformerPuzzleOrbital {
206
206
  BODY_MOVED: BODY_MOVED
207
207
  }
208
208
  config { running: true }
209
+
210
+ listens {
211
+ BODY_MOVED { x : number!, y : number!, vx : number!, vy : number!, grounded : boolean!, skating : boolean!, speed : number! }
212
+ SET_FEATURES { features : [PickupFeature]! }
213
+ ADD_FEATURES { features : [PickupFeature]! }
214
+ FEATURES_ACTIVE { updates : [PickupActiveUpdate]! }
215
+ RESTART { id : string }
216
+ PlatformerPuzzleBody.BODY_MOVED -> BODY_MOVED
217
+ }
209
218
  }
210
219
 
211
220
  trait PlatformerPuzzleObjective = Gate.traits.ObjectiveFlow -> PlatformerPuzzleData {
@@ -221,6 +230,13 @@ orbital PlatformerPuzzleOrbital {
221
230
  BODY_MOVED: BODY_MOVED
222
231
  }
223
232
  config { running: true }
233
+
234
+ listens {
235
+ BODY_MOVED { x : number!, y : number!, vx : number!, vy : number!, grounded : boolean!, skating : boolean!, speed : number! }
236
+ SET_GATES { gates : [ChoiceGate]! }
237
+ RESTART { id : string }
238
+ PlatformerPuzzleBody.BODY_MOVED -> BODY_MOVED
239
+ }
224
240
  }
225
241
 
226
242
  trait PlatformerPuzzleFx = Particles.traits.FxParticles -> PlatformerPuzzleData {
@@ -228,6 +244,12 @@ orbital PlatformerPuzzleOrbital {
228
244
  BURST: BURST
229
245
  }
230
246
  config { running: true }
247
+
248
+ listens {
249
+ BURST { particles : [Fx] }
250
+ RESTART { }
251
+ PlatformerPuzzleNarrative.BURST -> BURST
252
+ }
231
253
  }
232
254
 
233
255
  trait PlatformerPuzzleNarrative = Narrative.traits.FxNarrative -> PlatformerPuzzleData {
@@ -244,6 +266,11 @@ orbital PlatformerPuzzleOrbital {
244
266
  TUTORIAL_DONE: TUTORIAL_DONE
245
267
  }
246
268
  config { autoShow: false, previewTrait: @trait.PlatformerPuzzleNoopPreview }
269
+
270
+ listens {
271
+ SHOW { id : string }
272
+ PlatformerPuzzleNarrative.SHOW -> SHOW
273
+ }
247
274
  }
248
275
 
249
276
  trait PlatformerPuzzleNoopPreview -> PlatformerPuzzleData [interaction, instance] {
@@ -134,6 +134,15 @@ orbital SurvivalBoard3DOrbital {
134
134
  { id: "t-1-1", x: 1, y: 1, z: 0, terrain: "grass", passable: true, modelUrl: { url: "https://almadar-kflow-assets.web.app/shared/ui-tactics-demo-2d/default/terrain/grass/grass.png", role: "tile", category: "terrain", animations: ["static"], style: "vector", variant: "", dimension: "2d", aspect: "1:1", name: "grass", thumbnailUrl: "" } }
135
135
  ]
136
136
  }
137
+
138
+ listens {
139
+ MOVE { unitId : string, x : number, y : number }
140
+ WANDER { tick : number }
141
+ RESTART { id : string }
142
+ SurvivalIntent.MOVE -> MOVE
143
+ SurvivalIntent.RESTART -> RESTART
144
+ SurvivalIntent.WANDER -> WANDER
145
+ }
137
146
  }
138
147
 
139
148
  trait Gather = Harvest.traits.Gather -> GameState {
@@ -143,14 +152,37 @@ orbital SurvivalBoard3DOrbital {
143
152
  stoneType: "rock"
144
153
  yieldPerNode: 1
145
154
  }
155
+
156
+ listens {
157
+ HERO_STEPPED { unitId : string, x : number, z : number, movesLeft : number }
158
+ RESTART { id : string }
159
+ HeroAuthority.HERO_STEPPED -> HERO_STEPPED
160
+ SurvivalIntent.RESTART -> RESTART
161
+ }
146
162
  }
147
163
 
148
164
  trait FxDecay = Particles.traits.FxParticles -> GameState {
149
165
  config { running: true }
166
+
167
+ listens {
168
+ BURST { particles : [Fx] }
169
+ RESTART { }
170
+ Gather.BURST -> BURST
171
+ SurvivalIntent.RESTART -> RESTART
172
+ }
150
173
  }
151
174
 
152
175
  trait Flow = Survival.traits.SurvivalFlow -> GameState {
153
176
  config { running: true }
177
+
178
+ listens {
179
+ RESOURCES { wood : number, stone : number, movesLeft : number }
180
+ BUILD_CAMP { id : string }
181
+ RESTART { id : string }
182
+ Gather.RESOURCES -> RESOURCES
183
+ SurvivalIntent.BUILD_CAMP -> BUILD_CAMP
184
+ SurvivalIntent.RESTART -> RESTART
185
+ }
154
186
  }
155
187
 
156
188
  trait SurvivalIntent -> GameState [interaction, instance] {
@@ -163,7 +195,7 @@ orbital SurvivalBoard3DOrbital {
163
195
  (set @entity.phase "observation")
164
196
  (render-ui main {
165
197
  type: game-shell
166
- hud: { type: stack, direction: horizontal, gap: md, justify: between, children: [ { type: game-hud, stats: (array/concat [ { label: "Wood", value: @entity.wood }, { label: "Stone", value: @entity.stone }, { label: "Energy", value: @entity.movesLeft }, { label: "Result", value: @entity.result } ] @config.extraStats) }, { type: button, action: BUILD_CAMP, label: "Build Camp", variant: primary } ] }
198
+ hud: { type: stack, direction: horizontal, gap: md, justify: between, children: [ { type: game-hud, stats: (array/concat [ { label: "Wood", value: @entity.wood }, { label: "Stone", value: @entity.stone }, { label: "Energy", value: @entity.movesLeft }, { label: "Result", value: @entity.result } ] @config.extraStats) }, { type: button, action: BUILD_CAMP_PRESS, label: "Build Camp", variant: primary } ] }
167
199
  addons: { type: stack, direction: vertical, gap: sm, children: [ { type: button, action: CANCEL, label: "Cancel", variant: secondary }, { type: button, action: PLAY_AGAIN, label: "Restart", variant: secondary } ] }
168
200
  overlay: (if (!= @entity.result "none") { type: stack, direction: vertical, gap: md, align: center, children: [ { type: game-hud, stats: [ { label: "Result", value: @entity.result } ] }, { type: button, action: PLAY_AGAIN, label: "Play Again", variant: primary } ] } null)
169
201
  children: [ { type: canvas, mode: "3d", camera: { mode: @config.cameraMode, zoom: @config.scale }, tileClickEvent: TILE_CLICK, unitClickEvent: UNIT_CLICK, unitScale: @config.unitScale, backgroundColor: @config.bgColor, children: [
@@ -195,7 +227,7 @@ orbital SurvivalBoard3DOrbital {
195
227
  (set @entity.validMoves [])
196
228
  (set @entity.phase "observation")
197
229
 
198
- BUILD_CAMP -> playing when (and (== @entity.result "none") (and (>= @entity.wood @config.campWood) (>= @entity.stone @config.campStone)))
230
+ BUILD_CAMP_PRESS -> playing when (and (== @entity.result "none") (and (>= @entity.wood @config.campWood) (>= @entity.stone @config.campStone)))
199
231
  (emit BUILD_CAMP { id: "board" })
200
232
 
201
233
  PLAY_AGAIN -> playing
@@ -209,7 +241,7 @@ orbital SurvivalBoard3DOrbital {
209
241
  renderTick every 100ms
210
242
  (render-ui main {
211
243
  type: game-shell
212
- hud: { type: stack, direction: horizontal, gap: md, justify: between, children: [ { type: game-hud, stats: (array/concat [ { label: "Wood", value: @entity.wood }, { label: "Stone", value: @entity.stone }, { label: "Energy", value: @entity.movesLeft }, { label: "Result", value: @entity.result } ] @config.extraStats) }, { type: button, action: BUILD_CAMP, label: "Build Camp", variant: primary } ] }
244
+ hud: { type: stack, direction: horizontal, gap: md, justify: between, children: [ { type: game-hud, stats: (array/concat [ { label: "Wood", value: @entity.wood }, { label: "Stone", value: @entity.stone }, { label: "Energy", value: @entity.movesLeft }, { label: "Result", value: @entity.result } ] @config.extraStats) }, { type: button, action: BUILD_CAMP_PRESS, label: "Build Camp", variant: primary } ] }
213
245
  addons: { type: stack, direction: vertical, gap: sm, children: [ { type: button, action: CANCEL, label: "Cancel", variant: secondary }, { type: button, action: PLAY_AGAIN, label: "Restart", variant: secondary } ] }
214
246
  overlay: (if (!= @entity.result "none") { type: stack, direction: vertical, gap: md, align: center, children: [ { type: game-hud, stats: [ { label: "Result", value: @entity.result } ] }, { type: button, action: PLAY_AGAIN, label: "Play Again", variant: primary } ] } null)
215
247
  children: [ { type: canvas, mode: "3d", camera: { mode: @config.cameraMode, zoom: @config.scale }, tileClickEvent: TILE_CLICK, unitClickEvent: UNIT_CLICK, unitScale: @config.unitScale, backgroundColor: @config.bgColor, children: [
@@ -266,6 +298,11 @@ orbital SurvivalBoard3DOrbital {
266
298
  }
267
299
  @description "Clears the current selection"
268
300
  @tier "domain"
301
+ BUILD_CAMP_PRESS -> external {
302
+ id : string
303
+ }
304
+ @description "Build Camp button pressed"
305
+ @tier "domain"
269
306
  BUILD_CAMP -> external {
270
307
  id : string
271
308
  }
@@ -158,18 +158,45 @@ orbital TacticsBoard2DOrbital {
158
158
  { id: "t-1-1", x: 1, y: 1, z: 0, terrain: "grass", passable: true, terrainSprite: { url: "https://almadar-kflow-assets.web.app/shared/ui-tactics-demo-2d/default/terrain/grass/grass.png", role: "tile", category: "terrain", animations: ["static"], style: "vector", dimension: "2d", aspect: "1:1", name: "grass", thumbnailUrl: "" } }
159
159
  ]
160
160
  }
161
+
162
+ listens {
163
+ PlayerIntent.ATTACK -> ATTACK
164
+ PlayerIntent.MOVE -> MOVE
165
+ MOVE { unitId : string, x : number, y : number }
166
+ ATTACK { targetId : string }
167
+ AI_TURN { turn : number }
168
+ SPAWN { id : string, x : number, y : number, team : string, health : number, maxHealth : number, unitType : string }
169
+ HEAL { team : string, amount : number }
170
+ PlayerIntent.AI_TURN -> AI_TURN
171
+ }
161
172
  }
162
173
 
163
174
  trait FxDecay = Particles.traits.FxParticles -> GameState {
164
175
  config { running: true }
176
+
177
+ listens {
178
+ BURST { particles : [Fx] }
179
+ RESTART { }
180
+ TacticsAuthority.BURST -> BURST
181
+ }
165
182
  }
166
183
 
167
184
  trait RoundLogic = Round.traits.RoundFlow -> GameState {
168
185
  config { running: true }
186
+
187
+ listens {
188
+ UNITS_CHANGED { playersAlive : number, enemiesAlive : number }
189
+ TacticsAuthority.UNITS_CHANGED -> UNITS_CHANGED
190
+ }
169
191
  }
170
192
 
171
193
  trait ScoreKeeper = Score.traits.ScoreKeeper -> GameState {
172
194
  config { running: true, pointsPerKill: 10, startScore: 0, initialEnemies: 0 }
195
+
196
+ listens {
197
+ UNITS_CHANGED { playersAlive : number, enemiesAlive : number }
198
+ TacticsAuthority.UNITS_CHANGED -> UNITS_CHANGED
199
+ }
173
200
  }
174
201
 
175
202
  trait AnimClock = AnimTick.traits.AnimTick -> GameState {
@@ -164,14 +164,36 @@ orbital TacticsBoard3DOrbital {
164
164
  { id: "t-1-1", x: 1, y: 1, z: 0, terrain: "grass", passable: true, modelUrl: { url: "https://almadar-kflow-assets.web.app/shared/ui-tactics-demo-2d/default/terrain/grass/grass.png", role: "tile", category: "terrain", animations: ["static"], style: "vector", dimension: "2d", aspect: "1:1", name: "grass", thumbnailUrl: "" } }
165
165
  ]
166
166
  }
167
+
168
+ listens {
169
+ MOVE { unitId : string, x : number, y : number }
170
+ ATTACK { targetId : string }
171
+ AI_TURN { turn : number }
172
+ SPAWN { id : string, x : number, y : number, team : string, health : number, maxHealth : number, unitType : string }
173
+ HEAL { team : string, amount : number }
174
+ PlayerIntent.AI_TURN -> AI_TURN
175
+ PlayerIntent.ATTACK -> ATTACK
176
+ PlayerIntent.MOVE -> MOVE
177
+ }
167
178
  }
168
179
 
169
180
  trait FxDecay = Particles.traits.FxParticles -> GameState {
170
181
  config { running: true }
182
+
183
+ listens {
184
+ BURST { particles : [Fx] }
185
+ RESTART { }
186
+ TacticsAuthority.BURST -> BURST
187
+ }
171
188
  }
172
189
 
173
190
  trait RoundLogic = Round.traits.RoundFlow -> GameState {
174
191
  config { running: true }
192
+
193
+ listens {
194
+ UNITS_CHANGED { playersAlive : number, enemiesAlive : number }
195
+ TacticsAuthority.UNITS_CHANGED -> UNITS_CHANGED
196
+ }
175
197
  }
176
198
 
177
199
  trait VolumetricArt = MeshArt.traits.MeshAssetArtCollector -> GameState { }
@@ -119,14 +119,35 @@ orbital WorldMapBoard2DOrbital {
119
119
  ]
120
120
  tiles: []
121
121
  }
122
+
123
+ listens {
124
+ MOVE { unitId : string, x : number, y : number }
125
+ ATTACK { targetId : string }
126
+ AI_TURN { turn : number }
127
+ SPAWN { id : string, x : number, y : number, team : string, health : number, maxHealth : number, unitType : string }
128
+ HEAL { team : string, amount : number }
129
+ WorldMapIntent.ATTACK -> ATTACK
130
+ WorldMapIntent.MOVE -> MOVE
131
+ }
122
132
  }
123
133
 
124
134
  trait RoundLogic = Round.traits.RoundFlow -> GameState {
125
135
  config { running: true }
136
+
137
+ listens {
138
+ UNITS_CHANGED { playersAlive : number, enemiesAlive : number }
139
+ TacticsAuthority.UNITS_CHANGED -> UNITS_CHANGED
140
+ }
126
141
  }
127
142
 
128
143
  trait GoldAuthority = Gold.traits.GoldMine -> GameState {
129
144
  config { running: true, startGold: 0, yieldAmount: 25 }
145
+
146
+ listens {
147
+ MINE_HIT { id : string }
148
+ RESTART { id : string }
149
+ WorldMapIntent.MINE_HIT -> MINE_HIT
150
+ }
130
151
  }
131
152
 
132
153
  trait WorldMapIntent -> GameState [interaction, instance] {
@@ -1,5 +1,6 @@
1
1
  app ui-algo-graph-canvas "1.0.0"
2
2
  "AlgoGraphCanvas — UI factory (1:1 with the @almadar/ui algo-graph-canvas pattern)."
3
+ ;; @pattern "algo-graph-canvas"
3
4
  orbital AlgoGraphCanvasOrbital {
4
5
  type AlgoGraphCanvasNodesItem = {
5
6
  id : string!
@@ -1,5 +1,6 @@
1
1
  app ui-algorithm-canvas "1.0.0"
2
2
  "AlgorithmCanvas — UI factory (1:1 with the @almadar/ui algorithm-canvas pattern)."
3
+ ;; @pattern "algorithm-canvas"
3
4
  orbital AlgorithmCanvasOrbital {
4
5
  type AlgorithmCanvasBarsItem = {
5
6
  value : number!
@@ -1,5 +1,6 @@
1
1
  app ui-biology-canvas "1.0.0"
2
2
  "BiologyCanvas — UI factory (1:1 with the @almadar/ui biology-canvas pattern)."
3
+ ;; @pattern "biology-canvas"
3
4
  orbital BiologyCanvasOrbital {
4
5
  type BiologyCanvasCamera = {
5
6
  pos : BiologyCanvasCameraPos
@@ -1,5 +1,6 @@
1
1
  app ui-chemistry-canvas "1.0.0"
2
2
  "ChemistryCanvas — UI factory (1:1 with the @almadar/ui chemistry-canvas pattern)."
3
+ ;; @pattern "chemistry-canvas"
3
4
  orbital ChemistryCanvasOrbital {
4
5
  type ChemistryCanvasCamera = {
5
6
  pos : ChemistryCanvasCameraPos
@@ -1,5 +1,6 @@
1
1
  app ui-learning-canvas "1.0.0"
2
2
  "LearningCanvas — UI factory (1:1 with the @almadar/ui learning-canvas pattern)."
3
+ ;; @pattern "learning-canvas"
3
4
  orbital LearningCanvasOrbital {
4
5
  type LearningCanvasShapesItem = {
5
6
  type : "line" | "arrow" | "circle" | "ellipse" | "rect" | "polygon" | "path" | "text" | "axis" | "grid" | "venn-region"!
@@ -1,5 +1,6 @@
1
1
  app ui-math-canvas "1.0.0"
2
2
  "MathCanvas — UI factory (1:1 with the @almadar/ui math-canvas pattern)."
3
+ ;; @pattern "math-canvas"
3
4
  orbital MathCanvasOrbital {
4
5
  type MathCanvasCurvesItem = {
5
6
  label : string
@@ -1,5 +1,6 @@
1
1
  app ui-physics-canvas "1.0.0"
2
2
  "PhysicsCanvas — UI factory (1:1 with the @almadar/ui physics-canvas pattern)."
3
+ ;; @pattern "physics-canvas"
3
4
  orbital PhysicsCanvasOrbital {
4
5
  type PhysicsCanvasCamera = {
5
6
  pos : PhysicsCanvasCameraPos
@@ -21,9 +21,9 @@ orbital CTAItemOrbital {
21
21
  title: @config.title
22
22
  type: cta-banner
23
23
  })
24
- CTA_PRIMARY -> idle
24
+ PRIMARY_ACTION -> idle
25
25
  (emit CTA_PRIMARY { href: @config.primaryActionHref })
26
- CTA_SECONDARY -> idle
26
+ SECONDARY_ACTION -> idle
27
27
  (emit CTA_SECONDARY { href: @config.secondaryActionHref })
28
28
  }
29
29
 
@@ -43,13 +43,13 @@ orbital CTAItemOrbital {
43
43
  }
44
44
 
45
45
  listens {
46
- CTA_PRIMARY {
46
+ PRIMARY_ACTION {
47
47
  href : string
48
48
  }
49
49
  @description "Primary action button was clicked."
50
50
  @synonyms "click, select, submit, activate"
51
51
  @tier "domain"
52
- CTA_SECONDARY {
52
+ SECONDARY_ACTION {
53
53
  href : string
54
54
  }
55
55
  @description "A secondary action button was clicked."
@@ -29,9 +29,9 @@ orbital HeroItemOrbital {
29
29
  type: hero-section
30
30
  className: @config.className
31
31
  })
32
- CTA_PRIMARY -> idle
32
+ PRIMARY_ACTION -> idle
33
33
  (emit CTA_PRIMARY { href: @config.primaryActionHref })
34
- CTA_SECONDARY -> idle
34
+ SECONDARY_ACTION -> idle
35
35
  (emit CTA_SECONDARY { href: @config.secondaryActionHref })
36
36
  }
37
37
 
@@ -51,13 +51,13 @@ orbital HeroItemOrbital {
51
51
  }
52
52
 
53
53
  listens {
54
- CTA_PRIMARY {
54
+ PRIMARY_ACTION {
55
55
  href : string
56
56
  }
57
57
  @description "A primary call to action has been triggered."
58
58
  @synonyms "click, select, submit, activate"
59
59
  @tier "domain"
60
- CTA_SECONDARY {
60
+ SECONDARY_ACTION {
61
61
  href : string
62
62
  }
63
63
  @description "A secondary call to action has been triggered."
@@ -1,5 +1,6 @@
1
1
  app ui-animated-counter "1.0.0"
2
2
  "AnimatedCounter — UI factory (1:1 with the @almadar/ui animated-counter pattern)."
3
+ ;; @pattern "animated-counter"
3
4
  orbital AnimatedCounterOrbital {
4
5
  entity AnimatedCounterItem [runtime] {
5
6
  id : string!
@@ -1,5 +1,6 @@
1
1
  app ui-animated-graphic "1.0.0"
2
2
  "AnimatedGraphic — UI factory (1:1 with the @almadar/ui animated-graphic pattern)."
3
+ ;; @pattern "animated-graphic"
3
4
  orbital AnimatedGraphicOrbital {
4
5
  entity AnimatedGraphicItem [runtime] {
5
6
  id : string!
@@ -1,5 +1,6 @@
1
1
  app ui-animated-reveal "1.0.0"
2
2
  "AnimatedReveal — UI factory (1:1 with the @almadar/ui animated-reveal pattern)."
3
+ ;; @pattern "animated-reveal"
3
4
  orbital AnimatedRevealOrbital {
4
5
  entity AnimatedRevealItem [runtime] {
5
6
  id : string!
@@ -1,5 +1,6 @@
1
1
  app ui-article-section "1.0.0"
2
2
  "ArticleSection — UI factory (1:1 with the @almadar/ui article-section pattern)."
3
+ ;; @pattern "article-section"
3
4
  orbital ArticleSectionOrbital {
4
5
  entity ArticleSectionItem [runtime] {
5
6
  id : string!
@@ -1,6 +1,7 @@
1
1
  app ui-case-study-card "1.0.0"
2
2
  "CaseStudyCard — a card summarizing a customer case study with logo, headline result, and link. — UI factory (1:1 with the @almadar/ui case-study-card pattern)."
3
3
  ;; @capabilities "customer story, success story, client story card, results showcase, proof-point card"
4
+ ;; @pattern "case-study-card"
4
5
  orbital CaseStudyCardOrbital {
5
6
  entity CaseStudyCardItem [runtime] {
6
7
  id : string!
@@ -1,5 +1,6 @@
1
1
  app ui-community-links "1.0.0"
2
2
  "CommunityLinks — UI factory (1:1 with the @almadar/ui community-links pattern)."
3
+ ;; @pattern "community-links"
3
4
  orbital CommunityLinksOrbital {
4
5
  type CommunityLinksGithub = {
5
6
  url : string!
@@ -1,5 +1,6 @@
1
1
  app ui-content-section "1.0.0"
2
2
  "ContentSection — UI factory (1:1 with the @almadar/ui content-section pattern)."
3
+ ;; @pattern "content-section"
3
4
  orbital ContentSectionOrbital {
4
5
  entity ContentSectionItem [runtime] {
5
6
  id : string!
@@ -1,5 +1,6 @@
1
1
  app ui-cta-banner "1.0.0"
2
2
  "CtaBanner — UI factory (1:1 with the @almadar/ui cta-banner pattern)."
3
+ ;; @pattern "cta-banner"
3
4
  orbital CtaBannerOrbital {
4
5
  type CtaBannerPrimaryAction = {
5
6
  label : string!
@@ -1,6 +1,7 @@
1
1
  app ui-feature-card "1.0.0"
2
2
  "FeatureCard — an icon-led card pairing a title and description to call out a single product feature. — UI factory (1:1 with the @almadar/ui feature-card pattern)."
3
3
  ;; @capabilities "feature highlight, benefit callout, product capability card, feature-grid tile"
4
+ ;; @pattern "feature-card"
4
5
  orbital FeatureCardOrbital {
5
6
  entity FeatureCardItem [runtime] {
6
7
  id : string!
@@ -1,5 +1,6 @@
1
1
  app ui-geometric-pattern "1.0.0"
2
2
  "GeometricPattern — UI factory (1:1 with the @almadar/ui geometric-pattern pattern)."
3
+ ;; @pattern "geometric-pattern"
3
4
  orbital GeometricPatternOrbital {
4
5
  entity GeometricPatternItem [runtime] {
5
6
  id : string!
@@ -1,5 +1,6 @@
1
1
  app ui-hero-section "1.0.0"
2
2
  "HeroSection — UI factory (1:1 with the @almadar/ui hero-section pattern)."
3
+ ;; @pattern "hero-section"
3
4
  orbital HeroSectionOrbital {
4
5
  type HeroSectionPrimaryAction = {
5
6
  label : string!
@@ -1,5 +1,6 @@
1
1
  app ui-install-box "1.0.0"
2
2
  "InstallBox — UI factory (1:1 with the @almadar/ui install-box pattern)."
3
+ ;; @pattern "install-box"
3
4
  orbital InstallBoxOrbital {
4
5
  entity InstallBoxItem [runtime] {
5
6
  id : string!
@@ -1,5 +1,6 @@
1
1
  app ui-marketing-footer "1.0.0"
2
2
  "MarketingFooter — UI factory (1:1 with the @almadar/ui marketing-footer pattern)."
3
+ ;; @pattern "marketing-footer"
3
4
  orbital MarketingFooterOrbital {
4
5
  type MarketingFooterColumnsItem = {
5
6
  title : string!