@al8b/audio 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +23 -0
- package/dist/constants.d.mts +8 -0
- package/dist/constants.d.ts +8 -0
- package/dist/constants.js +37 -0
- package/dist/constants.js.map +1 -0
- package/dist/constants.mjs +10 -0
- package/dist/constants.mjs.map +1 -0
- package/dist/core/audio-core.d.mts +98 -0
- package/dist/core/audio-core.d.ts +98 -0
- package/dist/core/audio-core.js +664 -0
- package/dist/core/audio-core.js.map +1 -0
- package/dist/core/audio-core.mjs +641 -0
- package/dist/core/audio-core.mjs.map +1 -0
- package/dist/core/audio-worklet.d.mts +3 -0
- package/dist/core/audio-worklet.d.ts +3 -0
- package/dist/core/audio-worklet.js +153 -0
- package/dist/core/audio-worklet.js.map +1 -0
- package/dist/core/audio-worklet.mjs +128 -0
- package/dist/core/audio-worklet.mjs.map +1 -0
- package/dist/core/index.d.mts +2 -0
- package/dist/core/index.d.ts +2 -0
- package/dist/core/index.js +666 -0
- package/dist/core/index.js.map +1 -0
- package/dist/core/index.mjs +641 -0
- package/dist/core/index.mjs.map +1 -0
- package/dist/devices/beeper.d.mts +21 -0
- package/dist/devices/beeper.d.ts +21 -0
- package/dist/devices/beeper.js +286 -0
- package/dist/devices/beeper.js.map +1 -0
- package/dist/devices/beeper.mjs +261 -0
- package/dist/devices/beeper.mjs.map +1 -0
- package/dist/devices/index.d.mts +3 -0
- package/dist/devices/index.d.ts +3 -0
- package/dist/devices/index.js +534 -0
- package/dist/devices/index.js.map +1 -0
- package/dist/devices/index.mjs +507 -0
- package/dist/devices/index.mjs.map +1 -0
- package/dist/devices/music.d.mts +27 -0
- package/dist/devices/music.d.ts +27 -0
- package/dist/devices/music.js +104 -0
- package/dist/devices/music.js.map +1 -0
- package/dist/devices/music.mjs +81 -0
- package/dist/devices/music.mjs.map +1 -0
- package/dist/devices/sound.d.mts +22 -0
- package/dist/devices/sound.d.ts +22 -0
- package/dist/devices/sound.js +198 -0
- package/dist/devices/sound.js.map +1 -0
- package/dist/devices/sound.mjs +175 -0
- package/dist/devices/sound.mjs.map +1 -0
- package/dist/index.d.mts +4 -0
- package/dist/index.d.ts +4 -0
- package/dist/index.js +916 -0
- package/dist/index.js.map +1 -0
- package/dist/index.mjs +888 -0
- package/dist/index.mjs.map +1 -0
- package/package.json +37 -0
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"use strict";
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var __defProp = Object.defineProperty;
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var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
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var __getOwnPropNames = Object.getOwnPropertyNames;
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var __hasOwnProp = Object.prototype.hasOwnProperty;
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var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
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var __export = (target, all) => {
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for (var name in all)
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__defProp(target, name, { get: all[name], enumerable: true });
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};
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var __copyProps = (to, from, except, desc) => {
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if (from && typeof from === "object" || typeof from === "function") {
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for (let key of __getOwnPropNames(from))
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if (!__hasOwnProp.call(to, key) && key !== except)
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__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
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}
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return to;
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};
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var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
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// src/devices/index.ts
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var devices_exports = {};
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__export(devices_exports, {
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Beeper: () => Beeper,
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Music: () => Music,
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Sound: () => Sound
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});
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module.exports = __toCommonJS(devices_exports);
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// src/constants.ts
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var A4_FREQUENCY = 440;
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var SEMITONE_RATIO = 2 ** (1 / 12);
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var A4_MIDI_NOTE = 69;
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// src/devices/beeper.ts
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var Beeper = class {
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static {
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__name(this, "Beeper");
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}
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audio;
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notes = {};
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plainNotes = {};
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currentOctave = 5;
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currentDuration = 0.5;
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currentVolume = 0.5;
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currentSpan = 1;
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currentWaveform = "square";
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constructor(audio) {
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this.audio = audio;
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this.initializeNotes();
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}
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/**
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* Initialize note mappings
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*/
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initializeNotes() {
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const noteNames = [
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[
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"C",
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"DO"
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],
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[
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"C#",
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"DO#",
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"Db",
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"REb"
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],
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[
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"D",
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"RE"
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],
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[
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"D#",
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"RE#",
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"Eb",
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"MIb"
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],
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[
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"E",
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"MI"
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],
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[
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"F",
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"FA"
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],
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[
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"F#",
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"FA#",
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"Gb",
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"SOLb"
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],
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[
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"G",
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"SOL"
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],
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[
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"G#",
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"SOL#",
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"Ab",
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"LAb"
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],
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[
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"A",
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"LA"
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],
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[
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"A#",
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"LA#",
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"Bb",
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"SIb"
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],
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[
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"B",
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"SI"
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]
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];
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for (let i = 0; i <= 127; i++) {
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this.notes[i] = i;
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const oct = Math.floor(i / 12) - 1;
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for (const n of noteNames[i % 12]) {
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this.notes[n + oct] = i;
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}
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if (oct === -1) {
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for (const n of noteNames[i % 12]) {
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this.plainNotes[n] = i;
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}
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}
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}
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}
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/**
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* Parse and play beep sequence
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*/
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beep(input) {
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let status = "normal";
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const sequence = [];
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const loops = [];
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let note;
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const parsed = input.split(" ");
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for (const t of parsed) {
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if (t === "") continue;
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switch (status) {
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case "normal":
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if (this.notes[t] !== void 0) {
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note = this.notes[t];
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this.currentOctave = Math.floor(note / 12);
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sequence.push({
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frequency: A4_FREQUENCY * SEMITONE_RATIO ** (note - A4_MIDI_NOTE),
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volume: this.currentVolume,
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span: this.currentSpan,
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duration: this.currentDuration,
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waveform: this.currentWaveform
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});
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} else if (this.plainNotes[t] !== void 0) {
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note = this.plainNotes[t] + this.currentOctave * 12;
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sequence.push({
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frequency: A4_FREQUENCY * SEMITONE_RATIO ** (note - A4_MIDI_NOTE),
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volume: this.currentVolume,
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span: this.currentSpan,
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duration: this.currentDuration,
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waveform: this.currentWaveform
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});
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} else if ([
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"square",
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"sine",
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"saw",
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"noise"
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].includes(t)) {
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this.currentWaveform = t;
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} else if ([
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"tempo",
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"duration",
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"volume",
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"span",
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"loop",
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"to"
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].includes(t)) {
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status = t;
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} else if (t === "-") {
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sequence.push({
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frequency: A4_FREQUENCY,
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volume: 0,
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span: this.currentSpan,
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duration: this.currentDuration,
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waveform: this.currentWaveform
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});
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} else if (t === "end") {
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if (loops.length > 0 && sequence.length > 0) {
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sequence.push({
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frequency: A4_FREQUENCY,
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volume: 0,
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span: this.currentSpan,
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duration: 0,
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waveform: this.currentWaveform
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});
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const lop = loops.splice(loops.length - 1, 1)[0];
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sequence[sequence.length - 1].loopto = lop.start;
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sequence[sequence.length - 1].repeats = lop.repeats;
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}
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}
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break;
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case "tempo": {
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status = "normal";
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const tempo = Number.parseFloat(t);
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if (!Number.isNaN(tempo) && tempo > 0) {
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this.currentDuration = 60 / tempo;
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}
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break;
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}
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case "duration": {
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status = "normal";
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const duration = Number.parseFloat(t);
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if (!Number.isNaN(duration) && duration > 0) {
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this.currentDuration = duration / 1e3;
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}
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break;
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}
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case "volume": {
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status = "normal";
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const volume = Number.parseFloat(t);
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if (!Number.isNaN(volume)) {
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this.currentVolume = volume / 100;
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}
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break;
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}
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case "span": {
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status = "normal";
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const span = Number.parseFloat(t);
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if (!Number.isNaN(span)) {
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this.currentSpan = span / 100;
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}
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break;
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}
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case "loop": {
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status = "normal";
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loops.push({
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start: sequence.length
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});
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const repeats = Number.parseFloat(t);
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if (!Number.isNaN(repeats)) {
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loops[loops.length - 1].repeats = repeats;
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}
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break;
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}
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case "to":
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status = "normal";
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if (note !== void 0) {
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let n;
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if (this.notes[t] !== void 0) {
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n = this.notes[t];
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} else if (this.plainNotes[t] !== void 0) {
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n = this.plainNotes[t] + this.currentOctave * 12;
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}
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if (n !== void 0 && n !== note) {
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const step = n > note ? 1 : -1;
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for (let i = note + step; step > 0 ? i <= n : i >= n; i += step) {
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sequence.push({
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frequency: A4_FREQUENCY * SEMITONE_RATIO ** (i - A4_MIDI_NOTE),
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volume: this.currentVolume,
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span: this.currentSpan,
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duration: this.currentDuration,
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waveform: this.currentWaveform
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});
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}
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note = n;
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}
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}
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break;
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}
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}
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if (loops.length > 0 && sequence.length > 0) {
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const lop = loops.splice(loops.length - 1, 1)[0];
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sequence.push({
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frequency: A4_FREQUENCY,
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volume: 0,
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span: this.currentSpan,
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duration: 0,
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waveform: this.currentWaveform
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});
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sequence[sequence.length - 1].loopto = lop.start;
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sequence[sequence.length - 1].repeats = lop.repeats;
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}
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this.audio.addBeeps(sequence);
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}
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};
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// src/devices/music.ts
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var Music = class {
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static {
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__name(this, "Music");
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}
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ready = 1;
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name = "";
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url;
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tag;
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playing = false;
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audio;
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constructor(audio, url) {
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this.audio = audio;
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this.url = url;
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this.tag = new Audio(this.url);
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this.ready = 1;
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}
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/**
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* Play music with volume and loop (HTML5 Audio implementation)
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*/
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play(volume = 1, loopit = false) {
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this.playing = true;
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return {
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play: /* @__PURE__ */ __name(() => {
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return this.tag.play();
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setVolume: /* @__PURE__ */ __name((v) => {
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}, "setVolume"),
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getPosition: /* @__PURE__ */ __name(() => {
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return this.tag.currentTime;
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// src/devices/sound.ts
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var import_diagnostics = require("@al8b/diagnostics");
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var Sound = class _Sound {
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static {
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__name(this, "Sound");
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}
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ready = 0;
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buffer;
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name = "";
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url;
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audio;
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constructor(audio, url) {
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|
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/**
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|
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* Load sound from URL
|
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|
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*/
|
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|
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loadSound(url) {
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|
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|
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|
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(0, import_diagnostics.reportRuntimeError)(this.audio?.runtime?.listener, import_diagnostics.APIErrorCode.E7016, {
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error: `Audio decoding failed: ${String(err)}`
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});
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|
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};
|
|
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|
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request.onerror = () => {
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|
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(0, import_diagnostics.reportRuntimeError)(this.audio?.runtime?.listener, import_diagnostics.APIErrorCode.E7016, {
|
|
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|
+
error: `Failed to load sound: ${url}`
|
|
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|
+
});
|
|
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|
+
};
|
|
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|
+
request.send();
|
|
405
|
+
}
|
|
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|
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/**
|
|
407
|
+
* Play sound with volume, pitch, pan, and loop
|
|
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|
+
*/
|
|
409
|
+
play(volume = 1, pitch = 1, pan = 0, loopit = false) {
|
|
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|
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if (!this.buffer) return {
|
|
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|
+
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|
|
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|
+
}, "stop"),
|
|
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|
+
finished: true
|
|
414
|
+
};
|
|
415
|
+
const context = this.audio.context;
|
|
416
|
+
const source = context.createBufferSource();
|
|
417
|
+
source.playbackRate.value = pitch;
|
|
418
|
+
source.buffer = this.buffer;
|
|
419
|
+
if (loopit) source.loop = true;
|
|
420
|
+
const gain = context.createGain();
|
|
421
|
+
gain.gain.value = volume;
|
|
422
|
+
const panner = context.createPanner();
|
|
423
|
+
panner.panningModel = "equalpower";
|
|
424
|
+
panner.setPan = (p) => {
|
|
425
|
+
panner.setPosition(p, 0, 1 - Math.abs(p));
|
|
426
|
+
};
|
|
427
|
+
panner.setPan(pan);
|
|
428
|
+
source.connect(gain);
|
|
429
|
+
gain.connect(panner);
|
|
430
|
+
panner.connect(context.destination);
|
|
431
|
+
source.start();
|
|
432
|
+
let playing = null;
|
|
433
|
+
if (loopit) {
|
|
434
|
+
playing = {
|
|
435
|
+
stop: /* @__PURE__ */ __name(() => {
|
|
436
|
+
source.stop();
|
|
437
|
+
}, "stop")
|
|
438
|
+
};
|
|
439
|
+
this.audio.addPlaying(playing);
|
|
440
|
+
}
|
|
441
|
+
const res = {
|
|
442
|
+
stop: /* @__PURE__ */ __name(() => {
|
|
443
|
+
source.stop();
|
|
444
|
+
if (playing) this.audio.removePlaying(playing);
|
|
445
|
+
return 1;
|
|
446
|
+
}, "stop"),
|
|
447
|
+
setVolume: /* @__PURE__ */ __name((v) => {
|
|
448
|
+
gain.gain.value = Math.max(0, Math.min(1, v));
|
|
449
|
+
}, "setVolume"),
|
|
450
|
+
setPitch: /* @__PURE__ */ __name((p) => {
|
|
451
|
+
source.playbackRate.value = Math.max(1e-3, Math.min(1e3, p));
|
|
452
|
+
}, "setPitch"),
|
|
453
|
+
setPan: /* @__PURE__ */ __name((p) => {
|
|
454
|
+
panner.setPan(Math.max(-1, Math.min(1, p)));
|
|
455
|
+
}, "setPan"),
|
|
456
|
+
getDuration: /* @__PURE__ */ __name(() => {
|
|
457
|
+
return source.buffer ? source.buffer.duration : 0;
|
|
458
|
+
}, "getDuration"),
|
|
459
|
+
finished: false
|
|
460
|
+
};
|
|
461
|
+
source.onended = () => {
|
|
462
|
+
res.finished = true;
|
|
463
|
+
};
|
|
464
|
+
return res;
|
|
465
|
+
}
|
|
466
|
+
/**
|
|
467
|
+
* Create MicroSound class for procedural sound generation
|
|
468
|
+
*/
|
|
469
|
+
static createSoundClass(audiocore) {
|
|
470
|
+
return class MicroSound {
|
|
471
|
+
static {
|
|
472
|
+
__name(this, "MicroSound");
|
|
473
|
+
}
|
|
474
|
+
static classname = "Sound";
|
|
475
|
+
channels;
|
|
476
|
+
length;
|
|
477
|
+
sampleRate;
|
|
478
|
+
sound;
|
|
479
|
+
buffer;
|
|
480
|
+
constructor(channels, length, sampleRate = 44100) {
|
|
481
|
+
channels = channels === 1 ? 1 : 2;
|
|
482
|
+
if (!(length > 1 && length < 44100 * 1e3)) {
|
|
483
|
+
length = 44100;
|
|
484
|
+
}
|
|
485
|
+
if (!(sampleRate >= 8e3 && sampleRate <= 96e3)) {
|
|
486
|
+
sampleRate = 44100;
|
|
487
|
+
}
|
|
488
|
+
this.channels = channels;
|
|
489
|
+
this.length = length;
|
|
490
|
+
this.sampleRate = sampleRate;
|
|
491
|
+
this.buffer = audiocore.context.createBuffer(channels, length, sampleRate);
|
|
492
|
+
this.sound = new _Sound(audiocore, this.buffer);
|
|
493
|
+
}
|
|
494
|
+
/**
|
|
495
|
+
* Play the sound
|
|
496
|
+
*/
|
|
497
|
+
play(volume, pitch, pan, loopit) {
|
|
498
|
+
return this.sound.play(volume, pitch, pan, loopit);
|
|
499
|
+
}
|
|
500
|
+
/**
|
|
501
|
+
* Write sample value to buffer
|
|
502
|
+
*/
|
|
503
|
+
write(channel, position, value) {
|
|
504
|
+
if (channel === 0) {
|
|
505
|
+
const ch1 = this.buffer.getChannelData(0);
|
|
506
|
+
ch1[position] = value;
|
|
507
|
+
} else if (this.channels === 2) {
|
|
508
|
+
const ch2 = this.buffer.getChannelData(1);
|
|
509
|
+
ch2[position] = value;
|
|
510
|
+
}
|
|
511
|
+
}
|
|
512
|
+
/**
|
|
513
|
+
* Read sample value from buffer
|
|
514
|
+
*/
|
|
515
|
+
read(channel, position) {
|
|
516
|
+
if (channel === 0) {
|
|
517
|
+
const ch1 = this.buffer.getChannelData(0);
|
|
518
|
+
return ch1[position];
|
|
519
|
+
} else if (this.channels === 2) {
|
|
520
|
+
const ch2 = this.buffer.getChannelData(1);
|
|
521
|
+
return ch2[position];
|
|
522
|
+
}
|
|
523
|
+
return 0;
|
|
524
|
+
}
|
|
525
|
+
};
|
|
526
|
+
}
|
|
527
|
+
};
|
|
528
|
+
// Annotate the CommonJS export names for ESM import in node:
|
|
529
|
+
0 && (module.exports = {
|
|
530
|
+
Beeper,
|
|
531
|
+
Music,
|
|
532
|
+
Sound
|
|
533
|
+
});
|
|
534
|
+
//# sourceMappingURL=index.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"sources":["../../src/devices/index.ts","../../src/constants.ts","../../src/devices/beeper.ts","../../src/devices/music.ts","../../src/devices/sound.ts"],"sourcesContent":["export { Beeper } from \"./beeper\";\nexport { Music } from \"./music\";\nexport { Sound } from \"./sound\";\n","/** A4 reference frequency in Hz (concert pitch) */\nexport const A4_FREQUENCY = 440;\n\n/** Ratio between adjacent semitones in equal temperament */\nexport const SEMITONE_RATIO = 2 ** (1 / 12);\n\n/** MIDI note number for A4 */\nexport const A4_MIDI_NOTE = 69;\n","/**\n * Beeper - Procedural sound generation from text sequences\n * Converts music notation strings into beep sequences\n * Example: \"square tempo 120 C4 D4 E4 F4\"\n */\nimport { A4_FREQUENCY, A4_MIDI_NOTE, SEMITONE_RATIO } from \"../constants\";\nexport class Beeper {\n\tprivate audio: any;\n\tprivate notes: Record<string | number, number> = {};\n\tprivate plainNotes: Record<string, number> = {};\n\tprivate currentOctave = 5;\n\tprivate currentDuration = 0.5;\n\tprivate currentVolume = 0.5;\n\tprivate currentSpan = 1;\n\tprivate currentWaveform = \"square\";\n\n\tconstructor(audio: any) {\n\t\tthis.audio = audio;\n\t\tthis.initializeNotes();\n\t}\n\n\t/**\n\t * Initialize note mappings\n\t */\n\tprivate initializeNotes(): void {\n\t\tconst noteNames = [\n\t\t\t[\"C\", \"DO\"],\n\t\t\t[\"C#\", \"DO#\", \"Db\", \"REb\"],\n\t\t\t[\"D\", \"RE\"],\n\t\t\t[\"D#\", \"RE#\", \"Eb\", \"MIb\"],\n\t\t\t[\"E\", \"MI\"],\n\t\t\t[\"F\", \"FA\"],\n\t\t\t[\"F#\", \"FA#\", \"Gb\", \"SOLb\"],\n\t\t\t[\"G\", \"SOL\"],\n\t\t\t[\"G#\", \"SOL#\", \"Ab\", \"LAb\"],\n\t\t\t[\"A\", \"LA\"],\n\t\t\t[\"A#\", \"LA#\", \"Bb\", \"SIb\"],\n\t\t\t[\"B\", \"SI\"],\n\t\t];\n\n\t\tfor (let i = 0; i <= 127; i++) {\n\t\t\tthis.notes[i] = i;\n\t\t\tconst oct = Math.floor(i / 12) - 1;\n\n\t\t\tfor (const n of noteNames[i % 12]) {\n\t\t\t\tthis.notes[n + oct] = i;\n\t\t\t}\n\n\t\t\tif (oct === -1) {\n\t\t\t\tfor (const n of noteNames[i % 12]) {\n\t\t\t\t\tthis.plainNotes[n] = i;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Parse and play beep sequence\n\t */\n\tpublic beep(input: string): void {\n\t\tlet status: string = \"normal\";\n\t\tconst sequence: any[] = [];\n\t\tconst loops: any[] = [];\n\t\tlet note: number | undefined;\n\n\t\tconst parsed = input.split(\" \");\n\n\t\tfor (const t of parsed) {\n\t\t\tif (t === \"\") continue;\n\n\t\t\tswitch (status) {\n\t\t\t\tcase \"normal\":\n\t\t\t\t\tif (this.notes[t] !== undefined) {\n\t\t\t\t\t\t// Full note with octave (e.g., \"C4\")\n\t\t\t\t\t\tnote = this.notes[t];\n\t\t\t\t\t\tthis.currentOctave = Math.floor(note / 12);\n\t\t\t\t\t\tsequence.push({\n\t\t\t\t\t\t\tfrequency: A4_FREQUENCY * SEMITONE_RATIO ** (note - A4_MIDI_NOTE),\n\t\t\t\t\t\t\tvolume: this.currentVolume,\n\t\t\t\t\t\t\tspan: this.currentSpan,\n\t\t\t\t\t\t\tduration: this.currentDuration,\n\t\t\t\t\t\t\twaveform: this.currentWaveform,\n\t\t\t\t\t\t});\n\t\t\t\t\t} else if (this.plainNotes[t] !== undefined) {\n\t\t\t\t\t\t// Note without octave (e.g., \"C\")\n\t\t\t\t\t\tnote = this.plainNotes[t] + this.currentOctave * 12;\n\t\t\t\t\t\tsequence.push({\n\t\t\t\t\t\t\tfrequency: A4_FREQUENCY * SEMITONE_RATIO ** (note - A4_MIDI_NOTE),\n\t\t\t\t\t\t\tvolume: this.currentVolume,\n\t\t\t\t\t\t\tspan: this.currentSpan,\n\t\t\t\t\t\t\tduration: this.currentDuration,\n\t\t\t\t\t\t\twaveform: this.currentWaveform,\n\t\t\t\t\t\t});\n\t\t\t\t\t} else if ([\"square\", \"sine\", \"saw\", \"noise\"].includes(t)) {\n\t\t\t\t\t\t// Waveform\n\t\t\t\t\t\tthis.currentWaveform = t;\n\t\t\t\t\t} else if ([\"tempo\", \"duration\", \"volume\", \"span\", \"loop\", \"to\"].includes(t)) {\n\t\t\t\t\t\t// Commands\n\t\t\t\t\t\tstatus = t;\n\t\t\t\t\t} else if (t === \"-\") {\n\t\t\t\t\t\t// Rest/silence\n\t\t\t\t\t\tsequence.push({\n\t\t\t\t\t\t\tfrequency: A4_FREQUENCY,\n\t\t\t\t\t\t\tvolume: 0,\n\t\t\t\t\t\t\tspan: this.currentSpan,\n\t\t\t\t\t\t\tduration: this.currentDuration,\n\t\t\t\t\t\t\twaveform: this.currentWaveform,\n\t\t\t\t\t\t});\n\t\t\t\t\t} else if (t === \"end\") {\n\t\t\t\t\t\t// End loop\n\t\t\t\t\t\tif (loops.length > 0 && sequence.length > 0) {\n\t\t\t\t\t\t\tsequence.push({\n\t\t\t\t\t\t\t\tfrequency: A4_FREQUENCY,\n\t\t\t\t\t\t\t\tvolume: 0,\n\t\t\t\t\t\t\t\tspan: this.currentSpan,\n\t\t\t\t\t\t\t\tduration: 0,\n\t\t\t\t\t\t\t\twaveform: this.currentWaveform,\n\t\t\t\t\t\t\t});\n\n\t\t\t\t\t\t\tconst lop = loops.splice(loops.length - 1, 1)[0];\n\t\t\t\t\t\t\tsequence[sequence.length - 1].loopto = lop.start;\n\t\t\t\t\t\t\tsequence[sequence.length - 1].repeats = lop.repeats;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"tempo\": {\n\t\t\t\t\tstatus = \"normal\";\n\t\t\t\t\tconst tempo = Number.parseFloat(t);\n\t\t\t\t\tif (!Number.isNaN(tempo) && tempo > 0) {\n\t\t\t\t\t\tthis.currentDuration = 60 / tempo;\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\tcase \"duration\": {\n\t\t\t\t\tstatus = \"normal\";\n\t\t\t\t\tconst duration = Number.parseFloat(t);\n\t\t\t\t\tif (!Number.isNaN(duration) && duration > 0) {\n\t\t\t\t\t\tthis.currentDuration = duration / 1000;\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\tcase \"volume\": {\n\t\t\t\t\tstatus = \"normal\";\n\t\t\t\t\tconst volume = Number.parseFloat(t);\n\t\t\t\t\tif (!Number.isNaN(volume)) {\n\t\t\t\t\t\tthis.currentVolume = volume / 100;\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\tcase \"span\": {\n\t\t\t\t\tstatus = \"normal\";\n\t\t\t\t\tconst span = Number.parseFloat(t);\n\t\t\t\t\tif (!Number.isNaN(span)) {\n\t\t\t\t\t\tthis.currentSpan = span / 100;\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\tcase \"loop\": {\n\t\t\t\t\tstatus = \"normal\";\n\t\t\t\t\tloops.push({\n\t\t\t\t\t\tstart: sequence.length,\n\t\t\t\t\t});\n\t\t\t\t\tconst repeats = Number.parseFloat(t);\n\t\t\t\t\tif (!Number.isNaN(repeats)) {\n\t\t\t\t\t\tloops[loops.length - 1].repeats = repeats;\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\tcase \"to\":\n\t\t\t\t\tstatus = \"normal\";\n\t\t\t\t\tif (note !== undefined) {\n\t\t\t\t\t\tlet n: number | undefined;\n\n\t\t\t\t\t\tif (this.notes[t] !== undefined) {\n\t\t\t\t\t\t\tn = this.notes[t];\n\t\t\t\t\t\t} else if (this.plainNotes[t] !== undefined) {\n\t\t\t\t\t\t\tn = this.plainNotes[t] + this.currentOctave * 12;\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tif (n !== undefined && n !== note) {\n\t\t\t\t\t\t\t// Generate slide from note to n\n\t\t\t\t\t\t\tconst step = n > note ? 1 : -1;\n\t\t\t\t\t\t\tfor (let i = note + step; step > 0 ? i <= n : i >= n; i += step) {\n\t\t\t\t\t\t\t\tsequence.push({\n\t\t\t\t\t\t\t\t\tfrequency: A4_FREQUENCY * SEMITONE_RATIO ** (i - A4_MIDI_NOTE),\n\t\t\t\t\t\t\t\t\tvolume: this.currentVolume,\n\t\t\t\t\t\t\t\t\tspan: this.currentSpan,\n\t\t\t\t\t\t\t\t\tduration: this.currentDuration,\n\t\t\t\t\t\t\t\t\twaveform: this.currentWaveform,\n\t\t\t\t\t\t\t\t});\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tnote = n;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t}\n\n\t\t// Close any remaining loops\n\t\tif (loops.length > 0 && sequence.length > 0) {\n\t\t\tconst lop = loops.splice(loops.length - 1, 1)[0];\n\t\t\tsequence.push({\n\t\t\t\tfrequency: A4_FREQUENCY,\n\t\t\t\tvolume: 0,\n\t\t\t\tspan: this.currentSpan,\n\t\t\t\tduration: 0,\n\t\t\t\twaveform: this.currentWaveform,\n\t\t\t});\n\n\t\t\tsequence[sequence.length - 1].loopto = lop.start;\n\t\t\tsequence[sequence.length - 1].repeats = lop.repeats;\n\t\t}\n\n\t\tthis.audio.addBeeps(sequence);\n\t}\n}\n","/**\n * Music - Music streaming and playback using HTML5 Audio\n * L8B Music class for LootiScript\n */\nexport class Music {\n\tpublic ready: number = 1;\n\tpublic name: string = \"\";\n\tpublic url: string;\n\tpublic tag: HTMLAudioElement;\n\tpublic playing: boolean = false;\n\tprivate audio: any;\n\n\tconstructor(audio: any, url: string) {\n\t\tthis.audio = audio;\n\t\tthis.url = url;\n\t\tthis.tag = new Audio(this.url);\n\t\tthis.ready = 1;\n\t}\n\n\t/**\n\t * Play music with volume and loop (HTML5 Audio implementation)\n\t */\n\tpublic play(volume: number = 1, loopit: boolean = false): any {\n\t\tthis.playing = true;\n\t\tthis.tag.loop = !!loopit;\n\t\tthis.tag.volume = Math.max(0, Math.min(1, volume));\n\n\t\tif (this.audio.isStarted()) {\n\t\t\tthis.tag.play();\n\t\t} else {\n\t\t\tthis.audio.addToWakeUpList(this);\n\t\t}\n\n\t\tthis.audio.addPlaying(this);\n\n\t\treturn {\n\t\t\tplay: () => {\n\t\t\t\treturn this.tag.play();\n\t\t\t},\n\t\t\tstop: () => {\n\t\t\t\tthis.playing = false;\n\t\t\t\tthis.tag.pause();\n\t\t\t\tthis.audio.removePlaying(this);\n\t\t\t},\n\t\t\tsetVolume: (v: number) => {\n\t\t\t\tthis.tag.volume = Math.max(0, Math.min(1, v));\n\t\t\t},\n\t\t\tgetPosition: () => {\n\t\t\t\treturn this.tag.currentTime;\n\t\t\t},\n\t\t\tgetDuration: () => {\n\t\t\t\treturn this.tag.duration;\n\t\t\t},\n\t\t\tsetPosition: (pos: number) => {\n\t\t\t\tthis.tag.pause();\n\t\t\t\tthis.tag.currentTime = Math.max(0, Math.min(this.tag.duration, pos));\n\t\t\t\tif (this.playing) {\n\t\t\t\t\tthis.tag.play();\n\t\t\t\t}\n\t\t\t},\n\t\t};\n\t}\n\n\t/**\n\t * Wake up audio (for autoplay policy)\n\t */\n\tpublic wakeUp(): void {\n\t\tif (this.playing) {\n\t\t\tthis.tag.play();\n\t\t}\n\t}\n\n\t/**\n\t * Stop music\n\t */\n\tpublic stop(): void {\n\t\tthis.playing = false;\n\t\tthis.tag.pause();\n\t\tthis.audio.removePlaying(this);\n\t}\n}\n","/**\n * Sound - Sound effect playback\n * Handles loading and playing audio buffers\n */\nimport { APIErrorCode, reportRuntimeError } from \"@al8b/diagnostics\";\n\nexport class Sound {\n\tpublic ready: number = 0;\n\tpublic buffer?: AudioBuffer;\n\tpublic name: string = \"\";\n\tpublic url: string;\n\tprivate audio: any;\n\n\tconstructor(audio: any, url: string | AudioBuffer) {\n\t\tthis.audio = audio;\n\n\t\tif (url instanceof AudioBuffer) {\n\t\t\tthis.buffer = url;\n\t\t\tthis.url = \"\";\n\t\t\tthis.ready = 1;\n\t\t} else {\n\t\t\tthis.url = url;\n\t\t\tthis.loadSound(url);\n\t\t}\n\t}\n\n\t/**\n\t * Load sound from URL\n\t */\n\tprivate loadSound(url: string): void {\n\t\tconst request = new XMLHttpRequest();\n\t\trequest.open(\"GET\", url, true);\n\t\trequest.responseType = \"arraybuffer\";\n\n\t\trequest.onload = () => {\n\t\t\tthis.audio.context.decodeAudioData(\n\t\t\t\trequest.response,\n\t\t\t\t(buffer: AudioBuffer) => {\n\t\t\t\t\tthis.buffer = buffer;\n\t\t\t\t\tthis.ready = 1;\n\t\t\t\t},\n\t\t\t\t(err: any) => {\n\t\t\t\t\treportRuntimeError(this.audio?.runtime?.listener, APIErrorCode.E7016, {\n\t\t\t\t\t\terror: `Audio decoding failed: ${String(err)}`,\n\t\t\t\t\t});\n\t\t\t\t},\n\t\t\t);\n\t\t};\n\n\t\trequest.onerror = () => {\n\t\t\treportRuntimeError(this.audio?.runtime?.listener, APIErrorCode.E7016, {\n\t\t\t\terror: `Failed to load sound: ${url}`,\n\t\t\t});\n\t\t};\n\n\t\trequest.send();\n\t}\n\n\t/**\n\t * Play sound with volume, pitch, pan, and loop\n\t */\n\tpublic play(volume: number = 1, pitch: number = 1, pan: number = 0, loopit: boolean = false): any {\n\t\tif (!this.buffer)\n\t\t\treturn {\n\t\t\t\tstop: () => {},\n\t\t\t\tfinished: true,\n\t\t\t};\n\n\t\tconst context = this.audio.context;\n\n\t\t// Create source\n\t\tconst source = context.createBufferSource();\n\t\tsource.playbackRate.value = pitch;\n\t\tsource.buffer = this.buffer;\n\t\tif (loopit) source.loop = true;\n\n\t\t// Create gain node\n\t\tconst gain = context.createGain();\n\t\tgain.gain.value = volume;\n\n\t\t// Create panner\n\t\tconst panner: any = context.createPanner();\n\t\tpanner.panningModel = \"equalpower\";\n\t\tpanner.setPan = (p: number) => {\n\t\t\tpanner.setPosition(p, 0, 1 - Math.abs(p));\n\t\t};\n\t\tpanner.setPan(pan);\n\n\t\t// Connect nodes\n\t\tsource.connect(gain);\n\t\tgain.connect(panner);\n\t\tpanner.connect(context.destination);\n\n\t\t// Start playback\n\t\tsource.start();\n\n\t\t// Track playing sounds for looping\n\t\tlet playing: any = null;\n\t\tif (loopit) {\n\t\t\tplaying = {\n\t\t\t\tstop: () => {\n\t\t\t\t\tsource.stop();\n\t\t\t\t},\n\t\t\t};\n\t\t\tthis.audio.addPlaying(playing);\n\t\t}\n\n\t\t// Return control interface\n\t\tconst res = {\n\t\t\tstop: () => {\n\t\t\t\tsource.stop();\n\t\t\t\tif (playing) this.audio.removePlaying(playing);\n\t\t\t\treturn 1;\n\t\t\t},\n\t\t\tsetVolume: (v: number) => {\n\t\t\t\tgain.gain.value = Math.max(0, Math.min(1, v));\n\t\t\t},\n\t\t\tsetPitch: (p: number) => {\n\t\t\t\tsource.playbackRate.value = Math.max(0.001, Math.min(1000, p));\n\t\t\t},\n\t\t\tsetPan: (p: number) => {\n\t\t\t\tpanner.setPan(Math.max(-1, Math.min(1, p)));\n\t\t\t},\n\t\t\tgetDuration: () => {\n\t\t\t\treturn source.buffer ? source.buffer.duration : 0;\n\t\t\t},\n\t\t\tfinished: false,\n\t\t};\n\n\t\tsource.onended = () => {\n\t\t\tres.finished = true;\n\t\t};\n\n\t\treturn res;\n\t}\n\n\t/**\n\t * Create MicroSound class for procedural sound generation\n\t */\n\tpublic static createSoundClass(audiocore: any): any {\n\t\treturn class MicroSound {\n\t\t\tpublic static classname = \"Sound\";\n\t\t\tpublic channels: number;\n\t\t\tpublic length: number;\n\t\t\tpublic sampleRate: number;\n\t\t\tprivate sound: Sound;\n\t\t\tprivate buffer: AudioBuffer;\n\n\t\t\tconstructor(channels: number, length: number, sampleRate: number = 44100) {\n\t\t\t\t// Validate parameters\n\t\t\t\tchannels = channels === 1 ? 1 : 2;\n\t\t\t\tif (!(length > 1 && length < 44100 * 1000)) {\n\t\t\t\t\tlength = 44100;\n\t\t\t\t}\n\t\t\t\tif (!(sampleRate >= 8000 && sampleRate <= 96000)) {\n\t\t\t\t\tsampleRate = 44100;\n\t\t\t\t}\n\n\t\t\t\tthis.channels = channels;\n\t\t\t\tthis.length = length;\n\t\t\t\tthis.sampleRate = sampleRate;\n\n\t\t\t\t// Create audio buffer\n\t\t\t\tthis.buffer = audiocore.context.createBuffer(channels, length, sampleRate);\n\t\t\t\tthis.sound = new Sound(audiocore, this.buffer);\n\t\t\t}\n\n\t\t\t/**\n\t\t\t * Play the sound\n\t\t\t */\n\t\t\tpublic play(volume?: number, pitch?: number, pan?: number, loopit?: boolean): any {\n\t\t\t\treturn this.sound.play(volume, pitch, pan, loopit);\n\t\t\t}\n\n\t\t\t/**\n\t\t\t * Write sample value to buffer\n\t\t\t */\n\t\t\tpublic write(channel: number, position: number, value: number): void {\n\t\t\t\tif (channel === 0) {\n\t\t\t\t\tconst ch1 = this.buffer.getChannelData(0);\n\t\t\t\t\tch1[position] = value;\n\t\t\t\t} else if (this.channels === 2) {\n\t\t\t\t\tconst ch2 = this.buffer.getChannelData(1);\n\t\t\t\t\tch2[position] = value;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t/**\n\t\t\t * Read sample value from buffer\n\t\t\t */\n\t\t\tpublic read(channel: number, position: number): number {\n\t\t\t\tif (channel === 0) {\n\t\t\t\t\tconst ch1 = this.buffer.getChannelData(0);\n\t\t\t\t\treturn ch1[position];\n\t\t\t\t} else if (this.channels === 2) {\n\t\t\t\t\tconst ch2 = this.buffer.getChannelData(1);\n\t\t\t\t\treturn ch2[position];\n\t\t\t\t}\n\t\t\t\treturn 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