@almadar/std 1.0.0 → 1.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/behaviors/async.d.ts +8 -8
- package/dist/behaviors/async.js +548 -500
- package/dist/behaviors/async.js.map +1 -1
- package/dist/behaviors/data-management.d.ts +11 -19
- package/dist/behaviors/data-management.js +468 -449
- package/dist/behaviors/data-management.js.map +1 -1
- package/dist/behaviors/feedback.d.ts +6 -6
- package/dist/behaviors/feedback.js +312 -278
- package/dist/behaviors/feedback.js.map +1 -1
- package/dist/behaviors/game-core.d.ts +11 -12
- package/dist/behaviors/game-core.js +357 -406
- package/dist/behaviors/game-core.js.map +1 -1
- package/dist/behaviors/game-entity.d.ts +13 -14
- package/dist/behaviors/game-entity.js +622 -592
- package/dist/behaviors/game-entity.js.map +1 -1
- package/dist/behaviors/game-ui.d.ts +9 -10
- package/dist/behaviors/game-ui.js +522 -459
- package/dist/behaviors/game-ui.js.map +1 -1
- package/dist/behaviors/index.d.ts +3 -3
- package/dist/behaviors/index.js +3876 -3843
- package/dist/behaviors/index.js.map +1 -1
- package/dist/behaviors/registry.d.ts +14 -24
- package/dist/behaviors/registry.js +3868 -3803
- package/dist/behaviors/registry.js.map +1 -1
- package/dist/behaviors/types.d.ts +14 -138
- package/dist/behaviors/types.js +10 -47
- package/dist/behaviors/types.js.map +1 -1
- package/dist/behaviors/ui-interaction.d.ts +13 -20
- package/dist/behaviors/ui-interaction.js +961 -1043
- package/dist/behaviors/ui-interaction.js.map +1 -1
- package/dist/index.d.ts +44 -11
- package/dist/index.js +3913 -3870
- package/dist/index.js.map +1 -1
- package/dist/modules/index.js +11 -0
- package/dist/modules/index.js.map +1 -1
- package/dist/modules/str.js +11 -0
- package/dist/modules/str.js.map +1 -1
- package/dist/registry.js +11 -0
- package/dist/registry.js.map +1 -1
- package/package.json +3 -2
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// behaviors/game-core.ts
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var GAME_LOOP_BEHAVIOR = {
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name: "std
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name: "std-gameloop",
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version: "1.0.0",
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description: "Master game loop coordinator running at 60fps",
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"All real-time games",
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"Platformers",
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"Action games",
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"Endless runners"
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],
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dataEntities: [
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orbitals: [
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{
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name: "
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],
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stateMachine: {
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initial: "Stopped",
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states: [
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{ name: "Stopped", isInitial: true },
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{ name: "Running" },
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{ name: "Paused" }
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],
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events: [
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{ key: "START" },
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{ key: "STOP" },
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{ key: "PAUSE" },
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{ key: "RESUME" },
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{ key: "TICK" }
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],
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transitions: [
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{
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from: "Stopped",
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to: "Running",
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event: "START",
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effects: [
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["set", "@entity.frameCount", 0],
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["set", "@entity.elapsedTime", 0]
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name: "GameLoopOrbital",
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entity: {
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name: "GameLoopState",
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persistence: "runtime",
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fields: [
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{ name: "id", type: "string", required: true },
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{ name: "frameCount", type: "number", default: 0 },
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{ name: "deltaTime", type: "number", default: 16 },
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{ name: "elapsedTime", type: "number", default: 0 }
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]
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},
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traits: [
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{
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name: "GameLoop",
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linkedEntity: "GameLoopState",
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category: "interaction",
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stateMachine: {
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states: [
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{ name: "Stopped", isInitial: true },
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{ name: "Running" },
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{ name: "Paused" }
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],
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events: [
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{ key: "START", name: "Start" },
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{ key: "STOP", name: "Stop" },
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{ key: "PAUSE", name: "Pause" },
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{ key: "RESUME", name: "Resume" },
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{ key: "TICK", name: "Tick" }
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],
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transitions: [
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{
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from: "Stopped",
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to: "Running",
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event: "START",
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effects: [
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["set", "@entity.frameCount", 0],
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["set", "@entity.elapsedTime", 0]
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]
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},
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{
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from: "Running",
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to: "Paused",
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event: "PAUSE",
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effects: []
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},
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{
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from: "Paused",
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to: "Running",
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event: "RESUME",
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effects: []
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},
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{
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from: "Running",
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to: "Stopped",
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event: "STOP",
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effects: []
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},
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{
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from: "Paused",
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to: "Stopped",
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event: "STOP",
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effects: []
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}
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]
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},
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ticks: [
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{
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name: "GameTick",
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interval: "frame",
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guard: ["=", "@state", "Running"],
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effects: [
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["set", "@entity.frameCount", ["+", "@entity.frameCount", 1]],
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["set", "@entity.elapsedTime", ["+", "@entity.elapsedTime", "@entity.deltaTime"]],
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["emit", "GAME_TICK", { frame: "@entity.frameCount", delta: "@entity.deltaTime" }]
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]
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}
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]
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}
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],
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pages: []
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}
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]
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configSchema: {
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required: [],
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optional: [
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{ name: "targetFps", type: "number", description: "Target frames per second", default: 60 },
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{ name: "fixedTimestep", type: "boolean", description: "Use fixed timestep", default: true }
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]
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}
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]
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};
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var PHYSICS_2D_BEHAVIOR = {
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name: "std
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name: "std-physics2d",
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version: "1.0.0",
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description: "2D physics with gravity, velocity, and friction",
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"Platformer characters",
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"Falling objects",
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"Projectiles",
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"Any entity affected by gravity"
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],
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requiredFields: [
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{ name: "x", type: "number", description: "Entity X position" },
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{ name: "y", type: "number", description: "Entity Y position" }
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],
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dataEntities: [
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orbitals: [
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{
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name: "
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{ key: "INIT" },
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{ key: "APPLY_FORCE" },
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{ key: "GROUND_HIT" },
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{ key: "FREEZE" },
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{ key: "UNFREEZE" }
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],
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transitions: [
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{
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from: "*",
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event: "INIT",
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effects: [
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["set", "@entity.vx", 0],
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["set", "@entity.vy", 0],
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["set", "@entity.isGrounded", false]
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]
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},
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{
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from: "Active",
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event: "APPLY_FORCE",
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effects: [
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["set", "@entity.vx", ["+", "@entity.vx", "@payload.fx"]],
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["set", "@entity.vy", ["+", "@entity.vy", "@payload.fy"]]
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name: "Physics2DOrbital",
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entity: {
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name: "Physics2DState",
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persistence: "runtime",
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fields: [
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{ name: "id", type: "string", required: true },
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{ name: "x", type: "number", default: 0 },
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{ name: "y", type: "number", default: 0 },
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{ name: "vx", type: "number", default: 0 },
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{ name: "vy", type: "number", default: 0 },
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{ name: "isGrounded", type: "boolean", default: false },
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// Config fields (previously @config bindings)
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{ name: "gravity", type: "number", default: 0.5 },
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{ name: "friction", type: "number", default: 0.8 },
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{ name: "airResistance", type: "number", default: 0.99 },
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{ name: "maxVelocityY", type: "number", default: 20 }
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]
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},
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traits: [
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{
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name: "Physics2D",
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linkedEntity: "Physics2DState",
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category: "interaction",
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stateMachine: {
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states: [
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{ name: "Active", isInitial: true },
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{ name: "Frozen" }
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],
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events: [
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{ key: "INIT", name: "Initialize" },
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{ key: "APPLY_FORCE", name: "Apply Force" },
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{ key: "GROUND_HIT", name: "Ground Hit" },
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{ key: "FREEZE", name: "Freeze" },
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{ key: "UNFREEZE", name: "Unfreeze" }
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],
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transitions: [
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{
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from: "Active",
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to: "Active",
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event: "INIT",
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effects: [
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["set", "@entity.vx", 0],
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["set", "@entity.vy", 0],
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["set", "@entity.isGrounded", false]
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]
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},
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{
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from: "Frozen",
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to: "Active",
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event: "INIT",
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effects: [
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["set", "@entity.vx", 0],
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["set", "@entity.vy", 0],
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["set", "@entity.isGrounded", false]
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]
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},
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{
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from: "Active",
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to: "Active",
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event: "APPLY_FORCE",
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effects: [
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["set", "@entity.vx", ["+", "@entity.vx", "@payload.fx"]],
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["set", "@entity.vy", ["+", "@entity.vy", "@payload.fy"]]
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]
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},
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{
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to: "Active",
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event: "GROUND_HIT",
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effects: [
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["set", "@entity.isGrounded", true],
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["set", "@entity.vy", 0],
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["set", "@entity.vx", ["*", "@entity.vx", "@entity.friction"]]
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]
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},
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{
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from: "Active",
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to: "Frozen",
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orbitals: [
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{
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event: "KEY_DOWN",
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effects: [
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[
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[
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[
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[
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[
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[
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[
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]
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name: "InputOrbital",
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entity: {
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name: "InputState",
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persistence: "runtime",
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fields: [
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{ name: "id", type: "string", required: true },
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{ name: "left", type: "boolean", default: false },
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{ name: "right", type: "boolean", default: false },
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{ name: "up", type: "boolean", default: false },
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{ name: "down", type: "boolean", default: false },
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{ name: "jump", type: "boolean", default: false },
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{ name: "action", type: "boolean", default: false },
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{ name: "pause", type: "boolean", default: false }
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},
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[
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-
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|
-
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|
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|
+
traits: [
|
|
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|
+
{
|
|
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|
+
name: "Input",
|
|
236
|
+
linkedEntity: "InputState",
|
|
237
|
+
category: "interaction",
|
|
238
|
+
stateMachine: {
|
|
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|
+
states: [{ name: "Ready", isInitial: true }],
|
|
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|
+
events: [
|
|
241
|
+
{ key: "KEY_DOWN", name: "Key Down" },
|
|
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|
+
{ key: "KEY_UP", name: "Key Up" },
|
|
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|
+
{ key: "TOUCH_START", name: "Touch Start" },
|
|
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|
+
{ key: "TOUCH_END", name: "Touch End" },
|
|
245
|
+
{ key: "RESET", name: "Reset" }
|
|
246
|
+
],
|
|
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|
+
transitions: [
|
|
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|
+
{
|
|
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|
+
from: "Ready",
|
|
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|
+
to: "Ready",
|
|
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|
+
event: "KEY_DOWN",
|
|
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|
+
effects: [
|
|
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|
+
["if", ["or", ["=", "@payload.key", "ArrowLeft"], ["=", "@payload.key", "a"]], ["set", "@entity.left", true]],
|
|
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|
+
["if", ["or", ["=", "@payload.key", "ArrowRight"], ["=", "@payload.key", "d"]], ["set", "@entity.right", true]],
|
|
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|
+
["if", ["or", ["=", "@payload.key", "ArrowUp"], ["=", "@payload.key", "w"]], ["set", "@entity.up", true]],
|
|
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|
+
["if", ["or", ["=", "@payload.key", "ArrowDown"], ["=", "@payload.key", "s"]], ["set", "@entity.down", true]],
|
|
257
|
+
["if", ["=", "@payload.key", " "], ["set", "@entity.jump", true]],
|
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|
+
["if", ["or", ["=", "@payload.key", "Enter"], ["=", "@payload.key", "e"]], ["set", "@entity.action", true]],
|
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|
+
["if", ["or", ["=", "@payload.key", "Escape"], ["=", "@payload.key", "p"]], ["set", "@entity.pause", true]]
|
|
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|
+
]
|
|
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|
+
},
|
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|
+
{
|
|
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|
+
from: "Ready",
|
|
264
|
+
to: "Ready",
|
|
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|
+
event: "KEY_UP",
|
|
266
|
+
effects: [
|
|
267
|
+
["if", ["or", ["=", "@payload.key", "ArrowLeft"], ["=", "@payload.key", "a"]], ["set", "@entity.left", false]],
|
|
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|
+
["if", ["or", ["=", "@payload.key", "ArrowRight"], ["=", "@payload.key", "d"]], ["set", "@entity.right", false]],
|
|
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|
+
["if", ["or", ["=", "@payload.key", "ArrowUp"], ["=", "@payload.key", "w"]], ["set", "@entity.up", false]],
|
|
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|
+
["if", ["or", ["=", "@payload.key", "ArrowDown"], ["=", "@payload.key", "s"]], ["set", "@entity.down", false]],
|
|
271
|
+
["if", ["=", "@payload.key", " "], ["set", "@entity.jump", false]],
|
|
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|
+
["if", ["or", ["=", "@payload.key", "Enter"], ["=", "@payload.key", "e"]], ["set", "@entity.action", false]],
|
|
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|
+
["if", ["or", ["=", "@payload.key", "Escape"], ["=", "@payload.key", "p"]], ["set", "@entity.pause", false]]
|
|
274
|
+
]
|
|
275
|
+
},
|
|
276
|
+
{
|
|
277
|
+
from: "Ready",
|
|
278
|
+
to: "Ready",
|
|
279
|
+
event: "RESET",
|
|
280
|
+
effects: [
|
|
281
|
+
["set", "@entity.left", false],
|
|
282
|
+
["set", "@entity.right", false],
|
|
283
|
+
["set", "@entity.up", false],
|
|
284
|
+
["set", "@entity.down", false],
|
|
285
|
+
["set", "@entity.jump", false],
|
|
286
|
+
["set", "@entity.action", false],
|
|
287
|
+
["set", "@entity.pause", false]
|
|
288
|
+
]
|
|
289
|
+
}
|
|
290
|
+
]
|
|
291
|
+
}
|
|
292
|
+
}
|
|
293
|
+
],
|
|
294
|
+
pages: []
|
|
295
|
+
}
|
|
296
|
+
]
|
|
335
297
|
};
|
|
336
298
|
var COLLISION_BEHAVIOR = {
|
|
337
|
-
name: "std
|
|
338
|
-
|
|
299
|
+
name: "std-collision",
|
|
300
|
+
version: "1.0.0",
|
|
339
301
|
description: "Collision detection and response configuration",
|
|
340
|
-
|
|
341
|
-
"Solid platforms",
|
|
342
|
-
"Trigger zones",
|
|
343
|
-
"Collectibles",
|
|
344
|
-
"Hazards"
|
|
345
|
-
],
|
|
346
|
-
dataEntities: [
|
|
302
|
+
orbitals: [
|
|
347
303
|
{
|
|
348
|
-
name: "
|
|
349
|
-
|
|
350
|
-
|
|
351
|
-
|
|
352
|
-
|
|
353
|
-
|
|
354
|
-
|
|
355
|
-
|
|
356
|
-
|
|
357
|
-
|
|
358
|
-
|
|
359
|
-
{ name: "Active", isInitial: true },
|
|
360
|
-
{ name: "Disabled" }
|
|
361
|
-
],
|
|
362
|
-
events: [
|
|
363
|
-
{ key: "COLLISION" },
|
|
364
|
-
{ key: "TRIGGER_ENTER" },
|
|
365
|
-
{ key: "TRIGGER_EXIT" },
|
|
366
|
-
{ key: "ENABLE" },
|
|
367
|
-
{ key: "DISABLE" }
|
|
368
|
-
],
|
|
369
|
-
transitions: [
|
|
370
|
-
{
|
|
371
|
-
from: "Active",
|
|
372
|
-
event: "COLLISION",
|
|
373
|
-
effects: [
|
|
374
|
-
["set", "@entity.isColliding", true],
|
|
375
|
-
["set", "@entity.collidingWith", ["array/append", "@entity.collidingWith", "@payload.entityId"]],
|
|
376
|
-
[
|
|
377
|
-
"if",
|
|
378
|
-
"@config.onCollision",
|
|
379
|
-
["emit", "@config.onCollision", { entityId: "@payload.entityId", side: "@payload.side" }]
|
|
380
|
-
]
|
|
381
|
-
]
|
|
382
|
-
},
|
|
383
|
-
{
|
|
384
|
-
from: "Active",
|
|
385
|
-
event: "TRIGGER_ENTER",
|
|
386
|
-
effects: [
|
|
387
|
-
[
|
|
388
|
-
"if",
|
|
389
|
-
"@config.onTrigger",
|
|
390
|
-
["emit", "@config.onTrigger", { entityId: "@payload.entityId", action: "enter" }]
|
|
391
|
-
]
|
|
392
|
-
]
|
|
393
|
-
},
|
|
394
|
-
{
|
|
395
|
-
from: "Active",
|
|
396
|
-
event: "TRIGGER_EXIT",
|
|
397
|
-
effects: [
|
|
398
|
-
["set", "@entity.collidingWith", ["array/filter", "@entity.collidingWith", ["fn", "id", ["!=", "@id", "@payload.entityId"]]]],
|
|
399
|
-
[
|
|
400
|
-
"if",
|
|
401
|
-
["=", ["array/len", "@entity.collidingWith"], 0],
|
|
402
|
-
["set", "@entity.isColliding", false]
|
|
403
|
-
]
|
|
404
|
-
]
|
|
405
|
-
},
|
|
406
|
-
{
|
|
407
|
-
from: "Active",
|
|
408
|
-
to: "Disabled",
|
|
409
|
-
event: "DISABLE",
|
|
410
|
-
effects: [
|
|
411
|
-
["set", "@entity.isColliding", false],
|
|
412
|
-
["set", "@entity.collidingWith", []]
|
|
304
|
+
name: "CollisionOrbital",
|
|
305
|
+
entity: {
|
|
306
|
+
name: "CollisionState",
|
|
307
|
+
persistence: "runtime",
|
|
308
|
+
fields: [
|
|
309
|
+
{ name: "id", type: "string", required: true },
|
|
310
|
+
{ name: "isColliding", type: "boolean", default: false },
|
|
311
|
+
{ name: "collidingWith", type: "array", default: [] },
|
|
312
|
+
// Config fields (previously @config bindings)
|
|
313
|
+
{ name: "onCollision", type: "string", default: null },
|
|
314
|
+
{ name: "onTrigger", type: "string", default: null }
|
|
413
315
|
]
|
|
414
316
|
},
|
|
415
|
-
|
|
416
|
-
|
|
417
|
-
|
|
418
|
-
|
|
419
|
-
|
|
420
|
-
|
|
421
|
-
|
|
422
|
-
|
|
423
|
-
|
|
424
|
-
|
|
425
|
-
|
|
426
|
-
|
|
427
|
-
|
|
428
|
-
|
|
429
|
-
|
|
430
|
-
|
|
431
|
-
|
|
432
|
-
|
|
317
|
+
traits: [
|
|
318
|
+
{
|
|
319
|
+
name: "Collision",
|
|
320
|
+
linkedEntity: "CollisionState",
|
|
321
|
+
category: "interaction",
|
|
322
|
+
stateMachine: {
|
|
323
|
+
states: [
|
|
324
|
+
{ name: "Active", isInitial: true },
|
|
325
|
+
{ name: "Disabled" }
|
|
326
|
+
],
|
|
327
|
+
events: [
|
|
328
|
+
{ key: "COLLISION", name: "Collision" },
|
|
329
|
+
{ key: "TRIGGER_ENTER", name: "Trigger Enter" },
|
|
330
|
+
{ key: "TRIGGER_EXIT", name: "Trigger Exit" },
|
|
331
|
+
{ key: "ENABLE", name: "Enable" },
|
|
332
|
+
{ key: "DISABLE", name: "Disable" }
|
|
333
|
+
],
|
|
334
|
+
transitions: [
|
|
335
|
+
{
|
|
336
|
+
from: "Active",
|
|
337
|
+
to: "Active",
|
|
338
|
+
event: "COLLISION",
|
|
339
|
+
effects: [
|
|
340
|
+
["set", "@entity.isColliding", true],
|
|
341
|
+
["set", "@entity.collidingWith", ["array/append", "@entity.collidingWith", "@payload.entityId"]],
|
|
342
|
+
["if", "@entity.onCollision", ["emit", "@entity.onCollision", { entityId: "@payload.entityId", side: "@payload.side" }]]
|
|
343
|
+
]
|
|
344
|
+
},
|
|
345
|
+
{
|
|
346
|
+
from: "Active",
|
|
347
|
+
to: "Active",
|
|
348
|
+
event: "TRIGGER_ENTER",
|
|
349
|
+
effects: [
|
|
350
|
+
["if", "@entity.onTrigger", ["emit", "@entity.onTrigger", { entityId: "@payload.entityId", action: "enter" }]]
|
|
351
|
+
]
|
|
352
|
+
},
|
|
353
|
+
{
|
|
354
|
+
from: "Active",
|
|
355
|
+
to: "Active",
|
|
356
|
+
event: "TRIGGER_EXIT",
|
|
357
|
+
effects: [
|
|
358
|
+
["set", "@entity.collidingWith", ["array/filter", "@entity.collidingWith", ["fn", "id", ["!=", "@id", "@payload.entityId"]]]],
|
|
359
|
+
["if", ["=", ["array/len", "@entity.collidingWith"], 0], ["set", "@entity.isColliding", false]]
|
|
360
|
+
]
|
|
361
|
+
},
|
|
362
|
+
{
|
|
363
|
+
from: "Active",
|
|
364
|
+
to: "Disabled",
|
|
365
|
+
event: "DISABLE",
|
|
366
|
+
effects: [
|
|
367
|
+
["set", "@entity.isColliding", false],
|
|
368
|
+
["set", "@entity.collidingWith", []]
|
|
369
|
+
]
|
|
370
|
+
},
|
|
371
|
+
{
|
|
372
|
+
from: "Disabled",
|
|
373
|
+
to: "Active",
|
|
374
|
+
event: "ENABLE",
|
|
375
|
+
effects: []
|
|
376
|
+
}
|
|
377
|
+
]
|
|
378
|
+
}
|
|
379
|
+
}
|
|
380
|
+
],
|
|
381
|
+
pages: []
|
|
382
|
+
}
|
|
383
|
+
]
|
|
433
384
|
};
|
|
434
385
|
var GAME_CORE_BEHAVIORS = [
|
|
435
386
|
GAME_LOOP_BEHAVIOR,
|