@almadar/core 11.0.1 → 11.1.0

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@@ -723,14 +723,14 @@ declare const FieldTagSchema: z.ZodEnum<{
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  url: "url";
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  field: "field";
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  timestamp: "timestamp";
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- image: "image";
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- slot: "slot";
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  datetime: "datetime";
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  instant: "instant";
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  email: "email";
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  phone: "phone";
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  uuid: "uuid";
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+ image: "image";
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  bytes: "bytes";
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+ slot: "slot";
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  EventAddress: "EventAddress";
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  CallKey: "CallKey";
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  SExpr: "SExpr";
@@ -768,14 +768,14 @@ declare const FieldTypeSchema: z.ZodUnion<readonly [z.ZodEnum<{
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  url: "url";
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  field: "field";
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  timestamp: "timestamp";
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- image: "image";
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- slot: "slot";
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  datetime: "datetime";
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  instant: "instant";
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  email: "email";
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  phone: "phone";
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  uuid: "uuid";
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+ image: "image";
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  bytes: "bytes";
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+ slot: "slot";
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  EventAddress: "EventAddress";
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  CallKey: "CallKey";
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  SExpr: "SExpr";
@@ -1105,11 +1105,11 @@ declare const FieldSchema: z.ZodType<EntityField, unknown, z.core.$ZodTypeIntern
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  declare const ENTITY_ROLES: readonly ["player", "enemy", "npc", "item", "tile", "projectile", "effect", "ui", "decoration", "vehicle"];
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  type EntityRole = (typeof ENTITY_ROLES)[number];
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  declare const EntityRoleSchema: z.ZodEnum<{
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- item: "item";
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  ui: "ui";
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  player: "player";
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  enemy: "enemy";
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  npc: "npc";
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+ item: "item";
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  tile: "tile";
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  projectile: "projectile";
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  effect: "effect";
@@ -1122,11 +1122,11 @@ declare const EntityRoleSchema: z.ZodEnum<{
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  declare const VISUAL_STYLES: readonly ["pixel", "vector", "hd", "1-bit", "isometric"];
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  type VisualStyle = (typeof VISUAL_STYLES)[number];
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  declare const VisualStyleSchema: z.ZodEnum<{
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- isometric: "isometric";
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  pixel: "pixel";
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  vector: "vector";
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  hd: "hd";
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  "1-bit": "1-bit";
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+ isometric: "isometric";
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  }>;
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  /**
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  * Whether the asset is a 2D sprite/image or a 3D model. Set by the consuming
@@ -1435,11 +1435,11 @@ declare const SemanticAssetRefSchema: z.ZodObject<{
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  category: z.ZodString;
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  animations: z.ZodOptional<z.ZodArray<z.ZodString>>;
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  style: z.ZodOptional<z.ZodEnum<{
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- isometric: "isometric";
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  pixel: "pixel";
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  vector: "vector";
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  hd: "hd";
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  "1-bit": "1-bit";
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+ isometric: "isometric";
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  }>>;
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  variant: z.ZodOptional<z.ZodString>;
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  dimension: z.ZodOptional<z.ZodEnum<{
@@ -1496,11 +1496,11 @@ declare const AssetSchema: z.ZodObject<{
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  category: z.ZodString;
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  animations: z.ZodOptional<z.ZodArray<z.ZodString>>;
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  style: z.ZodOptional<z.ZodEnum<{
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- isometric: "isometric";
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  pixel: "pixel";
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  vector: "vector";
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  hd: "hd";
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  "1-bit": "1-bit";
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+ isometric: "isometric";
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  }>>;
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  variant: z.ZodOptional<z.ZodString>;
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  dimension: z.ZodOptional<z.ZodEnum<{
@@ -1557,13 +1557,13 @@ declare const AssetCatalogEntrySchema: z.ZodObject<{
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  name: z.ZodString;
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  category: z.ZodString;
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  kind: z.ZodEnum<{
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- model: "model";
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  image: "image";
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  scene: "scene";
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  other: "other";
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  audio: "audio";
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  spritesheet: "spritesheet";
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  portrait: "portrait";
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+ model: "model";
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  }>;
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  thumbnailUrl: z.ZodOptional<z.ZodString>;
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  dimension: z.ZodOptional<z.ZodEnum<{
@@ -1589,13 +1589,13 @@ declare const AssetCatalogSchema: z.ZodArray<z.ZodObject<{
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  name: z.ZodString;
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  category: z.ZodString;
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  kind: z.ZodEnum<{
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- model: "model";
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  image: "image";
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  scene: "scene";
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  other: "other";
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  audio: "audio";
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  spritesheet: "spritesheet";
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  portrait: "portrait";
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+ model: "model";
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  }>;
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  thumbnailUrl: z.ZodOptional<z.ZodString>;
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  dimension: z.ZodOptional<z.ZodEnum<{
@@ -1651,10 +1651,10 @@ declare const CAMERA_MODES: readonly ["isometric", "perspective", "top-down", "f
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  type CameraMode = (typeof CAMERA_MODES)[number];
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  declare const CameraModeSchema: z.ZodEnum<{
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  isometric: "isometric";
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- follow: "follow";
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  front: "front";
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  perspective: "perspective";
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  "top-down": "top-down";
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+ follow: "follow";
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  chase: "chase";
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  }>;
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  /**
@@ -1692,10 +1692,10 @@ declare const CameraSchema: z.ZodObject<{
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  fov: z.ZodOptional<z.ZodNumber>;
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  mode: z.ZodOptional<z.ZodEnum<{
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  isometric: "isometric";
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- follow: "follow";
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  front: "front";
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  perspective: "perspective";
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  "top-down": "top-down";
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+ follow: "follow";
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  chase: "chase";
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  }>>;
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  azimuth: z.ZodOptional<z.ZodNumber>;
@@ -1799,10 +1799,10 @@ declare function defaultUnitAtlas(sheets: SpriteSheetAtlas['sheets'], opts?: {
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  declare const MANIFEST_ENTRY_KINDS: readonly ["model", "image", "spritesheet", "audio", "json"];
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  type ManifestEntryKind = (typeof MANIFEST_ENTRY_KINDS)[number];
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  declare const ManifestEntryKindSchema: z.ZodEnum<{
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- model: "model";
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  image: "image";
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  audio: "audio";
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  spritesheet: "spritesheet";
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+ model: "model";
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  json: "json";
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  }>;
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  /**
@@ -1852,10 +1852,10 @@ declare const MANIFEST_CANVAS_AFFINITIES: readonly ["isometric", "hex", "flat",
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  type ManifestCanvasAffinity = (typeof MANIFEST_CANVAS_AFFINITIES)[number];
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  declare const ManifestCanvasAffinitySchema: z.ZodEnum<{
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  flat: "flat";
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- none: "none";
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+ side: "side";
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  isometric: "isometric";
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  "3d": "3d";
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- side: "side";
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+ none: "none";
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  hex: "hex";
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  }>;
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  declare const MANIFEST_SOURCE_CATALOGS: readonly ["kenny", "kekec-assets", "iram-assets", "trait-wars-assets", "kflow-assets"];
@@ -1924,20 +1924,20 @@ declare const ManifestEntrySchema: z.ZodObject<{
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  name: z.ZodString;
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  category: z.ZodString;
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  kind: z.ZodEnum<{
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- model: "model";
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  image: "image";
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  audio: "audio";
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  spritesheet: "spritesheet";
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+ model: "model";
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  json: "json";
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  }>;
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  width: z.ZodNumber;
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  height: z.ZodNumber;
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  canvasAffinity: z.ZodEnum<{
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  flat: "flat";
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- none: "none";
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+ side: "side";
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  isometric: "isometric";
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  "3d": "3d";
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- side: "side";
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+ none: "none";
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  hex: "hex";
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  }>;
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  genreAffinity: z.ZodArray<z.ZodString>;
@@ -2141,11 +2141,11 @@ declare const OrbitalEntitySchema: z.ZodObject<{
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  category: z.ZodString;
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  animations: z.ZodOptional<z.ZodArray<z.ZodString>>;
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  style: z.ZodOptional<z.ZodEnum<{
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- isometric: "isometric";
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  pixel: "pixel";
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  vector: "vector";
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  hd: "hd";
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  "1-bit": "1-bit";
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+ isometric: "isometric";
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  }>>;
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  variant: z.ZodOptional<z.ZodString>;
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  dimension: z.ZodOptional<z.ZodEnum<{
@@ -2206,11 +2206,11 @@ declare const EntitySchema: z.ZodObject<{
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  category: z.ZodString;
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  animations: z.ZodOptional<z.ZodArray<z.ZodString>>;
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  style: z.ZodOptional<z.ZodEnum<{
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- isometric: "isometric";
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  pixel: "pixel";
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  vector: "vector";
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  hd: "hd";
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  "1-bit": "1-bit";
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+ isometric: "isometric";
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  }>>;
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  variant: z.ZodOptional<z.ZodString>;
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  dimension: z.ZodOptional<z.ZodEnum<{
@@ -10085,17 +10085,17 @@ type UISlot = (typeof UI_SLOTS)[number];
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  /** The slots a renderer mounts as `#slot-{name}`: every slot except the HUD group key, the `screen` alias and dotted sub-slots. */
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  declare const RENDERED_SLOTS: readonly UISlot[];
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  declare const UISlotSchema: z.ZodEnum<{
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- content: "content";
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+ system: "system";
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  modal: "modal";
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  drawer: "drawer";
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+ content: "content";
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  center: "center";
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- floating: "floating";
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  overlay: "overlay";
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  sidebar: "sidebar";
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  main: "main";
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  dock: "dock";
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  toast: "toast";
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- system: "system";
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+ floating: "floating";
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  screen: "screen";
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  hud: "hud";
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  "hud-top": "hud-top";