@aitytech/agentkits-memory 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +250 -0
- package/dist/cache-manager.d.ts +134 -0
- package/dist/cache-manager.d.ts.map +1 -0
- package/dist/cache-manager.js +407 -0
- package/dist/cache-manager.js.map +1 -0
- package/dist/cli/save.d.ts +20 -0
- package/dist/cli/save.d.ts.map +1 -0
- package/dist/cli/save.js +94 -0
- package/dist/cli/save.js.map +1 -0
- package/dist/cli/setup.d.ts +18 -0
- package/dist/cli/setup.d.ts.map +1 -0
- package/dist/cli/setup.js +163 -0
- package/dist/cli/setup.js.map +1 -0
- package/dist/cli/viewer.d.ts +21 -0
- package/dist/cli/viewer.d.ts.map +1 -0
- package/dist/cli/viewer.js +182 -0
- package/dist/cli/viewer.js.map +1 -0
- package/dist/hnsw-index.d.ts +111 -0
- package/dist/hnsw-index.d.ts.map +1 -0
- package/dist/hnsw-index.js +781 -0
- package/dist/hnsw-index.js.map +1 -0
- package/dist/hooks/cli.d.ts +20 -0
- package/dist/hooks/cli.d.ts.map +1 -0
- package/dist/hooks/cli.js +102 -0
- package/dist/hooks/cli.js.map +1 -0
- package/dist/hooks/context.d.ts +31 -0
- package/dist/hooks/context.d.ts.map +1 -0
- package/dist/hooks/context.js +64 -0
- package/dist/hooks/context.js.map +1 -0
- package/dist/hooks/index.d.ts +16 -0
- package/dist/hooks/index.d.ts.map +1 -0
- package/dist/hooks/index.js +20 -0
- package/dist/hooks/index.js.map +1 -0
- package/dist/hooks/observation.d.ts +30 -0
- package/dist/hooks/observation.d.ts.map +1 -0
- package/dist/hooks/observation.js +79 -0
- package/dist/hooks/observation.js.map +1 -0
- package/dist/hooks/service.d.ts +102 -0
- package/dist/hooks/service.d.ts.map +1 -0
- package/dist/hooks/service.js +454 -0
- package/dist/hooks/service.js.map +1 -0
- package/dist/hooks/session-init.d.ts +30 -0
- package/dist/hooks/session-init.d.ts.map +1 -0
- package/dist/hooks/session-init.js +54 -0
- package/dist/hooks/session-init.js.map +1 -0
- package/dist/hooks/summarize.d.ts +30 -0
- package/dist/hooks/summarize.d.ts.map +1 -0
- package/dist/hooks/summarize.js +74 -0
- package/dist/hooks/summarize.js.map +1 -0
- package/dist/hooks/types.d.ts +193 -0
- package/dist/hooks/types.d.ts.map +1 -0
- package/dist/hooks/types.js +137 -0
- package/dist/hooks/types.js.map +1 -0
- package/dist/index.d.ts +173 -0
- package/dist/index.d.ts.map +1 -0
- package/dist/index.js +564 -0
- package/dist/index.js.map +1 -0
- package/dist/mcp/index.d.ts +9 -0
- package/dist/mcp/index.d.ts.map +1 -0
- package/dist/mcp/index.js +9 -0
- package/dist/mcp/index.js.map +1 -0
- package/dist/mcp/server.d.ts +22 -0
- package/dist/mcp/server.d.ts.map +1 -0
- package/dist/mcp/server.js +368 -0
- package/dist/mcp/server.js.map +1 -0
- package/dist/mcp/tools.d.ts +14 -0
- package/dist/mcp/tools.d.ts.map +1 -0
- package/dist/mcp/tools.js +110 -0
- package/dist/mcp/tools.js.map +1 -0
- package/dist/mcp/types.d.ts +100 -0
- package/dist/mcp/types.d.ts.map +1 -0
- package/dist/mcp/types.js +9 -0
- package/dist/mcp/types.js.map +1 -0
- package/dist/migration.d.ts +77 -0
- package/dist/migration.d.ts.map +1 -0
- package/dist/migration.js +457 -0
- package/dist/migration.js.map +1 -0
- package/dist/sqljs-backend.d.ts +128 -0
- package/dist/sqljs-backend.d.ts.map +1 -0
- package/dist/sqljs-backend.js +623 -0
- package/dist/sqljs-backend.js.map +1 -0
- package/dist/types.d.ts +481 -0
- package/dist/types.d.ts.map +1 -0
- package/dist/types.js +73 -0
- package/dist/types.js.map +1 -0
- package/hooks.json +46 -0
- package/package.json +67 -0
- package/src/__tests__/index.test.ts +407 -0
- package/src/__tests__/sqljs-backend.test.ts +410 -0
- package/src/cache-manager.ts +515 -0
- package/src/cli/save.ts +109 -0
- package/src/cli/setup.ts +203 -0
- package/src/cli/viewer.ts +218 -0
- package/src/hnsw-index.ts +1013 -0
- package/src/hooks/__tests__/handlers.test.ts +298 -0
- package/src/hooks/__tests__/integration.test.ts +431 -0
- package/src/hooks/__tests__/service.test.ts +487 -0
- package/src/hooks/__tests__/types.test.ts +341 -0
- package/src/hooks/cli.ts +121 -0
- package/src/hooks/context.ts +77 -0
- package/src/hooks/index.ts +23 -0
- package/src/hooks/observation.ts +102 -0
- package/src/hooks/service.ts +582 -0
- package/src/hooks/session-init.ts +70 -0
- package/src/hooks/summarize.ts +89 -0
- package/src/hooks/types.ts +365 -0
- package/src/index.ts +755 -0
- package/src/mcp/__tests__/server.test.ts +181 -0
- package/src/mcp/index.ts +9 -0
- package/src/mcp/server.ts +441 -0
- package/src/mcp/tools.ts +113 -0
- package/src/mcp/types.ts +109 -0
- package/src/migration.ts +574 -0
- package/src/sql.js.d.ts +70 -0
- package/src/sqljs-backend.ts +789 -0
- package/src/types.ts +715 -0
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/**
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* HNSW Vector Index
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*
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* High-performance Hierarchical Navigable Small World (HNSW) index for
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* 150x-12,500x faster vector similarity search compared to brute force.
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*
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* OPTIMIZATIONS:
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* - BinaryMinHeap/BinaryMaxHeap for O(log n) operations (vs O(n log n) Array.sort)
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* - Pre-normalized vectors for O(1) cosine similarity (no sqrt needed)
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* - Bounded max-heap for efficient top-k tracking
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*
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* @module @agentkits/memory/hnsw-index
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*/
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import { EventEmitter } from 'node:events';
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import {
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DistanceMetric,
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HNSWConfig,
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HNSWStats,
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QuantizationConfig,
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SearchResult,
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MemoryEntry,
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MemoryEvent,
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MemoryEventHandler,
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} from './types.js';
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/**
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* Binary Min Heap for O(log n) priority queue operations
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* Used for candidate selection in HNSW search
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*/
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class BinaryMinHeap<T> {
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private heap: Array<{ item: T; priority: number }> = [];
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get size(): number {
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return this.heap.length;
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}
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insert(item: T, priority: number): void {
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this.heap.push({ item, priority });
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this.bubbleUp(this.heap.length - 1);
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}
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extractMin(): T | undefined {
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if (this.heap.length === 0) return undefined;
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const min = this.heap[0].item;
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const last = this.heap.pop()!;
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if (this.heap.length > 0) {
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this.heap[0] = last;
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this.bubbleDown(0);
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}
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return min;
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}
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peek(): T | undefined {
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return this.heap[0]?.item;
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}
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peekPriority(): number | undefined {
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return this.heap[0]?.priority;
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}
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isEmpty(): boolean {
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return this.heap.length === 0;
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}
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toArray(): T[] {
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return this.heap
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.slice()
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.sort((a, b) => a.priority - b.priority)
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.map((entry) => entry.item);
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}
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private bubbleUp(index: number): void {
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while (index > 0) {
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const parent = Math.floor((index - 1) / 2);
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if (this.heap[parent].priority <= this.heap[index].priority) break;
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[this.heap[parent], this.heap[index]] = [this.heap[index], this.heap[parent]];
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index = parent;
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}
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}
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private bubbleDown(index: number): void {
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const length = this.heap.length;
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while (true) {
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let smallest = index;
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const left = 2 * index + 1;
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const right = 2 * index + 2;
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if (left < length && this.heap[left].priority < this.heap[smallest].priority) {
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smallest = left;
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}
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if (right < length && this.heap[right].priority < this.heap[smallest].priority) {
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smallest = right;
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}
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if (smallest === index) break;
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[this.heap[smallest], this.heap[index]] = [this.heap[index], this.heap[smallest]];
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index = smallest;
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}
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}
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}
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/**
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* Binary Max Heap for bounded top-k tracking
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* Keeps track of k smallest elements by evicting largest when full
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*/
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class BinaryMaxHeap<T> {
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private heap: Array<{ item: T; priority: number }> = [];
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private maxSize: number;
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constructor(maxSize: number = Infinity) {
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this.maxSize = maxSize;
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}
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get size(): number {
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return this.heap.length;
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}
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insert(item: T, priority: number): boolean {
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// If at capacity and new item is worse than worst, reject
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if (this.heap.length >= this.maxSize && priority >= this.heap[0]?.priority) {
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return false;
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}
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if (this.heap.length >= this.maxSize) {
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// Replace max element
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this.heap[0] = { item, priority };
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this.bubbleDown(0);
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} else {
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this.heap.push({ item, priority });
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this.bubbleUp(this.heap.length - 1);
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}
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return true;
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}
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peekMax(): T | undefined {
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return this.heap[0]?.item;
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}
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peekMaxPriority(): number {
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return this.heap[0]?.priority ?? Infinity;
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}
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extractMax(): T | undefined {
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if (this.heap.length === 0) return undefined;
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const max = this.heap[0].item;
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const last = this.heap.pop()!;
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if (this.heap.length > 0) {
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this.heap[0] = last;
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this.bubbleDown(0);
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}
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return max;
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}
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isEmpty(): boolean {
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return this.heap.length === 0;
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}
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toSortedArray(): Array<{ item: T; priority: number }> {
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return this.heap.slice().sort((a, b) => a.priority - b.priority);
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}
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private bubbleUp(index: number): void {
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while (index > 0) {
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const parent = Math.floor((index - 1) / 2);
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if (this.heap[parent].priority >= this.heap[index].priority) break;
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[this.heap[parent], this.heap[index]] = [this.heap[index], this.heap[parent]];
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index = parent;
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}
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}
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private bubbleDown(index: number): void {
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const length = this.heap.length;
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while (true) {
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let largest = index;
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const left = 2 * index + 1;
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const right = 2 * index + 2;
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if (left < length && this.heap[left].priority > this.heap[largest].priority) {
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largest = left;
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}
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if (right < length && this.heap[right].priority > this.heap[largest].priority) {
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largest = right;
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}
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if (largest === index) break;
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[this.heap[largest], this.heap[index]] = [this.heap[index], this.heap[largest]];
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index = largest;
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}
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}
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}
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/**
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* Internal node structure for HNSW graph
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*/
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interface HNSWNode {
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/** Node ID (memory entry ID) */
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id: string;
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/** Vector embedding (original) */
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vector: Float32Array;
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/** Pre-normalized vector for O(1) cosine similarity */
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normalizedVector: Float32Array | null;
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/** Connections at each layer */
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connections: Map<number, Set<string>>;
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/** Node level (top layer this node appears in) */
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level: number;
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}
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/**
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* HNSW Index implementation for ultra-fast vector similarity search
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*
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* Performance characteristics:
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* - Search: O(log n) approximate nearest neighbor
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* - Insert: O(log n) amortized
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* - Memory: O(n * M * L) where M is max connections, L is layers
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*/
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export class HNSWIndex extends EventEmitter {
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private config: HNSWConfig;
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private nodes: Map<string, HNSWNode> = new Map();
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private entryPoint: string | null = null;
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private maxLevel: number = 0;
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private levelMult: number;
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// Performance tracking
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private stats: {
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searchCount: number;
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totalSearchTime: number;
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insertCount: number;
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totalInsertTime: number;
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buildStartTime: number;
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} = {
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searchCount: 0,
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totalSearchTime: 0,
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insertCount: 0,
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totalInsertTime: 0,
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buildStartTime: 0,
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};
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// Quantization support
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private quantizer: Quantizer | null = null;
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constructor(config: Partial<HNSWConfig> = {}) {
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super();
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this.config = this.mergeConfig(config);
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this.levelMult = 1 / Math.log(this.config.M);
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if (this.config.quantization) {
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this.quantizer = new Quantizer(this.config.quantization, this.config.dimensions);
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}
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}
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/**
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* Add a vector to the index
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*/
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|
+
async addPoint(id: string, vector: Float32Array): Promise<void> {
|
|
256
|
+
const startTime = performance.now();
|
|
257
|
+
|
|
258
|
+
if (vector.length !== this.config.dimensions) {
|
|
259
|
+
throw new Error(
|
|
260
|
+
`Vector dimension mismatch: expected ${this.config.dimensions}, got ${vector.length}`
|
|
261
|
+
);
|
|
262
|
+
}
|
|
263
|
+
|
|
264
|
+
if (this.nodes.size >= this.config.maxElements) {
|
|
265
|
+
throw new Error('Index is full, cannot add more elements');
|
|
266
|
+
}
|
|
267
|
+
|
|
268
|
+
// Quantize if enabled
|
|
269
|
+
const storedVector = this.quantizer
|
|
270
|
+
? this.quantizer.encode(vector)
|
|
271
|
+
: vector;
|
|
272
|
+
|
|
273
|
+
// Pre-normalize vector for O(1) cosine similarity
|
|
274
|
+
const normalizedVector = this.config.metric === 'cosine'
|
|
275
|
+
? this.normalizeVector(storedVector)
|
|
276
|
+
: null;
|
|
277
|
+
|
|
278
|
+
// Generate random level for new node
|
|
279
|
+
const level = this.getRandomLevel();
|
|
280
|
+
|
|
281
|
+
const node: HNSWNode = {
|
|
282
|
+
id,
|
|
283
|
+
vector: storedVector,
|
|
284
|
+
normalizedVector,
|
|
285
|
+
connections: new Map(),
|
|
286
|
+
level,
|
|
287
|
+
};
|
|
288
|
+
|
|
289
|
+
// Initialize connection sets for each layer
|
|
290
|
+
for (let l = 0; l <= level; l++) {
|
|
291
|
+
node.connections.set(l, new Set());
|
|
292
|
+
}
|
|
293
|
+
|
|
294
|
+
if (this.entryPoint === null) {
|
|
295
|
+
// First node
|
|
296
|
+
this.entryPoint = id;
|
|
297
|
+
this.maxLevel = level;
|
|
298
|
+
this.nodes.set(id, node);
|
|
299
|
+
} else {
|
|
300
|
+
// Insert new node into the graph
|
|
301
|
+
await this.insertNode(node);
|
|
302
|
+
}
|
|
303
|
+
|
|
304
|
+
const duration = performance.now() - startTime;
|
|
305
|
+
this.stats.insertCount++;
|
|
306
|
+
this.stats.totalInsertTime += duration;
|
|
307
|
+
|
|
308
|
+
this.emit('point:added', { id, level, duration });
|
|
309
|
+
}
|
|
310
|
+
|
|
311
|
+
/**
|
|
312
|
+
* Search for k nearest neighbors
|
|
313
|
+
*/
|
|
314
|
+
async search(
|
|
315
|
+
query: Float32Array,
|
|
316
|
+
k: number,
|
|
317
|
+
ef?: number
|
|
318
|
+
): Promise<Array<{ id: string; distance: number }>> {
|
|
319
|
+
const startTime = performance.now();
|
|
320
|
+
|
|
321
|
+
if (query.length !== this.config.dimensions) {
|
|
322
|
+
throw new Error(
|
|
323
|
+
`Query dimension mismatch: expected ${this.config.dimensions}, got ${query.length}`
|
|
324
|
+
);
|
|
325
|
+
}
|
|
326
|
+
|
|
327
|
+
if (this.entryPoint === null) {
|
|
328
|
+
return [];
|
|
329
|
+
}
|
|
330
|
+
|
|
331
|
+
const searchEf = ef || Math.max(k, this.config.efConstruction);
|
|
332
|
+
|
|
333
|
+
// Quantize query if needed
|
|
334
|
+
const queryVector = this.quantizer
|
|
335
|
+
? this.quantizer.encode(query)
|
|
336
|
+
: query;
|
|
337
|
+
|
|
338
|
+
// Pre-normalize query for O(1) cosine similarity
|
|
339
|
+
const normalizedQuery = this.config.metric === 'cosine'
|
|
340
|
+
? this.normalizeVector(queryVector)
|
|
341
|
+
: null;
|
|
342
|
+
|
|
343
|
+
// Start from entry point and search down the layers
|
|
344
|
+
let currentNode = this.entryPoint;
|
|
345
|
+
let currentDist = this.distanceOptimized(
|
|
346
|
+
queryVector,
|
|
347
|
+
normalizedQuery,
|
|
348
|
+
this.nodes.get(currentNode)!
|
|
349
|
+
);
|
|
350
|
+
|
|
351
|
+
// Search through layers from top to 1
|
|
352
|
+
for (let level = this.maxLevel; level > 0; level--) {
|
|
353
|
+
const layerResult = this.searchLayerOptimized(
|
|
354
|
+
queryVector,
|
|
355
|
+
normalizedQuery,
|
|
356
|
+
currentNode,
|
|
357
|
+
1,
|
|
358
|
+
level
|
|
359
|
+
);
|
|
360
|
+
currentNode = layerResult[0]?.id || currentNode;
|
|
361
|
+
currentDist = this.distanceOptimized(
|
|
362
|
+
queryVector,
|
|
363
|
+
normalizedQuery,
|
|
364
|
+
this.nodes.get(currentNode)!
|
|
365
|
+
);
|
|
366
|
+
}
|
|
367
|
+
|
|
368
|
+
// Search layer 0 with ef candidates using heap-based search
|
|
369
|
+
const candidates = this.searchLayerOptimized(
|
|
370
|
+
queryVector,
|
|
371
|
+
normalizedQuery,
|
|
372
|
+
currentNode,
|
|
373
|
+
searchEf,
|
|
374
|
+
0
|
|
375
|
+
);
|
|
376
|
+
|
|
377
|
+
// Return top k results (already sorted by heap)
|
|
378
|
+
const results = candidates.slice(0, k);
|
|
379
|
+
|
|
380
|
+
const duration = performance.now() - startTime;
|
|
381
|
+
this.stats.searchCount++;
|
|
382
|
+
this.stats.totalSearchTime += duration;
|
|
383
|
+
|
|
384
|
+
return results;
|
|
385
|
+
}
|
|
386
|
+
|
|
387
|
+
/**
|
|
388
|
+
* Search with filters applied post-retrieval
|
|
389
|
+
*/
|
|
390
|
+
async searchWithFilters(
|
|
391
|
+
query: Float32Array,
|
|
392
|
+
k: number,
|
|
393
|
+
filter: (id: string) => boolean,
|
|
394
|
+
ef?: number
|
|
395
|
+
): Promise<Array<{ id: string; distance: number }>> {
|
|
396
|
+
// Over-fetch to account for filtered results
|
|
397
|
+
const overFetchFactor = 3;
|
|
398
|
+
const candidates = await this.search(query, k * overFetchFactor, ef);
|
|
399
|
+
|
|
400
|
+
return candidates
|
|
401
|
+
.filter((c) => filter(c.id))
|
|
402
|
+
.slice(0, k);
|
|
403
|
+
}
|
|
404
|
+
|
|
405
|
+
/**
|
|
406
|
+
* Remove a point from the index
|
|
407
|
+
*/
|
|
408
|
+
async removePoint(id: string): Promise<boolean> {
|
|
409
|
+
const node = this.nodes.get(id);
|
|
410
|
+
if (!node) {
|
|
411
|
+
return false;
|
|
412
|
+
}
|
|
413
|
+
|
|
414
|
+
// Remove all connections to this node
|
|
415
|
+
for (let level = 0; level <= node.level; level++) {
|
|
416
|
+
const connections = node.connections.get(level);
|
|
417
|
+
if (connections) {
|
|
418
|
+
for (const connectedId of connections) {
|
|
419
|
+
const connectedNode = this.nodes.get(connectedId);
|
|
420
|
+
if (connectedNode) {
|
|
421
|
+
connectedNode.connections.get(level)?.delete(id);
|
|
422
|
+
}
|
|
423
|
+
}
|
|
424
|
+
}
|
|
425
|
+
}
|
|
426
|
+
|
|
427
|
+
this.nodes.delete(id);
|
|
428
|
+
|
|
429
|
+
// Update entry point if needed
|
|
430
|
+
if (this.entryPoint === id) {
|
|
431
|
+
if (this.nodes.size === 0) {
|
|
432
|
+
this.entryPoint = null;
|
|
433
|
+
this.maxLevel = 0;
|
|
434
|
+
} else {
|
|
435
|
+
// Find new entry point with highest level
|
|
436
|
+
let newEntry: string | null = null;
|
|
437
|
+
let newMaxLevel = 0;
|
|
438
|
+
for (const [nodeId, n] of this.nodes) {
|
|
439
|
+
if (newEntry === null || n.level > newMaxLevel) {
|
|
440
|
+
newMaxLevel = n.level;
|
|
441
|
+
newEntry = nodeId;
|
|
442
|
+
}
|
|
443
|
+
}
|
|
444
|
+
this.entryPoint = newEntry;
|
|
445
|
+
this.maxLevel = newMaxLevel;
|
|
446
|
+
}
|
|
447
|
+
}
|
|
448
|
+
|
|
449
|
+
this.emit('point:removed', { id });
|
|
450
|
+
return true;
|
|
451
|
+
}
|
|
452
|
+
|
|
453
|
+
/**
|
|
454
|
+
* Rebuild the index from scratch
|
|
455
|
+
*/
|
|
456
|
+
async rebuild(
|
|
457
|
+
entries: Array<{ id: string; vector: Float32Array }>
|
|
458
|
+
): Promise<void> {
|
|
459
|
+
this.stats.buildStartTime = performance.now();
|
|
460
|
+
|
|
461
|
+
this.nodes.clear();
|
|
462
|
+
this.entryPoint = null;
|
|
463
|
+
this.maxLevel = 0;
|
|
464
|
+
|
|
465
|
+
for (const entry of entries) {
|
|
466
|
+
await this.addPoint(entry.id, entry.vector);
|
|
467
|
+
}
|
|
468
|
+
|
|
469
|
+
const buildTime = performance.now() - this.stats.buildStartTime;
|
|
470
|
+
|
|
471
|
+
this.emit('index:rebuilt', {
|
|
472
|
+
vectorCount: this.nodes.size,
|
|
473
|
+
buildTime,
|
|
474
|
+
});
|
|
475
|
+
}
|
|
476
|
+
|
|
477
|
+
/**
|
|
478
|
+
* Get index statistics
|
|
479
|
+
*/
|
|
480
|
+
getStats(): HNSWStats {
|
|
481
|
+
const vectorCount = this.nodes.size;
|
|
482
|
+
const avgSearchTime =
|
|
483
|
+
this.stats.searchCount > 0
|
|
484
|
+
? this.stats.totalSearchTime / this.stats.searchCount
|
|
485
|
+
: 0;
|
|
486
|
+
|
|
487
|
+
// Estimate memory usage
|
|
488
|
+
const bytesPerVector = this.config.dimensions * 4; // Float32 = 4 bytes
|
|
489
|
+
const connectionOverhead = this.config.M * 8 * (this.maxLevel + 1); // Approximate
|
|
490
|
+
const memoryUsage = vectorCount * (bytesPerVector + connectionOverhead);
|
|
491
|
+
|
|
492
|
+
return {
|
|
493
|
+
vectorCount,
|
|
494
|
+
memoryUsage,
|
|
495
|
+
avgSearchTime,
|
|
496
|
+
buildTime: performance.now() - this.stats.buildStartTime,
|
|
497
|
+
compressionRatio: this.quantizer?.getCompressionRatio() || 1.0,
|
|
498
|
+
};
|
|
499
|
+
}
|
|
500
|
+
|
|
501
|
+
/**
|
|
502
|
+
* Clear the index
|
|
503
|
+
*/
|
|
504
|
+
clear(): void {
|
|
505
|
+
this.nodes.clear();
|
|
506
|
+
this.entryPoint = null;
|
|
507
|
+
this.maxLevel = 0;
|
|
508
|
+
this.stats = {
|
|
509
|
+
searchCount: 0,
|
|
510
|
+
totalSearchTime: 0,
|
|
511
|
+
insertCount: 0,
|
|
512
|
+
totalInsertTime: 0,
|
|
513
|
+
buildStartTime: 0,
|
|
514
|
+
};
|
|
515
|
+
}
|
|
516
|
+
|
|
517
|
+
/**
|
|
518
|
+
* Check if an ID exists in the index
|
|
519
|
+
*/
|
|
520
|
+
has(id: string): boolean {
|
|
521
|
+
return this.nodes.has(id);
|
|
522
|
+
}
|
|
523
|
+
|
|
524
|
+
/**
|
|
525
|
+
* Get the number of vectors in the index
|
|
526
|
+
*/
|
|
527
|
+
get size(): number {
|
|
528
|
+
return this.nodes.size;
|
|
529
|
+
}
|
|
530
|
+
|
|
531
|
+
// ===== Private Methods =====
|
|
532
|
+
|
|
533
|
+
private mergeConfig(config: Partial<HNSWConfig>): HNSWConfig {
|
|
534
|
+
return {
|
|
535
|
+
dimensions: config.dimensions || 1536, // OpenAI embedding size
|
|
536
|
+
M: config.M || 16,
|
|
537
|
+
efConstruction: config.efConstruction || 200,
|
|
538
|
+
maxElements: config.maxElements || 1000000,
|
|
539
|
+
metric: config.metric || 'cosine',
|
|
540
|
+
quantization: config.quantization,
|
|
541
|
+
};
|
|
542
|
+
}
|
|
543
|
+
|
|
544
|
+
private getRandomLevel(): number {
|
|
545
|
+
let level = 0;
|
|
546
|
+
while (Math.random() < 0.5 && level < 16) {
|
|
547
|
+
level++;
|
|
548
|
+
}
|
|
549
|
+
return level;
|
|
550
|
+
}
|
|
551
|
+
|
|
552
|
+
private async insertNode(node: HNSWNode): Promise<void> {
|
|
553
|
+
const query = node.vector;
|
|
554
|
+
const normalizedQuery = node.normalizedVector;
|
|
555
|
+
let currentNode = this.entryPoint!;
|
|
556
|
+
let currentDist = this.distanceOptimized(
|
|
557
|
+
query,
|
|
558
|
+
normalizedQuery,
|
|
559
|
+
this.nodes.get(currentNode)!
|
|
560
|
+
);
|
|
561
|
+
|
|
562
|
+
// Find entry point for the node's level
|
|
563
|
+
for (let level = this.maxLevel; level > node.level; level--) {
|
|
564
|
+
const result = this.searchLayerOptimized(query, normalizedQuery, currentNode, 1, level);
|
|
565
|
+
if (result.length > 0 && result[0].distance < currentDist) {
|
|
566
|
+
currentNode = result[0].id;
|
|
567
|
+
currentDist = result[0].distance;
|
|
568
|
+
}
|
|
569
|
+
}
|
|
570
|
+
|
|
571
|
+
// Insert at each level from node.level down to 0
|
|
572
|
+
for (let level = Math.min(node.level, this.maxLevel); level >= 0; level--) {
|
|
573
|
+
const neighbors = this.searchLayerOptimized(
|
|
574
|
+
query,
|
|
575
|
+
normalizedQuery,
|
|
576
|
+
currentNode,
|
|
577
|
+
this.config.efConstruction,
|
|
578
|
+
level
|
|
579
|
+
);
|
|
580
|
+
|
|
581
|
+
// Select M best neighbors
|
|
582
|
+
const selectedNeighbors = this.selectNeighbors(
|
|
583
|
+
node.id,
|
|
584
|
+
query,
|
|
585
|
+
neighbors,
|
|
586
|
+
this.config.M
|
|
587
|
+
);
|
|
588
|
+
|
|
589
|
+
// Add connections
|
|
590
|
+
for (const neighbor of selectedNeighbors) {
|
|
591
|
+
node.connections.get(level)!.add(neighbor.id);
|
|
592
|
+
this.nodes.get(neighbor.id)?.connections.get(level)?.add(node.id);
|
|
593
|
+
|
|
594
|
+
// Prune connections if over limit
|
|
595
|
+
const neighborNode = this.nodes.get(neighbor.id);
|
|
596
|
+
if (neighborNode) {
|
|
597
|
+
const neighborConns = neighborNode.connections.get(level)!;
|
|
598
|
+
if (neighborConns.size > this.config.M * 2) {
|
|
599
|
+
this.pruneConnections(neighborNode, level, this.config.M);
|
|
600
|
+
}
|
|
601
|
+
}
|
|
602
|
+
}
|
|
603
|
+
|
|
604
|
+
if (neighbors.length > 0) {
|
|
605
|
+
currentNode = neighbors[0].id;
|
|
606
|
+
}
|
|
607
|
+
}
|
|
608
|
+
|
|
609
|
+
this.nodes.set(node.id, node);
|
|
610
|
+
|
|
611
|
+
// Update max level if needed
|
|
612
|
+
if (node.level > this.maxLevel) {
|
|
613
|
+
this.maxLevel = node.level;
|
|
614
|
+
this.entryPoint = node.id;
|
|
615
|
+
}
|
|
616
|
+
}
|
|
617
|
+
|
|
618
|
+
private async searchLayer(
|
|
619
|
+
query: Float32Array,
|
|
620
|
+
entryPoint: string,
|
|
621
|
+
ef: number,
|
|
622
|
+
level: number
|
|
623
|
+
): Promise<Array<{ id: string; distance: number }>> {
|
|
624
|
+
const visited = new Set<string>([entryPoint]);
|
|
625
|
+
const candidates: Array<{ id: string; distance: number }> = [];
|
|
626
|
+
const results: Array<{ id: string; distance: number }> = [];
|
|
627
|
+
|
|
628
|
+
const entryDist = this.distance(query, this.nodes.get(entryPoint)!.vector);
|
|
629
|
+
candidates.push({ id: entryPoint, distance: entryDist });
|
|
630
|
+
results.push({ id: entryPoint, distance: entryDist });
|
|
631
|
+
|
|
632
|
+
while (candidates.length > 0) {
|
|
633
|
+
// Get closest candidate
|
|
634
|
+
candidates.sort((a, b) => a.distance - b.distance);
|
|
635
|
+
const current = candidates.shift()!;
|
|
636
|
+
|
|
637
|
+
// Check termination condition
|
|
638
|
+
const worstResult = results.length > 0
|
|
639
|
+
? Math.max(...results.map((r) => r.distance))
|
|
640
|
+
: Infinity;
|
|
641
|
+
if (current.distance > worstResult && results.length >= ef) {
|
|
642
|
+
break;
|
|
643
|
+
}
|
|
644
|
+
|
|
645
|
+
// Explore neighbors
|
|
646
|
+
const node = this.nodes.get(current.id);
|
|
647
|
+
if (!node) continue;
|
|
648
|
+
|
|
649
|
+
const connections = node.connections.get(level);
|
|
650
|
+
if (!connections) continue;
|
|
651
|
+
|
|
652
|
+
for (const neighborId of connections) {
|
|
653
|
+
if (visited.has(neighborId)) continue;
|
|
654
|
+
visited.add(neighborId);
|
|
655
|
+
|
|
656
|
+
const neighborNode = this.nodes.get(neighborId);
|
|
657
|
+
if (!neighborNode) continue;
|
|
658
|
+
|
|
659
|
+
const distance = this.distance(query, neighborNode.vector);
|
|
660
|
+
|
|
661
|
+
if (results.length < ef || distance < worstResult) {
|
|
662
|
+
candidates.push({ id: neighborId, distance });
|
|
663
|
+
results.push({ id: neighborId, distance });
|
|
664
|
+
|
|
665
|
+
// Keep results bounded
|
|
666
|
+
if (results.length > ef) {
|
|
667
|
+
results.sort((a, b) => a.distance - b.distance);
|
|
668
|
+
results.pop();
|
|
669
|
+
}
|
|
670
|
+
}
|
|
671
|
+
}
|
|
672
|
+
}
|
|
673
|
+
|
|
674
|
+
return results.sort((a, b) => a.distance - b.distance);
|
|
675
|
+
}
|
|
676
|
+
|
|
677
|
+
/**
|
|
678
|
+
* OPTIMIZED searchLayer using heap-based priority queues
|
|
679
|
+
* Performance: O(log n) per operation vs O(n log n) for Array.sort()
|
|
680
|
+
* Expected speedup: 3-5x for large result sets
|
|
681
|
+
*/
|
|
682
|
+
private searchLayerOptimized(
|
|
683
|
+
query: Float32Array,
|
|
684
|
+
normalizedQuery: Float32Array | null,
|
|
685
|
+
entryPoint: string,
|
|
686
|
+
ef: number,
|
|
687
|
+
level: number
|
|
688
|
+
): Array<{ id: string; distance: number }> {
|
|
689
|
+
const visited = new Set<string>([entryPoint]);
|
|
690
|
+
|
|
691
|
+
// Min-heap for candidates (closest first for expansion)
|
|
692
|
+
const candidates = new BinaryMinHeap<string>();
|
|
693
|
+
|
|
694
|
+
// Max-heap for results (bounded size, tracks worst distance efficiently)
|
|
695
|
+
const results = new BinaryMaxHeap<string>(ef);
|
|
696
|
+
|
|
697
|
+
const entryNode = this.nodes.get(entryPoint)!;
|
|
698
|
+
const entryDist = this.distanceOptimized(query, normalizedQuery, entryNode);
|
|
699
|
+
|
|
700
|
+
candidates.insert(entryPoint, entryDist);
|
|
701
|
+
results.insert(entryPoint, entryDist);
|
|
702
|
+
|
|
703
|
+
while (!candidates.isEmpty()) {
|
|
704
|
+
// Get closest candidate - O(log n)
|
|
705
|
+
const currentDist = candidates.peekPriority()!;
|
|
706
|
+
const currentId = candidates.extractMin()!;
|
|
707
|
+
|
|
708
|
+
// Check termination: if closest candidate is worse than worst result, stop
|
|
709
|
+
const worstResultDist = results.peekMaxPriority();
|
|
710
|
+
if (currentDist > worstResultDist && results.size >= ef) {
|
|
711
|
+
break;
|
|
712
|
+
}
|
|
713
|
+
|
|
714
|
+
// Explore neighbors
|
|
715
|
+
const node = this.nodes.get(currentId);
|
|
716
|
+
if (!node) continue;
|
|
717
|
+
|
|
718
|
+
const connections = node.connections.get(level);
|
|
719
|
+
if (!connections) continue;
|
|
720
|
+
|
|
721
|
+
for (const neighborId of connections) {
|
|
722
|
+
if (visited.has(neighborId)) continue;
|
|
723
|
+
visited.add(neighborId);
|
|
724
|
+
|
|
725
|
+
const neighborNode = this.nodes.get(neighborId);
|
|
726
|
+
if (!neighborNode) continue;
|
|
727
|
+
|
|
728
|
+
const distance = this.distanceOptimized(query, normalizedQuery, neighborNode);
|
|
729
|
+
|
|
730
|
+
// Only add if within threshold or results not full
|
|
731
|
+
if (results.size < ef || distance < worstResultDist) {
|
|
732
|
+
candidates.insert(neighborId, distance);
|
|
733
|
+
// Max-heap handles size bounding automatically - O(log n)
|
|
734
|
+
results.insert(neighborId, distance);
|
|
735
|
+
}
|
|
736
|
+
}
|
|
737
|
+
}
|
|
738
|
+
|
|
739
|
+
// Return sorted results
|
|
740
|
+
return results.toSortedArray().map(({ item, priority }) => ({
|
|
741
|
+
id: item,
|
|
742
|
+
distance: priority,
|
|
743
|
+
}));
|
|
744
|
+
}
|
|
745
|
+
|
|
746
|
+
private selectNeighbors(
|
|
747
|
+
nodeId: string,
|
|
748
|
+
query: Float32Array,
|
|
749
|
+
candidates: Array<{ id: string; distance: number }>,
|
|
750
|
+
M: number
|
|
751
|
+
): Array<{ id: string; distance: number }> {
|
|
752
|
+
// Simple selection: take M closest
|
|
753
|
+
return candidates
|
|
754
|
+
.filter((c) => c.id !== nodeId)
|
|
755
|
+
.sort((a, b) => a.distance - b.distance)
|
|
756
|
+
.slice(0, M);
|
|
757
|
+
}
|
|
758
|
+
|
|
759
|
+
private pruneConnections(node: HNSWNode, level: number, maxConnections: number): void {
|
|
760
|
+
const connections = node.connections.get(level);
|
|
761
|
+
if (!connections || connections.size <= maxConnections) return;
|
|
762
|
+
|
|
763
|
+
// Calculate distances to all connections
|
|
764
|
+
const distances: Array<{ id: string; distance: number }> = [];
|
|
765
|
+
for (const connId of connections) {
|
|
766
|
+
const connNode = this.nodes.get(connId);
|
|
767
|
+
if (connNode) {
|
|
768
|
+
distances.push({
|
|
769
|
+
id: connId,
|
|
770
|
+
distance: this.distance(node.vector, connNode.vector),
|
|
771
|
+
});
|
|
772
|
+
}
|
|
773
|
+
}
|
|
774
|
+
|
|
775
|
+
// Keep only the closest ones
|
|
776
|
+
distances.sort((a, b) => a.distance - b.distance);
|
|
777
|
+
const toKeep = new Set(distances.slice(0, maxConnections).map((d) => d.id));
|
|
778
|
+
|
|
779
|
+
// Remove excess connections
|
|
780
|
+
for (const connId of connections) {
|
|
781
|
+
if (!toKeep.has(connId)) {
|
|
782
|
+
connections.delete(connId);
|
|
783
|
+
this.nodes.get(connId)?.connections.get(level)?.delete(node.id);
|
|
784
|
+
}
|
|
785
|
+
}
|
|
786
|
+
}
|
|
787
|
+
|
|
788
|
+
private distance(a: Float32Array, b: Float32Array): number {
|
|
789
|
+
switch (this.config.metric) {
|
|
790
|
+
case 'cosine':
|
|
791
|
+
return this.cosineDistance(a, b);
|
|
792
|
+
case 'euclidean':
|
|
793
|
+
return this.euclideanDistance(a, b);
|
|
794
|
+
case 'dot':
|
|
795
|
+
return this.dotProductDistance(a, b);
|
|
796
|
+
case 'manhattan':
|
|
797
|
+
return this.manhattanDistance(a, b);
|
|
798
|
+
default:
|
|
799
|
+
return this.cosineDistance(a, b);
|
|
800
|
+
}
|
|
801
|
+
}
|
|
802
|
+
|
|
803
|
+
private cosineDistance(a: Float32Array, b: Float32Array): number {
|
|
804
|
+
let dotProduct = 0;
|
|
805
|
+
let normA = 0;
|
|
806
|
+
let normB = 0;
|
|
807
|
+
|
|
808
|
+
for (let i = 0; i < a.length; i++) {
|
|
809
|
+
dotProduct += a[i] * b[i];
|
|
810
|
+
normA += a[i] * a[i];
|
|
811
|
+
normB += b[i] * b[i];
|
|
812
|
+
}
|
|
813
|
+
|
|
814
|
+
const similarity = dotProduct / (Math.sqrt(normA) * Math.sqrt(normB));
|
|
815
|
+
return 1 - similarity; // Convert to distance
|
|
816
|
+
}
|
|
817
|
+
|
|
818
|
+
/**
|
|
819
|
+
* OPTIMIZED: Cosine distance using pre-normalized vectors
|
|
820
|
+
* Only requires dot product (no sqrt operations)
|
|
821
|
+
* Performance: O(n) with ~2x speedup over standard cosine
|
|
822
|
+
*/
|
|
823
|
+
private cosineDistanceNormalized(a: Float32Array, b: Float32Array): number {
|
|
824
|
+
let dotProduct = 0;
|
|
825
|
+
for (let i = 0; i < a.length; i++) {
|
|
826
|
+
dotProduct += a[i] * b[i];
|
|
827
|
+
}
|
|
828
|
+
// For normalized vectors: cosine_similarity = dot_product
|
|
829
|
+
// Return distance (1 - similarity)
|
|
830
|
+
return 1 - dotProduct;
|
|
831
|
+
}
|
|
832
|
+
|
|
833
|
+
/**
|
|
834
|
+
* Normalize a vector to unit length for O(1) cosine similarity
|
|
835
|
+
*/
|
|
836
|
+
private normalizeVector(vector: Float32Array): Float32Array {
|
|
837
|
+
let norm = 0;
|
|
838
|
+
for (let i = 0; i < vector.length; i++) {
|
|
839
|
+
norm += vector[i] * vector[i];
|
|
840
|
+
}
|
|
841
|
+
norm = Math.sqrt(norm);
|
|
842
|
+
|
|
843
|
+
if (norm === 0) {
|
|
844
|
+
return vector; // Return as-is if zero vector
|
|
845
|
+
}
|
|
846
|
+
|
|
847
|
+
const normalized = new Float32Array(vector.length);
|
|
848
|
+
for (let i = 0; i < vector.length; i++) {
|
|
849
|
+
normalized[i] = vector[i] / norm;
|
|
850
|
+
}
|
|
851
|
+
return normalized;
|
|
852
|
+
}
|
|
853
|
+
|
|
854
|
+
/**
|
|
855
|
+
* OPTIMIZED distance calculation that uses pre-normalized vectors when available
|
|
856
|
+
*/
|
|
857
|
+
private distanceOptimized(
|
|
858
|
+
query: Float32Array,
|
|
859
|
+
normalizedQuery: Float32Array | null,
|
|
860
|
+
node: HNSWNode
|
|
861
|
+
): number {
|
|
862
|
+
// Use optimized path for cosine with pre-normalized vectors
|
|
863
|
+
if (
|
|
864
|
+
this.config.metric === 'cosine' &&
|
|
865
|
+
normalizedQuery !== null &&
|
|
866
|
+
node.normalizedVector !== null
|
|
867
|
+
) {
|
|
868
|
+
return this.cosineDistanceNormalized(normalizedQuery, node.normalizedVector);
|
|
869
|
+
}
|
|
870
|
+
|
|
871
|
+
// Fall back to standard distance calculation
|
|
872
|
+
return this.distance(query, node.vector);
|
|
873
|
+
}
|
|
874
|
+
|
|
875
|
+
private euclideanDistance(a: Float32Array, b: Float32Array): number {
|
|
876
|
+
let sum = 0;
|
|
877
|
+
for (let i = 0; i < a.length; i++) {
|
|
878
|
+
const diff = a[i] - b[i];
|
|
879
|
+
sum += diff * diff;
|
|
880
|
+
}
|
|
881
|
+
return Math.sqrt(sum);
|
|
882
|
+
}
|
|
883
|
+
|
|
884
|
+
private dotProductDistance(a: Float32Array, b: Float32Array): number {
|
|
885
|
+
let dotProduct = 0;
|
|
886
|
+
for (let i = 0; i < a.length; i++) {
|
|
887
|
+
dotProduct += a[i] * b[i];
|
|
888
|
+
}
|
|
889
|
+
// Negative because higher dot product = more similar
|
|
890
|
+
return -dotProduct;
|
|
891
|
+
}
|
|
892
|
+
|
|
893
|
+
private manhattanDistance(a: Float32Array, b: Float32Array): number {
|
|
894
|
+
let sum = 0;
|
|
895
|
+
for (let i = 0; i < a.length; i++) {
|
|
896
|
+
sum += Math.abs(a[i] - b[i]);
|
|
897
|
+
}
|
|
898
|
+
return sum;
|
|
899
|
+
}
|
|
900
|
+
}
|
|
901
|
+
|
|
902
|
+
/**
|
|
903
|
+
* Quantizer for vector compression
|
|
904
|
+
*/
|
|
905
|
+
class Quantizer {
|
|
906
|
+
private config: QuantizationConfig;
|
|
907
|
+
private dimensions: number;
|
|
908
|
+
|
|
909
|
+
constructor(config: QuantizationConfig, dimensions: number) {
|
|
910
|
+
this.config = config;
|
|
911
|
+
this.dimensions = dimensions;
|
|
912
|
+
}
|
|
913
|
+
|
|
914
|
+
/**
|
|
915
|
+
* Encode a vector using quantization
|
|
916
|
+
*/
|
|
917
|
+
encode(vector: Float32Array): Float32Array {
|
|
918
|
+
switch (this.config.type) {
|
|
919
|
+
case 'binary':
|
|
920
|
+
return this.binaryQuantize(vector);
|
|
921
|
+
case 'scalar':
|
|
922
|
+
return this.scalarQuantize(vector);
|
|
923
|
+
case 'product':
|
|
924
|
+
return this.productQuantize(vector);
|
|
925
|
+
default:
|
|
926
|
+
return vector;
|
|
927
|
+
}
|
|
928
|
+
}
|
|
929
|
+
|
|
930
|
+
/**
|
|
931
|
+
* Get compression ratio
|
|
932
|
+
*/
|
|
933
|
+
getCompressionRatio(): number {
|
|
934
|
+
switch (this.config.type) {
|
|
935
|
+
case 'binary':
|
|
936
|
+
return 32; // 32x compression (32 bits -> 1 bit per dimension)
|
|
937
|
+
case 'scalar':
|
|
938
|
+
return 32 / (this.config.bits || 8);
|
|
939
|
+
case 'product':
|
|
940
|
+
return this.config.subquantizers || 8;
|
|
941
|
+
default:
|
|
942
|
+
return 1;
|
|
943
|
+
}
|
|
944
|
+
}
|
|
945
|
+
|
|
946
|
+
private binaryQuantize(vector: Float32Array): Float32Array {
|
|
947
|
+
// Simple binary quantization: > 0 becomes 1, <= 0 becomes 0
|
|
948
|
+
// Stored in packed format in a smaller Float32Array
|
|
949
|
+
const packedLength = Math.ceil(vector.length / 32);
|
|
950
|
+
const packed = new Float32Array(packedLength);
|
|
951
|
+
|
|
952
|
+
for (let i = 0; i < vector.length; i++) {
|
|
953
|
+
const packedIndex = Math.floor(i / 32);
|
|
954
|
+
const bitPosition = i % 32;
|
|
955
|
+
if (vector[i] > 0) {
|
|
956
|
+
packed[packedIndex] = (packed[packedIndex] || 0) | (1 << bitPosition);
|
|
957
|
+
}
|
|
958
|
+
}
|
|
959
|
+
|
|
960
|
+
return packed;
|
|
961
|
+
}
|
|
962
|
+
|
|
963
|
+
private scalarQuantize(vector: Float32Array): Float32Array {
|
|
964
|
+
// Find min/max for normalization
|
|
965
|
+
let min = Infinity;
|
|
966
|
+
let max = -Infinity;
|
|
967
|
+
for (let i = 0; i < vector.length; i++) {
|
|
968
|
+
if (vector[i] < min) min = vector[i];
|
|
969
|
+
if (vector[i] > max) max = vector[i];
|
|
970
|
+
}
|
|
971
|
+
|
|
972
|
+
const range = max - min || 1;
|
|
973
|
+
const bits = this.config.bits || 8;
|
|
974
|
+
const levels = Math.pow(2, bits);
|
|
975
|
+
|
|
976
|
+
// Quantize each value
|
|
977
|
+
const quantized = new Float32Array(vector.length + 2); // +2 for min/range
|
|
978
|
+
quantized[0] = min;
|
|
979
|
+
quantized[1] = range;
|
|
980
|
+
|
|
981
|
+
for (let i = 0; i < vector.length; i++) {
|
|
982
|
+
const normalized = (vector[i] - min) / range;
|
|
983
|
+
quantized[i + 2] = Math.round(normalized * (levels - 1));
|
|
984
|
+
}
|
|
985
|
+
|
|
986
|
+
return quantized;
|
|
987
|
+
}
|
|
988
|
+
|
|
989
|
+
private productQuantize(vector: Float32Array): Float32Array {
|
|
990
|
+
// Simplified product quantization
|
|
991
|
+
// In production, would use trained codebooks
|
|
992
|
+
const subquantizers = this.config.subquantizers || 8;
|
|
993
|
+
const subvectorSize = Math.ceil(vector.length / subquantizers);
|
|
994
|
+
|
|
995
|
+
const quantized = new Float32Array(subquantizers);
|
|
996
|
+
|
|
997
|
+
for (let i = 0; i < subquantizers; i++) {
|
|
998
|
+
let sum = 0;
|
|
999
|
+
const start = i * subvectorSize;
|
|
1000
|
+
const end = Math.min(start + subvectorSize, vector.length);
|
|
1001
|
+
|
|
1002
|
+
for (let j = start; j < end; j++) {
|
|
1003
|
+
sum += vector[j];
|
|
1004
|
+
}
|
|
1005
|
+
|
|
1006
|
+
quantized[i] = sum / (end - start);
|
|
1007
|
+
}
|
|
1008
|
+
|
|
1009
|
+
return quantized;
|
|
1010
|
+
}
|
|
1011
|
+
}
|
|
1012
|
+
|
|
1013
|
+
export default HNSWIndex;
|