@aibee/crc-bmap 0.1.4 → 0.1.5

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package/lib/bmap.esm.js CHANGED
@@ -2273,7 +2273,7 @@ import {
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  Vector2 as Vector211,
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  Raycaster as Raycaster4,
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  Box3 as Box39,
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- Color as Color6,
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+ Color as Color7,
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  AmbientLight as AmbientLight2
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  } from "three";
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@@ -5777,7 +5777,7 @@ var Selection = class extends EventDispatcher4 {
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  return this._list;
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  }
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  enableBoxSelection() {
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- if (this.isMultipleSelect) {
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+ if (this.isMultipleSelect || !this.context.config.enableBoxSelect) {
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  return;
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  }
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  this.isMultipleSelect = true;
@@ -6306,11 +6306,10 @@ var Renderer = class extends WebGLRenderer {
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  constructor(options) {
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  super({
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  antialias: true,
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+ alpha: true,
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  ...options
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  });
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  this.autoClear = true;
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- this.setClearAlpha(1);
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- this.setClearColor(16777215);
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  this.setPixelRatio(window.devicePixelRatio);
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  this.shadowMap.enabled = true;
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  this.shadowMap.autoUpdate = true;
@@ -6349,11 +6348,10 @@ var Renderer = class extends WebGLRenderer {
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  };
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  // src/context/scene.ts
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- import { Color as Color5, Scene } from "three";
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+ import { Scene } from "three";
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  var ContextScene = class extends Scene {
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  constructor() {
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  super();
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- this.background = new Color5(16777215);
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  }
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  };
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@@ -6444,7 +6442,7 @@ var Context = class extends EventDispatcher7 {
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  changeAmbientLightColor(color) {
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  this.lights.children.forEach((item) => {
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  if (item instanceof AmbientLight2) {
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- item.color = new Color6(color);
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+ item.color = new Color7(color);
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  }
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  });
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  }
@@ -6678,6 +6676,7 @@ var defaultConfig = {
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  equipmentList: "/api/inception-map/equipment/get",
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  roadNetwork: "/api/inception-map/road_network/get"
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  },
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+ enableBoxSelect: true,
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  resizeObserver: false,
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  initTransToMark: false,
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  heatMap: {
@@ -7266,7 +7265,7 @@ import {
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  Mesh as Mesh11,
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  Object3D as Object3D18,
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  TextureLoader as TextureLoader2,
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- Color as Color8,
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+ Color as Color9,
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  Vector2 as Vector213,
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  Vector3 as Vector324,
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  NormalBlending,
@@ -7285,7 +7284,7 @@ import {
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  ShaderChunk,
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  ShaderMaterial as ShaderMaterial5,
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  UniformsLib,
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- Color as Color7,
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+ Color as Color8,
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  Vector2 as Vector212
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  } from "three";
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  var MeshLine = class extends BufferGeometry6 {
@@ -7718,7 +7717,7 @@ var MeshLineMaterial = class extends ShaderMaterial5 {
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  useMap: { value: 0 },
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  alphaMap: { value: null },
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  useAlphaMap: { value: 0 },
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- color: { value: new Color7(16777215) },
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+ color: { value: new Color8(16777215) },
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  opacity: { value: 1 },
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  resolution: { value: new Vector212(1, 1) },
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  sizeAttenuation: { value: 1 },
@@ -8040,7 +8039,7 @@ var Path2 = class extends Object3D18 {
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  }
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  const material = this.material = new MeshLineMaterial({
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  useMap: true,
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- color: new Color8(this.config.color),
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+ color: new Color9(this.config.color),
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  transparent: true,
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  resolution: new Vector213(
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  this.navigation.bmap.context.clientSize.width,
@@ -8593,7 +8592,8 @@ var Navigation = class extends Plugin {
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  type: "navigation-info",
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  dir,
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  distance: remainDistance,
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- nextDirDistance: distance
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+ nextDirDistance: distance,
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+ pos: this.currentPathPosition
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  });
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  }
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  setStartPoiRotate(rotate) {