@aibee/crc-bmap 0.0.19 → 0.0.21
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/example/index.html +1 -0
- package/example/src/main.ts +12 -47
- package/lib/bmap.cjs.min.js +2 -2
- package/lib/bmap.cjs.min.js.map +4 -4
- package/lib/bmap.esm.js +117 -16
- package/lib/bmap.esm.js.map +4 -4
- package/lib/bmap.esm.min.js +2 -2
- package/lib/bmap.esm.min.js.map +4 -4
- package/lib/bmap.min.js +2 -2
- package/lib/bmap.min.js.map +4 -4
- package/lib/src/elements/index.d.ts +1 -0
- package/lib/src/elements/select-box.d.ts +23 -0
- package/lib/src/types/index.d.ts +1 -0
- package/package.json +1 -1
package/lib/bmap.esm.js
CHANGED
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@@ -374,7 +374,7 @@ import {
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Vector3 as Vector38,
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Vector2 as Vector23,
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Raycaster as Raycaster3,
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377
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-
Box3 as
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Box3 as Box36,
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Color as Color4,
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AmbientLight as AmbientLight2
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} from "three";
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@@ -1435,6 +1435,103 @@ var SvgPolygon = class extends BaseSvg {
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}
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};
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1438
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+
// src/elements/select-box.ts
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import { Box3 as Box35 } from "three";
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var SelectBox = class extends BaseSvg {
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constructor(context) {
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super(context);
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this.context = context;
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__publicField(this, "rect");
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__publicField(this, "cornerRect", []);
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// 四个角上的方块
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__publicField(this, "centerRect", []);
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// 四个线中间的方块
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__publicField(this, "graphic");
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__publicField(this, "onUpdate", () => {
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if (!this.graphic) {
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setRectPosition(this.rect, 0, 0, 0, 0);
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for (let i = 0; i < this.cornerRect.length; i++) {
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setRectPosition(this.cornerRect[i], 0, 0, 0, 0);
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setRectPosition(this.centerRect[i], 0, 0, 0, 0);
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}
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} else {
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const box = new Box35().setFromObject(this.graphic);
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const { camera, container: { clientWidth: w, clientHeight: h } } = this.context;
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const { min, max } = box;
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const leftBottom = vector3ToDevice(min, camera, w, h);
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const rightTop = vector3ToDevice(max, camera, w, h);
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setRectPosition(this.rect, leftBottom.x, rightTop.y, Math.abs(rightTop.x - leftBottom.x), Math.abs(rightTop.y - leftBottom.y));
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const { x: left, y: bottom } = leftBottom;
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const { x: right, y: top } = rightTop;
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const halfWidth = 5;
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const corners = [
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{ x: left - halfWidth, y: top - halfWidth },
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// 左上角
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{ x: right - halfWidth, y: top - halfWidth },
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// 右上角
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{ x: left - halfWidth, y: bottom - halfWidth },
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// 左下角
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{ x: right - halfWidth, y: bottom - halfWidth }
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// 右下角
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];
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for (let i = 0; i < corners.length; i++) {
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setRectPosition(this.cornerRect[i], corners[i].x, corners[i].y, halfWidth * 2, halfWidth * 2);
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}
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const centerHalfWidth = 4;
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const centerX = (left + right) / 2;
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const centerY = (bottom + top) / 2;
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const centers = [
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{ x: centerX - centerHalfWidth, y: top - centerHalfWidth },
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// 上
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{ x: left - centerHalfWidth, y: centerY - centerHalfWidth },
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// 左
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{ x: right - centerHalfWidth, y: centerY - centerHalfWidth },
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// 右
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{ x: centerX - centerHalfWidth, y: bottom - centerHalfWidth }
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// 下
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];
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for (let i = 0; i < centers.length; i++) {
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setRectPosition(this.centerRect[i], centers[i].x, centers[i].y, centerHalfWidth * 2, centerHalfWidth * 2);
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}
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}
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});
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const { config: { svg: { line } } } = context;
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this.rect = createRect(line.stroke, "transparent");
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this.svg.appendChild(this.rect);
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for (let i = 0; i < 4; i++) {
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this.cornerRect[i] = createRect(line.stroke, "#ffffff");
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this.centerRect[i] = createRect(line.stroke, "#ffffff");
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this.svg.appendChild(this.cornerRect[i]);
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this.svg.appendChild(this.centerRect[i]);
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}
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this.registryEvent();
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}
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setEnable(enable) {
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super.setEnable(enable);
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if (enable) {
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this.registryEvent();
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} else {
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this.unRegistryEvent();
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}
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}
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registryEvent() {
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this.context.addEventListener("update", this.onUpdate);
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}
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unRegistryEvent() {
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this.context.removeEventListener("update", this.onUpdate);
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}
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selectGraphic(graphic) {
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this.graphic = graphic;
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}
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dispose() {
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super.dispose();
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this.unRegistryEvent();
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this.rect = null;
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this.cornerRect = [];
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this.centerRect = [];
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}
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};
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// src/operations/selection/box-selection.ts
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import { Frustum } from "three";
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var BoxSelection = class extends BaseSvg {
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@@ -1921,7 +2018,7 @@ var Context = class extends EventDispatcher5 {
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fitCameraToObject(object, padding = [20, 20, 20, 20], duration = 500) {
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const [top, right, bottom, left] = padding;
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const { clientWidth, clientHeight } = this.container;
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-
const boundingBox = new
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const boundingBox = new Box36().setFromObject(object);
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const { max, min } = boundingBox;
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const max2d = vector3ToDevice(max, this.camera, clientWidth, clientHeight);
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const min2d = vector3ToDevice(min, this.camera, clientWidth, clientHeight);
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@@ -2140,6 +2237,7 @@ var BMap = class extends EventDispatcher6 {
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const [x, y] = item.info.geometry.cds;
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item.info.geometry.cds = [x - center2[0], y - center2[1]];
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}
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item.info.transformToBuildingGround = true;
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});
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}
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if (!this.config.useFloorCache) {
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@@ -2389,20 +2487,22 @@ var BMap = class extends EventDispatcher6 {
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}
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createGraphicByOptions(options) {
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var _a;
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if (
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-
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options.geometry.
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coord
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if (!options.transformToBuildingGround) {
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if (this.currentBuildGround) {
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const center2 = getCenter(this.currentBuildGround.info.geometry.cds[0]);
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if (options.geometry.type === "polygon") {
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options.geometry.cds.map((cds) => {
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if (Array.isArray(cds)) {
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cds.forEach((coord) => {
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coord[0] -= center2[0];
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coord[1] -= center2[1];
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});
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}
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});
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} else {
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const [x, y] = options.geometry.cds;
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options.geometry.cds = [x - center2[0], y - center2[1]];
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}
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}
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}
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return (_a = this.context.currentFloor) == null ? void 0 : _a.graphicLayer.createGraphic(options);
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@@ -2427,6 +2527,7 @@ export {
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Overlay,
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Poi,
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PoiLayer,
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SelectBox,
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Selection,
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Shadow,
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SvgLine,
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