@ajuarezso/capacitor-liquid-glass 0.2.0 → 0.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -16,8 +16,11 @@ export interface LiquidGlassTabItem {
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* more see-through than default.
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* - `'transparent'`: no background, no blur — content behind shows through 100%.
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* Trade-off: legibilidad puede sufrir sobre contenido caótico.
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+
* - `'liquidGlass'`: REAL iOS 26 `UIGlassEffect` — el mismo material que usan
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* Music y App Store. En iOS < 26 cae a `UIBlurEffect.systemThinMaterial`
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* (aproximación cercana con system vibrancy).
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*/
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-
export type TabBarStyle = 'default' | 'ultraThin' | 'transparent';
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+
export type TabBarStyle = 'default' | 'ultraThin' | 'transparent' | 'liquidGlass';
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export interface ShowTabBarOptions {
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items: LiquidGlassTabItem[];
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/** Index of the initially selected item. Defaults to 0. */
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@@ -29,6 +29,9 @@ enum LiquidGlassTabBarStyle: String {
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case ultraThin
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/// No background, no blur — content behind shows through 100%.
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case transparent
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/// REAL iOS 26 `UIGlassEffect` (Music + App Store material).
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/// Fallback en iOS < 26 → `UIBlurEffect.systemThinMaterial`.
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case liquidGlass
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}
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/// A floating UITabBar overlay that adopts iOS 26 Liquid Glass automatically
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@@ -87,6 +90,23 @@ final class LiquidGlassTabBarOverlay: NSObject {
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appearance.backgroundEffect = nil
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appearance.backgroundColor = UIColor.clear
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appearance.shadowColor = UIColor.clear
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case .liquidGlass:
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// REAL iOS 26 Liquid Glass — el mismo material que usan Music y
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// App Store. `UIGlassEffect` solo está disponible compilando con
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// el SDK iOS 26+ (Xcode 26+). En iOS < 26 runtime cae a
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// `systemThinMaterial`, que es la mejor aproximación legacy con
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// vibrancy del sistema.
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appearance.configureWithDefaultBackground()
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#if compiler(>=6.1)
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if #available(iOS 26.0, *) {
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appearance.backgroundEffect = UIGlassEffect()
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} else {
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appearance.backgroundEffect = UIBlurEffect(style: .systemThinMaterial)
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}
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#else
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appearance.backgroundEffect = UIBlurEffect(style: .systemThinMaterial)
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#endif
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appearance.backgroundColor = UIColor.clear
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}
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tabBar.standardAppearance = appearance
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if #available(iOS 15.0, *) {
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "@ajuarezso/capacitor-liquid-glass",
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-
"version": "0.
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"version": "0.3.0",
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"description": "iOS 26 Liquid Glass native chrome (TabBar, NavigationBar, Alerts, Sheets) for Capacitor apps. Falls back gracefully on iOS < 26 and Android.",
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"main": "dist/plugin.cjs.js",
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"module": "dist/esm/index.js",
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