@allxsmith/bestax-bulma 5.67.10 → 5.67.12

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Files changed (45) hide show
  1. package/dist/bestax.css +1 -1
  2. package/dist/bestax.css.map +1 -1
  3. package/dist/esm/components/Message.js +4 -1
  4. package/dist/esm/components/Message.js.map +1 -1
  5. package/dist/esm/components/Modal.js +5 -2
  6. package/dist/esm/components/Modal.js.map +1 -1
  7. package/dist/esm/elements/Button.js +3 -1
  8. package/dist/esm/elements/Button.js.map +1 -1
  9. package/dist/esm/elements/Notification.js +16 -5
  10. package/dist/esm/elements/Notification.js.map +1 -1
  11. package/dist/esm/elements/Tag.js +3 -1
  12. package/dist/esm/elements/Tag.js.map +1 -1
  13. package/dist/esm/form/ColorInputBase.js +3 -1
  14. package/dist/esm/form/ColorInputBase.js.map +1 -1
  15. package/dist/esm/helpers/scrollLock.js +29 -4
  16. package/dist/esm/helpers/scrollLock.js.map +1 -1
  17. package/dist/extras.css +1 -1
  18. package/dist/extras.css.map +1 -1
  19. package/dist/index.cjs +61 -14
  20. package/dist/index.cjs.map +1 -1
  21. package/dist/types/components/Modal.d.ts +9 -5
  22. package/dist/types/elements/Notification.d.ts +16 -12
  23. package/dist/types/elements/Tag.d.ts +11 -2
  24. package/dist/types/helpers/scrollLock.d.ts +13 -0
  25. package/dist/types-cjs/components/Modal.d.ts +9 -5
  26. package/dist/types-cjs/elements/Notification.d.ts +16 -12
  27. package/dist/types-cjs/elements/Tag.d.ts +11 -2
  28. package/dist/types-cjs/helpers/scrollLock.d.ts +13 -0
  29. package/dist/versions/bestax-no-dark-mode.css +1 -1
  30. package/dist/versions/bestax-no-dark-mode.css.map +1 -1
  31. package/dist/versions/bestax-no-helpers-prefixed.css +1 -1
  32. package/dist/versions/bestax-no-helpers-prefixed.css.map +1 -1
  33. package/dist/versions/bestax-no-helpers.css +1 -1
  34. package/dist/versions/bestax-no-helpers.css.map +1 -1
  35. package/dist/versions/bestax-prefixed.css +1 -1
  36. package/dist/versions/bestax-prefixed.css.map +1 -1
  37. package/package.json +1 -1
  38. package/src/scss/CLAUDE.md +5 -0
  39. package/src/scss/_variables.scss +6 -0
  40. package/src/scss/components/_affix.scss +10 -5
  41. package/src/scss/components/_navbar.scss +19 -1
  42. package/src/scss/components/_toast.scss +18 -7
  43. package/src/scss/elements/_index.scss +1 -0
  44. package/src/scss/elements/_notification.scss +19 -1
  45. package/src/scss/elements/_tag.scss +29 -0
@@ -1 +1 @@
1
- {"version":3,"file":"Tag.js","sources":["../../../src/elements/Tag.tsx"],"sourcesContent":["import React from 'react';\nimport { classNames, usePrefixedClassNames } from '../helpers/classNames';\nimport { useBulmaClasses, BulmaClassesProps } from '../helpers/useBulmaClasses';\nimport { buttonType } from '../helpers/buttonType';\n\nconst validTagColors = [\n 'primary',\n 'link',\n 'info',\n 'success',\n 'warning',\n 'danger',\n 'black',\n 'dark',\n 'light',\n 'white',\n] as const;\n\n/**\n * Valid color values for the Tag component (Bulma tag colors).\n */\nexport type TagColor = (typeof validTagColors)[number];\n\nconst validTagSizes = ['normal', 'medium', 'large'] as const;\n/**\n * Valid size values for the Tag component (Bulma tag sizes).\n */\nexport type TagSize = (typeof validTagSizes)[number];\n\n/**\n * Props for the Tag component.\n */\nexport interface TagProps\n extends\n Omit<React.HTMLAttributes<HTMLSpanElement>, 'color'>,\n Omit<BulmaClassesProps, 'color'> {\n /** Additional CSS classes to apply. */\n className?: string;\n /** Bulma color modifier for the tag. */\n color?: TagColor;\n /** Tag size. */\n size?: TagSize;\n /** Use the light color variant. */\n isLight?: boolean;\n /** Renders a rounded tag. */\n isRounded?: boolean;\n /**\n * Renders a delete-style tag (delete button). The button renders\n * `type=\"button\"`, so it does not submit a form around it, and is named\n * \"Delete tag\" unless you pass an `aria-label`. An empty one, or a spread\n * carrying `'aria-label': undefined`, keeps that name rather than leaving\n * the button unnamed.\n */\n isDelete?: boolean;\n /** Adds hover effect to the tag. */\n isHoverable?: boolean;\n /** Callback for delete tag/button. */\n onDelete?: () => void;\n /** Tag content. */\n children?: React.ReactNode;\n}\n\n/**\n * The `Tag` component renders a Bulma-styled label or badge.\n *\n * @function\n * @param {TagProps} props - Props for the Tag component.\n * @returns {JSX.Element} The rendered tag element.\n * @see {@link https://bulma.io/documentation/elements/tag/ | Bulma Tag documentation}\n */\nexport const Tag: React.FC<TagProps> = ({\n className,\n color,\n size,\n isLight,\n isRounded,\n isDelete,\n isHoverable,\n onDelete,\n children,\n ...props\n}) => {\n /**\n * Generates Bulma helper classes and separates out remaining props.\n */\n const { bulmaHelperClasses, rest } = useBulmaClasses({ ...props });\n\n const bulmaClasses = usePrefixedClassNames('tag', {\n [`is-${color}`]: color && validTagColors.includes(color),\n [`is-${size}`]: size && size !== 'normal' && validTagSizes.includes(size),\n 'is-light': isLight,\n 'is-rounded': isRounded,\n 'is-delete': isDelete,\n 'is-hoverable': isHoverable,\n });\n\n const tagClasses = classNames(bulmaClasses, bulmaHelperClasses, className);\n\n if (isDelete) {\n return (\n <button\n className={tagClasses}\n onClick={onDelete}\n {...rest}\n // After the spread, reading through it: a key the spread carries with\n // no value would otherwise erase the default, leaving a nameless\n // button that submits the form around it. An empty label falls back\n // too: the button is drawn as an icon, so `''` would leave it unnamed.\n // A caller's own value still wins; `buttonType` says more.\n aria-label={rest['aria-label'] || 'Delete tag'}\n type={buttonType((rest as { type?: unknown }).type)}\n />\n );\n }\n\n return (\n <span className={tagClasses} {...rest}>\n {children}\n </span>\n );\n};\n"],"names":["_jsx"],"mappings":";;;;;;;AAKA,MAAM,cAAc,GAAG;IACrB,SAAS;IACT,MAAM;IACN,MAAM;IACN,SAAS;IACT,SAAS;IACT,QAAQ;IACR,OAAO;IACP,MAAM;IACN,OAAO;IACP,OAAO;CACC;AAOV,MAAM,aAAa,GAAG,CAAC,QAAQ,EAAE,QAAQ,EAAE,OAAO,CAAU;AAuC5D;;;;;;;AAOG;AACI,MAAM,GAAG,GAAuB,CAAC,EACtC,SAAS,EACT,KAAK,EACL,IAAI,EACJ,OAAO,EACP,SAAS,EACT,QAAQ,EACR,WAAW,EACX,QAAQ,EACR,QAAQ,EACR,GAAG,KAAK,EACT,KAAI;AACH;;AAEG;AACH,IAAA,MAAM,EAAE,kBAAkB,EAAE,IAAI,EAAE,GAAG,eAAe,CAAC,EAAE,GAAG,KAAK,EAAE,CAAC;AAElE,IAAA,MAAM,YAAY,GAAG,qBAAqB,CAAC,KAAK,EAAE;AAChD,QAAA,CAAC,CAAA,GAAA,EAAM,KAAK,CAAA,CAAE,GAAG,KAAK,IAAI,cAAc,CAAC,QAAQ,CAAC,KAAK,CAAC;AACxD,QAAA,CAAC,MAAM,IAAI,CAAA,CAAE,GAAG,IAAI,IAAI,IAAI,KAAK,QAAQ,IAAI,aAAa,CAAC,QAAQ,CAAC,IAAI,CAAC;AACzE,QAAA,UAAU,EAAE,OAAO;AACnB,QAAA,YAAY,EAAE,SAAS;AACvB,QAAA,WAAW,EAAE,QAAQ;AACrB,QAAA,cAAc,EAAE,WAAW;AAC5B,KAAA,CAAC;IAEF,MAAM,UAAU,GAAG,UAAU,CAAC,YAAY,EAAE,kBAAkB,EAAE,SAAS,CAAC;IAE1E,IAAI,QAAQ,EAAE;AACZ,QAAA,QACEA,GAAA,CAAA,QAAA,EAAA,EACE,SAAS,EAAE,UAAU,EACrB,OAAO,EAAE,QAAQ,EAAA,GACb,IAAI,EAAA,YAAA,EAMI,IAAI,CAAC,YAAY,CAAC,IAAI,YAAY,EAC9C,IAAI,EAAE,UAAU,CAAE,IAA2B,CAAC,IAAI,CAAC,EAAA,CACnD;IAEN;IAEA,QACEA,GAAA,CAAA,MAAA,EAAA,EAAM,SAAS,EAAE,UAAU,EAAA,GAAM,IAAI,EAAA,QAAA,EAClC,QAAQ,EAAA,CACJ;AAEX;;"}
1
+ {"version":3,"file":"Tag.js","sources":["../../../src/elements/Tag.tsx"],"sourcesContent":["import React from 'react';\nimport { classNames, usePrefixedClassNames } from '../helpers/classNames';\nimport { useBulmaClasses, BulmaClassesProps } from '../helpers/useBulmaClasses';\nimport { buttonType } from '../helpers/buttonType';\n\nconst validTagColors = [\n 'primary',\n 'link',\n 'info',\n 'success',\n 'warning',\n 'danger',\n 'black',\n 'dark',\n 'light',\n 'white',\n] as const;\n\n/**\n * Valid color values for the Tag component (Bulma tag colors).\n */\nexport type TagColor = (typeof validTagColors)[number];\n\nconst validTagSizes = ['normal', 'medium', 'large'] as const;\n/**\n * Valid size values for the Tag component (Bulma tag sizes).\n */\nexport type TagSize = (typeof validTagSizes)[number];\n\n/**\n * Props for the Tag component.\n */\nexport interface TagProps\n extends\n Omit<React.HTMLAttributes<HTMLSpanElement>, 'color'>,\n Omit<BulmaClassesProps, 'color'> {\n /** Additional CSS classes to apply. */\n className?: string;\n /**\n * Bulma color modifier for the tag.\n *\n * `light` takes the light color's own text from bestax's stylesheets. With\n * Bulma's CSS alone, a light tag's text inherits the color around it, which\n * on a dark page is hard to read.\n */\n color?: TagColor;\n /** Tag size. */\n size?: TagSize;\n /**\n * Use the light color variant. The light color has none, so\n * `color=\"light\"` with `isLight` looks the same as without it.\n */\n isLight?: boolean;\n /** Renders a rounded tag. */\n isRounded?: boolean;\n /**\n * Renders a delete-style tag (delete button). The button renders\n * `type=\"button\"`, so it does not submit a form around it, and is named\n * \"Delete tag\" unless you pass an `aria-label`. An empty one, or a spread\n * carrying `'aria-label': undefined`, keeps that name rather than leaving\n * the button unnamed.\n */\n isDelete?: boolean;\n /** Adds hover effect to the tag. */\n isHoverable?: boolean;\n /** Callback for delete tag/button. */\n onDelete?: () => void;\n /** Tag content. */\n children?: React.ReactNode;\n}\n\n/**\n * The `Tag` component renders a Bulma-styled label or badge.\n *\n * @function\n * @param {TagProps} props - Props for the Tag component.\n * @returns {JSX.Element} The rendered tag element.\n * @see {@link https://bulma.io/documentation/elements/tag/ | Bulma Tag documentation}\n */\nexport const Tag: React.FC<TagProps> = ({\n className,\n color,\n size,\n isLight,\n isRounded,\n isDelete,\n isHoverable,\n onDelete,\n children,\n ...props\n}) => {\n /**\n * Generates Bulma helper classes and separates out remaining props.\n */\n const { bulmaHelperClasses, rest } = useBulmaClasses({ ...props });\n\n const bulmaClasses = usePrefixedClassNames('tag', {\n [`is-${color}`]: color && validTagColors.includes(color),\n [`is-${size}`]: size && size !== 'normal' && validTagSizes.includes(size),\n // The light color's own class is this key too, and this one comes later,\n // so it has to set the class for `light` as well or it erases it.\n 'is-light': isLight || color === 'light',\n 'is-rounded': isRounded,\n 'is-delete': isDelete,\n 'is-hoverable': isHoverable,\n });\n\n const tagClasses = classNames(bulmaClasses, bulmaHelperClasses, className);\n\n if (isDelete) {\n return (\n <button\n className={tagClasses}\n onClick={onDelete}\n {...rest}\n // After the spread, reading through it: a key the spread carries with\n // no value would otherwise erase the default, leaving a nameless\n // button that submits the form around it. An empty label falls back\n // too: the button is drawn as an icon, so `''` would leave it unnamed.\n // A caller's own value still wins; `buttonType` says more.\n aria-label={rest['aria-label'] || 'Delete tag'}\n type={buttonType((rest as { type?: unknown }).type)}\n />\n );\n }\n\n return (\n <span className={tagClasses} {...rest}>\n {children}\n </span>\n );\n};\n"],"names":["_jsx"],"mappings":";;;;;;;AAKA,MAAM,cAAc,GAAG;IACrB,SAAS;IACT,MAAM;IACN,MAAM;IACN,SAAS;IACT,SAAS;IACT,QAAQ;IACR,OAAO;IACP,MAAM;IACN,OAAO;IACP,OAAO;CACC;AAOV,MAAM,aAAa,GAAG,CAAC,QAAQ,EAAE,QAAQ,EAAE,OAAO,CAAU;AAgD5D;;;;;;;AAOG;AACI,MAAM,GAAG,GAAuB,CAAC,EACtC,SAAS,EACT,KAAK,EACL,IAAI,EACJ,OAAO,EACP,SAAS,EACT,QAAQ,EACR,WAAW,EACX,QAAQ,EACR,QAAQ,EACR,GAAG,KAAK,EACT,KAAI;AACH;;AAEG;AACH,IAAA,MAAM,EAAE,kBAAkB,EAAE,IAAI,EAAE,GAAG,eAAe,CAAC,EAAE,GAAG,KAAK,EAAE,CAAC;AAElE,IAAA,MAAM,YAAY,GAAG,qBAAqB,CAAC,KAAK,EAAE;AAChD,QAAA,CAAC,CAAA,GAAA,EAAM,KAAK,CAAA,CAAE,GAAG,KAAK,IAAI,cAAc,CAAC,QAAQ,CAAC,KAAK,CAAC;AACxD,QAAA,CAAC,MAAM,IAAI,CAAA,CAAE,GAAG,IAAI,IAAI,IAAI,KAAK,QAAQ,IAAI,aAAa,CAAC,QAAQ,CAAC,IAAI,CAAC;;;AAGzE,QAAA,UAAU,EAAE,OAAO,IAAI,KAAK,KAAK,OAAO;AACxC,QAAA,YAAY,EAAE,SAAS;AACvB,QAAA,WAAW,EAAE,QAAQ;AACrB,QAAA,cAAc,EAAE,WAAW;AAC5B,KAAA,CAAC;IAEF,MAAM,UAAU,GAAG,UAAU,CAAC,YAAY,EAAE,kBAAkB,EAAE,SAAS,CAAC;IAE1E,IAAI,QAAQ,EAAE;AACZ,QAAA,QACEA,GAAA,CAAA,QAAA,EAAA,EACE,SAAS,EAAE,UAAU,EACrB,OAAO,EAAE,QAAQ,EAAA,GACb,IAAI,EAAA,YAAA,EAMI,IAAI,CAAC,YAAY,CAAC,IAAI,YAAY,EAC9C,IAAI,EAAE,UAAU,CAAE,IAA2B,CAAC,IAAI,CAAC,EAAA,CACnD;IAEN;IAEA,QACEA,GAAA,CAAA,MAAA,EAAA,EAAM,SAAS,EAAE,UAAU,EAAA,GAAM,IAAI,EAAA,QAAA,EAClC,QAAQ,EAAA,CACJ;AAEX;;"}
@@ -127,7 +127,9 @@ const ColorInputBase = forwardRef((props, ref) => {
127
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  [`is-${color}`]: !!color,
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  [`is-${size}`]: !!size,
129
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  'is-rounded': !!isRounded,
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- 'is-danger': invalid && !color,
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+ // The danger color's own class is this key too, and this one comes
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+ // later, so it has to set the class for `danger` as well or it erases it.
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+ 'is-danger': color === 'danger' || (invalid && !color),
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  });
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  const containerClass = usePrefixedClassNames('colorinput', {
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  'has-trigger': triggerIcon,
@@ -1 +1 @@
1
- {"version":3,"file":"ColorInputBase.js","sources":["../../../src/form/ColorInputBase.tsx"],"sourcesContent":["import React, {\n forwardRef,\n useCallback,\n useEffect,\n useId,\n useRef,\n useState,\n} from 'react';\nimport { classNames, usePrefixedClassNames } from '../helpers/classNames';\nimport { BulmaClassesProps } from '../helpers/useBulmaClasses';\nimport { useFieldHelperClasses } from '../helpers/useFieldHelperClasses';\nimport { Icon } from '../elements/Icon';\nimport { ColorSwatch } from '../elements/ColorSwatch';\nimport {\n ColorPickerAlphaSlider,\n ColorPickerArea,\n ColorPickerHueSlider,\n ColorPickerSwatches,\n type ColorFormat,\n type ColorPickerLabels,\n type ColorPickerSwatch,\n} from './ColorPicker';\nimport { formatColor, parseColor } from './_colorInternals/colorMath';\nimport {\n BLACK,\n ColorPickerContext,\n keepingChannels,\n mergeColorLabels,\n useColorPicker,\n} from './_colorInternals/pickerState';\nimport { EyeDropperButton } from './_colorInternals/EyeDropperButton';\nimport { PickerPopover } from './_pickerInternals/PickerPopover';\nimport {\n isPopoverToggleKey,\n type PickerPosition,\n} from './_pickerInternals/pickerTypes';\nimport { usePickerLocaleScope } from './_pickerInternals/useLocaleDefaults';\nimport { useControlLoading } from './controlLoading';\nimport { useFieldLabelTarget, useFieldsetDisabled } from './FormContext';\n\n/**\n * Props for the raw ColorInput base. Use the higher-level `ColorInput` for\n * Field/Control composition; `ColorInputBase` is the field and its popover\n * only.\n *\n * @helperProps Helper props go on the `.colorinput` `<div>`, with\n * `className`, except that the background helpers go on the text `<input>`,\n * and the text helpers on both, since Bulma's `.input` sets its own\n * background and font, and the popover inside the `<div>` takes the text\n * ones. The other attributes go on the `<input>`.\n * @extraProp {string} [name] - Form field name. The field submits the text it shows, the value in `format`, or nothing when it's empty.\n * @extraProp {boolean} [required=false] - Marks the field required, so an empty one fails the form's constraint validation.\n * @extraProp {React.Ref<HTMLInputElement>} [ref] - Forwarded to the text `<input>`.\n */\nexport interface ColorInputBaseProps\n extends\n Omit<\n React.InputHTMLAttributes<HTMLInputElement>,\n | 'value'\n | 'defaultValue'\n | 'onChange'\n | 'size'\n | 'color'\n | 'type'\n | 'popover'\n >,\n Omit<BulmaClassesProps, 'color'> {\n /**\n * The color, controlled, as a CSS color the picker reads (hex, `rgb()`,\n * `hsl()` or a color name), or `''` for none.\n */\n value?: string;\n /** The color to start with, uncontrolled; empty without one. */\n defaultValue?: string;\n /**\n * Called with the color, in `format`, as it changes: on every step of a\n * drag in the panel, on a key or a swatch, and when typed text is\n * committed. Clearing the field calls it with `''`.\n */\n onChange?: (value: string) => void;\n /**\n * Called with the color, in `format`, once a change is done: when a drag\n * ends, and with `onChange` for everything else. The place to save it.\n */\n onChangeEnd?: (value: string) => void;\n /**\n * How the value is written: `'hsl'` (`hsl(171, 100%, 41%)`), `'hex'` or\n * `'rgb'`, with alpha as `hsla()`, `#rrggbbaa` and `rgba()`. Typed text in\n * any of them is written back in this one.\n * @defaultValue 'hsl'\n */\n format?: ColorFormat;\n /** Adds an alpha slider to the panel and writes the alpha into the value. */\n alpha?: boolean;\n /**\n * Preset colors in the panel: a list of CSS colors, each a string or\n * `{ color, label }`, or `\"bulma\"` for the page's theme colors.\n */\n swatches?: ColorPickerSwatch[] | 'bulma';\n /**\n * Adds a button to the panel that picks a color from anywhere on the\n * screen, where the browser has the EyeDropper API.\n */\n eyeDropper?: boolean;\n /** Fired when the panel opens. */\n onOpen?: () => void;\n /** Fired when the panel closes. */\n onClose?: () => void;\n /**\n * Opens the panel when the field takes focus, and moves focus into it.\n * Off by default, since typing a value is the quick way in and the\n * launcher, a click on the swatch or Alt+ArrowDown open it.\n */\n openOnFocus?: boolean;\n /** Closes the panel once a swatch is chosen. */\n closeOnSwatchClick?: boolean;\n /**\n * Where the panel opens against the field. Left out, it opens below and\n * lines up with the field's start edge, which is its right edge when the\n * picker reads right to left. A corner you pass stays physical, so\n * `bottom-left` lines up the left edges either way.\n * @defaultValue 'bottom-left'\n */\n position?: PickerPosition;\n /**\n * Renders the panel through a portal, into the `portalContainer` a\n * `ConfigProvider` sets, else the overlay it's in that takes its popups,\n * such as a `Modal`, else `document.body`.\n */\n appendToBody?: boolean;\n /** Bulma color modifier for the field. */\n color?: 'primary' | 'link' | 'info' | 'success' | 'warning' | 'danger';\n /** The field's size. */\n size?: 'small' | 'medium' | 'large';\n /** Renders the field with rounded ends. */\n isRounded?: boolean;\n /** Disables the field and its panel. A disabled `Fieldset` does too. */\n disabled?: boolean;\n /** Makes the field read-only, with no panel. */\n readOnly?: boolean;\n /** Text shown while the field is empty. */\n placeholder?: string;\n /**\n * Shows the launcher on the field's end that toggles the panel. Hidden by\n * default while a `Control` it sits in shows its `isLoading` spinner,\n * which shares that edge.\n * @defaultValue true\n */\n triggerIcon?: boolean;\n /** The launcher's glyph. */\n triggerIconName?: string;\n /** The strings it says, each with an English default. */\n labels?: ColorPickerLabels;\n}\n\n/**\n * The raw ColorInput: a text field with a swatch and a launcher that opens a color picker in a popover, without Field/Control wrapping.\n *\n * Use `ColorInput` for the convenience wrapper.\n *\n * @function\n * @param {ColorInputBaseProps} props - Props for ColorInputBase.\n * @param {React.Ref<HTMLInputElement>} ref - Forwarded ref to the text `<input>`.\n * @returns {JSX.Element} The rendered field.\n */\nexport const ColorInputBase = forwardRef<HTMLInputElement, ColorInputBaseProps>(\n (props, ref) => {\n const {\n value: controlledValue,\n defaultValue,\n onChange,\n onChangeEnd,\n format = 'hsl',\n alpha = false,\n swatches,\n eyeDropper = false,\n onOpen,\n onClose,\n openOnFocus = false,\n closeOnSwatchClick = false,\n position,\n appendToBody = false,\n color,\n size,\n isRounded,\n disabled: disabledProp,\n readOnly,\n placeholder,\n triggerIcon: triggerIconProp,\n triggerIconName = 'chevron-down',\n labels,\n className,\n id: idProp,\n onFocus,\n onBlur,\n onKeyDown,\n ...rest\n } = props;\n const disabled = useFieldsetDisabled(disabledProp);\n const id = useFieldLabelTarget(idProp, true);\n const localeScope = usePickerLocaleScope(undefined, props.dir);\n const controlLoading = useControlLoading();\n const triggerIcon = triggerIconProp ?? !controlLoading;\n const t = mergeColorLabels(labels);\n // The field takes the background and text helpers, since Bulma's `.input`\n // sets its own background and font. The container keeps the rest, and the\n // text helpers too where a popover inside it takes them.\n const {\n backgroundClasses,\n textClasses,\n otherClasses,\n rest: cleanRest,\n } = useFieldHelperClasses(rest);\n\n const isControlled = controlledValue !== undefined;\n const [internalValue, setInternalValue] = useState(defaultValue ?? '');\n const value = isControlled ? controlledValue : internalValue;\n // What's been typed and not yet committed, or null while the field\n // shows the value.\n const [draft, setDraft] = useState<string | null>(null);\n // The last color it held, which the panel shows while the field is\n // empty, so clearing the field doesn't send the picker back to black.\n const [remembered, setRemembered] = useState(value);\n if (value && value !== remembered) setRemembered(value);\n\n const [open, setOpenState] = useState(false);\n const canOpen = !disabled && !readOnly;\n const inputRef = useRef<HTMLInputElement>(null);\n const containerRef = useRef<HTMLDivElement>(null);\n // Focus a closing panel hands back to the field opens nothing.\n const returningRef = useRef(false);\n const reactId = useId();\n const popoverId = id ? `${id}-popover` : `colorinput-${reactId}`;\n\n const setOpen = useCallback(\n (next: boolean) => {\n if (next === open) return;\n if (!next) returningRef.current = true;\n setOpenState(next);\n if (next) onOpen?.();\n else onClose?.();\n },\n [open, onOpen, onClose]\n );\n\n // Cleared once the close has handed focus back, or hasn't.\n useEffect(() => {\n if (!open) returningRef.current = false;\n }, [open]);\n\n const setValue = (next: string, end = true) => {\n if (!isControlled) setInternalValue(next);\n if (next !== value) onChange?.(next);\n if (end) onChangeEnd?.(next);\n };\n\n // The picker in the panel, controlled by this field's value.\n const picker = useColorPicker({\n value: value || remembered || formatColor(BLACK, format, alpha),\n defaultValue: undefined,\n onChange: next => setValue(next, false),\n onChangeEnd,\n format,\n alpha,\n disabled,\n swatches,\n eyeDropper,\n labels,\n // Empty, the panel shows the last color the field held, or black, and\n // choosing that same color still fills the field.\n empty: value === '',\n });\n\n const commit = () => {\n if (draft === null) return;\n const typed = draft.trim();\n setDraft(null);\n if 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!!isRounded,\n 'is-danger': invalid && !color,\n });\n const containerClass = usePrefixedClassNames('colorinput', {\n 'has-trigger': triggerIcon,\n });\n const swatchClass = usePrefixedClassNames('colorinput-swatch');\n const triggerClass = usePrefixedClassNames('colorinput-trigger');\n const panelClass = usePrefixedClassNames('color-picker');\n const eyeDropperClass = usePrefixedClassNames('colorinput-eyedropper');\n\n const combinedRef = useCallback(\n (node: HTMLInputElement | null) => {\n inputRef.current = node;\n if (typeof ref === 'function') ref(node);\n else if (ref) ref.current = node;\n },\n [ref]\n );\n\n const handleKeyDown = (event: React.KeyboardEvent<HTMLInputElement>) => {\n onKeyDown?.(event);\n if (event.defaultPrevented) return;\n if (isPopoverToggleKey(event) && event.key === 'ArrowDown') {\n event.preventDefault();\n if (canOpen) setOpen(true);\n } else if (draft !== null && event.key === 'Enter') {\n // Commits rather than submitting a form; an unreadable value stays\n // to be fixed.\n event.preventDefault();\n if (!invalid) commit();\n } else if (draft !== null && event.key === 'Escape') {\n // Puts the value back, and keeps a Modal around it open.\n event.preventDefault();\n event.stopPropagation();\n setDraft(null);\n }\n };\n\n const handleFocus = (event: React.FocusEvent<HTMLInputElement>) => {\n onFocus?.(event);\n const returning = returningRef.current;\n returningRef.current = false;\n if (openOnFocus && canOpen && !returning) setOpen(true);\n };\n\n const handleBlur = (event: React.FocusEvent<HTMLInputElement>) => {\n onBlur?.(event);\n commit();\n };\n\n const popupAttrs = {\n 'aria-haspopup': 'dialog',\n 'aria-controls': popoverId,\n 'aria-expanded': open,\n } as const;\n\n return (\n <div\n ref={containerRef}\n className={classNames(\n containerClass,\n otherClasses,\n textClasses,\n className\n )}\n {...localeScope.rootAttrs}\n >\n <input\n {...cleanRest}\n ref={combinedRef}\n type=\"text\"\n role=\"combobox\"\n 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<Icon name={triggerIconName} size={size} />\n </button>\n )}\n <PickerPopover\n localeScope={localeScope.panel}\n isOpen={open}\n onClose={() => setOpen(false)}\n anchorRef={containerRef}\n position={position}\n appendToBody={appendToBody}\n ariaLabel={t.chooseColor}\n id={popoverId}\n restoreFocusRef={inputRef}\n >\n <ColorPickerContext.Provider value={picker}>\n <div className={panelClass}>\n <ColorPickerArea />\n <ColorPickerHueSlider />\n {alpha && <ColorPickerAlphaSlider />}\n {swatches && (\n <ColorPickerSwatches\n // A click on a swatch, or Enter or Space on one, closes\n // the panel when asked to; the arrows only choose.\n onClick={event => {\n const target = event.target as Element;\n if (\n closeOnSwatchClick &&\n target.closest('[role=\"radio\"]')\n ) {\n setOpen(false);\n }\n }}\n />\n )}\n <EyeDropperButton className={eyeDropperClass} />\n </div>\n </ColorPickerContext.Provider>\n </PickerPopover>\n </div>\n );\n }\n);\n\nColorInputBase.displayName = 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+ {"version":3,"file":"ColorInputBase.js","sources":["../../../src/form/ColorInputBase.tsx"],"sourcesContent":["import React, {\n forwardRef,\n useCallback,\n useEffect,\n useId,\n useRef,\n useState,\n} from 'react';\nimport { classNames, usePrefixedClassNames } from '../helpers/classNames';\nimport { BulmaClassesProps } from '../helpers/useBulmaClasses';\nimport { useFieldHelperClasses } from '../helpers/useFieldHelperClasses';\nimport { Icon } from '../elements/Icon';\nimport { ColorSwatch } from '../elements/ColorSwatch';\nimport {\n ColorPickerAlphaSlider,\n ColorPickerArea,\n ColorPickerHueSlider,\n ColorPickerSwatches,\n type ColorFormat,\n type ColorPickerLabels,\n type ColorPickerSwatch,\n} from './ColorPicker';\nimport { formatColor, parseColor } from './_colorInternals/colorMath';\nimport {\n BLACK,\n ColorPickerContext,\n keepingChannels,\n mergeColorLabels,\n useColorPicker,\n} from './_colorInternals/pickerState';\nimport { EyeDropperButton } from './_colorInternals/EyeDropperButton';\nimport { PickerPopover } from './_pickerInternals/PickerPopover';\nimport {\n isPopoverToggleKey,\n type PickerPosition,\n} from './_pickerInternals/pickerTypes';\nimport { usePickerLocaleScope } from './_pickerInternals/useLocaleDefaults';\nimport { useControlLoading } from './controlLoading';\nimport { useFieldLabelTarget, useFieldsetDisabled } from './FormContext';\n\n/**\n * Props for the raw ColorInput base. Use the higher-level `ColorInput` for\n * Field/Control composition; `ColorInputBase` is the field and its popover\n * only.\n *\n * @helperProps Helper props go on the `.colorinput` `<div>`, with\n * `className`, except that the background helpers go on the text `<input>`,\n * and the text helpers on both, since Bulma's `.input` sets its own\n * background and font, and the popover inside the `<div>` takes the text\n * ones. The other attributes go on the `<input>`.\n * @extraProp {string} [name] - Form field name. The field submits the text it shows, the value in `format`, or nothing when it's empty.\n * @extraProp {boolean} [required=false] - Marks the field required, so an empty one fails the form's constraint validation.\n * @extraProp {React.Ref<HTMLInputElement>} [ref] - Forwarded to the text `<input>`.\n */\nexport interface ColorInputBaseProps\n extends\n Omit<\n React.InputHTMLAttributes<HTMLInputElement>,\n | 'value'\n | 'defaultValue'\n | 'onChange'\n | 'size'\n | 'color'\n | 'type'\n | 'popover'\n >,\n Omit<BulmaClassesProps, 'color'> {\n /**\n * The color, controlled, as a CSS color the picker reads (hex, `rgb()`,\n * `hsl()` or a color name), or `''` for none.\n */\n value?: string;\n /** The color to start with, uncontrolled; empty without one. */\n defaultValue?: string;\n /**\n * Called with the color, in `format`, as it changes: on every step of a\n * drag in the panel, on a key or a swatch, and when typed text is\n * committed. Clearing the field calls it with `''`.\n */\n onChange?: (value: string) => void;\n /**\n * Called with the color, in `format`, once a change is done: when a drag\n * ends, and with `onChange` for everything else. The place to save it.\n */\n onChangeEnd?: (value: string) => void;\n /**\n * How the value is written: `'hsl'` (`hsl(171, 100%, 41%)`), `'hex'` or\n * `'rgb'`, with alpha as `hsla()`, `#rrggbbaa` and `rgba()`. Typed text in\n * any of them is written back in this one.\n * @defaultValue 'hsl'\n */\n format?: ColorFormat;\n /** Adds an alpha slider to the panel and writes the alpha into the value. */\n alpha?: boolean;\n /**\n * Preset colors in the panel: a list of CSS colors, each a string or\n * `{ color, label }`, or `\"bulma\"` for the page's theme colors.\n */\n swatches?: ColorPickerSwatch[] | 'bulma';\n /**\n * Adds a button to the panel that picks a color from anywhere on the\n * screen, where the browser has the EyeDropper API.\n */\n eyeDropper?: boolean;\n /** Fired when the panel opens. */\n onOpen?: () => void;\n /** Fired when the panel closes. */\n onClose?: () => void;\n /**\n * Opens the panel when the field takes focus, and moves focus into it.\n * Off by default, since typing a value is the quick way in and the\n * launcher, a click on the swatch or Alt+ArrowDown open it.\n */\n openOnFocus?: boolean;\n /** Closes the panel once a swatch is chosen. */\n closeOnSwatchClick?: boolean;\n /**\n * Where the panel opens against the field. Left out, it opens below and\n * lines up with the field's start edge, which is its right edge when the\n * picker reads right to left. A corner you pass stays physical, so\n * `bottom-left` lines up the left edges either way.\n * @defaultValue 'bottom-left'\n */\n position?: PickerPosition;\n /**\n * Renders the panel through a portal, into the `portalContainer` a\n * `ConfigProvider` sets, else the overlay it's in that takes its popups,\n * such as a `Modal`, else `document.body`.\n */\n appendToBody?: boolean;\n /** Bulma color modifier for the field. */\n color?: 'primary' | 'link' | 'info' | 'success' | 'warning' | 'danger';\n /** The field's size. */\n size?: 'small' | 'medium' | 'large';\n /** Renders the field with rounded ends. */\n isRounded?: boolean;\n /** Disables the field and its panel. A disabled `Fieldset` does too. */\n disabled?: boolean;\n /** Makes the field read-only, with no panel. */\n readOnly?: boolean;\n /** Text shown while the field is empty. */\n placeholder?: string;\n /**\n * Shows the launcher on the field's end that toggles the panel. Hidden by\n * default while a `Control` it sits in shows its `isLoading` spinner,\n * which shares that edge.\n * @defaultValue true\n */\n triggerIcon?: boolean;\n /** The launcher's glyph. */\n triggerIconName?: string;\n /** The strings it says, each with an English default. */\n labels?: ColorPickerLabels;\n}\n\n/**\n * The raw ColorInput: a text field with a swatch and a launcher that opens a color picker in a popover, without Field/Control wrapping.\n *\n * Use `ColorInput` for the convenience wrapper.\n *\n * @function\n * @param {ColorInputBaseProps} props - Props for ColorInputBase.\n * @param {React.Ref<HTMLInputElement>} ref - Forwarded ref to the text `<input>`.\n * @returns {JSX.Element} The rendered field.\n */\nexport const ColorInputBase = forwardRef<HTMLInputElement, ColorInputBaseProps>(\n (props, ref) => {\n const {\n value: controlledValue,\n defaultValue,\n onChange,\n onChangeEnd,\n format = 'hsl',\n alpha = false,\n swatches,\n eyeDropper = false,\n onOpen,\n onClose,\n openOnFocus = false,\n closeOnSwatchClick = false,\n position,\n appendToBody = false,\n color,\n size,\n isRounded,\n disabled: disabledProp,\n readOnly,\n placeholder,\n triggerIcon: triggerIconProp,\n triggerIconName = 'chevron-down',\n labels,\n className,\n id: idProp,\n onFocus,\n onBlur,\n onKeyDown,\n ...rest\n } = props;\n const disabled = useFieldsetDisabled(disabledProp);\n const id = useFieldLabelTarget(idProp, true);\n const localeScope = usePickerLocaleScope(undefined, props.dir);\n const controlLoading = useControlLoading();\n const triggerIcon = triggerIconProp ?? !controlLoading;\n const t = mergeColorLabels(labels);\n // The field takes the background and text helpers, since Bulma's `.input`\n // sets its own background and font. The container keeps the rest, and the\n // text helpers too where a popover inside it takes them.\n const {\n backgroundClasses,\n textClasses,\n otherClasses,\n rest: cleanRest,\n } = useFieldHelperClasses(rest);\n\n const isControlled = controlledValue !== undefined;\n const [internalValue, setInternalValue] = useState(defaultValue ?? '');\n const value = isControlled ? controlledValue : internalValue;\n // What's been typed and not yet committed, or null while the field\n // shows the value.\n const [draft, setDraft] = useState<string | null>(null);\n // The last color it held, which the panel shows while the field is\n // empty, so clearing the field doesn't send the picker back to black.\n const [remembered, setRemembered] = useState(value);\n if (value && value !== remembered) setRemembered(value);\n\n const [open, setOpenState] = useState(false);\n const canOpen = !disabled && !readOnly;\n const inputRef = useRef<HTMLInputElement>(null);\n const containerRef = useRef<HTMLDivElement>(null);\n // Focus a closing panel hands back to the field opens nothing.\n const returningRef = useRef(false);\n const reactId = useId();\n const popoverId = id ? `${id}-popover` : `colorinput-${reactId}`;\n\n const setOpen = useCallback(\n (next: boolean) => {\n if (next === open) return;\n if (!next) returningRef.current = true;\n setOpenState(next);\n if (next) onOpen?.();\n else onClose?.();\n },\n [open, onOpen, onClose]\n );\n\n // Cleared once the close has handed focus back, or hasn't.\n useEffect(() => {\n if (!open) returningRef.current = false;\n }, [open]);\n\n const setValue = (next: string, end = true) => {\n if (!isControlled) setInternalValue(next);\n if (next !== value) onChange?.(next);\n if (end) onChangeEnd?.(next);\n };\n\n // The picker in the panel, controlled by this field's value.\n const picker = useColorPicker({\n value: value || remembered || formatColor(BLACK, format, alpha),\n defaultValue: undefined,\n onChange: next => setValue(next, false),\n onChangeEnd,\n format,\n alpha,\n disabled,\n swatches,\n eyeDropper,\n labels,\n // Empty, the panel shows the last color the field held, or black, and\n // choosing that same color still fills the field.\n empty: value === '',\n });\n\n const commit = () => {\n if (draft === null) return;\n const typed = draft.trim();\n setDraft(null);\n if (typed === '') {\n if (value !== '') setValue('');\n return;\n }\n const parsed = parseColor(typed);\n if (!parsed) return;\n // A gray typed as hex, rgb() or a name keeps the panel's hue, as the\n // picker's own field does; one typed as hsl() names its own.\n const kept = keepingChannels(parsed, picker.color, typed);\n setValue(formatColor(alpha ? kept : { ...kept, a: 1 }, format, alpha));\n };\n const invalid = draft !== null && draft.trim() !== '' && !parseColor(draft);\n // The value as the field writes it: in `format`, however it was given.\n const parsedValue = parseColor(value);\n const valueText = parsedValue\n ? formatColor(\n alpha ? parsedValue : { ...parsedValue, a: 1 },\n format,\n alpha\n )\n : value;\n // What the swatch shows: a readable draft as it's typed, else the value.\n const shown = draft !== null && !invalid ? draft.trim() : value;\n\n const inputClass = usePrefixedClassNames('input', {\n [`is-${color}`]: !!color,\n [`is-${size}`]: !!size,\n 'is-rounded': !!isRounded,\n // The danger color's own class is this key too, and this one comes\n // later, so it has to set the class for `danger` as well or it erases it.\n 'is-danger': color === 'danger' || (invalid && !color),\n });\n const containerClass = usePrefixedClassNames('colorinput', {\n 'has-trigger': triggerIcon,\n });\n const swatchClass = usePrefixedClassNames('colorinput-swatch');\n const triggerClass = usePrefixedClassNames('colorinput-trigger');\n const panelClass = usePrefixedClassNames('color-picker');\n const eyeDropperClass = usePrefixedClassNames('colorinput-eyedropper');\n\n const combinedRef = useCallback(\n (node: HTMLInputElement | null) => {\n inputRef.current = node;\n if (typeof ref === 'function') ref(node);\n else if (ref) ref.current = node;\n },\n [ref]\n );\n\n const handleKeyDown = (event: React.KeyboardEvent<HTMLInputElement>) => {\n onKeyDown?.(event);\n if (event.defaultPrevented) return;\n if (isPopoverToggleKey(event) && event.key === 'ArrowDown') {\n event.preventDefault();\n if (canOpen) setOpen(true);\n } else if (draft !== null && event.key === 'Enter') {\n // Commits rather than submitting a form; an unreadable value stays\n // to be fixed.\n event.preventDefault();\n if (!invalid) commit();\n } else if (draft !== null && event.key === 'Escape') {\n // Puts the value back, and keeps a Modal around it open.\n event.preventDefault();\n event.stopPropagation();\n setDraft(null);\n }\n };\n\n const handleFocus = (event: React.FocusEvent<HTMLInputElement>) => {\n onFocus?.(event);\n const returning = returningRef.current;\n returningRef.current = false;\n if (openOnFocus && canOpen && !returning) setOpen(true);\n };\n\n const handleBlur = (event: React.FocusEvent<HTMLInputElement>) => {\n onBlur?.(event);\n commit();\n };\n\n const popupAttrs = {\n 'aria-haspopup': 'dialog',\n 'aria-controls': popoverId,\n 'aria-expanded': open,\n } as const;\n\n return (\n <div\n ref={containerRef}\n className={classNames(\n containerClass,\n otherClasses,\n textClasses,\n className\n )}\n {...localeScope.rootAttrs}\n >\n <input\n {...cleanRest}\n ref={combinedRef}\n type=\"text\"\n role=\"combobox\"\n {...popupAttrs}\n autoComplete=\"off\"\n spellCheck={false}\n autoCapitalize=\"off\"\n className={classNames(inputClass, textClasses, backgroundClasses)}\n value={draft ?? valueText}\n placeholder={placeholder}\n disabled={disabled}\n readOnly={readOnly}\n aria-invalid={invalid || cleanRest['aria-invalid'] || undefined}\n id={id}\n onChange={event => setDraft(event.target.value)}\n onKeyDown={handleKeyDown}\n onFocus={handleFocus}\n onBlur={handleBlur}\n />\n {/* For the pointer: the launcher does the same from the keyboard. */}\n <button\n type=\"button\"\n className={swatchClass}\n tabIndex={-1}\n aria-hidden=\"true\"\n disabled={!canOpen}\n onMouseDown={event => event.preventDefault()}\n onClick={() => setOpen(true)}\n >\n <ColorSwatch color={shown || 'transparent'} aria-hidden=\"true\" />\n </button>\n {triggerIcon && (\n <button\n type=\"button\"\n className={triggerClass}\n {...popupAttrs}\n aria-label={t.chooseColor}\n disabled={!canOpen}\n onClick={() => setOpen(!open)}\n >\n <Icon name={triggerIconName} size={size} />\n </button>\n )}\n <PickerPopover\n localeScope={localeScope.panel}\n isOpen={open}\n onClose={() => setOpen(false)}\n anchorRef={containerRef}\n position={position}\n appendToBody={appendToBody}\n ariaLabel={t.chooseColor}\n id={popoverId}\n restoreFocusRef={inputRef}\n >\n <ColorPickerContext.Provider value={picker}>\n <div className={panelClass}>\n <ColorPickerArea />\n <ColorPickerHueSlider />\n {alpha && <ColorPickerAlphaSlider />}\n {swatches && (\n <ColorPickerSwatches\n // A click on a swatch, or Enter or Space on one, closes\n // the panel when asked to; the arrows only choose.\n onClick={event => {\n const target = event.target as Element;\n if (\n closeOnSwatchClick &&\n target.closest('[role=\"radio\"]')\n ) {\n setOpen(false);\n }\n }}\n />\n )}\n <EyeDropperButton className={eyeDropperClass} />\n </div>\n </ColorPickerContext.Provider>\n </PickerPopover>\n </div>\n );\n }\n);\n\nColorInputBase.displayName = 'ColorInputBase';\n\nexport default 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@@ -9,6 +9,18 @@ import { useEffect } from 'react';
9
9
  // itself would clear a lock another overlay still needs.
10
10
  let lockCount = 0;
11
11
  let unlock = null;
12
+ /** The variable the lock sets on `<html>` for one side. */
13
+ const offsetName = (side) => `--bulma-scroll-lock-offset-${side}`;
14
+ /**
15
+ * The room the page's scrollbar gave back on one side while a lock is on,
16
+ * and `0px` otherwise, as a CSS value. An element fixed to that edge of the
17
+ * window adds it to its offset there, so it stays where it was as the
18
+ * scrollbar goes.
19
+ *
20
+ * @param side - The edge of the window the element is fixed to.
21
+ * @returns A `var()` with a `0px` fallback.
22
+ */
23
+ const scrollLockOffset = (side) => `var(${offsetName(side)}, 0px)`;
12
24
  /**
13
25
  * Locks the page's scrolling and pads it by the room the scrollbar took, so
14
26
  * its content stays put as the scrollbar goes. It locks `<html>` rather than
@@ -18,13 +30,19 @@ let unlock = null;
18
30
  * the right under right-to-left text. With an overlay scrollbar, or a gutter
19
31
  * `scrollbar-gutter` keeps, nothing moves and nothing is padded. An element
20
32
  * fixed to the window is placed against the viewport, not `<html>`, so the
21
- * padding doesn't reach it.
33
+ * padding doesn't reach it. The lock sets the room it pads on a side in
34
+ * `--bulma-scroll-lock-offset-left` or `--bulma-scroll-lock-offset-right` on
35
+ * `<html>`, for such an element to add to its offset on that side.
22
36
  *
23
37
  * @returns A function that puts back the styles it changed.
24
38
  */
25
39
  function lockPage() {
26
40
  const root = document.documentElement;
27
41
  const { overflow, paddingLeft, paddingRight } = root.style;
42
+ const offsets = ['left', 'right'].map(side => {
43
+ const name = offsetName(side);
44
+ return [name, root.style.getPropertyValue(name)];
45
+ });
28
46
  const before = root.getBoundingClientRect();
29
47
  root.style.overflow = 'hidden';
30
48
  const after = root.getBoundingClientRect();
@@ -34,15 +52,22 @@ function lockPage() {
34
52
  // The computed padding is in pixels, whatever unit set it.
35
53
  const style = getComputedStyle(root);
36
54
  const add = (padding, room) => `${(parseFloat(padding) || 0) + room}px`;
37
- if (left > 0)
55
+ if (left > 0) {
38
56
  root.style.paddingLeft = add(style.paddingLeft, left);
39
- if (right > 0)
57
+ root.style.setProperty(offsetName('left'), `${left}px`);
58
+ }
59
+ if (right > 0) {
40
60
  root.style.paddingRight = add(style.paddingRight, right);
61
+ root.style.setProperty(offsetName('right'), `${right}px`);
62
+ }
41
63
  }
42
64
  return () => {
43
65
  root.style.overflow = overflow;
44
66
  root.style.paddingLeft = paddingLeft;
45
67
  root.style.paddingRight = paddingRight;
68
+ // Setting an empty value removes the property.
69
+ for (const [name, value] of offsets)
70
+ root.style.setProperty(name, value);
46
71
  };
47
72
  }
48
73
  /**
@@ -71,5 +96,5 @@ function useScrollLock(active) {
71
96
  }, [active]);
72
97
  }
73
98
 
74
- export { useScrollLock };
99
+ export { scrollLockOffset, useScrollLock };
75
100
  //# sourceMappingURL=scrollLock.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"scrollLock.js","sources":["../../../src/helpers/scrollLock.ts"],"sourcesContent":["import { useEffect } from 'react';\n\n// Ref-counted across every caller (e.g. a Dialog rendering its own Modal)\n// so overlapping/nested locks don't fight over which one restores the page.\n// Every overlay that locks the page (Modal, Dialog, Sidebar, Loading,\n// AppFrame's drawer) goes through here; a component setting these styles\n// itself would clear a lock another overlay still needs.\nlet lockCount = 0;\nlet unlock: (() => void) | null = null;\n\n/**\n * Locks the page's scrolling and pads it by the room the scrollbar took, so\n * its content stays put as the scrollbar goes. It locks `<html>` rather than\n * `<body>`: the viewport takes `<body>`'s overflow only while `<html>`'s is\n * `visible`, and Bulma's isn't. The side to pad is measured rather than read\n * from the text direction, since an engine can keep the page's scrollbar on\n * the right under right-to-left text. With an overlay scrollbar, or a gutter\n * `scrollbar-gutter` keeps, nothing moves and nothing is padded. An element\n * fixed to the window is placed against the viewport, not `<html>`, so the\n * padding doesn't reach it.\n *\n * @returns A function that puts back the styles it changed.\n */\nfunction lockPage(): () => void {\n const root = document.documentElement;\n const { overflow, paddingLeft, paddingRight } = root.style;\n\n const before = root.getBoundingClientRect();\n root.style.overflow = 'hidden';\n const after = root.getBoundingClientRect();\n\n const left = before.left - after.left;\n const right = after.right - before.right;\n if (left > 0 || right > 0) {\n // The computed padding is in pixels, whatever unit set it.\n const style = getComputedStyle(root);\n const add = (padding: string, room: number) =>\n `${(parseFloat(padding) || 0) + room}px`;\n if (left > 0) root.style.paddingLeft = add(style.paddingLeft, left);\n if (right > 0) root.style.paddingRight = add(style.paddingRight, right);\n }\n\n return () => {\n root.style.overflow = overflow;\n root.style.paddingLeft = paddingLeft;\n root.style.paddingRight = paddingRight;\n };\n}\n\n/**\n * Locks (and ref-counted-ly unlocks) the page's scrolling while `active` is\n * true. Safe to call from multiple components at once: the page is only\n * given back once every active caller has released its lock.\n *\n * @function useScrollLock\n * @param active - Whether this caller wants the page's scrolling locked.\n */\nexport function useScrollLock(active: boolean): void {\n useEffect(() => {\n if (!active) return undefined;\n\n lockCount++;\n if (lockCount === 1) {\n unlock = lockPage();\n }\n\n return () => {\n lockCount--;\n if (lockCount === 0) {\n unlock?.();\n unlock = null;\n }\n };\n }, [active]);\n}\n"],"names":[],"mappings":";;;;AAEA;AACA;AACA;AACA;AACA;AACA,IAAI,SAAS,GAAG,CAAC;AACjB,IAAI,MAAM,GAAwB,IAAI;AAEtC;;;;;;;;;;;;AAYG;AACH,SAAS,QAAQ,GAAA;AACf,IAAA,MAAM,IAAI,GAAG,QAAQ,CAAC,eAAe;IACrC,MAAM,EAAE,QAAQ,EAAE,WAAW,EAAE,YAAY,EAAE,GAAG,IAAI,CAAC,KAAK;AAE1D,IAAA,MAAM,MAAM,GAAG,IAAI,CAAC,qBAAqB,EAAE;AAC3C,IAAA,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,QAAQ;AAC9B,IAAA,MAAM,KAAK,GAAG,IAAI,CAAC,qBAAqB,EAAE;IAE1C,MAAM,IAAI,GAAG,MAAM,CAAC,IAAI,GAAG,KAAK,CAAC,IAAI;IACrC,MAAM,KAAK,GAAG,KAAK,CAAC,KAAK,GAAG,MAAM,CAAC,KAAK;IACxC,IAAI,IAAI,GAAG,CAAC,IAAI,KAAK,GAAG,CAAC,EAAE;;AAEzB,QAAA,MAAM,KAAK,GAAG,gBAAgB,CAAC,IAAI,CAAC;QACpC,MAAM,GAAG,GAAG,CAAC,OAAe,EAAE,IAAY,KACxC,CAAA,EAAG,CAAC,UAAU,CAAC,OAAO,CAAC,IAAI,CAAC,IAAI,IAAI,CAAA,EAAA,CAAI;QAC1C,IAAI,IAAI,GAAG,CAAC;AAAE,YAAA,IAAI,CAAC,KAAK,CAAC,WAAW,GAAG,GAAG,CAAC,KAAK,CAAC,WAAW,EAAE,IAAI,CAAC;QACnE,IAAI,KAAK,GAAG,CAAC;AAAE,YAAA,IAAI,CAAC,KAAK,CAAC,YAAY,GAAG,GAAG,CAAC,KAAK,CAAC,YAAY,EAAE,KAAK,CAAC;IACzE;AAEA,IAAA,OAAO,MAAK;AACV,QAAA,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,QAAQ;AAC9B,QAAA,IAAI,CAAC,KAAK,CAAC,WAAW,GAAG,WAAW;AACpC,QAAA,IAAI,CAAC,KAAK,CAAC,YAAY,GAAG,YAAY;AACxC,IAAA,CAAC;AACH;AAEA;;;;;;;AAOG;AACG,SAAU,aAAa,CAAC,MAAe,EAAA;IAC3C,SAAS,CAAC,MAAK;AACb,QAAA,IAAI,CAAC,MAAM;AAAE,YAAA,OAAO,SAAS;AAE7B,QAAA,SAAS,EAAE;AACX,QAAA,IAAI,SAAS,KAAK,CAAC,EAAE;YACnB,MAAM,GAAG,QAAQ,EAAE;QACrB;AAEA,QAAA,OAAO,MAAK;AACV,YAAA,SAAS,EAAE;AACX,YAAA,IAAI,SAAS,KAAK,CAAC,EAAE;gBACnB,MAAM,IAAI;gBACV,MAAM,GAAG,IAAI;YACf;AACF,QAAA,CAAC;AACH,IAAA,CAAC,EAAE,CAAC,MAAM,CAAC,CAAC;AACd;;"}
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+ {"version":3,"file":"scrollLock.js","sources":["../../../src/helpers/scrollLock.ts"],"sourcesContent":["import { useEffect } from 'react';\n\n// Ref-counted across every caller (e.g. a Dialog rendering its own Modal)\n// so overlapping/nested locks don't fight over which one restores the page.\n// Every overlay that locks the page (Modal, Dialog, Sidebar, Loading,\n// AppFrame's drawer) goes through here; a component setting these styles\n// itself would clear a lock another overlay still needs.\nlet lockCount = 0;\nlet unlock: (() => void) | null = null;\n\n/** A side of the window the page's scrollbar can take room on. */\ntype ScrollLockSide = 'left' | 'right';\n\n/** The variable the lock sets on `<html>` for one side. */\nconst offsetName = (side: ScrollLockSide) =>\n `--bulma-scroll-lock-offset-${side}`;\n\n/**\n * The room the page's scrollbar gave back on one side while a lock is on,\n * and `0px` otherwise, as a CSS value. An element fixed to that edge of the\n * window adds it to its offset there, so it stays where it was as the\n * scrollbar goes.\n *\n * @param side - The edge of the window the element is fixed to.\n * @returns A `var()` with a `0px` fallback.\n */\nexport const scrollLockOffset = (side: ScrollLockSide): string =>\n `var(${offsetName(side)}, 0px)`;\n\n/**\n * Locks the page's scrolling and pads it by the room the scrollbar took, so\n * its content stays put as the scrollbar goes. It locks `<html>` rather than\n * `<body>`: the viewport takes `<body>`'s overflow only while `<html>`'s is\n * `visible`, and Bulma's isn't. The side to pad is measured rather than read\n * from the text direction, since an engine can keep the page's scrollbar on\n * the right under right-to-left text. With an overlay scrollbar, or a gutter\n * `scrollbar-gutter` keeps, nothing moves and nothing is padded. An element\n * fixed to the window is placed against the viewport, not `<html>`, so the\n * padding doesn't reach it. The lock sets the room it pads on a side in\n * `--bulma-scroll-lock-offset-left` or `--bulma-scroll-lock-offset-right` on\n * `<html>`, for such an element to add to its offset on that side.\n *\n * @returns A function that puts back the styles it changed.\n */\nfunction lockPage(): () => void {\n const root = document.documentElement;\n const { overflow, paddingLeft, paddingRight } = root.style;\n const offsets = (['left', 'right'] as const).map(side => {\n const name = offsetName(side);\n return [name, root.style.getPropertyValue(name)] as const;\n });\n\n const before = root.getBoundingClientRect();\n root.style.overflow = 'hidden';\n const after = root.getBoundingClientRect();\n\n const left = before.left - after.left;\n const right = after.right - before.right;\n if (left > 0 || right > 0) {\n // The computed padding is in pixels, whatever unit set it.\n const style = getComputedStyle(root);\n const add = (padding: string, room: number) =>\n `${(parseFloat(padding) || 0) + room}px`;\n if (left > 0) {\n root.style.paddingLeft = add(style.paddingLeft, left);\n root.style.setProperty(offsetName('left'), `${left}px`);\n }\n if (right > 0) {\n root.style.paddingRight = add(style.paddingRight, right);\n root.style.setProperty(offsetName('right'), `${right}px`);\n }\n }\n\n return () => {\n root.style.overflow = overflow;\n root.style.paddingLeft = paddingLeft;\n root.style.paddingRight = paddingRight;\n // Setting an empty value removes the property.\n for (const [name, value] of offsets) root.style.setProperty(name, value);\n };\n}\n\n/**\n * Locks (and ref-counted-ly unlocks) the page's scrolling while `active` is\n * true. Safe to call from multiple components at once: the page is only\n * given back once every active caller has released its lock.\n *\n * @function useScrollLock\n * @param active - Whether this caller wants the page's scrolling locked.\n */\nexport function useScrollLock(active: boolean): void {\n useEffect(() => {\n if (!active) return undefined;\n\n lockCount++;\n if (lockCount === 1) {\n unlock = lockPage();\n }\n\n return () => {\n lockCount--;\n if (lockCount === 0) {\n unlock?.();\n unlock = null;\n }\n };\n }, [active]);\n}\n"],"names":[],"mappings":";;;;AAEA;AACA;AACA;AACA;AACA;AACA,IAAI,SAAS,GAAG,CAAC;AACjB,IAAI,MAAM,GAAwB,IAAI;AAKtC;AACA,MAAM,UAAU,GAAG,CAAC,IAAoB,KACtC,CAAA,2BAAA,EAA8B,IAAI,CAAA,CAAE;AAEtC;;;;;;;;AAQG;AACI,MAAM,gBAAgB,GAAG,CAAC,IAAoB,KACnD,OAAO,UAAU,CAAC,IAAI,CAAC;AAEzB;;;;;;;;;;;;;;AAcG;AACH,SAAS,QAAQ,GAAA;AACf,IAAA,MAAM,IAAI,GAAG,QAAQ,CAAC,eAAe;IACrC,MAAM,EAAE,QAAQ,EAAE,WAAW,EAAE,YAAY,EAAE,GAAG,IAAI,CAAC,KAAK;AAC1D,IAAA,MAAM,OAAO,GAAI,CAAC,MAAM,EAAE,OAAO,CAAW,CAAC,GAAG,CAAC,IAAI,IAAG;AACtD,QAAA,MAAM,IAAI,GAAG,UAAU,CAAC,IAAI,CAAC;AAC7B,QAAA,OAAO,CAAC,IAAI,EAAE,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,IAAI,CAAC,CAAU;AAC3D,IAAA,CAAC,CAAC;AAEF,IAAA,MAAM,MAAM,GAAG,IAAI,CAAC,qBAAqB,EAAE;AAC3C,IAAA,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,QAAQ;AAC9B,IAAA,MAAM,KAAK,GAAG,IAAI,CAAC,qBAAqB,EAAE;IAE1C,MAAM,IAAI,GAAG,MAAM,CAAC,IAAI,GAAG,KAAK,CAAC,IAAI;IACrC,MAAM,KAAK,GAAG,KAAK,CAAC,KAAK,GAAG,MAAM,CAAC,KAAK;IACxC,IAAI,IAAI,GAAG,CAAC,IAAI,KAAK,GAAG,CAAC,EAAE;;AAEzB,QAAA,MAAM,KAAK,GAAG,gBAAgB,CAAC,IAAI,CAAC;QACpC,MAAM,GAAG,GAAG,CAAC,OAAe,EAAE,IAAY,KACxC,CAAA,EAAG,CAAC,UAAU,CAAC,OAAO,CAAC,IAAI,CAAC,IAAI,IAAI,CAAA,EAAA,CAAI;AAC1C,QAAA,IAAI,IAAI,GAAG,CAAC,EAAE;AACZ,YAAA,IAAI,CAAC,KAAK,CAAC,WAAW,GAAG,GAAG,CAAC,KAAK,CAAC,WAAW,EAAE,IAAI,CAAC;AACrD,YAAA,IAAI,CAAC,KAAK,CAAC,WAAW,CAAC,UAAU,CAAC,MAAM,CAAC,EAAE,CAAA,EAAG,IAAI,CAAA,EAAA,CAAI,CAAC;QACzD;AACA,QAAA,IAAI,KAAK,GAAG,CAAC,EAAE;AACb,YAAA,IAAI,CAAC,KAAK,CAAC,YAAY,GAAG,GAAG,CAAC,KAAK,CAAC,YAAY,EAAE,KAAK,CAAC;AACxD,YAAA,IAAI,CAAC,KAAK,CAAC,WAAW,CAAC,UAAU,CAAC,OAAO,CAAC,EAAE,CAAA,EAAG,KAAK,CAAA,EAAA,CAAI,CAAC;QAC3D;IACF;AAEA,IAAA,OAAO,MAAK;AACV,QAAA,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,QAAQ;AAC9B,QAAA,IAAI,CAAC,KAAK,CAAC,WAAW,GAAG,WAAW;AACpC,QAAA,IAAI,CAAC,KAAK,CAAC,YAAY,GAAG,YAAY;;AAEtC,QAAA,KAAK,MAAM,CAAC,IAAI,EAAE,KAAK,CAAC,IAAI,OAAO;YAAE,IAAI,CAAC,KAAK,CAAC,WAAW,CAAC,IAAI,EAAE,KAAK,CAAC;AAC1E,IAAA,CAAC;AACH;AAEA;;;;;;;AAOG;AACG,SAAU,aAAa,CAAC,MAAe,EAAA;IAC3C,SAAS,CAAC,MAAK;AACb,QAAA,IAAI,CAAC,MAAM;AAAE,YAAA,OAAO,SAAS;AAE7B,QAAA,SAAS,EAAE;AACX,QAAA,IAAI,SAAS,KAAK,CAAC,EAAE;YACnB,MAAM,GAAG,QAAQ,EAAE;QACrB;AAEA,QAAA,OAAO,MAAK;AACV,YAAA,SAAS,EAAE;AACX,YAAA,IAAI,SAAS,KAAK,CAAC,EAAE;gBACnB,MAAM,IAAI;gBACV,MAAM,GAAG,IAAI;YACf;AACF,QAAA,CAAC;AACH,IAAA,CAAC,EAAE,CAAC,MAAM,CAAC,CAAC;AACd;;"}