@almadar/core 10.6.0 → 10.8.0

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@@ -107,7 +107,7 @@ declare const FieldFormatSchema: z.ZodEnum<["email", "url", "phone", "date", "da
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  * Field-type tags that don't carry a type-dependent payload. The base
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  * `EntityField` shape applies as-is.
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  */
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- type ScalarFieldType = 'string' | 'number' | 'boolean' | 'date' | 'timestamp' | 'datetime' | 'object' | 'trait' | 'slot' | 'pattern';
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+ type ScalarFieldType = 'string' | 'number' | 'boolean' | 'date' | 'timestamp' | 'datetime' | 'trait' | 'slot' | 'pattern';
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  /** Fields shared across every variant. */
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  interface EntityFieldBase {
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  /**
@@ -176,6 +176,17 @@ interface ArrayEntityField extends EntityFieldBase {
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  /** Element schema for the array. */
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  items?: EntityField;
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  }
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+ /**
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+ * `type: 'object'` — a fixed-key struct (fields in `properties`) OR a
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+ * dynamic-key map (`Map K V` in `.lolo`; the uniform value schema lives in
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+ * `items`, mirroring an array's element schema). A distinct variant so `items`
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+ * is statically allowed only on object/array fields, never on scalars.
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+ */
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+ interface ObjectEntityField extends EntityFieldBase {
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+ type: 'object';
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+ /** Uniform value schema for a dynamic-key map (`Map K V`). */
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+ items?: EntityField;
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+ }
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  /**
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  * Entity field definition — discriminated union by `type`. Each variant
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  * statically enforces its dependent payload (`values` for enum,
@@ -187,7 +198,7 @@ interface ArrayEntityField extends EntityFieldBase {
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  * { name: 'authorId', type: 'relation', relation: { entity: 'User', cardinality: 'one' } }
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  * { name: 'tags', type: 'array', items: { type: 'string' } }
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  */
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- type EntityField = ScalarEntityField | EnumEntityField | RelationEntityField | ArrayEntityField;
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+ type EntityField = ScalarEntityField | EnumEntityField | RelationEntityField | ArrayEntityField | ObjectEntityField;
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  /**
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  * Zod schema for `EntityField`. Preprocess normalizes:
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  * - legacy `type` aliases (text → string, int → number, etc.)
@@ -968,6 +979,21 @@ declare const EntityRoleSchema: z.ZodEnum<["player", "enemy", "npc", "item", "ti
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  declare const VISUAL_STYLES: readonly ["pixel", "vector", "hd", "1-bit", "isometric"];
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  type VisualStyle = (typeof VISUAL_STYLES)[number];
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  declare const VisualStyleSchema: z.ZodEnum<["pixel", "vector", "hd", "1-bit", "isometric"]>;
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+ /**
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+ * Whether the asset is a 2D sprite/image or a 3D model. Set by the consuming
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+ * canvas: the same entity role is a 2D sprite-sheet on a tile board and a 3D
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+ * rigged model on a 3D board.
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+ */
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+ declare const ASSET_DIMENSIONS: readonly ["2d", "3d"];
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+ type AssetDimension = (typeof ASSET_DIMENSIONS)[number];
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+ declare const AssetDimensionSchema: z.ZodEnum<["2d", "3d"]>;
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+ /**
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+ * Rendering aspect ratio of an asset: square (tiles/sprites/portraits/icons),
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+ * 16:9 (scene backdrops), 5:7 (cards), 8:1 (effect frame strips).
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+ */
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+ declare const ASSET_ASPECTS: readonly ["1:1", "16:9", "5:7", "8:1"];
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+ type AssetAspect = (typeof ASSET_ASPECTS)[number];
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+ declare const AssetAspectSchema: z.ZodEnum<["1:1", "16:9", "5:7", "8:1"]>;
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  /**
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  * Game type classifications
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  */
@@ -1013,6 +1039,10 @@ interface SemanticAssetRef {
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  style?: VisualStyle;
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  /** Variant identifier (for multiple versions) */
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  variant?: string;
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+ /** 2D sprite vs 3D model — the rendering dimension the consuming canvas needs. */
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+ dimension?: AssetDimension;
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+ /** Rendering aspect ratio (square sprite/portrait/tile, 16:9 backdrop, 5:7 card, 8:1 fx-strip). */
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+ aspect?: AssetAspect;
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  }
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  declare const SemanticAssetRefSchema: z.ZodObject<{
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  role: z.ZodEnum<["player", "enemy", "npc", "item", "tile", "projectile", "effect", "ui", "decoration", "vehicle"]>;
@@ -1020,18 +1050,75 @@ declare const SemanticAssetRefSchema: z.ZodObject<{
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  animations: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
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  style: z.ZodOptional<z.ZodEnum<["pixel", "vector", "hd", "1-bit", "isometric"]>>;
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  variant: z.ZodOptional<z.ZodString>;
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+ dimension: z.ZodOptional<z.ZodEnum<["2d", "3d"]>>;
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+ aspect: z.ZodOptional<z.ZodEnum<["1:1", "16:9", "5:7", "8:1"]>>;
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  }, "strip", z.ZodTypeAny, {
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  role: "player" | "enemy" | "npc" | "item" | "tile" | "projectile" | "effect" | "ui" | "decoration" | "vehicle";
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  category: string;
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  animations?: string[] | undefined;
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  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
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  variant?: string | undefined;
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+ dimension?: "2d" | "3d" | undefined;
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+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
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  }, {
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  role: "player" | "enemy" | "npc" | "item" | "tile" | "projectile" | "effect" | "ui" | "decoration" | "vehicle";
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  category: string;
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  animations?: string[] | undefined;
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  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
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  variant?: string | undefined;
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+ dimension?: "2d" | "3d" | undefined;
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+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
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+ }>;
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+ /**
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+ * The single asset type: a `SemanticAssetRef` (role/dimension/animations/aspect/style)
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+ * WITH its resolved URL folded in. Used everywhere an asset is referenced — a lolo
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+ * board `assetManifest` (`Map string Asset`), every `@almadar/ui` game prop, the
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+ * asset-workflow's resolved/pool assets, and the inspector picker. Replaces the bare
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+ * `AssetUrl`-string asset field so the render metadata travels WITH the asset (no
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+ * pixel-dimension or filename heuristics needed to know sheet-vs-frame / 2d-vs-3d).
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+ */
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+ interface Asset extends SemanticAssetRef {
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+ /** The resolved asset URL. */
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+ url: AssetUrl;
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+ /** Optional display name (inspector picker). */
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+ name?: string;
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+ /** Optional thumbnail URL (inspector picker grid). */
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+ thumbnailUrl?: string;
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+ }
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+ declare const AssetSchema: z.ZodObject<{
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+ role: z.ZodEnum<["player", "enemy", "npc", "item", "tile", "projectile", "effect", "ui", "decoration", "vehicle"]>;
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+ category: z.ZodString;
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+ animations: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
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+ style: z.ZodOptional<z.ZodEnum<["pixel", "vector", "hd", "1-bit", "isometric"]>>;
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+ variant: z.ZodOptional<z.ZodString>;
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+ dimension: z.ZodOptional<z.ZodEnum<["2d", "3d"]>>;
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+ aspect: z.ZodOptional<z.ZodEnum<["1:1", "16:9", "5:7", "8:1"]>>;
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+ } & {
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+ url: z.ZodString;
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+ name: z.ZodOptional<z.ZodString>;
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+ thumbnailUrl: z.ZodOptional<z.ZodString>;
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+ }, "strip", z.ZodTypeAny, {
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+ url: string;
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+ role: "player" | "enemy" | "npc" | "item" | "tile" | "projectile" | "effect" | "ui" | "decoration" | "vehicle";
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+ category: string;
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+ name?: string | undefined;
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+ animations?: string[] | undefined;
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+ style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
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+ variant?: string | undefined;
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+ dimension?: "2d" | "3d" | undefined;
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+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
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+ thumbnailUrl?: string | undefined;
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+ }, {
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+ url: string;
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+ role: "player" | "enemy" | "npc" | "item" | "tile" | "projectile" | "effect" | "ui" | "decoration" | "vehicle";
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+ category: string;
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+ name?: string | undefined;
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+ animations?: string[] | undefined;
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+ style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
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+ variant?: string | undefined;
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+ dimension?: "2d" | "3d" | undefined;
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+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
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+ thumbnailUrl?: string | undefined;
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  }>;
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  /**
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  * Result of resolving a SemanticAssetRef to actual asset paths
@@ -1250,6 +1337,10 @@ interface AssetCatalogEntry {
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  kind: 'image' | 'spritesheet' | 'audio' | 'scene' | 'portrait' | 'model' | 'other';
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  /** Optional thumbnail URL for grid previews. */
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  thumbnailUrl?: string;
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+ /** 2D sprite vs 3D model — the asset's actual rendering dimension. */
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+ dimension?: AssetDimension;
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+ /** The asset's actual rendering aspect ratio. */
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+ aspect?: AssetAspect;
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  }
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  declare const AssetCatalogEntrySchema: z.ZodObject<{
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  url: z.ZodString;
@@ -1257,17 +1348,23 @@ declare const AssetCatalogEntrySchema: z.ZodObject<{
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  category: z.ZodString;
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  kind: z.ZodEnum<["image", "spritesheet", "audio", "scene", "portrait", "model", "other"]>;
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  thumbnailUrl: z.ZodOptional<z.ZodString>;
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+ dimension: z.ZodOptional<z.ZodEnum<["2d", "3d"]>>;
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+ aspect: z.ZodOptional<z.ZodEnum<["1:1", "16:9", "5:7", "8:1"]>>;
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  }, "strip", z.ZodTypeAny, {
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  url: string;
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  name: string;
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  category: string;
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  kind: "image" | "spritesheet" | "audio" | "scene" | "portrait" | "model" | "other";
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+ dimension?: "2d" | "3d" | undefined;
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+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
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  thumbnailUrl?: string | undefined;
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  }, {
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  url: string;
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  name: string;
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  category: string;
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  kind: "image" | "spritesheet" | "audio" | "scene" | "portrait" | "model" | "other";
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+ dimension?: "2d" | "3d" | undefined;
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+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
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  thumbnailUrl?: string | undefined;
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  }>;
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  /**
@@ -1280,17 +1377,23 @@ declare const AssetCatalogSchema: z.ZodArray<z.ZodObject<{
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  category: z.ZodString;
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  kind: z.ZodEnum<["image", "spritesheet", "audio", "scene", "portrait", "model", "other"]>;
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  thumbnailUrl: z.ZodOptional<z.ZodString>;
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+ dimension: z.ZodOptional<z.ZodEnum<["2d", "3d"]>>;
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+ aspect: z.ZodOptional<z.ZodEnum<["1:1", "16:9", "5:7", "8:1"]>>;
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  }, "strip", z.ZodTypeAny, {
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  url: string;
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  name: string;
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  category: string;
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  kind: "image" | "spritesheet" | "audio" | "scene" | "portrait" | "model" | "other";
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+ dimension?: "2d" | "3d" | undefined;
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+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
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  thumbnailUrl?: string | undefined;
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  }, {
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  url: string;
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  name: string;
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  category: string;
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  kind: "image" | "spritesheet" | "audio" | "scene" | "portrait" | "model" | "other";
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+ dimension?: "2d" | "3d" | undefined;
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+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
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  thumbnailUrl?: string | undefined;
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  }>, "many">;
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  /**
@@ -1439,18 +1542,24 @@ declare const OrbitalEntitySchema: z.ZodObject<{
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  animations: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
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  style: z.ZodOptional<z.ZodEnum<["pixel", "vector", "hd", "1-bit", "isometric"]>>;
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  variant: z.ZodOptional<z.ZodString>;
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+ dimension: z.ZodOptional<z.ZodEnum<["2d", "3d"]>>;
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+ aspect: z.ZodOptional<z.ZodEnum<["1:1", "16:9", "5:7", "8:1"]>>;
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  }, "strip", z.ZodTypeAny, {
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  role: "player" | "enemy" | "npc" | "item" | "tile" | "projectile" | "effect" | "ui" | "decoration" | "vehicle";
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  category: string;
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  animations?: string[] | undefined;
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  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
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  variant?: string | undefined;
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+ dimension?: "2d" | "3d" | undefined;
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+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
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  }, {
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  role: "player" | "enemy" | "npc" | "item" | "tile" | "projectile" | "effect" | "ui" | "decoration" | "vehicle";
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  category: string;
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  animations?: string[] | undefined;
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  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
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  variant?: string | undefined;
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+ dimension?: "2d" | "3d" | undefined;
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+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
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  }>>;
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  }, "strip", z.ZodTypeAny, {
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  name: string;
@@ -1468,6 +1577,8 @@ declare const OrbitalEntitySchema: z.ZodObject<{
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  animations?: string[] | undefined;
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  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
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  variant?: string | undefined;
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+ dimension?: "2d" | "3d" | undefined;
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+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
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  } | undefined;
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  }, {
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  name: string;
@@ -1485,6 +1596,8 @@ declare const OrbitalEntitySchema: z.ZodObject<{
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  animations?: string[] | undefined;
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  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
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  variant?: string | undefined;
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+ dimension?: "2d" | "3d" | undefined;
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+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
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  } | undefined;
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  }>;
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  type OrbitalEntityInput = z.input<typeof OrbitalEntitySchema>;
@@ -1507,18 +1620,24 @@ declare const EntitySchema: z.ZodObject<{
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  animations: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
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  style: z.ZodOptional<z.ZodEnum<["pixel", "vector", "hd", "1-bit", "isometric"]>>;
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  variant: z.ZodOptional<z.ZodString>;
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+ dimension: z.ZodOptional<z.ZodEnum<["2d", "3d"]>>;
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+ aspect: z.ZodOptional<z.ZodEnum<["1:1", "16:9", "5:7", "8:1"]>>;
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  }, "strip", z.ZodTypeAny, {
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  role: "player" | "enemy" | "npc" | "item" | "tile" | "projectile" | "effect" | "ui" | "decoration" | "vehicle";
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  category: string;
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  animations?: string[] | undefined;
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  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
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  variant?: string | undefined;
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+ dimension?: "2d" | "3d" | undefined;
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+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
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  }, {
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  role: "player" | "enemy" | "npc" | "item" | "tile" | "projectile" | "effect" | "ui" | "decoration" | "vehicle";
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  category: string;
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  animations?: string[] | undefined;
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  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
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  variant?: string | undefined;
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+ dimension?: "2d" | "3d" | undefined;
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+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
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  }>>;
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  }, "strip", z.ZodTypeAny, {
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  name: string;
@@ -1536,6 +1655,8 @@ declare const EntitySchema: z.ZodObject<{
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  animations?: string[] | undefined;
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  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
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  variant?: string | undefined;
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+ dimension?: "2d" | "3d" | undefined;
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+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
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  } | undefined;
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  }, {
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  name: string;
@@ -1553,6 +1674,8 @@ declare const EntitySchema: z.ZodObject<{
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  animations?: string[] | undefined;
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  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
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  variant?: string | undefined;
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+ dimension?: "2d" | "3d" | undefined;
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+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
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  } | undefined;
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  }>;
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  /**
@@ -4120,18 +4243,24 @@ declare const TraitSchema: z.ZodObject<{
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  animations: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
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  style: z.ZodOptional<z.ZodEnum<["pixel", "vector", "hd", "1-bit", "isometric"]>>;
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  variant: z.ZodOptional<z.ZodString>;
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+ dimension: z.ZodOptional<z.ZodEnum<["2d", "3d"]>>;
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+ aspect: z.ZodOptional<z.ZodEnum<["1:1", "16:9", "5:7", "8:1"]>>;
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  }, "strip", z.ZodTypeAny, {
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  role: "player" | "enemy" | "npc" | "item" | "tile" | "projectile" | "effect" | "ui" | "decoration" | "vehicle";
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  category: string;
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  animations?: string[] | undefined;
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  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
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  variant?: string | undefined;
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+ dimension?: "2d" | "3d" | undefined;
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+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
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  }, {
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  role: "player" | "enemy" | "npc" | "item" | "tile" | "projectile" | "effect" | "ui" | "decoration" | "vehicle";
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  category: string;
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  animations?: string[] | undefined;
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  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
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  variant?: string | undefined;
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+ dimension?: "2d" | "3d" | undefined;
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+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
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  }>>;
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  }, "strip", z.ZodTypeAny, {
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  name: string;
@@ -4149,6 +4278,8 @@ declare const TraitSchema: z.ZodObject<{
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  animations?: string[] | undefined;
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  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
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  variant?: string | undefined;
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+ dimension?: "2d" | "3d" | undefined;
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+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
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  } | undefined;
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  }, {
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  name: string;
@@ -4166,6 +4297,8 @@ declare const TraitSchema: z.ZodObject<{
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  animations?: string[] | undefined;
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  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
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  variant?: string | undefined;
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+ dimension?: "2d" | "3d" | undefined;
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+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
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  } | undefined;
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  }>>;
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  }, "strip", z.ZodTypeAny, {
@@ -4311,6 +4444,8 @@ declare const TraitSchema: z.ZodObject<{
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  animations?: string[] | undefined;
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  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
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  variant?: string | undefined;
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+ dimension?: "2d" | "3d" | undefined;
4448
+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
4314
4449
  } | undefined;
4315
4450
  } | undefined;
4316
4451
  }, {
@@ -4456,6 +4591,8 @@ declare const TraitSchema: z.ZodObject<{
4456
4591
  animations?: string[] | undefined;
4457
4592
  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
4458
4593
  variant?: string | undefined;
4594
+ dimension?: "2d" | "3d" | undefined;
4595
+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
4459
4596
  } | undefined;
4460
4597
  } | undefined;
4461
4598
  }>;
@@ -4961,18 +5098,24 @@ declare const TraitRefSchema: z.ZodUnion<[z.ZodString, z.ZodObject<{
4961
5098
  animations: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
4962
5099
  style: z.ZodOptional<z.ZodEnum<["pixel", "vector", "hd", "1-bit", "isometric"]>>;
4963
5100
  variant: z.ZodOptional<z.ZodString>;
5101
+ dimension: z.ZodOptional<z.ZodEnum<["2d", "3d"]>>;
5102
+ aspect: z.ZodOptional<z.ZodEnum<["1:1", "16:9", "5:7", "8:1"]>>;
4964
5103
  }, "strip", z.ZodTypeAny, {
4965
5104
  role: "player" | "enemy" | "npc" | "item" | "tile" | "projectile" | "effect" | "ui" | "decoration" | "vehicle";
4966
5105
  category: string;
4967
5106
  animations?: string[] | undefined;
4968
5107
  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
4969
5108
  variant?: string | undefined;
5109
+ dimension?: "2d" | "3d" | undefined;
5110
+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
4970
5111
  }, {
4971
5112
  role: "player" | "enemy" | "npc" | "item" | "tile" | "projectile" | "effect" | "ui" | "decoration" | "vehicle";
4972
5113
  category: string;
4973
5114
  animations?: string[] | undefined;
4974
5115
  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
4975
5116
  variant?: string | undefined;
5117
+ dimension?: "2d" | "3d" | undefined;
5118
+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
4976
5119
  }>>;
4977
5120
  }, "strip", z.ZodTypeAny, {
4978
5121
  name: string;
@@ -4990,6 +5133,8 @@ declare const TraitRefSchema: z.ZodUnion<[z.ZodString, z.ZodObject<{
4990
5133
  animations?: string[] | undefined;
4991
5134
  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
4992
5135
  variant?: string | undefined;
5136
+ dimension?: "2d" | "3d" | undefined;
5137
+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
4993
5138
  } | undefined;
4994
5139
  }, {
4995
5140
  name: string;
@@ -5007,6 +5152,8 @@ declare const TraitRefSchema: z.ZodUnion<[z.ZodString, z.ZodObject<{
5007
5152
  animations?: string[] | undefined;
5008
5153
  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
5009
5154
  variant?: string | undefined;
5155
+ dimension?: "2d" | "3d" | undefined;
5156
+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
5010
5157
  } | undefined;
5011
5158
  }>>;
5012
5159
  }, "strip", z.ZodTypeAny, {
@@ -5152,6 +5299,8 @@ declare const TraitRefSchema: z.ZodUnion<[z.ZodString, z.ZodObject<{
5152
5299
  animations?: string[] | undefined;
5153
5300
  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
5154
5301
  variant?: string | undefined;
5302
+ dimension?: "2d" | "3d" | undefined;
5303
+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
5155
5304
  } | undefined;
5156
5305
  } | undefined;
5157
5306
  }, {
@@ -5297,6 +5446,8 @@ declare const TraitRefSchema: z.ZodUnion<[z.ZodString, z.ZodObject<{
5297
5446
  animations?: string[] | undefined;
5298
5447
  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
5299
5448
  variant?: string | undefined;
5449
+ dimension?: "2d" | "3d" | undefined;
5450
+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
5300
5451
  } | undefined;
5301
5452
  } | undefined;
5302
5453
  }>]>;
@@ -5872,18 +6023,24 @@ declare const OrbitalTraitRefSchema: z.ZodUnion<[z.ZodString, z.ZodObject<{
5872
6023
  animations: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
5873
6024
  style: z.ZodOptional<z.ZodEnum<["pixel", "vector", "hd", "1-bit", "isometric"]>>;
5874
6025
  variant: z.ZodOptional<z.ZodString>;
6026
+ dimension: z.ZodOptional<z.ZodEnum<["2d", "3d"]>>;
6027
+ aspect: z.ZodOptional<z.ZodEnum<["1:1", "16:9", "5:7", "8:1"]>>;
5875
6028
  }, "strip", z.ZodTypeAny, {
5876
6029
  role: "player" | "enemy" | "npc" | "item" | "tile" | "projectile" | "effect" | "ui" | "decoration" | "vehicle";
5877
6030
  category: string;
5878
6031
  animations?: string[] | undefined;
5879
6032
  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
5880
6033
  variant?: string | undefined;
6034
+ dimension?: "2d" | "3d" | undefined;
6035
+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
5881
6036
  }, {
5882
6037
  role: "player" | "enemy" | "npc" | "item" | "tile" | "projectile" | "effect" | "ui" | "decoration" | "vehicle";
5883
6038
  category: string;
5884
6039
  animations?: string[] | undefined;
5885
6040
  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
5886
6041
  variant?: string | undefined;
6042
+ dimension?: "2d" | "3d" | undefined;
6043
+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
5887
6044
  }>>;
5888
6045
  }, "strip", z.ZodTypeAny, {
5889
6046
  name: string;
@@ -5901,6 +6058,8 @@ declare const OrbitalTraitRefSchema: z.ZodUnion<[z.ZodString, z.ZodObject<{
5901
6058
  animations?: string[] | undefined;
5902
6059
  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
5903
6060
  variant?: string | undefined;
6061
+ dimension?: "2d" | "3d" | undefined;
6062
+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
5904
6063
  } | undefined;
5905
6064
  }, {
5906
6065
  name: string;
@@ -5918,6 +6077,8 @@ declare const OrbitalTraitRefSchema: z.ZodUnion<[z.ZodString, z.ZodObject<{
5918
6077
  animations?: string[] | undefined;
5919
6078
  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
5920
6079
  variant?: string | undefined;
6080
+ dimension?: "2d" | "3d" | undefined;
6081
+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
5921
6082
  } | undefined;
5922
6083
  }>>;
5923
6084
  }, "strip", z.ZodTypeAny, {
@@ -6063,6 +6224,8 @@ declare const OrbitalTraitRefSchema: z.ZodUnion<[z.ZodString, z.ZodObject<{
6063
6224
  animations?: string[] | undefined;
6064
6225
  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
6065
6226
  variant?: string | undefined;
6227
+ dimension?: "2d" | "3d" | undefined;
6228
+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
6066
6229
  } | undefined;
6067
6230
  } | undefined;
6068
6231
  }, {
@@ -6208,8 +6371,10 @@ declare const OrbitalTraitRefSchema: z.ZodUnion<[z.ZodString, z.ZodObject<{
6208
6371
  animations?: string[] | undefined;
6209
6372
  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
6210
6373
  variant?: string | undefined;
6374
+ dimension?: "2d" | "3d" | undefined;
6375
+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
6211
6376
  } | undefined;
6212
6377
  } | undefined;
6213
6378
  }>]>;
6214
6379
 
6215
- export { type EntityData as $, type AgentEffect as A, type AssetMapping as B, type ConfigFieldDeclaration as C, type AssetMappingInput as D, type Effect as E, AssetMappingSchema as F, type AssetUrl as G, type AtomicEffect as H, type CallServiceConfig as I, type CallServiceEffect as J, type CheckpointLoadEffect as K, type CheckpointSaveEffect as L, ConfigFieldDeclarationSchema as M, type DeclaredTraitConfig as N, DeclaredTraitConfigSchema as O, type DerefEffect as P, type DespawnEffect as Q, type RenderBinding as R, type ServiceRef as S, type TraitConfig as T, type UISlot as U, type DoEffect as V, ENTITY_ROLES as W, type EffectInput as X, EffectSchema as Y, type EmitConfig as Z, type EmitEffect as _, type Trait as a, type RenderUINode as a$, type EntityFieldContract as a0, EntityFieldContractSchema as a1, type EntityFieldInput as a2, EntityFieldSchema as a3, EntityPersistenceSchema as a4, type EntityRole as a5, EntityRoleSchema as a6, EntitySchema as a7, type EntityWith as a8, type EnumEntityField as a9, type ListenSource as aA, ListenSourceSchema as aB, type LogEffect as aC, type McpServiceDef as aD, McpServiceDefSchema as aE, type NavigateEffect as aF, type NnConfig as aG, type NnLayer as aH, type NotifyEffect as aI, type OrbitalEntity as aJ, type OrbitalEntityInput as aK, OrbitalEntitySchema as aL, type OrbitalTraitRef as aM, OrbitalTraitRefSchema as aN, type OsEffect as aO, type PayloadField as aP, PayloadFieldSchema as aQ, type PersistData as aR, type PersistEffect as aS, type PersistEmitConfig as aT, type PresentationType as aU, type RefEffect as aV, type RelationConfig as aW, RelationConfigSchema as aX, type RelationEntityField as aY, type RenderItemLambda as aZ, type RenderUIConfig as a_, type EvaluateConfig as aa, type EvaluateEffect as ab, type Event as ac, type EventInput as ad, EventPayloadFieldSchema as ae, EventSchema as af, type EventScope as ag, EventScopeSchema as ah, type FetchEffect as ai, type FetchOptions as aj, type FetchResult as ak, type Field as al, type FieldFormat as am, FieldFormatSchema as an, FieldSchema as ao, type FieldType as ap, FieldTypeSchema as aq, type FieldValue as ar, type ForwardConfig as as, type ForwardEffect as at, GAME_TYPES as au, type GameType as av, GameTypeSchema as aw, type Guard as ax, type GuardInput as ay, GuardSchema as az, type RenderUIEffect as b, VISUAL_STYLES as b$, type RequiredField as b0, RequiredFieldSchema as b1, type ResolvedAsset as b2, type ResolvedAssetInput as b3, ResolvedAssetSchema as b4, type ResolvedPatternProps as b5, type RestAuthConfig as b6, RestAuthConfigSchema as b7, type RestServiceDef as b8, RestServiceDefSchema as b9, type TrainConfig as bA, type TrainEffect as bB, type TraitCategory as bC, TraitCategorySchema as bD, TraitConfigSchema as bE, type TraitConfigValue as bF, TraitConfigValueSchema as bG, type TraitDataEntity as bH, TraitDataEntitySchema as bI, type TraitEntityField as bJ, TraitEntityFieldSchema as bK, TraitEventContractSchema as bL, TraitEventListenerSchema as bM, type TraitInput as bN, TraitRefSchema as bO, type TraitReferenceInput as bP, TraitReferenceSchema as bQ, TraitSchema as bR, type TraitTick as bS, TraitTickSchema as bT, type TraitUIBinding as bU, type Transition as bV, type TransitionInput as bW, TransitionSchema as bX, type TypedEffect as bY, UISlotSchema as bZ, UI_SLOTS as b_, SERVICE_TYPES as ba, type ScalarEntityField as bb, type SemanticAssetRef as bc, type SemanticAssetRefInput as bd, SemanticAssetRefSchema as be, ServiceDefinitionSchema as bf, type ServiceParams as bg, type ServiceParamsValue as bh, type ServiceRefObject as bi, ServiceRefObjectSchema as bj, ServiceRefSchema as bk, ServiceRefStringSchema as bl, type ServiceType as bm, ServiceTypeSchema as bn, type SetEffect as bo, type SocketEvents as bp, SocketEventsSchema as bq, type SocketServiceDef as br, SocketServiceDefSchema as bs, type SpawnEffect as bt, type StateInput as bu, type StateMachine as bv, type StateMachineInput as bw, StateMachineSchema as bx, StateSchema as by, type SwapEffect as bz, type TraitEventContract as c, type VisualStyle as c0, VisualStyleSchema as c1, type WatchEffect as c2, type WatchOptions as c3, atomic as c4, callService as c5, createAssetKey as c6, deref as c7, deriveCollection as c8, despawn as c9, renderUI as cA, set as cB, spawn as cC, swap as cD, validateAssetAnimations as cE, watch as cF, type TraitScope as cG, doEffects as ca, emit as cb, findService as cc, getDefaultAnimationsForRole as cd, getServiceNames as ce, getTraitConfig as cf, getTraitName as cg, hasService as ch, isCircuitEvent as ci, isEffect as cj, isInlineTrait as ck, isMcpService as cl, isRestService as cm, isRuntimeEntity as cn, isSExprEffect as co, isServiceReference as cp, isServiceReferenceObject as cq, isSingletonEntity as cr, isSocketService as cs, navigate as ct, normalizeTraitRef as cu, notify as cv, parseAssetKey as cw, parseServiceRef as cx, persist as cy, ref as cz, type Entity as d, type TraitEventListener as e, type EntityField as f, type EntityPersistence as g, type EntityRow as h, type TraitRef as i, type TraitReference as j, type TraitConfigObject as k, type EventPayloadField as l, type ServiceDefinition as m, type State as n, type AnimationDef as o, type AnimationDefInput as p, AnimationDefSchema as q, type ArrayEntityField as r, type AssetCatalog as s, type AssetCatalogEntry as t, type AssetCatalogEntryInput as u, AssetCatalogEntrySchema as v, AssetCatalogSchema as w, type AssetMap as x, type AssetMapInput as y, AssetMapSchema as z };
6380
+ export { type DerefEffect as $, ASSET_ASPECTS as A, AssetCatalogEntrySchema as B, type ConfigFieldDeclaration as C, AssetCatalogSchema as D, type Effect as E, type AssetDimension as F, AssetDimensionSchema as G, type AssetMap as H, type AssetMapInput as I, AssetMapSchema as J, type AssetMapping as K, type AssetMappingInput as L, AssetMappingSchema as M, AssetSchema as N, type AssetUrl as O, type AtomicEffect as P, type CallServiceConfig as Q, type RenderBinding as R, type ServiceRef as S, type TraitConfig as T, type UISlot as U, type CallServiceEffect as V, type CheckpointLoadEffect as W, type CheckpointSaveEffect as X, ConfigFieldDeclarationSchema as Y, type DeclaredTraitConfig as Z, DeclaredTraitConfigSchema as _, type Trait as a, type PersistEmitConfig as a$, type DespawnEffect as a0, type DoEffect as a1, ENTITY_ROLES as a2, type EffectInput as a3, EffectSchema as a4, type EmitConfig as a5, type EmitEffect as a6, type EntityData as a7, type EntityFieldContract as a8, EntityFieldContractSchema as a9, type ForwardConfig as aA, type ForwardEffect as aB, GAME_TYPES as aC, type GameType as aD, GameTypeSchema as aE, type Guard as aF, type GuardInput as aG, GuardSchema as aH, type ListenSource as aI, ListenSourceSchema as aJ, type LogEffect as aK, type McpServiceDef as aL, McpServiceDefSchema as aM, type NavigateEffect as aN, type NnConfig as aO, type NnLayer as aP, type NotifyEffect as aQ, type OrbitalEntity as aR, type OrbitalEntityInput as aS, OrbitalEntitySchema as aT, type OrbitalTraitRef as aU, OrbitalTraitRefSchema as aV, type OsEffect as aW, type PayloadField as aX, PayloadFieldSchema as aY, type PersistData as aZ, type PersistEffect as a_, type EntityFieldInput as aa, EntityFieldSchema as ab, EntityPersistenceSchema as ac, type EntityRole as ad, EntityRoleSchema as ae, EntitySchema as af, type EntityWith as ag, type EnumEntityField as ah, type EvaluateConfig as ai, type EvaluateEffect as aj, type Event as ak, type EventInput as al, EventPayloadFieldSchema as am, EventSchema as an, type EventScope as ao, EventScopeSchema as ap, type FetchEffect as aq, type FetchOptions as ar, type FetchResult as as, type Field as at, type FieldFormat as au, FieldFormatSchema as av, FieldSchema as aw, type FieldType as ax, FieldTypeSchema as ay, type FieldValue as az, type RenderUIEffect as b, TraitTickSchema as b$, type PresentationType as b0, type RefEffect as b1, type RelationConfig as b2, RelationConfigSchema as b3, type RelationEntityField as b4, type RenderItemLambda as b5, type RenderUIConfig as b6, type RenderUINode as b7, type RequiredField as b8, RequiredFieldSchema as b9, SocketServiceDefSchema as bA, type SpawnEffect as bB, type StateInput as bC, type StateMachine as bD, type StateMachineInput as bE, StateMachineSchema as bF, StateSchema as bG, type SwapEffect as bH, type TrainConfig as bI, type TrainEffect as bJ, type TraitCategory as bK, TraitCategorySchema as bL, TraitConfigSchema as bM, type TraitConfigValue as bN, TraitConfigValueSchema as bO, type TraitDataEntity as bP, TraitDataEntitySchema as bQ, type TraitEntityField as bR, TraitEntityFieldSchema as bS, TraitEventContractSchema as bT, TraitEventListenerSchema as bU, type TraitInput as bV, TraitRefSchema as bW, type TraitReferenceInput as bX, TraitReferenceSchema as bY, TraitSchema as bZ, type TraitTick as b_, type ResolvedAsset as ba, type ResolvedAssetInput as bb, ResolvedAssetSchema as bc, type ResolvedPatternProps as bd, type RestAuthConfig as be, RestAuthConfigSchema as bf, type RestServiceDef as bg, RestServiceDefSchema as bh, SERVICE_TYPES as bi, type ScalarEntityField as bj, type SemanticAssetRef as bk, type SemanticAssetRefInput as bl, SemanticAssetRefSchema as bm, ServiceDefinitionSchema as bn, type ServiceParams as bo, type ServiceParamsValue as bp, type ServiceRefObject as bq, ServiceRefObjectSchema as br, ServiceRefSchema as bs, ServiceRefStringSchema as bt, type ServiceType as bu, ServiceTypeSchema as bv, type SetEffect as bw, type SocketEvents as bx, SocketEventsSchema as by, type SocketServiceDef as bz, type TraitEventContract as c, type TraitUIBinding as c0, type Transition as c1, type TransitionInput as c2, TransitionSchema as c3, type TypedEffect as c4, UISlotSchema as c5, UI_SLOTS as c6, VISUAL_STYLES as c7, type VisualStyle as c8, VisualStyleSchema as c9, isSocketService as cA, navigate as cB, normalizeTraitRef as cC, notify as cD, parseAssetKey as cE, parseServiceRef as cF, persist as cG, ref as cH, renderUI as cI, set as cJ, spawn as cK, swap as cL, validateAssetAnimations as cM, watch as cN, type TraitScope as cO, type WatchEffect as ca, type WatchOptions as cb, atomic as cc, callService as cd, createAssetKey as ce, deref as cf, deriveCollection as cg, despawn as ch, doEffects as ci, emit as cj, findService as ck, getDefaultAnimationsForRole as cl, getServiceNames as cm, getTraitConfig as cn, getTraitName as co, hasService as cp, isCircuitEvent as cq, isEffect as cr, isInlineTrait as cs, isMcpService as ct, isRestService as cu, isRuntimeEntity as cv, isSExprEffect as cw, isServiceReference as cx, isServiceReferenceObject as cy, isSingletonEntity as cz, type Entity as d, type TraitEventListener as e, type EntityField as f, type EntityPersistence as g, type EntityRow as h, type TraitRef as i, type TraitReference as j, type TraitConfigObject as k, type EventPayloadField as l, type ServiceDefinition as m, type State as n, ASSET_DIMENSIONS as o, type AgentEffect as p, type AnimationDef as q, type AnimationDefInput as r, AnimationDefSchema as s, type ArrayEntityField as t, type Asset as u, type AssetAspect as v, AssetAspectSchema as w, type AssetCatalog as x, type AssetCatalogEntry as y, type AssetCatalogEntryInput as z };
@@ -1,14 +1,14 @@
1
- import { O as OrbitalSchema, a7 as Orbital, b as Page, L as DomainContext, a as OrbitalDefinition, b0 as PageTraitRef } from '../schema-Cq9DUnFw.js';
2
- export { A as AGENT_DOMAIN_CATEGORIES, d as ALLOWED_CUSTOM_COMPONENTS, e as AgentDomainCategory, f as AgentDomainCategorySchema, g as AllowedCustomComponent, C as ColorSlice, h as ColorSliceSchema, i as ColorTokens, j as ColorTokensSchema, k as ComputedEventContract, l as ComputedEventContractSchema, m as ComputedEventListener, n as ComputedEventListenerSchema, o as ConfigProvenanceRecord, p as ConfigProvenanceRecordSchema, q as CustomPatternDefinition, r as CustomPatternDefinitionInput, s as CustomPatternDefinitionSchema, t as CustomPatternMap, u as CustomPatternMapInput, v as CustomPatternMapSchema, D as DensitySlice, w as DensitySliceSchema, x as DensityTokens, y as DensityTokensSchema, z as DesignPreferences, B as DesignPreferencesInput, F as DesignPreferencesSchema, G as DesignTokens, H as DesignTokensInput, I as DesignTokensSchema, J as DomainCategory, K as DomainCategorySchema, M as DomainContextInput, N as DomainContextSchema, Q as DomainVocabulary, R as DomainVocabularySchema, S as ElevationSlice, T as ElevationSliceSchema, V as ElevationTokens, W as ElevationTokensSchema, X as EntityCall, Y as EntityCallSchema, E as EntityRef, Z as EntityRefSchema, _ as EntityRefStringSchema, $ as EntitySemanticRole, a0 as EntitySemanticRoleSchema, a1 as EventListener, a2 as EventListenerSchema, a3 as EventSemanticRole, a4 as EventSemanticRoleSchema, a5 as EventSource, a6 as EventSourceSchema, a8 as GameSubCategory, a9 as GameSubCategorySchema, aa as GeometrySlice, ab as GeometrySliceSchema, ac as GeometryTokens, ad as GeometryTokensSchema, ae as IconFamily, af as IconFamilySchema, ag as IconographySlice, ah as IconographySliceSchema, ai as IconographyTokens, aj as IconographyTokensSchema, ak as IllustrationSlice, al as IllustrationSliceSchema, am as IllustrationStyle, an as IllustrationStyleSchema, ao as IllustrationTokens, ap as IllustrationTokensSchema, aq as MotionDurationKey, ar as MotionDurationKeySchema, as as MotionDurationPalette, at as MotionDurationPaletteSchema, au as MotionEasingKey, av as MotionEasingKeySchema, aw as MotionEasingPalette, ax as MotionEasingPaletteSchema, ay as MotionIntent, az as MotionIntentMap, aA as MotionIntentMapSchema, aB as MotionIntentSchema, aC as MotionSlice, aD as MotionSliceSchema, aE as MotionTokens, aF as MotionTokensSchema, aG as NodeClassification, aH as NodeClassificationSchema, aI as OrbitalConfig, aJ as OrbitalConfigInput, aK as OrbitalConfigSchema, aL as OrbitalDefinitionSchema, aM as OrbitalInput, aN as OrbitalPage, aO as OrbitalPageInput, aP as OrbitalPageSchema, aQ as OrbitalPageStrictInput, aR as OrbitalPageStrictSchema, aS as OrbitalSchemaInput, aT as OrbitalSchemaSchema, aU as OrbitalSchemaWithTraits, aV as OrbitalUnit, aW as OrbitalUnitSchema, aX as OrbitalZodSchema, P as PageRef, c as PageRefObject, aY as PageRefObjectSchema, aZ as PageRefSchema, a_ as PageRefStringSchema, a$ as PageSchema, b1 as PageTraitRefSchema, b2 as RelatedLink, b3 as RelatedLinkSchema, b4 as SchemaMetadata, b5 as SchemaMetadataSchema, b6 as SkinSpec, b7 as SkinSpecSchema, b8 as SpacingScale, b9 as SpacingScaleSchema, ba as StateSemanticRole, bb as StateSemanticRoleSchema, bc as SuggestedGuard, bd as SuggestedGuardSchema, be as ThemeDefinition, bf as ThemeDefinitionSchema, bg as ThemeRef, bh as ThemeRefSchema, bi as ThemeRefStringSchema, bj as ThemeTokens, bk as ThemeTokensSchema, bl as ThemeVariant, bm as ThemeVariantSchema, bn as TypeIntent, bo as TypeIntentMap, bp as TypeIntentMapSchema, bq as TypeIntentSchema, br as TypeScale, bs as TypeScaleEntry, bt as TypeScaleEntrySchema, bu as TypeScaleSchema, bv as TypeScaleTokens, bw as TypeScaleTokensSchema, bx as TypeSizeKey, by as TypeSizeKeySchema, bz as TypeSlice, bA as TypeSliceSchema, bB as TypeSlot, bC as TypeSlotSchema, bD as TypeWeight, bE as TypeWeightSchema, bF as UXHints, bG as UXHintsSchema, U as UseDeclaration, bH as UseDeclarationSchema, bI as UserPersona, bJ as UserPersonaInput, bK as UserPersonaSchema, bL as ViewType, bM as ViewTypeSchema, bN as isEntityCall, bO as isEntityReference, bP as isEntityReferenceAny, bQ as isImportedTraitRef, bR as isOrbitalDefinition, bS as isPageReference, bT as isPageReferenceObject, bU as isPageReferenceString, bV as isThemeReference, bW as parseEntityRef, bX as parseImportedTraitRef, bY as parseOrbitalSchema, bZ as parsePageRef, b_ as safeParseOrbitalSchema } from '../schema-Cq9DUnFw.js';
3
- import { bg as ServiceParams, a as Trait, d as Entity, h as EntityRow, ar as FieldValue, N as DeclaredTraitConfig, T as TraitConfig, E as Effect, C as ConfigFieldDeclaration, n as State, bV as Transition, f as EntityField, ac as Event, bF as TraitConfigValue, g as EntityPersistence, bC as TraitCategory, cG as TraitScope } from '../trait-BsnLnedq.js';
4
- export { A as AgentEffect, o as AnimationDef, p as AnimationDefInput, q as AnimationDefSchema, r as ArrayEntityField, s as AssetCatalog, t as AssetCatalogEntry, u as AssetCatalogEntryInput, v as AssetCatalogEntrySchema, w as AssetCatalogSchema, x as AssetMap, y as AssetMapInput, z as AssetMapSchema, B as AssetMapping, D as AssetMappingInput, F as AssetMappingSchema, G as AssetUrl, H as AtomicEffect, I as CallServiceConfig, J as CallServiceEffect, K as CheckpointLoadEffect, L as CheckpointSaveEffect, M as ConfigFieldDeclarationSchema, O as DeclaredTraitConfigSchema, P as DerefEffect, Q as DespawnEffect, V as DoEffect, W as ENTITY_ROLES, X as EffectInput, Y as EffectSchema, Z as EmitConfig, _ as EmitEffect, $ as EntityData, a0 as EntityFieldContract, a1 as EntityFieldContractSchema, a2 as EntityFieldInput, a3 as EntityFieldSchema, a4 as EntityPersistenceSchema, a5 as EntityRole, a6 as EntityRoleSchema, a7 as EntitySchema, a8 as EntityWith, a9 as EnumEntityField, aa as EvaluateConfig, ab as EvaluateEffect, ad as EventInput, l as EventPayloadField, ae as EventPayloadFieldSchema, af as EventSchema, ag as EventScope, ah as EventScopeSchema, ai as FetchEffect, aj as FetchOptions, ak as FetchResult, al as Field, am as FieldFormat, an as FieldFormatSchema, ao as FieldSchema, ap as FieldType, aq as FieldTypeSchema, as as ForwardConfig, at as ForwardEffect, au as GAME_TYPES, av as GameType, aw as GameTypeSchema, ax as Guard, ay as GuardInput, az as GuardSchema, aA as ListenSource, aB as ListenSourceSchema, aC as LogEffect, aD as McpServiceDef, aE as McpServiceDefSchema, aF as NavigateEffect, aG as NnConfig, aH as NnLayer, aI as NotifyEffect, aJ as OrbitalEntity, aK as OrbitalEntityInput, aL as OrbitalEntitySchema, aM as OrbitalTraitRef, aN as OrbitalTraitRefSchema, aO as OsEffect, aP as PayloadField, aQ as PayloadFieldSchema, aR as PersistData, aS as PersistEffect, aT as PersistEmitConfig, aU as PresentationType, aV as RefEffect, aW as RelationConfig, aX as RelationConfigSchema, aY as RelationEntityField, R as RenderBinding, aZ as RenderItemLambda, a_ as RenderUIConfig, b as RenderUIEffect, a$ as RenderUINode, b0 as RequiredField, b1 as RequiredFieldSchema, b2 as ResolvedAsset, b3 as ResolvedAssetInput, b4 as ResolvedAssetSchema, b5 as ResolvedPatternProps, b6 as RestAuthConfig, b7 as RestAuthConfigSchema, b8 as RestServiceDef, b9 as RestServiceDefSchema, ba as SERVICE_TYPES, bb as ScalarEntityField, bc as SemanticAssetRef, bd as SemanticAssetRefInput, be as SemanticAssetRefSchema, m as ServiceDefinition, bf as ServiceDefinitionSchema, bh as ServiceParamsValue, S as ServiceRef, bi as ServiceRefObject, bj as ServiceRefObjectSchema, bk as ServiceRefSchema, bl as ServiceRefStringSchema, bm as ServiceType, bn as ServiceTypeSchema, bo as SetEffect, bp as SocketEvents, bq as SocketEventsSchema, br as SocketServiceDef, bs as SocketServiceDefSchema, bt as SpawnEffect, bu as StateInput, bv as StateMachine, bw as StateMachineInput, bx as StateMachineSchema, by as StateSchema, bz as SwapEffect, bA as TrainConfig, bB as TrainEffect, bD as TraitCategorySchema, k as TraitConfigObject, bE as TraitConfigSchema, bG as TraitConfigValueSchema, bH as TraitDataEntity, bI as TraitDataEntitySchema, bJ as TraitEntityField, bK as TraitEntityFieldSchema, c as TraitEventContract, bL as TraitEventContractSchema, e as TraitEventListener, bM as TraitEventListenerSchema, bN as TraitInput, i as TraitRef, bO as TraitRefSchema, j as TraitReference, bP as TraitReferenceInput, bQ as TraitReferenceSchema, bR as TraitSchema, bS as TraitTick, bT as TraitTickSchema, bU as TraitUIBinding, bW as TransitionInput, bX as TransitionSchema, bY as TypedEffect, U as UISlot, bZ as UISlotSchema, b_ as UI_SLOTS, b$ as VISUAL_STYLES, c0 as VisualStyle, c1 as VisualStyleSchema, c2 as WatchEffect, c3 as WatchOptions, c4 as atomic, c5 as callService, c6 as createAssetKey, c7 as deref, c8 as deriveCollection, c9 as despawn, ca as doEffects, cb as emit, cc as findService, cd as getDefaultAnimationsForRole, ce as getServiceNames, cf as getTraitConfig, cg as getTraitName, ch as hasService, ci as isCircuitEvent, cj as isEffect, ck as isInlineTrait, cl as isMcpService, cm as isRestService, cn as isRuntimeEntity, co as isSExprEffect, cp as isServiceReference, cq as isServiceReferenceObject, cr as isSingletonEntity, cs as isSocketService, ct as navigate, cu as normalizeTraitRef, cv as notify, cw as parseAssetKey, cx as parseServiceRef, cy as persist, cz as ref, cA as renderUI, cB as set, cC as spawn, cD as swap, cE as validateAssetAnimations, cF as watch } from '../trait-BsnLnedq.js';
1
+ import { O as OrbitalSchema, a7 as Orbital, b as Page, L as DomainContext, a as OrbitalDefinition, b0 as PageTraitRef } from '../schema-C3osccoR.js';
2
+ export { A as AGENT_DOMAIN_CATEGORIES, d as ALLOWED_CUSTOM_COMPONENTS, e as AgentDomainCategory, f as AgentDomainCategorySchema, g as AllowedCustomComponent, C as ColorSlice, h as ColorSliceSchema, i as ColorTokens, j as ColorTokensSchema, k as ComputedEventContract, l as ComputedEventContractSchema, m as ComputedEventListener, n as ComputedEventListenerSchema, o as ConfigProvenanceRecord, p as ConfigProvenanceRecordSchema, q as CustomPatternDefinition, r as CustomPatternDefinitionInput, s as CustomPatternDefinitionSchema, t as CustomPatternMap, u as CustomPatternMapInput, v as CustomPatternMapSchema, D as DensitySlice, w as DensitySliceSchema, x as DensityTokens, y as DensityTokensSchema, z as DesignPreferences, B as DesignPreferencesInput, F as DesignPreferencesSchema, G as DesignTokens, H as DesignTokensInput, I as DesignTokensSchema, J as DomainCategory, K as DomainCategorySchema, M as DomainContextInput, N as DomainContextSchema, Q as DomainVocabulary, R as DomainVocabularySchema, S as ElevationSlice, T as ElevationSliceSchema, V as ElevationTokens, W as ElevationTokensSchema, X as EntityCall, Y as EntityCallSchema, E as EntityRef, Z as EntityRefSchema, _ as EntityRefStringSchema, $ as EntitySemanticRole, a0 as EntitySemanticRoleSchema, a1 as EventListener, a2 as EventListenerSchema, a3 as EventSemanticRole, a4 as EventSemanticRoleSchema, a5 as EventSource, a6 as EventSourceSchema, a8 as GameSubCategory, a9 as GameSubCategorySchema, aa as GeometrySlice, ab as GeometrySliceSchema, ac as GeometryTokens, ad as GeometryTokensSchema, ae as IconFamily, af as IconFamilySchema, ag as IconographySlice, ah as IconographySliceSchema, ai as IconographyTokens, aj as IconographyTokensSchema, ak as IllustrationSlice, al as IllustrationSliceSchema, am as IllustrationStyle, an as IllustrationStyleSchema, ao as IllustrationTokens, ap as IllustrationTokensSchema, aq as MotionDurationKey, ar as MotionDurationKeySchema, as as MotionDurationPalette, at as MotionDurationPaletteSchema, au as MotionEasingKey, av as MotionEasingKeySchema, aw as MotionEasingPalette, ax as MotionEasingPaletteSchema, ay as MotionIntent, az as MotionIntentMap, aA as MotionIntentMapSchema, aB as MotionIntentSchema, aC as MotionSlice, aD as MotionSliceSchema, aE as MotionTokens, aF as MotionTokensSchema, aG as NodeClassification, aH as NodeClassificationSchema, aI as OrbitalConfig, aJ as OrbitalConfigInput, aK as OrbitalConfigSchema, aL as OrbitalDefinitionSchema, aM as OrbitalInput, aN as OrbitalPage, aO as OrbitalPageInput, aP as OrbitalPageSchema, aQ as OrbitalPageStrictInput, aR as OrbitalPageStrictSchema, aS as OrbitalSchemaInput, aT as OrbitalSchemaSchema, aU as OrbitalSchemaWithTraits, aV as OrbitalUnit, aW as OrbitalUnitSchema, aX as OrbitalZodSchema, P as PageRef, c as PageRefObject, aY as PageRefObjectSchema, aZ as PageRefSchema, a_ as PageRefStringSchema, a$ as PageSchema, b1 as PageTraitRefSchema, b2 as RelatedLink, b3 as RelatedLinkSchema, b4 as SchemaMetadata, b5 as SchemaMetadataSchema, b6 as SkinSpec, b7 as SkinSpecSchema, b8 as SpacingScale, b9 as SpacingScaleSchema, ba as StateSemanticRole, bb as StateSemanticRoleSchema, bc as SuggestedGuard, bd as SuggestedGuardSchema, be as ThemeDefinition, bf as ThemeDefinitionSchema, bg as ThemeRef, bh as ThemeRefSchema, bi as ThemeRefStringSchema, bj as ThemeTokens, bk as ThemeTokensSchema, bl as ThemeVariant, bm as ThemeVariantSchema, bn as TypeIntent, bo as TypeIntentMap, bp as TypeIntentMapSchema, bq as TypeIntentSchema, br as TypeScale, bs as TypeScaleEntry, bt as TypeScaleEntrySchema, bu as TypeScaleSchema, bv as TypeScaleTokens, bw as TypeScaleTokensSchema, bx as TypeSizeKey, by as TypeSizeKeySchema, bz as TypeSlice, bA as TypeSliceSchema, bB as TypeSlot, bC as TypeSlotSchema, bD as TypeWeight, bE as TypeWeightSchema, bF as UXHints, bG as UXHintsSchema, U as UseDeclaration, bH as UseDeclarationSchema, bI as UserPersona, bJ as UserPersonaInput, bK as UserPersonaSchema, bL as ViewType, bM as ViewTypeSchema, bN as isEntityCall, bO as isEntityReference, bP as isEntityReferenceAny, bQ as isImportedTraitRef, bR as isOrbitalDefinition, bS as isPageReference, bT as isPageReferenceObject, bU as isPageReferenceString, bV as isThemeReference, bW as parseEntityRef, bX as parseImportedTraitRef, bY as parseOrbitalSchema, bZ as parsePageRef, b_ as safeParseOrbitalSchema } from '../schema-C3osccoR.js';
3
+ import { bo as ServiceParams, a as Trait, d as Entity, h as EntityRow, az as FieldValue, Z as DeclaredTraitConfig, T as TraitConfig, E as Effect, C as ConfigFieldDeclaration, n as State, c1 as Transition, f as EntityField, ak as Event, bN as TraitConfigValue, g as EntityPersistence, bK as TraitCategory, cO as TraitScope } from '../trait-DwxDJ6PP.js';
4
+ export { A as ASSET_ASPECTS, o as ASSET_DIMENSIONS, p as AgentEffect, q as AnimationDef, r as AnimationDefInput, s as AnimationDefSchema, t as ArrayEntityField, u as Asset, v as AssetAspect, w as AssetAspectSchema, x as AssetCatalog, y as AssetCatalogEntry, z as AssetCatalogEntryInput, B as AssetCatalogEntrySchema, D as AssetCatalogSchema, F as AssetDimension, G as AssetDimensionSchema, H as AssetMap, I as AssetMapInput, J as AssetMapSchema, K as AssetMapping, L as AssetMappingInput, M as AssetMappingSchema, N as AssetSchema, O as AssetUrl, P as AtomicEffect, Q as CallServiceConfig, V as CallServiceEffect, W as CheckpointLoadEffect, X as CheckpointSaveEffect, Y as ConfigFieldDeclarationSchema, _ as DeclaredTraitConfigSchema, $ as DerefEffect, a0 as DespawnEffect, a1 as DoEffect, a2 as ENTITY_ROLES, a3 as EffectInput, a4 as EffectSchema, a5 as EmitConfig, a6 as EmitEffect, a7 as EntityData, a8 as EntityFieldContract, a9 as EntityFieldContractSchema, aa as EntityFieldInput, ab as EntityFieldSchema, ac as EntityPersistenceSchema, ad as EntityRole, ae as EntityRoleSchema, af as EntitySchema, ag as EntityWith, ah as EnumEntityField, ai as EvaluateConfig, aj as EvaluateEffect, al as EventInput, l as EventPayloadField, am as EventPayloadFieldSchema, an as EventSchema, ao as EventScope, ap as EventScopeSchema, aq as FetchEffect, ar as FetchOptions, as as FetchResult, at as Field, au as FieldFormat, av as FieldFormatSchema, aw as FieldSchema, ax as FieldType, ay as FieldTypeSchema, aA as ForwardConfig, aB as ForwardEffect, aC as GAME_TYPES, aD as GameType, aE as GameTypeSchema, aF as Guard, aG as GuardInput, aH as GuardSchema, aI as ListenSource, aJ as ListenSourceSchema, aK as LogEffect, aL as McpServiceDef, aM as McpServiceDefSchema, aN as NavigateEffect, aO as NnConfig, aP as NnLayer, aQ as NotifyEffect, aR as OrbitalEntity, aS as OrbitalEntityInput, aT as OrbitalEntitySchema, aU as OrbitalTraitRef, aV as OrbitalTraitRefSchema, aW as OsEffect, aX as PayloadField, aY as PayloadFieldSchema, aZ as PersistData, a_ as PersistEffect, a$ as PersistEmitConfig, b0 as PresentationType, b1 as RefEffect, b2 as RelationConfig, b3 as RelationConfigSchema, b4 as RelationEntityField, R as RenderBinding, b5 as RenderItemLambda, b6 as RenderUIConfig, b as RenderUIEffect, b7 as RenderUINode, b8 as RequiredField, b9 as RequiredFieldSchema, ba as ResolvedAsset, bb as ResolvedAssetInput, bc as ResolvedAssetSchema, bd as ResolvedPatternProps, be as RestAuthConfig, bf as RestAuthConfigSchema, bg as RestServiceDef, bh as RestServiceDefSchema, bi as SERVICE_TYPES, bj as ScalarEntityField, bk as SemanticAssetRef, bl as SemanticAssetRefInput, bm as SemanticAssetRefSchema, m as ServiceDefinition, bn as ServiceDefinitionSchema, bp as ServiceParamsValue, S as ServiceRef, bq as ServiceRefObject, br as ServiceRefObjectSchema, bs as ServiceRefSchema, bt as ServiceRefStringSchema, bu as ServiceType, bv as ServiceTypeSchema, bw as SetEffect, bx as SocketEvents, by as SocketEventsSchema, bz as SocketServiceDef, bA as SocketServiceDefSchema, bB as SpawnEffect, bC as StateInput, bD as StateMachine, bE as StateMachineInput, bF as StateMachineSchema, bG as StateSchema, bH as SwapEffect, bI as TrainConfig, bJ as TrainEffect, bL as TraitCategorySchema, k as TraitConfigObject, bM as TraitConfigSchema, bO as TraitConfigValueSchema, bP as TraitDataEntity, bQ as TraitDataEntitySchema, bR as TraitEntityField, bS as TraitEntityFieldSchema, c as TraitEventContract, bT as TraitEventContractSchema, e as TraitEventListener, bU as TraitEventListenerSchema, bV as TraitInput, i as TraitRef, bW as TraitRefSchema, j as TraitReference, bX as TraitReferenceInput, bY as TraitReferenceSchema, bZ as TraitSchema, b_ as TraitTick, b$ as TraitTickSchema, c0 as TraitUIBinding, c2 as TransitionInput, c3 as TransitionSchema, c4 as TypedEffect, U as UISlot, c5 as UISlotSchema, c6 as UI_SLOTS, c7 as VISUAL_STYLES, c8 as VisualStyle, c9 as VisualStyleSchema, ca as WatchEffect, cb as WatchOptions, cc as atomic, cd as callService, ce as createAssetKey, cf as deref, cg as deriveCollection, ch as despawn, ci as doEffects, cj as emit, ck as findService, cl as getDefaultAnimationsForRole, cm as getServiceNames, cn as getTraitConfig, co as getTraitName, cp as hasService, cq as isCircuitEvent, cr as isEffect, cs as isInlineTrait, ct as isMcpService, cu as isRestService, cv as isRuntimeEntity, cw as isSExprEffect, cx as isServiceReference, cy as isServiceReferenceObject, cz as isSingletonEntity, cA as isSocketService, cB as navigate, cC as normalizeTraitRef, cD as notify, cE as parseAssetKey, cF as parseServiceRef, cG as persist, cH as ref, cI as renderUI, cJ as set, cK as spawn, cL as swap, cM as validateAssetAnimations, cN as watch } from '../trait-DwxDJ6PP.js';
5
5
  import { d as EventPayloadValue, c as EventPayload, L as LogMeta, S as SExpr, b as EvalContext } from '../expression-BUIi9ezJ.js';
6
6
  export { C as CORE_BINDINGS, a as CoreBinding, E as Expression, e as ExpressionInput, f as ExpressionSchema, P as ParsedBinding, g as SExprAtom, h as SExprAtomSchema, i as SExprInput, j as SExprSchema, k as collectBindings, l as getArgs, m as getOperator, n as isBinding, o as isSExpr, p as isSExprAtom, q as isSExprCall, r as isValidBinding, s as parseBinding, t as sexpr, w as walkSExpr } from '../expression-BUIi9ezJ.js';
7
7
  import { z } from 'zod';
8
8
  import { AnyPatternConfig } from '@almadar/patterns';
9
9
  export { PATTERN_TYPES, PatternConfig, PatternType, isValidPatternType } from '@almadar/patterns';
10
- import { c as FactoryConfigTier } from '../types-CdXuGm8S.js';
11
- export { l as JsonObject, J as JsonValue, T as ToolArgs, t as isJsonArray, u as isJsonObject, v as isJsonPrimitive } from '../types-CdXuGm8S.js';
10
+ import { c as FactoryConfigTier } from '../types-zx68_GSb.js';
11
+ export { l as JsonObject, J as JsonValue, T as ToolArgs, t as isJsonArray, u as isJsonObject, v as isJsonPrimitive } from '../types-zx68_GSb.js';
12
12
 
13
13
  /**
14
14
  * S-Expression Bindings