@almadar/patterns 2.44.0 → 2.45.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.ts CHANGED
@@ -8680,6 +8680,189 @@ export declare const registry: {
8680
8680
  description: string;
8681
8681
  default: number;
8682
8682
  };
8683
+ tiles: {
8684
+ types: string[];
8685
+ description: string;
8686
+ items: {
8687
+ types: string[];
8688
+ properties: {
8689
+ id: {
8690
+ types: string[];
8691
+ };
8692
+ x: {
8693
+ types: string[];
8694
+ };
8695
+ y: {
8696
+ types: string[];
8697
+ };
8698
+ z: {
8699
+ types: string[];
8700
+ };
8701
+ terrain: {
8702
+ types: string[];
8703
+ };
8704
+ type: {
8705
+ types: string[];
8706
+ };
8707
+ terrainSprite: {
8708
+ types: string[];
8709
+ };
8710
+ passable: {
8711
+ types: string[];
8712
+ };
8713
+ movementCost: {
8714
+ types: string[];
8715
+ };
8716
+ tileType: {
8717
+ types: string[];
8718
+ };
8719
+ elevation: {
8720
+ types: string[];
8721
+ };
8722
+ };
8723
+ required: string[];
8724
+ };
8725
+ };
8726
+ units: {
8727
+ types: string[];
8728
+ description: string;
8729
+ items: {
8730
+ types: string[];
8731
+ properties: {
8732
+ id: {
8733
+ types: string[];
8734
+ };
8735
+ position: {
8736
+ types: string[];
8737
+ properties: {
8738
+ x: {
8739
+ types: string[];
8740
+ };
8741
+ y: {
8742
+ types: string[];
8743
+ };
8744
+ };
8745
+ required: string[];
8746
+ };
8747
+ x: {
8748
+ types: string[];
8749
+ };
8750
+ y: {
8751
+ types: string[];
8752
+ };
8753
+ z: {
8754
+ types: string[];
8755
+ };
8756
+ sprite: {
8757
+ types: string[];
8758
+ };
8759
+ unitType: {
8760
+ types: string[];
8761
+ };
8762
+ heroId: {
8763
+ types: string[];
8764
+ };
8765
+ name: {
8766
+ types: string[];
8767
+ };
8768
+ team: {
8769
+ types: string[];
8770
+ enumValues: string[];
8771
+ };
8772
+ faction: {
8773
+ types: string[];
8774
+ enumValues: string[];
8775
+ };
8776
+ health: {
8777
+ types: string[];
8778
+ };
8779
+ maxHealth: {
8780
+ types: string[];
8781
+ };
8782
+ traits: {
8783
+ types: string[];
8784
+ items: {
8785
+ types: string[];
8786
+ properties: {
8787
+ name: {
8788
+ types: string[];
8789
+ };
8790
+ currentState: {
8791
+ types: string[];
8792
+ };
8793
+ states: {
8794
+ types: string[];
8795
+ items: {
8796
+ types: string[];
8797
+ };
8798
+ };
8799
+ cooldown: {
8800
+ types: string[];
8801
+ };
8802
+ };
8803
+ required: string[];
8804
+ };
8805
+ };
8806
+ previousPosition: {
8807
+ types: string[];
8808
+ properties: {
8809
+ x: {
8810
+ types: string[];
8811
+ };
8812
+ y: {
8813
+ types: string[];
8814
+ };
8815
+ };
8816
+ required: string[];
8817
+ };
8818
+ elevation: {
8819
+ types: string[];
8820
+ };
8821
+ };
8822
+ required: string[];
8823
+ };
8824
+ };
8825
+ features: {
8826
+ types: string[];
8827
+ description: string;
8828
+ items: {
8829
+ types: string[];
8830
+ properties: {
8831
+ id: {
8832
+ types: string[];
8833
+ };
8834
+ x: {
8835
+ types: string[];
8836
+ };
8837
+ y: {
8838
+ types: string[];
8839
+ };
8840
+ z: {
8841
+ types: string[];
8842
+ };
8843
+ type: {
8844
+ types: string[];
8845
+ };
8846
+ sprite: {
8847
+ types: string[];
8848
+ };
8849
+ assetUrl: {
8850
+ types: string[];
8851
+ };
8852
+ color: {
8853
+ types: string[];
8854
+ };
8855
+ elevation: {
8856
+ types: string[];
8857
+ };
8858
+ };
8859
+ required: string[];
8860
+ };
8861
+ };
8862
+ assetManifest: {
8863
+ types: string[];
8864
+ description: string;
8865
+ };
8683
8866
  };
8684
8867
  };
8685
8868
  "world-map-template": {
@@ -8719,6 +8902,189 @@ export declare const registry: {
8719
8902
  description: string;
8720
8903
  default: boolean;
8721
8904
  };
8905
+ tiles: {
8906
+ types: string[];
8907
+ description: string;
8908
+ items: {
8909
+ types: string[];
8910
+ properties: {
8911
+ id: {
8912
+ types: string[];
8913
+ };
8914
+ x: {
8915
+ types: string[];
8916
+ };
8917
+ y: {
8918
+ types: string[];
8919
+ };
8920
+ z: {
8921
+ types: string[];
8922
+ };
8923
+ terrain: {
8924
+ types: string[];
8925
+ };
8926
+ type: {
8927
+ types: string[];
8928
+ };
8929
+ terrainSprite: {
8930
+ types: string[];
8931
+ };
8932
+ passable: {
8933
+ types: string[];
8934
+ };
8935
+ movementCost: {
8936
+ types: string[];
8937
+ };
8938
+ tileType: {
8939
+ types: string[];
8940
+ };
8941
+ elevation: {
8942
+ types: string[];
8943
+ };
8944
+ };
8945
+ required: string[];
8946
+ };
8947
+ };
8948
+ units: {
8949
+ types: string[];
8950
+ description: string;
8951
+ items: {
8952
+ types: string[];
8953
+ properties: {
8954
+ id: {
8955
+ types: string[];
8956
+ };
8957
+ position: {
8958
+ types: string[];
8959
+ properties: {
8960
+ x: {
8961
+ types: string[];
8962
+ };
8963
+ y: {
8964
+ types: string[];
8965
+ };
8966
+ };
8967
+ required: string[];
8968
+ };
8969
+ x: {
8970
+ types: string[];
8971
+ };
8972
+ y: {
8973
+ types: string[];
8974
+ };
8975
+ z: {
8976
+ types: string[];
8977
+ };
8978
+ sprite: {
8979
+ types: string[];
8980
+ };
8981
+ unitType: {
8982
+ types: string[];
8983
+ };
8984
+ heroId: {
8985
+ types: string[];
8986
+ };
8987
+ name: {
8988
+ types: string[];
8989
+ };
8990
+ team: {
8991
+ types: string[];
8992
+ enumValues: string[];
8993
+ };
8994
+ faction: {
8995
+ types: string[];
8996
+ enumValues: string[];
8997
+ };
8998
+ health: {
8999
+ types: string[];
9000
+ };
9001
+ maxHealth: {
9002
+ types: string[];
9003
+ };
9004
+ traits: {
9005
+ types: string[];
9006
+ items: {
9007
+ types: string[];
9008
+ properties: {
9009
+ name: {
9010
+ types: string[];
9011
+ };
9012
+ currentState: {
9013
+ types: string[];
9014
+ };
9015
+ states: {
9016
+ types: string[];
9017
+ items: {
9018
+ types: string[];
9019
+ };
9020
+ };
9021
+ cooldown: {
9022
+ types: string[];
9023
+ };
9024
+ };
9025
+ required: string[];
9026
+ };
9027
+ };
9028
+ previousPosition: {
9029
+ types: string[];
9030
+ properties: {
9031
+ x: {
9032
+ types: string[];
9033
+ };
9034
+ y: {
9035
+ types: string[];
9036
+ };
9037
+ };
9038
+ required: string[];
9039
+ };
9040
+ elevation: {
9041
+ types: string[];
9042
+ };
9043
+ };
9044
+ required: string[];
9045
+ };
9046
+ };
9047
+ features: {
9048
+ types: string[];
9049
+ description: string;
9050
+ items: {
9051
+ types: string[];
9052
+ properties: {
9053
+ id: {
9054
+ types: string[];
9055
+ };
9056
+ x: {
9057
+ types: string[];
9058
+ };
9059
+ y: {
9060
+ types: string[];
9061
+ };
9062
+ z: {
9063
+ types: string[];
9064
+ };
9065
+ type: {
9066
+ types: string[];
9067
+ };
9068
+ sprite: {
9069
+ types: string[];
9070
+ };
9071
+ assetUrl: {
9072
+ types: string[];
9073
+ };
9074
+ color: {
9075
+ types: string[];
9076
+ };
9077
+ elevation: {
9078
+ types: string[];
9079
+ };
9080
+ };
9081
+ required: string[];
9082
+ };
9083
+ };
9084
+ assetManifest: {
9085
+ types: string[];
9086
+ description: string;
9087
+ };
8722
9088
  };
8723
9089
  };
8724
9090
  "error-boundary": {
@@ -17545,6 +17911,7 @@ export declare const registry: {
17545
17911
  backgroundImage: {
17546
17912
  types: string[];
17547
17913
  description: string;
17914
+ default: string;
17548
17915
  };
17549
17916
  assetBaseUrl: {
17550
17917
  types: string[];
@@ -18611,6 +18978,7 @@ export declare const registry: {
18611
18978
  backgroundImage: {
18612
18979
  types: string[];
18613
18980
  description: string;
18981
+ default: string;
18614
18982
  };
18615
18983
  showMinimap: {
18616
18984
  types: string[];
@@ -18800,6 +19168,7 @@ export declare const registry: {
18800
19168
  assetBaseUrl: {
18801
19169
  types: string[];
18802
19170
  description: string;
19171
+ default: string;
18803
19172
  };
18804
19173
  assetManifest: {
18805
19174
  types: string[];
@@ -18932,6 +19301,7 @@ export declare const registry: {
18932
19301
  playerSprite: {
18933
19302
  types: string[];
18934
19303
  description: string;
19304
+ default: string;
18935
19305
  };
18936
19306
  tileSprites: {
18937
19307
  types: string[];
@@ -18943,6 +19313,7 @@ export declare const registry: {
18943
19313
  backgroundImage: {
18944
19314
  types: string[];
18945
19315
  description: string;
19316
+ default: string;
18946
19317
  };
18947
19318
  assetBaseUrl: {
18948
19319
  types: string[];
@@ -19660,83 +20031,295 @@ export declare const registry: {
19660
20031
  kind: string;
19661
20032
  cardinality: string;
19662
20033
  };
19663
- scale: {
19664
- types: string[];
19665
- description: string;
19666
- default: number;
19667
- };
19668
- unitScale: {
20034
+ tiles: {
19669
20035
  types: string[];
19670
20036
  description: string;
19671
- default: number;
20037
+ items: {
20038
+ types: string[];
20039
+ properties: {
20040
+ id: {
20041
+ types: string[];
20042
+ };
20043
+ x: {
20044
+ types: string[];
20045
+ };
20046
+ y: {
20047
+ types: string[];
20048
+ };
20049
+ z: {
20050
+ types: string[];
20051
+ };
20052
+ terrain: {
20053
+ types: string[];
20054
+ };
20055
+ type: {
20056
+ types: string[];
20057
+ };
20058
+ terrainSprite: {
20059
+ types: string[];
20060
+ };
20061
+ passable: {
20062
+ types: string[];
20063
+ };
20064
+ movementCost: {
20065
+ types: string[];
20066
+ };
20067
+ tileType: {
20068
+ types: string[];
20069
+ };
20070
+ elevation: {
20071
+ types: string[];
20072
+ };
20073
+ };
20074
+ required: string[];
20075
+ };
19672
20076
  };
19673
- header: {
20077
+ units: {
19674
20078
  types: string[];
19675
20079
  description: string;
19676
- kind: string;
19677
- callbackArgs: {
19678
- name: string;
19679
- type: string;
19680
- schema: {
19681
- types: string[];
19682
- properties: {
19683
- phase: {
19684
- types: string[];
19685
- enumValues: string[];
19686
- };
19687
- turn: {
19688
- types: string[];
19689
- };
19690
- selectedUnit: {
19691
- types: string[];
19692
- };
19693
- hoveredUnit: {
19694
- types: string[];
19695
- };
19696
- playerUnits: {
19697
- types: string[];
19698
- };
19699
- enemyUnits: {
19700
- types: string[];
19701
- };
19702
- gameResult: {
19703
- types: string[];
19704
- enumValues: string[];
19705
- };
19706
- onEndTurn: {
19707
- types: string[];
19708
- };
19709
- onCancel: {
19710
- types: string[];
19711
- };
19712
- onReset: {
19713
- types: string[];
20080
+ items: {
20081
+ types: string[];
20082
+ properties: {
20083
+ id: {
20084
+ types: string[];
20085
+ };
20086
+ position: {
20087
+ types: string[];
20088
+ properties: {
20089
+ x: {
20090
+ types: string[];
20091
+ };
20092
+ y: {
20093
+ types: string[];
20094
+ };
19714
20095
  };
19715
- attackTargets: {
20096
+ required: string[];
20097
+ };
20098
+ x: {
20099
+ types: string[];
20100
+ };
20101
+ y: {
20102
+ types: string[];
20103
+ };
20104
+ z: {
20105
+ types: string[];
20106
+ };
20107
+ sprite: {
20108
+ types: string[];
20109
+ };
20110
+ unitType: {
20111
+ types: string[];
20112
+ };
20113
+ heroId: {
20114
+ types: string[];
20115
+ };
20116
+ name: {
20117
+ types: string[];
20118
+ };
20119
+ team: {
20120
+ types: string[];
20121
+ enumValues: string[];
20122
+ };
20123
+ faction: {
20124
+ types: string[];
20125
+ enumValues: string[];
20126
+ };
20127
+ health: {
20128
+ types: string[];
20129
+ };
20130
+ maxHealth: {
20131
+ types: string[];
20132
+ };
20133
+ traits: {
20134
+ types: string[];
20135
+ items: {
19716
20136
  types: string[];
19717
- items: {
19718
- types: string[];
19719
- properties: {
19720
- x: {
19721
- types: string[];
19722
- };
19723
- y: {
20137
+ properties: {
20138
+ name: {
20139
+ types: string[];
20140
+ };
20141
+ currentState: {
20142
+ types: string[];
20143
+ };
20144
+ states: {
20145
+ types: string[];
20146
+ items: {
19724
20147
  types: string[];
19725
20148
  };
19726
20149
  };
19727
- required: string[];
20150
+ cooldown: {
20151
+ types: string[];
20152
+ };
19728
20153
  };
20154
+ required: string[];
19729
20155
  };
19730
- tileToScreen: {
19731
- types: string[];
20156
+ };
20157
+ previousPosition: {
20158
+ types: string[];
20159
+ properties: {
20160
+ x: {
20161
+ types: string[];
20162
+ };
20163
+ y: {
20164
+ types: string[];
20165
+ };
19732
20166
  };
20167
+ required: string[];
20168
+ };
20169
+ elevation: {
20170
+ types: string[];
19733
20171
  };
19734
- required: string[];
19735
20172
  };
19736
- }[];
19737
- renderCallback: boolean;
20173
+ required: string[];
20174
+ };
19738
20175
  };
19739
- sidebar: {
20176
+ features: {
20177
+ types: string[];
20178
+ description: string;
20179
+ items: {
20180
+ types: string[];
20181
+ properties: {
20182
+ id: {
20183
+ types: string[];
20184
+ };
20185
+ x: {
20186
+ types: string[];
20187
+ };
20188
+ y: {
20189
+ types: string[];
20190
+ };
20191
+ z: {
20192
+ types: string[];
20193
+ };
20194
+ type: {
20195
+ types: string[];
20196
+ };
20197
+ sprite: {
20198
+ types: string[];
20199
+ };
20200
+ assetUrl: {
20201
+ types: string[];
20202
+ };
20203
+ color: {
20204
+ types: string[];
20205
+ };
20206
+ elevation: {
20207
+ types: string[];
20208
+ };
20209
+ };
20210
+ required: string[];
20211
+ };
20212
+ };
20213
+ assetManifest: {
20214
+ types: string[];
20215
+ description: string;
20216
+ properties: {
20217
+ baseUrl: {
20218
+ types: string[];
20219
+ };
20220
+ terrains: {
20221
+ types: string[];
20222
+ mapValue: {
20223
+ types: string[];
20224
+ };
20225
+ };
20226
+ units: {
20227
+ types: string[];
20228
+ mapValue: {
20229
+ types: string[];
20230
+ };
20231
+ };
20232
+ features: {
20233
+ types: string[];
20234
+ mapValue: {
20235
+ types: string[];
20236
+ };
20237
+ };
20238
+ effects: {
20239
+ types: string[];
20240
+ mapValue: {
20241
+ types: string[];
20242
+ };
20243
+ };
20244
+ };
20245
+ };
20246
+ scale: {
20247
+ types: string[];
20248
+ description: string;
20249
+ default: number;
20250
+ };
20251
+ unitScale: {
20252
+ types: string[];
20253
+ description: string;
20254
+ default: number;
20255
+ };
20256
+ header: {
20257
+ types: string[];
20258
+ description: string;
20259
+ kind: string;
20260
+ callbackArgs: {
20261
+ name: string;
20262
+ type: string;
20263
+ schema: {
20264
+ types: string[];
20265
+ properties: {
20266
+ phase: {
20267
+ types: string[];
20268
+ enumValues: string[];
20269
+ };
20270
+ turn: {
20271
+ types: string[];
20272
+ };
20273
+ selectedUnit: {
20274
+ types: string[];
20275
+ };
20276
+ hoveredUnit: {
20277
+ types: string[];
20278
+ };
20279
+ playerUnits: {
20280
+ types: string[];
20281
+ };
20282
+ enemyUnits: {
20283
+ types: string[];
20284
+ };
20285
+ gameResult: {
20286
+ types: string[];
20287
+ enumValues: string[];
20288
+ };
20289
+ onEndTurn: {
20290
+ types: string[];
20291
+ };
20292
+ onCancel: {
20293
+ types: string[];
20294
+ };
20295
+ onReset: {
20296
+ types: string[];
20297
+ };
20298
+ attackTargets: {
20299
+ types: string[];
20300
+ items: {
20301
+ types: string[];
20302
+ properties: {
20303
+ x: {
20304
+ types: string[];
20305
+ };
20306
+ y: {
20307
+ types: string[];
20308
+ };
20309
+ };
20310
+ required: string[];
20311
+ };
20312
+ };
20313
+ tileToScreen: {
20314
+ types: string[];
20315
+ };
20316
+ };
20317
+ required: string[];
20318
+ };
20319
+ }[];
20320
+ renderCallback: boolean;
20321
+ };
20322
+ sidebar: {
19740
20323
  types: string[];
19741
20324
  description: string;
19742
20325
  kind: string;
@@ -20223,10 +20806,12 @@ export declare const registry: {
20223
20806
  effectSpriteUrl: {
20224
20807
  types: string[];
20225
20808
  description: string;
20809
+ default: string;
20226
20810
  };
20227
20811
  assetBaseUrl: {
20228
20812
  types: string[];
20229
20813
  description: string;
20814
+ default: string;
20230
20815
  };
20231
20816
  assetManifest: {
20232
20817
  types: string[];
@@ -20410,6 +20995,212 @@ export declare const registry: {
20410
20995
  kind: string;
20411
20996
  cardinality: string;
20412
20997
  };
20998
+ tiles: {
20999
+ types: string[];
21000
+ description: string;
21001
+ items: {
21002
+ types: string[];
21003
+ properties: {
21004
+ id: {
21005
+ types: string[];
21006
+ };
21007
+ x: {
21008
+ types: string[];
21009
+ };
21010
+ y: {
21011
+ types: string[];
21012
+ };
21013
+ z: {
21014
+ types: string[];
21015
+ };
21016
+ terrain: {
21017
+ types: string[];
21018
+ };
21019
+ type: {
21020
+ types: string[];
21021
+ };
21022
+ terrainSprite: {
21023
+ types: string[];
21024
+ };
21025
+ passable: {
21026
+ types: string[];
21027
+ };
21028
+ movementCost: {
21029
+ types: string[];
21030
+ };
21031
+ tileType: {
21032
+ types: string[];
21033
+ };
21034
+ elevation: {
21035
+ types: string[];
21036
+ };
21037
+ };
21038
+ required: string[];
21039
+ };
21040
+ };
21041
+ units: {
21042
+ types: string[];
21043
+ description: string;
21044
+ items: {
21045
+ types: string[];
21046
+ properties: {
21047
+ id: {
21048
+ types: string[];
21049
+ };
21050
+ position: {
21051
+ types: string[];
21052
+ properties: {
21053
+ x: {
21054
+ types: string[];
21055
+ };
21056
+ y: {
21057
+ types: string[];
21058
+ };
21059
+ };
21060
+ required: string[];
21061
+ };
21062
+ x: {
21063
+ types: string[];
21064
+ };
21065
+ y: {
21066
+ types: string[];
21067
+ };
21068
+ z: {
21069
+ types: string[];
21070
+ };
21071
+ sprite: {
21072
+ types: string[];
21073
+ };
21074
+ unitType: {
21075
+ types: string[];
21076
+ };
21077
+ heroId: {
21078
+ types: string[];
21079
+ };
21080
+ name: {
21081
+ types: string[];
21082
+ };
21083
+ team: {
21084
+ types: string[];
21085
+ enumValues: string[];
21086
+ };
21087
+ faction: {
21088
+ types: string[];
21089
+ enumValues: string[];
21090
+ };
21091
+ health: {
21092
+ types: string[];
21093
+ };
21094
+ maxHealth: {
21095
+ types: string[];
21096
+ };
21097
+ traits: {
21098
+ types: string[];
21099
+ items: {
21100
+ types: string[];
21101
+ properties: {
21102
+ name: {
21103
+ types: string[];
21104
+ };
21105
+ currentState: {
21106
+ types: string[];
21107
+ };
21108
+ states: {
21109
+ types: string[];
21110
+ items: {
21111
+ types: string[];
21112
+ };
21113
+ };
21114
+ cooldown: {
21115
+ types: string[];
21116
+ };
21117
+ };
21118
+ required: string[];
21119
+ };
21120
+ };
21121
+ previousPosition: {
21122
+ types: string[];
21123
+ properties: {
21124
+ x: {
21125
+ types: string[];
21126
+ };
21127
+ y: {
21128
+ types: string[];
21129
+ };
21130
+ };
21131
+ required: string[];
21132
+ };
21133
+ elevation: {
21134
+ types: string[];
21135
+ };
21136
+ };
21137
+ required: string[];
21138
+ };
21139
+ };
21140
+ features: {
21141
+ types: string[];
21142
+ description: string;
21143
+ items: {
21144
+ types: string[];
21145
+ properties: {
21146
+ id: {
21147
+ types: string[];
21148
+ };
21149
+ x: {
21150
+ types: string[];
21151
+ };
21152
+ y: {
21153
+ types: string[];
21154
+ };
21155
+ z: {
21156
+ types: string[];
21157
+ };
21158
+ type: {
21159
+ types: string[];
21160
+ };
21161
+ sprite: {
21162
+ types: string[];
21163
+ };
21164
+ assetUrl: {
21165
+ types: string[];
21166
+ };
21167
+ color: {
21168
+ types: string[];
21169
+ };
21170
+ elevation: {
21171
+ types: string[];
21172
+ };
21173
+ };
21174
+ required: string[];
21175
+ };
21176
+ };
21177
+ assetManifest: {
21178
+ types: string[];
21179
+ description: string;
21180
+ properties: {
21181
+ baseUrl: {
21182
+ types: string[];
21183
+ };
21184
+ terrains: {
21185
+ types: string[];
21186
+ mapValue: {
21187
+ types: string[];
21188
+ };
21189
+ };
21190
+ units: {
21191
+ types: string[];
21192
+ mapValue: {
21193
+ types: string[];
21194
+ };
21195
+ };
21196
+ features: {
21197
+ types: string[];
21198
+ mapValue: {
21199
+ types: string[];
21200
+ };
21201
+ };
21202
+ };
21203
+ };
20413
21204
  scale: {
20414
21205
  types: string[];
20415
21206
  description: string;
@@ -22076,6 +22867,212 @@ export declare const registry: {
22076
22867
  kind: string;
22077
22868
  cardinality: string;
22078
22869
  };
22870
+ tiles: {
22871
+ types: string[];
22872
+ description: string;
22873
+ items: {
22874
+ types: string[];
22875
+ properties: {
22876
+ id: {
22877
+ types: string[];
22878
+ };
22879
+ x: {
22880
+ types: string[];
22881
+ };
22882
+ y: {
22883
+ types: string[];
22884
+ };
22885
+ z: {
22886
+ types: string[];
22887
+ };
22888
+ terrain: {
22889
+ types: string[];
22890
+ };
22891
+ type: {
22892
+ types: string[];
22893
+ };
22894
+ terrainSprite: {
22895
+ types: string[];
22896
+ };
22897
+ passable: {
22898
+ types: string[];
22899
+ };
22900
+ movementCost: {
22901
+ types: string[];
22902
+ };
22903
+ tileType: {
22904
+ types: string[];
22905
+ };
22906
+ elevation: {
22907
+ types: string[];
22908
+ };
22909
+ };
22910
+ required: string[];
22911
+ };
22912
+ };
22913
+ units: {
22914
+ types: string[];
22915
+ description: string;
22916
+ items: {
22917
+ types: string[];
22918
+ properties: {
22919
+ id: {
22920
+ types: string[];
22921
+ };
22922
+ position: {
22923
+ types: string[];
22924
+ properties: {
22925
+ x: {
22926
+ types: string[];
22927
+ };
22928
+ y: {
22929
+ types: string[];
22930
+ };
22931
+ };
22932
+ required: string[];
22933
+ };
22934
+ x: {
22935
+ types: string[];
22936
+ };
22937
+ y: {
22938
+ types: string[];
22939
+ };
22940
+ z: {
22941
+ types: string[];
22942
+ };
22943
+ sprite: {
22944
+ types: string[];
22945
+ };
22946
+ unitType: {
22947
+ types: string[];
22948
+ };
22949
+ heroId: {
22950
+ types: string[];
22951
+ };
22952
+ name: {
22953
+ types: string[];
22954
+ };
22955
+ team: {
22956
+ types: string[];
22957
+ enumValues: string[];
22958
+ };
22959
+ faction: {
22960
+ types: string[];
22961
+ enumValues: string[];
22962
+ };
22963
+ health: {
22964
+ types: string[];
22965
+ };
22966
+ maxHealth: {
22967
+ types: string[];
22968
+ };
22969
+ traits: {
22970
+ types: string[];
22971
+ items: {
22972
+ types: string[];
22973
+ properties: {
22974
+ name: {
22975
+ types: string[];
22976
+ };
22977
+ currentState: {
22978
+ types: string[];
22979
+ };
22980
+ states: {
22981
+ types: string[];
22982
+ items: {
22983
+ types: string[];
22984
+ };
22985
+ };
22986
+ cooldown: {
22987
+ types: string[];
22988
+ };
22989
+ };
22990
+ required: string[];
22991
+ };
22992
+ };
22993
+ previousPosition: {
22994
+ types: string[];
22995
+ properties: {
22996
+ x: {
22997
+ types: string[];
22998
+ };
22999
+ y: {
23000
+ types: string[];
23001
+ };
23002
+ };
23003
+ required: string[];
23004
+ };
23005
+ elevation: {
23006
+ types: string[];
23007
+ };
23008
+ };
23009
+ required: string[];
23010
+ };
23011
+ };
23012
+ features: {
23013
+ types: string[];
23014
+ description: string;
23015
+ items: {
23016
+ types: string[];
23017
+ properties: {
23018
+ id: {
23019
+ types: string[];
23020
+ };
23021
+ x: {
23022
+ types: string[];
23023
+ };
23024
+ y: {
23025
+ types: string[];
23026
+ };
23027
+ z: {
23028
+ types: string[];
23029
+ };
23030
+ type: {
23031
+ types: string[];
23032
+ };
23033
+ sprite: {
23034
+ types: string[];
23035
+ };
23036
+ assetUrl: {
23037
+ types: string[];
23038
+ };
23039
+ color: {
23040
+ types: string[];
23041
+ };
23042
+ elevation: {
23043
+ types: string[];
23044
+ };
23045
+ };
23046
+ required: string[];
23047
+ };
23048
+ };
23049
+ assetManifest: {
23050
+ types: string[];
23051
+ description: string;
23052
+ properties: {
23053
+ baseUrl: {
23054
+ types: string[];
23055
+ };
23056
+ terrains: {
23057
+ types: string[];
23058
+ mapValue: {
23059
+ types: string[];
23060
+ };
23061
+ };
23062
+ units: {
23063
+ types: string[];
23064
+ mapValue: {
23065
+ types: string[];
23066
+ };
23067
+ };
23068
+ features: {
23069
+ types: string[];
23070
+ mapValue: {
23071
+ types: string[];
23072
+ };
23073
+ };
23074
+ };
23075
+ };
22079
23076
  scale: {
22080
23077
  types: string[];
22081
23078
  description: string;
@@ -34187,6 +35184,189 @@ export declare const PATTERN_REGISTRY: {
34187
35184
  description: string;
34188
35185
  default: number;
34189
35186
  };
35187
+ tiles: {
35188
+ types: string[];
35189
+ description: string;
35190
+ items: {
35191
+ types: string[];
35192
+ properties: {
35193
+ id: {
35194
+ types: string[];
35195
+ };
35196
+ x: {
35197
+ types: string[];
35198
+ };
35199
+ y: {
35200
+ types: string[];
35201
+ };
35202
+ z: {
35203
+ types: string[];
35204
+ };
35205
+ terrain: {
35206
+ types: string[];
35207
+ };
35208
+ type: {
35209
+ types: string[];
35210
+ };
35211
+ terrainSprite: {
35212
+ types: string[];
35213
+ };
35214
+ passable: {
35215
+ types: string[];
35216
+ };
35217
+ movementCost: {
35218
+ types: string[];
35219
+ };
35220
+ tileType: {
35221
+ types: string[];
35222
+ };
35223
+ elevation: {
35224
+ types: string[];
35225
+ };
35226
+ };
35227
+ required: string[];
35228
+ };
35229
+ };
35230
+ units: {
35231
+ types: string[];
35232
+ description: string;
35233
+ items: {
35234
+ types: string[];
35235
+ properties: {
35236
+ id: {
35237
+ types: string[];
35238
+ };
35239
+ position: {
35240
+ types: string[];
35241
+ properties: {
35242
+ x: {
35243
+ types: string[];
35244
+ };
35245
+ y: {
35246
+ types: string[];
35247
+ };
35248
+ };
35249
+ required: string[];
35250
+ };
35251
+ x: {
35252
+ types: string[];
35253
+ };
35254
+ y: {
35255
+ types: string[];
35256
+ };
35257
+ z: {
35258
+ types: string[];
35259
+ };
35260
+ sprite: {
35261
+ types: string[];
35262
+ };
35263
+ unitType: {
35264
+ types: string[];
35265
+ };
35266
+ heroId: {
35267
+ types: string[];
35268
+ };
35269
+ name: {
35270
+ types: string[];
35271
+ };
35272
+ team: {
35273
+ types: string[];
35274
+ enumValues: string[];
35275
+ };
35276
+ faction: {
35277
+ types: string[];
35278
+ enumValues: string[];
35279
+ };
35280
+ health: {
35281
+ types: string[];
35282
+ };
35283
+ maxHealth: {
35284
+ types: string[];
35285
+ };
35286
+ traits: {
35287
+ types: string[];
35288
+ items: {
35289
+ types: string[];
35290
+ properties: {
35291
+ name: {
35292
+ types: string[];
35293
+ };
35294
+ currentState: {
35295
+ types: string[];
35296
+ };
35297
+ states: {
35298
+ types: string[];
35299
+ items: {
35300
+ types: string[];
35301
+ };
35302
+ };
35303
+ cooldown: {
35304
+ types: string[];
35305
+ };
35306
+ };
35307
+ required: string[];
35308
+ };
35309
+ };
35310
+ previousPosition: {
35311
+ types: string[];
35312
+ properties: {
35313
+ x: {
35314
+ types: string[];
35315
+ };
35316
+ y: {
35317
+ types: string[];
35318
+ };
35319
+ };
35320
+ required: string[];
35321
+ };
35322
+ elevation: {
35323
+ types: string[];
35324
+ };
35325
+ };
35326
+ required: string[];
35327
+ };
35328
+ };
35329
+ features: {
35330
+ types: string[];
35331
+ description: string;
35332
+ items: {
35333
+ types: string[];
35334
+ properties: {
35335
+ id: {
35336
+ types: string[];
35337
+ };
35338
+ x: {
35339
+ types: string[];
35340
+ };
35341
+ y: {
35342
+ types: string[];
35343
+ };
35344
+ z: {
35345
+ types: string[];
35346
+ };
35347
+ type: {
35348
+ types: string[];
35349
+ };
35350
+ sprite: {
35351
+ types: string[];
35352
+ };
35353
+ assetUrl: {
35354
+ types: string[];
35355
+ };
35356
+ color: {
35357
+ types: string[];
35358
+ };
35359
+ elevation: {
35360
+ types: string[];
35361
+ };
35362
+ };
35363
+ required: string[];
35364
+ };
35365
+ };
35366
+ assetManifest: {
35367
+ types: string[];
35368
+ description: string;
35369
+ };
34190
35370
  };
34191
35371
  };
34192
35372
  "world-map-template": {
@@ -34226,6 +35406,189 @@ export declare const PATTERN_REGISTRY: {
34226
35406
  description: string;
34227
35407
  default: boolean;
34228
35408
  };
35409
+ tiles: {
35410
+ types: string[];
35411
+ description: string;
35412
+ items: {
35413
+ types: string[];
35414
+ properties: {
35415
+ id: {
35416
+ types: string[];
35417
+ };
35418
+ x: {
35419
+ types: string[];
35420
+ };
35421
+ y: {
35422
+ types: string[];
35423
+ };
35424
+ z: {
35425
+ types: string[];
35426
+ };
35427
+ terrain: {
35428
+ types: string[];
35429
+ };
35430
+ type: {
35431
+ types: string[];
35432
+ };
35433
+ terrainSprite: {
35434
+ types: string[];
35435
+ };
35436
+ passable: {
35437
+ types: string[];
35438
+ };
35439
+ movementCost: {
35440
+ types: string[];
35441
+ };
35442
+ tileType: {
35443
+ types: string[];
35444
+ };
35445
+ elevation: {
35446
+ types: string[];
35447
+ };
35448
+ };
35449
+ required: string[];
35450
+ };
35451
+ };
35452
+ units: {
35453
+ types: string[];
35454
+ description: string;
35455
+ items: {
35456
+ types: string[];
35457
+ properties: {
35458
+ id: {
35459
+ types: string[];
35460
+ };
35461
+ position: {
35462
+ types: string[];
35463
+ properties: {
35464
+ x: {
35465
+ types: string[];
35466
+ };
35467
+ y: {
35468
+ types: string[];
35469
+ };
35470
+ };
35471
+ required: string[];
35472
+ };
35473
+ x: {
35474
+ types: string[];
35475
+ };
35476
+ y: {
35477
+ types: string[];
35478
+ };
35479
+ z: {
35480
+ types: string[];
35481
+ };
35482
+ sprite: {
35483
+ types: string[];
35484
+ };
35485
+ unitType: {
35486
+ types: string[];
35487
+ };
35488
+ heroId: {
35489
+ types: string[];
35490
+ };
35491
+ name: {
35492
+ types: string[];
35493
+ };
35494
+ team: {
35495
+ types: string[];
35496
+ enumValues: string[];
35497
+ };
35498
+ faction: {
35499
+ types: string[];
35500
+ enumValues: string[];
35501
+ };
35502
+ health: {
35503
+ types: string[];
35504
+ };
35505
+ maxHealth: {
35506
+ types: string[];
35507
+ };
35508
+ traits: {
35509
+ types: string[];
35510
+ items: {
35511
+ types: string[];
35512
+ properties: {
35513
+ name: {
35514
+ types: string[];
35515
+ };
35516
+ currentState: {
35517
+ types: string[];
35518
+ };
35519
+ states: {
35520
+ types: string[];
35521
+ items: {
35522
+ types: string[];
35523
+ };
35524
+ };
35525
+ cooldown: {
35526
+ types: string[];
35527
+ };
35528
+ };
35529
+ required: string[];
35530
+ };
35531
+ };
35532
+ previousPosition: {
35533
+ types: string[];
35534
+ properties: {
35535
+ x: {
35536
+ types: string[];
35537
+ };
35538
+ y: {
35539
+ types: string[];
35540
+ };
35541
+ };
35542
+ required: string[];
35543
+ };
35544
+ elevation: {
35545
+ types: string[];
35546
+ };
35547
+ };
35548
+ required: string[];
35549
+ };
35550
+ };
35551
+ features: {
35552
+ types: string[];
35553
+ description: string;
35554
+ items: {
35555
+ types: string[];
35556
+ properties: {
35557
+ id: {
35558
+ types: string[];
35559
+ };
35560
+ x: {
35561
+ types: string[];
35562
+ };
35563
+ y: {
35564
+ types: string[];
35565
+ };
35566
+ z: {
35567
+ types: string[];
35568
+ };
35569
+ type: {
35570
+ types: string[];
35571
+ };
35572
+ sprite: {
35573
+ types: string[];
35574
+ };
35575
+ assetUrl: {
35576
+ types: string[];
35577
+ };
35578
+ color: {
35579
+ types: string[];
35580
+ };
35581
+ elevation: {
35582
+ types: string[];
35583
+ };
35584
+ };
35585
+ required: string[];
35586
+ };
35587
+ };
35588
+ assetManifest: {
35589
+ types: string[];
35590
+ description: string;
35591
+ };
34229
35592
  };
34230
35593
  };
34231
35594
  "error-boundary": {
@@ -43052,6 +44415,7 @@ export declare const PATTERN_REGISTRY: {
43052
44415
  backgroundImage: {
43053
44416
  types: string[];
43054
44417
  description: string;
44418
+ default: string;
43055
44419
  };
43056
44420
  assetBaseUrl: {
43057
44421
  types: string[];
@@ -44118,6 +45482,7 @@ export declare const PATTERN_REGISTRY: {
44118
45482
  backgroundImage: {
44119
45483
  types: string[];
44120
45484
  description: string;
45485
+ default: string;
44121
45486
  };
44122
45487
  showMinimap: {
44123
45488
  types: string[];
@@ -44307,6 +45672,7 @@ export declare const PATTERN_REGISTRY: {
44307
45672
  assetBaseUrl: {
44308
45673
  types: string[];
44309
45674
  description: string;
45675
+ default: string;
44310
45676
  };
44311
45677
  assetManifest: {
44312
45678
  types: string[];
@@ -44439,6 +45805,7 @@ export declare const PATTERN_REGISTRY: {
44439
45805
  playerSprite: {
44440
45806
  types: string[];
44441
45807
  description: string;
45808
+ default: string;
44442
45809
  };
44443
45810
  tileSprites: {
44444
45811
  types: string[];
@@ -44450,6 +45817,7 @@ export declare const PATTERN_REGISTRY: {
44450
45817
  backgroundImage: {
44451
45818
  types: string[];
44452
45819
  description: string;
45820
+ default: string;
44453
45821
  };
44454
45822
  assetBaseUrl: {
44455
45823
  types: string[];
@@ -45167,6 +46535,218 @@ export declare const PATTERN_REGISTRY: {
45167
46535
  kind: string;
45168
46536
  cardinality: string;
45169
46537
  };
46538
+ tiles: {
46539
+ types: string[];
46540
+ description: string;
46541
+ items: {
46542
+ types: string[];
46543
+ properties: {
46544
+ id: {
46545
+ types: string[];
46546
+ };
46547
+ x: {
46548
+ types: string[];
46549
+ };
46550
+ y: {
46551
+ types: string[];
46552
+ };
46553
+ z: {
46554
+ types: string[];
46555
+ };
46556
+ terrain: {
46557
+ types: string[];
46558
+ };
46559
+ type: {
46560
+ types: string[];
46561
+ };
46562
+ terrainSprite: {
46563
+ types: string[];
46564
+ };
46565
+ passable: {
46566
+ types: string[];
46567
+ };
46568
+ movementCost: {
46569
+ types: string[];
46570
+ };
46571
+ tileType: {
46572
+ types: string[];
46573
+ };
46574
+ elevation: {
46575
+ types: string[];
46576
+ };
46577
+ };
46578
+ required: string[];
46579
+ };
46580
+ };
46581
+ units: {
46582
+ types: string[];
46583
+ description: string;
46584
+ items: {
46585
+ types: string[];
46586
+ properties: {
46587
+ id: {
46588
+ types: string[];
46589
+ };
46590
+ position: {
46591
+ types: string[];
46592
+ properties: {
46593
+ x: {
46594
+ types: string[];
46595
+ };
46596
+ y: {
46597
+ types: string[];
46598
+ };
46599
+ };
46600
+ required: string[];
46601
+ };
46602
+ x: {
46603
+ types: string[];
46604
+ };
46605
+ y: {
46606
+ types: string[];
46607
+ };
46608
+ z: {
46609
+ types: string[];
46610
+ };
46611
+ sprite: {
46612
+ types: string[];
46613
+ };
46614
+ unitType: {
46615
+ types: string[];
46616
+ };
46617
+ heroId: {
46618
+ types: string[];
46619
+ };
46620
+ name: {
46621
+ types: string[];
46622
+ };
46623
+ team: {
46624
+ types: string[];
46625
+ enumValues: string[];
46626
+ };
46627
+ faction: {
46628
+ types: string[];
46629
+ enumValues: string[];
46630
+ };
46631
+ health: {
46632
+ types: string[];
46633
+ };
46634
+ maxHealth: {
46635
+ types: string[];
46636
+ };
46637
+ traits: {
46638
+ types: string[];
46639
+ items: {
46640
+ types: string[];
46641
+ properties: {
46642
+ name: {
46643
+ types: string[];
46644
+ };
46645
+ currentState: {
46646
+ types: string[];
46647
+ };
46648
+ states: {
46649
+ types: string[];
46650
+ items: {
46651
+ types: string[];
46652
+ };
46653
+ };
46654
+ cooldown: {
46655
+ types: string[];
46656
+ };
46657
+ };
46658
+ required: string[];
46659
+ };
46660
+ };
46661
+ previousPosition: {
46662
+ types: string[];
46663
+ properties: {
46664
+ x: {
46665
+ types: string[];
46666
+ };
46667
+ y: {
46668
+ types: string[];
46669
+ };
46670
+ };
46671
+ required: string[];
46672
+ };
46673
+ elevation: {
46674
+ types: string[];
46675
+ };
46676
+ };
46677
+ required: string[];
46678
+ };
46679
+ };
46680
+ features: {
46681
+ types: string[];
46682
+ description: string;
46683
+ items: {
46684
+ types: string[];
46685
+ properties: {
46686
+ id: {
46687
+ types: string[];
46688
+ };
46689
+ x: {
46690
+ types: string[];
46691
+ };
46692
+ y: {
46693
+ types: string[];
46694
+ };
46695
+ z: {
46696
+ types: string[];
46697
+ };
46698
+ type: {
46699
+ types: string[];
46700
+ };
46701
+ sprite: {
46702
+ types: string[];
46703
+ };
46704
+ assetUrl: {
46705
+ types: string[];
46706
+ };
46707
+ color: {
46708
+ types: string[];
46709
+ };
46710
+ elevation: {
46711
+ types: string[];
46712
+ };
46713
+ };
46714
+ required: string[];
46715
+ };
46716
+ };
46717
+ assetManifest: {
46718
+ types: string[];
46719
+ description: string;
46720
+ properties: {
46721
+ baseUrl: {
46722
+ types: string[];
46723
+ };
46724
+ terrains: {
46725
+ types: string[];
46726
+ mapValue: {
46727
+ types: string[];
46728
+ };
46729
+ };
46730
+ units: {
46731
+ types: string[];
46732
+ mapValue: {
46733
+ types: string[];
46734
+ };
46735
+ };
46736
+ features: {
46737
+ types: string[];
46738
+ mapValue: {
46739
+ types: string[];
46740
+ };
46741
+ };
46742
+ effects: {
46743
+ types: string[];
46744
+ mapValue: {
46745
+ types: string[];
46746
+ };
46747
+ };
46748
+ };
46749
+ };
45170
46750
  scale: {
45171
46751
  types: string[];
45172
46752
  description: string;
@@ -45730,10 +47310,12 @@ export declare const PATTERN_REGISTRY: {
45730
47310
  effectSpriteUrl: {
45731
47311
  types: string[];
45732
47312
  description: string;
47313
+ default: string;
45733
47314
  };
45734
47315
  assetBaseUrl: {
45735
47316
  types: string[];
45736
47317
  description: string;
47318
+ default: string;
45737
47319
  };
45738
47320
  assetManifest: {
45739
47321
  types: string[];
@@ -45917,6 +47499,212 @@ export declare const PATTERN_REGISTRY: {
45917
47499
  kind: string;
45918
47500
  cardinality: string;
45919
47501
  };
47502
+ tiles: {
47503
+ types: string[];
47504
+ description: string;
47505
+ items: {
47506
+ types: string[];
47507
+ properties: {
47508
+ id: {
47509
+ types: string[];
47510
+ };
47511
+ x: {
47512
+ types: string[];
47513
+ };
47514
+ y: {
47515
+ types: string[];
47516
+ };
47517
+ z: {
47518
+ types: string[];
47519
+ };
47520
+ terrain: {
47521
+ types: string[];
47522
+ };
47523
+ type: {
47524
+ types: string[];
47525
+ };
47526
+ terrainSprite: {
47527
+ types: string[];
47528
+ };
47529
+ passable: {
47530
+ types: string[];
47531
+ };
47532
+ movementCost: {
47533
+ types: string[];
47534
+ };
47535
+ tileType: {
47536
+ types: string[];
47537
+ };
47538
+ elevation: {
47539
+ types: string[];
47540
+ };
47541
+ };
47542
+ required: string[];
47543
+ };
47544
+ };
47545
+ units: {
47546
+ types: string[];
47547
+ description: string;
47548
+ items: {
47549
+ types: string[];
47550
+ properties: {
47551
+ id: {
47552
+ types: string[];
47553
+ };
47554
+ position: {
47555
+ types: string[];
47556
+ properties: {
47557
+ x: {
47558
+ types: string[];
47559
+ };
47560
+ y: {
47561
+ types: string[];
47562
+ };
47563
+ };
47564
+ required: string[];
47565
+ };
47566
+ x: {
47567
+ types: string[];
47568
+ };
47569
+ y: {
47570
+ types: string[];
47571
+ };
47572
+ z: {
47573
+ types: string[];
47574
+ };
47575
+ sprite: {
47576
+ types: string[];
47577
+ };
47578
+ unitType: {
47579
+ types: string[];
47580
+ };
47581
+ heroId: {
47582
+ types: string[];
47583
+ };
47584
+ name: {
47585
+ types: string[];
47586
+ };
47587
+ team: {
47588
+ types: string[];
47589
+ enumValues: string[];
47590
+ };
47591
+ faction: {
47592
+ types: string[];
47593
+ enumValues: string[];
47594
+ };
47595
+ health: {
47596
+ types: string[];
47597
+ };
47598
+ maxHealth: {
47599
+ types: string[];
47600
+ };
47601
+ traits: {
47602
+ types: string[];
47603
+ items: {
47604
+ types: string[];
47605
+ properties: {
47606
+ name: {
47607
+ types: string[];
47608
+ };
47609
+ currentState: {
47610
+ types: string[];
47611
+ };
47612
+ states: {
47613
+ types: string[];
47614
+ items: {
47615
+ types: string[];
47616
+ };
47617
+ };
47618
+ cooldown: {
47619
+ types: string[];
47620
+ };
47621
+ };
47622
+ required: string[];
47623
+ };
47624
+ };
47625
+ previousPosition: {
47626
+ types: string[];
47627
+ properties: {
47628
+ x: {
47629
+ types: string[];
47630
+ };
47631
+ y: {
47632
+ types: string[];
47633
+ };
47634
+ };
47635
+ required: string[];
47636
+ };
47637
+ elevation: {
47638
+ types: string[];
47639
+ };
47640
+ };
47641
+ required: string[];
47642
+ };
47643
+ };
47644
+ features: {
47645
+ types: string[];
47646
+ description: string;
47647
+ items: {
47648
+ types: string[];
47649
+ properties: {
47650
+ id: {
47651
+ types: string[];
47652
+ };
47653
+ x: {
47654
+ types: string[];
47655
+ };
47656
+ y: {
47657
+ types: string[];
47658
+ };
47659
+ z: {
47660
+ types: string[];
47661
+ };
47662
+ type: {
47663
+ types: string[];
47664
+ };
47665
+ sprite: {
47666
+ types: string[];
47667
+ };
47668
+ assetUrl: {
47669
+ types: string[];
47670
+ };
47671
+ color: {
47672
+ types: string[];
47673
+ };
47674
+ elevation: {
47675
+ types: string[];
47676
+ };
47677
+ };
47678
+ required: string[];
47679
+ };
47680
+ };
47681
+ assetManifest: {
47682
+ types: string[];
47683
+ description: string;
47684
+ properties: {
47685
+ baseUrl: {
47686
+ types: string[];
47687
+ };
47688
+ terrains: {
47689
+ types: string[];
47690
+ mapValue: {
47691
+ types: string[];
47692
+ };
47693
+ };
47694
+ units: {
47695
+ types: string[];
47696
+ mapValue: {
47697
+ types: string[];
47698
+ };
47699
+ };
47700
+ features: {
47701
+ types: string[];
47702
+ mapValue: {
47703
+ types: string[];
47704
+ };
47705
+ };
47706
+ };
47707
+ };
45920
47708
  scale: {
45921
47709
  types: string[];
45922
47710
  description: string;
@@ -47583,6 +49371,212 @@ export declare const PATTERN_REGISTRY: {
47583
49371
  kind: string;
47584
49372
  cardinality: string;
47585
49373
  };
49374
+ tiles: {
49375
+ types: string[];
49376
+ description: string;
49377
+ items: {
49378
+ types: string[];
49379
+ properties: {
49380
+ id: {
49381
+ types: string[];
49382
+ };
49383
+ x: {
49384
+ types: string[];
49385
+ };
49386
+ y: {
49387
+ types: string[];
49388
+ };
49389
+ z: {
49390
+ types: string[];
49391
+ };
49392
+ terrain: {
49393
+ types: string[];
49394
+ };
49395
+ type: {
49396
+ types: string[];
49397
+ };
49398
+ terrainSprite: {
49399
+ types: string[];
49400
+ };
49401
+ passable: {
49402
+ types: string[];
49403
+ };
49404
+ movementCost: {
49405
+ types: string[];
49406
+ };
49407
+ tileType: {
49408
+ types: string[];
49409
+ };
49410
+ elevation: {
49411
+ types: string[];
49412
+ };
49413
+ };
49414
+ required: string[];
49415
+ };
49416
+ };
49417
+ units: {
49418
+ types: string[];
49419
+ description: string;
49420
+ items: {
49421
+ types: string[];
49422
+ properties: {
49423
+ id: {
49424
+ types: string[];
49425
+ };
49426
+ position: {
49427
+ types: string[];
49428
+ properties: {
49429
+ x: {
49430
+ types: string[];
49431
+ };
49432
+ y: {
49433
+ types: string[];
49434
+ };
49435
+ };
49436
+ required: string[];
49437
+ };
49438
+ x: {
49439
+ types: string[];
49440
+ };
49441
+ y: {
49442
+ types: string[];
49443
+ };
49444
+ z: {
49445
+ types: string[];
49446
+ };
49447
+ sprite: {
49448
+ types: string[];
49449
+ };
49450
+ unitType: {
49451
+ types: string[];
49452
+ };
49453
+ heroId: {
49454
+ types: string[];
49455
+ };
49456
+ name: {
49457
+ types: string[];
49458
+ };
49459
+ team: {
49460
+ types: string[];
49461
+ enumValues: string[];
49462
+ };
49463
+ faction: {
49464
+ types: string[];
49465
+ enumValues: string[];
49466
+ };
49467
+ health: {
49468
+ types: string[];
49469
+ };
49470
+ maxHealth: {
49471
+ types: string[];
49472
+ };
49473
+ traits: {
49474
+ types: string[];
49475
+ items: {
49476
+ types: string[];
49477
+ properties: {
49478
+ name: {
49479
+ types: string[];
49480
+ };
49481
+ currentState: {
49482
+ types: string[];
49483
+ };
49484
+ states: {
49485
+ types: string[];
49486
+ items: {
49487
+ types: string[];
49488
+ };
49489
+ };
49490
+ cooldown: {
49491
+ types: string[];
49492
+ };
49493
+ };
49494
+ required: string[];
49495
+ };
49496
+ };
49497
+ previousPosition: {
49498
+ types: string[];
49499
+ properties: {
49500
+ x: {
49501
+ types: string[];
49502
+ };
49503
+ y: {
49504
+ types: string[];
49505
+ };
49506
+ };
49507
+ required: string[];
49508
+ };
49509
+ elevation: {
49510
+ types: string[];
49511
+ };
49512
+ };
49513
+ required: string[];
49514
+ };
49515
+ };
49516
+ features: {
49517
+ types: string[];
49518
+ description: string;
49519
+ items: {
49520
+ types: string[];
49521
+ properties: {
49522
+ id: {
49523
+ types: string[];
49524
+ };
49525
+ x: {
49526
+ types: string[];
49527
+ };
49528
+ y: {
49529
+ types: string[];
49530
+ };
49531
+ z: {
49532
+ types: string[];
49533
+ };
49534
+ type: {
49535
+ types: string[];
49536
+ };
49537
+ sprite: {
49538
+ types: string[];
49539
+ };
49540
+ assetUrl: {
49541
+ types: string[];
49542
+ };
49543
+ color: {
49544
+ types: string[];
49545
+ };
49546
+ elevation: {
49547
+ types: string[];
49548
+ };
49549
+ };
49550
+ required: string[];
49551
+ };
49552
+ };
49553
+ assetManifest: {
49554
+ types: string[];
49555
+ description: string;
49556
+ properties: {
49557
+ baseUrl: {
49558
+ types: string[];
49559
+ };
49560
+ terrains: {
49561
+ types: string[];
49562
+ mapValue: {
49563
+ types: string[];
49564
+ };
49565
+ };
49566
+ units: {
49567
+ types: string[];
49568
+ mapValue: {
49569
+ types: string[];
49570
+ };
49571
+ };
49572
+ features: {
49573
+ types: string[];
49574
+ mapValue: {
49575
+ types: string[];
49576
+ };
49577
+ };
49578
+ };
49579
+ };
47586
49580
  scale: {
47587
49581
  types: string[];
47588
49582
  description: string;