@algorisys/yappydraw 0.8.297 → 0.8.298

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (28) hide show
  1. package/README.md +2 -2
  2. package/chunks/{canva-ai-cwK_LwEk.js → canva-ai-wYv31lWm.js} +1 -1
  3. package/chunks/{choice-dialog-state-CF9ddIAk.js → choice-dialog-state-DqR_5IIZ.js} +1 -1
  4. package/chunks/{custgeom-N1NlyQKZ.js → custgeom-DUHYX5Vs.js} +28 -26
  5. package/chunks/{design-generator-DSEgwQ7i.js → design-generator-DGqLbsqR.js} +1 -1
  6. package/chunks/{drawing-engine-CPFaJPyz.js → drawing-engine-BCPX1hm_.js} +1 -1
  7. package/chunks/{drawings-store-CxGNbTN7.js → drawings-store-BJW1Dmw_.js} +1 -1
  8. package/chunks/{ds-operations-BTcGLr6X.js → ds-operations-Bi7WKGwN.js} +1 -1
  9. package/chunks/{export-game-BVjxTYD1.js → export-game-BkUpm1R8.js} +1 -1
  10. package/chunks/{from-yappy-kTebD-0Y.js → from-yappy-fz7AULvS.js} +175 -173
  11. package/chunks/{game-runtime-Ch0y0mLm.js → game-runtime-Bng0zlkA.js} +24 -24
  12. package/chunks/import-BvGSYTzL.js +1895 -0
  13. package/chunks/{index-zg1eC33A.js → index-Bqlr2FLr.js} +9325 -9170
  14. package/chunks/{lucide-solid-DAmszm-d.js → lucide-solid-Db2bPSrx.js} +1 -1
  15. package/chunks/{markdown-to-slides-CGvmGrK2.js → markdown-to-slides-D1OVYcQV.js} +1 -1
  16. package/chunks/{morph-animator-BQPPQ08b.js → morph-animator-DCs2sEkC.js} +1 -1
  17. package/chunks/{onboarding-tour-CpRCV3Ub.js → onboarding-tour-DoZ9Sivk.js} +1 -1
  18. package/chunks/{pdf-vector-D65OC03c.js → pdf-vector-DTgEkBKW.js} +1 -1
  19. package/chunks/{search-rp-eRNJ6.js → search-4gFkAhbD.js} +9 -9
  20. package/chunks/{slide-generator-Ctxdc9Yn.js → slide-generator-D1fy8u8B.js} +5 -5
  21. package/chunks/{turntable-ai-ZhAGEjzz.js → turntable-ai-C1B4jzNc.js} +1 -1
  22. package/chunks/write-DDXhxpu-.js +408 -0
  23. package/chunks/yappy-Btkc8ueG.css +1 -0
  24. package/package.json +1 -1
  25. package/yappy.js +1 -1
  26. package/chunks/import-eCGTFoVi.js +0 -1814
  27. package/chunks/write-ZW6FSyj1.js +0 -327
  28. package/chunks/yappy-CvwwkLs8.css +0 -1
@@ -1,4 +1,4 @@
1
- import { s as o, b as m, d as b, z as R, h as U, g as a, i as W, j as z } from "./index-zg1eC33A.js";
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+ import { s as o, b as m, d as b, z as W, h as z, g as a, i as U, j as Z } from "./index-Bqlr2FLr.js";
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  const h = /* @__PURE__ */ new Set(), x = [], G = {
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  ArrowLeft: "left",
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  a: "left",
@@ -113,7 +113,7 @@ let $ = null, N = !1, E = () => {
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  };
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  const ie = (e) => {
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  E = e;
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- }, J = (e) => {
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+ }, V = (e) => {
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  $ = e, E();
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  }, P = (e) => {
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  T = e, N = e, E();
@@ -123,24 +123,24 @@ const ie = (e) => {
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  } catch (i) {
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  console.error("[arcade] script error:", i), m(`Game error: ${i?.message || i}`, "error"), p();
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  }
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- }, V = (e) => {
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+ }, K = (e) => {
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  if (e.key === "Escape") {
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  p();
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  return;
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  }
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  const i = G[e.key];
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  i && (e.preventDefault(), h.has(i) || (h.add(i), I(i)));
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- }, K = (e) => {
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+ }, O = (e) => {
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  const i = G[e.key];
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  i && h.delete(i);
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  };
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- let j = 0;
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- function X() {
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+ let J = 0;
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+ function Y() {
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  const e = o.slides[o.activeSlideIndex] || o.slides[0];
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  return e ? { x: e.spatialPosition.x, y: e.spatialPosition.y, width: e.dimensions.width, height: e.dimensions.height } : { x: 0, y: 0, width: 800, height: 600 };
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  }
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- function Y() {
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- const e = X(), i = {
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+ function j() {
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+ const e = Y(), i = {
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  strokeColor: "transparent",
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  strokeWidth: 0,
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  strokeStyle: "solid",
@@ -154,7 +154,7 @@ function Y() {
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  roundness: null
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  }, s = (n, t, r, d, l, S) => {
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  const D = {
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- id: `game-${Date.now()}-${++j}`,
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+ id: `game-${Date.now()}-${++J}`,
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  type: n,
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  x: t,
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  y: r,
@@ -165,7 +165,7 @@ function Y() {
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  ...i,
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  ...S
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  };
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- return a("elements", (O) => [...O, D]), new A(D.id);
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+ return a("elements", (R) => [...R, D]), new A(D.id);
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  };
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  return {
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  x: e.x,
@@ -237,20 +237,20 @@ function Y() {
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  getScore: () => f,
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  goToState: (n) => {
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  const t = o.states.find((r) => r.name === n || r.id === n);
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- t && z(t.id);
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+ t && Z(t.id);
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  },
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  playAnim: (n, t) => {
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- n?.alive && import("./index-zg1eC33A.js").then((r) => r.aU).then((r) => r.sequenceAnimator.playAnimation(n.id, { id: `bhv-${Date.now()}`, type: "preset", name: t, trigger: "programmatic" }, () => {
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+ n?.alive && import("./index-Bqlr2FLr.js").then((r) => r.aY).then((r) => r.sequenceAnimator.playAnimation(n.id, { id: `bhv-${Date.now()}`, type: "preset", name: t, trigger: "programmatic" }, () => {
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  }));
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  },
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  goToPage: (n) => {
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- n >= 0 && n < o.slides.length && W(n);
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+ n >= 0 && n < o.slides.length && U(n);
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  },
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  sound: (n) => {
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- import("./index-zg1eC33A.js").then((t) => t.aV).then((t) => t.playSfx(n));
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+ import("./index-Bqlr2FLr.js").then((t) => t.aZ).then((t) => t.playSfx(n));
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  },
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  music: (n) => {
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- import("./index-zg1eC33A.js").then((t) => t.aV).then((t) => n ? t.startMusic() : t.stopMusic());
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+ import("./index-Bqlr2FLr.js").then((t) => t.aZ).then((t) => n ? t.startMusic() : t.stopMusic());
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  },
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  end: (n) => {
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  if (P(!0), n) {
@@ -266,13 +266,13 @@ function Y() {
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  });
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  }
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  },
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- pad: (n) => J(n),
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+ pad: (n) => V(n),
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  random: (n, t) => n + Math.random() * (t - n),
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  clamp: (n, t, r) => Math.max(t, Math.min(r, n))
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  };
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  }
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  const re = () => o.gameActive;
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- function Z(e) {
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+ function X(e) {
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  o.gameActive && p();
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  const i = e ?? o.gameScript;
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  if (!i?.trim())
@@ -293,13 +293,13 @@ ${i}`);
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  }
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  b(() => {
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  a("selection", []), a("gameActive", !0), a("appMode", "presentation");
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- }), R();
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+ }), W();
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  try {
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- s(Y());
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+ s(j());
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  } catch (t) {
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  return m(`Game error: ${t?.message || t}`, "error"), p(), !1;
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  }
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- window.addEventListener("keydown", V, !0), window.addEventListener("keyup", K, !0), k = performance.now(), M = k;
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+ window.addEventListener("keydown", K, !0), window.addEventListener("keyup", O, !0), k = performance.now(), M = k;
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  const n = (t) => {
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  y = requestAnimationFrame(n);
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  const r = Math.min(0.05, (t - M) / 1e3);
@@ -316,18 +316,18 @@ ${i}`);
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  return y = requestAnimationFrame(n), !0;
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  }
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  function p() {
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- if (y !== null && (cancelAnimationFrame(y), y = null), window.removeEventListener("keydown", V, !0), window.removeEventListener("keyup", K, !0), import("./index-zg1eC33A.js").then((e) => e.aV).then((e) => e.stopMusic()), h.clear(), w = [], x.length = 0, v.length = 0, g) {
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+ if (y !== null && (cancelAnimationFrame(y), y = null), window.removeEventListener("keydown", K, !0), window.removeEventListener("keyup", O, !0), import("./index-Bqlr2FLr.js").then((e) => e.aZ).then((e) => e.stopMusic()), h.clear(), w = [], x.length = 0, v.length = 0, g) {
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  const e = g;
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  g = null, b(() => {
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  a("elements", JSON.parse(e.elements)), a("selection", e.selection), a("activeSlideIndex", e.activeSlideIndex), a("appMode", e.appMode), a("gameActive", !1);
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- }), U(e.viewState);
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+ }), z(e.viewState);
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  } else
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  a("gameActive", !1);
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  P(!1);
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  }
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  function se() {
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  const e = F;
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- p(), e && Z(e);
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+ p(), e && X(e);
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  }
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  export {
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  A as Sprite,
@@ -341,6 +341,6 @@ export {
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  q as padRelease,
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  $ as padVisibleOverride,
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  se as restartGame,
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- Z as startGame,
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+ X as startGame,
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  p as stopGame
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  };