@airbreather/mod-nodejs-types 0.0.9 → 0.0.11

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -174,7 +174,7 @@ declare global {
174
174
  hasKnownTaxiNode(nodeId: number): boolean;
175
175
  isAtGroupRewardDistanceFor(target: Unit): boolean;
176
176
  isAtLootRewardDistanceFor(target: Unit): boolean;
177
- canEquipNewItem(itemId: number, slot: number, swap: boolean): boolean;
177
+ canEquipItemByEntry(itemId: number, slot: number, swap: boolean): boolean;
178
178
  isDailyQuestDone(quest: Quest): boolean;
179
179
  canSeeStartQuest(quest: Quest): boolean;
180
180
  canInteractWithQuestGiver(target: WorldObject): boolean;
@@ -209,7 +209,7 @@ declare global {
209
209
 
210
210
  sendSystemMessage(msg: string): void;
211
211
  learnSpell(spellId: number, temporary?: boolean, learnFromSkill?: boolean): void;
212
- removeSpell(spellId: number, temporary?: boolean, learnFromSkill?: boolean): void;
212
+ removeSpell(spellId: number, removeSpecMask?: number, onlyTemporary?: boolean): void;
213
213
  modifyMoney(amount: number): boolean;
214
214
  teleport(mapId: number, x: number, y: number, z: number, o: number, options?: TeleportToOptions, target?: Unit, newInstance?: boolean): boolean;
215
215
  resurrect(restorePct?: number, applySickness?: boolean): void;
@@ -221,7 +221,7 @@ declare global {
221
221
  resetTalents(noResetCost?: boolean): void;
222
222
  talkedToCreature(entry: number, guid: ObjectGuid): void;
223
223
  killedMonsterCredit(entry: number, guid?: ObjectGuid): void;
224
- addQuest(quest: Quest, questGiver?: Object): void;
224
+ addQuest(quest: Quest, questGiver?: ACObject): void;
225
225
  removeQuest(questId: number): void;
226
226
  completeQuest(questId: number): void;
227
227
  failQuest(questId: number): void;
@@ -243,7 +243,7 @@ declare global {
243
243
  advanceSkill(skill: SkillType, step: number): boolean;
244
244
  summonPet(entry: number, x: number, y: number, z: number, o: number, petType?: PetType, duration?: Temporal.Duration, healthPct?: number): Pet | undefined;
245
245
  createPet(entry: number, spellId?: number): Pet | undefined;
246
- returnPet(entry: number, mode?: PetSaveMode, returnReagent?: boolean): void;
246
+ removePet(mode?: PetSaveMode, returnReagent?: boolean): void;
247
247
  unsummonPetTemporarilyIfAny(): void;
248
248
  resummonPetIfTemporarilyUnsummoned(): void;
249
249
  inviteToGroup(target: Player): boolean;
@@ -287,7 +287,7 @@ declare global {
287
287
  learnPetTalent(talentId: number, talentRank: number): void;
288
288
  resetPetTalents(): void;
289
289
  setGlyph(glyphId: number, slot: number): void;
290
- completedAchievement(achievement: AchievementEntry): void;
290
+ completedAchievement(achievementId: number): void;
291
291
  resetAchievements(): void;
292
292
  bindToInstance(): void;
293
293
  kickPlayer(): void;
@@ -327,12 +327,13 @@ declare global {
327
327
  getPlayerSettingValue(source: string, index: number): number;
328
328
  // this actually consumes it from the rest bonus pool
329
329
  getXPRestBonus(xp: number): number;
330
- setBindPoint(x: number, y: number, z: number, mapId: number, areaId: number): number;
330
+ setBindPoint(x: number, y: number, z: number, mapId: number, areaId: number): void;
331
331
  setFactionForRace(race: Races): void;
332
332
  setKnownTaxiNodes(nodes: readonly number[]): void;
333
333
  // setReputation(faction: FactionEntry, value: number): void;
334
334
  setRestState(triggerId: number): void;
335
335
  updatePlayerSetting(source: string, index: number, value: number): void;
336
+ durabilityLoss(item: Item, amount: number): void;
336
337
  durabilityPointLossForEquipSlot(slot: EquipmentSlots): void;
337
338
  durabilityPointsLoss(item: Item, points: number): void;
338
339
  sendQuestTemplate(questGiver: ObjectGuid, quest: Quest, activateAccept?: boolean): void;
@@ -17,7 +17,7 @@ declare global {
17
17
  readonly mechanic: Mechanics;
18
18
  readonly targetA: SpellImplicitTargetInfo;
19
19
  readonly targetB: SpellImplicitTargetInfo;
20
- readonly radiusEntry: SpellRadiusEntry;
20
+ readonly radiusEntry: SpellRadiusEntry | undefined;
21
21
  readonly chainTarget: number;
22
22
  readonly itemType: number; // item id
23
23
  readonly triggerSpell: number; // spell id
@@ -34,7 +34,7 @@ declare global {
34
34
  readonly providedTargetMask: SpellCastTargetFlags;
35
35
  readonly implicitTargetType: SpellEffectImplicitTargetTypes;
36
36
  readonly usedTargetObjectType: SpellTargetObjectTypes;
37
- readonly immunityInfo: ImmunityInfo;
37
+ readonly immunityInfo: ImmunityInfo | undefined;
38
38
 
39
39
  hasEffectOf(effect: SpellEffects): boolean;
40
40
  appliesAura(aura: AuraType): boolean;
@@ -42,7 +42,7 @@ declare global {
42
42
  calcBaseValue(value: number): number;
43
43
  calcValueMultiplier(caster: Unit, spell?: Spell): number;
44
44
  calcDamageMultiplier(caster: Unit, spell?: Spell): number;
45
- calcRadius(caster: Unit, spell?: Spell): number;
45
+ calcRadius(caster?: Unit, spell?: Spell): number;
46
46
  getMissingTargetMask(srcSet?: boolean, destSet?: boolean, mask?: SpellCastTargetFlags): SpellCastTargetFlags;
47
47
  }
48
48
  }
@@ -9,6 +9,8 @@ declare global {
9
9
  readonly directionType: SpellTargetDirectionTypes;
10
10
  readonly calcDirectionAngle: number;
11
11
  readonly target: Targets;
12
+
13
+ getExplicitTargetMask(srcSet: boolean, dstSet: boolean): ExplicitTargetMask;
12
14
  }
13
15
  }
14
16
  }
@@ -8,7 +8,7 @@ type SpellFamilyFlagsMask = bigint;
8
8
  declare global {
9
9
  namespace Acore {
10
10
  class SpellInfo {
11
- static bySpellId(id: number): SpellInfo;
11
+ static bySpellId(id: number): SpellInfo | undefined;
12
12
 
13
13
  readonly spellId: number;
14
14
  readonly categoryEntry: SpellCategoryEntry | undefined;
package/classes/Unit.d.ts CHANGED
@@ -51,6 +51,8 @@ declare global {
51
51
  readonly comboPoints: number;
52
52
  readonly attackers: Unit[];
53
53
  readonly unorderedThreatList: ThreatReference[];
54
+ readonly hasIncreaseMountedFlightSpeedAura: boolean;
55
+ readonly hasFlyAura: boolean;
54
56
  // FactionTemplates in the C++ template has a bunch, but there's also things like
55
57
  // KarazhanChessGameFactions, which are different numbers from what you'd expect, and
56
58
  // magic number 2082 which seems to show up only in a Zul'Drak encounter with Drakuru.
@@ -107,13 +109,13 @@ declare global {
107
109
  dismount(): void;
108
110
  performEmote(emote: Emote): void;
109
111
  mount(mountDisplayId: number, vehicleId?: number, creatureEntry?: number): void;
110
- stopSpellCast(spellId?: number): void;
112
+ stopSpellCast(exceptSpellId?: number, withInstant?: boolean): void;
111
113
  // set withDelayed to true to interrupt delayed spells too<br>
112
114
  // delayed+channeled spells are always interrupted
113
115
  interruptNonMeleeSpells(withDelayed: boolean, spellId?: number, withInstant?: boolean, bySelf?: boolean): void;
114
116
  removeAllAuras(): void;
115
117
  removeArenaAuras(): void;
116
- setFacingToObject(target: WorldObject, timed?: number): void;
118
+ setFacingToObject(target: WorldObject, timed?: Temporal.Duration): void;
117
119
  setInCombatWith(target: Unit, addSecondUnitSuppressed?: boolean): void;
118
120
  clearThreatList(): void;
119
121
  addUnitState(state: UnitState): void;
@@ -132,6 +134,9 @@ declare global {
132
134
  moveFleeing(enemy: Unit, time?: number): void;
133
135
  moveJump(x: number, y: number, z: number, velXY: number, velZ: number, id?: number, target?: Unit): void;
134
136
  moveConfused(): void;
137
+ moveTargetedHome(walk?: boolean): void;
138
+ moveIdle(): void;
139
+ moveRandom(wanderDistance?: number): void;
135
140
  clearComboPoints(): void;
136
141
  addComboPoints(count: number): void;
137
142
  addAura(spellId: number, target: Unit): void;
@@ -147,8 +152,8 @@ declare global {
147
152
  setSpeedRate(type: UnitMoveType, speed: number): void;
148
153
  attack(target: Unit, meleeAttack: boolean): boolean;
149
154
  attackStop(): boolean;
150
- getFlatModifierValue(stat: UnitMods, type: UnitModifierFlatType): void;
151
- getPctModifierValue(stat: UnitMods, type: UnitModifierPctType): void;
155
+ getFlatModifierValue(stat: UnitMods, type: UnitModifierFlatType): number;
156
+ getPctModifierValue(stat: UnitMods, type: UnitModifierPctType): number;
152
157
  setStatFlatModifier(stat: UnitMods, type: UnitModifierFlatType, value: number): void;
153
158
  setStatPctModifier(stat: UnitMods, type: UnitModifierPctType, value: number): void;
154
159
  handleStatFlatModifier(stat: UnitMods, type: UnitModifierFlatType, value: number, apply: boolean): boolean;
@@ -169,6 +174,7 @@ declare global {
169
174
  buildCastSpell(spell: SpellInfo): CastSpellBuilder;
170
175
  summonPlayer(player: Player): void
171
176
  dealDamage(target: Unit, amount: number, type?: DamageEffectType, spellSchoolMask?: SpellSchoolMask, spellInfo?: SpellInfo, durabilityLoss?: boolean, allowGm?: boolean, spell?: Spell): number;
177
+ hasUnitMovementFlag(flags: MovementFlags): boolean;
172
178
  }
173
179
  }
174
180
  }
@@ -1,7 +1,7 @@
1
1
  declare global {
2
2
  namespace Acore {
3
3
  class Vehicle {
4
- readonly entry: number;
4
+ readonly vehicleInfo: VehicleEntry;
5
5
  readonly availableSeatCount: number;
6
6
  readonly owner: Unit;
7
7
 
@@ -26,7 +26,7 @@ declare global {
26
26
  isInRangeTo(target: WorldObject, max: number, min?: number, only2d?: boolean): boolean;
27
27
  isInFrontOf(target: WorldObject): boolean;
28
28
  isInBackOf(target: WorldObject): boolean;
29
- getRelativePoint(range: number, deg: number): number;
29
+ getRelativePoint(dist: number, rad: number): { x: number; y: number; z: number; };
30
30
  getNearObject(range: number): WorldObject | undefined;
31
31
  getPlayersInRange(range: number): Player[];
32
32
  getCreaturesInRange(range: number, entry?: number): Creature[];
@@ -2,6 +2,8 @@ declare global {
2
2
  namespace Acore {
3
3
  class WorldPacket extends ByteBuffer {
4
4
  constructor(opcode?: number, sizeToReserve?: number);
5
+
6
+ opcode: number;
5
7
  }
6
8
  }
7
9
  }
@@ -0,0 +1,59 @@
1
+ declare global {
2
+ const enum MovementFlags {
3
+ MOVEMENTFLAG_NONE = 0x00000000,
4
+ MOVEMENTFLAG_FORWARD = 0x00000001,
5
+ MOVEMENTFLAG_BACKWARD = 0x00000002,
6
+ MOVEMENTFLAG_STRAFE_LEFT = 0x00000004,
7
+ MOVEMENTFLAG_STRAFE_RIGHT = 0x00000008,
8
+ MOVEMENTFLAG_LEFT = 0x00000010,
9
+ MOVEMENTFLAG_RIGHT = 0x00000020,
10
+ MOVEMENTFLAG_PITCH_UP = 0x00000040,
11
+ MOVEMENTFLAG_PITCH_DOWN = 0x00000080,
12
+ MOVEMENTFLAG_WALKING = 0x00000100, // Walking
13
+ MOVEMENTFLAG_ONTRANSPORT = 0x00000200, // Used for flying on some creatures
14
+ MOVEMENTFLAG_DISABLE_GRAVITY = 0x00000400, // Former MOVEMENTFLAG_LEVITATING. This is used when walking is not possible.
15
+ MOVEMENTFLAG_ROOT = 0x00000800, // Must not be set along with MOVEMENTFLAG_MASK_MOVING
16
+ MOVEMENTFLAG_FALLING = 0x00001000, // damage dealt on that type of falling
17
+ MOVEMENTFLAG_FALLING_FAR = 0x00002000,
18
+ MOVEMENTFLAG_PENDING_STOP = 0x00004000,
19
+ MOVEMENTFLAG_PENDING_STRAFE_STOP = 0x00008000,
20
+ MOVEMENTFLAG_PENDING_FORWARD = 0x00010000,
21
+ MOVEMENTFLAG_PENDING_BACKWARD = 0x00020000,
22
+ MOVEMENTFLAG_PENDING_STRAFE_LEFT = 0x00040000,
23
+ MOVEMENTFLAG_PENDING_STRAFE_RIGHT = 0x00080000,
24
+ MOVEMENTFLAG_PENDING_ROOT = 0x00100000,
25
+ MOVEMENTFLAG_SWIMMING = 0x00200000, // appears with fly flag also
26
+ MOVEMENTFLAG_ASCENDING = 0x00400000, // press "space" when flying
27
+ MOVEMENTFLAG_DESCENDING = 0x00800000,
28
+ MOVEMENTFLAG_CAN_FLY = 0x01000000, // Appears when unit can fly AND also walk
29
+ MOVEMENTFLAG_FLYING = 0x02000000, // unit is actually flying. pretty sure this is only used for players. creatures use disable_gravity
30
+ MOVEMENTFLAG_SPLINE_ELEVATION = 0x04000000, // used for flight paths
31
+ MOVEMENTFLAG_SPLINE_ENABLED = 0x08000000, // used for flight paths
32
+ MOVEMENTFLAG_WATERWALKING = 0x10000000, // prevent unit from falling through water
33
+ MOVEMENTFLAG_FALLING_SLOW = 0x20000000, // active rogue safe fall spell (passive)
34
+ MOVEMENTFLAG_HOVER = 0x40000000, // hover, cannot jump
35
+
36
+ /// @todo: Check if PITCH_UP and PITCH_DOWN really belong here..
37
+ MOVEMENTFLAG_MASK_MOVING =
38
+ MOVEMENTFLAG_FORWARD | MOVEMENTFLAG_BACKWARD | MOVEMENTFLAG_STRAFE_LEFT | MOVEMENTFLAG_STRAFE_RIGHT |
39
+ MOVEMENTFLAG_PITCH_UP | MOVEMENTFLAG_PITCH_DOWN | MOVEMENTFLAG_FALLING | MOVEMENTFLAG_FALLING_FAR | MOVEMENTFLAG_ASCENDING | MOVEMENTFLAG_DESCENDING |
40
+ MOVEMENTFLAG_SPLINE_ELEVATION,
41
+
42
+ MOVEMENTFLAG_MASK_TURNING =
43
+ MOVEMENTFLAG_LEFT | MOVEMENTFLAG_RIGHT,
44
+
45
+ MOVEMENTFLAG_MASK_MOVING_FLY =
46
+ MOVEMENTFLAG_FLYING | MOVEMENTFLAG_ASCENDING | MOVEMENTFLAG_DESCENDING,
47
+
48
+ /// @todo if needed: add more flags to this masks that are exclusive to players
49
+ MOVEMENTFLAG_MASK_PLAYER_ONLY =
50
+ MOVEMENTFLAG_FLYING,
51
+
52
+ MOVEMENTFLAG_MASK_MOVING_OR_TURN = MOVEMENTFLAG_MASK_MOVING | MOVEMENTFLAG_MASK_TURNING,
53
+
54
+ /// Movement flags that have change status opcodes associated for players
55
+ MOVEMENTFLAG_MASK_HAS_PLAYER_STATUS_OPCODE = MOVEMENTFLAG_DISABLE_GRAVITY | MOVEMENTFLAG_ROOT |
56
+ MOVEMENTFLAG_CAN_FLY | MOVEMENTFLAG_WATERWALKING | MOVEMENTFLAG_FALLING_SLOW | MOVEMENTFLAG_HOVER,
57
+ }
58
+ }
59
+ export {};
@@ -0,0 +1,14 @@
1
+ declare global {
2
+ const enum VehicleFlags {
3
+ VEHICLE_FLAG_NO_STRAFE = 0x00000001, // Sets MOVEFLAG2_NO_STRAFE
4
+ VEHICLE_FLAG_NO_JUMPING = 0x00000002, // Sets MOVEFLAG2_NO_JUMPING
5
+ VEHICLE_FLAG_FULLSPEEDTURNING = 0x00000004, // Sets MOVEFLAG2_FULLSPEEDTURNING
6
+ VEHICLE_FLAG_ALLOW_PITCHING = 0x00000010, // Sets MOVEFLAG2_ALLOW_PITCHING
7
+ VEHICLE_FLAG_FULLSPEEDPITCHING = 0x00000020, // Sets MOVEFLAG2_FULLSPEEDPITCHING
8
+ VEHICLE_FLAG_CUSTOM_PITCH = 0x00000040, // If set use pitchMin and pitchMax from DBC, otherwise pitchMin = -pi/2, pitchMax = pi/2
9
+ VEHICLE_FLAG_ADJUST_AIM_ANGLE = 0x00000400, // Lua_IsVehicleAimAngleAdjustable
10
+ VEHICLE_FLAG_ADJUST_AIM_POWER = 0x00000800, // Lua_IsVehicleAimPowerAdjustable
11
+ VEHICLE_FLAG_FIXED_POSITION = 0x00200000, // Used for cannons, when they should be rooted (mod_playerbots, not sure this is still valid since its only used my playerbot)
12
+ }
13
+ }
14
+ export {};
package/enums/index.d.ts CHANGED
@@ -102,6 +102,7 @@ export type * from './MailCheckMask.d.ts';
102
102
  export type * from './MailMessageType.d.ts';
103
103
  export type * from './MailStationery.d.ts';
104
104
  export type * from './Mechanics.d.ts';
105
+ export type * from './MovementFlags.d.ts';
105
106
  export type * from './MovementGeneratorType.d.ts';
106
107
  export type * from './MovementSlot.d.ts';
107
108
  export type * from './NearObjectsMask.d.ts';
@@ -184,4 +185,5 @@ export type * from './UnitMods.d.ts';
184
185
  export type * from './UnitMoveType.d.ts';
185
186
  export type * from './UnitStandStateType.d.ts';
186
187
  export type * from './UnitState.d.ts';
188
+ export type * from './VehicleFlags.d.ts';
187
189
  export type * from './WeaponAttackType.d.ts';
package/hooks/pet.d.ts CHANGED
@@ -17,7 +17,7 @@ declare global {
17
17
  };
18
18
  ['pet:can-unlearn-spell-default']: {
19
19
  readonly pet: Acore.Pet;
20
- readonly spell: Acore.SpellInfo;
20
+ readonly spellInfo: Acore.SpellInfo;
21
21
  __return: boolean;
22
22
  };
23
23
  ['pet:can-reset-talents']: {
package/hooks/player.d.ts CHANGED
@@ -197,7 +197,7 @@ declare global {
197
197
  };
198
198
  ['player:remove-from-battleground']: {
199
199
  readonly player: Acore.Player;
200
- bg: Acore.Battleground;
200
+ readonly bg: Acore.Battleground;
201
201
  };
202
202
  ['player:achievement-complete']: {
203
203
  readonly player: Acore.Player;
@@ -354,7 +354,7 @@ declare global {
354
354
  ['player:after-store-or-equip-new-item']: {
355
355
  readonly player: Acore.Player;
356
356
  readonly vendorSlot: number;
357
- item: number;
357
+ readonly item: Acore.Item;
358
358
  readonly count: number;
359
359
  readonly bag: number;
360
360
  readonly slot: number;
@@ -398,7 +398,7 @@ declare global {
398
398
  };
399
399
  ['player:can-join-in-battleground-queue']: {
400
400
  readonly player: Acore.Player;
401
- readonly battlemasterGuid: ObjectGuidNative;
401
+ readonly battlemasterGuid: ObjectGuidNative | undefined;
402
402
  readonly bgTypeId: BattlegroundTypeId;
403
403
  readonly joinAsGroup: boolean;
404
404
  err: GroupJoinBattlegroundResult;
@@ -434,6 +434,7 @@ declare global {
434
434
  readonly player: Acore.Player;
435
435
  readonly battlemasterGuid: ObjectGuidNative;
436
436
  readonly arenaSlot: number;
437
+ readonly bgTypeId: number; // BattlegroundTypeId enum in native, but clearly it's not one of those.
437
438
  readonly joinAsGroup: boolean;
438
439
  readonly isRated: boolean;
439
440
  err: GroupJoinBattlegroundResult;
@@ -507,7 +508,7 @@ declare global {
507
508
  readonly player: Acore.Player;
508
509
  readonly playerClass: Classes;
509
510
  readonly context: ClassContext;
510
- __return: boolean;
511
+ __return: boolean | undefined;
511
512
  };
512
513
  ['player:get-max-skill-value']: {
513
514
  readonly player: Acore.Player;
@@ -761,7 +762,7 @@ declare global {
761
762
  readonly player: Acore.Player;
762
763
  readonly roles: LfgRoles;
763
764
  // dungeons: ReadonlySet<number>;
764
- comment: string;
765
+ readonly comment: string;
765
766
  __return: boolean;
766
767
  };
767
768
  ['player:can-enter-map']: {
@@ -795,7 +796,7 @@ declare global {
795
796
  };
796
797
  ['player:resurrect']: {
797
798
  readonly player: Acore.Player;
798
- restorePercent: number;
799
+ readonly restorePercent: number;
799
800
  applySickness: boolean;
800
801
  };
801
802
  ['player:before-choose-graveyard']: {
@@ -806,39 +807,39 @@ declare global {
806
807
  };
807
808
  ['player:can-use-chat']: {
808
809
  readonly player: Acore.Player;
809
- type: ChatMsg;
810
- lang: Language;
810
+ readonly type: ChatMsg;
811
+ readonly lang: Language;
811
812
  msg: string;
812
813
  __return: boolean;
813
814
  };
814
815
  ['player:can-use-chat:player']: {
815
816
  readonly player: Acore.Player;
816
- type: ChatMsg;
817
- lang: Language;
817
+ readonly type: ChatMsg;
818
+ readonly lang: Language;
818
819
  msg: string;
819
820
  readonly receiver: Acore.Player;
820
821
  __return: boolean;
821
822
  };
822
823
  ['player:can-use-chat:group']: {
823
824
  readonly player: Acore.Player;
824
- type: ChatMsg;
825
- lang: Language;
825
+ readonly type: ChatMsg;
826
+ readonly lang: Language;
826
827
  msg: string;
827
828
  readonly group: Acore.Group;
828
829
  __return: boolean;
829
830
  };
830
831
  ['player:can-use-chat:guild']: {
831
832
  readonly player: Acore.Player;
832
- type: ChatMsg;
833
- lang: Language;
833
+ readonly type: ChatMsg;
834
+ readonly lang: Language;
834
835
  msg: string;
835
836
  readonly guild: Acore.Guild;
836
837
  __return: boolean;
837
838
  };
838
839
  ['player:can-use-chat:channel']: {
839
840
  readonly player: Acore.Player;
840
- type: ChatMsg;
841
- lang: Language;
841
+ readonly type: ChatMsg;
842
+ readonly lang: Language;
842
843
  msg: string;
843
844
  // readonly channel: Acore.Channel;
844
845
  __return: boolean;
package/hooks/unit.d.ts CHANGED
@@ -36,7 +36,7 @@ declare global {
36
36
  ['unit:deal-damage']: {
37
37
  readonly attacker: Acore.Unit;
38
38
  readonly victim: Acore.Unit;
39
- readonly damage: number;
39
+ readonly amount: number;
40
40
  readonly damageType: DamageEffectType;
41
41
  __return: number;
42
42
  };
@@ -1,6 +1,6 @@
1
1
  declare global {
2
2
  interface Hooks {
3
- ['world-object:install']: { readonly obj: Acore.WorldObject; };
3
+ ['world-object:destroy']: { readonly obj: Acore.WorldObject; };
4
4
  ['world-object:create']: { readonly obj: Acore.WorldObject; };
5
5
  ['world-object:set-map']: {
6
6
  readonly obj: Acore.WorldObject;
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@airbreather/mod-nodejs-types",
3
- "version": "0.0.9",
3
+ "version": "0.0.11",
4
4
  "description": "Type declarations (only) for the mod-nodejs AzerothCore module.",
5
5
  "repository": {
6
6
  "type": "git",
@@ -0,0 +1,8 @@
1
+ declare global {
2
+ interface ExplicitTargetMask {
3
+ mask: number;
4
+ srcSet: boolean;
5
+ dstSet: boolean;
6
+ }
7
+ }
8
+ export {};
@@ -2,7 +2,7 @@ declare global {
2
2
  interface ImmunityInfo {
3
3
  schoolImmuneMask: SpellSchoolMask;
4
4
  applyHarmfulAuraImmuneMask: SpellSchoolMask;
5
- mechanicImmuneMask: number;
5
+ mechanicImmuneMask: number | bigint;
6
6
  dispelImmuneMask: DispelType; // doesn't seem so much of a "mask", really...
7
7
  damageSchoolMask: SpellSchoolMask;
8
8
  auraTypeImmune: Set<AuraType>;
@@ -5,7 +5,7 @@ declare global {
5
5
  value: number;
6
6
  mask: bigint;
7
7
  spellId: number;
8
- ownerAura: Acore.Aura;
8
+ ownerAura: Acore.Aura | undefined;
9
9
  }
10
10
  }
11
11
  export {};
@@ -0,0 +1,34 @@
1
+ declare global {
2
+ interface VehicleEntry {
3
+ id: number;
4
+ flags: VehicleFlags;
5
+ turnSpeed: number;
6
+ pitchSpeed: number;
7
+ pitchMin: number;
8
+ pitchMax: number;
9
+ seatId: number[];
10
+ mouseLookOffsetPitch: number;
11
+ cameraFadeDistScalarMin: number;
12
+ cameraFadeDistScalarMax: number;
13
+ cameraPitchOffset: number;
14
+ facingLimitRight: number;
15
+ facingLimitLeft: number;
16
+ msslTrgtTurnLingering: number;
17
+ msslTrgtPitchLingering: number;
18
+ msslTrgtMouseLingering: number;
19
+ msslTrgtEndOpacity: number;
20
+ msslTrgtArcSpeed: number;
21
+ msslTrgtArcRepeat: number;
22
+ msslTrgtArcWidth: number;
23
+ msslTrgtImpactRadius: number[];
24
+ msslTrgtArcTexture: string;
25
+ msslTrgtImpactTexture: string;
26
+ msslTrgtImpactModel: string[];
27
+ cameraYawOffset: number;
28
+ uiLocomotionType: number;
29
+ msslTrgtImpactTexRadius: number;
30
+ uiSeatIndicatorType: number;
31
+ powerDisplayId: number;
32
+ }
33
+ }
34
+ export {};
@@ -6,6 +6,7 @@ export type * from './ChaseAngle.d.ts';
6
6
  export type * from './ChaseRange.d.ts';
7
7
  export type * from './CreatureModel.d.ts';
8
8
  export type * from './CreatureMovementData.d.ts';
9
+ export type * from './ExplicitTargetMask.d.ts';
9
10
  export type * from './GlyphPropertiesEntry.d.ts';
10
11
  export type * from './GroupQueueInfo.d.ts';
11
12
  export type * from './Homebind.d.ts';
@@ -27,3 +28,4 @@ export type * from './SpellModifier.d.ts';
27
28
  export type * from './SpellRadiusEntry.d.ts';
28
29
  export type * from './SpellRangeEntry.d.ts';
29
30
  export type * from './SummonPropertiesEntry.d.ts';
31
+ export type * from './VehicleEntry.d.ts';