@almadar/eslint-plugin 2.4.2 → 2.4.3

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@almadar/eslint-plugin",
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- "version": "2.4.2",
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+ "version": "2.4.3",
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  "private": false,
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  "description": "Custom ESLint rules for Almadar component architecture",
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  "main": "index.js",
@@ -5,9 +5,11 @@
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  *
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  * Behaviors (.orb files in behaviors/) must only use atom and molecule patterns.
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  * Organisms and templates are forbidden, with exceptions for:
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- * - Game-related patterns (category "game" in component-mapping.json)
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  * - form / form-section (explicitly allowed by convention)
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  *
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+ * All game components (canvas renderers, HUDs, menus, logs, panels) have been
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+ * moved to molecule level. No game exception is needed.
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+ *
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  * Requires: jsonc-eslint-parser configured for *.orb files.
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  *
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  * To regenerate BLOCKED_PATTERNS from component-mapping.json:
@@ -16,15 +18,13 @@
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  * const blocked = Object.entries(m)
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  * .filter(([k, v]) =>
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  * (v.importPath.includes('/organisms/') || v.importPath.includes('/templates/'))
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- * && v.category !== 'game'
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  * && !['form', 'form-section'].includes(k))
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  * .map(([k]) => k);
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  * console.log(JSON.stringify(blocked, null, 2));
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  * "
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  */
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- // Organism patterns: importPath contains /organisms/, category !== "game"
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- // Template patterns: importPath contains /templates/, not game-related
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+ // Organism patterns: importPath contains /organisms/ or /templates/
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  // Excludes: form, form-section (allowed by convention)
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  const BLOCKED_PATTERNS = new Set([
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  // ── Organisms (non-game, non-form) ────────────────────────────────
@@ -115,7 +115,7 @@ module.exports = {
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  docs: {
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  description:
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  "Behavior schemas must only use atom and molecule patterns. " +
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- "Organisms and templates (except games and form-section) are forbidden.",
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+ "Organisms and templates (except canvas game organisms and form-section) are forbidden.",
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  category: "Almadar Architecture",
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  },
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  messages: {