@almadar/core 10.49.0 → 10.51.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "version": "1.0.0",
3
- "exportedAt": "2026-08-01T09:06:41.875Z",
3
+ "exportedAt": "2026-08-02T09:00:22.243Z",
4
4
  "patterns": {
5
5
  "entity-table": {
6
6
  "type": "entity-table",
@@ -8590,6 +8590,11 @@
8590
8590
  "string"
8591
8591
  ]
8592
8592
  },
8593
+ "url": {
8594
+ "types": [
8595
+ "string"
8596
+ ]
8597
+ },
8593
8598
  "variant": {
8594
8599
  "types": [
8595
8600
  "string"
@@ -39934,7 +39939,13 @@
39934
39939
  "types": [
39935
39940
  "string"
39936
39941
  ],
39937
- "description": "Named GLB animation clip to play (3D backend only; the 2D painter animates via `frame`). Matched case-insensitively against the model's clips."
39942
+ "description": "Animation to play. 3D backend: a named GLB clip (matched case-insensitively). 2D painter: when `asset.atlas` resolves to a `SpriteSheetAtlas` manifest, the canonical row of that name (idle/walk/attack/hit/death) plays off the host paint clock; an explicit `frame` rect overrides."
39943
+ },
39944
+ "loop": {
39945
+ "types": [
39946
+ "boolean"
39947
+ ],
39948
+ "description": "Override the sheet row's loop flag. The paint clock is wall-time, so one-shot rows hold their final frame — preview pages set `true` to cycle attack/hit/death continuously."
39938
39949
  },
39939
39950
  "flipX": {
39940
39951
  "types": [
@@ -40786,6 +40797,11 @@
40786
40797
  "string"
40787
40798
  ]
40788
40799
  },
40800
+ "loop": {
40801
+ "types": [
40802
+ "boolean"
40803
+ ]
40804
+ },
40789
40805
  "flipX": {
40790
40806
  "types": [
40791
40807
  "boolean"
@@ -42166,6 +42182,22 @@
42166
42182
  }
42167
42183
  }
42168
42184
  },
42185
+ "uvs": {
42186
+ "types": [
42187
+ "array"
42188
+ ],
42189
+ "description": "`polyhedron` only: per-vertex `[u, v]` texture coordinates parallel to `vertices`, glTF convention (`v` grows DOWN from the image's top-left). Pairs with `material.map`.",
42190
+ "items": {
42191
+ "types": [
42192
+ "array"
42193
+ ],
42194
+ "items": {
42195
+ "types": [
42196
+ "number"
42197
+ ]
42198
+ }
42199
+ }
42200
+ },
42169
42201
  "skin": {
42170
42202
  "types": [
42171
42203
  "object"
@@ -42327,6 +42359,11 @@
42327
42359
  "back",
42328
42360
  "double"
42329
42361
  ]
42362
+ },
42363
+ "map": {
42364
+ "types": [
42365
+ "string"
42366
+ ]
42330
42367
  }
42331
42368
  }
42332
42369
  },
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "version": "1.0.0",
3
- "exportedAt": "2026-08-01T09:06:41.875Z",
3
+ "exportedAt": "2026-08-02T09:00:22.243Z",
4
4
  "patterns": {
5
5
  "entity-table": {
6
6
  "type": "entity-table",
@@ -8590,6 +8590,11 @@
8590
8590
  "string"
8591
8591
  ]
8592
8592
  },
8593
+ "url": {
8594
+ "types": [
8595
+ "string"
8596
+ ]
8597
+ },
8593
8598
  "variant": {
8594
8599
  "types": [
8595
8600
  "string"
@@ -39934,7 +39939,13 @@
39934
39939
  "types": [
39935
39940
  "string"
39936
39941
  ],
39937
- "description": "Named GLB animation clip to play (3D backend only; the 2D painter animates via `frame`). Matched case-insensitively against the model's clips."
39942
+ "description": "Animation to play. 3D backend: a named GLB clip (matched case-insensitively). 2D painter: when `asset.atlas` resolves to a `SpriteSheetAtlas` manifest, the canonical row of that name (idle/walk/attack/hit/death) plays off the host paint clock; an explicit `frame` rect overrides."
39943
+ },
39944
+ "loop": {
39945
+ "types": [
39946
+ "boolean"
39947
+ ],
39948
+ "description": "Override the sheet row's loop flag. The paint clock is wall-time, so one-shot rows hold their final frame — preview pages set `true` to cycle attack/hit/death continuously."
39938
39949
  },
39939
39950
  "flipX": {
39940
39951
  "types": [
@@ -40786,6 +40797,11 @@
40786
40797
  "string"
40787
40798
  ]
40788
40799
  },
40800
+ "loop": {
40801
+ "types": [
40802
+ "boolean"
40803
+ ]
40804
+ },
40789
40805
  "flipX": {
40790
40806
  "types": [
40791
40807
  "boolean"
@@ -42166,6 +42182,22 @@
42166
42182
  }
42167
42183
  }
42168
42184
  },
42185
+ "uvs": {
42186
+ "types": [
42187
+ "array"
42188
+ ],
42189
+ "description": "`polyhedron` only: per-vertex `[u, v]` texture coordinates parallel to `vertices`, glTF convention (`v` grows DOWN from the image's top-left). Pairs with `material.map`.",
42190
+ "items": {
42191
+ "types": [
42192
+ "array"
42193
+ ],
42194
+ "items": {
42195
+ "types": [
42196
+ "number"
42197
+ ]
42198
+ }
42199
+ }
42200
+ },
42169
42201
  "skin": {
42170
42202
  "types": [
42171
42203
  "object"
@@ -42327,6 +42359,11 @@
42327
42359
  "back",
42328
42360
  "double"
42329
42361
  ]
42362
+ },
42363
+ "map": {
42364
+ "types": [
42365
+ "string"
42366
+ ]
42330
42367
  }
42331
42368
  }
42332
42369
  },