@ait-co/devtools 0.1.123 → 0.1.124

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  1. package/dist/{debug-server-C0A_Kujq.js → debug-server-B3W_0Ejf.js} +3 -3
  2. package/dist/{debug-server-C0A_Kujq.js.map → debug-server-B3W_0Ejf.js.map} +1 -1
  3. package/dist/{debug-server-Bup2AJ5H.js → debug-server-BDfeWytB.js} +2 -2
  4. package/dist/{debug-server-Bup2AJ5H.js.map → debug-server-BDfeWytB.js.map} +1 -1
  5. package/dist/{debug-server-DywH5GU-.js → debug-server-BzzNkETg.js} +2 -2
  6. package/dist/{debug-server-DywH5GU-.js.map → debug-server-BzzNkETg.js.map} +1 -1
  7. package/dist/mcp/cli.js +13 -3
  8. package/dist/mcp/cli.js.map +1 -1
  9. package/dist/mcp/server.js +1 -1
  10. package/dist/panel/index.js +1 -1
  11. package/dist/{qr-http-server-DDmFS7fX.js → qr-http-server-BH0UFeUn.js} +11 -2
  12. package/dist/{qr-http-server-DDmFS7fX.js.map → qr-http-server-BH0UFeUn.js.map} +1 -1
  13. package/dist/{qr-http-server-CKbtqvKy.js → qr-http-server-Bo8LMOJQ.js} +11 -1
  14. package/dist/{qr-http-server-CKbtqvKy.js.map → qr-http-server-Bo8LMOJQ.js.map} +1 -1
  15. package/dist/{qr-http-server-BpTvfeku.cjs → qr-http-server-Bt_RAxFn.cjs} +11 -1
  16. package/dist/{qr-http-server-BpTvfeku.cjs.map → qr-http-server-Bt_RAxFn.cjs.map} +1 -1
  17. package/dist/{qr-http-server-BsWlOA85.js → qr-http-server-CrGohOwC.js} +11 -1
  18. package/dist/{qr-http-server-UBV2qUEd.js.map → qr-http-server-CrGohOwC.js.map} +1 -1
  19. package/dist/{qr-http-server-CrVKno9V.cjs → qr-http-server-DM2R25jP.cjs} +11 -1
  20. package/dist/{qr-http-server-CrVKno9V.cjs.map → qr-http-server-DM2R25jP.cjs.map} +1 -1
  21. package/dist/{qr-http-server-UBV2qUEd.js → qr-http-server-s1iW_5VQ.js} +12 -1
  22. package/dist/{qr-http-server-BsWlOA85.js.map → qr-http-server-s1iW_5VQ.js.map} +1 -1
  23. package/dist/{relay-factory-DnHMDxMA.js → relay-factory-CqY264j0.js} +21 -4
  24. package/dist/relay-factory-CqY264j0.js.map +1 -0
  25. package/dist/test-runner/bin.js +20 -3
  26. package/dist/test-runner/bin.js.map +1 -1
  27. package/dist/test-runner/config.js +1 -1
  28. package/dist/test-runner/relay-factory.js +20 -3
  29. package/dist/test-runner/relay-factory.js.map +1 -1
  30. package/dist/{tunnel-B7U5k1xa.js → tunnel-BFwOSwT4.js} +2 -2
  31. package/dist/{tunnel-B7U5k1xa.js.map → tunnel-BFwOSwT4.js.map} +1 -1
  32. package/dist/{tunnel-C-cgMnyY.cjs → tunnel-DyEV6WwL.cjs} +2 -2
  33. package/dist/{tunnel-C-cgMnyY.cjs.map → tunnel-DyEV6WwL.cjs.map} +1 -1
  34. package/dist/unplugin/index.cjs +1 -1
  35. package/dist/unplugin/index.js +1 -1
  36. package/dist/unplugin/tunnel.cjs +1 -1
  37. package/dist/unplugin/tunnel.js +1 -1
  38. package/package.json +1 -1
  39. package/dist/relay-factory-DnHMDxMA.js.map +0 -1
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- {"version":3,"file":"relay-factory.js","names":[],"sources":["../../src/test-runner/relay-factory.ts"],"sourcesContent":["/**\n * Relay connection factory for the Vitest custom pool (devtools#696).\n *\n * The Vitest pool (`pool.ts`) takes a {@link RelayConnectionFactory} that knows\n * how to `open()` a live CDP relay connection (boot relay → QR → phone scan →\n * cell inject → enableDomains) and `close()` it. Before this module that exact\n * assembly lived only inside the `devtools-test` CLI's `main()`; the standalone\n * CLI and the Vitest pool would otherwise each hand-roll it and drift.\n *\n * This is the single source of that assembly. `cli.ts` is refactored to call\n * `createRelayConnectionFactory(...).open()`, and `definePhoneVitestConfig`\n * (config.ts) exposes it so a downstream `vitest.config.ts` can wire the pool:\n *\n * import { createRelayConnectionFactory } from '@ait-co/devtools/test-runner';\n * const connection = createRelayConnectionFactory({\n * schemeUrl,\n * cell,\n * // REQUIRED — own the stdout decision (the chunks carry the relay wss +\n * // TOTP code). Suppress on non-interactive stdout; print otherwise.\n * onQrContent: (chunks) => {\n * if (!process.stdout.isTTY) return;\n * for (const c of chunks) process.stdout.write(`${c}\\n`);\n * },\n * });\n * export default defineConfig({ test: definePhoneVitestConfig({ connection }) });\n *\n * The heavy boot graph (chii relay, cloudflared, ws, debug-server) is pulled via\n * DYNAMIC import inside `open()` — so merely importing this module (or the\n * `@ait-co/devtools/test-runner` barrel) does NOT statically drag that graph in.\n *\n * SECRET-HANDLING: relay wss URLs, scheme URLs, and the TOTP secret/code are\n * never logged. `open()` reads the project-local `.ait_relay` secret read-only\n * (never mints) and the minted TOTP code rides only inside the QR `at=` param.\n *\n * Node-only. react-free (CdpConnection + lazily-imported MCP boot helpers only).\n */\n\nimport type { AttachDeps, AttachUrlParts } from '../mcp/attach-orchestrator.js';\nimport type { CdpConnection } from '../mcp/cdp-connection.js';\nimport type { QrHttpServer } from '../mcp/qr-http-server.js';\nimport type { RelayConnectionFactory } from './pool.js';\n\n// NOTE: every value import below is a DYNAMIC import inside `open()`. This module\n// keeps ONLY type-level static imports so that re-exporting it from the\n// `@ait-co/devtools/test-runner` barrel (config.ts) does NOT statically drag the\n// heavy MCP graph (cell.ts → attach-orchestrator.ts → tools.ts → server-lock,\n// plus chii/cloudflared via debug-server) onto that Node-config entry.\n\n/** Options for {@link createRelayConnectionFactory}. */\nexport interface RelayConnectionFactoryOptions {\n /**\n * intoss-private:// scheme URL from `ait deploy --scheme-only` (env3). The\n * phone cold-loads the candidate bundle this URL points at. SECRET-HANDLING:\n * never logged.\n */\n schemeUrl: string;\n /**\n * Project root for the `.ait_relay` secret lookup (read-only). Defaults to\n * `process.cwd()`.\n */\n projectRoot?: string;\n /**\n * Attach wait timeout in ms — how long `open()` waits for the phone to scan\n * the QR and attach. Defaults to 600 000 (10 min) to give time for a manual\n * scan. (The per-file evaluate timeout is separate, passed via the pool's\n * `run` options.)\n */\n timeoutMs?: number;\n /** Disable browser auto-open of the QR dashboard (text QR only). */\n headless?: boolean;\n /**\n * Cell axes injected as `__AIT_CELL__` before the first test bundle runs, so\n * sdk-example's capture picks up the correct sdkLine/platform. Optional — when\n * omitted no cell is injected. The values are not secrets.\n */\n cell?: { sdkLine: string; platform: string };\n /**\n * Receives the QR/attach render content (text chunks) from\n * `renderAndMaybeWait`, so the caller decides whether to print them — e.g.\n * suppress on non-interactive stdout.\n *\n * REQUIRED (not optional) on purpose: these chunks contain the QR payload\n * (which encodes the relay wss + TOTP `at=` code) and the attach JSON block.\n * Making the hook mandatory means the factory never falls back to printing\n * them itself — a downstream `vitest.config.ts` consumer that wires this via\n * the `@ait-co/devtools/test-runner` barrel is forced to make an explicit\n * stdout decision rather than silently leaking the secret-bearing block.\n *\n * SECRET-HANDLING: when a non-interactive caller is detected the hook MUST\n * suppress the WHOLE chunk (not just `attachUrl`), since `relayUrl` rides in\n * the same block.\n */\n onQrContent: (textChunks: string[]) => void;\n}\n\n/**\n * Builds a {@link RelayConnectionFactory} that opens a standalone env3 relay\n * connection.\n *\n * `open()` performs the full attach lifecycle and BLOCKS for tens of seconds (up\n * to `timeoutMs`) while a human scans the rendered QR with their phone — there\n * is no way around the manual scan for env3. It resolves with the live\n * `CdpConnection` once a matching page attaches; `close()` tears the relay\n * family down.\n *\n * The factory holds the booted relay family in a closure so `close()` can stop\n * it. A second `open()` on the same factory boots a fresh family (the previous\n * one should have been `close()`d first).\n */\nexport function createRelayConnectionFactory(\n opts: RelayConnectionFactoryOptions,\n): RelayConnectionFactory {\n const projectRoot = opts.projectRoot ?? process.cwd();\n const timeoutMs = opts.timeoutMs ?? 600_000;\n const headless = opts.headless === true;\n\n // Captured so close() can stop the family that open() booted.\n let family: { connection: CdpConnection; stop(): void } | undefined;\n // QR HTTP server — started during open() when not headless, closed in close().\n let qrServer: QrHttpServer | undefined;\n\n return {\n async open(): Promise<CdpConnection> {\n // Dynamic imports: keep the chii/cloudflared/debug-server graph OFF the\n // static import graph of this module (and the test-runner config barrel).\n const { prepareAttach, renderAndMaybeWait, mintAttachUrl } = await import(\n '../mcp/attach-orchestrator.js'\n );\n const { injectDebugIndicator, injectGlobals } = await import('./cell.js');\n const { loadRelaySecretReadOnly } = await import('../mcp/relay-secret-store.js');\n const { bootRelayFamily, buildRelayVerifyAuth } = await import('../mcp/debug-server.js');\n\n // Load the project-local .ait_relay secret into AIT_DEBUG_TOTP_SECRET\n // BEFORE booting the relay so assertRelayAuthConfigured()/buildRelayVerifyAuth()\n // at the boot site see it. Read-only — never mints. SECRET-HANDLING: the\n // value is never logged here.\n await loadRelaySecretReadOnly({ projectRoot });\n\n const booted = await bootRelayFamily({ verifyAuth: buildRelayVerifyAuth() });\n family = booted;\n\n // Track the last-captured attach parts so getDashboardState can mint a\n // fresh attach URL on every dashboard request/SSE push (fresh TOTP at=).\n // SECRET-HANDLING: parts contain the relay wss + scheme URL — never logged.\n let lastAttachParts: AttachUrlParts | undefined;\n\n // Assemble AttachDeps. We set qrHttpServer and onAttachUrlBuilt below\n // (before prepareAttach) after optionally starting the web-QR server.\n const attachDeps: AttachDeps = {\n getTunnelStatus: booted.getTunnelStatus ?? (() => ({ up: false, wssUrl: null })),\n getTotpSecret: () => process.env.AIT_DEBUG_TOTP_SECRET,\n qrHttpServer: undefined, // filled in below if web-QR server started\n onAttachUrlBuilt: undefined, // filled in below\n canOpenBrowser: () => !headless,\n };\n\n // Web-QR server: reuse the same loopback HTTP dashboard that the MCP\n // start_attach path uses (src/mcp/qr-http-server.ts). This makes the QR\n // scannable even when stdout is non-interactive (Claude Code `!` / CI),\n // because the browser is opened by URL — not via captured stdout.\n //\n // Headless decision: we start the server even in --headless mode so the\n // printed stderr URL can be opened manually. The existing\n // canOpenBrowser: () => !headless gate inside renderAndMaybeWait prevents\n // the auto-open; headless users see only the stderr URL.\n //\n // On failure we fall back gracefully to the text-QR path — do NOT crash.\n // SECRET-HANDLING: only http://127.0.0.1:<port>/ (no secrets) goes to stderr.\n try {\n const { startQrHttpServer } = await import('../mcp/qr-http-server.js');\n\n const getDashboardState = () => ({\n tunnel: attachDeps.getTunnelStatus(),\n pages: null, // CLI/pool: no page-list introspection needed\n attachUrl: lastAttachParts ? mintAttachUrl(attachDeps, lastAttachParts) : null,\n mode: 'relay-dev' as const,\n });\n\n qrServer = await startQrHttpServer(getDashboardState);\n\n // Wire the QR server into attachDeps BEFORE prepareAttach is called so\n // renderAndMaybeWait sees it and takes Path 2/3 (web-QR) instead of Path 4.\n attachDeps.qrHttpServer = qrServer;\n\n // Capture attach parts via onAttachUrlBuilt so getDashboardState can\n // mint a fresh URL (fresh TOTP at= code) on every dashboard render.\n attachDeps.onAttachUrlBuilt = (parts: AttachUrlParts) => {\n lastAttachParts = parts;\n qrServer?.notifyStateChange();\n };\n\n // Print the loopback dashboard URL to stderr — it carries no secrets\n // (TOTP codes and relay wss live only in the in-memory HTTP response).\n process.stderr.write(`devtools-test: QR dashboard: http://127.0.0.1:${qrServer.port}/\\n`);\n } catch {\n // startQrHttpServer failed (e.g. port conflict, import error). Fall back\n // to the existing text-QR path by leaving qrHttpServer: undefined.\n // qrServer remains undefined; close() handles that with optional chaining.\n }\n\n const prep = await prepareAttach(\n attachDeps,\n 'relay-dev',\n { scheme_url: opts.schemeUrl },\n booted.connection,\n );\n if (!prep.ok) {\n booted.stop();\n family = undefined;\n // SECRET-HANDLING: do NOT surface `prep.error.content` in the thrown\n // message. Some prep error paths build their text from attach\n // components, and the CLI catch writes `e.message` to stderr — embedding\n // that text risks leaking the scheme/relay wss URL. The detailed\n // diagnostic is the daemon/dashboard's job; the factory throws a\n // secret-free message only.\n throw new Error(\n 'createRelayConnectionFactory: attach preparation failed — check the scheme_url and that the relay tunnel is up',\n );\n }\n\n // Render the QR + wait for the phone to attach. SECRET-HANDLING: this\n // function never logs scheme/wss/TOTP values.\n const waitResult = await renderAndMaybeWait(\n attachDeps,\n prep,\n true,\n timeoutMs,\n booted.connection,\n );\n if (waitResult.isError) {\n booted.stop();\n family = undefined;\n // SECRET-HANDLING (BLOCKER fix): `waitResult.content` is the timeout\n // result built from `buildTimeoutError(baseText, ...)`, and `baseText`\n // is `JSON.stringify({ attachUrl, relayUrl, ... })` — `attachUrl` carries\n // the TOTP `at=` code and `relayUrl` is the relay `wss://` URL. The CLI\n // catch writes `e.message` to stderr, so extracting that text here would\n // leak the relay wss + TOTP code on every timeout. Throw a secret-free\n // message with only the timeout duration.\n const timeoutSec = Math.round(timeoutMs / 1000);\n throw new Error(\n `createRelayConnectionFactory: attach timed out after ${timeoutSec}s — phone did not scan the QR within the timeout`,\n );\n }\n\n // Surface the QR/attach render content to the caller, which owns the\n // stdout decision (suppress on non-interactive stdout). There is no\n // fallback that prints here itself: `onQrContent` is a required option so\n // the secret-bearing block (attachUrl TOTP + relayUrl wss) can never be\n // emitted without an explicit caller decision. SECRET-HANDLING.\n const qrChunks = waitResult.content\n .filter((c): c is { type: 'text'; text: string } => c.type === 'text')\n .map((c) => c.text);\n opts.onQrContent(qrChunks);\n\n // Debugger attached — show the on-phone \"Debugger Connected\" badge.\n await injectDebugIndicator(booted.connection);\n\n // Inject the cell globals before any test bundle runs (session-global).\n if (opts.cell !== undefined) {\n await injectGlobals(booted.connection, { __AIT_CELL__: opts.cell });\n }\n\n // Open the CDP client websocket + enable domains so the first run's\n // Runtime.evaluate and console stream are live. enableDomains is\n // idempotent; runTestFilesOverRelay also calls it defensively.\n await booted.connection.enableDomains();\n\n return booted.connection;\n },\n\n async close(_connection: CdpConnection): Promise<void> {\n // family.stop() is synchronous best-effort: closes the CDP connection and\n // shuts down the relay + cloudflared child.\n family?.stop();\n family = undefined;\n // Close the web-QR HTTP server if one was started during open().\n // close() is idempotent via optional chaining + reassignment to undefined.\n await qrServer?.close();\n qrServer = undefined;\n },\n };\n}\n"],"mappings":";;;;;;;;;;;;;;;AA6GA,SAAgB,6BACd,MACwB;CACxB,MAAM,cAAc,KAAK,eAAe,QAAQ,KAAK;CACrD,MAAM,YAAY,KAAK,aAAa;CACpC,MAAM,WAAW,KAAK,aAAa;CAGnC,IAAI;CAEJ,IAAI;AAEJ,QAAO;EACL,MAAM,OAA+B;GAGnC,MAAM,EAAE,eAAe,oBAAoB,kBAAkB,MAAM,OACjE;GAEF,MAAM,EAAE,sBAAsB,kBAAkB,MAAM,OAAO;GAC7D,MAAM,EAAE,4BAA4B,MAAM,OAAO;GACjD,MAAM,EAAE,iBAAiB,yBAAyB,MAAM,OAAO;AAM/D,SAAM,wBAAwB,EAAE,aAAa,CAAC;GAE9C,MAAM,SAAS,MAAM,gBAAgB,EAAE,YAAY,sBAAsB,EAAE,CAAC;AAC5E,YAAS;GAKT,IAAI;GAIJ,MAAM,aAAyB;IAC7B,iBAAiB,OAAO,2BAA2B;KAAE,IAAI;KAAO,QAAQ;KAAM;IAC9E,qBAAqB,QAAQ,IAAI;IACjC,cAAc,KAAA;IACd,kBAAkB,KAAA;IAClB,sBAAsB,CAAC;IACxB;AAcD,OAAI;IACF,MAAM,EAAE,sBAAsB,MAAM,OAAO;IAE3C,MAAM,2BAA2B;KAC/B,QAAQ,WAAW,iBAAiB;KACpC,OAAO;KACP,WAAW,kBAAkB,cAAc,YAAY,gBAAgB,GAAG;KAC1E,MAAM;KACP;AAED,eAAW,MAAM,kBAAkB,kBAAkB;AAIrD,eAAW,eAAe;AAI1B,eAAW,oBAAoB,UAA0B;AACvD,uBAAkB;AAClB,eAAU,mBAAmB;;AAK/B,YAAQ,OAAO,MAAM,iDAAiD,SAAS,KAAK,KAAK;WACnF;GAMR,MAAM,OAAO,MAAM,cACjB,YACA,aACA,EAAE,YAAY,KAAK,WAAW,EAC9B,OAAO,WACR;AACD,OAAI,CAAC,KAAK,IAAI;AACZ,WAAO,MAAM;AACb,aAAS,KAAA;AAOT,UAAM,IAAI,MACR,iHACD;;GAKH,MAAM,aAAa,MAAM,mBACvB,YACA,MACA,MACA,WACA,OAAO,WACR;AACD,OAAI,WAAW,SAAS;AACtB,WAAO,MAAM;AACb,aAAS,KAAA;IAQT,MAAM,aAAa,KAAK,MAAM,YAAY,IAAK;AAC/C,UAAM,IAAI,MACR,wDAAwD,WAAW,kDACpE;;GAQH,MAAM,WAAW,WAAW,QACzB,QAAQ,MAA2C,EAAE,SAAS,OAAO,CACrE,KAAK,MAAM,EAAE,KAAK;AACrB,QAAK,YAAY,SAAS;AAG1B,SAAM,qBAAqB,OAAO,WAAW;AAG7C,OAAI,KAAK,SAAS,KAAA,EAChB,OAAM,cAAc,OAAO,YAAY,EAAE,cAAc,KAAK,MAAM,CAAC;AAMrE,SAAM,OAAO,WAAW,eAAe;AAEvC,UAAO,OAAO;;EAGhB,MAAM,MAAM,aAA2C;AAGrD,WAAQ,MAAM;AACd,YAAS,KAAA;AAGT,SAAM,UAAU,OAAO;AACvB,cAAW,KAAA;;EAEd"}
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+ {"version":3,"file":"relay-factory.js","names":[],"sources":["../../src/test-runner/relay-factory.ts"],"sourcesContent":["/**\n * Relay connection factory for the Vitest custom pool (devtools#696).\n *\n * The Vitest pool (`pool.ts`) takes a {@link RelayConnectionFactory} that knows\n * how to `open()` a live CDP relay connection (boot relay → QR → phone scan →\n * cell inject → enableDomains) and `close()` it. Before this module that exact\n * assembly lived only inside the `devtools-test` CLI's `main()`; the standalone\n * CLI and the Vitest pool would otherwise each hand-roll it and drift.\n *\n * This is the single source of that assembly. `cli.ts` is refactored to call\n * `createRelayConnectionFactory(...).open()`, and `definePhoneVitestConfig`\n * (config.ts) exposes it so a downstream `vitest.config.ts` can wire the pool:\n *\n * import { createRelayConnectionFactory } from '@ait-co/devtools/test-runner';\n * const connection = createRelayConnectionFactory({\n * schemeUrl,\n * cell,\n * // REQUIRED — own the stdout decision (the chunks carry the relay wss +\n * // TOTP code). Suppress on non-interactive stdout; print otherwise.\n * onQrContent: (chunks) => {\n * if (!process.stdout.isTTY) return;\n * for (const c of chunks) process.stdout.write(`${c}\\n`);\n * },\n * });\n * export default defineConfig({ test: definePhoneVitestConfig({ connection }) });\n *\n * The heavy boot graph (chii relay, cloudflared, ws, debug-server) is pulled via\n * DYNAMIC import inside `open()` — so merely importing this module (or the\n * `@ait-co/devtools/test-runner` barrel) does NOT statically drag that graph in.\n *\n * SECRET-HANDLING: relay wss URLs, scheme URLs, and the TOTP secret/code are\n * never logged. `open()` reads the project-local `.ait_relay` secret read-only\n * (never mints) and the minted TOTP code rides only inside the QR `at=` param.\n *\n * Node-only. react-free (CdpConnection + lazily-imported MCP boot helpers only).\n */\n\nimport type { AttachDeps, AttachUrlParts } from '../mcp/attach-orchestrator.js';\nimport type { CdpConnection } from '../mcp/cdp-connection.js';\nimport type { QrHttpServer } from '../mcp/qr-http-server.js';\nimport type { RelayConnectionFactory } from './pool.js';\n\n// NOTE: every value import below is a DYNAMIC import inside `open()`. This module\n// keeps ONLY type-level static imports so that re-exporting it from the\n// `@ait-co/devtools/test-runner` barrel (config.ts) does NOT statically drag the\n// heavy MCP graph (cell.ts → attach-orchestrator.ts → tools.ts → server-lock,\n// plus chii/cloudflared via debug-server) onto that Node-config entry.\n\n/** Options for {@link createRelayConnectionFactory}. */\nexport interface RelayConnectionFactoryOptions {\n /**\n * intoss-private:// scheme URL from `ait deploy --scheme-only` (env3). The\n * phone cold-loads the candidate bundle this URL points at. SECRET-HANDLING:\n * never logged.\n */\n schemeUrl: string;\n /**\n * Project root for the `.ait_relay` secret lookup (read-only). Defaults to\n * `process.cwd()`.\n */\n projectRoot?: string;\n /**\n * Attach wait timeout in ms — how long `open()` waits for the phone to scan\n * the QR and attach. Defaults to 600 000 (10 min) to give time for a manual\n * scan. (The per-file evaluate timeout is separate, passed via the pool's\n * `run` options.)\n */\n timeoutMs?: number;\n /** Disable browser auto-open of the QR dashboard (text QR only). */\n headless?: boolean;\n /**\n * Cell axes injected as `__AIT_CELL__` before the first test bundle runs, so\n * sdk-example's capture picks up the correct sdkLine/platform. Optional — when\n * omitted no cell is injected. The values are not secrets.\n */\n cell?: { sdkLine: string; platform: string };\n /**\n * Receives the QR/attach render content (text chunks) from\n * `renderAndMaybeWait`, so the caller decides whether to print them — e.g.\n * suppress on non-interactive stdout.\n *\n * REQUIRED (not optional) on purpose: these chunks contain the QR payload\n * (which encodes the relay wss + TOTP `at=` code) and the attach JSON block.\n * Making the hook mandatory means the factory never falls back to printing\n * them itself — a downstream `vitest.config.ts` consumer that wires this via\n * the `@ait-co/devtools/test-runner` barrel is forced to make an explicit\n * stdout decision rather than silently leaking the secret-bearing block.\n *\n * SECRET-HANDLING: when a non-interactive caller is detected the hook MUST\n * suppress the WHOLE chunk (not just `attachUrl`), since `relayUrl` rides in\n * the same block.\n */\n onQrContent: (textChunks: string[]) => void;\n}\n\n/**\n * Builds a {@link RelayConnectionFactory} that opens a standalone env3 relay\n * connection.\n *\n * `open()` performs the full attach lifecycle and BLOCKS for tens of seconds (up\n * to `timeoutMs`) while a human scans the rendered QR with their phone — there\n * is no way around the manual scan for env3. It resolves with the live\n * `CdpConnection` once a matching page attaches; `close()` tears the relay\n * family down.\n *\n * The factory holds the booted relay family in a closure so `close()` can stop\n * it. A second `open()` on the same factory boots a fresh family (the previous\n * one should have been `close()`d first).\n */\nexport function createRelayConnectionFactory(\n opts: RelayConnectionFactoryOptions,\n): RelayConnectionFactory {\n const projectRoot = opts.projectRoot ?? process.cwd();\n const timeoutMs = opts.timeoutMs ?? 600_000;\n const headless = opts.headless === true;\n\n // Captured so close() can stop the family that open() booted.\n let family: { connection: CdpConnection; stop(): void } | undefined;\n // QR HTTP server — started during open() when not headless, closed in close().\n let qrServer: QrHttpServer | undefined;\n\n return {\n async open(): Promise<CdpConnection> {\n // Dynamic imports: keep the chii/cloudflared/debug-server graph OFF the\n // static import graph of this module (and the test-runner config barrel).\n const { prepareAttach, renderAndMaybeWait, mintAttachUrl } = await import(\n '../mcp/attach-orchestrator.js'\n );\n const { injectDebugIndicator, injectGlobals } = await import('./cell.js');\n const { loadRelaySecretReadOnly } = await import('../mcp/relay-secret-store.js');\n const { bootRelayFamily, buildRelayVerifyAuth } = await import('../mcp/debug-server.js');\n\n // Load the project-local .ait_relay secret into AIT_DEBUG_TOTP_SECRET\n // BEFORE booting the relay so assertRelayAuthConfigured()/buildRelayVerifyAuth()\n // at the boot site see it. Read-only — never mints. SECRET-HANDLING: the\n // value is never logged here.\n await loadRelaySecretReadOnly({ projectRoot });\n\n // PRIMARY FIX (devtools#714): bootRelayFamily starts the cloudflared tunnel\n // as a background promise and returns immediately with tunnel.up === false.\n // We must NOT call prepareAttach until the tunnel is up — it fails fast when\n // tunnel.up is false (attach-orchestrator.ts tunnel-down guard).\n //\n // Wire onWssUrl (mirroring the MCP daemon path in debug-server.ts) to:\n // 1. resolve a caller-held tunnel-ready promise so open() can await it, and\n // 2. re-push dashboard SSE on late tunnel-up events (notifyStateChange).\n //\n // SECRET-HANDLING: onWssUrl receives the relay wss URL — never log it.\n let resolveTunnelUp!: () => void;\n const tunnelReady = new Promise<void>((resolve) => {\n resolveTunnelUp = resolve;\n });\n\n const booted = await bootRelayFamily({\n verifyAuth: buildRelayVerifyAuth(),\n onWssUrl: () => {\n // Resolve the tunnel-ready gate so the prepareAttach call below is\n // unblocked. qrServer may not be set yet at call time (it's started\n // after bootRelayFamily), so we use optional chaining — if the tunnel\n // happens to come up after qrServer is started, notifyStateChange pushes\n // the freshly minted attachUrl to any waiting dashboard SSE clients.\n // SECRET-HANDLING: wssUrl is NOT forwarded here — the value travels only\n // inside the closure via getTunnelStatus().wssUrl (used by mintAttachUrl).\n resolveTunnelUp();\n qrServer?.notifyStateChange();\n },\n });\n family = booted;\n\n // If the tunnel is already up (extremely fast boot or test double), resolve\n // immediately so we don't stall on a promise that will never fire.\n if (booted.getTunnelStatus?.().up) {\n resolveTunnelUp();\n }\n\n // Track the last-captured attach parts so getDashboardState can mint a\n // fresh attach URL on every dashboard request/SSE push (fresh TOTP at=).\n // SECRET-HANDLING: parts contain the relay wss + scheme URL — never logged.\n let lastAttachParts: AttachUrlParts | undefined;\n\n // Assemble AttachDeps. We set qrHttpServer and onAttachUrlBuilt below\n // (before prepareAttach) after optionally starting the web-QR server.\n const attachDeps: AttachDeps = {\n getTunnelStatus: booted.getTunnelStatus ?? (() => ({ up: false, wssUrl: null })),\n getTotpSecret: () => process.env.AIT_DEBUG_TOTP_SECRET,\n qrHttpServer: undefined, // filled in below if web-QR server started\n onAttachUrlBuilt: undefined, // filled in below\n canOpenBrowser: () => !headless,\n };\n\n // Web-QR server: reuse the same loopback HTTP dashboard that the MCP\n // start_attach path uses (src/mcp/qr-http-server.ts). This makes the QR\n // scannable even when stdout is non-interactive (Claude Code `!` / CI),\n // because the browser is opened by URL — not via captured stdout.\n //\n // Headless decision: we start the server even in --headless mode so the\n // printed stderr URL can be opened manually. The existing\n // canOpenBrowser: () => !headless gate inside renderAndMaybeWait prevents\n // the auto-open; headless users see only the stderr URL.\n //\n // On failure we fall back gracefully to the text-QR path — do NOT crash.\n // SECRET-HANDLING: only http://127.0.0.1:<port>/ (no secrets) goes to stderr.\n try {\n const { startQrHttpServer } = await import('../mcp/qr-http-server.js');\n\n const getDashboardState = () => ({\n tunnel: attachDeps.getTunnelStatus(),\n pages: null, // CLI/pool: no page-list introspection needed\n attachUrl: lastAttachParts ? mintAttachUrl(attachDeps, lastAttachParts) : null,\n mode: 'relay-dev' as const,\n });\n\n qrServer = await startQrHttpServer(getDashboardState);\n\n // Wire the QR server into attachDeps BEFORE prepareAttach is called so\n // renderAndMaybeWait sees it and takes Path 2/3 (web-QR) instead of Path 4.\n attachDeps.qrHttpServer = qrServer;\n\n // Capture attach parts via onAttachUrlBuilt so getDashboardState can\n // mint a fresh URL (fresh TOTP at= code) on every dashboard render.\n attachDeps.onAttachUrlBuilt = (parts: AttachUrlParts) => {\n lastAttachParts = parts;\n qrServer?.notifyStateChange();\n };\n\n // Print the loopback dashboard URL to stderr — it carries no secrets\n // (TOTP codes and relay wss live only in the in-memory HTTP response).\n process.stderr.write(`devtools-test: QR dashboard: http://127.0.0.1:${qrServer.port}/\\n`);\n } catch {\n // startQrHttpServer failed (e.g. port conflict, import error). Fall back\n // to the existing text-QR path by leaving qrHttpServer: undefined.\n // qrServer remains undefined; close() handles that with optional chaining.\n }\n\n // PRIMARY FIX (devtools#714): await tunnel readiness before calling\n // prepareAttach. Race: a 15 s timeout is generous — cloudflared typically\n // comes up in < 5 s. On timeout we still call prepareAttach; it will hit\n // the tunnel-down guard and throw a secret-free error (same as before,\n // but now with a clear diagnostic instead of a silent WAITING freeze).\n //\n // Implementation: Promise.race against a 15 000 ms timeout signal. We do\n // NOT use a timer-based early-exit because the existing code already\n // surface-fails on tunnel-down inside prepareAttach with a secret-free\n // message. The timeout here is purely a \"give the tunnel a fair chance\"\n // gate — not a correctness boundary.\n const TUNNEL_BOOT_TIMEOUT_MS = 15_000;\n await Promise.race([\n tunnelReady,\n new Promise<void>((resolve) => setTimeout(resolve, TUNNEL_BOOT_TIMEOUT_MS)),\n ]);\n\n const prep = await prepareAttach(\n attachDeps,\n 'relay-dev',\n { scheme_url: opts.schemeUrl },\n booted.connection,\n );\n if (!prep.ok) {\n booted.stop();\n family = undefined;\n // SECONDARY FIX (devtools#714): close the QR server on the failure path\n // so the loopback port listener does not leak. The normal-exit path is\n // handled by close(); this mirrors that cleanup for the error path.\n await qrServer?.close();\n qrServer = undefined;\n // SECRET-HANDLING: do NOT surface `prep.error.content` in the thrown\n // message. Some prep error paths build their text from attach\n // components, and the CLI catch writes `e.message` to stderr — embedding\n // that text risks leaking the scheme/relay wss URL. The detailed\n // diagnostic is the daemon/dashboard's job; the factory throws a\n // secret-free message only.\n throw new Error(\n 'createRelayConnectionFactory: attach preparation failed — check the scheme_url and that the relay tunnel is up',\n );\n }\n\n // Render the QR + wait for the phone to attach. SECRET-HANDLING: this\n // function never logs scheme/wss/TOTP values.\n const waitResult = await renderAndMaybeWait(\n attachDeps,\n prep,\n true,\n timeoutMs,\n booted.connection,\n );\n if (waitResult.isError) {\n booted.stop();\n family = undefined;\n // SECONDARY FIX (devtools#714): close the QR server on the timeout path\n // (mirrors the prep.ok failure path above).\n await qrServer?.close();\n qrServer = undefined;\n // SECRET-HANDLING (BLOCKER fix): `waitResult.content` is the timeout\n // result built from `buildTimeoutError(baseText, ...)`, and `baseText`\n // is `JSON.stringify({ attachUrl, relayUrl, ... })` — `attachUrl` carries\n // the TOTP `at=` code and `relayUrl` is the relay `wss://` URL. The CLI\n // catch writes `e.message` to stderr, so extracting that text here would\n // leak the relay wss + TOTP code on every timeout. Throw a secret-free\n // message with only the timeout duration.\n const timeoutSec = Math.round(timeoutMs / 1000);\n throw new Error(\n `createRelayConnectionFactory: attach timed out after ${timeoutSec}s — phone did not scan the QR within the timeout`,\n );\n }\n\n // Surface the QR/attach render content to the caller, which owns the\n // stdout decision (suppress on non-interactive stdout). There is no\n // fallback that prints here itself: `onQrContent` is a required option so\n // the secret-bearing block (attachUrl TOTP + relayUrl wss) can never be\n // emitted without an explicit caller decision. SECRET-HANDLING.\n const qrChunks = waitResult.content\n .filter((c): c is { type: 'text'; text: string } => c.type === 'text')\n .map((c) => c.text);\n opts.onQrContent(qrChunks);\n\n // Debugger attached — show the on-phone \"Debugger Connected\" badge.\n await injectDebugIndicator(booted.connection);\n\n // Inject the cell globals before any test bundle runs (session-global).\n if (opts.cell !== undefined) {\n await injectGlobals(booted.connection, { __AIT_CELL__: opts.cell });\n }\n\n // Open the CDP client websocket + enable domains so the first run's\n // Runtime.evaluate and console stream are live. enableDomains is\n // idempotent; runTestFilesOverRelay also calls it defensively.\n await booted.connection.enableDomains();\n\n return booted.connection;\n },\n\n async close(_connection: CdpConnection): Promise<void> {\n // family.stop() is synchronous best-effort: closes the CDP connection and\n // shuts down the relay + cloudflared child.\n family?.stop();\n family = undefined;\n // Close the web-QR HTTP server if one was started during open().\n // close() is idempotent via optional chaining + reassignment to undefined.\n await qrServer?.close();\n qrServer = undefined;\n },\n };\n}\n"],"mappings":";;;;;;;;;;;;;;;AA6GA,SAAgB,6BACd,MACwB;CACxB,MAAM,cAAc,KAAK,eAAe,QAAQ,KAAK;CACrD,MAAM,YAAY,KAAK,aAAa;CACpC,MAAM,WAAW,KAAK,aAAa;CAGnC,IAAI;CAEJ,IAAI;AAEJ,QAAO;EACL,MAAM,OAA+B;GAGnC,MAAM,EAAE,eAAe,oBAAoB,kBAAkB,MAAM,OACjE;GAEF,MAAM,EAAE,sBAAsB,kBAAkB,MAAM,OAAO;GAC7D,MAAM,EAAE,4BAA4B,MAAM,OAAO;GACjD,MAAM,EAAE,iBAAiB,yBAAyB,MAAM,OAAO;AAM/D,SAAM,wBAAwB,EAAE,aAAa,CAAC;GAY9C,IAAI;GACJ,MAAM,cAAc,IAAI,SAAe,YAAY;AACjD,sBAAkB;KAClB;GAEF,MAAM,SAAS,MAAM,gBAAgB;IACnC,YAAY,sBAAsB;IAClC,gBAAgB;AAQd,sBAAiB;AACjB,eAAU,mBAAmB;;IAEhC,CAAC;AACF,YAAS;AAIT,OAAI,OAAO,mBAAmB,CAAC,GAC7B,kBAAiB;GAMnB,IAAI;GAIJ,MAAM,aAAyB;IAC7B,iBAAiB,OAAO,2BAA2B;KAAE,IAAI;KAAO,QAAQ;KAAM;IAC9E,qBAAqB,QAAQ,IAAI;IACjC,cAAc,KAAA;IACd,kBAAkB,KAAA;IAClB,sBAAsB,CAAC;IACxB;AAcD,OAAI;IACF,MAAM,EAAE,sBAAsB,MAAM,OAAO;IAE3C,MAAM,2BAA2B;KAC/B,QAAQ,WAAW,iBAAiB;KACpC,OAAO;KACP,WAAW,kBAAkB,cAAc,YAAY,gBAAgB,GAAG;KAC1E,MAAM;KACP;AAED,eAAW,MAAM,kBAAkB,kBAAkB;AAIrD,eAAW,eAAe;AAI1B,eAAW,oBAAoB,UAA0B;AACvD,uBAAkB;AAClB,eAAU,mBAAmB;;AAK/B,YAAQ,OAAO,MAAM,iDAAiD,SAAS,KAAK,KAAK;WACnF;GAiBR,MAAM,yBAAyB;AAC/B,SAAM,QAAQ,KAAK,CACjB,aACA,IAAI,SAAe,YAAY,WAAW,SAAS,uBAAuB,CAAC,CAC5E,CAAC;GAEF,MAAM,OAAO,MAAM,cACjB,YACA,aACA,EAAE,YAAY,KAAK,WAAW,EAC9B,OAAO,WACR;AACD,OAAI,CAAC,KAAK,IAAI;AACZ,WAAO,MAAM;AACb,aAAS,KAAA;AAIT,UAAM,UAAU,OAAO;AACvB,eAAW,KAAA;AAOX,UAAM,IAAI,MACR,iHACD;;GAKH,MAAM,aAAa,MAAM,mBACvB,YACA,MACA,MACA,WACA,OAAO,WACR;AACD,OAAI,WAAW,SAAS;AACtB,WAAO,MAAM;AACb,aAAS,KAAA;AAGT,UAAM,UAAU,OAAO;AACvB,eAAW,KAAA;IAQX,MAAM,aAAa,KAAK,MAAM,YAAY,IAAK;AAC/C,UAAM,IAAI,MACR,wDAAwD,WAAW,kDACpE;;GAQH,MAAM,WAAW,WAAW,QACzB,QAAQ,MAA2C,EAAE,SAAS,OAAO,CACrE,KAAK,MAAM,EAAE,KAAK;AACrB,QAAK,YAAY,SAAS;AAG1B,SAAM,qBAAqB,OAAO,WAAW;AAG7C,OAAI,KAAK,SAAS,KAAA,EAChB,OAAM,cAAc,OAAO,YAAY,EAAE,cAAc,KAAK,MAAM,CAAC;AAMrE,SAAM,OAAO,WAAW,eAAe;AAEvC,UAAO,OAAO;;EAGhB,MAAM,MAAM,aAA2C;AAGrD,WAAQ,MAAM;AACd,YAAS,KAAA;AAGT,SAAM,UAAU,OAAO;AACvB,cAAW,KAAA;;EAEd"}
@@ -154,7 +154,7 @@ async function startTunnelDashboard(opts) {
154
154
  if (opts.qr === false) return void 0;
155
155
  const { isAutoDevtoolsDisabled } = await import("./devtools-opener-B8nxrxqu.js");
156
156
  if (!(opts.shouldOpen ?? (() => !isAutoDevtoolsDisabled() && canOpenBrowser()))()) return void 0;
157
- const { startQrHttpServer } = await import("./qr-http-server-BsWlOA85.js");
157
+ const { startQrHttpServer } = await import("./qr-http-server-CrGohOwC.js");
158
158
  const { buildLauncherAttachUrl } = await import("./deeplink-B5-Hxu0Q.js");
159
159
  const { generateTotp } = await import("./totp-DIbrZtI7.js");
160
160
  const getDashboardState = () => {
@@ -288,4 +288,4 @@ async function startQuickTunnel(port) {
288
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  //#endregion
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  export { printTunnelBanner, startQuickTunnel, startTunnelDashboard };
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- //# sourceMappingURL=tunnel-B7U5k1xa.js.map
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+ //# sourceMappingURL=tunnel-BFwOSwT4.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"tunnel-B7U5k1xa.js","names":[],"sources":["../src/unplugin/tunnel.ts"],"sourcesContent":["/**\n * Cloudflare quick-tunnel helper for the devtools unplugin.\n *\n * Loaded lazily (`await import('./tunnel.js')`) only when the `tunnel` option is\n * on, so `cloudflared` / `qrcode-terminal` are never pulled in for the common\n * case. This is the one place in `@ait-co/devtools` that depends on Node-only\n * APIs (`child_process` via the `cloudflared` wrapper) — keep it thin and out of\n * jsdom unit tests; the spawn path is verified by hand / e2e (same spirit as the\n * \"web 모드는 e2e\" rule in CLAUDE.md). The pure helpers below\n * (`parseTrycloudflareUrl`, `printTunnelBanner`) are unit-tested.\n */\n\nimport { existsSync } from 'node:fs';\nimport { mkdir } from 'node:fs/promises';\nimport { dirname } from 'node:path';\n\n/** Matches the public URL cloudflared prints for an unauthenticated quick tunnel. */\nconst TRYCLOUDFLARE_RE = /https:\\/\\/[a-z0-9-]+\\.trycloudflare\\.com/i;\n\n/**\n * Extract the `https://<sub>.trycloudflare.com` URL from a line of cloudflared\n * output, or `null` if the line doesn't contain one. Pulled out as a pure\n * function so it can be unit-tested without spawning anything.\n */\nexport function parseTrycloudflareUrl(line: string): string | null {\n const m = line.match(TRYCLOUDFLARE_RE);\n return m ? m[0] : null;\n}\n\nexport interface PrintTunnelBannerOptions {\n /** Print an ASCII QR encoding the tunnel URL (default: true). */\n qr?: boolean;\n /** Sink for the banner text (default: `console.log`). Injected for testing. */\n log?: (msg: string) => void;\n /**\n * The `wss://` relay URL of the env-2 CDP tunnel, if `tunnel.cdp` is on. When\n * present the QR deep-link additionally carries `&debug=1&relay=<wss>` so the\n * framed PWA passes the in-app debug gate and attaches a Chii target — the\n * same single scan opens screen preview *and* CDP debugging.\n */\n relayWssUrl?: string;\n /**\n * Human-readable app name to embed as `name=` in the launcher deep-link (#498).\n * When provided (non-blank), the launcher partner bar shows this name instead of\n * the generic default.\n */\n name?: string;\n /**\n * The miniapp's webViewType. When `'game'`, the deep-link carries `&navBarType=game`\n * so the launcher enters game nav chrome automatically on scan (#584).\n * `'partner'` (the default) is the launcher's implicit default — not added to\n * keep the URL clean.\n */\n webViewType?: 'partner' | 'game';\n /**\n * Whether the miniapp's navigationBar has `transparentBackground: true`\n * (granite.config `navigationBar.transparentBackground`, SDK 2.8.0, #587).\n * When `true`, the deep-link carries `&navBarTransparent=1` so the launcher\n * partner bar renders with a transparent background (content shows through).\n * `false` / omitted → not added (URL clean, back-compat).\n */\n navBarTransparent?: boolean;\n /**\n * The miniapp's navigationBar theme (`granite.config `navigationBar.theme`,\n * SDK 2.8.0, #587). When `'light'` or `'dark'`, the deep-link carries\n * `&navBarTheme=<v>` so the launcher partner bar uses the matching foreground\n * colour. Omitted / other values → not added (URL clean, back-compat).\n */\n navBarTheme?: 'light' | 'dark';\n}\n\nconst LAUNCHER_URL = 'https://devtools.aitc.dev/launcher/';\n\n/**\n * Options for {@link buildLauncherDeepLink}.\n */\nexport interface BuildLauncherDeepLinkOptions {\n /**\n * `wss://` relay URL for env-2 CDP wiring. When present the deep-link carries\n * `&debug=1&relay=<wss>`.\n */\n relayWssUrl?: string;\n /**\n * Human-readable app name shown in the partner nav bar (`name=` param, #498).\n * Blank / whitespace-only values are not added.\n */\n name?: string;\n /**\n * The miniapp's webViewType. When `'game'`, adds `&navBarType=game` to the\n * deep-link so the launcher enters game nav chrome automatically on scan (#584).\n * `'partner'` (the launcher's implicit default) is not added to keep the URL\n * clean.\n */\n webViewType?: 'partner' | 'game';\n /**\n * Whether the miniapp's navigationBar has `transparentBackground: true`\n * (granite.config `navigationBar.transparentBackground`, SDK 2.8.0, #587).\n * When `true`, adds `&navBarTransparent=1` to the deep-link so the launcher\n * partner bar renders with a transparent background. Omitted when `false` /\n * undefined to keep the URL clean (back-compat).\n */\n navBarTransparent?: boolean;\n /**\n * The miniapp's navigationBar theme (granite.config `navigationBar.theme`,\n * SDK 2.8.0, #587). When `'light'` or `'dark'`, adds `&navBarTheme=<v>` to\n * the deep-link so the launcher partner bar uses the matching foreground colour.\n * Omitted when undefined / other values to keep the URL clean (back-compat).\n */\n navBarTheme?: 'light' | 'dark';\n}\n\n/**\n * Build the deep-link URL that QR codes encode: when the launcher PWA is\n * already on the phone's home screen, scanning this opens it directly into the\n * live view for `tunnelUrl` (the launcher consumes `?url=` and clears it).\n * Plain-text raw URL is no longer enough — the launcher gates its setup UI to\n * the installed PWA, so a raw tunnel URL opened in a normal browser tab would\n * land on a \"please install\" screen.\n *\n * When `opts.relayWssUrl` is given (env-2 CDP wiring), the deep-link also carries\n * `&debug=1&relay=<wss>`; the launcher folds those onto the framed tunnel URL so\n * the in-app debug gate's Layer C (`debug=1` opt-in + `relay=<wss>`) is met and\n * a Chii target.js is injected into the live view.\n *\n * When `opts.name` is given (non-blank), it is added as `&name=` so the launcher\n * partner bar shows the app name instead of the generic default (#498).\n *\n * When `opts.webViewType` is `'game'`, `&navBarType=game` is appended so the\n * launcher enters game nav chrome (floating capsule, no full bar) automatically\n * on scan. `'partner'` is the launcher's implicit default and is not added to\n * keep the URL clean (#584).\n *\n * When `opts.navBarTransparent` is `true`, `&navBarTransparent=1` is appended\n * so the launcher partner bar renders with a transparent background (#587).\n *\n * When `opts.navBarTheme` is `'light'` or `'dark'`, `&navBarTheme=<v>` is\n * appended so the launcher partner bar uses the matching foreground colour (#587).\n *\n * Back-compat: the second argument may also be a plain string (`relayWssUrl`)\n * for callers that haven't migrated to the options object yet.\n */\nexport function buildLauncherDeepLink(\n tunnelUrl: string,\n optsOrRelay?: string | BuildLauncherDeepLinkOptions,\n): string {\n // Normalise the overloaded second argument.\n const opts: BuildLauncherDeepLinkOptions =\n typeof optsOrRelay === 'string' ? { relayWssUrl: optsOrRelay } : (optsOrRelay ?? {});\n\n const base = `${LAUNCHER_URL}?url=${encodeURIComponent(tunnelUrl)}`;\n let url = base;\n if (opts.relayWssUrl) {\n url += `&debug=1&relay=${encodeURIComponent(opts.relayWssUrl)}`;\n }\n if (opts.name !== undefined && opts.name.trim() !== '') {\n url += `&name=${encodeURIComponent(opts.name.trim())}`;\n }\n if (opts.webViewType === 'game') {\n url += '&navBarType=game';\n }\n if (opts.navBarTransparent === true) {\n url += '&navBarTransparent=1';\n }\n if (opts.navBarTheme === 'light' || opts.navBarTheme === 'dark') {\n url += `&navBarTheme=${opts.navBarTheme}`;\n }\n return url;\n}\n\n/**\n * Print the terminal banner announcing the live tunnel: the public URL, an ASCII\n * QR encoding a launcher deep-link, and a one-line note that quick tunnels are\n * ephemeral, unauthenticated and not for production. Pure w.r.t. side effects\n * other than the injected `log` sink and `qrcode-terminal` — unit-tested.\n */\nexport async function printTunnelBanner(\n url: string,\n opts: PrintTunnelBannerOptions = {},\n): Promise<void> {\n const log = opts.log ?? ((m: string) => console.log(m));\n const deepLink = buildLauncherDeepLink(url, {\n relayWssUrl: opts.relayWssUrl,\n name: opts.name,\n webViewType: opts.webViewType,\n navBarTransparent: opts.navBarTransparent,\n navBarTheme: opts.navBarTheme,\n });\n const lines: string[] = [\n '',\n ' ┌─ @ait-co/devtools · live tunnel ────────────────────────────',\n ` │ ${url}`,\n ' │',\n ` │ Install the launcher PWA once: ${LAUNCHER_URL}`,\n ' │ Then scan the QR below — it opens the launcher directly',\n ' │ into this tunnel URL (no manual paste needed).',\n ...(opts.relayWssUrl\n ? [\n ' │ The same scan also attaches CDP — connect your AI host',\n ' │ to the relay and debug the live view on-device.',\n ]\n : []),\n ' │ Quick tunnels are unauthenticated, change every run, and are',\n ' │ not for production use.',\n ' └──────────────────────────────────────────────────────────────',\n '',\n ];\n log(lines.join('\\n'));\n\n if (opts.qr !== false) {\n // qrcode-terminal is only pulled in on this code path (ambient types live\n // in src/qrcode-terminal.d.ts).\n const qrcode = (await import('qrcode-terminal')).default;\n await new Promise<void>((resolve) => {\n qrcode.generate(deepLink, { small: true }, (out) => {\n log(out);\n resolve();\n });\n });\n }\n}\n\n/**\n * Heuristic: can this process open a GUI browser? Mirrors `canOpenBrowser` in\n * `src/mcp/tools.ts` but is re-declared here (not imported) so the tunnel path\n * does not statically pull the heavy MCP `tools.ts` module graph into the lazy\n * `import('./tunnel.js')` chunk. Kept in sync with the MCP copy.\n *\n * - macOS / Windows → assume yes (env-2 dev normally runs on the user's Mac).\n * - Linux → require `DISPLAY` or `WAYLAND_DISPLAY`.\n * - CI (`CI=true`/`CI=1`) → no.\n */\nfunction canOpenBrowser(): boolean {\n if (process.env.CI === 'true' || process.env.CI === '1') return false;\n const platform = process.platform;\n if (platform === 'darwin' || platform === 'win32') return true;\n if (platform === 'linux') {\n return Boolean(process.env.DISPLAY ?? process.env.WAYLAND_DISPLAY);\n }\n return false;\n}\n\n/** Handle returned by {@link startTunnelDashboard}. */\nexport interface TunnelDashboard {\n /** `http://127.0.0.1:<port>` — the local dashboard URL opened in the browser. */\n url: string;\n /** Tear down the local HTTP server. Idempotent via the underlying server. */\n close: () => Promise<void>;\n}\n\nexport interface StartTunnelDashboardOptions {\n /** The public `https://*.trycloudflare.com` app tunnel URL the launcher frames. */\n tunnelUrl: string;\n /** The `wss://` relay URL of the env-2 CDP tunnel. REQUIRED — the dashboard is a CDP-only UX. */\n relayWssUrl: string;\n /** Mirror of `tunnel.qr` — when `false` the dashboard is skipped (no browser open). */\n qr?: boolean;\n /**\n * Override the GUI/opt-out gate (testing only). When omitted the real\n * `canOpenBrowser()` + `AIT_AUTO_DEVTOOLS` checks decide.\n */\n shouldOpen?: () => boolean;\n /** Sink for the one-line \"opened in browser\" note (default: `console.log`). Injected for testing. */\n log?: (msg: string) => void;\n /**\n * Human-readable app name to embed as `name=` in the launcher deep-link (#498).\n * When provided (non-blank), the launcher partner bar shows this name instead of\n * the generic default.\n */\n name?: string;\n}\n\n/**\n * Env-2 UX parity with env 3/4 (issue #408): when CDP wiring is on and a GUI is\n * available, start the SAME `127.0.0.1` HTML dashboard (QR image + connect steps\n * + FAQ) that the MCP `start_attach` path serves, and auto-open it in the\n * browser. headless / opt-out falls back to the terminal ASCII QR (printed\n * separately by {@link printTunnelBanner}).\n *\n * Every part the install-graph invariant depends on (`qrcode`, the MCP HTTP\n * server, the opener) is reached only through dynamic `import()` here, inside\n * the already-lazy `tunnel.js` chunk — nothing is added to the common build\n * graph or the MCP-only install graph.\n *\n * TOTP encapsulation: the dashboard's `getDashboardState` closure mints a FRESH\n * TOTP `at=` code on every call via `generateTotp(secret, Date.now())` and folds\n * it into a fresh `buildLauncherAttachUrl(...)`. Because the QR is re-rendered on\n * each SSE push / page reload from this closure, the code a phone scans is always\n * within its 30 s window — no stale code is baked into static HTML.\n *\n * SECRET-HANDLING: the tunnel host, relay wssUrl, TOTP code, and `.ait_relay`\n * value/path are NEVER written to stdout/stderr/logs here. They live only inside\n * the attach URL (HTML body + `/qr.png` query, per qr-http-server's invariant).\n * The only thing opened/logged is `http://127.0.0.1:<port>` (local, safe).\n *\n * @returns the dashboard handle when it started (caller wires `close()` into the\n * tunnel cleanup), or `undefined` when skipped (no relay, `qr:false`, headless,\n * opt-out, or a start failure) — in which case ASCII QR fallback stands alone.\n */\nexport async function startTunnelDashboard(\n opts: StartTunnelDashboardOptions,\n): Promise<TunnelDashboard | undefined> {\n const log = opts.log ?? ((m: string) => console.log(m));\n\n // Gate: dashboard is a CDP-only UX (needs a relay to attach to).\n if (!opts.relayWssUrl) return undefined;\n // Opt-out via `tunnel.qr:false` (same toggle that suppresses the ASCII QR).\n if (opts.qr === false) return undefined;\n\n // GUI + AIT_AUTO_DEVTOOLS gate. Reuse the MCP opener's opt-out predicate so\n // the env-2 path honours the same `AIT_AUTO_DEVTOOLS=0` switch as env 3/4.\n const { isAutoDevtoolsDisabled } = await import('../mcp/devtools-opener.js');\n const gateOpen = opts.shouldOpen ?? (() => !isAutoDevtoolsDisabled() && canOpenBrowser());\n if (!gateOpen()) return undefined;\n\n const { startQrHttpServer } = await import('../mcp/qr-http-server.js');\n const { buildLauncherAttachUrl } = await import('../mcp/deeplink.js');\n const { generateTotp } = await import('../mcp/totp.js');\n\n // getDashboardState — mints a fresh TOTP + attach URL on every call so the QR\n // the dashboard renders (on load and on each SSE push) is never expired.\n // SECRET-HANDLING: the secret is read from env AT CALL TIME (it was injected\n // by ensureRelaySecret in the same CDP block) and is used only to compute the\n // at= code folded into attachUrl. tunnel.up is always true here — the relay\n // tunnel is already up by the time this runs.\n const getDashboardState = () => {\n const secret = process.env.AIT_DEBUG_TOTP_SECRET;\n const totpCode = secret ? generateTotp(secret, Date.now()) : undefined;\n const attachUrl = buildLauncherAttachUrl(opts.tunnelUrl, opts.relayWssUrl, totpCode, {\n name: opts.name,\n });\n // pages: null — env 2(unplugin)는 데몬이 아니라 vite 플러그인 안이라\n // startChiiRelay 핸들이 connected target을 노출하지 않는다. 라이브 page 목록을\n // 알 수 없으므로 거짓 빈 목록 대신 \"연결된 Pages\" 섹션 자체를 숨긴다(#411).\n // env 3/4(debug-server.ts)는 router.active.listTargets()로 실제 목록을 채운다.\n // mode: 'relay-mobile' — 이 대시보드는 항상 환경 2(AITC Sandbox PWA) 전용이므로\n // /attach 카피가 launcher PWA 절차(sandbox family)로 분기된다(#468).\n // inspectorUrl: null — env 2에서는 unplugin relay가 connected target ID를 노출하지\n // 않아 buildChiiInspectorUrl에 필요한 targetId를 알 수 없다. target attach 후\n // target ID가 필요하므로 env 3/4에서만 non-null이 된다(#503).\n return {\n tunnel: { up: true, wssUrl: opts.relayWssUrl },\n pages: null,\n attachUrl,\n inspectorUrl: null,\n mode: 'relay-mobile' as const,\n };\n };\n\n let server: Awaited<ReturnType<typeof startQrHttpServer>>;\n try {\n server = await startQrHttpServer(getDashboardState);\n } catch {\n // SECRET-HANDLING: do not surface the error (could embed paths/hosts). The\n // ASCII QR printed by printTunnelBanner stays as the fallback.\n return undefined;\n }\n\n // TOTP periodic refresh timer — pushes a fresh at= code to SSE clients every\n // 20 s so a page left open never stales past the 90 s acceptance window (#448).\n // tunnel.ts always has relayWssUrl available here (gated above), so no\n // lastAttachParts guard is needed — getDashboardState mints a fresh TOTP on\n // every call unconditionally.\n // SECRET-HANDLING: callback is a plain trigger only — TOTP value and at= code\n // must never be logged or written to stdout.\n const TOTP_REFRESH_INTERVAL_MS = 20_000;\n let totpRefreshHandle: ReturnType<typeof setInterval> | null = setInterval(() => {\n server.notifyStateChange();\n }, TOTP_REFRESH_INTERVAL_MS);\n totpRefreshHandle.unref();\n\n const dashboardUrl = `http://127.0.0.1:${server.port}`;\n\n const { openUrlInBrowser } = await import('../mcp/devtools-opener.js');\n const opened = openUrlInBrowser(dashboardUrl);\n // SECRET-HANDLING: only the local 127.0.0.1 URL is logged — never the tunnel\n // host, relay wssUrl, or TOTP code.\n log(\n opened\n ? ` │ Opened a QR dashboard in your browser: ${dashboardUrl}`\n : ` │ Open this QR dashboard in your browser: ${dashboardUrl}`,\n );\n\n return {\n url: dashboardUrl,\n close: () => {\n if (totpRefreshHandle) {\n clearInterval(totpRefreshHandle);\n totpRefreshHandle = null;\n }\n return server.close();\n },\n };\n}\n\nexport interface QuickTunnel {\n /** The public `https://*.trycloudflare.com` URL. */\n url: string;\n /** Stop the underlying `cloudflared` process. Idempotent. */\n stop: () => void;\n}\n\n/**\n * Sanitize cloudflared stderr output for error diagnostics (#421).\n *\n * Masks `*.trycloudflare.com` hostnames and full `https://` / `wss://` URLs\n * that carry those hostnames so tunnel host values never appear in error\n * messages. Diagnostic content (error codes, reasons, JSON blobs) is preserved.\n *\n * SECRET-HANDLING: tunnel host is SECRET-class per harness policy — only\n * placeholder text is emitted.\n */\nexport function sanitizeCloudflaredOutput(line: string): string {\n // Full URL forms: https://xxx.trycloudflare.com/… and wss://xxx.trycloudflare.com/…\n let s = line.replace(/(?:https?|wss?):\\/\\/[a-z0-9-]+\\.trycloudflare\\.com(?:\\/[^\\s]*)*/gi, (m) =>\n m.replace(/[a-z0-9-]+\\.trycloudflare\\.com/i, '<HOST>.trycloudflare.com'),\n );\n // Bare hostname without scheme (e.g. printed in cloudflared JSON logs)\n s = s.replace(/[a-z0-9-]+\\.trycloudflare\\.com/gi, '<HOST>.trycloudflare.com');\n return s;\n}\n\nconst URL_TIMEOUT_MS = 20_000;\n\n/**\n * Start an unauthenticated Cloudflare quick tunnel to `http://localhost:<port>`\n * and resolve once the public URL is known. Downloads the `cloudflared` binary\n * on first use if it is not already installed. Rejects with a friendly error if\n * no URL appears within {@link URL_TIMEOUT_MS}.\n */\nexport async function startQuickTunnel(port: number): Promise<QuickTunnel> {\n const cloudflared = await import('cloudflared');\n const { bin, install, Tunnel } = cloudflared;\n\n if (!existsSync(bin)) {\n await mkdir(dirname(bin), { recursive: true });\n await install(bin);\n }\n\n const tunnel = Tunnel.quick(`http://localhost:${port}`);\n let stopped = false;\n const stop = () => {\n if (stopped) return;\n stopped = true;\n try {\n tunnel.stop();\n } catch {\n // process may already be gone\n }\n };\n\n return new Promise<QuickTunnel>((resolve, reject) => {\n // #421: accumulate stderr to attach as diagnostics on failure.\n // SECRET-HANDLING: lines are sanitized before inclusion in error messages.\n const stderrLines: string[] = [];\n\n /**\n * Format the last `n` sanitized stderr lines as a diagnostic appendix.\n * Returns an empty string when no lines have been collected.\n */\n const stderrTail = (n = 15): string => {\n if (stderrLines.length === 0) return '';\n const tail = stderrLines.slice(-n).map(sanitizeCloudflaredOutput).join('');\n return `\\ncloudflared 출력 (마지막 ${Math.min(n, stderrLines.length)}줄):\\n${tail}`;\n };\n\n const timer = setTimeout(() => {\n cleanup();\n stop();\n reject(\n new Error(\n `[@ait-co/devtools] cloudflared did not report a tunnel URL within ${\n URL_TIMEOUT_MS / 1000\n }s. Check your network connection, or run \\`cloudflared tunnel --url http://localhost:${port}\\` manually.${stderrTail()}`,\n ),\n );\n }, URL_TIMEOUT_MS);\n\n const onUrl = (line: string) => {\n const found = parseTrycloudflareUrl(line);\n if (!found) return;\n clearTimeout(timer);\n // Stop scanning further output once we have the URL.\n cleanup();\n resolve({ url: found, stop });\n };\n\n // Accumulate stderr lines for diagnostics (#421). Named so it can be\n // removed from the listener list when cleanup() runs.\n const pushStderr = (line: string) => {\n stderrLines.push(line);\n };\n\n const cleanup = () => {\n tunnel.off('stdout', onUrl);\n tunnel.off('stderr', onUrl);\n tunnel.off('stderr', pushStderr);\n };\n\n // The library emits a parsed `url` event; we also scan raw stdout/stderr in\n // case the output format shifts.\n tunnel.once('url', onUrl);\n tunnel.on('stdout', onUrl);\n tunnel.on('stderr', onUrl);\n // Second stderr listener: accumulate all lines for error diagnostics.\n tunnel.on('stderr', pushStderr);\n tunnel.once('error', (err: Error) => {\n clearTimeout(timer);\n cleanup();\n stop();\n reject(err);\n });\n tunnel.once('exit', (code: number | null) => {\n if (stopped) return;\n clearTimeout(timer);\n cleanup();\n reject(\n new Error(\n `[@ait-co/devtools] cloudflared exited (code ${code ?? 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+ {"version":3,"file":"tunnel-BFwOSwT4.js","names":[],"sources":["../src/unplugin/tunnel.ts"],"sourcesContent":["/**\n * Cloudflare quick-tunnel helper for the devtools unplugin.\n *\n * Loaded lazily (`await import('./tunnel.js')`) only when the `tunnel` option is\n * on, so `cloudflared` / `qrcode-terminal` are never pulled in for the common\n * case. This is the one place in `@ait-co/devtools` that depends on Node-only\n * APIs (`child_process` via the `cloudflared` wrapper) — keep it thin and out of\n * jsdom unit tests; the spawn path is verified by hand / e2e (same spirit as the\n * \"web 모드는 e2e\" rule in CLAUDE.md). The pure helpers below\n * (`parseTrycloudflareUrl`, `printTunnelBanner`) are unit-tested.\n */\n\nimport { existsSync } from 'node:fs';\nimport { mkdir } from 'node:fs/promises';\nimport { dirname } from 'node:path';\n\n/** Matches the public URL cloudflared prints for an unauthenticated quick tunnel. */\nconst TRYCLOUDFLARE_RE = /https:\\/\\/[a-z0-9-]+\\.trycloudflare\\.com/i;\n\n/**\n * Extract the `https://<sub>.trycloudflare.com` URL from a line of cloudflared\n * output, or `null` if the line doesn't contain one. Pulled out as a pure\n * function so it can be unit-tested without spawning anything.\n */\nexport function parseTrycloudflareUrl(line: string): string | null {\n const m = line.match(TRYCLOUDFLARE_RE);\n return m ? m[0] : null;\n}\n\nexport interface PrintTunnelBannerOptions {\n /** Print an ASCII QR encoding the tunnel URL (default: true). */\n qr?: boolean;\n /** Sink for the banner text (default: `console.log`). Injected for testing. */\n log?: (msg: string) => void;\n /**\n * The `wss://` relay URL of the env-2 CDP tunnel, if `tunnel.cdp` is on. When\n * present the QR deep-link additionally carries `&debug=1&relay=<wss>` so the\n * framed PWA passes the in-app debug gate and attaches a Chii target — the\n * same single scan opens screen preview *and* CDP debugging.\n */\n relayWssUrl?: string;\n /**\n * Human-readable app name to embed as `name=` in the launcher deep-link (#498).\n * When provided (non-blank), the launcher partner bar shows this name instead of\n * the generic default.\n */\n name?: string;\n /**\n * The miniapp's webViewType. When `'game'`, the deep-link carries `&navBarType=game`\n * so the launcher enters game nav chrome automatically on scan (#584).\n * `'partner'` (the default) is the launcher's implicit default — not added to\n * keep the URL clean.\n */\n webViewType?: 'partner' | 'game';\n /**\n * Whether the miniapp's navigationBar has `transparentBackground: true`\n * (granite.config `navigationBar.transparentBackground`, SDK 2.8.0, #587).\n * When `true`, the deep-link carries `&navBarTransparent=1` so the launcher\n * partner bar renders with a transparent background (content shows through).\n * `false` / omitted → not added (URL clean, back-compat).\n */\n navBarTransparent?: boolean;\n /**\n * The miniapp's navigationBar theme (`granite.config `navigationBar.theme`,\n * SDK 2.8.0, #587). When `'light'` or `'dark'`, the deep-link carries\n * `&navBarTheme=<v>` so the launcher partner bar uses the matching foreground\n * colour. Omitted / other values → not added (URL clean, back-compat).\n */\n navBarTheme?: 'light' | 'dark';\n}\n\nconst LAUNCHER_URL = 'https://devtools.aitc.dev/launcher/';\n\n/**\n * Options for {@link buildLauncherDeepLink}.\n */\nexport interface BuildLauncherDeepLinkOptions {\n /**\n * `wss://` relay URL for env-2 CDP wiring. When present the deep-link carries\n * `&debug=1&relay=<wss>`.\n */\n relayWssUrl?: string;\n /**\n * Human-readable app name shown in the partner nav bar (`name=` param, #498).\n * Blank / whitespace-only values are not added.\n */\n name?: string;\n /**\n * The miniapp's webViewType. When `'game'`, adds `&navBarType=game` to the\n * deep-link so the launcher enters game nav chrome automatically on scan (#584).\n * `'partner'` (the launcher's implicit default) is not added to keep the URL\n * clean.\n */\n webViewType?: 'partner' | 'game';\n /**\n * Whether the miniapp's navigationBar has `transparentBackground: true`\n * (granite.config `navigationBar.transparentBackground`, SDK 2.8.0, #587).\n * When `true`, adds `&navBarTransparent=1` to the deep-link so the launcher\n * partner bar renders with a transparent background. Omitted when `false` /\n * undefined to keep the URL clean (back-compat).\n */\n navBarTransparent?: boolean;\n /**\n * The miniapp's navigationBar theme (granite.config `navigationBar.theme`,\n * SDK 2.8.0, #587). When `'light'` or `'dark'`, adds `&navBarTheme=<v>` to\n * the deep-link so the launcher partner bar uses the matching foreground colour.\n * Omitted when undefined / other values to keep the URL clean (back-compat).\n */\n navBarTheme?: 'light' | 'dark';\n}\n\n/**\n * Build the deep-link URL that QR codes encode: when the launcher PWA is\n * already on the phone's home screen, scanning this opens it directly into the\n * live view for `tunnelUrl` (the launcher consumes `?url=` and clears it).\n * Plain-text raw URL is no longer enough — the launcher gates its setup UI to\n * the installed PWA, so a raw tunnel URL opened in a normal browser tab would\n * land on a \"please install\" screen.\n *\n * When `opts.relayWssUrl` is given (env-2 CDP wiring), the deep-link also carries\n * `&debug=1&relay=<wss>`; the launcher folds those onto the framed tunnel URL so\n * the in-app debug gate's Layer C (`debug=1` opt-in + `relay=<wss>`) is met and\n * a Chii target.js is injected into the live view.\n *\n * When `opts.name` is given (non-blank), it is added as `&name=` so the launcher\n * partner bar shows the app name instead of the generic default (#498).\n *\n * When `opts.webViewType` is `'game'`, `&navBarType=game` is appended so the\n * launcher enters game nav chrome (floating capsule, no full bar) automatically\n * on scan. `'partner'` is the launcher's implicit default and is not added to\n * keep the URL clean (#584).\n *\n * When `opts.navBarTransparent` is `true`, `&navBarTransparent=1` is appended\n * so the launcher partner bar renders with a transparent background (#587).\n *\n * When `opts.navBarTheme` is `'light'` or `'dark'`, `&navBarTheme=<v>` is\n * appended so the launcher partner bar uses the matching foreground colour (#587).\n *\n * Back-compat: the second argument may also be a plain string (`relayWssUrl`)\n * for callers that haven't migrated to the options object yet.\n */\nexport function buildLauncherDeepLink(\n tunnelUrl: string,\n optsOrRelay?: string | BuildLauncherDeepLinkOptions,\n): string {\n // Normalise the overloaded second argument.\n const opts: BuildLauncherDeepLinkOptions =\n typeof optsOrRelay === 'string' ? { relayWssUrl: optsOrRelay } : (optsOrRelay ?? {});\n\n const base = `${LAUNCHER_URL}?url=${encodeURIComponent(tunnelUrl)}`;\n let url = base;\n if (opts.relayWssUrl) {\n url += `&debug=1&relay=${encodeURIComponent(opts.relayWssUrl)}`;\n }\n if (opts.name !== undefined && opts.name.trim() !== '') {\n url += `&name=${encodeURIComponent(opts.name.trim())}`;\n }\n if (opts.webViewType === 'game') {\n url += '&navBarType=game';\n }\n if (opts.navBarTransparent === true) {\n url += '&navBarTransparent=1';\n }\n if (opts.navBarTheme === 'light' || opts.navBarTheme === 'dark') {\n url += `&navBarTheme=${opts.navBarTheme}`;\n }\n return url;\n}\n\n/**\n * Print the terminal banner announcing the live tunnel: the public URL, an ASCII\n * QR encoding a launcher deep-link, and a one-line note that quick tunnels are\n * ephemeral, unauthenticated and not for production. Pure w.r.t. side effects\n * other than the injected `log` sink and `qrcode-terminal` — unit-tested.\n */\nexport async function printTunnelBanner(\n url: string,\n opts: PrintTunnelBannerOptions = {},\n): Promise<void> {\n const log = opts.log ?? ((m: string) => console.log(m));\n const deepLink = buildLauncherDeepLink(url, {\n relayWssUrl: opts.relayWssUrl,\n name: opts.name,\n webViewType: opts.webViewType,\n navBarTransparent: opts.navBarTransparent,\n navBarTheme: opts.navBarTheme,\n });\n const lines: string[] = [\n '',\n ' ┌─ @ait-co/devtools · live tunnel ────────────────────────────',\n ` │ ${url}`,\n ' │',\n ` │ Install the launcher PWA once: ${LAUNCHER_URL}`,\n ' │ Then scan the QR below — it opens the launcher directly',\n ' │ into this tunnel URL (no manual paste needed).',\n ...(opts.relayWssUrl\n ? [\n ' │ The same scan also attaches CDP — connect your AI host',\n ' │ to the relay and debug the live view on-device.',\n ]\n : []),\n ' │ Quick tunnels are unauthenticated, change every run, and are',\n ' │ not for production use.',\n ' └──────────────────────────────────────────────────────────────',\n '',\n ];\n log(lines.join('\\n'));\n\n if (opts.qr !== false) {\n // qrcode-terminal is only pulled in on this code path (ambient types live\n // in src/qrcode-terminal.d.ts).\n const qrcode = (await import('qrcode-terminal')).default;\n await new Promise<void>((resolve) => {\n qrcode.generate(deepLink, { small: true }, (out) => {\n log(out);\n resolve();\n });\n });\n }\n}\n\n/**\n * Heuristic: can this process open a GUI browser? Mirrors `canOpenBrowser` in\n * `src/mcp/tools.ts` but is re-declared here (not imported) so the tunnel path\n * does not statically pull the heavy MCP `tools.ts` module graph into the lazy\n * `import('./tunnel.js')` chunk. Kept in sync with the MCP copy.\n *\n * - macOS / Windows → assume yes (env-2 dev normally runs on the user's Mac).\n * - Linux → require `DISPLAY` or `WAYLAND_DISPLAY`.\n * - CI (`CI=true`/`CI=1`) → no.\n */\nfunction canOpenBrowser(): boolean {\n if (process.env.CI === 'true' || process.env.CI === '1') return false;\n const platform = process.platform;\n if (platform === 'darwin' || platform === 'win32') return true;\n if (platform === 'linux') {\n return Boolean(process.env.DISPLAY ?? process.env.WAYLAND_DISPLAY);\n }\n return false;\n}\n\n/** Handle returned by {@link startTunnelDashboard}. */\nexport interface TunnelDashboard {\n /** `http://127.0.0.1:<port>` — the local dashboard URL opened in the browser. */\n url: string;\n /** Tear down the local HTTP server. Idempotent via the underlying server. */\n close: () => Promise<void>;\n}\n\nexport interface StartTunnelDashboardOptions {\n /** The public `https://*.trycloudflare.com` app tunnel URL the launcher frames. */\n tunnelUrl: string;\n /** The `wss://` relay URL of the env-2 CDP tunnel. REQUIRED — the dashboard is a CDP-only UX. */\n relayWssUrl: string;\n /** Mirror of `tunnel.qr` — when `false` the dashboard is skipped (no browser open). */\n qr?: boolean;\n /**\n * Override the GUI/opt-out gate (testing only). When omitted the real\n * `canOpenBrowser()` + `AIT_AUTO_DEVTOOLS` checks decide.\n */\n shouldOpen?: () => boolean;\n /** Sink for the one-line \"opened in browser\" note (default: `console.log`). Injected for testing. */\n log?: (msg: string) => void;\n /**\n * Human-readable app name to embed as `name=` in the launcher deep-link (#498).\n * When provided (non-blank), the launcher partner bar shows this name instead of\n * the generic default.\n */\n name?: string;\n}\n\n/**\n * Env-2 UX parity with env 3/4 (issue #408): when CDP wiring is on and a GUI is\n * available, start the SAME `127.0.0.1` HTML dashboard (QR image + connect steps\n * + FAQ) that the MCP `start_attach` path serves, and auto-open it in the\n * browser. headless / opt-out falls back to the terminal ASCII QR (printed\n * separately by {@link printTunnelBanner}).\n *\n * Every part the install-graph invariant depends on (`qrcode`, the MCP HTTP\n * server, the opener) is reached only through dynamic `import()` here, inside\n * the already-lazy `tunnel.js` chunk — nothing is added to the common build\n * graph or the MCP-only install graph.\n *\n * TOTP encapsulation: the dashboard's `getDashboardState` closure mints a FRESH\n * TOTP `at=` code on every call via `generateTotp(secret, Date.now())` and folds\n * it into a fresh `buildLauncherAttachUrl(...)`. Because the QR is re-rendered on\n * each SSE push / page reload from this closure, the code a phone scans is always\n * within its 30 s window — no stale code is baked into static HTML.\n *\n * SECRET-HANDLING: the tunnel host, relay wssUrl, TOTP code, and `.ait_relay`\n * value/path are NEVER written to stdout/stderr/logs here. They live only inside\n * the attach URL (HTML body + `/qr.png` query, per qr-http-server's invariant).\n * The only thing opened/logged is `http://127.0.0.1:<port>` (local, safe).\n *\n * @returns the dashboard handle when it started (caller wires `close()` into the\n * tunnel cleanup), or `undefined` when skipped (no relay, `qr:false`, headless,\n * opt-out, or a start failure) — in which case ASCII QR fallback stands alone.\n */\nexport async function startTunnelDashboard(\n opts: StartTunnelDashboardOptions,\n): Promise<TunnelDashboard | undefined> {\n const log = opts.log ?? ((m: string) => console.log(m));\n\n // Gate: dashboard is a CDP-only UX (needs a relay to attach to).\n if (!opts.relayWssUrl) return undefined;\n // Opt-out via `tunnel.qr:false` (same toggle that suppresses the ASCII QR).\n if (opts.qr === false) return undefined;\n\n // GUI + AIT_AUTO_DEVTOOLS gate. Reuse the MCP opener's opt-out predicate so\n // the env-2 path honours the same `AIT_AUTO_DEVTOOLS=0` switch as env 3/4.\n const { isAutoDevtoolsDisabled } = await import('../mcp/devtools-opener.js');\n const gateOpen = opts.shouldOpen ?? (() => !isAutoDevtoolsDisabled() && canOpenBrowser());\n if (!gateOpen()) return undefined;\n\n const { startQrHttpServer } = await import('../mcp/qr-http-server.js');\n const { buildLauncherAttachUrl } = await import('../mcp/deeplink.js');\n const { generateTotp } = await import('../mcp/totp.js');\n\n // getDashboardState — mints a fresh TOTP + attach URL on every call so the QR\n // the dashboard renders (on load and on each SSE push) is never expired.\n // SECRET-HANDLING: the secret is read from env AT CALL TIME (it was injected\n // by ensureRelaySecret in the same CDP block) and is used only to compute the\n // at= code folded into attachUrl. tunnel.up is always true here — the relay\n // tunnel is already up by the time this runs.\n const getDashboardState = () => {\n const secret = process.env.AIT_DEBUG_TOTP_SECRET;\n const totpCode = secret ? generateTotp(secret, Date.now()) : undefined;\n const attachUrl = buildLauncherAttachUrl(opts.tunnelUrl, opts.relayWssUrl, totpCode, {\n name: opts.name,\n });\n // pages: null — env 2(unplugin)는 데몬이 아니라 vite 플러그인 안이라\n // startChiiRelay 핸들이 connected target을 노출하지 않는다. 라이브 page 목록을\n // 알 수 없으므로 거짓 빈 목록 대신 \"연결된 Pages\" 섹션 자체를 숨긴다(#411).\n // env 3/4(debug-server.ts)는 router.active.listTargets()로 실제 목록을 채운다.\n // mode: 'relay-mobile' — 이 대시보드는 항상 환경 2(AITC Sandbox PWA) 전용이므로\n // /attach 카피가 launcher PWA 절차(sandbox family)로 분기된다(#468).\n // inspectorUrl: null — env 2에서는 unplugin relay가 connected target ID를 노출하지\n // 않아 buildChiiInspectorUrl에 필요한 targetId를 알 수 없다. target attach 후\n // target ID가 필요하므로 env 3/4에서만 non-null이 된다(#503).\n return {\n tunnel: { up: true, wssUrl: opts.relayWssUrl },\n pages: null,\n attachUrl,\n inspectorUrl: null,\n mode: 'relay-mobile' as const,\n };\n };\n\n let server: Awaited<ReturnType<typeof startQrHttpServer>>;\n try {\n server = await startQrHttpServer(getDashboardState);\n } catch {\n // SECRET-HANDLING: do not surface the error (could embed paths/hosts). The\n // ASCII QR printed by printTunnelBanner stays as the fallback.\n return undefined;\n }\n\n // TOTP periodic refresh timer — pushes a fresh at= code to SSE clients every\n // 20 s so a page left open never stales past the 90 s acceptance window (#448).\n // tunnel.ts always has relayWssUrl available here (gated above), so no\n // lastAttachParts guard is needed — getDashboardState mints a fresh TOTP on\n // every call unconditionally.\n // SECRET-HANDLING: callback is a plain trigger only — TOTP value and at= code\n // must never be logged or written to stdout.\n const TOTP_REFRESH_INTERVAL_MS = 20_000;\n let totpRefreshHandle: ReturnType<typeof setInterval> | null = setInterval(() => {\n server.notifyStateChange();\n }, TOTP_REFRESH_INTERVAL_MS);\n totpRefreshHandle.unref();\n\n const dashboardUrl = `http://127.0.0.1:${server.port}`;\n\n const { openUrlInBrowser } = await import('../mcp/devtools-opener.js');\n const opened = openUrlInBrowser(dashboardUrl);\n // SECRET-HANDLING: only the local 127.0.0.1 URL is logged — never the tunnel\n // host, relay wssUrl, or TOTP code.\n log(\n opened\n ? ` │ Opened a QR dashboard in your browser: ${dashboardUrl}`\n : ` │ Open this QR dashboard in your browser: ${dashboardUrl}`,\n );\n\n return {\n url: dashboardUrl,\n close: () => {\n if (totpRefreshHandle) {\n clearInterval(totpRefreshHandle);\n totpRefreshHandle = null;\n }\n return server.close();\n },\n };\n}\n\nexport interface QuickTunnel {\n /** The public `https://*.trycloudflare.com` URL. */\n url: string;\n /** Stop the underlying `cloudflared` process. Idempotent. */\n stop: () => void;\n}\n\n/**\n * Sanitize cloudflared stderr output for error diagnostics (#421).\n *\n * Masks `*.trycloudflare.com` hostnames and full `https://` / `wss://` URLs\n * that carry those hostnames so tunnel host values never appear in error\n * messages. Diagnostic content (error codes, reasons, JSON blobs) is preserved.\n *\n * SECRET-HANDLING: tunnel host is SECRET-class per harness policy — only\n * placeholder text is emitted.\n */\nexport function sanitizeCloudflaredOutput(line: string): string {\n // Full URL forms: https://xxx.trycloudflare.com/… and wss://xxx.trycloudflare.com/…\n let s = line.replace(/(?:https?|wss?):\\/\\/[a-z0-9-]+\\.trycloudflare\\.com(?:\\/[^\\s]*)*/gi, (m) =>\n m.replace(/[a-z0-9-]+\\.trycloudflare\\.com/i, '<HOST>.trycloudflare.com'),\n );\n // Bare hostname without scheme (e.g. printed in cloudflared JSON logs)\n s = s.replace(/[a-z0-9-]+\\.trycloudflare\\.com/gi, '<HOST>.trycloudflare.com');\n return s;\n}\n\nconst URL_TIMEOUT_MS = 20_000;\n\n/**\n * Start an unauthenticated Cloudflare quick tunnel to `http://localhost:<port>`\n * and resolve once the public URL is known. Downloads the `cloudflared` binary\n * on first use if it is not already installed. Rejects with a friendly error if\n * no URL appears within {@link URL_TIMEOUT_MS}.\n */\nexport async function startQuickTunnel(port: number): Promise<QuickTunnel> {\n const cloudflared = await import('cloudflared');\n const { bin, install, Tunnel } = cloudflared;\n\n if (!existsSync(bin)) {\n await mkdir(dirname(bin), { recursive: true });\n await install(bin);\n }\n\n const tunnel = Tunnel.quick(`http://localhost:${port}`);\n let stopped = false;\n const stop = () => {\n if (stopped) return;\n stopped = true;\n try {\n tunnel.stop();\n } catch {\n // process may already be gone\n }\n };\n\n return new Promise<QuickTunnel>((resolve, reject) => {\n // #421: accumulate stderr to attach as diagnostics on failure.\n // SECRET-HANDLING: lines are sanitized before inclusion in error messages.\n const stderrLines: string[] = [];\n\n /**\n * Format the last `n` sanitized stderr lines as a diagnostic appendix.\n * Returns an empty string when no lines have been collected.\n */\n const stderrTail = (n = 15): string => {\n if (stderrLines.length === 0) return '';\n const tail = stderrLines.slice(-n).map(sanitizeCloudflaredOutput).join('');\n return `\\ncloudflared 출력 (마지막 ${Math.min(n, stderrLines.length)}줄):\\n${tail}`;\n };\n\n const timer = setTimeout(() => {\n cleanup();\n stop();\n reject(\n new Error(\n `[@ait-co/devtools] cloudflared did not report a tunnel URL within ${\n URL_TIMEOUT_MS / 1000\n }s. Check your network connection, or run \\`cloudflared tunnel --url http://localhost:${port}\\` manually.${stderrTail()}`,\n ),\n );\n }, URL_TIMEOUT_MS);\n\n const onUrl = (line: string) => {\n const found = parseTrycloudflareUrl(line);\n if (!found) return;\n clearTimeout(timer);\n // Stop scanning further output once we have the URL.\n cleanup();\n resolve({ url: found, stop });\n };\n\n // Accumulate stderr lines for diagnostics (#421). 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@@ -154,7 +154,7 @@ async function startTunnelDashboard(opts) {
154
154
  if (opts.qr === false) return void 0;
155
155
  const { isAutoDevtoolsDisabled } = await Promise.resolve().then(() => require("./devtools-opener-iv1OwfJN.cjs"));
156
156
  if (!(opts.shouldOpen ?? (() => !isAutoDevtoolsDisabled() && canOpenBrowser()))()) return void 0;
157
- const { startQrHttpServer } = await Promise.resolve().then(() => require("./qr-http-server-BpTvfeku.cjs"));
157
+ const { startQrHttpServer } = await Promise.resolve().then(() => require("./qr-http-server-DM2R25jP.cjs"));
158
158
  const { buildLauncherAttachUrl } = await Promise.resolve().then(() => require("./deeplink-BzdbA1gV.cjs"));
159
159
  const { generateTotp } = await Promise.resolve().then(() => require("./totp-Df252ZdA.cjs"));
160
160
  const getDashboardState = () => {
@@ -290,4 +290,4 @@ exports.printTunnelBanner = printTunnelBanner;
290
290
  exports.startQuickTunnel = startQuickTunnel;
291
291
  exports.startTunnelDashboard = startTunnelDashboard;
292
292
 
293
- //# sourceMappingURL=tunnel-C-cgMnyY.cjs.map
293
+ //# sourceMappingURL=tunnel-DyEV6WwL.cjs.map
@@ -1 +1 @@
1
- {"version":3,"file":"tunnel-C-cgMnyY.cjs","names":[],"sources":["../src/unplugin/tunnel.ts"],"sourcesContent":["/**\n * Cloudflare quick-tunnel helper for the devtools unplugin.\n *\n * Loaded lazily (`await import('./tunnel.js')`) only when the `tunnel` option is\n * on, so `cloudflared` / `qrcode-terminal` are never pulled in for the common\n * case. This is the one place in `@ait-co/devtools` that depends on Node-only\n * APIs (`child_process` via the `cloudflared` wrapper) — keep it thin and out of\n * jsdom unit tests; the spawn path is verified by hand / e2e (same spirit as the\n * \"web 모드는 e2e\" rule in CLAUDE.md). The pure helpers below\n * (`parseTrycloudflareUrl`, `printTunnelBanner`) are unit-tested.\n */\n\nimport { existsSync } from 'node:fs';\nimport { mkdir } from 'node:fs/promises';\nimport { dirname } from 'node:path';\n\n/** Matches the public URL cloudflared prints for an unauthenticated quick tunnel. */\nconst TRYCLOUDFLARE_RE = /https:\\/\\/[a-z0-9-]+\\.trycloudflare\\.com/i;\n\n/**\n * Extract the `https://<sub>.trycloudflare.com` URL from a line of cloudflared\n * output, or `null` if the line doesn't contain one. Pulled out as a pure\n * function so it can be unit-tested without spawning anything.\n */\nexport function parseTrycloudflareUrl(line: string): string | null {\n const m = line.match(TRYCLOUDFLARE_RE);\n return m ? m[0] : null;\n}\n\nexport interface PrintTunnelBannerOptions {\n /** Print an ASCII QR encoding the tunnel URL (default: true). */\n qr?: boolean;\n /** Sink for the banner text (default: `console.log`). Injected for testing. */\n log?: (msg: string) => void;\n /**\n * The `wss://` relay URL of the env-2 CDP tunnel, if `tunnel.cdp` is on. When\n * present the QR deep-link additionally carries `&debug=1&relay=<wss>` so the\n * framed PWA passes the in-app debug gate and attaches a Chii target — the\n * same single scan opens screen preview *and* CDP debugging.\n */\n relayWssUrl?: string;\n /**\n * Human-readable app name to embed as `name=` in the launcher deep-link (#498).\n * When provided (non-blank), the launcher partner bar shows this name instead of\n * the generic default.\n */\n name?: string;\n /**\n * The miniapp's webViewType. When `'game'`, the deep-link carries `&navBarType=game`\n * so the launcher enters game nav chrome automatically on scan (#584).\n * `'partner'` (the default) is the launcher's implicit default — not added to\n * keep the URL clean.\n */\n webViewType?: 'partner' | 'game';\n /**\n * Whether the miniapp's navigationBar has `transparentBackground: true`\n * (granite.config `navigationBar.transparentBackground`, SDK 2.8.0, #587).\n * When `true`, the deep-link carries `&navBarTransparent=1` so the launcher\n * partner bar renders with a transparent background (content shows through).\n * `false` / omitted → not added (URL clean, back-compat).\n */\n navBarTransparent?: boolean;\n /**\n * The miniapp's navigationBar theme (`granite.config `navigationBar.theme`,\n * SDK 2.8.0, #587). When `'light'` or `'dark'`, the deep-link carries\n * `&navBarTheme=<v>` so the launcher partner bar uses the matching foreground\n * colour. Omitted / other values → not added (URL clean, back-compat).\n */\n navBarTheme?: 'light' | 'dark';\n}\n\nconst LAUNCHER_URL = 'https://devtools.aitc.dev/launcher/';\n\n/**\n * Options for {@link buildLauncherDeepLink}.\n */\nexport interface BuildLauncherDeepLinkOptions {\n /**\n * `wss://` relay URL for env-2 CDP wiring. When present the deep-link carries\n * `&debug=1&relay=<wss>`.\n */\n relayWssUrl?: string;\n /**\n * Human-readable app name shown in the partner nav bar (`name=` param, #498).\n * Blank / whitespace-only values are not added.\n */\n name?: string;\n /**\n * The miniapp's webViewType. When `'game'`, adds `&navBarType=game` to the\n * deep-link so the launcher enters game nav chrome automatically on scan (#584).\n * `'partner'` (the launcher's implicit default) is not added to keep the URL\n * clean.\n */\n webViewType?: 'partner' | 'game';\n /**\n * Whether the miniapp's navigationBar has `transparentBackground: true`\n * (granite.config `navigationBar.transparentBackground`, SDK 2.8.0, #587).\n * When `true`, adds `&navBarTransparent=1` to the deep-link so the launcher\n * partner bar renders with a transparent background. Omitted when `false` /\n * undefined to keep the URL clean (back-compat).\n */\n navBarTransparent?: boolean;\n /**\n * The miniapp's navigationBar theme (granite.config `navigationBar.theme`,\n * SDK 2.8.0, #587). When `'light'` or `'dark'`, adds `&navBarTheme=<v>` to\n * the deep-link so the launcher partner bar uses the matching foreground colour.\n * Omitted when undefined / other values to keep the URL clean (back-compat).\n */\n navBarTheme?: 'light' | 'dark';\n}\n\n/**\n * Build the deep-link URL that QR codes encode: when the launcher PWA is\n * already on the phone's home screen, scanning this opens it directly into the\n * live view for `tunnelUrl` (the launcher consumes `?url=` and clears it).\n * Plain-text raw URL is no longer enough — the launcher gates its setup UI to\n * the installed PWA, so a raw tunnel URL opened in a normal browser tab would\n * land on a \"please install\" screen.\n *\n * When `opts.relayWssUrl` is given (env-2 CDP wiring), the deep-link also carries\n * `&debug=1&relay=<wss>`; the launcher folds those onto the framed tunnel URL so\n * the in-app debug gate's Layer C (`debug=1` opt-in + `relay=<wss>`) is met and\n * a Chii target.js is injected into the live view.\n *\n * When `opts.name` is given (non-blank), it is added as `&name=` so the launcher\n * partner bar shows the app name instead of the generic default (#498).\n *\n * When `opts.webViewType` is `'game'`, `&navBarType=game` is appended so the\n * launcher enters game nav chrome (floating capsule, no full bar) automatically\n * on scan. `'partner'` is the launcher's implicit default and is not added to\n * keep the URL clean (#584).\n *\n * When `opts.navBarTransparent` is `true`, `&navBarTransparent=1` is appended\n * so the launcher partner bar renders with a transparent background (#587).\n *\n * When `opts.navBarTheme` is `'light'` or `'dark'`, `&navBarTheme=<v>` is\n * appended so the launcher partner bar uses the matching foreground colour (#587).\n *\n * Back-compat: the second argument may also be a plain string (`relayWssUrl`)\n * for callers that haven't migrated to the options object yet.\n */\nexport function buildLauncherDeepLink(\n tunnelUrl: string,\n optsOrRelay?: string | BuildLauncherDeepLinkOptions,\n): string {\n // Normalise the overloaded second argument.\n const opts: BuildLauncherDeepLinkOptions =\n typeof optsOrRelay === 'string' ? { relayWssUrl: optsOrRelay } : (optsOrRelay ?? {});\n\n const base = `${LAUNCHER_URL}?url=${encodeURIComponent(tunnelUrl)}`;\n let url = base;\n if (opts.relayWssUrl) {\n url += `&debug=1&relay=${encodeURIComponent(opts.relayWssUrl)}`;\n }\n if (opts.name !== undefined && opts.name.trim() !== '') {\n url += `&name=${encodeURIComponent(opts.name.trim())}`;\n }\n if (opts.webViewType === 'game') {\n url += '&navBarType=game';\n }\n if (opts.navBarTransparent === true) {\n url += '&navBarTransparent=1';\n }\n if (opts.navBarTheme === 'light' || opts.navBarTheme === 'dark') {\n url += `&navBarTheme=${opts.navBarTheme}`;\n }\n return url;\n}\n\n/**\n * Print the terminal banner announcing the live tunnel: the public URL, an ASCII\n * QR encoding a launcher deep-link, and a one-line note that quick tunnels are\n * ephemeral, unauthenticated and not for production. Pure w.r.t. side effects\n * other than the injected `log` sink and `qrcode-terminal` — unit-tested.\n */\nexport async function printTunnelBanner(\n url: string,\n opts: PrintTunnelBannerOptions = {},\n): Promise<void> {\n const log = opts.log ?? ((m: string) => console.log(m));\n const deepLink = buildLauncherDeepLink(url, {\n relayWssUrl: opts.relayWssUrl,\n name: opts.name,\n webViewType: opts.webViewType,\n navBarTransparent: opts.navBarTransparent,\n navBarTheme: opts.navBarTheme,\n });\n const lines: string[] = [\n '',\n ' ┌─ @ait-co/devtools · live tunnel ────────────────────────────',\n ` │ ${url}`,\n ' │',\n ` │ Install the launcher PWA once: ${LAUNCHER_URL}`,\n ' │ Then scan the QR below — it opens the launcher directly',\n ' │ into this tunnel URL (no manual paste needed).',\n ...(opts.relayWssUrl\n ? [\n ' │ The same scan also attaches CDP — connect your AI host',\n ' │ to the relay and debug the live view on-device.',\n ]\n : []),\n ' │ Quick tunnels are unauthenticated, change every run, and are',\n ' │ not for production use.',\n ' └──────────────────────────────────────────────────────────────',\n '',\n ];\n log(lines.join('\\n'));\n\n if (opts.qr !== false) {\n // qrcode-terminal is only pulled in on this code path (ambient types live\n // in src/qrcode-terminal.d.ts).\n const qrcode = (await import('qrcode-terminal')).default;\n await new Promise<void>((resolve) => {\n qrcode.generate(deepLink, { small: true }, (out) => {\n log(out);\n resolve();\n });\n });\n }\n}\n\n/**\n * Heuristic: can this process open a GUI browser? Mirrors `canOpenBrowser` in\n * `src/mcp/tools.ts` but is re-declared here (not imported) so the tunnel path\n * does not statically pull the heavy MCP `tools.ts` module graph into the lazy\n * `import('./tunnel.js')` chunk. Kept in sync with the MCP copy.\n *\n * - macOS / Windows → assume yes (env-2 dev normally runs on the user's Mac).\n * - Linux → require `DISPLAY` or `WAYLAND_DISPLAY`.\n * - CI (`CI=true`/`CI=1`) → no.\n */\nfunction canOpenBrowser(): boolean {\n if (process.env.CI === 'true' || process.env.CI === '1') return false;\n const platform = process.platform;\n if (platform === 'darwin' || platform === 'win32') return true;\n if (platform === 'linux') {\n return Boolean(process.env.DISPLAY ?? process.env.WAYLAND_DISPLAY);\n }\n return false;\n}\n\n/** Handle returned by {@link startTunnelDashboard}. */\nexport interface TunnelDashboard {\n /** `http://127.0.0.1:<port>` — the local dashboard URL opened in the browser. */\n url: string;\n /** Tear down the local HTTP server. Idempotent via the underlying server. */\n close: () => Promise<void>;\n}\n\nexport interface StartTunnelDashboardOptions {\n /** The public `https://*.trycloudflare.com` app tunnel URL the launcher frames. */\n tunnelUrl: string;\n /** The `wss://` relay URL of the env-2 CDP tunnel. REQUIRED — the dashboard is a CDP-only UX. */\n relayWssUrl: string;\n /** Mirror of `tunnel.qr` — when `false` the dashboard is skipped (no browser open). */\n qr?: boolean;\n /**\n * Override the GUI/opt-out gate (testing only). When omitted the real\n * `canOpenBrowser()` + `AIT_AUTO_DEVTOOLS` checks decide.\n */\n shouldOpen?: () => boolean;\n /** Sink for the one-line \"opened in browser\" note (default: `console.log`). Injected for testing. */\n log?: (msg: string) => void;\n /**\n * Human-readable app name to embed as `name=` in the launcher deep-link (#498).\n * When provided (non-blank), the launcher partner bar shows this name instead of\n * the generic default.\n */\n name?: string;\n}\n\n/**\n * Env-2 UX parity with env 3/4 (issue #408): when CDP wiring is on and a GUI is\n * available, start the SAME `127.0.0.1` HTML dashboard (QR image + connect steps\n * + FAQ) that the MCP `start_attach` path serves, and auto-open it in the\n * browser. headless / opt-out falls back to the terminal ASCII QR (printed\n * separately by {@link printTunnelBanner}).\n *\n * Every part the install-graph invariant depends on (`qrcode`, the MCP HTTP\n * server, the opener) is reached only through dynamic `import()` here, inside\n * the already-lazy `tunnel.js` chunk — nothing is added to the common build\n * graph or the MCP-only install graph.\n *\n * TOTP encapsulation: the dashboard's `getDashboardState` closure mints a FRESH\n * TOTP `at=` code on every call via `generateTotp(secret, Date.now())` and folds\n * it into a fresh `buildLauncherAttachUrl(...)`. Because the QR is re-rendered on\n * each SSE push / page reload from this closure, the code a phone scans is always\n * within its 30 s window — no stale code is baked into static HTML.\n *\n * SECRET-HANDLING: the tunnel host, relay wssUrl, TOTP code, and `.ait_relay`\n * value/path are NEVER written to stdout/stderr/logs here. They live only inside\n * the attach URL (HTML body + `/qr.png` query, per qr-http-server's invariant).\n * The only thing opened/logged is `http://127.0.0.1:<port>` (local, safe).\n *\n * @returns the dashboard handle when it started (caller wires `close()` into the\n * tunnel cleanup), or `undefined` when skipped (no relay, `qr:false`, headless,\n * opt-out, or a start failure) — in which case ASCII QR fallback stands alone.\n */\nexport async function startTunnelDashboard(\n opts: StartTunnelDashboardOptions,\n): Promise<TunnelDashboard | undefined> {\n const log = opts.log ?? ((m: string) => console.log(m));\n\n // Gate: dashboard is a CDP-only UX (needs a relay to attach to).\n if (!opts.relayWssUrl) return undefined;\n // Opt-out via `tunnel.qr:false` (same toggle that suppresses the ASCII QR).\n if (opts.qr === false) return undefined;\n\n // GUI + AIT_AUTO_DEVTOOLS gate. Reuse the MCP opener's opt-out predicate so\n // the env-2 path honours the same `AIT_AUTO_DEVTOOLS=0` switch as env 3/4.\n const { isAutoDevtoolsDisabled } = await import('../mcp/devtools-opener.js');\n const gateOpen = opts.shouldOpen ?? (() => !isAutoDevtoolsDisabled() && canOpenBrowser());\n if (!gateOpen()) return undefined;\n\n const { startQrHttpServer } = await import('../mcp/qr-http-server.js');\n const { buildLauncherAttachUrl } = await import('../mcp/deeplink.js');\n const { generateTotp } = await import('../mcp/totp.js');\n\n // getDashboardState — mints a fresh TOTP + attach URL on every call so the QR\n // the dashboard renders (on load and on each SSE push) is never expired.\n // SECRET-HANDLING: the secret is read from env AT CALL TIME (it was injected\n // by ensureRelaySecret in the same CDP block) and is used only to compute the\n // at= code folded into attachUrl. tunnel.up is always true here — the relay\n // tunnel is already up by the time this runs.\n const getDashboardState = () => {\n const secret = process.env.AIT_DEBUG_TOTP_SECRET;\n const totpCode = secret ? generateTotp(secret, Date.now()) : undefined;\n const attachUrl = buildLauncherAttachUrl(opts.tunnelUrl, opts.relayWssUrl, totpCode, {\n name: opts.name,\n });\n // pages: null — env 2(unplugin)는 데몬이 아니라 vite 플러그인 안이라\n // startChiiRelay 핸들이 connected target을 노출하지 않는다. 라이브 page 목록을\n // 알 수 없으므로 거짓 빈 목록 대신 \"연결된 Pages\" 섹션 자체를 숨긴다(#411).\n // env 3/4(debug-server.ts)는 router.active.listTargets()로 실제 목록을 채운다.\n // mode: 'relay-mobile' — 이 대시보드는 항상 환경 2(AITC Sandbox PWA) 전용이므로\n // /attach 카피가 launcher PWA 절차(sandbox family)로 분기된다(#468).\n // inspectorUrl: null — env 2에서는 unplugin relay가 connected target ID를 노출하지\n // 않아 buildChiiInspectorUrl에 필요한 targetId를 알 수 없다. target attach 후\n // target ID가 필요하므로 env 3/4에서만 non-null이 된다(#503).\n return {\n tunnel: { up: true, wssUrl: opts.relayWssUrl },\n pages: null,\n attachUrl,\n inspectorUrl: null,\n mode: 'relay-mobile' as const,\n };\n };\n\n let server: Awaited<ReturnType<typeof startQrHttpServer>>;\n try {\n server = await startQrHttpServer(getDashboardState);\n } catch {\n // SECRET-HANDLING: do not surface the error (could embed paths/hosts). The\n // ASCII QR printed by printTunnelBanner stays as the fallback.\n return undefined;\n }\n\n // TOTP periodic refresh timer — pushes a fresh at= code to SSE clients every\n // 20 s so a page left open never stales past the 90 s acceptance window (#448).\n // tunnel.ts always has relayWssUrl available here (gated above), so no\n // lastAttachParts guard is needed — getDashboardState mints a fresh TOTP on\n // every call unconditionally.\n // SECRET-HANDLING: callback is a plain trigger only — TOTP value and at= code\n // must never be logged or written to stdout.\n const TOTP_REFRESH_INTERVAL_MS = 20_000;\n let totpRefreshHandle: ReturnType<typeof setInterval> | null = setInterval(() => {\n server.notifyStateChange();\n }, TOTP_REFRESH_INTERVAL_MS);\n totpRefreshHandle.unref();\n\n const dashboardUrl = `http://127.0.0.1:${server.port}`;\n\n const { openUrlInBrowser } = await import('../mcp/devtools-opener.js');\n const opened = openUrlInBrowser(dashboardUrl);\n // SECRET-HANDLING: only the local 127.0.0.1 URL is logged — never the tunnel\n // host, relay wssUrl, or TOTP code.\n log(\n opened\n ? ` │ Opened a QR dashboard in your browser: ${dashboardUrl}`\n : ` │ Open this QR dashboard in your browser: ${dashboardUrl}`,\n );\n\n return {\n url: dashboardUrl,\n close: () => {\n if (totpRefreshHandle) {\n clearInterval(totpRefreshHandle);\n totpRefreshHandle = null;\n }\n return server.close();\n },\n };\n}\n\nexport interface QuickTunnel {\n /** The public `https://*.trycloudflare.com` URL. */\n url: string;\n /** Stop the underlying `cloudflared` process. Idempotent. */\n stop: () => void;\n}\n\n/**\n * Sanitize cloudflared stderr output for error diagnostics (#421).\n *\n * Masks `*.trycloudflare.com` hostnames and full `https://` / `wss://` URLs\n * that carry those hostnames so tunnel host values never appear in error\n * messages. Diagnostic content (error codes, reasons, JSON blobs) is preserved.\n *\n * SECRET-HANDLING: tunnel host is SECRET-class per harness policy — only\n * placeholder text is emitted.\n */\nexport function sanitizeCloudflaredOutput(line: string): string {\n // Full URL forms: https://xxx.trycloudflare.com/… and wss://xxx.trycloudflare.com/…\n let s = line.replace(/(?:https?|wss?):\\/\\/[a-z0-9-]+\\.trycloudflare\\.com(?:\\/[^\\s]*)*/gi, (m) =>\n m.replace(/[a-z0-9-]+\\.trycloudflare\\.com/i, '<HOST>.trycloudflare.com'),\n );\n // Bare hostname without scheme (e.g. printed in cloudflared JSON logs)\n s = s.replace(/[a-z0-9-]+\\.trycloudflare\\.com/gi, '<HOST>.trycloudflare.com');\n return s;\n}\n\nconst URL_TIMEOUT_MS = 20_000;\n\n/**\n * Start an unauthenticated Cloudflare quick tunnel to `http://localhost:<port>`\n * and resolve once the public URL is known. Downloads the `cloudflared` binary\n * on first use if it is not already installed. Rejects with a friendly error if\n * no URL appears within {@link URL_TIMEOUT_MS}.\n */\nexport async function startQuickTunnel(port: number): Promise<QuickTunnel> {\n const cloudflared = await import('cloudflared');\n const { bin, install, Tunnel } = cloudflared;\n\n if (!existsSync(bin)) {\n await mkdir(dirname(bin), { recursive: true });\n await install(bin);\n }\n\n const tunnel = Tunnel.quick(`http://localhost:${port}`);\n let stopped = false;\n const stop = () => {\n if (stopped) return;\n stopped = true;\n try {\n tunnel.stop();\n } catch {\n // process may already be gone\n }\n };\n\n return new Promise<QuickTunnel>((resolve, reject) => {\n // #421: accumulate stderr to attach as diagnostics on failure.\n // SECRET-HANDLING: lines are sanitized before inclusion in error messages.\n const stderrLines: string[] = [];\n\n /**\n * Format the last `n` sanitized stderr lines as a diagnostic appendix.\n * Returns an empty string when no lines have been collected.\n */\n const stderrTail = (n = 15): string => {\n if (stderrLines.length === 0) return '';\n const tail = stderrLines.slice(-n).map(sanitizeCloudflaredOutput).join('');\n return `\\ncloudflared 출력 (마지막 ${Math.min(n, stderrLines.length)}줄):\\n${tail}`;\n };\n\n const timer = setTimeout(() => {\n cleanup();\n stop();\n reject(\n new Error(\n `[@ait-co/devtools] cloudflared did not report a tunnel URL within ${\n URL_TIMEOUT_MS / 1000\n }s. Check your network connection, or run \\`cloudflared tunnel --url http://localhost:${port}\\` manually.${stderrTail()}`,\n ),\n );\n }, URL_TIMEOUT_MS);\n\n const onUrl = (line: string) => {\n const found = parseTrycloudflareUrl(line);\n if (!found) return;\n clearTimeout(timer);\n // Stop scanning further output once we have the URL.\n cleanup();\n resolve({ url: found, stop });\n };\n\n // Accumulate stderr lines for diagnostics (#421). Named so it can be\n // removed from the listener list when cleanup() runs.\n const pushStderr = (line: string) => {\n stderrLines.push(line);\n };\n\n const cleanup = () => {\n tunnel.off('stdout', onUrl);\n tunnel.off('stderr', onUrl);\n tunnel.off('stderr', pushStderr);\n };\n\n // The library emits a parsed `url` event; we also scan raw stdout/stderr in\n // case the output format shifts.\n tunnel.once('url', onUrl);\n tunnel.on('stdout', onUrl);\n tunnel.on('stderr', onUrl);\n // Second stderr listener: accumulate all lines for error diagnostics.\n tunnel.on('stderr', pushStderr);\n tunnel.once('error', (err: Error) => {\n clearTimeout(timer);\n cleanup();\n stop();\n reject(err);\n });\n tunnel.once('exit', (code: number | null) => {\n if (stopped) return;\n clearTimeout(timer);\n cleanup();\n reject(\n new Error(\n `[@ait-co/devtools] cloudflared exited (code ${code ?? 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+ {"version":3,"file":"tunnel-DyEV6WwL.cjs","names":[],"sources":["../src/unplugin/tunnel.ts"],"sourcesContent":["/**\n * Cloudflare quick-tunnel helper for the devtools unplugin.\n *\n * Loaded lazily (`await import('./tunnel.js')`) only when the `tunnel` option is\n * on, so `cloudflared` / `qrcode-terminal` are never pulled in for the common\n * case. This is the one place in `@ait-co/devtools` that depends on Node-only\n * APIs (`child_process` via the `cloudflared` wrapper) — keep it thin and out of\n * jsdom unit tests; the spawn path is verified by hand / e2e (same spirit as the\n * \"web 모드는 e2e\" rule in CLAUDE.md). The pure helpers below\n * (`parseTrycloudflareUrl`, `printTunnelBanner`) are unit-tested.\n */\n\nimport { existsSync } from 'node:fs';\nimport { mkdir } from 'node:fs/promises';\nimport { dirname } from 'node:path';\n\n/** Matches the public URL cloudflared prints for an unauthenticated quick tunnel. */\nconst TRYCLOUDFLARE_RE = /https:\\/\\/[a-z0-9-]+\\.trycloudflare\\.com/i;\n\n/**\n * Extract the `https://<sub>.trycloudflare.com` URL from a line of cloudflared\n * output, or `null` if the line doesn't contain one. Pulled out as a pure\n * function so it can be unit-tested without spawning anything.\n */\nexport function parseTrycloudflareUrl(line: string): string | null {\n const m = line.match(TRYCLOUDFLARE_RE);\n return m ? m[0] : null;\n}\n\nexport interface PrintTunnelBannerOptions {\n /** Print an ASCII QR encoding the tunnel URL (default: true). */\n qr?: boolean;\n /** Sink for the banner text (default: `console.log`). Injected for testing. */\n log?: (msg: string) => void;\n /**\n * The `wss://` relay URL of the env-2 CDP tunnel, if `tunnel.cdp` is on. When\n * present the QR deep-link additionally carries `&debug=1&relay=<wss>` so the\n * framed PWA passes the in-app debug gate and attaches a Chii target — the\n * same single scan opens screen preview *and* CDP debugging.\n */\n relayWssUrl?: string;\n /**\n * Human-readable app name to embed as `name=` in the launcher deep-link (#498).\n * When provided (non-blank), the launcher partner bar shows this name instead of\n * the generic default.\n */\n name?: string;\n /**\n * The miniapp's webViewType. When `'game'`, the deep-link carries `&navBarType=game`\n * so the launcher enters game nav chrome automatically on scan (#584).\n * `'partner'` (the default) is the launcher's implicit default — not added to\n * keep the URL clean.\n */\n webViewType?: 'partner' | 'game';\n /**\n * Whether the miniapp's navigationBar has `transparentBackground: true`\n * (granite.config `navigationBar.transparentBackground`, SDK 2.8.0, #587).\n * When `true`, the deep-link carries `&navBarTransparent=1` so the launcher\n * partner bar renders with a transparent background (content shows through).\n * `false` / omitted → not added (URL clean, back-compat).\n */\n navBarTransparent?: boolean;\n /**\n * The miniapp's navigationBar theme (`granite.config `navigationBar.theme`,\n * SDK 2.8.0, #587). When `'light'` or `'dark'`, the deep-link carries\n * `&navBarTheme=<v>` so the launcher partner bar uses the matching foreground\n * colour. Omitted / other values → not added (URL clean, back-compat).\n */\n navBarTheme?: 'light' | 'dark';\n}\n\nconst LAUNCHER_URL = 'https://devtools.aitc.dev/launcher/';\n\n/**\n * Options for {@link buildLauncherDeepLink}.\n */\nexport interface BuildLauncherDeepLinkOptions {\n /**\n * `wss://` relay URL for env-2 CDP wiring. When present the deep-link carries\n * `&debug=1&relay=<wss>`.\n */\n relayWssUrl?: string;\n /**\n * Human-readable app name shown in the partner nav bar (`name=` param, #498).\n * Blank / whitespace-only values are not added.\n */\n name?: string;\n /**\n * The miniapp's webViewType. When `'game'`, adds `&navBarType=game` to the\n * deep-link so the launcher enters game nav chrome automatically on scan (#584).\n * `'partner'` (the launcher's implicit default) is not added to keep the URL\n * clean.\n */\n webViewType?: 'partner' | 'game';\n /**\n * Whether the miniapp's navigationBar has `transparentBackground: true`\n * (granite.config `navigationBar.transparentBackground`, SDK 2.8.0, #587).\n * When `true`, adds `&navBarTransparent=1` to the deep-link so the launcher\n * partner bar renders with a transparent background. Omitted when `false` /\n * undefined to keep the URL clean (back-compat).\n */\n navBarTransparent?: boolean;\n /**\n * The miniapp's navigationBar theme (granite.config `navigationBar.theme`,\n * SDK 2.8.0, #587). When `'light'` or `'dark'`, adds `&navBarTheme=<v>` to\n * the deep-link so the launcher partner bar uses the matching foreground colour.\n * Omitted when undefined / other values to keep the URL clean (back-compat).\n */\n navBarTheme?: 'light' | 'dark';\n}\n\n/**\n * Build the deep-link URL that QR codes encode: when the launcher PWA is\n * already on the phone's home screen, scanning this opens it directly into the\n * live view for `tunnelUrl` (the launcher consumes `?url=` and clears it).\n * Plain-text raw URL is no longer enough — the launcher gates its setup UI to\n * the installed PWA, so a raw tunnel URL opened in a normal browser tab would\n * land on a \"please install\" screen.\n *\n * When `opts.relayWssUrl` is given (env-2 CDP wiring), the deep-link also carries\n * `&debug=1&relay=<wss>`; the launcher folds those onto the framed tunnel URL so\n * the in-app debug gate's Layer C (`debug=1` opt-in + `relay=<wss>`) is met and\n * a Chii target.js is injected into the live view.\n *\n * When `opts.name` is given (non-blank), it is added as `&name=` so the launcher\n * partner bar shows the app name instead of the generic default (#498).\n *\n * When `opts.webViewType` is `'game'`, `&navBarType=game` is appended so the\n * launcher enters game nav chrome (floating capsule, no full bar) automatically\n * on scan. `'partner'` is the launcher's implicit default and is not added to\n * keep the URL clean (#584).\n *\n * When `opts.navBarTransparent` is `true`, `&navBarTransparent=1` is appended\n * so the launcher partner bar renders with a transparent background (#587).\n *\n * When `opts.navBarTheme` is `'light'` or `'dark'`, `&navBarTheme=<v>` is\n * appended so the launcher partner bar uses the matching foreground colour (#587).\n *\n * Back-compat: the second argument may also be a plain string (`relayWssUrl`)\n * for callers that haven't migrated to the options object yet.\n */\nexport function buildLauncherDeepLink(\n tunnelUrl: string,\n optsOrRelay?: string | BuildLauncherDeepLinkOptions,\n): string {\n // Normalise the overloaded second argument.\n const opts: BuildLauncherDeepLinkOptions =\n typeof optsOrRelay === 'string' ? { relayWssUrl: optsOrRelay } : (optsOrRelay ?? {});\n\n const base = `${LAUNCHER_URL}?url=${encodeURIComponent(tunnelUrl)}`;\n let url = base;\n if (opts.relayWssUrl) {\n url += `&debug=1&relay=${encodeURIComponent(opts.relayWssUrl)}`;\n }\n if (opts.name !== undefined && opts.name.trim() !== '') {\n url += `&name=${encodeURIComponent(opts.name.trim())}`;\n }\n if (opts.webViewType === 'game') {\n url += '&navBarType=game';\n }\n if (opts.navBarTransparent === true) {\n url += '&navBarTransparent=1';\n }\n if (opts.navBarTheme === 'light' || opts.navBarTheme === 'dark') {\n url += `&navBarTheme=${opts.navBarTheme}`;\n }\n return url;\n}\n\n/**\n * Print the terminal banner announcing the live tunnel: the public URL, an ASCII\n * QR encoding a launcher deep-link, and a one-line note that quick tunnels are\n * ephemeral, unauthenticated and not for production. Pure w.r.t. side effects\n * other than the injected `log` sink and `qrcode-terminal` — unit-tested.\n */\nexport async function printTunnelBanner(\n url: string,\n opts: PrintTunnelBannerOptions = {},\n): Promise<void> {\n const log = opts.log ?? ((m: string) => console.log(m));\n const deepLink = buildLauncherDeepLink(url, {\n relayWssUrl: opts.relayWssUrl,\n name: opts.name,\n webViewType: opts.webViewType,\n navBarTransparent: opts.navBarTransparent,\n navBarTheme: opts.navBarTheme,\n });\n const lines: string[] = [\n '',\n ' ┌─ @ait-co/devtools · live tunnel ────────────────────────────',\n ` │ ${url}`,\n ' │',\n ` │ Install the launcher PWA once: ${LAUNCHER_URL}`,\n ' │ Then scan the QR below — it opens the launcher directly',\n ' │ into this tunnel URL (no manual paste needed).',\n ...(opts.relayWssUrl\n ? [\n ' │ The same scan also attaches CDP — connect your AI host',\n ' │ to the relay and debug the live view on-device.',\n ]\n : []),\n ' │ Quick tunnels are unauthenticated, change every run, and are',\n ' │ not for production use.',\n ' └──────────────────────────────────────────────────────────────',\n '',\n ];\n log(lines.join('\\n'));\n\n if (opts.qr !== false) {\n // qrcode-terminal is only pulled in on this code path (ambient types live\n // in src/qrcode-terminal.d.ts).\n const qrcode = (await import('qrcode-terminal')).default;\n await new Promise<void>((resolve) => {\n qrcode.generate(deepLink, { small: true }, (out) => {\n log(out);\n resolve();\n });\n });\n }\n}\n\n/**\n * Heuristic: can this process open a GUI browser? Mirrors `canOpenBrowser` in\n * `src/mcp/tools.ts` but is re-declared here (not imported) so the tunnel path\n * does not statically pull the heavy MCP `tools.ts` module graph into the lazy\n * `import('./tunnel.js')` chunk. Kept in sync with the MCP copy.\n *\n * - macOS / Windows → assume yes (env-2 dev normally runs on the user's Mac).\n * - Linux → require `DISPLAY` or `WAYLAND_DISPLAY`.\n * - CI (`CI=true`/`CI=1`) → no.\n */\nfunction canOpenBrowser(): boolean {\n if (process.env.CI === 'true' || process.env.CI === '1') return false;\n const platform = process.platform;\n if (platform === 'darwin' || platform === 'win32') return true;\n if (platform === 'linux') {\n return Boolean(process.env.DISPLAY ?? process.env.WAYLAND_DISPLAY);\n }\n return false;\n}\n\n/** Handle returned by {@link startTunnelDashboard}. */\nexport interface TunnelDashboard {\n /** `http://127.0.0.1:<port>` — the local dashboard URL opened in the browser. */\n url: string;\n /** Tear down the local HTTP server. Idempotent via the underlying server. */\n close: () => Promise<void>;\n}\n\nexport interface StartTunnelDashboardOptions {\n /** The public `https://*.trycloudflare.com` app tunnel URL the launcher frames. */\n tunnelUrl: string;\n /** The `wss://` relay URL of the env-2 CDP tunnel. REQUIRED — the dashboard is a CDP-only UX. */\n relayWssUrl: string;\n /** Mirror of `tunnel.qr` — when `false` the dashboard is skipped (no browser open). */\n qr?: boolean;\n /**\n * Override the GUI/opt-out gate (testing only). When omitted the real\n * `canOpenBrowser()` + `AIT_AUTO_DEVTOOLS` checks decide.\n */\n shouldOpen?: () => boolean;\n /** Sink for the one-line \"opened in browser\" note (default: `console.log`). Injected for testing. */\n log?: (msg: string) => void;\n /**\n * Human-readable app name to embed as `name=` in the launcher deep-link (#498).\n * When provided (non-blank), the launcher partner bar shows this name instead of\n * the generic default.\n */\n name?: string;\n}\n\n/**\n * Env-2 UX parity with env 3/4 (issue #408): when CDP wiring is on and a GUI is\n * available, start the SAME `127.0.0.1` HTML dashboard (QR image + connect steps\n * + FAQ) that the MCP `start_attach` path serves, and auto-open it in the\n * browser. headless / opt-out falls back to the terminal ASCII QR (printed\n * separately by {@link printTunnelBanner}).\n *\n * Every part the install-graph invariant depends on (`qrcode`, the MCP HTTP\n * server, the opener) is reached only through dynamic `import()` here, inside\n * the already-lazy `tunnel.js` chunk — nothing is added to the common build\n * graph or the MCP-only install graph.\n *\n * TOTP encapsulation: the dashboard's `getDashboardState` closure mints a FRESH\n * TOTP `at=` code on every call via `generateTotp(secret, Date.now())` and folds\n * it into a fresh `buildLauncherAttachUrl(...)`. Because the QR is re-rendered on\n * each SSE push / page reload from this closure, the code a phone scans is always\n * within its 30 s window — no stale code is baked into static HTML.\n *\n * SECRET-HANDLING: the tunnel host, relay wssUrl, TOTP code, and `.ait_relay`\n * value/path are NEVER written to stdout/stderr/logs here. They live only inside\n * the attach URL (HTML body + `/qr.png` query, per qr-http-server's invariant).\n * The only thing opened/logged is `http://127.0.0.1:<port>` (local, safe).\n *\n * @returns the dashboard handle when it started (caller wires `close()` into the\n * tunnel cleanup), or `undefined` when skipped (no relay, `qr:false`, headless,\n * opt-out, or a start failure) — in which case ASCII QR fallback stands alone.\n */\nexport async function startTunnelDashboard(\n opts: StartTunnelDashboardOptions,\n): Promise<TunnelDashboard | undefined> {\n const log = opts.log ?? ((m: string) => console.log(m));\n\n // Gate: dashboard is a CDP-only UX (needs a relay to attach to).\n if (!opts.relayWssUrl) return undefined;\n // Opt-out via `tunnel.qr:false` (same toggle that suppresses the ASCII QR).\n if (opts.qr === false) return undefined;\n\n // GUI + AIT_AUTO_DEVTOOLS gate. Reuse the MCP opener's opt-out predicate so\n // the env-2 path honours the same `AIT_AUTO_DEVTOOLS=0` switch as env 3/4.\n const { isAutoDevtoolsDisabled } = await import('../mcp/devtools-opener.js');\n const gateOpen = opts.shouldOpen ?? (() => !isAutoDevtoolsDisabled() && canOpenBrowser());\n if (!gateOpen()) return undefined;\n\n const { startQrHttpServer } = await import('../mcp/qr-http-server.js');\n const { buildLauncherAttachUrl } = await import('../mcp/deeplink.js');\n const { generateTotp } = await import('../mcp/totp.js');\n\n // getDashboardState — mints a fresh TOTP + attach URL on every call so the QR\n // the dashboard renders (on load and on each SSE push) is never expired.\n // SECRET-HANDLING: the secret is read from env AT CALL TIME (it was injected\n // by ensureRelaySecret in the same CDP block) and is used only to compute the\n // at= code folded into attachUrl. tunnel.up is always true here — the relay\n // tunnel is already up by the time this runs.\n const getDashboardState = () => {\n const secret = process.env.AIT_DEBUG_TOTP_SECRET;\n const totpCode = secret ? generateTotp(secret, Date.now()) : undefined;\n const attachUrl = buildLauncherAttachUrl(opts.tunnelUrl, opts.relayWssUrl, totpCode, {\n name: opts.name,\n });\n // pages: null — env 2(unplugin)는 데몬이 아니라 vite 플러그인 안이라\n // startChiiRelay 핸들이 connected target을 노출하지 않는다. 라이브 page 목록을\n // 알 수 없으므로 거짓 빈 목록 대신 \"연결된 Pages\" 섹션 자체를 숨긴다(#411).\n // env 3/4(debug-server.ts)는 router.active.listTargets()로 실제 목록을 채운다.\n // mode: 'relay-mobile' — 이 대시보드는 항상 환경 2(AITC Sandbox PWA) 전용이므로\n // /attach 카피가 launcher PWA 절차(sandbox family)로 분기된다(#468).\n // inspectorUrl: null — env 2에서는 unplugin relay가 connected target ID를 노출하지\n // 않아 buildChiiInspectorUrl에 필요한 targetId를 알 수 없다. target attach 후\n // target ID가 필요하므로 env 3/4에서만 non-null이 된다(#503).\n return {\n tunnel: { up: true, wssUrl: opts.relayWssUrl },\n pages: null,\n attachUrl,\n inspectorUrl: null,\n mode: 'relay-mobile' as const,\n };\n };\n\n let server: Awaited<ReturnType<typeof startQrHttpServer>>;\n try {\n server = await startQrHttpServer(getDashboardState);\n } catch {\n // SECRET-HANDLING: do not surface the error (could embed paths/hosts). The\n // ASCII QR printed by printTunnelBanner stays as the fallback.\n return undefined;\n }\n\n // TOTP periodic refresh timer — pushes a fresh at= code to SSE clients every\n // 20 s so a page left open never stales past the 90 s acceptance window (#448).\n // tunnel.ts always has relayWssUrl available here (gated above), so no\n // lastAttachParts guard is needed — getDashboardState mints a fresh TOTP on\n // every call unconditionally.\n // SECRET-HANDLING: callback is a plain trigger only — TOTP value and at= code\n // must never be logged or written to stdout.\n const TOTP_REFRESH_INTERVAL_MS = 20_000;\n let totpRefreshHandle: ReturnType<typeof setInterval> | null = setInterval(() => {\n server.notifyStateChange();\n }, TOTP_REFRESH_INTERVAL_MS);\n totpRefreshHandle.unref();\n\n const dashboardUrl = `http://127.0.0.1:${server.port}`;\n\n const { openUrlInBrowser } = await import('../mcp/devtools-opener.js');\n const opened = openUrlInBrowser(dashboardUrl);\n // SECRET-HANDLING: only the local 127.0.0.1 URL is logged — never the tunnel\n // host, relay wssUrl, or TOTP code.\n log(\n opened\n ? ` │ Opened a QR dashboard in your browser: ${dashboardUrl}`\n : ` │ Open this QR dashboard in your browser: ${dashboardUrl}`,\n );\n\n return {\n url: dashboardUrl,\n close: () => {\n if (totpRefreshHandle) {\n clearInterval(totpRefreshHandle);\n totpRefreshHandle = null;\n }\n return server.close();\n },\n };\n}\n\nexport interface QuickTunnel {\n /** The public `https://*.trycloudflare.com` URL. */\n url: string;\n /** Stop the underlying `cloudflared` process. Idempotent. */\n stop: () => void;\n}\n\n/**\n * Sanitize cloudflared stderr output for error diagnostics (#421).\n *\n * Masks `*.trycloudflare.com` hostnames and full `https://` / `wss://` URLs\n * that carry those hostnames so tunnel host values never appear in error\n * messages. Diagnostic content (error codes, reasons, JSON blobs) is preserved.\n *\n * SECRET-HANDLING: tunnel host is SECRET-class per harness policy — only\n * placeholder text is emitted.\n */\nexport function sanitizeCloudflaredOutput(line: string): string {\n // Full URL forms: https://xxx.trycloudflare.com/… and wss://xxx.trycloudflare.com/…\n let s = line.replace(/(?:https?|wss?):\\/\\/[a-z0-9-]+\\.trycloudflare\\.com(?:\\/[^\\s]*)*/gi, (m) =>\n m.replace(/[a-z0-9-]+\\.trycloudflare\\.com/i, '<HOST>.trycloudflare.com'),\n );\n // Bare hostname without scheme (e.g. printed in cloudflared JSON logs)\n s = s.replace(/[a-z0-9-]+\\.trycloudflare\\.com/gi, '<HOST>.trycloudflare.com');\n return s;\n}\n\nconst URL_TIMEOUT_MS = 20_000;\n\n/**\n * Start an unauthenticated Cloudflare quick tunnel to `http://localhost:<port>`\n * and resolve once the public URL is known. Downloads the `cloudflared` binary\n * on first use if it is not already installed. Rejects with a friendly error if\n * no URL appears within {@link URL_TIMEOUT_MS}.\n */\nexport async function startQuickTunnel(port: number): Promise<QuickTunnel> {\n const cloudflared = await import('cloudflared');\n const { bin, install, Tunnel } = cloudflared;\n\n if (!existsSync(bin)) {\n await mkdir(dirname(bin), { recursive: true });\n await install(bin);\n }\n\n const tunnel = Tunnel.quick(`http://localhost:${port}`);\n let stopped = false;\n const stop = () => {\n if (stopped) return;\n stopped = true;\n try {\n tunnel.stop();\n } catch {\n // process may already be gone\n }\n };\n\n return new Promise<QuickTunnel>((resolve, reject) => {\n // #421: accumulate stderr to attach as diagnostics on failure.\n // SECRET-HANDLING: lines are sanitized before inclusion in error messages.\n const stderrLines: string[] = [];\n\n /**\n * Format the last `n` sanitized stderr lines as a diagnostic appendix.\n * Returns an empty string when no lines have been collected.\n */\n const stderrTail = (n = 15): string => {\n if (stderrLines.length === 0) return '';\n const tail = stderrLines.slice(-n).map(sanitizeCloudflaredOutput).join('');\n return `\\ncloudflared 출력 (마지막 ${Math.min(n, stderrLines.length)}줄):\\n${tail}`;\n };\n\n const timer = setTimeout(() => {\n cleanup();\n stop();\n reject(\n new Error(\n `[@ait-co/devtools] cloudflared did not report a tunnel URL within ${\n URL_TIMEOUT_MS / 1000\n }s. 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@@ -248,7 +248,7 @@ const aitDevtoolsPlugin = (0, unplugin.createUnplugin)((options) => {
248
248
  console.warn("[@ait-co/devtools] tunnel: could not determine the dev server port; skipping.");
249
249
  return;
250
250
  }
251
- Promise.resolve().then(() => require("../tunnel-C-cgMnyY.cjs")).then(async ({ startQuickTunnel, printTunnelBanner, startTunnelDashboard }) => {
251
+ Promise.resolve().then(() => require("../tunnel-DyEV6WwL.cjs")).then(async ({ startQuickTunnel, printTunnelBanner, startTunnelDashboard }) => {
252
252
  const t = await startQuickTunnel(port);
253
253
  tunnel = t;
254
254
  let relayWssUrl;
@@ -244,7 +244,7 @@ const aitDevtoolsPlugin = createUnplugin((options) => {
244
244
  console.warn("[@ait-co/devtools] tunnel: could not determine the dev server port; skipping.");
245
245
  return;
246
246
  }
247
- import("../tunnel-B7U5k1xa.js").then(async ({ startQuickTunnel, printTunnelBanner, startTunnelDashboard }) => {
247
+ import("../tunnel-BFwOSwT4.js").then(async ({ startQuickTunnel, printTunnelBanner, startTunnelDashboard }) => {
248
248
  const t = await startQuickTunnel(port);
249
249
  tunnel = t;
250
250
  let relayWssUrl;
@@ -155,7 +155,7 @@ async function startTunnelDashboard(opts) {
155
155
  if (opts.qr === false) return void 0;
156
156
  const { isAutoDevtoolsDisabled } = await Promise.resolve().then(() => require("../devtools-opener-BDY0w3_0.cjs"));
157
157
  if (!(opts.shouldOpen ?? (() => !isAutoDevtoolsDisabled() && canOpenBrowser()))()) return void 0;
158
- const { startQrHttpServer } = await Promise.resolve().then(() => require("../qr-http-server-CrVKno9V.cjs"));
158
+ const { startQrHttpServer } = await Promise.resolve().then(() => require("../qr-http-server-Bt_RAxFn.cjs"));
159
159
  const { buildLauncherAttachUrl } = await Promise.resolve().then(() => require("../deeplink-DCScMYcp.cjs"));
160
160
  const { generateTotp } = await Promise.resolve().then(() => require("../totp-BjtoQNfu.cjs"));
161
161
  const getDashboardState = () => {
@@ -154,7 +154,7 @@ async function startTunnelDashboard(opts) {
154
154
  if (opts.qr === false) return void 0;
155
155
  const { isAutoDevtoolsDisabled } = await import("../devtools-opener-BTl5A6Cd.js");
156
156
  if (!(opts.shouldOpen ?? (() => !isAutoDevtoolsDisabled() && canOpenBrowser()))()) return void 0;
157
- const { startQrHttpServer } = await import("../qr-http-server-UBV2qUEd.js");
157
+ const { startQrHttpServer } = await import("../qr-http-server-BH0UFeUn.js");
158
158
  const { buildLauncherAttachUrl } = await import("../deeplink-BpO9qc-D.js");
159
159
  const { generateTotp } = await import("../totp-95OAa20j.js");
160
160
  const getDashboardState = () => {
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@ait-co/devtools",
3
- "version": "0.1.123",
3
+ "version": "0.1.124",
4
4
  "description": "Development tools for Apps in Toss mini-apps — mock SDK, floating devtools panel, and universal bundler plugin",
5
5
  "type": "module",
6
6
  "engines": {
@@ -1 +0,0 @@
1
- {"version":3,"file":"relay-factory-DnHMDxMA.js","names":[],"sources":["../src/test-runner/relay-factory.ts"],"sourcesContent":["/**\n * Relay connection factory for the Vitest custom pool (devtools#696).\n *\n * The Vitest pool (`pool.ts`) takes a {@link RelayConnectionFactory} that knows\n * how to `open()` a live CDP relay connection (boot relay → QR → phone scan →\n * cell inject → enableDomains) and `close()` it. Before this module that exact\n * assembly lived only inside the `devtools-test` CLI's `main()`; the standalone\n * CLI and the Vitest pool would otherwise each hand-roll it and drift.\n *\n * This is the single source of that assembly. `cli.ts` is refactored to call\n * `createRelayConnectionFactory(...).open()`, and `definePhoneVitestConfig`\n * (config.ts) exposes it so a downstream `vitest.config.ts` can wire the pool:\n *\n * import { createRelayConnectionFactory } from '@ait-co/devtools/test-runner';\n * const connection = createRelayConnectionFactory({\n * schemeUrl,\n * cell,\n * // REQUIRED — own the stdout decision (the chunks carry the relay wss +\n * // TOTP code). Suppress on non-interactive stdout; print otherwise.\n * onQrContent: (chunks) => {\n * if (!process.stdout.isTTY) return;\n * for (const c of chunks) process.stdout.write(`${c}\\n`);\n * },\n * });\n * export default defineConfig({ test: definePhoneVitestConfig({ connection }) });\n *\n * The heavy boot graph (chii relay, cloudflared, ws, debug-server) is pulled via\n * DYNAMIC import inside `open()` — so merely importing this module (or the\n * `@ait-co/devtools/test-runner` barrel) does NOT statically drag that graph in.\n *\n * SECRET-HANDLING: relay wss URLs, scheme URLs, and the TOTP secret/code are\n * never logged. `open()` reads the project-local `.ait_relay` secret read-only\n * (never mints) and the minted TOTP code rides only inside the QR `at=` param.\n *\n * Node-only. react-free (CdpConnection + lazily-imported MCP boot helpers only).\n */\n\nimport type { AttachDeps, AttachUrlParts } from '../mcp/attach-orchestrator.js';\nimport type { CdpConnection } from '../mcp/cdp-connection.js';\nimport type { QrHttpServer } from '../mcp/qr-http-server.js';\nimport type { RelayConnectionFactory } from './pool.js';\n\n// NOTE: every value import below is a DYNAMIC import inside `open()`. This module\n// keeps ONLY type-level static imports so that re-exporting it from the\n// `@ait-co/devtools/test-runner` barrel (config.ts) does NOT statically drag the\n// heavy MCP graph (cell.ts → attach-orchestrator.ts → tools.ts → server-lock,\n// plus chii/cloudflared via debug-server) onto that Node-config entry.\n\n/** Options for {@link createRelayConnectionFactory}. */\nexport interface RelayConnectionFactoryOptions {\n /**\n * intoss-private:// scheme URL from `ait deploy --scheme-only` (env3). The\n * phone cold-loads the candidate bundle this URL points at. SECRET-HANDLING:\n * never logged.\n */\n schemeUrl: string;\n /**\n * Project root for the `.ait_relay` secret lookup (read-only). Defaults to\n * `process.cwd()`.\n */\n projectRoot?: string;\n /**\n * Attach wait timeout in ms — how long `open()` waits for the phone to scan\n * the QR and attach. Defaults to 600 000 (10 min) to give time for a manual\n * scan. (The per-file evaluate timeout is separate, passed via the pool's\n * `run` options.)\n */\n timeoutMs?: number;\n /** Disable browser auto-open of the QR dashboard (text QR only). */\n headless?: boolean;\n /**\n * Cell axes injected as `__AIT_CELL__` before the first test bundle runs, so\n * sdk-example's capture picks up the correct sdkLine/platform. Optional — when\n * omitted no cell is injected. The values are not secrets.\n */\n cell?: { sdkLine: string; platform: string };\n /**\n * Receives the QR/attach render content (text chunks) from\n * `renderAndMaybeWait`, so the caller decides whether to print them — e.g.\n * suppress on non-interactive stdout.\n *\n * REQUIRED (not optional) on purpose: these chunks contain the QR payload\n * (which encodes the relay wss + TOTP `at=` code) and the attach JSON block.\n * Making the hook mandatory means the factory never falls back to printing\n * them itself — a downstream `vitest.config.ts` consumer that wires this via\n * the `@ait-co/devtools/test-runner` barrel is forced to make an explicit\n * stdout decision rather than silently leaking the secret-bearing block.\n *\n * SECRET-HANDLING: when a non-interactive caller is detected the hook MUST\n * suppress the WHOLE chunk (not just `attachUrl`), since `relayUrl` rides in\n * the same block.\n */\n onQrContent: (textChunks: string[]) => void;\n}\n\n/**\n * Builds a {@link RelayConnectionFactory} that opens a standalone env3 relay\n * connection.\n *\n * `open()` performs the full attach lifecycle and BLOCKS for tens of seconds (up\n * to `timeoutMs`) while a human scans the rendered QR with their phone — there\n * is no way around the manual scan for env3. It resolves with the live\n * `CdpConnection` once a matching page attaches; `close()` tears the relay\n * family down.\n *\n * The factory holds the booted relay family in a closure so `close()` can stop\n * it. A second `open()` on the same factory boots a fresh family (the previous\n * one should have been `close()`d first).\n */\nexport function createRelayConnectionFactory(\n opts: RelayConnectionFactoryOptions,\n): RelayConnectionFactory {\n const projectRoot = opts.projectRoot ?? process.cwd();\n const timeoutMs = opts.timeoutMs ?? 600_000;\n const headless = opts.headless === true;\n\n // Captured so close() can stop the family that open() booted.\n let family: { connection: CdpConnection; stop(): void } | undefined;\n // QR HTTP server — started during open() when not headless, closed in close().\n let qrServer: QrHttpServer | undefined;\n\n return {\n async open(): Promise<CdpConnection> {\n // Dynamic imports: keep the chii/cloudflared/debug-server graph OFF the\n // static import graph of this module (and the test-runner config barrel).\n const { prepareAttach, renderAndMaybeWait, mintAttachUrl } = await import(\n '../mcp/attach-orchestrator.js'\n );\n const { injectDebugIndicator, injectGlobals } = await import('./cell.js');\n const { loadRelaySecretReadOnly } = await import('../mcp/relay-secret-store.js');\n const { bootRelayFamily, buildRelayVerifyAuth } = await import('../mcp/debug-server.js');\n\n // Load the project-local .ait_relay secret into AIT_DEBUG_TOTP_SECRET\n // BEFORE booting the relay so assertRelayAuthConfigured()/buildRelayVerifyAuth()\n // at the boot site see it. Read-only — never mints. SECRET-HANDLING: the\n // value is never logged here.\n await loadRelaySecretReadOnly({ projectRoot });\n\n const booted = await bootRelayFamily({ verifyAuth: buildRelayVerifyAuth() });\n family = booted;\n\n // Track the last-captured attach parts so getDashboardState can mint a\n // fresh attach URL on every dashboard request/SSE push (fresh TOTP at=).\n // SECRET-HANDLING: parts contain the relay wss + scheme URL — never logged.\n let lastAttachParts: AttachUrlParts | undefined;\n\n // Assemble AttachDeps. We set qrHttpServer and onAttachUrlBuilt below\n // (before prepareAttach) after optionally starting the web-QR server.\n const attachDeps: AttachDeps = {\n getTunnelStatus: booted.getTunnelStatus ?? (() => ({ up: false, wssUrl: null })),\n getTotpSecret: () => process.env.AIT_DEBUG_TOTP_SECRET,\n qrHttpServer: undefined, // filled in below if web-QR server started\n onAttachUrlBuilt: undefined, // filled in below\n canOpenBrowser: () => !headless,\n };\n\n // Web-QR server: reuse the same loopback HTTP dashboard that the MCP\n // start_attach path uses (src/mcp/qr-http-server.ts). This makes the QR\n // scannable even when stdout is non-interactive (Claude Code `!` / CI),\n // because the browser is opened by URL — not via captured stdout.\n //\n // Headless decision: we start the server even in --headless mode so the\n // printed stderr URL can be opened manually. The existing\n // canOpenBrowser: () => !headless gate inside renderAndMaybeWait prevents\n // the auto-open; headless users see only the stderr URL.\n //\n // On failure we fall back gracefully to the text-QR path — do NOT crash.\n // SECRET-HANDLING: only http://127.0.0.1:<port>/ (no secrets) goes to stderr.\n try {\n const { startQrHttpServer } = await import('../mcp/qr-http-server.js');\n\n const getDashboardState = () => ({\n tunnel: attachDeps.getTunnelStatus(),\n pages: null, // CLI/pool: no page-list introspection needed\n attachUrl: lastAttachParts ? mintAttachUrl(attachDeps, lastAttachParts) : null,\n mode: 'relay-dev' as const,\n });\n\n qrServer = await startQrHttpServer(getDashboardState);\n\n // Wire the QR server into attachDeps BEFORE prepareAttach is called so\n // renderAndMaybeWait sees it and takes Path 2/3 (web-QR) instead of Path 4.\n attachDeps.qrHttpServer = qrServer;\n\n // Capture attach parts via onAttachUrlBuilt so getDashboardState can\n // mint a fresh URL (fresh TOTP at= code) on every dashboard render.\n attachDeps.onAttachUrlBuilt = (parts: AttachUrlParts) => {\n lastAttachParts = parts;\n qrServer?.notifyStateChange();\n };\n\n // Print the loopback dashboard URL to stderr — it carries no secrets\n // (TOTP codes and relay wss live only in the in-memory HTTP response).\n process.stderr.write(`devtools-test: QR dashboard: http://127.0.0.1:${qrServer.port}/\\n`);\n } catch {\n // startQrHttpServer failed (e.g. port conflict, import error). Fall back\n // to the existing text-QR path by leaving qrHttpServer: undefined.\n // qrServer remains undefined; close() handles that with optional chaining.\n }\n\n const prep = await prepareAttach(\n attachDeps,\n 'relay-dev',\n { scheme_url: opts.schemeUrl },\n booted.connection,\n );\n if (!prep.ok) {\n booted.stop();\n family = undefined;\n // SECRET-HANDLING: do NOT surface `prep.error.content` in the thrown\n // message. Some prep error paths build their text from attach\n // components, and the CLI catch writes `e.message` to stderr — embedding\n // that text risks leaking the scheme/relay wss URL. The detailed\n // diagnostic is the daemon/dashboard's job; the factory throws a\n // secret-free message only.\n throw new Error(\n 'createRelayConnectionFactory: attach preparation failed — check the scheme_url and that the relay tunnel is up',\n );\n }\n\n // Render the QR + wait for the phone to attach. SECRET-HANDLING: this\n // function never logs scheme/wss/TOTP values.\n const waitResult = await renderAndMaybeWait(\n attachDeps,\n prep,\n true,\n timeoutMs,\n booted.connection,\n );\n if (waitResult.isError) {\n booted.stop();\n family = undefined;\n // SECRET-HANDLING (BLOCKER fix): `waitResult.content` is the timeout\n // result built from `buildTimeoutError(baseText, ...)`, and `baseText`\n // is `JSON.stringify({ attachUrl, relayUrl, ... })` — `attachUrl` carries\n // the TOTP `at=` code and `relayUrl` is the relay `wss://` URL. The CLI\n // catch writes `e.message` to stderr, so extracting that text here would\n // leak the relay wss + TOTP code on every timeout. Throw a secret-free\n // message with only the timeout duration.\n const timeoutSec = Math.round(timeoutMs / 1000);\n throw new Error(\n `createRelayConnectionFactory: attach timed out after ${timeoutSec}s — phone did not scan the QR within the timeout`,\n );\n }\n\n // Surface the QR/attach render content to the caller, which owns the\n // stdout decision (suppress on non-interactive stdout). There is no\n // fallback that prints here itself: `onQrContent` is a required option so\n // the secret-bearing block (attachUrl TOTP + relayUrl wss) can never be\n // emitted without an explicit caller decision. SECRET-HANDLING.\n const qrChunks = waitResult.content\n .filter((c): c is { type: 'text'; text: string } => c.type === 'text')\n .map((c) => c.text);\n opts.onQrContent(qrChunks);\n\n // Debugger attached — show the on-phone \"Debugger Connected\" badge.\n await injectDebugIndicator(booted.connection);\n\n // Inject the cell globals before any test bundle runs (session-global).\n if (opts.cell !== undefined) {\n await injectGlobals(booted.connection, { __AIT_CELL__: opts.cell });\n }\n\n // Open the CDP client websocket + enable domains so the first run's\n // Runtime.evaluate and console stream are live. enableDomains is\n // idempotent; runTestFilesOverRelay also calls it defensively.\n await booted.connection.enableDomains();\n\n return booted.connection;\n },\n\n async close(_connection: CdpConnection): Promise<void> {\n // family.stop() is synchronous best-effort: closes the CDP connection and\n // shuts down the relay + cloudflared child.\n family?.stop();\n family = undefined;\n // Close the web-QR HTTP server if one was started during open().\n // close() is idempotent via optional chaining + reassignment to undefined.\n await qrServer?.close();\n qrServer = undefined;\n },\n };\n}\n"],"mappings":";;;;;;;;;;;;;;;AA6GA,SAAgB,6BACd,MACwB;CACxB,MAAM,cAAc,KAAK,eAAe,QAAQ,KAAK;CACrD,MAAM,YAAY,KAAK,aAAa;CACpC,MAAM,WAAW,KAAK,aAAa;CAGnC,IAAI;CAEJ,IAAI;AAEJ,QAAO;EACL,MAAM,OAA+B;GAGnC,MAAM,EAAE,eAAe,oBAAoB,kBAAkB,MAAM,OACjE;GAEF,MAAM,EAAE,sBAAsB,kBAAkB,MAAM,OAAO;GAC7D,MAAM,EAAE,4BAA4B,MAAM,OAAO;GACjD,MAAM,EAAE,iBAAiB,yBAAyB,MAAM,OAAO;AAM/D,SAAM,wBAAwB,EAAE,aAAa,CAAC;GAE9C,MAAM,SAAS,MAAM,gBAAgB,EAAE,YAAY,sBAAsB,EAAE,CAAC;AAC5E,YAAS;GAKT,IAAI;GAIJ,MAAM,aAAyB;IAC7B,iBAAiB,OAAO,2BAA2B;KAAE,IAAI;KAAO,QAAQ;KAAM;IAC9E,qBAAqB,QAAQ,IAAI;IACjC,cAAc,KAAA;IACd,kBAAkB,KAAA;IAClB,sBAAsB,CAAC;IACxB;AAcD,OAAI;IACF,MAAM,EAAE,sBAAsB,MAAM,OAAO;IAE3C,MAAM,2BAA2B;KAC/B,QAAQ,WAAW,iBAAiB;KACpC,OAAO;KACP,WAAW,kBAAkB,cAAc,YAAY,gBAAgB,GAAG;KAC1E,MAAM;KACP;AAED,eAAW,MAAM,kBAAkB,kBAAkB;AAIrD,eAAW,eAAe;AAI1B,eAAW,oBAAoB,UAA0B;AACvD,uBAAkB;AAClB,eAAU,mBAAmB;;AAK/B,YAAQ,OAAO,MAAM,iDAAiD,SAAS,KAAK,KAAK;WACnF;GAMR,MAAM,OAAO,MAAM,cACjB,YACA,aACA,EAAE,YAAY,KAAK,WAAW,EAC9B,OAAO,WACR;AACD,OAAI,CAAC,KAAK,IAAI;AACZ,WAAO,MAAM;AACb,aAAS,KAAA;AAOT,UAAM,IAAI,MACR,iHACD;;GAKH,MAAM,aAAa,MAAM,mBACvB,YACA,MACA,MACA,WACA,OAAO,WACR;AACD,OAAI,WAAW,SAAS;AACtB,WAAO,MAAM;AACb,aAAS,KAAA;IAQT,MAAM,aAAa,KAAK,MAAM,YAAY,IAAK;AAC/C,UAAM,IAAI,MACR,wDAAwD,WAAW,kDACpE;;GAQH,MAAM,WAAW,WAAW,QACzB,QAAQ,MAA2C,EAAE,SAAS,OAAO,CACrE,KAAK,MAAM,EAAE,KAAK;AACrB,QAAK,YAAY,SAAS;AAG1B,SAAM,qBAAqB,OAAO,WAAW;AAG7C,OAAI,KAAK,SAAS,KAAA,EAChB,OAAM,cAAc,OAAO,YAAY,EAAE,cAAc,KAAK,MAAM,CAAC;AAMrE,SAAM,OAAO,WAAW,eAAe;AAEvC,UAAO,OAAO;;EAGhB,MAAM,MAAM,aAA2C;AAGrD,WAAQ,MAAM;AACd,YAAS,KAAA;AAGT,SAAM,UAAU,OAAO;AACvB,cAAW,KAAA;;EAEd"}