@ain1084/audio-worklet-stream 0.1.7 → 1.0.0

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Files changed (57) hide show
  1. package/README.md +12 -27
  2. package/dist/events.d.ts +6 -6
  3. package/dist/events.js +8 -8
  4. package/dist/events.js.map +1 -1
  5. package/dist/frame-buffer/buffer-config.d.ts +67 -0
  6. package/dist/frame-buffer/buffer-config.js +64 -0
  7. package/dist/frame-buffer/buffer-config.js.map +1 -0
  8. package/dist/frame-buffer/buffer-factory.d.ts +1 -2
  9. package/dist/frame-buffer/buffer-factory.js +6 -3
  10. package/dist/frame-buffer/buffer-factory.js.map +1 -1
  11. package/dist/frame-buffer/buffer-reader.d.ts +29 -10
  12. package/dist/frame-buffer/buffer-reader.js +37 -16
  13. package/dist/frame-buffer/buffer-reader.js.map +1 -1
  14. package/dist/frame-buffer/buffer-utils.js +2 -2
  15. package/dist/frame-buffer/buffer-utils.js.map +1 -1
  16. package/dist/frame-buffer/buffer-writer.d.ts +31 -12
  17. package/dist/frame-buffer/buffer-writer.js +39 -18
  18. package/dist/frame-buffer/buffer-writer.js.map +1 -1
  19. package/dist/frame-buffer/buffer.d.ts +33 -22
  20. package/dist/frame-buffer/buffer.js +50 -40
  21. package/dist/frame-buffer/buffer.js.map +1 -1
  22. package/dist/output-message.d.ts +9 -9
  23. package/dist/output-stream-node.d.ts +13 -19
  24. package/dist/output-stream-node.js +20 -26
  25. package/dist/output-stream-node.js.map +1 -1
  26. package/dist/output-stream-processor.js +25 -18
  27. package/dist/output-stream-processor.js.map +1 -1
  28. package/dist/stream-node-factory.d.ts +10 -0
  29. package/dist/stream-node-factory.js +27 -12
  30. package/dist/stream-node-factory.js.map +1 -1
  31. package/dist/write-strategy/manual.d.ts +1 -1
  32. package/dist/write-strategy/manual.js +1 -1
  33. package/dist/write-strategy/manual.js.map +1 -1
  34. package/dist/write-strategy/timed.d.ts +1 -1
  35. package/dist/write-strategy/timed.js +2 -2
  36. package/dist/write-strategy/timed.js.map +1 -1
  37. package/dist/write-strategy/worker/message.d.ts +1 -1
  38. package/dist/write-strategy/worker/strategy.d.ts +1 -1
  39. package/dist/write-strategy/worker/worker.js +1 -1
  40. package/dist/write-strategy/worker/worker.js.map +1 -1
  41. package/package.json +11 -11
  42. package/src/events.ts +4 -4
  43. package/src/frame-buffer/buffer-config.ts +129 -0
  44. package/src/frame-buffer/buffer-reader.ts +37 -16
  45. package/src/frame-buffer/buffer-writer.ts +39 -18
  46. package/src/frame-buffer/buffer.ts +51 -40
  47. package/src/output-message.ts +9 -9
  48. package/src/output-stream-node.ts +23 -29
  49. package/src/output-stream-processor.ts +25 -18
  50. package/src/stream-node-factory.ts +33 -15
  51. package/src/write-strategy/manual.ts +1 -1
  52. package/src/write-strategy/timed.ts +2 -2
  53. package/src/write-strategy/worker/message.ts +1 -1
  54. package/src/write-strategy/worker/strategy.ts +1 -1
  55. package/src/write-strategy/worker/worker.ts +1 -1
  56. package/src/frame-buffer/buffer-factory.ts +0 -115
  57. package/src/frame-buffer/buffer-utils.ts +0 -48
package/README.md CHANGED
@@ -33,6 +33,7 @@ This library uses modern Web APIs and is designed for contemporary browsers only
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  |Worker-Based Stability|✅|✅|✅|✅|❓|✅|❓|
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  Legend:
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+
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  - ✅: Confirmed and working without issues
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  - 🔺: Confirmed with limitations (e.g., unstable in background operation)
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  - ❓: Not yet confirmed
@@ -61,7 +62,8 @@ npm install @ain1084/audio-worklet-stream
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62
 
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  You need to add `@ain1084/audio-worklet-stream` to the optimizeDeps.exclude section in `vite.config.ts`. Furthermore, include the necessary CORS settings to enable the use of `SharedArrayBuffer`.
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- **vite.config.ts**
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+ ### vite.config.ts
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+
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  ```typescript
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  import { defineConfig } from 'vite'
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@@ -86,7 +88,8 @@ export default defineConfig({
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  If you are using Nuxt3, add it under vite in `nuxt.config.ts`.
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- **nuxt.config.ts**
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+ ### nuxt.config.ts
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+
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  ```typescript
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  export default defineNuxtConfig({
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  vite: {
@@ -141,6 +144,7 @@ Instances of OutputStreamNode cannot be constructed directly. First, an instance
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  The library does not handle the construction or destruction of AudioContext. When constructing AudioContext, be sure to do so in response to a user interaction, such as a UI event (e.g., button press).
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  Example:
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+
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  ```typescript
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  let audioContext: AudioContext | null = null
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  let factory: StreamNodeFactory | null = null
@@ -200,10 +204,12 @@ As outlined in the overview, OutputStreamNode requires external audio samples. T
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  Understanding these parameters is crucial for optimal audio performance:
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  ### channelCount (All strategies)
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+
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  - Specifies the number of audio channels (e.g., 2 for stereo).
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  - Determines the sample composition within each frame.
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  ### frameBufferSize (Manual strategy only)
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+
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  - Defines the size of the ring buffer in frames.
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  - For continuous streaming, new frames must be supplied before buffer depletion.
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  - Larger size: Less susceptible to interruptions, but increases latency.
@@ -212,15 +218,18 @@ Understanding these parameters is crucial for optimal audio performance:
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  - Timed/Worker strategies: Calculated internally based on fillInterval.
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  ### fillInterval (Timed and Worker strategies only)
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+
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  - Specifies the interval for buffer refill timer.
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  - Default: 20ms.
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  ### frameBufferChunks (Timed and Worker strategies only)
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+
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  - Specifies the number of chunks in the total buffer size.
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  - Default: 5.
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  Example calculation:
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  For 48kHz sample rate and 20ms fillInterval:
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+
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  - One chunk size = 48000 * 0.02 = 960 frames
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  - Total buffer size with default 5 chunks = 960 * 5 = 4800 frames
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@@ -299,30 +308,6 @@ By following these guidelines, you can ensure that your audio application runs e
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  This guide covers advanced usage scenarios and techniques for the Audio Worklet Stream Library.
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310
 
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- ### Custom Buffer Filling Strategies
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-
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- While the library provides manual, timed, and worker-based strategies, you can create custom strategies:
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-
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- 1. Implement the `BufferWriteStrategy` interface.
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- 2. Override the `onInit`, `onStart`, and `onStopped` methods to define your custom behavior.
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-
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- Example:
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- ```typescript
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- class CustomStrategy implements BufferWriteStrategy {
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- async onInit(node: OutputStreamNode): Promise<boolean> {
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- // Custom initialization logic
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- }
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-
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- onStart(node: OutputStreamNode): boolean {
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- // Custom start logic
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- }
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-
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- onStopped(): void {
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- // Custom stop logic
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- }
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- }
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- ```
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-
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311
  ### Advanced Worker Usage
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  For complex audio processing tasks:
@@ -451,7 +436,7 @@ When using `@ain1084/audio-worklet-stream` in a Nuxt 3 project, you may encounte
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436
 
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  You can disable SSR for the component that uses the package. This can be done by using `<client-only>`:
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438
 
454
- ```
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+ ```vue
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  <client-only>
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  <MyComponent />
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  </client-only>
package/dist/events.d.ts CHANGED
@@ -3,13 +3,13 @@
3
3
  * This event is dispatched when the audio processing stops.
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4
  */
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  export declare class StopEvent extends Event {
6
- readonly frames: bigint;
6
+ readonly stoppedAtFrame: bigint;
7
7
  static readonly type = "@ain1084/audio-worklet-stream/stop";
8
8
  /**
9
9
  * Creates an instance of StopEvent.
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- * @param frames - The position in the audio stream where the stop occurred.
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+ * @param stoppedAtFrame - The position in the audio stream where the stop occurred.
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11
  */
12
- constructor(frames: bigint);
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+ constructor(stoppedAtFrame: bigint);
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13
  }
14
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  /**
15
15
  * Represents a custom event indicating that an underrun occurred in the audio processing.
@@ -17,13 +17,13 @@ export declare class StopEvent extends Event {
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  * or just before the node stops.
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  */
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  export declare class UnderrunEvent extends Event {
20
- readonly frames: number;
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+ readonly frameCount: number;
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21
  static readonly type = "@ain1084/audio-worklet-stream/underrun";
22
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  /**
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  * Creates an instance of UnderrunEvent.
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- * @param frames - The number of frames that were not processed due to the underrun.
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+ * @param frameCount - The number of frames that were not processed due to the underrun.
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  */
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- constructor(frames: number);
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+ constructor(frameCount: number);
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27
  }
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  /**
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  * Extends the AudioWorkletNodeEventMap interface to include the custom events.
package/dist/events.js CHANGED
@@ -4,15 +4,15 @@ import { STOP_EVENT_TYPE, UNDERRUN_EVENT_TYPE } from './constants';
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  * This event is dispatched when the audio processing stops.
5
5
  */
6
6
  export class StopEvent extends Event {
7
- frames;
7
+ stoppedAtFrame;
8
8
  static type = STOP_EVENT_TYPE;
9
9
  /**
10
10
  * Creates an instance of StopEvent.
11
- * @param frames - The position in the audio stream where the stop occurred.
11
+ * @param stoppedAtFrame - The position in the audio stream where the stop occurred.
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12
  */
13
- constructor(frames) {
13
+ constructor(stoppedAtFrame) {
14
14
  super(StopEvent.type);
15
- this.frames = frames;
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+ this.stoppedAtFrame = stoppedAtFrame;
16
16
  }
17
17
  }
18
18
  /**
@@ -21,15 +21,15 @@ export class StopEvent extends Event {
21
21
  * or just before the node stops.
22
22
  */
23
23
  export class UnderrunEvent extends Event {
24
- frames;
24
+ frameCount;
25
25
  static type = UNDERRUN_EVENT_TYPE;
26
26
  /**
27
27
  * Creates an instance of UnderrunEvent.
28
- * @param frames - The number of frames that were not processed due to the underrun.
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+ * @param frameCount - The number of frames that were not processed due to the underrun.
29
29
  */
30
- constructor(frames) {
30
+ constructor(frameCount) {
31
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  super(UnderrunEvent.type);
32
- this.frames = frames;
32
+ this.frameCount = frameCount;
33
33
  }
34
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  }
35
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  //# sourceMappingURL=events.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"events.js","sourceRoot":"","sources":["../src/events.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,eAAe,EAAE,mBAAmB,EAAE,MAAM,aAAa,CAAA;AAElE;;;GAGG;AACH,MAAM,OAAO,SAAU,SAAQ,KAAK;IAMN;IALrB,MAAM,CAAU,IAAI,GAAG,eAAe,CAAA;IAC7C;;;OAGG;IACH,YAA4B,MAAc;QACxC,KAAK,CAAC,SAAS,CAAC,IAAI,CAAC,CAAA;QADK,WAAM,GAAN,MAAM,CAAQ;IAE1C,CAAC;;AAGH;;;;GAIG;AACH,MAAM,OAAO,aAAc,SAAQ,KAAK;IAMV;IALrB,MAAM,CAAU,IAAI,GAAG,mBAAmB,CAAA;IACjD;;;OAGG;IACH,YAA4B,MAAc;QACxC,KAAK,CAAC,aAAa,CAAC,IAAI,CAAC,CAAA;QADC,WAAM,GAAN,MAAM,CAAQ;IAE1C,CAAC"}
1
+ {"version":3,"file":"events.js","sourceRoot":"","sources":["../src/events.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,eAAe,EAAE,mBAAmB,EAAE,MAAM,aAAa,CAAA;AAElE;;;GAGG;AACH,MAAM,OAAO,SAAU,SAAQ,KAAK;IAMN;IALrB,MAAM,CAAU,IAAI,GAAG,eAAe,CAAA;IAC7C;;;OAGG;IACH,YAA4B,cAAsB;QAChD,KAAK,CAAC,SAAS,CAAC,IAAI,CAAC,CAAA;QADK,mBAAc,GAAd,cAAc,CAAQ;IAElD,CAAC;;AAGH;;;;GAIG;AACH,MAAM,OAAO,aAAc,SAAQ,KAAK;IAMV;IALrB,MAAM,CAAU,IAAI,GAAG,mBAAmB,CAAA;IACjD;;;OAGG;IACH,YAA4B,UAAkB;QAC5C,KAAK,CAAC,aAAa,CAAC,IAAI,CAAC,CAAA;QADC,eAAU,GAAV,UAAU,CAAQ;IAE9C,CAAC"}
@@ -0,0 +1,67 @@
1
+ import { FrameBufferWriter } from './buffer-writer';
2
+ /**
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+ * Parameters for creating a FrameBuffer.
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+ * @property frameBufferSize - The size of the frame buffer.
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+ * @property channelCount - The number of audio channels.
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+ */
7
+ export type FrameBufferParams = Readonly<{
8
+ frameBufferSize: number;
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+ channelCount: number;
10
+ }>;
11
+ /**
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+ * Parameters for creating a FillerFrameBuffer.
13
+ * @property channelCount - The number of audio channels.
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+ * @property fillInterval - The interval in milliseconds for filling the buffer.
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+ * @property sampleRate - The sample rate of the audio context.
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+ * @property frameBufferChunks - The number of chunks in the frame buffer.
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+ */
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+ export type FillerFrameBufferParams = Readonly<{
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+ channelCount: number;
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+ fillInterval?: number;
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+ sampleRate?: number;
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+ frameBufferChunks?: number;
23
+ }>;
24
+ /**
25
+ * Configuration for a FrameBuffer.
26
+ * This configuration is returned by the createFrameBufferConfig function.
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+ * @property sampleBuffer - The shared buffer for audio data frames.
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+ * @property samplesPerFrame - The number of samples per frame.
29
+ * @property usedFramesInBuffer - The usage count of the frames in the buffer.
30
+ * @property totalReadFrames - The total frames read from the buffer.
31
+ * @property totalWriteFrames - The total frames written to the buffer.
32
+ */
33
+ export type FrameBufferConfig = Readonly<{
34
+ sampleBuffer: Float32Array;
35
+ samplesPerFrame: number;
36
+ usedFramesInBuffer: Uint32Array;
37
+ totalReadFrames: BigUint64Array;
38
+ totalWriteFrames: BigUint64Array;
39
+ }>;
40
+ /**
41
+ * Configuration for a FillerFrameBuffer.
42
+ * This configuration is returned by the createFillerFrameBufferConfig function.
43
+ * @property sampleRate - The sample rate of the audio context.
44
+ * @property fillInterval - The interval in milliseconds for filling the buffer.
45
+ */
46
+ export type FillerFrameBufferConfig = FrameBufferConfig & Readonly<{
47
+ sampleRate: number;
48
+ fillInterval: number;
49
+ }>;
50
+ /**
51
+ * Creates a FrameBufferWriter instance.
52
+ * @param config - The configuration for the FrameBuffer.
53
+ * @returns A new instance of FrameBufferWriter.
54
+ */
55
+ export declare const createFrameBufferWriter: (config: FrameBufferConfig) => FrameBufferWriter;
56
+ /**
57
+ * Creates a FrameBufferConfig instance.
58
+ * @param params - The parameters for the FrameBuffer.
59
+ * @returns A new instance of FrameBufferConfig.
60
+ */
61
+ export declare const createFrameBufferConfig: (params: FrameBufferParams) => FrameBufferConfig;
62
+ /**
63
+ * Creates a FillerFrameBufferConfig instance.
64
+ * @param params - The parameters for the FillerFrameBuffer.
65
+ * @returns A new instance of FillerFrameBufferConfig.
66
+ */
67
+ export declare const createFillerFrameBufferConfig: (params: FillerFrameBufferParams) => FillerFrameBufferConfig;
@@ -0,0 +1,64 @@
1
+ import { FrameBuffer } from './buffer';
2
+ import { FrameBufferWriter } from './buffer-writer';
3
+ /**
4
+ * The default number of chunks in the frame buffer when
5
+ * FillerFrameBufferParams.frameBufferChunks is not provided.
6
+ * A frame buffer sufficient to hold fillInterval * frameBufferChunks of playback time is allocated.
7
+ */
8
+ const DEFAULT_FILL_INTERVAL_MS = 20;
9
+ /**
10
+ * The default number of chunks in the frame buffer when
11
+ * FillerFrameBufferParams.frameBufferChunks is not provided.
12
+ * The total frame buffer size will be fillInterval * frameBufferChunks.
13
+ */
14
+ const DEFAULT_FRAME_BUFFER_CHUNKS = 5;
15
+ /**
16
+ * The unit for rounding up the frame buffer size.
17
+ * This value is aligned with the audio data block size used by the AudioWorkletProcessor.
18
+ * Reference: https://developer.mozilla.org/en-US/docs/Web/API/AudioWorkletProcessor/process
19
+ */
20
+ const AUDIO_WORKLET_BLOCK_SIZE = 128;
21
+ /**
22
+ * Creates a FrameBufferWriter instance.
23
+ * @param config - The configuration for the FrameBuffer.
24
+ * @returns A new instance of FrameBufferWriter.
25
+ */
26
+ export const createFrameBufferWriter = (config) => {
27
+ return new FrameBufferWriter(new FrameBuffer(config.sampleBuffer, config.samplesPerFrame), config.usedFramesInBuffer, config.totalWriteFrames);
28
+ };
29
+ /**
30
+ * Creates a FrameBufferConfig instance.
31
+ * @param params - The parameters for the FrameBuffer.
32
+ * @returns A new instance of FrameBufferConfig.
33
+ */
34
+ export const createFrameBufferConfig = (params) => {
35
+ return {
36
+ sampleBuffer: new Float32Array(new SharedArrayBuffer(params.frameBufferSize * params.channelCount * Float32Array.BYTES_PER_ELEMENT)),
37
+ samplesPerFrame: params.channelCount,
38
+ usedFramesInBuffer: new Uint32Array(new SharedArrayBuffer(Uint32Array.BYTES_PER_ELEMENT)),
39
+ totalReadFrames: new BigUint64Array(new SharedArrayBuffer(BigUint64Array.BYTES_PER_ELEMENT)),
40
+ totalWriteFrames: new BigUint64Array(new SharedArrayBuffer(BigUint64Array.BYTES_PER_ELEMENT)),
41
+ };
42
+ };
43
+ /**
44
+ * Creates a FillerFrameBufferConfig instance.
45
+ * @param params - The parameters for the FillerFrameBuffer.
46
+ * @returns A new instance of FillerFrameBufferConfig.
47
+ */
48
+ export const createFillerFrameBufferConfig = (params) => {
49
+ const sampleRate = params.sampleRate;
50
+ // Check if 'sampleRate' is a positive integer
51
+ if (sampleRate === undefined || (!Number.isInteger(sampleRate) || sampleRate <= 0)) {
52
+ throw new Error('Invalid sampleRate: must be a positive integer.');
53
+ }
54
+ const intervalMillisecond = params.fillInterval ?? DEFAULT_FILL_INTERVAL_MS;
55
+ const frameBufferSize = Math.floor(sampleRate * intervalMillisecond / 1000 + (AUDIO_WORKLET_BLOCK_SIZE - 1)) & ~(AUDIO_WORKLET_BLOCK_SIZE - 1);
56
+ const frameBufferChunkCount = params.frameBufferChunks ?? DEFAULT_FRAME_BUFFER_CHUNKS;
57
+ const config = createFrameBufferConfig({ frameBufferSize: frameBufferSize * frameBufferChunkCount, channelCount: params.channelCount });
58
+ return {
59
+ ...config,
60
+ sampleRate,
61
+ fillInterval: intervalMillisecond,
62
+ };
63
+ };
64
+ //# sourceMappingURL=buffer-config.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"buffer-config.js","sourceRoot":"","sources":["../../src/frame-buffer/buffer-config.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAE,MAAM,UAAU,CAAA;AACtC,OAAO,EAAE,iBAAiB,EAAE,MAAM,iBAAiB,CAAA;AAEnD;;;;GAIG;AACH,MAAM,wBAAwB,GAAG,EAAE,CAAA;AAEnC;;;;GAIG;AACH,MAAM,2BAA2B,GAAG,CAAC,CAAA;AAErC;;;;GAIG;AACH,MAAM,wBAAwB,GAAG,GAAG,CAAA;AAsDpC;;;;GAIG;AACH,MAAM,CAAC,MAAM,uBAAuB,GAAG,CAAC,MAAyB,EAAqB,EAAE;IACtF,OAAO,IAAI,iBAAiB,CAC1B,IAAI,WAAW,CAAC,MAAM,CAAC,YAAY,EAAE,MAAM,CAAC,eAAe,CAAC,EAC5D,MAAM,CAAC,kBAAkB,EAAE,MAAM,CAAC,gBAAgB,CACnD,CAAA;AACH,CAAC,CAAA;AAED;;;;GAIG;AACH,MAAM,CAAC,MAAM,uBAAuB,GAAG,CAAC,MAAyB,EAAqB,EAAE;IACtF,OAAO;QACL,YAAY,EAAE,IAAI,YAAY,CAC5B,IAAI,iBAAiB,CAAC,MAAM,CAAC,eAAe,GAAG,MAAM,CAAC,YAAY,GAAG,YAAY,CAAC,iBAAiB,CAAC,CACrG;QACD,eAAe,EAAE,MAAM,CAAC,YAAY;QACpC,kBAAkB,EAAE,IAAI,WAAW,CAAC,IAAI,iBAAiB,CAAC,WAAW,CAAC,iBAAiB,CAAC,CAAC;QACzF,eAAe,EAAE,IAAI,cAAc,CAAC,IAAI,iBAAiB,CAAC,cAAc,CAAC,iBAAiB,CAAC,CAAC;QAC5F,gBAAgB,EAAE,IAAI,cAAc,CAAC,IAAI,iBAAiB,CAAC,cAAc,CAAC,iBAAiB,CAAC,CAAC;KAC9F,CAAA;AACH,CAAC,CAAA;AAED;;;;GAIG;AACH,MAAM,CAAC,MAAM,6BAA6B,GAAG,CAAC,MAA+B,EAA2B,EAAE;IACxG,MAAM,UAAU,GAAG,MAAM,CAAC,UAAU,CAAA;IACpC,8CAA8C;IAC9C,IAAI,UAAU,KAAK,SAAS,IAAI,CAAC,CAAC,MAAM,CAAC,SAAS,CAAC,UAAU,CAAC,IAAI,UAAU,IAAI,CAAC,CAAC,EAAE,CAAC;QACnF,MAAM,IAAI,KAAK,CAAC,iDAAiD,CAAC,CAAA;IACpE,CAAC;IACD,MAAM,mBAAmB,GAAG,MAAM,CAAC,YAAY,IAAI,wBAAwB,CAAA;IAC3E,MAAM,eAAe,GAAG,IAAI,CAAC,KAAK,CAChC,UAAU,GAAG,mBAAmB,GAAG,IAAI,GAAG,CAAC,wBAAwB,GAAG,CAAC,CAAC,CACzE,GAAG,CAAC,CAAC,wBAAwB,GAAG,CAAC,CAAC,CAAA;IACnC,MAAM,qBAAqB,GAAG,MAAM,CAAC,iBAAiB,IAAI,2BAA2B,CAAA;IACrF,MAAM,MAAM,GAAG,uBAAuB,CACpC,EAAE,eAAe,EAAE,eAAe,GAAG,qBAAqB,EAAE,YAAY,EAAE,MAAM,CAAC,YAAY,EAAE,CAAC,CAAA;IAClG,OAAO;QACL,GAAG,MAAM;QACT,UAAU;QACV,YAAY,EAAE,mBAAmB;KAClC,CAAA;AACH,CAAC,CAAA"}
@@ -69,9 +69,8 @@ export declare class FrameBufferFactory {
69
69
  static createFrameBufferConfig(params: FrameBufferParams): FrameBufferConfig;
70
70
  /**
71
71
  * Creates a FillerFrameBufferConfig instance.
72
- * @param defaultSampleRate - The sample rate of the audio context.
73
72
  * @param params - The parameters for the FillerFrameBuffer.
74
73
  * @returns A new instance of FillerFrameBufferConfig.
75
74
  */
76
- static createFillerFrameBufferConfig(defaultSampleRate: number, params: FillerFrameBufferParams): FillerFrameBufferConfig;
75
+ static createFillerFrameBufferConfig(params: FillerFrameBufferParams): FillerFrameBufferConfig;
77
76
  }
@@ -32,12 +32,15 @@ export class FrameBufferFactory {
32
32
  }
33
33
  /**
34
34
  * Creates a FillerFrameBufferConfig instance.
35
- * @param defaultSampleRate - The sample rate of the audio context.
36
35
  * @param params - The parameters for the FillerFrameBuffer.
37
36
  * @returns A new instance of FillerFrameBufferConfig.
38
37
  */
39
- static createFillerFrameBufferConfig(defaultSampleRate, params) {
40
- const sampleRate = params.sampleRate ?? defaultSampleRate;
38
+ static createFillerFrameBufferConfig(params) {
39
+ const sampleRate = params.sampleRate;
40
+ // Check if 'sampleRate' is a positive integer
41
+ if (sampleRate === undefined || (!Number.isInteger(sampleRate) || sampleRate <= 0)) {
42
+ throw new Error('Invalid sampleRate: must be a positive integer.');
43
+ }
41
44
  const intervalMillisecond = params.fillInterval ?? FrameBufferFactory.DEFAULT_FILL_INTERVAL_MS;
42
45
  const frameBufferSize = Math.floor(sampleRate * intervalMillisecond / 1000 + (FrameBufferFactory.PROCESS_UNIT - 1)) & ~(FrameBufferFactory.PROCESS_UNIT - 1);
43
46
  const frameBufferChunkCount = params.frameBufferChunks ?? FrameBufferFactory.DEFAULT_FRAME_BUFFER_CHUNKS;
@@ -1 +1 @@
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+ {"version":3,"file":"buffer-factory.js","sourceRoot":"","sources":["../../src/frame-buffer/buffer-factory.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAE,MAAM,UAAU,CAAA;AACtC,OAAO,EAAE,iBAAiB,EAAE,MAAM,iBAAiB,CAAA;AAsDnD;;;;GAIG;AACH,MAAM,CAAC,MAAM,uBAAuB,GAAG,CAAC,MAAyB,EAAqB,EAAE;IACtF,OAAO,IAAI,iBAAiB,CAC1B,IAAI,WAAW,CAAC,MAAM,CAAC,YAAY,EAAE,MAAM,CAAC,eAAe,CAAC,EAC5D,MAAM,CAAC,kBAAkB,EAAE,MAAM,CAAC,gBAAgB,CACnD,CAAA;AACH,CAAC,CAAA;AAED;;;GAGG;AACH,MAAM,OAAO,kBAAkB;IACtB,MAAM,CAAU,wBAAwB,GAAG,EAAE,CAAA;IAC7C,MAAM,CAAU,2BAA2B,GAAG,CAAC,CAAA;IAC/C,MAAM,CAAU,YAAY,GAAG,GAAG,CAAA;IAEzC;;;;OAIG;IACI,MAAM,CAAC,uBAAuB,CAAC,MAAyB;QAC7D,OAAO;YACL,YAAY,EAAE,IAAI,YAAY,CAC5B,IAAI,iBAAiB,CAAC,MAAM,CAAC,eAAe,GAAG,MAAM,CAAC,YAAY,GAAG,YAAY,CAAC,iBAAiB,CAAC,CACrG;YACD,eAAe,EAAE,MAAM,CAAC,YAAY;YACpC,kBAAkB,EAAE,IAAI,WAAW,CAAC,IAAI,iBAAiB,CAAC,WAAW,CAAC,iBAAiB,CAAC,CAAC;YACzF,eAAe,EAAE,IAAI,cAAc,CAAC,IAAI,iBAAiB,CAAC,cAAc,CAAC,iBAAiB,CAAC,CAAC;YAC5F,gBAAgB,EAAE,IAAI,cAAc,CAAC,IAAI,iBAAiB,CAAC,cAAc,CAAC,iBAAiB,CAAC,CAAC;SAC9F,CAAA;IACH,CAAC;IAED;;;;OAIG;IACI,MAAM,CAAC,6BAA6B,CAAC,MAA+B;QACzE,MAAM,UAAU,GAAG,MAAM,CAAC,UAAU,CAAA;QACpC,8CAA8C;QAC9C,IAAI,UAAU,KAAK,SAAS,IAAI,CAAC,CAAC,MAAM,CAAC,SAAS,CAAC,UAAU,CAAC,IAAI,UAAU,IAAI,CAAC,CAAC,EAAE,CAAC;YACnF,MAAM,IAAI,KAAK,CAAC,iDAAiD,CAAC,CAAA;QACpE,CAAC;QACD,MAAM,mBAAmB,GAAG,MAAM,CAAC,YAAY,IAAI,kBAAkB,CAAC,wBAAwB,CAAA;QAC9F,MAAM,eAAe,GAAG,IAAI,CAAC,KAAK,CAChC,UAAU,GAAG,mBAAmB,GAAG,IAAI,GAAG,CAAC,kBAAkB,CAAC,YAAY,GAAG,CAAC,CAAC,CAChF,GAAG,CAAC,CAAC,kBAAkB,CAAC,YAAY,GAAG,CAAC,CAAC,CAAA;QAC1C,MAAM,qBAAqB,GAAG,MAAM,CAAC,iBAAiB,IAAI,kBAAkB,CAAC,2BAA2B,CAAA;QACxG,MAAM,MAAM,GAAG,kBAAkB,CAAC,uBAAuB,CACvD,EAAE,eAAe,EAAE,eAAe,GAAG,qBAAqB,EAAE,YAAY,EAAE,MAAM,CAAC,YAAY,EAAE,CAAC,CAAA;QAClG,OAAO;YACL,GAAG,MAAM;YACT,UAAU;YACV,YAAY,EAAE,mBAAmB;SAClC,CAAA;IACH,CAAC"}
@@ -1,4 +1,3 @@
1
- import { type FrameCallback } from './buffer-utils';
2
1
  import { FrameBuffer } from './buffer';
3
2
  /**
4
3
  * FrameBufferReader class
@@ -7,31 +6,51 @@ import { FrameBuffer } from './buffer';
7
6
  */
8
7
  export declare class FrameBufferReader {
9
8
  private readonly _frameBuffer;
10
- private readonly _usedFrameInBuffer;
9
+ private readonly _usedFramesInBuffer;
11
10
  private readonly _totalFrames;
12
11
  private _index;
13
12
  /**
14
13
  * Creates an instance of FrameBufferReader.
15
14
  * @param frameBuffer - The shared buffer to read from.
16
- * @param usedFrameInBuffer - The Uint32Array tracking the usage of the buffer.
15
+ * @param usedFramesInBuffer - The Uint32Array tracking the usage of the buffer.
17
16
  * @param totalFrames - The BigUint64Array tracking the total frames read from the buffer.
18
17
  */
19
- constructor(frameBuffer: FrameBuffer, usedFrameInBuffer: Uint32Array, totalFrames: BigUint64Array);
18
+ constructor(frameBuffer: FrameBuffer, usedFramesInBuffer: Uint32Array, totalFrames: BigUint64Array);
20
19
  /**
21
20
  * Get the number of available frames in the buffer.
22
21
  * @returns The number of available frames in the buffer.
23
22
  */
24
- get available(): number;
23
+ get availableFrames(): number;
25
24
  /**
26
25
  * Get the total number of frames read from the buffer.
26
+ *
27
27
  * @returns The total number of frames read.
28
28
  */
29
29
  get totalFrames(): bigint;
30
30
  /**
31
- * Reads audio frame data from the buffer and processes it using the provided callback.
32
- * @param frameCallback - The callback function to process each section of the buffer.
33
- * @returns The number of frames processed.
34
- * @throws RangeError - If the processed length exceeds the part length.
31
+ * Reads audio frame data from the buffer using the provided callback.
32
+ * This method handles one or more readable segments within the ring buffer
33
+ * and invokes the callback for each segment.
34
+ *
35
+ * @param processFrameSegment - The callback function invoked for each readable segment
36
+ * of the ring buffer. It receives:
37
+ * 1. `buffer`: A Float32Array representing the readable segment of the buffer.
38
+ * 2. `offset`: The cumulative number of frames processed so far, used as the starting index
39
+ * for the current segment relative to the entire data.
40
+ * The callback must return the number of frames it successfully processed.
41
+ * If the callback processes fewer frames than available in the current segment,
42
+ * processing will stop early.
43
+ *
44
+ * @returns The total number of frames processed across all segments.
45
+ * Note: The return value is in frames, not in samples.
46
+ *
47
+ * @throws RangeError - If the processFrameSegment callback returns a processed length greater than the available frames in the current segment.
48
+ *
49
+ * @remarks The buffer is an array of samples, but it is always provided in frame-sized segments.
50
+ * Each frame consists of multiple samples (e.g., for stereo, a frame contains a sample for the left channel
51
+ * and one for the right channel). You must access and process the buffer in frame-sized chunks,
52
+ * based on the structure of the frames.
53
+ *
35
54
  */
36
- read(frameCallback: FrameCallback): number;
55
+ read(processFrameSegment: (buffer: Float32Array, offset: number) => number): number;
37
56
  }
@@ -1,4 +1,3 @@
1
- import { enumFrames } from './buffer-utils';
2
1
  /**
3
2
  * FrameBufferReader class
4
3
  * This class reads audio frame data from a shared Float32Array buffer and processes it.
@@ -6,46 +5,68 @@ import { enumFrames } from './buffer-utils';
6
5
  */
7
6
  export class FrameBufferReader {
8
7
  _frameBuffer;
9
- _usedFrameInBuffer;
8
+ _usedFramesInBuffer;
10
9
  _totalFrames;
11
10
  _index = 0;
12
11
  /**
13
12
  * Creates an instance of FrameBufferReader.
14
13
  * @param frameBuffer - The shared buffer to read from.
15
- * @param usedFrameInBuffer - The Uint32Array tracking the usage of the buffer.
14
+ * @param usedFramesInBuffer - The Uint32Array tracking the usage of the buffer.
16
15
  * @param totalFrames - The BigUint64Array tracking the total frames read from the buffer.
17
16
  */
18
- constructor(frameBuffer, usedFrameInBuffer, totalFrames) {
17
+ constructor(frameBuffer, usedFramesInBuffer, totalFrames) {
19
18
  this._frameBuffer = frameBuffer;
20
- this._usedFrameInBuffer = usedFrameInBuffer;
19
+ this._usedFramesInBuffer = usedFramesInBuffer;
21
20
  this._totalFrames = totalFrames;
22
21
  }
23
22
  /**
24
23
  * Get the number of available frames in the buffer.
25
24
  * @returns The number of available frames in the buffer.
26
25
  */
27
- get available() {
28
- return Atomics.load(this._usedFrameInBuffer, 0);
26
+ get availableFrames() {
27
+ return Atomics.load(this._usedFramesInBuffer, 0);
29
28
  }
30
29
  /**
31
30
  * Get the total number of frames read from the buffer.
31
+ *
32
32
  * @returns The total number of frames read.
33
33
  */
34
34
  get totalFrames() {
35
+ // This class is not used concurrently by multiple threads,
36
+ // so `Atomics` is not necessary when reading `totalFrames`.
35
37
  return this._totalFrames[0];
36
38
  }
37
39
  /**
38
- * Reads audio frame data from the buffer and processes it using the provided callback.
39
- * @param frameCallback - The callback function to process each section of the buffer.
40
- * @returns The number of frames processed.
41
- * @throws RangeError - If the processed length exceeds the part length.
40
+ * Reads audio frame data from the buffer using the provided callback.
41
+ * This method handles one or more readable segments within the ring buffer
42
+ * and invokes the callback for each segment.
43
+ *
44
+ * @param processFrameSegment - The callback function invoked for each readable segment
45
+ * of the ring buffer. It receives:
46
+ * 1. `buffer`: A Float32Array representing the readable segment of the buffer.
47
+ * 2. `offset`: The cumulative number of frames processed so far, used as the starting index
48
+ * for the current segment relative to the entire data.
49
+ * The callback must return the number of frames it successfully processed.
50
+ * If the callback processes fewer frames than available in the current segment,
51
+ * processing will stop early.
52
+ *
53
+ * @returns The total number of frames processed across all segments.
54
+ * Note: The return value is in frames, not in samples.
55
+ *
56
+ * @throws RangeError - If the processFrameSegment callback returns a processed length greater than the available frames in the current segment.
57
+ *
58
+ * @remarks The buffer is an array of samples, but it is always provided in frame-sized segments.
59
+ * Each frame consists of multiple samples (e.g., for stereo, a frame contains a sample for the left channel
60
+ * and one for the right channel). You must access and process the buffer in frame-sized chunks,
61
+ * based on the structure of the frames.
62
+ *
42
63
  */
43
- read(frameCallback) {
44
- const result = enumFrames(this._frameBuffer, this._index, this.available, frameCallback);
64
+ read(processFrameSegment) {
65
+ const result = this._frameBuffer.enumFrameSegments(this._index, this.availableFrames, processFrameSegment);
45
66
  this._index = result.nextIndex;
46
- Atomics.sub(this._usedFrameInBuffer, 0, result.frames);
47
- Atomics.add(this._totalFrames, 0, BigInt(result.frames));
48
- return result.frames;
67
+ Atomics.sub(this._usedFramesInBuffer, 0, result.totalProcessedFrames);
68
+ Atomics.add(this._totalFrames, 0, BigInt(result.totalProcessedFrames));
69
+ return result.totalProcessedFrames;
49
70
  }
50
71
  }
51
72
  //# sourceMappingURL=buffer-reader.js.map
@@ -1 +1 @@
1
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1
+ {"version":3,"file":"buffer-reader.js","sourceRoot":"","sources":["../../src/frame-buffer/buffer-reader.ts"],"names":[],"mappings":"AAEA;;;;GAIG;AACH,MAAM,OAAO,iBAAiB;IACX,YAAY,CAAa;IACzB,mBAAmB,CAAa;IAChC,YAAY,CAAgB;IACrC,MAAM,GAAW,CAAC,CAAA;IAE1B;;;;;OAKG;IACH,YAAY,WAAwB,EAAE,kBAA+B,EAAE,WAA2B;QAChG,IAAI,CAAC,YAAY,GAAG,WAAW,CAAA;QAC/B,IAAI,CAAC,mBAAmB,GAAG,kBAAkB,CAAA;QAC7C,IAAI,CAAC,YAAY,GAAG,WAAW,CAAA;IACjC,CAAC;IAED;;;OAGG;IACH,IAAW,eAAe;QACxB,OAAO,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,mBAAmB,EAAE,CAAC,CAAC,CAAA;IAClD,CAAC;IAED;;;;OAIG;IACH,IAAW,WAAW;QACpB,2DAA2D;QAC3D,4DAA4D;QAC5D,OAAO,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAA;IAC7B,CAAC;IAED;;;;;;;;;;;;;;;;;;;;;;;;OAwBG;IACI,IAAI,CAAC,mBAAqE;QAC/E,MAAM,MAAM,GAAG,IAAI,CAAC,YAAY,CAAC,iBAAiB,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,eAAe,EAAE,mBAAmB,CAAC,CAAA;QAC1G,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,SAAS,CAAA;QAC9B,OAAO,CAAC,GAAG,CAAC,IAAI,CAAC,mBAAmB,EAAE,CAAC,EAAE,MAAM,CAAC,oBAAoB,CAAC,CAAA;QACrE,OAAO,CAAC,GAAG,CAAC,IAAI,CAAC,YAAY,EAAE,CAAC,EAAE,MAAM,CAAC,MAAM,CAAC,oBAAoB,CAAC,CAAC,CAAA;QACtE,OAAO,MAAM,CAAC,oBAAoB,CAAA;IACpC,CAAC;CACF"}
@@ -16,7 +16,7 @@ export const enumFrames = (buffer, startIndex, availableFrames, frameCallback) =
16
16
  let totalFrames = 0;
17
17
  while (totalFrames < availableFrames) {
18
18
  // Determine the length of the current section to process
19
- const sectionFrames = Math.min(buffer.length - startIndex, availableFrames - totalFrames);
19
+ const sectionFrames = Math.min(buffer.frameCount - startIndex, availableFrames - totalFrames);
20
20
  // Process the current section using the frameCallback function
21
21
  const processedFrames = frameCallback({ buffer, index: startIndex, frames: sectionFrames }, totalFrames);
22
22
  // Ensure the processed length does not exceed the section length
@@ -24,7 +24,7 @@ export const enumFrames = (buffer, startIndex, availableFrames, frameCallback) =
24
24
  throw new RangeError(`Processed frames (${processedFrames}) exceeds section frames (${sectionFrames})`);
25
25
  }
26
26
  totalFrames += processedFrames;
27
- startIndex = (startIndex + processedFrames) % buffer.length;
27
+ startIndex = (startIndex + processedFrames) % buffer.frameCount;
28
28
  if (processedFrames < sectionFrames) {
29
29
  break;
30
30
  }
@@ -1 +1 @@
1
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1
+ {"version":3,"file":"buffer-utils.js","sourceRoot":"","sources":["../../src/frame-buffer/buffer-utils.ts"],"names":[],"mappings":"AAcA;;;;;;;;;;;;;GAaG;AACH,MAAM,CAAC,MAAM,UAAU,GAAG,CAAC,MAAmB,EAAE,UAAkB,EAAE,eAAuB,EAAE,aAA4B,EACnF,EAAE;IACtC,IAAI,WAAW,GAAG,CAAC,CAAA;IACnB,OAAO,WAAW,GAAG,eAAe,EAAE,CAAC;QACrC,yDAAyD;QACzD,MAAM,aAAa,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,CAAC,UAAU,GAAG,UAAU,EAAE,eAAe,GAAG,WAAW,CAAC,CAAA;QAC7F,+DAA+D;QAC/D,MAAM,eAAe,GAAG,aAAa,CAAC,EAAE,MAAM,EAAE,KAAK,EAAE,UAAU,EAAE,MAAM,EAAE,aAAa,EAAE,EAAE,WAAW,CAAC,CAAA;QACxG,iEAAiE;QACjE,IAAI,eAAe,GAAG,aAAa,EAAE,CAAC;YACpC,MAAM,IAAI,UAAU,CAAC,qBAAqB,eAAe,6BAA6B,aAAa,GAAG,CAAC,CAAA;QACzG,CAAC;QACD,WAAW,IAAI,eAAe,CAAA;QAC9B,UAAU,GAAG,CAAC,UAAU,GAAG,eAAe,CAAC,GAAG,MAAM,CAAC,UAAU,CAAA;QAC/D,IAAI,eAAe,GAAG,aAAa,EAAE,CAAC;YACpC,MAAK;QACP,CAAC;IACH,CAAC;IACD,OAAO,EAAE,MAAM,EAAE,WAAW,EAAE,SAAS,EAAE,UAAU,EAAE,CAAA;AACvD,CAAC,CAAA"}
@@ -1,4 +1,3 @@
1
- import { type FrameCallback } from './buffer-utils';
2
1
  import { FrameBuffer } from './buffer';
3
2
  /**
4
3
  * FrameBufferWriter class
@@ -7,31 +6,51 @@ import { FrameBuffer } from './buffer';
7
6
  */
8
7
  export declare class FrameBufferWriter {
9
8
  private readonly _frameBuffer;
10
- private readonly _usedFrameInBuffer;
9
+ private readonly _usedFramesInBuffer;
11
10
  private readonly _totalFrames;
12
11
  private _index;
13
12
  /**
14
13
  * Creates an instance of FrameBufferWriter.
15
14
  * @param frameBuffer - The shared buffer to write to.
16
- * @param usedFrameInBuffer - The Uint32Array tracking the usage of the buffer.
15
+ * @param usedFramesInBuffer - The Uint32Array tracking the usage of the buffer.
17
16
  * @param totalFrames - The BigUint64Array tracking the total frames written to the buffer.
18
17
  */
19
- constructor(frameBuffer: FrameBuffer, usedFrameInBuffer: Uint32Array, totalFrames: BigUint64Array);
18
+ constructor(frameBuffer: FrameBuffer, usedFramesInBuffer: Uint32Array, totalFrames: BigUint64Array);
20
19
  /**
21
- * Get the number of available spaces in the buffer.
22
- * @returns The number of available spaces in the buffer.
20
+ * Get the number of available frames in the buffer.
21
+ * This represents the number of frames that can be written before the buffer is full.
22
+ * @returns The number of available frames in the buffer.
23
23
  */
24
- get available(): number;
24
+ get availableFrames(): number;
25
25
  /**
26
26
  * Get the total number of frames written to the buffer.
27
+ *
27
28
  * @returns The total number of frames written.
28
29
  */
29
30
  get totalFrames(): bigint;
30
31
  /**
31
- * Write audio frame data to the buffer using the provided frameCallback.
32
- * @param frameCallback - The frameCallback function to process each section of the buffer.
33
- * @returns The number of frames processed.
34
- * @throws RangeError - If the processed length exceeds the part length.
32
+ * Writes audio frame data into the buffer using the provided callback.
33
+ * This method handles one or more writable segments within the ring buffer
34
+ * and invokes the callback for each segment.
35
+ *
36
+ * @param processFrameSegment - The callback function invoked for each writable segment
37
+ * of the ring buffer. It receives:
38
+ * 1. `buffer`: A Float32Array representing the writable segment of the buffer.
39
+ * 2. `offset`: The cumulative number of frames processed so far, used as the starting index
40
+ * for the current segment relative to the entire data.
41
+ * The callback must return the number of frames it successfully wrote.
42
+ * If the callback writes fewer frames than available in the current segment,
43
+ * processing will stop early.
44
+ *
45
+ * @returns The total number of frames written across all segments.
46
+ * Note: The return value is in frames, not in samples.
47
+ *
48
+ * @throws RangeError - If the processFrameSegment callback returns a written length greater than the available space in the current segment.
49
+ *
50
+ * @remarks The buffer is an array of samples, but it is always provided in frame-sized segments.
51
+ * Each frame consists of multiple samples (e.g., for stereo, a frame contains a sample for the left channel
52
+ * and one for the right channel). You must access and process the buffer in frame-sized chunks,
53
+ * based on the structure of the frames.
35
54
  */
36
- write(frameCallback: FrameCallback): number;
55
+ write(processFrameSegment: (buffer: Float32Array, offset: number) => number): number;
37
56
  }