@alan-ai/alan-sdk-web 1.8.34 → 1.8.35

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -6,4 +6,6 @@ export interface AlanButton {
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  activate: () => Promise<void>;
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  deactivate: () => void;
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  isActive: () => boolean;
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+ remove: () => void;
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+ sendText: (text: string) => void;
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  }
package/dist/alan_lib.js CHANGED
@@ -208,7 +208,7 @@
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  function ConnectionWrapper() {
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  var _this = this;
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- this._worker = new Worker(window.URL.createObjectURL(new Blob(["(function(ns) {\n 'use strict';\n\n var SENT_TS = 1;\n var REMOTE_TS = 2;\n var TIMESTAMP = 3;\n var AUDIO_DATA = 4;\n var JSON_DATA = 5;\n\n AlanFrame.fields = [\n propUint64(SENT_TS, 'sentTs'),\n propUint64(REMOTE_TS, 'remoteTs'),\n propUint64(TIMESTAMP, 'timestamp'),\n propBytes(AUDIO_DATA, 'audioData'),\n propJson(JSON_DATA, 'jsonData'),\n ];\n\n function AlanFrameProp(type, name, sizeF, readF, writeF) {\n this.type = type;\n this.name = name;\n this.sizeF = sizeF;\n this.writeF = writeF;\n this.readF = readF;\n }\n\n function fixedSize(size) {\n return function() {\n return size;\n }\n }\n\n function bufferSize(buffer) {\n return 4 + byteLength(buffer);\n }\n\n function writeUIntN(uint8array, value, nBytes, offset) {\n for (var i = 0; i < nBytes; i++ ) {\n uint8array[offset + i] = 0xFF & value;\n value /= 256;\n }\n }\n\n function readUIntN(uint8array, nBytes, offset) {\n var r = 0;\n for (var i = nBytes - 1; i >= 0; i-- ) {\n r *= 256;\n r += 0xFF & uint8array[offset + i];\n }\n return r;\n }\n\n function writeUInt64(uint8array, value, offset) {\n writeUIntN(uint8array, value, 8, offset);\n }\n\n function readUInt64(uint8array, offset) {\n return readUIntN(uint8array, 8, offset);\n }\n\n function writeUInt32(uint8array, value, offset) {\n writeUIntN(uint8array, value, 4, offset);\n }\n\n function readUInt32(uint8array, offset) {\n return readUIntN(uint8array, 4, offset);\n }\n\n function writeBuffer(uint8array, buffer, offset) {\n buffer = toUint8(buffer);\n writeUInt32(uint8array, buffer.length, offset);\n for (var i = 0; i < buffer.length; i++ ) {\n uint8array[offset + 4 + i] = buffer[i];\n }\n }\n\n function readBuffer(uint8array, offset) {\n var size = readUInt32(uint8array, offset);\n if (size > 1024 * 1024) {\n throw new Error('buffer too big');\n }\n return uint8array.subarray(offset + 4, offset + 4 + size);\n }\n\n function readUTF8(uint8array, offset) {\n var size = readUInt32(uint8array, offset);\n if (size > 1024 * 1024) {\n throw new Error('string too big');\n }\n return String.fromCharCode.apply(null, uint8array.slice(offset + 4, offset + 4 + size));\n }\n\n function writeUTF8(uint8array, string, offset) {\n writeUInt32(uint8array, string.length, offset);\n for (var i = 0; i < string.length; i++ ) {\n uint8array[offset + 4 + i] = string.charCodeAt(i);\n }\n }\n\n function sizeUTF8(string) {\n return 4 + string.length;\n }\n\n function propUint32(type, name) {\n return new AlanFrameProp(type, name, fixedSize(4), readUInt32, writeUInt32);\n }\n\n function propUint64(type, name) {\n return new AlanFrameProp(type, name, fixedSize(8), readUInt64, writeUInt64);\n }\n\n function propBytes(type, name) {\n return new AlanFrameProp(type, name, bufferSize, readBuffer, writeBuffer);\n }\n\n function propJson(type, name) {\n return new AlanFrameProp(type, name, sizeUTF8, readUTF8, writeUTF8);\n }\n\n AlanFrame.fieldByType = function(type) {\n for (var i = 0; i < AlanFrame.fields.length; i++ ) {\n var frame = AlanFrame.fields[i];\n if (frame.type === type) {\n return frame;\n }\n }\n throw new Error('invalid field: ' + type);\n };\n\n function AlanFrame() {\n this.version = 1;\n }\n\n AlanFrame.prototype.write = function() {\n var result = new Uint8Array(this.writeSize());\n var offset = 1;\n result[0] = 1;\n for (var i = 0; i < AlanFrame.fields.length; i++ ) {\n var field = AlanFrame.fields[i];\n var value = this[field.name];\n if (value) {\n result[offset++] = field.type;\n field.writeF(result, value, offset);\n offset += field.sizeF(value);\n }\n }\n return result.buffer;\n };\n\n /**\n * @returns UInt8Array\n */\n AlanFrame.prototype.writeSize = function() {\n var size = 1;\n for (var i = 0; i < AlanFrame.fields.length; i++ ) {\n var field = AlanFrame.fields[i];\n var value = this[field.name];\n if (value) {\n size += 1 + field.sizeF(value);\n }\n }\n return size;\n };\n\n AlanFrame.prototype.toString = function() {\n var first = true, str = '';\n for (var k in this) {\n if (this.hasOwnProperty(k)) {\n if (first) {\n str += k + ' = ';\n first = false;\n } else {\n str += ', ' + k + ' = ';\n }\n var v = this[k];\n if (typeof(v) === 'object') {\n str += 'bytes[' + byteLength(v) + ']';\n } else {\n str += v;\n }\n }\n }\n return str;\n };\n\n function byteLength(b) {\n if (b instanceof Uint8Array) {\n return b.length;\n }\n if (b instanceof ArrayBuffer) {\n return b.byteLength;\n }\n }\n\n function toArrayBuffer(buffer) {\n if (buffer instanceof ArrayBuffer) {\n return buffer;\n }\n return buffer.buffer;\n }\n\n function toUint8(buffer) {\n if (buffer instanceof Uint8Array) {\n return buffer;\n }\n if (buffer instanceof ArrayBuffer) {\n return new Uint8Array(buffer);\n }\n throw new Error('invalid buffer type');\n }\n\n function parse(uint8array) {\n uint8array = toUint8(uint8array);\n var r = new AlanFrame();\n var offset = 0;\n r.version = uint8array[offset++];\n while (offset < uint8array.length) {\n var frame = AlanFrame.fieldByType(uint8array[offset++]);\n r[frame.name] = frame.readF(uint8array, offset);\n offset += frame.sizeF(r[frame.name]);\n }\n return r;\n }\n\n ns.create = function() {\n return new AlanFrame();\n };\n\n ns.parse = parse;\n\n})(typeof(window) !== 'undefined' ? (function() {window.alanFrame = {}; return window.alanFrame; })() :\n typeof(WorkerGlobalScope) !== 'undefined' ? (function() {alanFrame = {}; return alanFrame; })() :\n exports);\n\n\n'use strict';\n\nvar ALAN_OFF = 'off';\nvar ALAN_SPEAKING = 'speaking';\nvar ALAN_LISTENING = 'listening';\n\nfunction ConnectionImpl(config, auth, mode) {\n var _this = this;\n this._config = config;\n this._auth = auth;\n this._mode = mode;\n this._projectId = config.projectId;\n this._url = config.url;\n this._connected = false;\n this._authorized = false;\n this._dialogId = null;\n this._callId = 1;\n this._callSent = {};\n this._callWait = [];\n this._failed = false;\n this._closed = false;\n this._reconnectTimeout = 100;\n this._cleanups = [];\n this._format = null;\n this._formatSent = false;\n this._frameQueue = [];\n this._remoteSentTs = 0;\n this._remoteRecvTs = 0;\n this._rtt = 25;\n this._rttAlpha = 1./16;\n this._alanState = ALAN_OFF;\n this._sendTimer = setInterval(_this._flushQueue.bind(_this), 50);\n this._visualState = {};\n this._addCleanup(function() {clearInterval(_this._sendTimer);});\n this._connect();\n console.log('Alan: connection created');\n}\n\nConnectionImpl.prototype._addCleanup = function(f) {\n this._cleanups.push(f);\n};\n\nConnectionImpl.prototype._onConnectStatus = function(s) {\n console.log('Alan: connection status - ' + s);\n this._fire('connectStatus', s);\n};\n\nConnectionImpl.prototype._fire = function(event, object) {\n if (event === 'options') {\n if (object.versions) {\n object.versions['alanbase:web'] = this._config.version;\n }\n }\n postMessage(['fireEvent', event, object]);\n};\n\nConnectionImpl.prototype._connect = function() {\n var _this = this;\n if (this._socket) {\n console.error('socket is already connected');\n return;\n }\n console.log('Alan: connecting - ' + getConnectionDetails(this._url));\n this._socket = new WebSocket(this._url);\n this._socket.binaryType = 'arraybuffer';\n this._socket.onopen = function(e) {\n console.info('Alan: connected');\n _this._connected = true;\n _this._reconnectTimeout = 100;\n _this._fire('connection', {status: 'connected'});\n if (_this._auth) {\n _this._fire('connection', {status: 'authorizing'});\n _this._callAuth();\n } else {\n _this._callWait.forEach(function(c) { _this._sendCall(c); });\n _this._callWait = [];\n }\n };\n this._socket.onmessage = function(msg) {\n if (msg.data instanceof ArrayBuffer) {\n var f = alanFrame.parse(msg.data);\n if (f.sentTs > 0) {\n _this._remoteSentTs = f.sentTs;\n _this._remoteRecvTs = Date.now();\n } else {\n _this._remoteSentTs = null;\n _this._remoteRecvTs = null;\n }\n var rtt = 0;\n if (f.remoteTs) {\n rtt = Date.now() - f.remoteTs;\n }\n _this._rtt = _this._rttAlpha * rtt + (1 - _this._rttAlpha) * _this._rtt;\n var uint8 = new Uint8Array(f.audioData);\n var frame = [];\n var batch = 10000;\n for (var offset = 0; offset < uint8.byteLength; offset += batch) {\n var b = uint8.subarray(offset, Math.min(uint8.byteLength, offset + batch));\n let a = String.fromCharCode.apply(null, b);\n frame.push(a);\n }\n frame = frame.join('');\n postMessage(['alanAudio', 'playFrame', frame]);\n } else if (typeof(msg.data) === 'string') {\n msg = JSON.parse(msg.data);\n if (msg.i) {\n var c = _this._callSent[msg.i];\n delete _this._callSent[msg.i];\n if (c && c.callback) {\n c.callback(msg.e, msg.r);\n }\n } else if (msg.e) {\n if (msg.e === 'text') {\n postMessage(['alanAudio', 'playText', msg.p]);\n } else if (msg.e === 'showPopup') {\n postMessage(['alanAudio', 'showPopup', msg.p]);\n } else if (msg.e === 'command') {\n postMessage(['alanAudio', 'playCommand', msg.p]);\n } else if (msg.e === 'inactivity') {\n postMessage(['alanAudio', 'stop']);\n } else {\n _this._fire(msg.e, msg.p);\n }\n }\n } else {\n console.error('invalid message type');\n }\n };\n this._socket.onerror = function(evt) {\n console.error('Alan: connection closed due to error: ', evt);\n };\n this._socket.onclose = function(evt) {\n console.info('Alan: connection closed');\n _this._connected = false;\n _this._authorized = false;\n _this._socket = null;\n _this._onConnectStatus('disconnected');\n if (!_this._failed && _this._reconnectTimeout && !_this._closed) {\n console.log('Alan: reconnecting in %s ms.', _this._reconnectTimeout);\n _this._reConnect = setTimeout(_this._connect.bind(_this), _this._reconnectTimeout);\n if (_this._reconnectTimeout < 3000) {\n _this._reconnectTimeout *= 2;\n } else {\n _this._reconnectTimeout += 500;\n }\n _this._reconnectTimeout = Math.min(7000, _this._reconnectTimeout);\n }\n };\n this._addCleanup(function() {\n if (this._socket) {\n this._socket.close();\n this._socket = null;\n }\n });\n};\n\nConnectionImpl.prototype._callAuth = function() {\n var _this = this;\n var callback = function(err, r) {\n if (!err && r.status === 'authorized') {\n _this._authorized = true;\n _this._formatSent = false;\n if (r.dialogId) {\n postMessage(['setDialogId', r.dialogId]);\n _this._dialogId = r.dialogId;\n }\n _this._onAuthorized();\n _this._onConnectStatus('authorized');\n } else if (err === 'auth-failed') {\n _this._onConnectStatus('auth-failed');\n if (_this._socket) {\n _this._socket.close();\n _this._socket = null;\n _this._failed = true;\n }\n } else {\n _this._onConnectStatus('invalid-auth-response');\n console.log('Alan: invalid auth response', err, r);\n }\n };\n var authParam = this._auth;\n authParam.timeZone = Intl.DateTimeFormat().resolvedOptions().timeZone;\n if (this._dialogId) {\n authParam.dialogId = this._dialogId;\n }\n authParam.mode = this._mode;\n this._sendCall({cid: this._callId++, method: '_auth_', callback: callback, param: authParam});\n return this;\n};\n\nConnectionImpl.prototype._sendCall = function(call) {\n this._sendFormatIfNeeded(false);\n this._socket.send(JSON.stringify({i: call.cid, m: call.method, p: call.param}));\n if (call.callback) {\n this._callSent[call.cid] = call;\n }\n};\n\nConnectionImpl.prototype._onAuthorized = function() {\n var _this = this;\n this._callWait.forEach(function(c) {\n _this._sendCall(c);\n });\n this._callWait = [];\n};\n\nConnectionImpl.prototype.close = function() {\n for (var i = 0; i < this._cleanups.length; i++ ) {\n this._cleanups[i]();\n }\n this._cleanups = [];\n this._closed = true;\n \n if (this._socket && (this._socket.readyState === WebSocket.OPEN || this._socket.readyState === WebSocket.CONNECTING)) {\n this._socket.close();\n this._socket = null;\n }\n console.log('Alan: closed connection to: ' + getConnectionDetails(this._url));\n //close(); TODO: delete it!\n};\n\nConnectionImpl.prototype.call = function(cid, method, param) {\n var call = {cid: cid, method: method, param: param, callback: function(err, obj) {\n if (cid) {\n postMessage(['callback', cid, err, obj]);\n }\n }};\n if (this._authorized || this._connected && !this._auth) {\n this._sendCall(call);\n } else {\n this._callWait.push(call);\n }\n};\n\nConnectionImpl.prototype.setVisual = function(state) {\n this._visualState = state;\n this.call(null, '_visual_', state);\n};\n\nConnectionImpl.prototype._sendFrame = function(frame) {\n if (!this._socket) {\n console.error('sendFrame to closed socket');\n return;\n }\n frame.sentTs = Date.now();\n if (this._remoteSentTs > 0 && this._remoteRecvTs > 0) {\n frame.remoteTs = this._remoteSentTs + Date.now() - this._remoteRecvTs;\n }\n this._socket.send(frame.write());\n};\n\nConnectionImpl.prototype._listen = function() {\n var f = alanFrame.create();\n f.jsonData = JSON.stringify({signal: 'listen'});\n this._frameQueue.push(f);\n this._alanState = ALAN_LISTENING;\n};\n\nConnectionImpl.prototype._stopListen = function() {\n var f = alanFrame.create();\n f.jsonData = JSON.stringify({signal: 'stopListen'});\n this._frameQueue.push(f);\n this._alanState = ALAN_OFF;\n};\n\nConnectionImpl.prototype._onAudioFormat = function(format) {\n this._formatSent = false;\n this._format = format;\n};\n\nConnectionImpl.prototype._onMicFrame = function(sampleRate, frame) {\n if (this._alanState === ALAN_SPEAKING) {\n return;\n }\n if (this._alanState === ALAN_OFF) {\n this._listen();\n }\n if (this._alanState !== ALAN_LISTENING) {\n console.error('invalid alan state: ' + this._alanState);\n return;\n }\n this._sendFormatIfNeeded(true);\n var f = alanFrame.create();\n f.audioData = frame;\n this._frameQueue.push(f);\n};\n\nConnectionImpl.prototype._sendFormatIfNeeded = function(inQueue) {\n if (!this._format || this._formatSent) {\n return;\n }\n this._formatSent = true;\n var f = alanFrame.create();\n f.jsonData = JSON.stringify({format: this._format});\n if (inQueue) {\n this._frameQueue.push(f);\n } else {\n this._sendFrame(f);\n }\n};\n\nConnectionImpl.prototype._flushQueue = function() {\n if (!this._socket || !this._connected) {\n var d = 0;\n while (this._frameQueue.length > 100 && !this._frameQueue[0].jsonData) {\n this._frameQueue.shift();\n d++;\n }\n if (d > 0) {\n console.error('dropped: %s, frames', d);\n }\n return;\n }\n while (this._frameQueue.length > 0 && this._socket && this._socket.bufferedAmount < 64 * 1024) {\n this._sendFrame(this._frameQueue.shift());\n }\n};\n\nfunction getConnectionDetails(url){\n var urlParts = url.split('/');\n var projectId = urlParts[4];\n var environment = urlParts[5];\n var host = urlParts[2];\n\n if (projectId && environment && host) {\n return ' (ProjectID: ' + projectId + ', environment: ' + environment + ', host: ' + host + ')';\n }\n\n return url;\n}\n\nfunction connectProject(config, auth, mode) {\n var c = new ConnectionImpl(config, auth, mode);\n c.onAudioEvent = function(event, arg1, arg2) {\n if (event === 'format') {\n c._onAudioFormat(arg1);\n } else if (event === 'frame') {\n c._onMicFrame(arg1, arg2);\n } else if (event === 'micStop' || event === 'playStart') {\n c._stopListen();\n } else {\n console.error('unknown audio event: ' + event, arg1, arg2);\n }\n };\n return c;\n}\n\nvar factories = {\n connectProject: connectProject,\n};\n\nvar currentConnect = null;\n\nonmessage = function(e) {\n var name = e.data[0];\n try {\n if (!currentConnect) {\n currentConnect = factories[name].apply(null, e.data.slice(1, e.data.length));\n } else {\n currentConnect[name].apply(currentConnect, e.data.slice(1, e.data.length));\n }\n } catch(e) {\n console.error('error calling: ' + name, e);\n }\n};\n"]),{type: 'text/javascript'}));
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+ this._worker = new Worker(window.URL.createObjectURL(new Blob(["(function(ns) {\n 'use strict';\n\n var SENT_TS = 1;\n var REMOTE_TS = 2;\n var TIMESTAMP = 3;\n var AUDIO_DATA = 4;\n var JSON_DATA = 5;\n\n AlanFrame.fields = [\n propUint64(SENT_TS, 'sentTs'),\n propUint64(REMOTE_TS, 'remoteTs'),\n propUint64(TIMESTAMP, 'timestamp'),\n propBytes(AUDIO_DATA, 'audioData'),\n propJson(JSON_DATA, 'jsonData'),\n ];\n\n function AlanFrameProp(type, name, sizeF, readF, writeF) {\n this.type = type;\n this.name = name;\n this.sizeF = sizeF;\n this.writeF = writeF;\n this.readF = readF;\n }\n\n function fixedSize(size) {\n return function() {\n return size;\n }\n }\n\n function bufferSize(buffer) {\n return 4 + byteLength(buffer);\n }\n\n function writeUIntN(uint8array, value, nBytes, offset) {\n for (var i = 0; i < nBytes; i++ ) {\n uint8array[offset + i] = 0xFF & value;\n value /= 256;\n }\n }\n\n function readUIntN(uint8array, nBytes, offset) {\n var r = 0;\n for (var i = nBytes - 1; i >= 0; i-- ) {\n r *= 256;\n r += 0xFF & uint8array[offset + i];\n }\n return r;\n }\n\n function writeUInt64(uint8array, value, offset) {\n writeUIntN(uint8array, value, 8, offset);\n }\n\n function readUInt64(uint8array, offset) {\n return readUIntN(uint8array, 8, offset);\n }\n\n function writeUInt32(uint8array, value, offset) {\n writeUIntN(uint8array, value, 4, offset);\n }\n\n function readUInt32(uint8array, offset) {\n return readUIntN(uint8array, 4, offset);\n }\n\n function writeBuffer(uint8array, buffer, offset) {\n buffer = toUint8(buffer);\n writeUInt32(uint8array, buffer.length, offset);\n for (var i = 0; i < buffer.length; i++ ) {\n uint8array[offset + 4 + i] = buffer[i];\n }\n }\n\n function readBuffer(uint8array, offset) {\n var size = readUInt32(uint8array, offset);\n if (size > 1024 * 1024) {\n throw new Error('buffer too big');\n }\n return uint8array.subarray(offset + 4, offset + 4 + size);\n }\n\n function readUTF8(uint8array, offset) {\n var size = readUInt32(uint8array, offset);\n if (size > 1024 * 1024) {\n throw new Error('string too big');\n }\n return String.fromCharCode.apply(null, uint8array.slice(offset + 4, offset + 4 + size));\n }\n\n function writeUTF8(uint8array, string, offset) {\n writeUInt32(uint8array, string.length, offset);\n for (var i = 0; i < string.length; i++ ) {\n uint8array[offset + 4 + i] = string.charCodeAt(i);\n }\n }\n\n function sizeUTF8(string) {\n return 4 + string.length;\n }\n\n function propUint32(type, name) {\n return new AlanFrameProp(type, name, fixedSize(4), readUInt32, writeUInt32);\n }\n\n function propUint64(type, name) {\n return new AlanFrameProp(type, name, fixedSize(8), readUInt64, writeUInt64);\n }\n\n function propBytes(type, name) {\n return new AlanFrameProp(type, name, bufferSize, readBuffer, writeBuffer);\n }\n\n function propJson(type, name) {\n return new AlanFrameProp(type, name, sizeUTF8, readUTF8, writeUTF8);\n }\n\n AlanFrame.fieldByType = function(type) {\n for (var i = 0; i < AlanFrame.fields.length; i++ ) {\n var frame = AlanFrame.fields[i];\n if (frame.type === type) {\n return frame;\n }\n }\n throw new Error('invalid field: ' + type);\n };\n\n function AlanFrame() {\n this.version = 1;\n }\n\n AlanFrame.prototype.write = function() {\n var result = new Uint8Array(this.writeSize());\n var offset = 1;\n result[0] = 1;\n for (var i = 0; i < AlanFrame.fields.length; i++ ) {\n var field = AlanFrame.fields[i];\n var value = this[field.name];\n if (value) {\n result[offset++] = field.type;\n field.writeF(result, value, offset);\n offset += field.sizeF(value);\n }\n }\n return result.buffer;\n };\n\n /**\n * @returns UInt8Array\n */\n AlanFrame.prototype.writeSize = function() {\n var size = 1;\n for (var i = 0; i < AlanFrame.fields.length; i++ ) {\n var field = AlanFrame.fields[i];\n var value = this[field.name];\n if (value) {\n size += 1 + field.sizeF(value);\n }\n }\n return size;\n };\n\n AlanFrame.prototype.toString = function() {\n var first = true, str = '';\n for (var k in this) {\n if (this.hasOwnProperty(k)) {\n if (first) {\n str += k + ' = ';\n first = false;\n } else {\n str += ', ' + k + ' = ';\n }\n var v = this[k];\n if (typeof(v) === 'object') {\n str += 'bytes[' + byteLength(v) + ']';\n } else {\n str += v;\n }\n }\n }\n return str;\n };\n\n function byteLength(b) {\n if (b instanceof Uint8Array) {\n return b.length;\n }\n if (b instanceof ArrayBuffer) {\n return b.byteLength;\n }\n }\n\n function toArrayBuffer(buffer) {\n if (buffer instanceof ArrayBuffer) {\n return buffer;\n }\n return buffer.buffer;\n }\n\n function toUint8(buffer) {\n if (buffer instanceof Uint8Array) {\n return buffer;\n }\n if (buffer instanceof ArrayBuffer) {\n return new Uint8Array(buffer);\n }\n throw new Error('invalid buffer type');\n }\n\n function parse(uint8array) {\n uint8array = toUint8(uint8array);\n var r = new AlanFrame();\n var offset = 0;\n r.version = uint8array[offset++];\n while (offset < uint8array.length) {\n var frame = AlanFrame.fieldByType(uint8array[offset++]);\n r[frame.name] = frame.readF(uint8array, offset);\n offset += frame.sizeF(r[frame.name]);\n }\n return r;\n }\n\n ns.create = function() {\n return new AlanFrame();\n };\n\n ns.parse = parse;\n\n})(typeof(window) !== 'undefined' ? (function() {window.alanFrame = {}; return window.alanFrame; })() :\n typeof(WorkerGlobalScope) !== 'undefined' ? (function() {alanFrame = {}; return alanFrame; })() :\n exports);\n\n\n'use strict';\n\n\n\nvar ALAN_OFF = 'off';\nvar ALAN_SPEAKING = 'speaking';\nvar ALAN_LISTENING = 'listening';\n\nfunction ConnectionImpl(config, auth, mode) {\n var _this = this;\n this._config = config;\n this._auth = auth;\n this._mode = mode;\n this._projectId = config.projectId;\n this._url = config.url;\n this._connected = false;\n this._authorized = false;\n this._dialogId = null;\n this._callId = 1;\n this._callSent = {};\n this._callWait = [];\n this._failed = false;\n this._closed = false;\n this._reconnectTimeout = 100;\n this._cleanups = [];\n this._format = null;\n this._formatSent = false;\n this._frameQueue = [];\n this._remoteSentTs = 0;\n this._remoteRecvTs = 0;\n this._rtt = 25;\n this._rttAlpha = 1./16;\n this._alanState = ALAN_OFF;\n this._sendTimer = setInterval(_this._flushQueue.bind(_this), 50);\n this._visualState = {};\n this._addCleanup(function() {clearInterval(_this._sendTimer);});\n this._connect();\n console.log('Alan: connection created');\n}\n\nConnectionImpl.prototype._addCleanup = function(f) {\n this._cleanups.push(f);\n};\n\nConnectionImpl.prototype._onConnectStatus = function(s) {\n console.log('Alan: connection status - ' + s);\n this._fire('connectStatus', s);\n};\n\nConnectionImpl.prototype._fire = function(event, object) {\n if (event === 'options') {\n if (object.versions) {\n object.versions['alanbase:web'] = this._config.version;\n }\n }\n postMessage(['fireEvent', event, object]);\n};\n\nConnectionImpl.prototype._connect = function() {\n var _this = this;\n if (this._socket) {\n console.error('socket is already connected');\n return;\n }\n console.log('Alan: connecting - ' + getConnectionDetails(this._url));\n this._socket = new WebSocket(this._url);\n this._socket.binaryType = 'arraybuffer';\n this._socket.onopen = function(e) {\n console.info('Alan: connected');\n _this._connected = true;\n _this._reconnectTimeout = 100;\n _this._fire('connection', {status: 'connected'});\n if (_this._auth) {\n _this._fire('connection', {status: 'authorizing'});\n _this._callAuth();\n } else {\n _this._callWait.forEach(function(c) { _this._sendCall(c); });\n _this._callWait = [];\n }\n };\n this._socket.onmessage = function(msg) {\n if (msg.data instanceof ArrayBuffer) {\n var f = alanFrame.parse(msg.data);\n if (f.sentTs > 0) {\n _this._remoteSentTs = f.sentTs;\n _this._remoteRecvTs = Date.now();\n } else {\n _this._remoteSentTs = null;\n _this._remoteRecvTs = null;\n }\n var rtt = 0;\n if (f.remoteTs) {\n rtt = Date.now() - f.remoteTs;\n }\n _this._rtt = _this._rttAlpha * rtt + (1 - _this._rttAlpha) * _this._rtt;\n var uint8 = new Uint8Array(f.audioData);\n var frame = [];\n var batch = 10000;\n for (var offset = 0; offset < uint8.byteLength; offset += batch) {\n var b = uint8.subarray(offset, Math.min(uint8.byteLength, offset + batch));\n let a = String.fromCharCode.apply(null, b);\n frame.push(a);\n }\n frame = frame.join('');\n postMessage(['alanAudio', 'playFrame', frame]);\n } else if (typeof(msg.data) === 'string') {\n msg = JSON.parse(msg.data);\n if (msg.i) {\n var c = _this._callSent[msg.i];\n delete _this._callSent[msg.i];\n if (c && c.callback) {\n c.callback(msg.e, msg.r);\n }\n } else if (msg.e) {\n if (msg.e === 'text') {\n postMessage(['alanAudio', 'playText', msg.p]);\n } else if (msg.e === 'showPopup') {\n postMessage(['alanAudio', 'showPopup', msg.p]);\n } else if (msg.e === 'command') {\n postMessage(['alanAudio', 'playCommand', msg.p]);\n } else if (msg.e === 'inactivity') {\n postMessage(['alanAudio', 'stop']);\n } else {\n _this._fire(msg.e, msg.p);\n }\n }\n } else {\n console.error('invalid message type');\n }\n };\n this._socket.onerror = function(evt) {\n console.error('Alan: connection closed due to error: ', evt);\n };\n this._socket.onclose = function(evt) {\n console.info('Alan: connection closed');\n _this._connected = false;\n _this._authorized = false;\n _this._socket = null;\n _this._onConnectStatus('disconnected');\n if (!_this._failed && _this._reconnectTimeout && !_this._closed) {\n console.log('Alan: reconnecting in %s ms.', _this._reconnectTimeout);\n _this._reConnect = setTimeout(_this._connect.bind(_this), _this._reconnectTimeout);\n if (_this._reconnectTimeout < 3000) {\n _this._reconnectTimeout *= 2;\n } else {\n _this._reconnectTimeout += 500;\n }\n _this._reconnectTimeout = Math.min(7000, _this._reconnectTimeout);\n }\n };\n this._addCleanup(function() {\n if (this._socket) {\n this._socket.close();\n this._socket = null;\n }\n });\n};\n\nConnectionImpl.prototype._callAuth = function() {\n var _this = this;\n var callback = function(err, r) {\n if (!err && r.status === 'authorized') {\n _this._authorized = true;\n _this._formatSent = false;\n if (r.dialogId) {\n postMessage(['setDialogId', r.dialogId]);\n _this._dialogId = r.dialogId;\n }\n _this._onAuthorized();\n _this._onConnectStatus('authorized');\n } else if (err === 'auth-failed') {\n _this._onConnectStatus('auth-failed');\n if (_this._socket) {\n _this._socket.close();\n _this._socket = null;\n _this._failed = true;\n }\n } else {\n _this._onConnectStatus('invalid-auth-response');\n console.log('Alan: invalid auth response', err, r);\n }\n };\n var authParam = this._auth;\n authParam.timeZone = Intl.DateTimeFormat().resolvedOptions().timeZone;\n if (this._dialogId) {\n authParam.dialogId = this._dialogId;\n }\n authParam.mode = this._mode;\n this._sendCall({cid: this._callId++, method: '_auth_', callback: callback, param: authParam});\n return this;\n};\n\nConnectionImpl.prototype._sendCall = function(call) {\n this._sendFormatIfNeeded(false);\n this._socket.send(JSON.stringify({i: call.cid, m: call.method, p: call.param}));\n if (call.callback) {\n this._callSent[call.cid] = call;\n }\n};\n\nConnectionImpl.prototype._onAuthorized = function() {\n var _this = this;\n this._callWait.forEach(function(c) {\n _this._sendCall(c);\n });\n this._callWait = [];\n};\n\nConnectionImpl.prototype.close = function() {\n for (var i = 0; i < this._cleanups.length; i++ ) {\n this._cleanups[i]();\n }\n this._cleanups = [];\n this._closed = true;\n \n if (this._socket && (this._socket.readyState === WebSocket.OPEN || this._socket.readyState === WebSocket.CONNECTING)) {\n this._socket.close();\n this._socket = null;\n }\n console.log('Alan: closed connection to: ' + getConnectionDetails(this._url));\n //close(); TODO: delete it!\n};\n\nConnectionImpl.prototype.call = function(cid, method, param) {\n var call = {cid: cid, method: method, param: param, callback: function(err, obj) {\n if (cid) {\n postMessage(['callback', cid, err, obj]);\n }\n }};\n if (this._authorized || this._connected && !this._auth) {\n this._sendCall(call);\n } else {\n this._callWait.push(call);\n }\n};\n\nConnectionImpl.prototype.setVisual = function(state) {\n this._visualState = state;\n this.call(null, '_visual_', state);\n};\n\nConnectionImpl.prototype._sendFrame = function(frame) {\n if (!this._socket) {\n console.error('sendFrame to closed socket');\n return;\n }\n frame.sentTs = Date.now();\n if (this._remoteSentTs > 0 && this._remoteRecvTs > 0) {\n frame.remoteTs = this._remoteSentTs + Date.now() - this._remoteRecvTs;\n }\n this._socket.send(frame.write());\n};\n\nConnectionImpl.prototype._listen = function() {\n var f = alanFrame.create();\n f.jsonData = JSON.stringify({signal: 'listen'});\n this._frameQueue.push(f);\n this._alanState = ALAN_LISTENING;\n};\n\nConnectionImpl.prototype._stopListen = function() {\n var f = alanFrame.create();\n f.jsonData = JSON.stringify({signal: 'stopListen'});\n this._frameQueue.push(f);\n this._alanState = ALAN_OFF;\n};\n\nConnectionImpl.prototype._onAudioFormat = function(format) {\n this._formatSent = false;\n this._format = format;\n};\n\nConnectionImpl.prototype._onMicFrame = function(sampleRate, frame) {\n if (this._alanState === ALAN_SPEAKING) {\n return;\n }\n if (this._alanState === ALAN_OFF) {\n this._listen();\n }\n if (this._alanState !== ALAN_LISTENING) {\n console.error('invalid alan state: ' + this._alanState);\n return;\n }\n this._sendFormatIfNeeded(true);\n var f = alanFrame.create();\n f.audioData = frame;\n this._frameQueue.push(f);\n};\n\nConnectionImpl.prototype._sendFormatIfNeeded = function(inQueue) {\n if (!this._format || this._formatSent) {\n return;\n }\n this._formatSent = true;\n var f = alanFrame.create();\n f.jsonData = JSON.stringify({format: this._format});\n if (inQueue) {\n this._frameQueue.push(f);\n } else {\n this._sendFrame(f);\n }\n};\n\nConnectionImpl.prototype._flushQueue = function() {\n if (!this._socket || !this._connected) {\n var d = 0;\n while (this._frameQueue.length > 100 && !this._frameQueue[0].jsonData) {\n this._frameQueue.shift();\n d++;\n }\n if (d > 0) {\n console.error('dropped: %s, frames', d);\n }\n return;\n }\n while (this._frameQueue.length > 0 && this._socket && this._socket.bufferedAmount < 64 * 1024) {\n this._sendFrame(this._frameQueue.shift());\n }\n};\n\nfunction getConnectionDetails(url){\n var urlParts = url.split('/');\n var projectId = urlParts[4];\n var environment = urlParts[5];\n var host = urlParts[2];\n\n if (projectId && environment && host) {\n return ' (ProjectID: ' + projectId + ', environment: ' + environment + ', host: ' + host + ')';\n }\n\n return url;\n}\n\nfunction connectProject(config, auth, mode) {\n var c = new ConnectionImpl(config, auth, mode);\n c.onAudioEvent = function(event, arg1, arg2) {\n if (event === 'format') {\n c._onAudioFormat(arg1);\n } else if (event === 'frame') {\n c._onMicFrame(arg1, arg2);\n } else if (event === 'micStop' || event === 'playStart') {\n c._stopListen();\n } else {\n console.error('unknown audio event: ' + event, arg1, arg2);\n }\n };\n return c;\n}\n\nvar factories = {\n connectProject: connectProject,\n};\n\nvar currentConnect = null;\n\nonmessage = function(e) {\n var name = e.data[0];\n try {\n if (!currentConnect) {\n currentConnect = factories[name].apply(null, e.data.slice(1, e.data.length));\n } else {\n currentConnect[name].apply(currentConnect, e.data.slice(1, e.data.length));\n }\n } catch(e) {\n console.error('error calling: ' + name, e);\n }\n};\n"]),{type: 'text/javascript'}));
212
212
  this._worker.onmessage = function(e) {
213
213
  if (e.data[0] === 'fireEvent') {
214
214
  _this._fire(e.data[1], e.data[2]);
@@ -780,7 +780,7 @@
780
780
 
781
781
  /// <reference types="../global" />
782
782
  (function (ns) {
783
- var alanButtonVersion = '1.8.34';
783
+ var alanButtonVersion = '1.8.35';
784
784
  if (window.alanBtn) {
785
785
  console.warn('Alan: the Alan Button source code has already added (v.' + alanButtonVersion + ')');
786
786
  }
@@ -834,6 +834,11 @@
834
834
  return s4() + s4() + '-' + s4() + '-' + s4() + '-' +
835
835
  s4() + '-' + s4() + s4() + s4();
836
836
  }
837
+ var AlanButtonTextMessageType;
838
+ (function (AlanButtonTextMessageType) {
839
+ AlanButtonTextMessageType["Request"] = "request";
840
+ AlanButtonTextMessageType["Response"] = "response";
841
+ })(AlanButtonTextMessageType || (AlanButtonTextMessageType = {}));
837
842
  function alanBtn(options) {
838
843
  options = options || {};
839
844
  var btnDisabled = false;
@@ -843,6 +848,7 @@
843
848
  var absolutePosition = false;
844
849
  var micWasStoppedByTimeout = false;
845
850
  var keepButtonPositionAfterDnD = false;
851
+ var dragAndDropEnabled = true;
846
852
  // Btn modes
847
853
  var mode;
848
854
  if (options.mode === 'tutor') {
@@ -920,6 +926,9 @@
920
926
  isActive: function () {
921
927
  return isAlanActive;
922
928
  },
929
+ sendText: function (text) {
930
+ window.tutorProject.call('text', { text: text });
931
+ },
923
932
  //deprecated
924
933
  callClientApi: function (method, data, callback) {
925
934
  console.error('The "callClientApi" method is deprecated. Please use the "callProjectApi: instead.\n\nSee more info here: https://alan.app/docs/client-api/methods/common-api/?highlight=callprojectapi#callprojectapi');
@@ -953,6 +962,8 @@
953
962
  remove: function () {
954
963
  alanAudio.stop();
955
964
  window.tutorProject.close();
965
+ window.tutorProject.off('scripts', onScriptsCb);
966
+ window.tutorProject.off('text', onTextCbInMicBtn);
956
967
  rootEl.innerHTML = '';
957
968
  btnInstance = null;
958
969
  if (!isTutorMode()) {
@@ -1872,6 +1883,8 @@
1872
1883
  });
1873
1884
  window.tutorProject.on('connectStatus', onConnectStatusChange);
1874
1885
  window.tutorProject.on('options', onOptionsReceived);
1886
+ window.tutorProject.on('scripts', onScriptsCb);
1887
+ window.tutorProject.on('text', onTextCbInMicBtn);
1875
1888
  //window.tutorProject.on('popup', onPopup);
1876
1889
  // console.info('BTN: tutorProject', options.key);
1877
1890
  }
@@ -2070,6 +2083,9 @@
2070
2083
  if (isMobile() || isTutorMode()) {
2071
2084
  return;
2072
2085
  }
2086
+ if (options.onEvent) {
2087
+ options.onEvent(Object.assign(p, { name: 'popup' }));
2088
+ }
2073
2089
  if (p) {
2074
2090
  showPopup(p.popup ? p.popup : p);
2075
2091
  }
@@ -2328,23 +2344,27 @@
2328
2344
  }
2329
2345
  }
2330
2346
  function onOptionsReceived(data) {
2347
+ var _a, _b, _c;
2331
2348
  if (data && data.web) {
2332
- keepButtonPositionAfterDnD = data.web.keepButtonPositionAfterDnD;
2349
+ keepButtonPositionAfterDnD = ((_a = data.web.alanButtonDragAndDrop) === null || _a === void 0 ? void 0 : _a.keepButtonPositionAfterDnD) || data.web.keepButtonPositionAfterDnD;
2333
2350
  if (!keepButtonPositionAfterDnD) {
2334
2351
  clearSavedBtnPosition();
2335
2352
  }
2336
- setButtonPosition(data.web.keepButtonPositionAfterDnD);
2353
+ setButtonPosition(keepButtonPositionAfterDnD);
2337
2354
  }
2338
2355
  else {
2339
2356
  setButtonPosition();
2340
2357
  }
2358
+ if (data && data.web) {
2359
+ dragAndDropEnabled = (_b = data.web.alanButtonDragAndDrop) === null || _b === void 0 ? void 0 : _b.dragAndDropEnabled;
2360
+ }
2341
2361
  if (data && data.web && data.web.hideS2TPanel === true) {
2342
2362
  hideSpeach2TextPanel();
2343
2363
  }
2344
2364
  else {
2345
2365
  showSpeach2TextPanel();
2346
2366
  }
2347
- if (data && data.web && data.web.popupEnabled === true) {
2367
+ if (data && data.web && (((_c = data.web.alanButtonPopup) === null || _c === void 0 ? void 0 : _c.popupEnabled) === true || data.web.popupEnabled === true)) {
2348
2368
  popupEnabled = true;
2349
2369
  }
2350
2370
  else {
@@ -2414,7 +2434,6 @@
2414
2434
  playSoundNext();
2415
2435
  isAlanActive = true;
2416
2436
  if (window.tutorProject) {
2417
- window.tutorProject.on('text', onTextCbInMicBtn);
2418
2437
  window.tutorProject.on('parsed', onParsedCbInMicBtn);
2419
2438
  window.tutorProject.on('recognized', onRecognizedCbInMicBtn);
2420
2439
  window.tutorProject.on('connectStatus', onConnectStatusChange);
@@ -2438,7 +2457,6 @@
2438
2457
  switchState(DEFAULT);
2439
2458
  isAlanActive = false;
2440
2459
  if (window.tutorProject) {
2441
- window.tutorProject.off('text', onTextCbInMicBtn);
2442
2460
  window.tutorProject.off('parsed', onParsedCbInMicBtn);
2443
2461
  window.tutorProject.off('recognized', onRecognizedCbInMicBtn);
2444
2462
  window.tutorProject.off('connectStatus', onConnectStatusChange);
@@ -2530,7 +2548,7 @@
2530
2548
  function onTextCbInMicBtn(e) {
2531
2549
  // console.info('BTN: onTextCb', e, new Date());
2532
2550
  if (options.onEvent) {
2533
- options.onEvent(Object.assign(e, { name: 'text' }));
2551
+ options.onEvent(Object.assign(e, { name: 'text', type: AlanButtonTextMessageType.Response }));
2534
2552
  }
2535
2553
  turnOffVoiceFn();
2536
2554
  }
@@ -2566,6 +2584,11 @@
2566
2584
  }
2567
2585
  turnOffVoiceFn();
2568
2586
  }
2587
+ function onScriptsCb(e) {
2588
+ if (options.onEvent) {
2589
+ options.onEvent(Object.assign(e, { name: 'scripts' }));
2590
+ }
2591
+ }
2569
2592
  function playSoundOn() {
2570
2593
  if (!soundOnAudioDoesNotExist) {
2571
2594
  soundOnAudio.currentTime = 0;
@@ -3115,6 +3138,8 @@
3115
3138
  var newLeftPos, newTopPos;
3116
3139
  if (!posInfo)
3117
3140
  return;
3141
+ if (!dragAndDropEnabled)
3142
+ return;
3118
3143
  if (dndIsDown) {
3119
3144
  togglePopupVisibility(false);
3120
3145
  hideRecognisedText(0, true);