@akiver/csgo-voice-extractor 2.1.1 → 2.1.2

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package/README.md CHANGED
@@ -118,8 +118,9 @@ _Because the CSGO audio library is a 32-bit DLL, you need a 32-bit `GCC` and set
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  1. Install [Homebrew](https://brew.sh) **x64 version**
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  2. `arch -x86_64 brew install opus`
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- 3. `cp /usr/local/Cellar/opus/1.4/lib/libopus.0.dylib dist/bin/darwin-x64` (`arch -x86_64 brew info opus` to get the path)
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- 4. `DYLD_LIBRARY_PATH=dist/bin/darwin-x64 CGO_ENABLED=1 GOARCH=amd64 go run -tags nolibopusfile .`
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+ 3. `arch -x86_64 brew install pkg-config`
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+ 4. `cp /usr/local/Cellar/opus/1.4/lib/libopus.0.dylib dist/bin/darwin-x64` (`arch -x86_64 brew info opus` to get the path)
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+ 5. `DYLD_LIBRARY_PATH=dist/bin/darwin-x64 CGO_ENABLED=1 GOARCH=amd64 go run -tags nolibopusfile .`
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  > [!WARNING]
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  > On macOS ARM64, the Go debugger breakpoints will not work because the executable must target amd64 but your OS is ARM64.
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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@akiver/csgo-voice-extractor",
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- "version": "2.1.1",
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+ "version": "2.1.2",
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  "description": "CLI to export players' voices from CSGO/CS2 demos into WAV files.",
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  "author": "AkiVer",
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  "license": "MIT",