@alepot55/chessboardjs 1.1.0 → 2.0.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.babelrc +4 -0
- package/README.md +136 -0
- package/chess.js +1994 -0
- package/chessboard.config.js +145 -0
- package/chessboard.css +104 -105
- package/chessboard.js +850 -1207
- package/chessboard.move.js +56 -0
- package/chessboard.piece.js +115 -0
- package/chessboard.square.js +184 -0
- package/jest.config.js +7 -0
- package/package.json +11 -4
- package/test/chessboard.test.js +128 -0
- package/chessboard_min.js +0 -1220
package/chessboard_min.js
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const DEFAULT_POSITION_WHITE = 'rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1'
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const SLOW_ANIMATION = 600;
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const FAST_ANIMATION = 150;
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class ChessboardConfig {
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constructor(settings) {
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let defaults = {
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// ---------------------- General
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id_div: 'board',
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position: 'start',
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orientation: 'w',
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mode: 'normal',
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size: 'auto',
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// ---------------------- Moves
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draggable: true,
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hints: true,
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clickable: true,
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movableColors: 'both',
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moveHighlight: true,
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overHighlight: true,
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moveAnimation: 'ease',
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moveTime: 'fast',
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// ---------------------- Snapback
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dropOffBoard: 'snapback',
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snapbackTime: 'fast',
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snapbackAnimation: 'ease',
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// ---------------------- Fade
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fadeTime: 'fast',
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fadeAnimation: 'ease',
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// ---------------------- Pieces
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ratio: 0.9,
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piecesPath: 'https://cdn.jsdelivr.net/npm/@alepot55/chessboardjs/default_pieces',
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// ---------------------- Events
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onMove: () => true,
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onMoveEnd: () => true,
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onChange: () => true,
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onDragStart: () => true,
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onDragMove: () => true,
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onDrop: () => true,
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onSnapbackEnd: () => true,
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// ---------------------- Colors
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whiteSquare: '#f0d9b5',
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blackSquare: '#b58863',
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highlight: 'yellow',
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selectedSquareWhite: '#ababaa',
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selectedSquareBlack: '#ababaa',
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movedSquareWhite: '#f1f1a0',
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movedSquareBlack: '#e9e981',
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choiceSquare: 'white',
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coverSquare: 'black',
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hintColor: '#ababaa'
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};
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// ---------------------- General
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// id_div: string
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this.id_div = settings.id_div === undefined ? defaults.id_div : settings.id_div;
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// position: 'start', 'fen', {a1: 'wp', b2: 'bp', ...}, 'default'
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this.position = settings.position === undefined ? defaults.position : settings.position;
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// orientation: 'w', 'b'
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this.orientation = settings.orientation === undefined ? defaults.orientation : settings.orientation;
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// mode: 'normal', 'creative'
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this.mode = settings.mode === undefined ? defaults.mode : settings.mode;
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// deaggable: true, false
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this.draggable = settings.draggable === undefined ? defaults.draggable : settings.draggable;
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// dropOffBoard: 'snapback', 'trash'
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this.dropOffBoard = settings.dropOffBoard == undefined ? defaults.dropOffBoard : settings.dropOffBoard;
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// hints: true, false. se settings non contiene hints, allora hints = true
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this.hints = settings.hints === undefined ? defaults.hints : settings.hints;
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// clickable: true, false
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this.clickable = settings.clickable === undefined ? defaults.clickable : settings.clickable;
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// size: integer or 'auto'
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this.size = settings.size === undefined ? defaults.size : settings.size;
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// ---------------------- Moves
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// movableColors: 'white', 'black', 'both', 'none'
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this.movableColors = settings.movableColors === undefined ? defaults.movableColors : settings.movableColors;
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// moveHighlight: true, false
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this.moveHighlight = settings.moveHighlight === undefined ? defaults.moveHighlight : settings.moveHighlight;
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// overHighlight: true, false
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this.overHighlight = settings.overHighlight === undefined ? defaults.overHighlight : settings.overHighlight;
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// moveAnimation: 'linear', 'ease', 'ease-in', 'ease-out', 'ease-in-out', 'none'
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this.moveAnimation = settings.moveAnimation === undefined ? defaults.moveAnimation : settings.moveAnimation;
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// moveTime: integer, 'slow', 'fast'
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this.moveTime = settings.moveTime === undefined ? defaults.moveTime : settings.moveTime;
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// ---------------------- Snapback
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// snapbackTime: integer, 'slow', 'fast'f
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this.snapbackTime = settings.snapbackTime === undefined ? defaults.snapbackTime : settings.snapbackTime;
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// snapbackAnimation: 'linear', 'ease', 'ease-in', 'ease-out', 'ease-in-out', 'none'
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this.snapbackAnimation = settings.snapbackAnimation === undefined ? defaults.snapbackAnimation : settings.snapbackAnimation;
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// ---------------------- Fade
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// fadeTime: integer, 'slow', 'fast'
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this.fadeTime = settings.fadeTime === undefined ? defaults.fadeTime : settings.fadeTime;
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// fadeAnimation: 'linear', 'ease', 'ease-in', 'ease-out', 'ease-in-out', 'none'
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this.fadeAnimation = settings.fadeAnimation === undefined ? defaults.fadeAnimation : settings.fadeAnimation;
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// ---------------------- Pieces
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// ratio: integer
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settings.ratio === undefined ? this.setCSSProperty('pieceRatio', defaults.ratio) : this.setCSSProperty('pieceRatio', settings.ratio);
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// piecesPath: string
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this.piecesPath = settings.piecesPath === undefined ? defaults.piecesPath : settings.piecesPath;
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// ---------------------- Events
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// onMove: function(move)
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this.onMove = settings.onMove === undefined ? defaults.onMove : settings.onMove;
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// onMoveEnd: function(move)
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this.onMoveEnd = settings.onMoveEnd === undefined ? defaults.onMoveEnd : settings.onMoveEnd;
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// onChange: function(fen)
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this.onChange = settings.onChange === undefined ? defaults.onChange : settings.onChange;
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// onDragStart: function(from, piece)
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this.onDragStart = settings.onDragStart === undefined ? defaults.onDragStart : settings.onDragStart;
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// onDragMove: function(from, to, piece)
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this.onDragMove = settings.onDragMove === undefined ? defaults.onDragMove : settings.onDragMove;
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// onDrop: function(from, to, piece)
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this.onDrop = settings.onDrop === undefined ? defaults.onDrop : settings.onDrop;
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// onSnapbackEnd: function(from, piece)
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this.onSnapbackEnd = settings.onSnapbackEnd === undefined ? defaults.onSnapbackEnd : settings.onSnapbackEnd;
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// ---------------------- Colors
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// whiteSquare: string
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settings.whiteSquare === undefined ? this.setCSSProperty('whiteSquare', defaults.whiteSquare) : this.setCSSProperty('whiteSquare', settings.whiteSquare);
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// blackSquare: string
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settings.blackSquare === undefined ? this.setCSSProperty('blackSquare', defaults.blackSquare) : this.setCSSProperty('blackSquare', settings.blackSquare);
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// highlight: string
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settings.highlight === undefined ? this.setCSSProperty('highlightSquare', defaults.highlight) : this.setCSSProperty('highlightSquare', settings.highlight);
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// selectedSquareWhite: string
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settings.selectedSquareWhite === undefined ? this.setCSSProperty('selectedSquareWhite', defaults.selectedSquareWhite) : this.setCSSProperty('selectedSquareWhite', settings.selectedSquareWhite);
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// selectedSquareBlack: string
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settings.selectedSquareBlack === undefined ? this.setCSSProperty('selectedSquareBlack', defaults.selectedSquareBlack) : this.setCSSProperty('selectedSquareBlack', settings.selectedSquareBlack);
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// movedSquareWhite: string
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settings.movedSquareWhite === undefined ? this.setCSSProperty('movedSquareWhite', defaults.movedSquareWhite) : this.setCSSProperty('movedSquareWhite', settings.movedSquareWhite);
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// movedSquareBlack: string
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settings.movedSquareBlack === undefined ? this.setCSSProperty('movedSquareBlack', defaults.movedSquareBlack) : this.setCSSProperty('movedSquareBlack', settings.movedSquareBlack);
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// choiceSquare: string
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settings.choiceSquare === undefined ? this.setCSSProperty('choiceSquare', defaults.choiceSquare) : this.setCSSProperty('choiceSquare', settings.choiceSquare);
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// coverSquare: string
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settings.coverSquare === undefined ? this.setCSSProperty('coverSquare', defaults.coverSquare) : this.setCSSProperty('coverSquare', settings.coverSquare);
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// hintColor: string
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settings.hintColor === undefined ? this.setCSSProperty('hintColor', defaults.hintColor) : this.setCSSProperty('hintColor', settings.hintColor);
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// Configure modes
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if (this.mode === 'creative') {
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this.onlyLegalMoves = false;
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this.hints = false;
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} else if (this.mode === 'normal') {
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this.onlyLegalMoves = true;
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}
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return this;
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}
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setCSSProperty(property, value) {
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document.documentElement.style.setProperty('--' + property, value);
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}
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setOrientation(orientation) {
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this.orientation = orientation;
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return this;
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}
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}
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class Chessboard {
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constructor(config) {
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this.config = new ChessboardConfig(config);
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this.pezzi = {};
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this.pieces = {};
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this.celle = {};
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this.squares = {};
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this.buildGame(this.config.position);
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this.initParams();
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this.buildBoard();
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this.updatePosition();
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}
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// Build
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buildGame(position) {
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if (position === 'start') {
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this.game = new Chess();
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} else if (position === 'default') {
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this.game = new Chess(DEFAULT_POSITION_WHITE);
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} else if (typeof position === 'string') {
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this.game = new Chess(position);
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} else if (typeof position === 'object') {
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let game = new Chess('start');
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for (let square in position) {
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game.put({ type: position[square][0], color: position[square][1] }, square);
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}
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this.game = game;
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} else {
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throw new Error('Invalid position - ' + position + ' - must be a fen string, "start", "default" or a dictionary of pieces, like {a1: "wK", b2: "bQ", ...}');
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}
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}
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buildBoard() {
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this.board = document.getElementById(this.config.id_div);
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if (!this.board) {
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throw new Error('Board id not found - ' + this.config.id_div + ' - must be a valid id of a div element');
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}
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this.resize(this.config.size);
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this.board.className = "board";
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this.buildSquares();
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}
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buildSquares() {
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this.squares = {};
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this.lastSquare = null;
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this.celle = {};
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this.pezzi = {};
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this.pieces = {};
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this.mosseIndietro = [];
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for (let row = 0; row < 8; row++) {
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this.squares[row] = {};
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for (let col = 0; col < 8; col++) {
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// Imposta l'id della cella e crea un nuovo elemento div
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let id = this.getSquareID(row, col)
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let square = document.createElement("div");
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this.celle[id] = square;
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this.squares[row][col] = square;
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square.id = id;
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this.resetSquare(id);
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this.board.appendChild(square);
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}
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}
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this.addListeners();
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}
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initParams() {
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this.promoting = false;
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this.lastSquare = null;
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this.history = [];
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this.mosseIndietro = [];
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this.lastSquare = null;
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}
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resize(value) {
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if (value === 'auto') {
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let size;
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if (this.board.offsetWidth === 0) {
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size = this.board.offsetHeight;
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} else if (this.board.offsetHeight === 0) {
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size = this.board.offsetWidth;
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} else {
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size = Math.min(this.board.offsetWidth, this.board.offsetHeight);
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}
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this.resize(size);
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} else if (typeof value !== 'number') {
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throw new Error('Invalid value - ' + value + ' - must be a number or "auto"');
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} else {
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document.documentElement.style.setProperty('--dimBoard', value + 'px');
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this.updatePosition();
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}
|
|
313
|
-
}
|
|
314
|
-
|
|
315
|
-
destroy() {
|
|
316
|
-
if (!this.board) throw new Error('Board not found');
|
|
317
|
-
this.board.innerHTML = '';
|
|
318
|
-
this.board.className = '';
|
|
319
|
-
}
|
|
320
|
-
|
|
321
|
-
|
|
322
|
-
// Pieces
|
|
323
|
-
|
|
324
|
-
checkPiece(piece) {
|
|
325
|
-
if (['p', 'r', 'n', 'b', 'q', 'k'].indexOf(piece[0]) === -1 || ['w', 'b'].indexOf(piece[1]) === -1) throw new Error('Invalid piece - ' + piece + ' - must be a valid piece like "pw" or "kb"');
|
|
326
|
-
}
|
|
327
|
-
|
|
328
|
-
getPiecePath(piece) {
|
|
329
|
-
if (typeof this.config.piecesPath === 'string') return this.config.piecesPath + '/' + piece + '.svg';
|
|
330
|
-
else return this.config.piecesPath(piece);
|
|
331
|
-
}
|
|
332
|
-
|
|
333
|
-
piece(square) {
|
|
334
|
-
this.checkSquare(square);
|
|
335
|
-
let piece = this.game.get(square);
|
|
336
|
-
return piece ? piece['type'] + piece['color'] : null;
|
|
337
|
-
}
|
|
338
|
-
|
|
339
|
-
colorPiece(square) {
|
|
340
|
-
let piece = this.piece(square);
|
|
341
|
-
return piece ? piece[1] : null;
|
|
342
|
-
}
|
|
343
|
-
|
|
344
|
-
traslation(elem, from, to, duration) {
|
|
345
|
-
|
|
346
|
-
let piece = elem.src.split('/').pop().split('.')[0];
|
|
347
|
-
|
|
348
|
-
if (duration === 'none' || duration === 0) {
|
|
349
|
-
this.removePiece(from, piece, false);
|
|
350
|
-
this.insert(to, piece, false);
|
|
351
|
-
return;
|
|
352
|
-
}
|
|
353
|
-
else if (duration === 'slow') duration = SLOW_ANIMATION;
|
|
354
|
-
else if (duration === 'fast') duration = FAST_ANIMATION;
|
|
355
|
-
|
|
356
|
-
let startX, startY, endX, endY;
|
|
357
|
-
|
|
358
|
-
if (from) {
|
|
359
|
-
startX = this.celle[from].getBoundingClientRect().left;
|
|
360
|
-
startY = this.celle[from].getBoundingClientRect().top;
|
|
361
|
-
} else {
|
|
362
|
-
startX = elem.getBoundingClientRect().left - 4;
|
|
363
|
-
startY = elem.getBoundingClientRect().top - 4;
|
|
364
|
-
}
|
|
365
|
-
|
|
366
|
-
endX = this.celle[to].getBoundingClientRect().left;
|
|
367
|
-
endY = this.celle[to].getBoundingClientRect().top;
|
|
368
|
-
|
|
369
|
-
|
|
370
|
-
let x = endX - startX;
|
|
371
|
-
let y = endY - startY;
|
|
372
|
-
let startTime;
|
|
373
|
-
let board = this;
|
|
374
|
-
|
|
375
|
-
function translate(currentTime) {
|
|
376
|
-
if (!startTime) {
|
|
377
|
-
startTime = currentTime;
|
|
378
|
-
}
|
|
379
|
-
|
|
380
|
-
let timeElapsed = currentTime - startTime;
|
|
381
|
-
let t = timeElapsed / duration;
|
|
382
|
-
let progress = board.transitionTimingFunction(t, board.config.moveAnimation);
|
|
383
|
-
elem.style.transform = 'translate(' + (x * progress) + 'px, ' + (y * progress) + 'px)';
|
|
384
|
-
|
|
385
|
-
if (t < 1) {
|
|
386
|
-
requestAnimationFrame(translate);
|
|
387
|
-
} else {
|
|
388
|
-
if (from) board.removePiece(from, piece, false);
|
|
389
|
-
if (to) board.insert(to, board.piece(to), false);
|
|
390
|
-
}
|
|
391
|
-
}
|
|
392
|
-
|
|
393
|
-
requestAnimationFrame(translate);
|
|
394
|
-
}
|
|
395
|
-
|
|
396
|
-
translatePiece(piece, from, to, removeTo, animate) {
|
|
397
|
-
|
|
398
|
-
if (!animate) {
|
|
399
|
-
this.removePiece(from, piece, false);
|
|
400
|
-
this.insert(to, piece, false);
|
|
401
|
-
return;
|
|
402
|
-
};
|
|
403
|
-
|
|
404
|
-
let elem = this.pieces[(piece, from)]['img'];
|
|
405
|
-
|
|
406
|
-
if (removeTo) this.removePiece(to);
|
|
407
|
-
|
|
408
|
-
return this.traslation(elem, from, to, this.config.moveTime);
|
|
409
|
-
}
|
|
410
|
-
|
|
411
|
-
snapbackPiece(square, piece, animate) {
|
|
412
|
-
|
|
413
|
-
if (!animate || this.config.snapbackAnimation === 'none' || this.config.snapbackTime === 0) {
|
|
414
|
-
this.removePiece(square, piece, false);
|
|
415
|
-
this.insert(square, piece, false);
|
|
416
|
-
return;
|
|
417
|
-
}
|
|
418
|
-
|
|
419
|
-
let elem = this.pieces[(piece, square)]['img'];
|
|
420
|
-
this.traslation(elem, null, square, this.config.snapbackTime);
|
|
421
|
-
}
|
|
422
|
-
|
|
423
|
-
fadeInPiece(square) {
|
|
424
|
-
|
|
425
|
-
let duration = this.config.fadeTime;
|
|
426
|
-
if (duration === 'slow') duration = SLOW_ANIMATION;
|
|
427
|
-
else if (duration === 'fast') duration = FAST_ANIMATION;
|
|
428
|
-
|
|
429
|
-
let elem = this.pezzi[square]['img'];
|
|
430
|
-
|
|
431
|
-
let startTime;
|
|
432
|
-
let board = this;
|
|
433
|
-
|
|
434
|
-
function fadeIn(currentTime) {
|
|
435
|
-
if (!startTime) {
|
|
436
|
-
startTime = currentTime;
|
|
437
|
-
}
|
|
438
|
-
let timeElapsed = currentTime - startTime;
|
|
439
|
-
let t = timeElapsed / duration;
|
|
440
|
-
let progress = board.transitionTimingFunction(t, board.config.fadeAnimation);
|
|
441
|
-
elem.style.opacity = progress;
|
|
442
|
-
|
|
443
|
-
if (t < 1) {
|
|
444
|
-
requestAnimationFrame(fadeIn);
|
|
445
|
-
}
|
|
446
|
-
}
|
|
447
|
-
|
|
448
|
-
requestAnimationFrame(fadeIn);
|
|
449
|
-
}
|
|
450
|
-
|
|
451
|
-
fadeOutPiece(square, img, remove, animate) {
|
|
452
|
-
|
|
453
|
-
let duration = this.config.fadeTime;
|
|
454
|
-
if (duration === 'slow') duration = SLOW_ANIMATION;
|
|
455
|
-
else if (duration === 'fast') duration = FAST_ANIMATION;
|
|
456
|
-
|
|
457
|
-
if (!animate) {
|
|
458
|
-
if (remove) this.celle[square].removeChild(img);
|
|
459
|
-
else img.style.opacity = 0;
|
|
460
|
-
return;
|
|
461
|
-
}
|
|
462
|
-
|
|
463
|
-
let startTime;
|
|
464
|
-
let board = this;
|
|
465
|
-
|
|
466
|
-
function fadeOut(currentTime) {
|
|
467
|
-
if (!startTime) {
|
|
468
|
-
startTime = currentTime;
|
|
469
|
-
}
|
|
470
|
-
let timeElapsed = currentTime - startTime;
|
|
471
|
-
let t = timeElapsed / duration;
|
|
472
|
-
let progress = board.transitionTimingFunction(t, board.config.fadeAnimation);
|
|
473
|
-
img.style.opacity = 1 - progress;
|
|
474
|
-
|
|
475
|
-
if (t < 1) {
|
|
476
|
-
requestAnimationFrame(fadeOut);
|
|
477
|
-
} else {
|
|
478
|
-
if (remove) board.celle[square].removeChild(img);
|
|
479
|
-
}
|
|
480
|
-
}
|
|
481
|
-
|
|
482
|
-
requestAnimationFrame(fadeOut);
|
|
483
|
-
}
|
|
484
|
-
|
|
485
|
-
removePiece(square, piece, fade = true) {
|
|
486
|
-
|
|
487
|
-
if (!this.pezzi[square]) return null;
|
|
488
|
-
piece = piece ? piece : this.pezzi[square]['piece'];
|
|
489
|
-
if (this.pezzi[square]['piece'] !== piece) return null;
|
|
490
|
-
|
|
491
|
-
if (fade) this.fadeOutPiece(square, this.pezzi[square]['img']);
|
|
492
|
-
else this.celle[square].removeChild(this.pezzi[square]['img']);
|
|
493
|
-
|
|
494
|
-
this.pezzi[square] = null;
|
|
495
|
-
this.pieces[(piece, square)] = null;
|
|
496
|
-
|
|
497
|
-
return piece;
|
|
498
|
-
}
|
|
499
|
-
|
|
500
|
-
insert(square, piece, fade = this.config.fadeAnimation) {
|
|
501
|
-
|
|
502
|
-
if (fade === 'none' || fade === 0) fade = false;
|
|
503
|
-
|
|
504
|
-
this.checkPiece(piece);
|
|
505
|
-
this.checkSquare(square);
|
|
506
|
-
|
|
507
|
-
if (!piece) return;
|
|
508
|
-
this.removePiece(square, null, false);
|
|
509
|
-
|
|
510
|
-
let img = document.createElement("img");
|
|
511
|
-
img.className = "piece";
|
|
512
|
-
img.src = this.getPiecePath(piece);
|
|
513
|
-
img.style.opacity = fade ? 0 : 1;
|
|
514
|
-
|
|
515
|
-
let board = this;
|
|
516
|
-
img.onmousedown = function (event) {
|
|
517
|
-
|
|
518
|
-
if (!board.config.draggable) return;
|
|
519
|
-
|
|
520
|
-
let recent;
|
|
521
|
-
let from = square;
|
|
522
|
-
let to = square;
|
|
523
|
-
let moved = false;
|
|
524
|
-
|
|
525
|
-
if (!board.canMove(from)) return;
|
|
526
|
-
|
|
527
|
-
if (!board.config.clickable) board.lastSquare = null;
|
|
528
|
-
if (board.onClick(square)) return;
|
|
529
|
-
|
|
530
|
-
img.style.position = 'absolute';
|
|
531
|
-
img.style.zIndex = 15;
|
|
532
|
-
|
|
533
|
-
// Function to move the piece with the mouse pointer
|
|
534
|
-
function moveAt(pageX, pageY) {
|
|
535
|
-
if (!moved && !board.config.onDragStart(from, piece)) return;
|
|
536
|
-
moved = true;
|
|
537
|
-
img.style.left = pageX - img.offsetWidth / 2 + 'px';
|
|
538
|
-
img.style.top = pageY - img.offsetHeight / 2 + 'px';
|
|
539
|
-
return true;
|
|
540
|
-
}
|
|
541
|
-
|
|
542
|
-
function onMouseMove(event) {
|
|
543
|
-
|
|
544
|
-
// Bug fix for spamming the mousemove event
|
|
545
|
-
if (!piece) return;
|
|
546
|
-
|
|
547
|
-
if (!moveAt(event.pageX, event.pageY)) return;
|
|
548
|
-
|
|
549
|
-
// Find the square where the mouse is
|
|
550
|
-
let x = event.clientX - board.board.getBoundingClientRect().left;
|
|
551
|
-
let y = event.clientY - board.board.getBoundingClientRect().top;
|
|
552
|
-
|
|
553
|
-
let col = Math.floor(x / (board.board.offsetWidth / 8));
|
|
554
|
-
let row = Math.floor(y / (board.board.offsetHeight / 8));
|
|
555
|
-
if (x < 0 || x > board.board.offsetWidth || y < 0 || y > board.board.offsetHeight) to = null;
|
|
556
|
-
else to = board.getSquareID(row, col);
|
|
557
|
-
board.config.onDragMove(from, to, piece);
|
|
558
|
-
|
|
559
|
-
if (to !== recent) {
|
|
560
|
-
board.highlight(to);
|
|
561
|
-
board.dehighlight(recent);
|
|
562
|
-
recent = to;
|
|
563
|
-
}
|
|
564
|
-
}
|
|
565
|
-
document.addEventListener('mousemove', onMouseMove);
|
|
566
|
-
|
|
567
|
-
// Drop the piece and remove the event listener
|
|
568
|
-
img.onmouseup = function () {
|
|
569
|
-
board.dehighlight(recent);
|
|
570
|
-
document.removeEventListener('mousemove', onMouseMove);
|
|
571
|
-
img.onmouseup = null;
|
|
572
|
-
let drop = board.config.onDrop(from, to, piece);
|
|
573
|
-
|
|
574
|
-
if ((board.config.dropOffBoard === 'trash' || drop === 'trash') && !to) {
|
|
575
|
-
board.unmoveAllSquares();
|
|
576
|
-
board.dehintAllSquares();
|
|
577
|
-
board.deselect(from);
|
|
578
|
-
board.remove(from);
|
|
579
|
-
} else if (moved && (!board.onClick(to, false) || drop === 'snapback')) {
|
|
580
|
-
board.snapbackPiece(from, piece, !board.promoting);
|
|
581
|
-
board.config.onSnapbackEnd(from, piece);
|
|
582
|
-
}
|
|
583
|
-
};
|
|
584
|
-
|
|
585
|
-
};
|
|
586
|
-
|
|
587
|
-
// Prevent the image from being dragged
|
|
588
|
-
img.ondragstart = function () {
|
|
589
|
-
return false;
|
|
590
|
-
};
|
|
591
|
-
|
|
592
|
-
this.pezzi[square] = { 'img': img, 'piece': piece };
|
|
593
|
-
this.pieces[(piece, square)] = { 'img': img };
|
|
594
|
-
this.celle[square].appendChild(img);
|
|
595
|
-
|
|
596
|
-
if (fade) this.fadeInPiece(square);
|
|
597
|
-
else img.style.opacity = 1;
|
|
598
|
-
return img;
|
|
599
|
-
}
|
|
600
|
-
|
|
601
|
-
updatePieces(animation) {
|
|
602
|
-
|
|
603
|
-
let ok = {};
|
|
604
|
-
let escaping = {};
|
|
605
|
-
let canEscape = {};
|
|
606
|
-
let toTranslate = [];
|
|
607
|
-
|
|
608
|
-
for (let square in this.celle) {
|
|
609
|
-
ok[square] = false;
|
|
610
|
-
escaping[square] = false;
|
|
611
|
-
canEscape[square] = this.pezzi[square] && this.piece(square) !== this.pezzi[square]['piece'];
|
|
612
|
-
}
|
|
613
|
-
|
|
614
|
-
|
|
615
|
-
for (let square in this.celle) {
|
|
616
|
-
|
|
617
|
-
let pieceNew = this.piece(square);
|
|
618
|
-
let pieceOld = this.pezzi[square] ? this.pezzi[square]['piece'] : null;
|
|
619
|
-
|
|
620
|
-
if (pieceOld !== pieceNew && !ok[square]) {
|
|
621
|
-
|
|
622
|
-
|
|
623
|
-
for (let from in this.pezzi) {
|
|
624
|
-
|
|
625
|
-
let coming = this.pezzi[from] ? this.pezzi[from]['piece'] : null;
|
|
626
|
-
|
|
627
|
-
if (coming && canEscape[from] && !ok[square] && from !== square && coming === pieceNew && !this.isPiece(pieceNew, from)) {
|
|
628
|
-
|
|
629
|
-
// check for en passant
|
|
630
|
-
let lastMove = this.lastMove();
|
|
631
|
-
if (!pieceOld && lastMove && lastMove['captured'] === 'p') {
|
|
632
|
-
let captured = 'p' + (lastMove['color'] === 'w' ? 'b' : 'w');
|
|
633
|
-
this.removePiece(square[0] + from[1], captured);
|
|
634
|
-
}
|
|
635
|
-
|
|
636
|
-
toTranslate.push([coming, from, square]);
|
|
637
|
-
|
|
638
|
-
if (!this.piece(from)) ok[from] = true;
|
|
639
|
-
escaping[from] = true;
|
|
640
|
-
canEscape[from] = false;
|
|
641
|
-
|
|
642
|
-
ok[square] = true;
|
|
643
|
-
|
|
644
|
-
break;
|
|
645
|
-
}
|
|
646
|
-
}
|
|
647
|
-
}
|
|
648
|
-
}
|
|
649
|
-
|
|
650
|
-
for (let [piece, from, to] of toTranslate) {
|
|
651
|
-
this.translatePiece(piece, from, to, !escaping[to], animation);
|
|
652
|
-
}
|
|
653
|
-
|
|
654
|
-
for (let square in this.celle) {
|
|
655
|
-
|
|
656
|
-
let pieceNew = this.piece(square);
|
|
657
|
-
let pieceOld = this.pezzi[square] ? this.pezzi[square]['piece'] : null;
|
|
658
|
-
|
|
659
|
-
if (pieceOld !== pieceNew && !ok[square]) {
|
|
660
|
-
|
|
661
|
-
if (!ok[square]) {
|
|
662
|
-
// check for promotion
|
|
663
|
-
let lastMove = this.lastMove();
|
|
664
|
-
if (lastMove && lastMove['promotion']) {
|
|
665
|
-
if (lastMove['to'] === square) {
|
|
666
|
-
let piece = lastMove['promotion'] + lastMove['color'];
|
|
667
|
-
this.translatePiece(piece, lastMove['from'], square, true, animation);
|
|
668
|
-
ok[lastMove['from']] = true;
|
|
669
|
-
}
|
|
670
|
-
} else {
|
|
671
|
-
this.removePiece(square);
|
|
672
|
-
if (pieceNew) this.insert(square, pieceNew);
|
|
673
|
-
}
|
|
674
|
-
}
|
|
675
|
-
}
|
|
676
|
-
}
|
|
677
|
-
|
|
678
|
-
this.config.onChange(this.game.fen());
|
|
679
|
-
}
|
|
680
|
-
|
|
681
|
-
opponentPiece(square) {
|
|
682
|
-
let piece = this.piece(square);
|
|
683
|
-
return piece && piece[1] !== this.config.orientation;
|
|
684
|
-
}
|
|
685
|
-
|
|
686
|
-
playerPiece(square) {
|
|
687
|
-
let piece = this.piece(square);
|
|
688
|
-
return piece && piece[1] === this.config.orientation;
|
|
689
|
-
}
|
|
690
|
-
|
|
691
|
-
isPiece(piece, square) {
|
|
692
|
-
return this.piece(square) === piece;
|
|
693
|
-
}
|
|
694
|
-
|
|
695
|
-
remove(square, animation = true) {
|
|
696
|
-
this.checkSquare(square);
|
|
697
|
-
this.game.remove(square);
|
|
698
|
-
this.removePiece(square, null, animation);
|
|
699
|
-
}
|
|
700
|
-
|
|
701
|
-
|
|
702
|
-
// Listeners
|
|
703
|
-
|
|
704
|
-
addListeners() {
|
|
705
|
-
if (this.mosseIndietro.length > 0) return;
|
|
706
|
-
for (let square in this.celle) {
|
|
707
|
-
let elem = this.celle[square];
|
|
708
|
-
elem.addEventListener("mouseover", () => {
|
|
709
|
-
if (!this.lastSquare) this.hintMoves(elem.id);
|
|
710
|
-
});
|
|
711
|
-
elem.addEventListener("mouseout", () => {
|
|
712
|
-
if (!this.lastSquare) this.dehintMoves(elem.id);
|
|
713
|
-
});
|
|
714
|
-
elem.addEventListener("click", () => {
|
|
715
|
-
if (this.config.clickable && (!this.pezzi[elem.id] || this.config.onlyLegalMoves)) this.onClick(elem.id)
|
|
716
|
-
});
|
|
717
|
-
elem.addEventListener("touch", () => {
|
|
718
|
-
if (this.config.clickable) this.onClick(elem.id)
|
|
719
|
-
});
|
|
720
|
-
}
|
|
721
|
-
}
|
|
722
|
-
|
|
723
|
-
onClick(square, animation = this.config.moveAnimation) {
|
|
724
|
-
|
|
725
|
-
if (!square || square === this.lastSquare) return;
|
|
726
|
-
|
|
727
|
-
if (animation === 'none') animation = false;
|
|
728
|
-
|
|
729
|
-
if (this.promoting) {
|
|
730
|
-
this.depromoteAllSquares();
|
|
731
|
-
this.removeAllCovers();
|
|
732
|
-
this.promoting = false;
|
|
733
|
-
if (square.length === 2) this.lastSquare = null;
|
|
734
|
-
}
|
|
735
|
-
|
|
736
|
-
let from = this.lastSquare;
|
|
737
|
-
this.lastSquare = null;
|
|
738
|
-
let move = from + square;
|
|
739
|
-
|
|
740
|
-
if (from) {
|
|
741
|
-
this.deselect(from);
|
|
742
|
-
this.dehintAllSquares();
|
|
743
|
-
} else if (!this.canMove(square)) return;
|
|
744
|
-
|
|
745
|
-
|
|
746
|
-
if (from && this.canMove(from) && (!this.canMove(square) || !this.config.onlyLegalMoves)) {
|
|
747
|
-
|
|
748
|
-
if (this.config.onlyLegalMoves && !this.legalMove(move)) return;
|
|
749
|
-
if (move.length == 4 && this.promote(move)) return;
|
|
750
|
-
|
|
751
|
-
if (this.config.onMove(move)) this.move(move, animation);
|
|
752
|
-
else return;
|
|
753
|
-
|
|
754
|
-
return true;
|
|
755
|
-
|
|
756
|
-
} else if (this.canMove(square)) {
|
|
757
|
-
|
|
758
|
-
this.select(square);
|
|
759
|
-
this.hintMoves(square);
|
|
760
|
-
this.lastSquare = square;
|
|
761
|
-
}
|
|
762
|
-
}
|
|
763
|
-
|
|
764
|
-
// Hint
|
|
765
|
-
|
|
766
|
-
hint(square) {
|
|
767
|
-
this.checkSquare(square);
|
|
768
|
-
if (!this.config.hints || !this.celle[square]) return;
|
|
769
|
-
|
|
770
|
-
let hint = document.createElement("div");
|
|
771
|
-
hint.className = "hint";
|
|
772
|
-
|
|
773
|
-
if (this.colorPiece(square) && this.colorPiece(square) !== this.turn()) hint.className += " catchable";
|
|
774
|
-
|
|
775
|
-
this.celle[square].appendChild(hint);
|
|
776
|
-
|
|
777
|
-
}
|
|
778
|
-
|
|
779
|
-
hintMoves(square) {
|
|
780
|
-
if (!this.canMove(square)) return;
|
|
781
|
-
let mosse = this.game.moves({ square: square, verbose: true });
|
|
782
|
-
for (let mossa of mosse) {
|
|
783
|
-
if (mossa['to'].length === 2) this.hint(mossa['to']);
|
|
784
|
-
}
|
|
785
|
-
}
|
|
786
|
-
|
|
787
|
-
dehintMoves(square) {
|
|
788
|
-
let mosse = this.game.moves({ square: square, verbose: true });
|
|
789
|
-
for (let mossa of mosse) {
|
|
790
|
-
if (mossa['to'].length === 2) this.dehint(mossa['to']);
|
|
791
|
-
}
|
|
792
|
-
}
|
|
793
|
-
|
|
794
|
-
dehint(square) {
|
|
795
|
-
if (square.length !== 2) return;
|
|
796
|
-
if (this.config.hints) {
|
|
797
|
-
let cella = this.celle[square];
|
|
798
|
-
if (!cella) return;
|
|
799
|
-
let figli = cella.childNodes;
|
|
800
|
-
|
|
801
|
-
for (let i = figli.length - 1; i >= 0; i--) {
|
|
802
|
-
if (figli[i].className.includes('hint')) {
|
|
803
|
-
cella.removeChild(figli[i]);
|
|
804
|
-
}
|
|
805
|
-
}
|
|
806
|
-
}
|
|
807
|
-
}
|
|
808
|
-
|
|
809
|
-
dehintAllSquares() {
|
|
810
|
-
for (let casella in this.celle) {
|
|
811
|
-
this.dehint(casella);
|
|
812
|
-
}
|
|
813
|
-
}
|
|
814
|
-
|
|
815
|
-
// Select
|
|
816
|
-
|
|
817
|
-
select(square) {
|
|
818
|
-
this.checkSquare(square);
|
|
819
|
-
if (!this.config.clickable) return;
|
|
820
|
-
let elem = this.celle[square];
|
|
821
|
-
if (elem.className.includes('selectedSquareWhite') || elem.className.includes('selectedSquareBlack')) return;
|
|
822
|
-
if (this.isWhiteSquare(square)) elem.className += ' selectedSquareWhite';
|
|
823
|
-
else elem.className += ' selectedSquareBlack';
|
|
824
|
-
}
|
|
825
|
-
|
|
826
|
-
deselect(square) {
|
|
827
|
-
this.checkSquare(square);
|
|
828
|
-
let elem = this.celle[square];
|
|
829
|
-
if (this.isWhiteSquare(square)) elem.className = elem.className.replace(' selectedSquareWhite', '');
|
|
830
|
-
else elem.className = elem.className.replace(' selectedSquareBlack', '');
|
|
831
|
-
}
|
|
832
|
-
|
|
833
|
-
deselectAllSquares() {
|
|
834
|
-
for (let casella in this.celle) {
|
|
835
|
-
this.deselect(casella);
|
|
836
|
-
}
|
|
837
|
-
}
|
|
838
|
-
|
|
839
|
-
// Moves
|
|
840
|
-
|
|
841
|
-
checkMove(move) {
|
|
842
|
-
if (move.length < 4 || move.length > 5) throw new Error('Invalid move - ' + move + ' - must be a valid move like "e2e4" or "e7e8q"');
|
|
843
|
-
let from = move.slice(0, 2);
|
|
844
|
-
let to = move.slice(2, 4);
|
|
845
|
-
let prom = move.length === 5 ? move[4] : null;
|
|
846
|
-
this.checkSquare(from);
|
|
847
|
-
this.checkSquare(to);
|
|
848
|
-
if (prom && ['q', 'r', 'n', 'b'].indexOf(prom) === -1) throw new Error('Invalid promotion - ' + prom + ' - must be a valid piece like "q", "r", "n" or "b"');
|
|
849
|
-
}
|
|
850
|
-
|
|
851
|
-
canMove(square) {
|
|
852
|
-
if (!this.piece(square)) return false;
|
|
853
|
-
if (this.config.movableColors === 'none') return false;
|
|
854
|
-
if (this.config.movableColors === 'w' && this.colorPiece(square) === 'b') return false;
|
|
855
|
-
if (this.config.movableColors === 'b' && this.colorPiece(square) === 'w') return false;
|
|
856
|
-
if (!this.config.onlyLegalMoves) return true;
|
|
857
|
-
if (this.colorPiece(square) !== this.turn()) return false;
|
|
858
|
-
return true;
|
|
859
|
-
}
|
|
860
|
-
|
|
861
|
-
move(move, animation) {
|
|
862
|
-
|
|
863
|
-
if (!this.canMove(move.slice(0, 2))) return false;
|
|
864
|
-
|
|
865
|
-
this.checkMove(move);
|
|
866
|
-
|
|
867
|
-
if (!this.config.onlyLegalMoves) {
|
|
868
|
-
let piece = this.piece(move.slice(0, 2));
|
|
869
|
-
this.game.remove(move.slice(0, 2));
|
|
870
|
-
this.game.remove(move.slice(2, 4));
|
|
871
|
-
this.game.put({ type: move[4] ? move[4] : piece[0], color: piece[1] }, move.slice(2, 4));
|
|
872
|
-
return this.updatePosition(false, false);
|
|
873
|
-
}
|
|
874
|
-
|
|
875
|
-
this.unmoveAllSquares();
|
|
876
|
-
|
|
877
|
-
move = this.game.move({
|
|
878
|
-
from: move.slice(0, 2),
|
|
879
|
-
to: move.slice(2, 4),
|
|
880
|
-
promotion: move.length === 5 ? move[4] : null
|
|
881
|
-
});
|
|
882
|
-
|
|
883
|
-
|
|
884
|
-
this.history.push(move);
|
|
885
|
-
|
|
886
|
-
this.updatePosition(false, animation);
|
|
887
|
-
|
|
888
|
-
this.moved(move['to']);
|
|
889
|
-
this.moved(move['from']);
|
|
890
|
-
|
|
891
|
-
this.dehintAllSquares();
|
|
892
|
-
|
|
893
|
-
this.config.onMoveEnd(move['from'] + move['to'] + (move['promotion'] ? move['promotion'] : ''));
|
|
894
|
-
|
|
895
|
-
return true;
|
|
896
|
-
|
|
897
|
-
|
|
898
|
-
}
|
|
899
|
-
|
|
900
|
-
moved(square) {
|
|
901
|
-
this.checkSquare(square);
|
|
902
|
-
if (!this.config.moveHighlight) return;
|
|
903
|
-
let elem = this.celle[square];
|
|
904
|
-
if (elem.className.includes(' movedSquareWhite') || elem.className.includes(' movedSquareBlack')) return;
|
|
905
|
-
if (this.isWhiteSquare(square)) elem.className += ' movedSquareWhite';
|
|
906
|
-
else elem.className += ' movedSquareBlack';
|
|
907
|
-
}
|
|
908
|
-
|
|
909
|
-
unmoved(square) {
|
|
910
|
-
this.checkSquare(square);
|
|
911
|
-
if (!this.config.moveHighlight) return;
|
|
912
|
-
let elem = this.celle[square];
|
|
913
|
-
if (this.isWhiteSquare(square)) elem.className = elem.className.replace(' movedSquareWhite', '');
|
|
914
|
-
else elem.className = elem.className.replace(' movedSquareBlack', '');
|
|
915
|
-
}
|
|
916
|
-
|
|
917
|
-
unmoveAllSquares() {
|
|
918
|
-
for (let casella in this.celle) {
|
|
919
|
-
this.unmoved(casella);
|
|
920
|
-
}
|
|
921
|
-
return;
|
|
922
|
-
}
|
|
923
|
-
|
|
924
|
-
legalMove(mossa) {
|
|
925
|
-
let legalMoves = this.legalMoves(mossa.slice(0, 2));
|
|
926
|
-
for (let i in legalMoves) {
|
|
927
|
-
if (legalMoves[i]['to'] === mossa.slice(2, 4) && (mossa.length === 4 || mossa[4] === legalMoves[i]['promotion'])) return true;
|
|
928
|
-
}
|
|
929
|
-
|
|
930
|
-
return false;
|
|
931
|
-
}
|
|
932
|
-
|
|
933
|
-
legalMoves(from = null, verb = true) {
|
|
934
|
-
if (from) this.checkSquare(from);
|
|
935
|
-
else return this.game.moves({ verbose: verb });
|
|
936
|
-
return this.game.moves({ square: from, verbose: verb });
|
|
937
|
-
}
|
|
938
|
-
|
|
939
|
-
lastMove() {
|
|
940
|
-
return this.history[this.history.length - 1];
|
|
941
|
-
}
|
|
942
|
-
|
|
943
|
-
getHistory() {
|
|
944
|
-
return this.history;
|
|
945
|
-
}
|
|
946
|
-
|
|
947
|
-
// State
|
|
948
|
-
|
|
949
|
-
isGameOver() {
|
|
950
|
-
if (this.game.game_over()) {
|
|
951
|
-
if (this.game.in_checkmate()) return this.game.turn() === 'w' ? 'b' : 'w';
|
|
952
|
-
return 'd';
|
|
953
|
-
}
|
|
954
|
-
return null;
|
|
955
|
-
}
|
|
956
|
-
|
|
957
|
-
turn() {
|
|
958
|
-
return this.game.turn();
|
|
959
|
-
}
|
|
960
|
-
|
|
961
|
-
getOrientation() {
|
|
962
|
-
return this.config.orientation;
|
|
963
|
-
}
|
|
964
|
-
|
|
965
|
-
orientation(color) {
|
|
966
|
-
if ((color === 'w' || color === 'b') && color !== this.config.orientation) this.flip();
|
|
967
|
-
}
|
|
968
|
-
|
|
969
|
-
// Position
|
|
970
|
-
|
|
971
|
-
chageFenTurn(fen, color) {
|
|
972
|
-
let parts = fen.split(' ');
|
|
973
|
-
parts[1] = color;
|
|
974
|
-
return parts.join(' ');
|
|
975
|
-
}
|
|
976
|
-
|
|
977
|
-
position(position, color = null) {
|
|
978
|
-
this.initParams();
|
|
979
|
-
this.dehintAllSquares();
|
|
980
|
-
this.deselectAllSquares();
|
|
981
|
-
this.unmoveAllSquares();
|
|
982
|
-
this.buildGame(position);
|
|
983
|
-
position = this.game.fen();
|
|
984
|
-
if (!color) color = position.split(' ')[1];
|
|
985
|
-
let change_color = this.config.orientation !== color;
|
|
986
|
-
this.config.setOrientation(color);
|
|
987
|
-
this.game = new Chess(position);
|
|
988
|
-
this.updatePosition(change_color);
|
|
989
|
-
}
|
|
990
|
-
|
|
991
|
-
flip() {
|
|
992
|
-
let position = this.game.fen();
|
|
993
|
-
this.position(position, this.config.orientation === 'w' ? 'b' : 'w');
|
|
994
|
-
}
|
|
995
|
-
|
|
996
|
-
playerTurn() { // Restituisce true se è il turno del giocatore
|
|
997
|
-
return this.config.orientation === this.game.turn();
|
|
998
|
-
}
|
|
999
|
-
|
|
1000
|
-
isWhiteSquare(square) {
|
|
1001
|
-
this.checkSquare(square);
|
|
1002
|
-
let letters = 'abcdefgh';
|
|
1003
|
-
return (letters.indexOf(square[0]) + parseInt(square[1])) % 2 === 0;
|
|
1004
|
-
}
|
|
1005
|
-
|
|
1006
|
-
isWhiteOriented() {
|
|
1007
|
-
return this.config.orientation === 'w';
|
|
1008
|
-
}
|
|
1009
|
-
|
|
1010
|
-
updatePosition(change_color = false, animation = this.config.moveAnimation) {
|
|
1011
|
-
if (change_color) {
|
|
1012
|
-
this.renameSquares();
|
|
1013
|
-
}
|
|
1014
|
-
this.updatePieces(animation);
|
|
1015
|
-
}
|
|
1016
|
-
|
|
1017
|
-
renameSquares() {
|
|
1018
|
-
let new_celle = {};
|
|
1019
|
-
let new_pezzi = {};
|
|
1020
|
-
let new_pieces = {};
|
|
1021
|
-
for (let elem in this.celle) {
|
|
1022
|
-
let square = this.celle[elem];
|
|
1023
|
-
let id = square.id;
|
|
1024
|
-
let [row, col] = this.getSquareCoord(id);
|
|
1025
|
-
let new_row = 7 - row;
|
|
1026
|
-
let new_col = 7 - col;
|
|
1027
|
-
square.id = this.getSquareID(new_row, new_col);
|
|
1028
|
-
new_celle[square.id] = square;
|
|
1029
|
-
if (this.pezzi[id]) {
|
|
1030
|
-
new_pezzi[square.id] = this.pezzi[id];
|
|
1031
|
-
new_pieces[(this.pezzi[id]['piece'], square.id)] = this.pieces[(this.pezzi[id]['piece'], id)];
|
|
1032
|
-
}
|
|
1033
|
-
|
|
1034
|
-
}
|
|
1035
|
-
this.celle = new_celle;
|
|
1036
|
-
this.pezzi = new_pezzi;
|
|
1037
|
-
this.pieces = new_pieces;
|
|
1038
|
-
}
|
|
1039
|
-
|
|
1040
|
-
getPosition(mode) {
|
|
1041
|
-
if (!mode || mode === 'fen') return this.game.fen();
|
|
1042
|
-
let dict = {};
|
|
1043
|
-
for (let square in this.celle) {
|
|
1044
|
-
let piece = this.piece(square);
|
|
1045
|
-
if (piece) dict[square] = piece;
|
|
1046
|
-
}
|
|
1047
|
-
return dict;
|
|
1048
|
-
}
|
|
1049
|
-
|
|
1050
|
-
// Squares
|
|
1051
|
-
|
|
1052
|
-
checkSquare(square) {
|
|
1053
|
-
if (!square) return;
|
|
1054
|
-
if (['a', 'b', 'c', 'd', 'e', 'f', 'g', 'h'].indexOf(square[0]) === -1 || ['1', '2', '3', '4', '5', '6', '7', '8'].indexOf(square[1]) === -1) throw new Error('Invalid square - ' + square + ' - must be a valid square like "a1" or "h8"');
|
|
1055
|
-
}
|
|
1056
|
-
|
|
1057
|
-
getSquareCoord(coord) {
|
|
1058
|
-
let letters = 'abcdefgh';
|
|
1059
|
-
if (this.isWhiteOriented()) {
|
|
1060
|
-
return [8 - parseInt(coord[1]), letters.indexOf(coord[0])];
|
|
1061
|
-
}
|
|
1062
|
-
return [parseInt(coord[1]) - 1, 7 - letters.indexOf(coord[0])];
|
|
1063
|
-
}
|
|
1064
|
-
|
|
1065
|
-
resetSquare(square) {
|
|
1066
|
-
let elem = this.celle[square];
|
|
1067
|
-
elem.className = 'square ' + (this.isWhiteSquare(square) ? 'whiteSquare' : 'blackSquare');
|
|
1068
|
-
}
|
|
1069
|
-
|
|
1070
|
-
getSquareID(row, col) {
|
|
1071
|
-
row = parseInt(row);
|
|
1072
|
-
col = parseInt(col);
|
|
1073
|
-
if (this.isWhiteOriented()) {
|
|
1074
|
-
row = 8 - row;
|
|
1075
|
-
col = col + 1;
|
|
1076
|
-
} else {
|
|
1077
|
-
row = row + 1;
|
|
1078
|
-
col = 8 - col;
|
|
1079
|
-
}
|
|
1080
|
-
let letters = 'abcdefgh';
|
|
1081
|
-
let letter = letters[col - 1];
|
|
1082
|
-
return letter + row;
|
|
1083
|
-
}
|
|
1084
|
-
|
|
1085
|
-
removeSquares() { // Rimuove le caselle dalla Chessboard
|
|
1086
|
-
for (let casella in this.celle) {
|
|
1087
|
-
this.board.removeChild(this.celle[casella]);
|
|
1088
|
-
}
|
|
1089
|
-
this.celle = {};
|
|
1090
|
-
}
|
|
1091
|
-
|
|
1092
|
-
clear(animation = true) {
|
|
1093
|
-
this.game.clear();
|
|
1094
|
-
this.updatePosition(null, animation);
|
|
1095
|
-
}
|
|
1096
|
-
|
|
1097
|
-
// Highlight
|
|
1098
|
-
|
|
1099
|
-
highlight(square) {
|
|
1100
|
-
if (!square || !this.celle[square] || !this.config.overHighlight) return;
|
|
1101
|
-
let elem = this.celle[square];
|
|
1102
|
-
if (elem.className.includes('highlighted')) return;
|
|
1103
|
-
elem.className += ' highlighted';
|
|
1104
|
-
}
|
|
1105
|
-
|
|
1106
|
-
dehighlight(square) {
|
|
1107
|
-
if (!square || !this.celle[square] || !this.config.overHighlight) return;
|
|
1108
|
-
this.checkSquare(square);
|
|
1109
|
-
let elem = this.celle[square];
|
|
1110
|
-
elem.className = elem.className.replace(' highlighted', '');
|
|
1111
|
-
}
|
|
1112
|
-
|
|
1113
|
-
|
|
1114
|
-
// Promotion
|
|
1115
|
-
|
|
1116
|
-
coverSquare(square) {
|
|
1117
|
-
let cover = document.createElement("div");
|
|
1118
|
-
cover.className = "square cover";
|
|
1119
|
-
this.celle[square].appendChild(cover);
|
|
1120
|
-
}
|
|
1121
|
-
|
|
1122
|
-
removeCover(square) {
|
|
1123
|
-
let elem = this.celle[square];
|
|
1124
|
-
let figli = elem.childNodes;
|
|
1125
|
-
|
|
1126
|
-
for (let i = figli.length - 1; i >= 0; i--) {
|
|
1127
|
-
if (figli[i].className.includes('cover')) {
|
|
1128
|
-
elem.removeChild(figli[i]);
|
|
1129
|
-
}
|
|
1130
|
-
}
|
|
1131
|
-
}
|
|
1132
|
-
|
|
1133
|
-
removeAllCovers() {
|
|
1134
|
-
for (let casella in this.celle) {
|
|
1135
|
-
this.removeCover(casella);
|
|
1136
|
-
}
|
|
1137
|
-
}
|
|
1138
|
-
|
|
1139
|
-
promoteSquare(square, piece) {
|
|
1140
|
-
let choice = document.createElement("div");
|
|
1141
|
-
choice.className = "square choice";
|
|
1142
|
-
|
|
1143
|
-
let img = document.createElement("img");
|
|
1144
|
-
img.className = "piece choicable";
|
|
1145
|
-
img.src = this.getPiecePath(piece);
|
|
1146
|
-
choice.appendChild(img);
|
|
1147
|
-
|
|
1148
|
-
this.celle[square].appendChild(choice);
|
|
1149
|
-
|
|
1150
|
-
return choice;
|
|
1151
|
-
}
|
|
1152
|
-
|
|
1153
|
-
depromoteSquare(square) {
|
|
1154
|
-
let elem = this.celle[square];
|
|
1155
|
-
let figli = elem.childNodes;
|
|
1156
|
-
|
|
1157
|
-
for (let i = figli.length - 1; i >= 0; i--) {
|
|
1158
|
-
if (figli[i].className.includes('choice')) {
|
|
1159
|
-
elem.removeChild(figli[i]);
|
|
1160
|
-
}
|
|
1161
|
-
}
|
|
1162
|
-
}
|
|
1163
|
-
|
|
1164
|
-
depromoteAllSquares() {
|
|
1165
|
-
for (let casella in this.celle) {
|
|
1166
|
-
this.depromoteSquare(casella);
|
|
1167
|
-
}
|
|
1168
|
-
}
|
|
1169
|
-
|
|
1170
|
-
promote(mossa) {
|
|
1171
|
-
|
|
1172
|
-
if (!this.config.onlyLegalMoves) return false;
|
|
1173
|
-
|
|
1174
|
-
let to = mossa.slice(2, 4);
|
|
1175
|
-
let from = mossa.slice(0, 2);
|
|
1176
|
-
let pezzo = this.game.get(from);
|
|
1177
|
-
let [row, col] = this.getSquareCoord(to);
|
|
1178
|
-
let choices = ['q', 'r', 'b', 'n']
|
|
1179
|
-
|
|
1180
|
-
if (pezzo['type'] !== 'p' || !(row === 0 || row === 7)) return false;
|
|
1181
|
-
|
|
1182
|
-
this.promoting = true;
|
|
1183
|
-
|
|
1184
|
-
for (let casella in this.celle) {
|
|
1185
|
-
let [rowCurr, colCurr] = this.getSquareCoord(casella);
|
|
1186
|
-
|
|
1187
|
-
if (col === colCurr && Math.abs(row - rowCurr) <= 3) {
|
|
1188
|
-
|
|
1189
|
-
let choice = this.promoteSquare(casella, choices[Math.abs(row - rowCurr)] + pezzo['color']);
|
|
1190
|
-
choice.addEventListener('click', () => {
|
|
1191
|
-
this.onClick(to + choices[Math.abs(row - rowCurr)]);
|
|
1192
|
-
});
|
|
1193
|
-
|
|
1194
|
-
} else {
|
|
1195
|
-
this.coverSquare(casella);
|
|
1196
|
-
}
|
|
1197
|
-
}
|
|
1198
|
-
|
|
1199
|
-
this.lastSquare = from;
|
|
1200
|
-
|
|
1201
|
-
return true;
|
|
1202
|
-
}
|
|
1203
|
-
|
|
1204
|
-
// Other
|
|
1205
|
-
|
|
1206
|
-
transitionTimingFunction(x, type = 'ease') {
|
|
1207
|
-
switch (type) {
|
|
1208
|
-
case 'linear':
|
|
1209
|
-
return x;
|
|
1210
|
-
case 'ease':
|
|
1211
|
-
return (x ** 2) * (3 - 2 * x);
|
|
1212
|
-
case 'ease-in':
|
|
1213
|
-
return x ** 2;
|
|
1214
|
-
case 'ease-out':
|
|
1215
|
-
return -1 * (x - 1) ** 2 + 1;
|
|
1216
|
-
case 'ease-in-out':
|
|
1217
|
-
return (x < 0.5) ? 2 * x ** 2 : 4 * x - 2 * x ** 2 - 1;
|
|
1218
|
-
}
|
|
1219
|
-
}
|
|
1220
|
-
}
|