@airbreather/mod-nodejs-types 0.0.7 → 0.0.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/acore.d.ts +4 -0
- package/classes/Player.d.ts +194 -3
- package/classes/Unit.d.ts +3 -1
- package/enums/AtLoginFlags.d.ts +18 -0
- package/enums/CombatRating.d.ts +30 -0
- package/enums/EnvironmentalDamage.d.ts +12 -0
- package/enums/EquipmentSlots.d.ts +26 -0
- package/enums/GossipOptionIcon.d.ts +27 -0
- package/enums/PetSaveMode.d.ts +11 -0
- package/enums/PlayerFlags.d.ts +37 -0
- package/enums/index.d.ts +7 -0
- package/package.json +1 -1
- package/records/CharTitlesEntry.d.ts +9 -0
- package/records/index.d.ts +1 -0
package/acore.d.ts
CHANGED
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@@ -9,6 +9,10 @@ declare global {
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const hooks: EventEmitter<HooksConforming>;
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function gc(): void;
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//function getFactionEntry(entry: number): FactionEntry | undefined;
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function getItemTemplate(entry: number): ItemTemplate | undefined;
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//function getVehicleEntry(entry: number): VehicleEntry | undefined;
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function getCharTitlesEntry(entry: number): CharTitlesEntry | undefined;
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function guidsEqual(a: ObjectGuid | undefined, b: ObjectGuid | undefined): boolean;
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function decodeGuid(g: ObjectGuid | undefined): ObjectGuidDecoded;
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function getCurrTime(): Temporal.Instant;
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package/classes/Player.d.ts
CHANGED
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@@ -1,6 +1,10 @@
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declare global {
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namespace Acore {
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class Player extends Unit {
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static byGuid(guid: ObjectGuid): Player | undefined;
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static byName(name: string): Player | undefined;
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static allInWorld(): Player[];
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readonly race: Races;
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readonly raceMask: number;
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readonly clazz: Classes;
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@@ -102,10 +106,37 @@ declare global {
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readonly completedAchievementsCount: number;
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readonly completedAchievementsCountExcludingFeatsOfStrength: number;
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readonly currentQuestIds: number[];
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readonly spells: number[];
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readonly knownTaxiNodes: number[];
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readonly isFFAPvP: boolean;
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readonly isInArenaTeam: boolean;
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-
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-
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-
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money: number;
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drunkValue: number;
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freeTalentPoints: number;
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arenaPoints: number;
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honorPoints: number;
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lifetimeKills: number;
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taxiCheat: boolean;
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gmChat: boolean;
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isPvP: boolean;
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bonusTalentCount: number;
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canTeleport: boolean;
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lastPetNumber: number;
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lastPetSpell: number;
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temporaryUnsummonedPetNumber: number;
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acceptWhispers: boolean;
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gmVisible: boolean;
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creationTime: Temporal.Instant;
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guildRank: number;
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isGM: boolean;
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afk: boolean;
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dnd: boolean;
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isSpectator: boolean;
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canBlock: boolean;
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canParry: boolean;
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viewpoint: WorldObject | undefined;
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gossipMenuId: number;
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hasAccountFlag(flag: AccountFlag): boolean;
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setAccountFlag(flag: AccountFlag): boolean;
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@@ -150,7 +181,167 @@ declare global {
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hasArmorProficiency(armor: ItemSubclassArmor): boolean;
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hasWeaponProficiency(weapon: ItemSubclassWeapon): boolean;
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getGlyph(slot: number): GlyphPropertiesEntry | undefined;
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getBaseSkillValue(skill: SkillType): number;
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getPureSkillValue(skill: SkillType): number;
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getPureMaxSkillValue(skill: SkillType): number;
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getSkillPermBonusValue(skill: SkillType): number;
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getSkillTempBonusValue(skill: SkillType): number;
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hasQuestFor(gameObject: GameObject): boolean;
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getQuestLevel(quest: Quest): number;
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getQuestSlotQuestId(slot: number): number;
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hasTitle(titleId: number): boolean;
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hasTitleByIndex(bitIndex: number): boolean;
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hasItem(entryId: number, count?: number): boolean;
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getItemByEntry(entryId: number): Item | undefined;
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// TODO: consistent naming
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getItemByGUID(guid: ObjectGuid): Item | undefined;
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getItemByPos(bag: number, slot: number): Item | undefined;
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calculateReputationGain(source: ReputationSource, creatureOrQuestLevel: number, rep: number, factionId: number, noQuestBonus?: boolean): number;
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getNearbyGameObject(entryId: number, range: number): GameObject | undefined;
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getNextRandomRaidMember(radius: number): Player | undefined;
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getReqKillOrCastCurrentCount(questId: number, entry: number): number;
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getQuestRewardStatus(questId: number): boolean;
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getSpellCooldownDelay(spellId: number): number;
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hasAtLoginFlag(flag: AtLoginFlags): boolean;
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hasSkill(skill: SkillType): boolean;
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getAchievementCriteriaProgress(criteriaId: number): number;
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sendSystemMessage(msg: string): void;
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learnSpell(spellId: number, temporary?: boolean, learnFromSkill?: boolean): void;
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removeSpell(spellId: number, temporary?: boolean, learnFromSkill?: boolean): void;
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modifyMoney(amount: number): boolean;
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teleport(mapId: number, x: number, y: number, z: number, o: number, options?: TeleportToOptions, target?: Unit, newInstance?: boolean): boolean;
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resurrect(restorePct?: number, applySickness?: boolean): void;
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equipItem(itemId: number, slot: number): Item | undefined;
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mute(duration: Temporal.Duration): void;
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giveXP(amount: number, target: Unit, groupRate?: number, isLfgReward?: boolean): void;
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toggleDND(): void;
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toggleAFK(): void;
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resetTalents(noResetCost?: boolean): void;
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talkedToCreature(entry: number, guid: ObjectGuid): void;
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killedMonsterCredit(entry: number, guid?: ObjectGuid): void;
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addQuest(quest: Quest, questGiver?: Object): void;
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removeQuest(questId: number): void;
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completeQuest(questId: number): void;
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failQuest(questId: number): void;
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incompleteQuest(questId: number): void;
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abandonQuest(questId: number): void;
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addItem(itemId: number, count?: number): boolean;
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removeItem(itemId: number, count?: number): void;
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resetSpellCooldown(spellId: number, target: Unit): void;
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resetAllCooldowns(): void;
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sendNotification(msg: string): void;
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sendAreaTriggerMessage(msg: string): void;
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sendAddonMessage(prefix: string, msg: string): void;
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durabilityRepairAll(cost: boolean, discountMod: number, guildBank: boolean): number;
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durabilityRepair(slot: number, cost: boolean, discountMod: number, guildBank: boolean): number;
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durabilityLossAll(percent: number, inventory: boolean): void;
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durabilityPointsLossAll(points: number, inventory: boolean): void;
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advanceSkillsToMax(): void;
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advanceAllSkills(step: number): void;
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advanceSkill(skill: SkillType, step: number): boolean;
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summonPet(entry: number, x: number, y: number, z: number, o: number, petType?: PetType, duration?: Temporal.Duration, healthPct?: number): Pet | undefined;
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createPet(entry: number, spellId?: number): Pet | undefined;
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returnPet(entry: number, mode?: PetSaveMode, returnReagent?: boolean): void;
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unsummonPetTemporarilyIfAny(): void;
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resummonPetIfTemporarilyUnsummoned(): void;
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inviteToGroup(target: Player): boolean;
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createGroupWith(target: Player): Group | undefined;
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removeFromGroup(method?: RemoveMethod): void;
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addLifetimeKills(kills: number): void;
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removeLifetimeKills(kills: number): void;
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sendTaxiMenu(creature: Creature): void;
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sendSpiritResurrect(): void;
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sendShowBank(banker: ObjectGuid): void;
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sendAuctionMenu(auctioneer: Creature): void;
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unbindInstance(instanceId: number, difficulty?: Difficulty): void;
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unbindAllInstances(): void;
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leaveBattleground(): void;
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logoutPlayer(save?: boolean): void;
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saveToDB(): void;
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modifyArenaPoints(pts: number): void;
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modifyHonorPoints(pts: number): void;
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setGender(gender: Gender): void;
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setPlayerLock(apply?: boolean): void;
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setAtLoginFlag(flags: AtLoginFlags): void;
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doRandomRoll(min: number, max: number): number;
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sendCinematicStart(cinematicId: number): void;
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sendMovieStart(movieId: number): void;
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sendTrainerList(trainer: Creature): void;
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sendListInventory(vendor: WorldObject, overrideEntry?: number): void;
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sendGuildInvite(playerName: string): void;
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sendShowMailBox(mailbox: GameObject): void;
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areaExploredOrEventHappens(eventId: number): void;
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groupEventHappens(questId: number, eventObject?: WorldObject): void;
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takeEnvironmentalDamage(type: EnviromentalDamage, amount: number): number;
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canCompleteRepeatableQuest(quest: Quest): boolean;
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canRewardQuest(quest: Quest, msg: boolean): boolean;
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canCompleteQuest(questId: number): boolean;
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canTakeQuest(quest: Quest, msg: boolean): boolean;
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canAddQuest(quest: Quest, msg: boolean): boolean;
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addArmorProficiency(proficiency: ItemSubclassMaskArmor): void;
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addBonusTalent(count: number): void;
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learnTalent(id: number, rank?: number): void;
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addWeaponProficiency(proficiency: ItemSubclassMaskWeapon): void;
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learnPetTalent(talentId: number, talentRank: number): void;
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resetPetTalents(): void;
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setGlyph(glyphId: number, slot: number): void;
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completedAchievement(achievement: AchievementEntry): void;
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resetAchievements(): void;
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bindToInstance(): void;
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kickPlayer(): void;
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runCommand(command: string): void;
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removeFromBattlegroundRaid(): void;
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gossipAddQuests(source: Creature | GameObject): void;
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gossipClearMenu(): void;
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gossipComplete(): void;
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gossipMenuAddItem(menuItemId: number, icon: GossipOptionIcon, message: string, sender: number, action: GossipAction, boxMessage: string, boxMoney: number, coded?: boolean): void;
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gossipSendMenuToCreature(titleTextId: number, creature: ObjectGuid): void;
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gossipSendPOI(poiId: number): void;
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setSkill(type: SkillType, value: number): void;
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applyRatingMod(rating: CombatRating, value: number): void;
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setQuestStatus(questId: number, status: QuestStatus): void;
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removeRewardedQuest(questId: number): void;
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rewardQuest(quest: Quest, reward?: number, questGiver?: Creature | GameObject, announce?: boolean, isLfgReward?: boolean): void;
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removeActiveQuest(questId: number): void;
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// get the bit index from Acore.getCharTitlesEntry(id).bitIndex
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setKnownTitle(titleBitIndex: number): void;
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// get the bit index from Acore.getCharTitlesEntry(id).bitIndex
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unsetKnownTitle(titleBitIndex: number): void;
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initTaxiNodesForLevel(): void;
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startTaxiByTaxiPathId(taxiPathId: number, spellId?: number): boolean;
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startTaxiByNodes(nodeIds: readonly number[], npc?: Creature, spellId?: number): boolean;
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315
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toggleInstantFlight(): void;
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316
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removeAmmo(): void;
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setAmmo(entry: number): void;
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spawnBones(): void;
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gainSpellComboPoints(amount: number): void;
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applySpellPowerBonus(amount: number, apply?: boolean): void;
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resetTypeCooldowns(type: number): void;
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removeArenaSpellCooldowns(): void;
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setShowDKPet(show: boolean): void;
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setPvPDeath(isPvPDeath: boolean): void;
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setPlayerFlag(flag: PlayerFlags): void;
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removePlayerFlag(flag: PlayerFlags): void;
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getPlayerSettingValue(source: string, index: number): number;
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// this actually consumes it from the rest bonus pool
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getXPRestBonus(xp: number): number;
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setBindPoint(x: number, y: number, z: number, mapId: number, areaId: number): number;
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setFactionForRace(race: Races): void;
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setKnownTaxiNodes(nodes: readonly number[]): void;
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// setReputation(faction: FactionEntry, value: number): void;
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setRestState(triggerId: number): void;
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updatePlayerSetting(source: string, index: number, value: number): void;
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durabilityPointLossForEquipSlot(slot: EquipmentSlots): void;
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durabilityPointsLoss(item: Item, points: number): void;
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sendQuestTemplate(questGiver: ObjectGuid, quest: Quest, activateAccept?: boolean): void;
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sendTabardVendorActivate(creature: ObjectGuid): void;
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sendUpdateWorldState(dataId: number, value: number): void;
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removedInsignia(looter: Player): void;
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killPlayer(): void;
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textEmote(text: string): void;
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removeBonusTalent(count: number): void;
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storeNewItemInBestSlots(itemId: number, itemCount: number): boolean;
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}
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}
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package/classes/Unit.d.ts
CHANGED
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@@ -79,6 +79,7 @@ declare global {
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79
79
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// sometimes aka feared
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80
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isFleeing: boolean;
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81
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emoteState: Emote;
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82
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+
canFly: boolean;
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83
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83
84
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getCurrentSpell(spellType?: CurrentSpellTypes): Spell | undefined;
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84
85
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isNonMeleeSpellCast(withDelayed: boolean, skipChanneled?: boolean, skipAutorepeat?: boolean, isAutoshoot?: boolean, skipInstant?: boolean): boolean;
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@@ -162,11 +163,12 @@ declare global {
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setWalk(enable: boolean): void;
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setDisableGravity(disable: boolean): void;
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164
165
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setSwim(enable: boolean): void;
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165
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-
setCanFly(enable: boolean): void;
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166
166
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setWaterWalking(enable: boolean): void;
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167
167
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setFeatherFall(enable: boolean): void;
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168
168
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setHover(enable: boolean): void;
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169
169
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buildCastSpell(spell: SpellInfo): CastSpellBuilder;
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170
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summonPlayer(player: Player): void
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171
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dealDamage(target: Unit, amount: number, type?: DamageEffectType, spellSchoolMask?: SpellSchoolMask, spellInfo?: SpellInfo, durabilityLoss?: boolean, allowGm?: boolean, spell?: Spell): number;
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170
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}
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171
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}
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}
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@@ -0,0 +1,18 @@
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1
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+
declare global {
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2
|
+
const enum AtLoginFlags {
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3
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AT_LOGIN_NONE = 0x00,
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4
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AT_LOGIN_RENAME = 0x01,
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5
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AT_LOGIN_RESET_SPELLS = 0x02,
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6
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AT_LOGIN_RESET_TALENTS = 0x04,
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7
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AT_LOGIN_CUSTOMIZE = 0x08,
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8
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AT_LOGIN_RESET_PET_TALENTS = 0x10,
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9
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+
AT_LOGIN_FIRST = 0x20,
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10
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+
AT_LOGIN_CHANGE_FACTION = 0x40,
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11
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+
AT_LOGIN_CHANGE_RACE = 0x80,
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12
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+
AT_LOGIN_RESET_AP = 0x100,
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13
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+
AT_LOGIN_RESET_ARENA = 0x200,
|
|
14
|
+
AT_LOGIN_CHECK_ACHIEVS = 0x400,
|
|
15
|
+
AT_LOGIN_RESURRECT = 0x800,
|
|
16
|
+
}
|
|
17
|
+
}
|
|
18
|
+
export {};
|
|
@@ -0,0 +1,30 @@
|
|
|
1
|
+
declare global {
|
|
2
|
+
const enum CombatRating {
|
|
3
|
+
CR_WEAPON_SKILL = 0,
|
|
4
|
+
CR_DEFENSE_SKILL = 1,
|
|
5
|
+
CR_DODGE = 2,
|
|
6
|
+
CR_PARRY = 3,
|
|
7
|
+
CR_BLOCK = 4,
|
|
8
|
+
CR_HIT_MELEE = 5,
|
|
9
|
+
CR_HIT_RANGED = 6,
|
|
10
|
+
CR_HIT_SPELL = 7,
|
|
11
|
+
CR_CRIT_MELEE = 8,
|
|
12
|
+
CR_CRIT_RANGED = 9,
|
|
13
|
+
CR_CRIT_SPELL = 10,
|
|
14
|
+
CR_HIT_TAKEN_MELEE = 11,
|
|
15
|
+
CR_HIT_TAKEN_RANGED = 12,
|
|
16
|
+
CR_HIT_TAKEN_SPELL = 13,
|
|
17
|
+
CR_CRIT_TAKEN_MELEE = 14,
|
|
18
|
+
CR_CRIT_TAKEN_RANGED = 15,
|
|
19
|
+
CR_CRIT_TAKEN_SPELL = 16,
|
|
20
|
+
CR_HASTE_MELEE = 17,
|
|
21
|
+
CR_HASTE_RANGED = 18,
|
|
22
|
+
CR_HASTE_SPELL = 19,
|
|
23
|
+
CR_WEAPON_SKILL_MAINHAND = 20,
|
|
24
|
+
CR_WEAPON_SKILL_OFFHAND = 21,
|
|
25
|
+
CR_WEAPON_SKILL_RANGED = 22,
|
|
26
|
+
CR_EXPERTISE = 23,
|
|
27
|
+
CR_ARMOR_PENETRATION = 24,
|
|
28
|
+
}
|
|
29
|
+
}
|
|
30
|
+
export {};
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
declare global {
|
|
2
|
+
const enum EnviromentalDamage {
|
|
3
|
+
DAMAGE_EXHAUSTED = 0,
|
|
4
|
+
DAMAGE_DROWNING = 1,
|
|
5
|
+
DAMAGE_FALL = 2,
|
|
6
|
+
DAMAGE_LAVA = 3,
|
|
7
|
+
DAMAGE_SLIME = 4,
|
|
8
|
+
DAMAGE_FIRE = 5,
|
|
9
|
+
DAMAGE_FALL_TO_VOID = 6, // custom case for fall without durability loss
|
|
10
|
+
}
|
|
11
|
+
}
|
|
12
|
+
export {};
|
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
declare global {
|
|
2
|
+
const enum EquipmentSlots { // 19 slots
|
|
3
|
+
EQUIPMENT_SLOT_START = 0,
|
|
4
|
+
EQUIPMENT_SLOT_HEAD = 0,
|
|
5
|
+
EQUIPMENT_SLOT_NECK = 1,
|
|
6
|
+
EQUIPMENT_SLOT_SHOULDERS = 2,
|
|
7
|
+
EQUIPMENT_SLOT_BODY = 3,
|
|
8
|
+
EQUIPMENT_SLOT_CHEST = 4,
|
|
9
|
+
EQUIPMENT_SLOT_WAIST = 5,
|
|
10
|
+
EQUIPMENT_SLOT_LEGS = 6,
|
|
11
|
+
EQUIPMENT_SLOT_FEET = 7,
|
|
12
|
+
EQUIPMENT_SLOT_WRISTS = 8,
|
|
13
|
+
EQUIPMENT_SLOT_HANDS = 9,
|
|
14
|
+
EQUIPMENT_SLOT_FINGER1 = 10,
|
|
15
|
+
EQUIPMENT_SLOT_FINGER2 = 11,
|
|
16
|
+
EQUIPMENT_SLOT_TRINKET1 = 12,
|
|
17
|
+
EQUIPMENT_SLOT_TRINKET2 = 13,
|
|
18
|
+
EQUIPMENT_SLOT_BACK = 14,
|
|
19
|
+
EQUIPMENT_SLOT_MAINHAND = 15,
|
|
20
|
+
EQUIPMENT_SLOT_OFFHAND = 16,
|
|
21
|
+
EQUIPMENT_SLOT_RANGED = 17,
|
|
22
|
+
EQUIPMENT_SLOT_TABARD = 18,
|
|
23
|
+
EQUIPMENT_SLOT_END = 19,
|
|
24
|
+
}
|
|
25
|
+
}
|
|
26
|
+
export {};
|
|
@@ -0,0 +1,27 @@
|
|
|
1
|
+
declare global {
|
|
2
|
+
const enum GossipOptionIcon {
|
|
3
|
+
GOSSIP_ICON_CHAT = 0, // white chat bubble
|
|
4
|
+
GOSSIP_ICON_VENDOR = 1, // brown bag
|
|
5
|
+
GOSSIP_ICON_TAXI = 2, // flightmarker (paperplane)
|
|
6
|
+
GOSSIP_ICON_TRAINER = 3, // brown book (trainer)
|
|
7
|
+
GOSSIP_ICON_INTERACT_1 = 4, // golden interaction wheel
|
|
8
|
+
GOSSIP_ICON_INTERACT_2 = 5, // golden interaction wheel
|
|
9
|
+
GOSSIP_ICON_MONEY_BAG = 6, // brown bag (with gold coin in lower corner)
|
|
10
|
+
GOSSIP_ICON_TALK = 7, // white chat bubble (with "..." inside)
|
|
11
|
+
GOSSIP_ICON_TABARD = 8, // white tabard
|
|
12
|
+
GOSSIP_ICON_BATTLE = 9, // two crossed swords
|
|
13
|
+
GOSSIP_ICON_DOT = 10, // yellow dot/point
|
|
14
|
+
GOSSIP_ICON_CHAT_11 = 11, // white chat bubble
|
|
15
|
+
GOSSIP_ICON_CHAT_12 = 12, // white chat bubble
|
|
16
|
+
GOSSIP_ICON_CHAT_13 = 13, // white chat bubble
|
|
17
|
+
GOSSIP_ICON_UNK_14 = 14, // INVALID - DO NOT USE
|
|
18
|
+
GOSSIP_ICON_UNK_15 = 15, // INVALID - DO NOT USE
|
|
19
|
+
GOSSIP_ICON_CHAT_16 = 16, // white chat bubble
|
|
20
|
+
GOSSIP_ICON_CHAT_17 = 17, // white chat bubble
|
|
21
|
+
GOSSIP_ICON_CHAT_18 = 18, // white chat bubble
|
|
22
|
+
GOSSIP_ICON_CHAT_19 = 19, // white chat bubble
|
|
23
|
+
GOSSIP_ICON_CHAT_20 = 20, // white chat bubble
|
|
24
|
+
GOSSIP_ICON_MAX,
|
|
25
|
+
}
|
|
26
|
+
}
|
|
27
|
+
export {};
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
declare global {
|
|
2
|
+
// stored in character_pet.slot
|
|
3
|
+
const enum PetSaveMode {
|
|
4
|
+
PET_SAVE_AS_DELETED = -1, // not saved in fact
|
|
5
|
+
PET_SAVE_AS_CURRENT = 0, // in current slot (with player)
|
|
6
|
+
PET_SAVE_FIRST_STABLE_SLOT = 1,
|
|
7
|
+
PET_SAVE_LAST_STABLE_SLOT = 4, // last in DB stable slot index (including), all higher have same meaning as PET_SAVE_NOT_IN_SLOT
|
|
8
|
+
PET_SAVE_NOT_IN_SLOT = 100, // for avoid conflict with stable size grow will use 100
|
|
9
|
+
}
|
|
10
|
+
}
|
|
11
|
+
export {};
|
|
@@ -0,0 +1,37 @@
|
|
|
1
|
+
declare global {
|
|
2
|
+
const enum PlayerFlags {
|
|
3
|
+
PLAYER_FLAGS_GROUP_LEADER = 0x00000001,
|
|
4
|
+
PLAYER_FLAGS_AFK = 0x00000002,
|
|
5
|
+
PLAYER_FLAGS_DND = 0x00000004,
|
|
6
|
+
PLAYER_FLAGS_GM = 0x00000008,
|
|
7
|
+
PLAYER_FLAGS_GHOST = 0x00000010,
|
|
8
|
+
PLAYER_FLAGS_RESTING = 0x00000020,
|
|
9
|
+
PLAYER_FLAGS_UNK6 = 0x00000040,
|
|
10
|
+
PLAYER_FLAGS_UNK7 = 0x00000080, // pre-3.0.3 PLAYER_FLAGS_FFA_PVP flag for FFA PVP state
|
|
11
|
+
PLAYER_FLAGS_CONTESTED_PVP = 0x00000100, // Player has been involved in a PvP combat and will be attacked by contested guards
|
|
12
|
+
PLAYER_FLAGS_IN_PVP = 0x00000200,
|
|
13
|
+
PLAYER_FLAGS_HIDE_HELM = 0x00000400,
|
|
14
|
+
PLAYER_FLAGS_HIDE_CLOAK = 0x00000800,
|
|
15
|
+
PLAYER_FLAGS_PARTIAL_PLAY_TIME = 0x00001000, // played long time
|
|
16
|
+
PLAYER_FLAGS_NO_PLAY_TIME = 0x00002000, // played too long time
|
|
17
|
+
PLAYER_FLAGS_IS_OUT_OF_BOUNDS = 0x00004000,
|
|
18
|
+
PLAYER_FLAGS_DEVELOPER = 0x00008000, // <Dev> prefix for something?
|
|
19
|
+
PLAYER_FLAGS_UNK16 = 0x00010000, // pre-3.0.3 PLAYER_FLAGS_SANCTUARY flag for player entered sanctuary
|
|
20
|
+
PLAYER_FLAGS_TAXI_BENCHMARK = 0x00020000, // taxi benchmark mode (on/off) (2.0.1)
|
|
21
|
+
PLAYER_FLAGS_PVP_TIMER = 0x00040000, // 3.0.2, pvp timer active (after you disable pvp manually)
|
|
22
|
+
PLAYER_FLAGS_UBER = 0x00080000,
|
|
23
|
+
PLAYER_FLAGS_UNK20 = 0x00100000,
|
|
24
|
+
PLAYER_FLAGS_UNK21 = 0x00200000,
|
|
25
|
+
PLAYER_FLAGS_COMMENTATOR2 = 0x00400000,
|
|
26
|
+
PLAYER_ALLOW_ONLY_ABILITY = 0x00800000, // used by bladestorm and killing spree, allowed only spells with SPELL_ATTR0_USES_RANGED_SLOT, SPELL_EFFECT_ATTACK, checked only for active player
|
|
27
|
+
PLAYER_FLAGS_UNK24 = 0x01000000, // disabled all melee ability on tab include autoattack
|
|
28
|
+
PLAYER_FLAGS_NO_XP_GAIN = 0x02000000,
|
|
29
|
+
PLAYER_FLAGS_UNK26 = 0x04000000,
|
|
30
|
+
PLAYER_FLAGS_UNK27 = 0x08000000,
|
|
31
|
+
PLAYER_FLAGS_UNK28 = 0x10000000,
|
|
32
|
+
PLAYER_FLAGS_UNK29 = 0x20000000,
|
|
33
|
+
PLAYER_FLAGS_UNK30 = 0x40000000,
|
|
34
|
+
PLAYER_FLAGS_UNK31 = 0x80000000,
|
|
35
|
+
}
|
|
36
|
+
}
|
|
37
|
+
export {};
|
package/enums/index.d.ts
CHANGED
|
@@ -4,6 +4,7 @@ export type * from './AchievementFlags.d.ts';
|
|
|
4
4
|
export type * from './AcoreStrings.d.ts';
|
|
5
5
|
export type * from './ArenaTeamInfoType.d.ts';
|
|
6
6
|
export type * from './ArenaType.d.ts';
|
|
7
|
+
export type * from './AtLoginFlags.d.ts';
|
|
7
8
|
export type * from './AuctionHouseId.d.ts';
|
|
8
9
|
export type * from './AURA_FLAGS.d.ts';
|
|
9
10
|
export type * from './AuraRemoveMode.d.ts';
|
|
@@ -17,6 +18,7 @@ export type * from './CharterTypes.d.ts';
|
|
|
17
18
|
export type * from './ChatMsg.d.ts';
|
|
18
19
|
export type * from './ClassContext.d.ts';
|
|
19
20
|
export type * from './Classes.d.ts';
|
|
21
|
+
export type * from './CombatRating.d.ts';
|
|
20
22
|
export type * from './ConditionSourceType.d.ts';
|
|
21
23
|
export type * from './ConditionTypes.d.ts';
|
|
22
24
|
export type * from './CorpseType.d.ts';
|
|
@@ -39,11 +41,14 @@ export type * from './Difficulty.d.ts';
|
|
|
39
41
|
export type * from './DispelType.d.ts';
|
|
40
42
|
export type * from './DuelCompleteType.d.ts';
|
|
41
43
|
export type * from './Emote.d.ts';
|
|
44
|
+
export type * from './EnvironmentalDamage.d.ts';
|
|
45
|
+
export type * from './EquipmentSlots.d.ts';
|
|
42
46
|
export type * from './EvadeReason.d.ts';
|
|
43
47
|
export type * from './Expansions.d.ts';
|
|
44
48
|
export type * from './Gender.d.ts';
|
|
45
49
|
export type * from './GMTicketEscalationStatus.d.ts';
|
|
46
50
|
export type * from './GossipAction.d.ts';
|
|
51
|
+
export type * from './GossipOptionIcon.d.ts';
|
|
47
52
|
export type * from './GossipSender.d.ts';
|
|
48
53
|
export type * from './GOState.d.ts';
|
|
49
54
|
export type * from './GroupJoinBattlegroundResult.d.ts';
|
|
@@ -102,9 +107,11 @@ export type * from './NPCFlags.d.ts';
|
|
|
102
107
|
export type * from './OBJECT_UPDATE_TYPE.d.ts';
|
|
103
108
|
export type * from './OnlineState.d.ts';
|
|
104
109
|
export type * from './PetDiet.d.ts';
|
|
110
|
+
export type * from './PetSaveMode.d.ts';
|
|
105
111
|
export type * from './PetSpellState.d.ts';
|
|
106
112
|
export type * from './PetType.d.ts';
|
|
107
113
|
export type * from './PlayerChatTag.d.ts';
|
|
114
|
+
export type * from './PlayerFlags.d.ts';
|
|
108
115
|
export type * from './PlayerXPSource.d.ts';
|
|
109
116
|
export type * from './Powers.d.ts';
|
|
110
117
|
export type * from './ProcFlags.d.ts';
|
package/package.json
CHANGED
package/records/index.d.ts
CHANGED
|
@@ -1,6 +1,7 @@
|
|
|
1
1
|
export type * from './AchievementEntry.d.ts';
|
|
2
2
|
export type * from './BattlegroundScore.d.ts';
|
|
3
3
|
export type * from './Box.d.ts';
|
|
4
|
+
export type * from './CharTitlesEntry.d.ts';
|
|
4
5
|
export type * from './ChaseAngle.d.ts';
|
|
5
6
|
export type * from './ChaseRange.d.ts';
|
|
6
7
|
export type * from './CreatureModel.d.ts';
|