@almadar/std 16.176.0 → 16.177.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (68) hide show
  1. package/behaviors/lolo/ui/avl/atoms/ui-behavior-view.lolo +1 -1
  2. package/behaviors/lolo/ui/avl/atoms/ui-module-card.lolo +1 -1
  3. package/behaviors/lolo/ui/core/atoms/std-modal.lolo +13 -0
  4. package/behaviors/lolo/ui/core/organisms/ui-detail-panel.lolo +29 -1
  5. package/behaviors/lolo/ui/core/organisms/ui-form-section.lolo +19 -5
  6. package/behaviors/lolo/ui/core/organisms/ui-form.lolo +19 -5
  7. package/behaviors/lolo/ui/core/organisms/ui-segment-renderer.lolo +1 -1
  8. package/behaviors/lolo/ui/game/atoms/std-motion-body.lolo +139 -0
  9. package/behaviors/lolo/ui/game/atoms/ui-action-palette.lolo +1 -1
  10. package/behaviors/lolo/ui/game/atoms/ui-action-tile.lolo +1 -1
  11. package/behaviors/lolo/ui/game/atoms/ui-canvas-2d.lolo +1 -1
  12. package/behaviors/lolo/ui/game/atoms/ui-canvas.lolo +3 -3
  13. package/behaviors/lolo/ui/game/atoms/ui-draw-group.lolo +1 -1
  14. package/behaviors/lolo/ui/game/atoms/ui-draw-shape-layer.lolo +3 -3
  15. package/behaviors/lolo/ui/game/atoms/ui-draw-shape.lolo +3 -3
  16. package/behaviors/lolo/ui/game/atoms/ui-draw-sprite-layer.lolo +1 -1
  17. package/behaviors/lolo/ui/game/atoms/ui-draw-sprite.lolo +1 -1
  18. package/behaviors/lolo/ui/game/atoms/ui-draw-text-layer.lolo +1 -1
  19. package/behaviors/lolo/ui/game/atoms/ui-draw-text.lolo +1 -1
  20. package/behaviors/lolo/ui/game/atoms/ui-sequence-bar.lolo +2 -2
  21. package/behaviors/lolo/ui/game/atoms/ui-trait-slot.lolo +3 -3
  22. package/behaviors/lolo/ui/learning/atoms/ui-biology-canvas.lolo +2 -2
  23. package/behaviors/lolo/ui/learning/atoms/ui-chemistry-canvas.lolo +2 -2
  24. package/behaviors/lolo/ui/learning/atoms/ui-math-canvas.lolo +12 -0
  25. package/behaviors/lolo/ui/learning/atoms/ui-physics-canvas.lolo +2 -2
  26. package/behaviors/registry/ui/avl/atoms/ui-behavior-view.orb +1 -1
  27. package/behaviors/registry/ui/avl/atoms/ui-module-card.orb +1 -1
  28. package/behaviors/registry/ui/core/atoms/std-modal.orb +34 -0
  29. package/behaviors/registry/ui/core/organisms/ui-detail-panel.orb +110 -2
  30. package/behaviors/registry/ui/core/organisms/ui-form-section.orb +52 -6
  31. package/behaviors/registry/ui/core/organisms/ui-form.orb +52 -6
  32. package/behaviors/registry/ui/core/organisms/ui-segment-renderer.orb +1 -1
  33. package/behaviors/registry/ui/game/atoms/std-motion-body.orb +1015 -0
  34. package/behaviors/registry/ui/game/atoms/ui-action-palette.orb +1 -1
  35. package/behaviors/registry/ui/game/atoms/ui-action-tile.orb +1 -1
  36. package/behaviors/registry/ui/game/atoms/ui-canvas-2d.orb +1 -1
  37. package/behaviors/registry/ui/game/atoms/ui-canvas.orb +3 -3
  38. package/behaviors/registry/ui/game/atoms/ui-draw-group.orb +1 -1
  39. package/behaviors/registry/ui/game/atoms/ui-draw-shape-layer.orb +1 -1
  40. package/behaviors/registry/ui/game/atoms/ui-draw-shape.orb +1 -1
  41. package/behaviors/registry/ui/game/atoms/ui-draw-sprite-layer.orb +1 -1
  42. package/behaviors/registry/ui/game/atoms/ui-draw-sprite.orb +1 -1
  43. package/behaviors/registry/ui/game/atoms/ui-draw-text-layer.orb +1 -1
  44. package/behaviors/registry/ui/game/atoms/ui-draw-text.orb +1 -1
  45. package/behaviors/registry/ui/game/atoms/ui-sequence-bar.orb +3 -3
  46. package/behaviors/registry/ui/game/atoms/ui-trait-slot.orb +5 -5
  47. package/behaviors/registry/ui/learning/atoms/ui-algo-graph-canvas.orb +18 -1
  48. package/behaviors/registry/ui/learning/atoms/ui-algorithm-canvas.orb +26 -1
  49. package/behaviors/registry/ui/learning/atoms/ui-biology-canvas.orb +28 -3
  50. package/behaviors/registry/ui/learning/atoms/ui-chemistry-canvas.orb +28 -3
  51. package/behaviors/registry/ui/learning/atoms/ui-learning-canvas.orb +26 -1
  52. package/behaviors/registry/ui/learning/atoms/ui-math-canvas.orb +84 -31
  53. package/behaviors/registry/ui/learning/atoms/ui-physics-canvas.orb +28 -3
  54. package/dist/behaviors/exports-reader.js +2152 -1874
  55. package/dist/behaviors/functions/index.d.ts +129 -21
  56. package/dist/behaviors/functions/index.js +2150 -1875
  57. package/dist/behaviors/index.d.ts +1 -1
  58. package/dist/behaviors/index.js +2153 -1875
  59. package/dist/behaviors/query.js +2152 -1874
  60. package/dist/behaviors-embeddings.hash.json +3 -3
  61. package/dist/behaviors-embeddings.json +369 -365
  62. package/dist/behaviors-registry.json +251 -4
  63. package/dist/index.d.ts +1 -1
  64. package/dist/index.js +2153 -1875
  65. package/dist/knob-embeddings.hash.json +3 -3
  66. package/dist/knob-embeddings.json +1 -1
  67. package/dist/registry/factory-signatures.json +1 -1
  68. package/package.json +2 -2
@@ -1,13 +1,13 @@
1
1
  {
2
- "$generated": "2026-08-19T15:06:32.568Z",
2
+ "$generated": "2026-08-20T15:28:08.062Z",
3
3
  "$source": "tools/almadar-pattern-sync/behaviors",
4
4
  "$package": "@almadar/std",
5
- "totalBehaviors": 425,
6
- "atoms": 268,
5
+ "totalBehaviors": 426,
6
+ "atoms": 269,
7
7
  "molecules": 106,
8
8
  "organisms": 51,
9
9
  "layers": {
10
- "UI Patterns": 412,
10
+ "UI Patterns": 413,
11
11
  "ML": 13
12
12
  },
13
13
  "behaviors": {
@@ -13638,6 +13638,7 @@
13638
13638
  "std-market-board-3d",
13639
13639
  "std-market-flow",
13640
13640
  "std-modal",
13641
+ "std-motion-body",
13641
13642
  "std-multi-party-transaction",
13642
13643
  "std-notification-panel",
13643
13644
  "std-objective-board-3d",
@@ -14635,6 +14636,7 @@
14635
14636
  "std-market-board-3d",
14636
14637
  "std-market-flow",
14637
14638
  "std-modal",
14639
+ "std-motion-body",
14638
14640
  "std-multi-party-flow",
14639
14641
  "std-multi-party-transaction",
14640
14642
  "std-notification-panel",
@@ -15060,6 +15062,7 @@
15060
15062
  "std-market-board-3d",
15061
15063
  "std-market-flow",
15062
15064
  "std-modal",
15065
+ "std-motion-body",
15063
15066
  "std-multi-party-flow",
15064
15067
  "std-multi-party-transaction",
15065
15068
  "std-notification-panel",
@@ -18099,6 +18102,7 @@
18099
18102
  "std-market-flow",
18100
18103
  "std-mod-queue",
18101
18104
  "std-modal",
18105
+ "std-motion-body",
18102
18106
  "std-multi-party-flow",
18103
18107
  "std-multi-party-transaction",
18104
18108
  "std-notification-panel",
@@ -20234,6 +20238,7 @@
20234
20238
  "std-market-board-3d",
20235
20239
  "std-market-flow",
20236
20240
  "std-modal",
20241
+ "std-motion-body",
20237
20242
  "std-multi-party-flow",
20238
20243
  "std-multi-party-transaction",
20239
20244
  "std-notification-panel",
@@ -75907,6 +75912,7 @@
75907
75912
  "std-market-board-3d",
75908
75913
  "std-market-flow",
75909
75914
  "std-mesh-asset-art",
75915
+ "std-motion-body",
75910
75916
  "std-multi-party-flow",
75911
75917
  "std-multi-party-transaction",
75912
75918
  "std-objective-board-3d",
@@ -76112,6 +76118,7 @@
76112
76118
  "std-market-flow",
76113
76119
  "std-mesh-asset-art",
76114
76120
  "std-mesh-tactics",
76121
+ "std-motion-body",
76115
76122
  "std-multi-party-flow",
76116
76123
  "std-multi-party-transaction",
76117
76124
  "std-objective-board-3d",
@@ -76267,6 +76274,7 @@
76267
76274
  "std-market-flow",
76268
76275
  "std-mesh-asset-art",
76269
76276
  "std-mesh-tactics",
76277
+ "std-motion-body",
76270
76278
  "std-objective-board-3d",
76271
76279
  "std-objective-flow",
76272
76280
  "std-objective-reach",
@@ -76439,6 +76447,7 @@
76439
76447
  "std-market-flow",
76440
76448
  "std-mesh-asset-art",
76441
76449
  "std-mesh-tactics",
76450
+ "std-motion-body",
76442
76451
  "std-multi-party-flow",
76443
76452
  "std-multi-party-transaction",
76444
76453
  "std-objective-board-3d",
@@ -76597,6 +76606,7 @@
76597
76606
  "std-market-flow",
76598
76607
  "std-mesh-asset-art",
76599
76608
  "std-mesh-tactics",
76609
+ "std-motion-body",
76600
76610
  "std-objective-board-3d",
76601
76611
  "std-objective-flow",
76602
76612
  "std-objective-reach",
@@ -76756,6 +76766,7 @@
76756
76766
  "std-market-flow",
76757
76767
  "std-mesh-asset-art",
76758
76768
  "std-mesh-tactics",
76769
+ "std-motion-body",
76759
76770
  "std-multi-party-flow",
76760
76771
  "std-multi-party-transaction",
76761
76772
  "std-objective-board-3d",
@@ -76928,6 +76939,7 @@
76928
76939
  "std-market-board-3d",
76929
76940
  "std-market-flow",
76930
76941
  "std-mesh-asset-art",
76942
+ "std-motion-body",
76931
76943
  "std-multi-party-flow",
76932
76944
  "std-multi-party-transaction",
76933
76945
  "std-objective-board-3d",
@@ -77080,6 +77092,7 @@
77080
77092
  "std-market-flow",
77081
77093
  "std-mesh-asset-art",
77082
77094
  "std-mesh-tactics",
77095
+ "std-motion-body",
77083
77096
  "std-objective-board-3d",
77084
77097
  "std-objective-flow",
77085
77098
  "std-objective-reach",
@@ -77256,6 +77269,7 @@
77256
77269
  "std-market-flow",
77257
77270
  "std-mesh-asset-art",
77258
77271
  "std-mesh-tactics",
77272
+ "std-motion-body",
77259
77273
  "std-multi-party-flow",
77260
77274
  "std-multi-party-transaction",
77261
77275
  "std-objective-board-3d",
@@ -77429,6 +77443,7 @@
77429
77443
  "std-learn-trace-player",
77430
77444
  "std-market-board-3d",
77431
77445
  "std-mesh-asset-art",
77446
+ "std-motion-body",
77432
77447
  "std-multi-party-flow",
77433
77448
  "std-multi-party-transaction",
77434
77449
  "std-objective-board-3d",
@@ -77595,6 +77610,7 @@
77595
77610
  "std-hero-nav",
77596
77611
  "std-market-board-3d",
77597
77612
  "std-market-flow",
77613
+ "std-motion-body",
77598
77614
  "std-objective-board-3d",
77599
77615
  "std-objective-flow",
77600
77616
  "std-objective-reach",
@@ -77661,6 +77677,187 @@
77661
77677
  "exposure": "palette",
77662
77678
  "provenance": "generated"
77663
77679
  },
77680
+ "std-motion-body": {
77681
+ "name": "std-motion-body",
77682
+ "level": "atom",
77683
+ "topic": "ui/game",
77684
+ "family": "ui/game",
77685
+ "layer": "UI Patterns",
77686
+ "description": "Headless continuous-motion authority: the SOLE writer of bodies + gravity + bias on physics boards. Every 50ms motion tick it integrates each body — thrust acceleration plus the board-wide bias field (biasAx/biasAy — the hill-force / wind / conveyor-belt channel, written only through the SET_BIAS intent) plus gravity feed velocity, damping bleeds it, maxSpeed caps it, velocity steps position, and the world walls clamp it (a clamped axis kills that axis's velocity). Intents: THRUST sets a body's acceleration (hold-to-push input: keydown pushes, keyup zeroes), IMPULSE kicks velocity instantly (jumps, d-pad nudges), PLACE teleports (spawns, curve-riding pins), SET_GRAVITY retunes the pull live, SET_BIAS steers the bias field, RESTART reseeds. Emits BODY_MOVED for the lead body (bodies[0]) every tick so boards that subscribe can react — boards that don't subscribe pay nothing. Renders nothing.",
77687
+ "defaultOrbitalName": "MotionBodyOrbital",
77688
+ "statePattern": "active",
77689
+ "complexity": {
77690
+ "states": 1,
77691
+ "events": 8,
77692
+ "transitions": 7
77693
+ },
77694
+ "defaultEntity": {
77695
+ "name": "MotionBodyData",
77696
+ "persistence": "runtime",
77697
+ "fields": [
77698
+ {
77699
+ "name": "id",
77700
+ "type": "string",
77701
+ "required": true
77702
+ },
77703
+ {
77704
+ "name": "bodies",
77705
+ "type": "array"
77706
+ },
77707
+ {
77708
+ "name": "gravity",
77709
+ "type": "number",
77710
+ "default": 0
77711
+ },
77712
+ {
77713
+ "name": "biasAx",
77714
+ "type": "number",
77715
+ "default": 0
77716
+ },
77717
+ {
77718
+ "name": "biasAy",
77719
+ "type": "number",
77720
+ "default": 0
77721
+ }
77722
+ ]
77723
+ },
77724
+ "defaultLabels": {
77725
+ "title": "MotionBodyDatas",
77726
+ "entitySingular": "MotionBodyData",
77727
+ "entityPlural": "MotionBodyDatas"
77728
+ },
77729
+ "defaultIcons": [],
77730
+ "composableWith": [
77731
+ "dnd-combat",
77732
+ "dnd-dungeon-board",
77733
+ "dnd-dungeon-delver",
77734
+ "dnd-dungeon-gen",
77735
+ "dnd-hero",
77736
+ "dnd-narrator",
77737
+ "std-approval-chain",
77738
+ "std-arcade-board-3d",
77739
+ "std-arcade-flow",
77740
+ "std-arcade-play",
77741
+ "std-breakout",
77742
+ "std-brick-breaker",
77743
+ "std-chase-ai",
77744
+ "std-coding-academy",
77745
+ "std-crew-board-2d",
77746
+ "std-dungeon-board-2d",
77747
+ "std-dungeon-combat",
77748
+ "std-evade",
77749
+ "std-evade-chase",
77750
+ "std-flappy",
77751
+ "std-frogger",
77752
+ "std-fx-particles",
77753
+ "std-gather",
77754
+ "std-gem-rush",
77755
+ "std-gold",
77756
+ "std-gravity-flap",
77757
+ "std-grid-tactics",
77758
+ "std-hero-nav",
77759
+ "std-lane-hazard",
77760
+ "std-learn-arrangement",
77761
+ "std-learn-live-sim",
77762
+ "std-learn-scenario",
77763
+ "std-learn-trace-player",
77764
+ "std-market-board-3d",
77765
+ "std-market-flow",
77766
+ "std-mesh-asset-art",
77767
+ "std-multi-party-flow",
77768
+ "std-multi-party-transaction",
77769
+ "std-objective-board-3d",
77770
+ "std-objective-flow",
77771
+ "std-objective-reach",
77772
+ "std-patience",
77773
+ "std-pong",
77774
+ "std-pong-rally",
77775
+ "std-production",
77776
+ "std-rating-review",
77777
+ "std-recurrence",
77778
+ "std-recurring-schedule",
77779
+ "std-round-flow",
77780
+ "std-score",
77781
+ "std-service-calendar-ical",
77782
+ "std-service-custom-bearer",
77783
+ "std-service-email",
77784
+ "std-service-github",
77785
+ "std-service-llm",
77786
+ "std-service-maps",
77787
+ "std-service-marketplace",
77788
+ "std-service-oauth",
77789
+ "std-service-print",
77790
+ "std-service-redis",
77791
+ "std-service-research-assistant",
77792
+ "std-service-storage",
77793
+ "std-service-stripe",
77794
+ "std-service-twilio",
77795
+ "std-service-youtube",
77796
+ "std-simple-rpg",
77797
+ "std-snake",
77798
+ "std-snake-loop",
77799
+ "std-step-flow",
77800
+ "std-survival-board-3d",
77801
+ "std-survival-flow",
77802
+ "std-svg-asset-art",
77803
+ "std-tactics-board-2d",
77804
+ "std-tactics-board-3d",
77805
+ "std-wizard",
77806
+ "std-wizard-branching",
77807
+ "std-worldmap-board-2d",
77808
+ "std-xp",
77809
+ "ui-action-palette",
77810
+ "ui-action-tile",
77811
+ "ui-arcade-board-3d",
77812
+ "ui-canvas",
77813
+ "ui-canvas-2d",
77814
+ "ui-choice-button",
77815
+ "ui-city-board-3d",
77816
+ "ui-control-button",
77817
+ "ui-control-grid",
77818
+ "ui-dialogue-bubble",
77819
+ "ui-draw-group",
77820
+ "ui-draw-mesh",
77821
+ "ui-draw-shape",
77822
+ "ui-draw-shape-layer",
77823
+ "ui-draw-sprite",
77824
+ "ui-draw-sprite-layer",
77825
+ "ui-draw-text",
77826
+ "ui-draw-text-layer",
77827
+ "ui-game-audio-toggle",
77828
+ "ui-game-hud",
77829
+ "ui-game-menu",
77830
+ "ui-game-shell",
77831
+ "ui-health-bar",
77832
+ "ui-hex-strategy-board-3d",
77833
+ "ui-holiday-board-3d",
77834
+ "ui-market-board-3d",
77835
+ "ui-nature-survival-board-3d",
77836
+ "ui-score-display",
77837
+ "ui-sequence-bar",
77838
+ "ui-sequencer-board",
77839
+ "ui-space-station-board",
77840
+ "ui-stat-badge",
77841
+ "ui-state-graph",
77842
+ "ui-state-json-view",
77843
+ "ui-timer-display",
77844
+ "ui-topdown-dungeon-board",
77845
+ "ui-trait-slot",
77846
+ "ui-visual-novel-board"
77847
+ ],
77848
+ "connectableEvents": [
77849
+ "THRUST",
77850
+ "IMPULSE",
77851
+ "PLACE",
77852
+ "SET_GRAVITY",
77853
+ "SET_BIAS",
77854
+ "RESTART",
77855
+ "BODY_MOVED"
77856
+ ],
77857
+ "eventPayloads": {},
77858
+ "exposure": "palette",
77859
+ "provenance": "generated"
77860
+ },
77664
77861
  "std-objective-flow": {
77665
77862
  "name": "std-objective-flow",
77666
77863
  "level": "atom",
@@ -77732,6 +77929,7 @@
77732
77929
  "std-market-board-3d",
77733
77930
  "std-market-flow",
77734
77931
  "std-mesh-asset-art",
77932
+ "std-motion-body",
77735
77933
  "std-multi-party-flow",
77736
77934
  "std-multi-party-transaction",
77737
77935
  "std-objective-board-3d",
@@ -77926,6 +78124,7 @@
77926
78124
  "std-market-flow",
77927
78125
  "std-mesh-asset-art",
77928
78126
  "std-mesh-tactics",
78127
+ "std-motion-body",
77929
78128
  "std-multi-party-flow",
77930
78129
  "std-multi-party-transaction",
77931
78130
  "std-objective-board-3d",
@@ -78113,6 +78312,7 @@
78113
78312
  "std-market-flow",
78114
78313
  "std-mesh-asset-art",
78115
78314
  "std-mesh-tactics",
78315
+ "std-motion-body",
78116
78316
  "std-multi-party-flow",
78117
78317
  "std-multi-party-transaction",
78118
78318
  "std-objective-board-3d",
@@ -78273,6 +78473,7 @@
78273
78473
  "std-market-flow",
78274
78474
  "std-mesh-asset-art",
78275
78475
  "std-mesh-tactics",
78476
+ "std-motion-body",
78276
78477
  "std-objective-board-3d",
78277
78478
  "std-objective-flow",
78278
78479
  "std-objective-reach",
@@ -78410,6 +78611,7 @@
78410
78611
  "std-market-flow",
78411
78612
  "std-mesh-asset-art",
78412
78613
  "std-mesh-tactics",
78614
+ "std-motion-body",
78413
78615
  "std-objective-board-3d",
78414
78616
  "std-objective-flow",
78415
78617
  "std-objective-reach",
@@ -78572,6 +78774,7 @@
78572
78774
  "std-market-flow",
78573
78775
  "std-mesh-asset-art",
78574
78776
  "std-mesh-tactics",
78777
+ "std-motion-body",
78575
78778
  "std-objective-board-3d",
78576
78779
  "std-objective-flow",
78577
78780
  "std-objective-reach",
@@ -78719,6 +78922,7 @@
78719
78922
  "std-market-board-3d",
78720
78923
  "std-market-flow",
78721
78924
  "std-mesh-asset-art",
78925
+ "std-motion-body",
78722
78926
  "std-multi-party-flow",
78723
78927
  "std-multi-party-transaction",
78724
78928
  "std-objective-board-3d",
@@ -78885,6 +79089,7 @@
78885
79089
  "std-market-board-3d",
78886
79090
  "std-market-flow",
78887
79091
  "std-mesh-asset-art",
79092
+ "std-motion-body",
78888
79093
  "std-objective-board-3d",
78889
79094
  "std-objective-flow",
78890
79095
  "std-objective-reach",
@@ -79019,6 +79224,7 @@
79019
79224
  "std-market-flow",
79020
79225
  "std-mesh-asset-art",
79021
79226
  "std-mesh-tactics",
79227
+ "std-motion-body",
79022
79228
  "std-objective-board-3d",
79023
79229
  "std-objective-flow",
79024
79230
  "std-objective-reach",
@@ -79143,6 +79349,7 @@
79143
79349
  "std-market-board-3d",
79144
79350
  "std-market-flow",
79145
79351
  "std-mesh-asset-art",
79352
+ "std-motion-body",
79146
79353
  "std-objective-board-3d",
79147
79354
  "std-objective-flow",
79148
79355
  "std-objective-reach",
@@ -79252,6 +79459,7 @@
79252
79459
  "std-market-board-3d",
79253
79460
  "std-market-flow",
79254
79461
  "std-mesh-asset-art",
79462
+ "std-motion-body",
79255
79463
  "std-objective-board-3d",
79256
79464
  "std-objective-flow",
79257
79465
  "std-objective-reach",
@@ -79361,6 +79569,7 @@
79361
79569
  "std-market-board-3d",
79362
79570
  "std-market-flow",
79363
79571
  "std-mesh-asset-art",
79572
+ "std-motion-body",
79364
79573
  "std-objective-board-3d",
79365
79574
  "std-objective-flow",
79366
79575
  "std-objective-reach",
@@ -79475,6 +79684,7 @@
79475
79684
  "std-market-board-3d",
79476
79685
  "std-market-flow",
79477
79686
  "std-mesh-asset-art",
79687
+ "std-motion-body",
79478
79688
  "std-objective-board-3d",
79479
79689
  "std-objective-flow",
79480
79690
  "std-objective-reach",
@@ -79590,6 +79800,7 @@
79590
79800
  "std-market-board-3d",
79591
79801
  "std-market-flow",
79592
79802
  "std-mesh-asset-art",
79803
+ "std-motion-body",
79593
79804
  "std-objective-board-3d",
79594
79805
  "std-objective-flow",
79595
79806
  "std-objective-reach",
@@ -79726,6 +79937,7 @@
79726
79937
  "std-market-board-3d",
79727
79938
  "std-market-flow",
79728
79939
  "std-mesh-asset-art",
79940
+ "std-motion-body",
79729
79941
  "std-objective-board-3d",
79730
79942
  "std-objective-flow",
79731
79943
  "std-objective-reach",
@@ -79838,6 +80050,7 @@
79838
80050
  "std-market-board-3d",
79839
80051
  "std-market-flow",
79840
80052
  "std-mesh-asset-art",
80053
+ "std-motion-body",
79841
80054
  "std-objective-board-3d",
79842
80055
  "std-objective-flow",
79843
80056
  "std-objective-reach",
@@ -79952,6 +80165,7 @@
79952
80165
  "std-market-board-3d",
79953
80166
  "std-market-flow",
79954
80167
  "std-mesh-asset-art",
80168
+ "std-motion-body",
79955
80169
  "std-objective-board-3d",
79956
80170
  "std-objective-flow",
79957
80171
  "std-objective-reach",
@@ -80061,6 +80275,7 @@
80061
80275
  "std-market-board-3d",
80062
80276
  "std-market-flow",
80063
80277
  "std-mesh-asset-art",
80278
+ "std-motion-body",
80064
80279
  "std-objective-board-3d",
80065
80280
  "std-objective-flow",
80066
80281
  "std-objective-reach",
@@ -80170,6 +80385,7 @@
80170
80385
  "std-market-board-3d",
80171
80386
  "std-market-flow",
80172
80387
  "std-mesh-asset-art",
80388
+ "std-motion-body",
80173
80389
  "std-objective-board-3d",
80174
80390
  "std-objective-flow",
80175
80391
  "std-objective-reach",
@@ -80279,6 +80495,7 @@
80279
80495
  "std-market-board-3d",
80280
80496
  "std-market-flow",
80281
80497
  "std-mesh-asset-art",
80498
+ "std-motion-body",
80282
80499
  "std-objective-board-3d",
80283
80500
  "std-objective-flow",
80284
80501
  "std-objective-reach",
@@ -80388,6 +80605,7 @@
80388
80605
  "std-market-board-3d",
80389
80606
  "std-market-flow",
80390
80607
  "std-mesh-asset-art",
80608
+ "std-motion-body",
80391
80609
  "std-objective-board-3d",
80392
80610
  "std-objective-flow",
80393
80611
  "std-objective-reach",
@@ -80497,6 +80715,7 @@
80497
80715
  "std-market-board-3d",
80498
80716
  "std-market-flow",
80499
80717
  "std-mesh-asset-art",
80718
+ "std-motion-body",
80500
80719
  "std-objective-board-3d",
80501
80720
  "std-objective-flow",
80502
80721
  "std-objective-reach",
@@ -80606,6 +80825,7 @@
80606
80825
  "std-market-board-3d",
80607
80826
  "std-market-flow",
80608
80827
  "std-mesh-asset-art",
80828
+ "std-motion-body",
80609
80829
  "std-objective-board-3d",
80610
80830
  "std-objective-flow",
80611
80831
  "std-objective-reach",
@@ -80715,6 +80935,7 @@
80715
80935
  "std-market-board-3d",
80716
80936
  "std-market-flow",
80717
80937
  "std-mesh-asset-art",
80938
+ "std-motion-body",
80718
80939
  "std-objective-board-3d",
80719
80940
  "std-objective-flow",
80720
80941
  "std-objective-reach",
@@ -80824,6 +81045,7 @@
80824
81045
  "std-market-board-3d",
80825
81046
  "std-market-flow",
80826
81047
  "std-mesh-asset-art",
81048
+ "std-motion-body",
80827
81049
  "std-objective-board-3d",
80828
81050
  "std-objective-flow",
80829
81051
  "std-objective-reach",
@@ -80933,6 +81155,7 @@
80933
81155
  "std-market-board-3d",
80934
81156
  "std-market-flow",
80935
81157
  "std-mesh-asset-art",
81158
+ "std-motion-body",
80936
81159
  "std-objective-board-3d",
80937
81160
  "std-objective-flow",
80938
81161
  "std-objective-reach",
@@ -81042,6 +81265,7 @@
81042
81265
  "std-market-board-3d",
81043
81266
  "std-market-flow",
81044
81267
  "std-mesh-asset-art",
81268
+ "std-motion-body",
81045
81269
  "std-objective-board-3d",
81046
81270
  "std-objective-flow",
81047
81271
  "std-objective-reach",
@@ -81151,6 +81375,7 @@
81151
81375
  "std-market-board-3d",
81152
81376
  "std-market-flow",
81153
81377
  "std-mesh-asset-art",
81378
+ "std-motion-body",
81154
81379
  "std-objective-board-3d",
81155
81380
  "std-objective-flow",
81156
81381
  "std-objective-reach",
@@ -81265,6 +81490,7 @@
81265
81490
  "std-market-board-3d",
81266
81491
  "std-market-flow",
81267
81492
  "std-mesh-asset-art",
81493
+ "std-motion-body",
81268
81494
  "std-objective-board-3d",
81269
81495
  "std-objective-flow",
81270
81496
  "std-objective-reach",
@@ -81374,6 +81600,7 @@
81374
81600
  "std-market-board-3d",
81375
81601
  "std-market-flow",
81376
81602
  "std-mesh-asset-art",
81603
+ "std-motion-body",
81377
81604
  "std-objective-board-3d",
81378
81605
  "std-objective-flow",
81379
81606
  "std-objective-reach",
@@ -81483,6 +81710,7 @@
81483
81710
  "std-market-board-3d",
81484
81711
  "std-market-flow",
81485
81712
  "std-mesh-asset-art",
81713
+ "std-motion-body",
81486
81714
  "std-objective-board-3d",
81487
81715
  "std-objective-flow",
81488
81716
  "std-objective-reach",
@@ -81595,6 +81823,7 @@
81595
81823
  "std-market-board-3d",
81596
81824
  "std-market-flow",
81597
81825
  "std-mesh-asset-art",
81826
+ "std-motion-body",
81598
81827
  "std-objective-board-3d",
81599
81828
  "std-objective-flow",
81600
81829
  "std-objective-reach",
@@ -81704,6 +81933,7 @@
81704
81933
  "std-market-board-3d",
81705
81934
  "std-market-flow",
81706
81935
  "std-mesh-asset-art",
81936
+ "std-motion-body",
81707
81937
  "std-objective-board-3d",
81708
81938
  "std-objective-flow",
81709
81939
  "std-objective-reach",
@@ -81815,6 +82045,7 @@
81815
82045
  "std-market-board-3d",
81816
82046
  "std-market-flow",
81817
82047
  "std-mesh-asset-art",
82048
+ "std-motion-body",
81818
82049
  "std-objective-board-3d",
81819
82050
  "std-objective-flow",
81820
82051
  "std-objective-reach",
@@ -81934,6 +82165,7 @@
81934
82165
  "std-market-board-3d",
81935
82166
  "std-market-flow",
81936
82167
  "std-mesh-asset-art",
82168
+ "std-motion-body",
81937
82169
  "std-objective-board-3d",
81938
82170
  "std-objective-flow",
81939
82171
  "std-objective-reach",
@@ -82049,6 +82281,7 @@
82049
82281
  "std-market-board-3d",
82050
82282
  "std-market-flow",
82051
82283
  "std-mesh-asset-art",
82284
+ "std-motion-body",
82052
82285
  "std-objective-board-3d",
82053
82286
  "std-objective-flow",
82054
82287
  "std-objective-reach",
@@ -82401,6 +82634,7 @@
82401
82634
  "std-marketing-features",
82402
82635
  "std-mesh-asset-art",
82403
82636
  "std-mesh-tactics",
82637
+ "std-motion-body",
82404
82638
  "std-multi-party-flow",
82405
82639
  "std-multi-party-transaction",
82406
82640
  "std-objective-board-3d",
@@ -82794,6 +83028,7 @@
82794
83028
  "std-market-flow",
82795
83029
  "std-mesh-asset-art",
82796
83030
  "std-mesh-tactics",
83031
+ "std-motion-body",
82797
83032
  "std-objective-board-3d",
82798
83033
  "std-objective-flow",
82799
83034
  "std-objective-reach",
@@ -83473,6 +83708,7 @@
83473
83708
  "std-market-flow",
83474
83709
  "std-mesh-asset-art",
83475
83710
  "std-mesh-tactics",
83711
+ "std-motion-body",
83476
83712
  "std-multi-party-flow",
83477
83713
  "std-multi-party-transaction",
83478
83714
  "std-objective-board-3d",
@@ -84167,6 +84403,7 @@
84167
84403
  "std-market-flow",
84168
84404
  "std-mesh-asset-art",
84169
84405
  "std-mesh-tactics",
84406
+ "std-motion-body",
84170
84407
  "std-multi-party-flow",
84171
84408
  "std-multi-party-transaction",
84172
84409
  "std-objective-board-3d",
@@ -84850,6 +85087,7 @@
84850
85087
  "std-market-flow",
84851
85088
  "std-mesh-asset-art",
84852
85089
  "std-mesh-tactics",
85090
+ "std-motion-body",
84853
85091
  "std-multi-party-flow",
84854
85092
  "std-multi-party-transaction",
84855
85093
  "std-objective-flow",
@@ -85245,6 +85483,7 @@
85245
85483
  "std-market-flow",
85246
85484
  "std-mesh-asset-art",
85247
85485
  "std-mesh-tactics",
85486
+ "std-motion-body",
85248
85487
  "std-multi-party-flow",
85249
85488
  "std-multi-party-transaction",
85250
85489
  "std-objective-board-3d",
@@ -85703,6 +85942,7 @@
85703
85942
  "std-market-flow",
85704
85943
  "std-mesh-asset-art",
85705
85944
  "std-mesh-tactics",
85945
+ "std-motion-body",
85706
85946
  "std-objective-board-3d",
85707
85947
  "std-objective-flow",
85708
85948
  "std-objective-reach",
@@ -86085,6 +86325,7 @@
86085
86325
  "std-market-flow",
86086
86326
  "std-mesh-asset-art",
86087
86327
  "std-mesh-tactics",
86328
+ "std-motion-body",
86088
86329
  "std-objective-board-3d",
86089
86330
  "std-objective-flow",
86090
86331
  "std-objective-reach",
@@ -86739,6 +86980,7 @@
86739
86980
  "std-market-flow",
86740
86981
  "std-mesh-asset-art",
86741
86982
  "std-mesh-tactics",
86983
+ "std-motion-body",
86742
86984
  "std-objective-board-3d",
86743
86985
  "std-objective-flow",
86744
86986
  "std-objective-reach",
@@ -86877,6 +87119,7 @@
86877
87119
  "std-market-board-3d",
86878
87120
  "std-market-flow",
86879
87121
  "std-mesh-asset-art",
87122
+ "std-motion-body",
86880
87123
  "std-objective-board-3d",
86881
87124
  "std-objective-flow",
86882
87125
  "std-objective-reach",
@@ -87152,6 +87395,7 @@
87152
87395
  "std-math-vectors",
87153
87396
  "std-math-vectors-3d",
87154
87397
  "std-ml-exact-check",
87398
+ "std-motion-body",
87155
87399
  "std-physics-circular",
87156
87400
  "std-physics-collision",
87157
87401
  "std-physics-diagram",
@@ -90671,6 +90915,7 @@
90671
90915
  "std-ml-infer",
90672
90916
  "std-ml-lookup",
90673
90917
  "std-ml-similarity",
90918
+ "std-motion-body",
90674
90919
  "std-physics-circular",
90675
90920
  "std-physics-collision",
90676
90921
  "std-physics-diagram",
@@ -93243,6 +93488,7 @@
93243
93488
  "std-math-unitcircle",
93244
93489
  "std-math-vectors",
93245
93490
  "std-math-vectors-3d",
93491
+ "std-motion-body",
93246
93492
  "std-multi-party-flow",
93247
93493
  "std-multi-party-transaction",
93248
93494
  "std-objective-board-3d",
@@ -94836,6 +95082,7 @@
94836
95082
  "std-math-unitcircle",
94837
95083
  "std-math-vectors",
94838
95084
  "std-math-vectors-3d",
95085
+ "std-motion-body",
94839
95086
  "std-multi-party-flow",
94840
95087
  "std-multi-party-transaction",
94841
95088
  "std-objective-board-3d",