@aibee/crc-bmap 0.0.113 → 0.0.115
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/bmap.cjs.min.js +5 -3691
- package/lib/bmap.cjs.min.js.map +4 -4
- package/lib/bmap.esm.js +653 -249
- package/lib/bmap.esm.js.map +4 -4
- package/lib/bmap.esm.min.js +5 -5
- package/lib/bmap.esm.min.js.map +4 -4
- package/lib/bmap.min.js +4 -4
- package/lib/bmap.min.js.map +4 -4
- package/lib/src/elements/floor.d.ts +4 -6
- package/lib/src/elements/index.d.ts +2 -0
- package/lib/src/elements/model.d.ts +0 -5
- package/lib/src/elements/wall.d.ts +29 -2
- package/lib/src/index.d.ts +1 -0
- package/lib/src/loader/AibeeLoader/index.d.ts +3 -2
- package/lib/src/loader/AibeeLoader/type.d.ts +115 -0
- package/lib/src/loader/AibeeLoader/utils.d.ts +3 -0
- package/lib/src/plugins/index.d.ts +1 -0
- package/package.json +1 -1
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@@ -1,24 +1,23 @@
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import { Context } from "../context";
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import {
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import { GraphicLayer } from '../layer/graphic-layer';
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import { PoiLayer } from '../layer/poi-layer';
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import { Object3D, Vector3 } from "three";
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import { Graphic, GraphicOptionsParam } from "./graphic";
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import { Shadow } from "./shadow";
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import { PoiOptionsParam } from "./poi";
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import { HeatmapDataParam, HeatmapElement } from './heatmap';
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import { Model, ModelOptions } from "./model";
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import {
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import { Layer, GraphicLayer, PoiLayer } from "../layer";
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export declare class Floor extends Object3D {
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context: Context;
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graphicLayer: GraphicLayer;
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poiLayer: PoiLayer;
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wallLayer: Layer;
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textureLayer: Layer;
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grounds: Set<Graphic>;
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shadow: Shadow;
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heatmap?: HeatmapElement;
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groundUpper: Object3D<import("three").Object3DEventMap>;
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models: Object3D<import("three").Object3DEventMap>;
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modelMap: Map<any, any>;
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groundTextures: Group<import("three").Object3DEventMap>;
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groundMaxHeight: number;
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name: string;
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key: string;
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@@ -33,7 +32,6 @@ export declare class Floor extends Object3D {
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addShadow(): void;
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addGraphic(graphicOptions: GraphicOptionsParam): Graphic;
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addPoi(poiOptions: PoiOptionsParam): import("./poi").Poi;
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addGroundTexture(options: GroundTextureOptionsParam): void;
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addHeatmap(data: HeatmapDataParam): HeatmapElement;
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removeHeatMap(): void;
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setShadowOpacity(opacity: number): void;
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import { Object3D, Vector3 } from "three";
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import { Context } from "../context";
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import { Poi } from "./poi";
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import { GLTF } from "three/examples/jsm/loaders/GLTFLoader";
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export interface ModelOptions {
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modelUrl: string;
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icon?: string;
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icon_size?: [number, number];
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position?: Vector3;
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id: string;
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}
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export declare class Model extends Object3D {
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context: Context;
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private options;
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poi: Poi | null;
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model: GLTF | null;
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constructor(context: Context, options: ModelOptions);
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loadModel(): Promise<void>;
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initPoi(): void;
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dispose(): void;
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}
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import { PolygonGeometry } from "../types";
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import { Context } from "../context";
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import { Object3D } from "three";
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import { BufferGeometry, LineBasicMaterial, LineSegments, Mesh, MeshBasicMaterial, Object3D, Vector3 } from "three";
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export interface WallOptions {
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id: string;
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height: number;
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fillColor: string;
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fillOpacity: number;
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strokeColor: string;
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strokeOpacity: number;
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geometry: PolygonGeometry;
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deltaHeight?: number;
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userData: Record<string, any>;
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}
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export declare class Wall extends Object3D {
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private context;
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options: WallOptions[];
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geometry?: BufferGeometry;
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material?: MeshBasicMaterial[];
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lineMaterial?: LineBasicMaterial;
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lineGeometry?: BufferGeometry;
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Mesh?: Mesh;
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LineMesh?: LineSegments;
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constructor(context: Context, options: WallOptions[]);
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initGeometry(): void;
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initMaterial(): MeshBasicMaterial[];
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initLineMaterial(): LineBasicMaterial;
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getBorderPoints(option: WallOptions): Vector3[];
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initLineGeometry(): void;
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createBorder(): LineSegments<BufferGeometry<import("three").NormalBufferAttributes>, LineBasicMaterial>;
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init(): void;
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dispose(): void;
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}
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package/lib/src/index.d.ts
CHANGED
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import { BMap } from "../../bmap";
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import { Floor } from "../../elements";
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import { AibeeFloorData } from "./type";
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export interface AibeeLoaderOption {
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loadRoadNetwork: boolean;
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}
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@@ -14,12 +15,12 @@ export declare class AibeeLoader {
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constructor(bmap: BMap);
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initDb(): Promise<void>;
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load(placeId: number): Promise<void>;
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getFloorData(floor: string): Promise<Floor>;
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getRoadNetworkData(): Promise<void>;
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getOtherDataByFreeTime(): Promise<void>;
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getMulFloorsData(floor: string[]): Promise<Floor[]>;
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getDataByUrl(url: string): Promise<Floor>;
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getDataByJson(data:
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getDataByJson(data: AibeeFloorData): Floor;
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clear(): void;
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setCanUseZstd(bool: boolean): void;
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dispose(): void;
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import { PointGeometry, PolygonGeometry } from "../../types";
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export interface AibeeGraphicLayer {
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id: string;
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name: string;
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l_type: "graph";
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elements: {
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id: string;
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height: number;
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airHeight: number;
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area: number;
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group: string;
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fillColor: string;
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fillOpacity: number;
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strokeColor: string;
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strokeOpacity: number;
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strokeWidth: number;
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visible: boolean;
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doors: any[];
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geometry: PolygonGeometry | PointGeometry;
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layerType: string;
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zIndex: number;
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deltaHeight?: number;
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userData: Record<string, any>;
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}[];
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}
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export interface AibeeRangeLayer {
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name: string;
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l_type: "range";
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elements: {
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id: string;
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center_x: number;
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center_y: number;
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}[];
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}
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export interface AibeeGroundLayer {
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name: string;
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l_type: "ground";
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elements: AibeeGraphicLayer["elements"];
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}
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export interface AibeeWallLayer {
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name: string;
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l_type: "wall";
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elements: AibeeGraphicLayer["elements"];
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}
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export interface AibeeLaneLayer {
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name: string;
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l_type: "lane";
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elements: AibeeGraphicLayer["elements"];
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}
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export interface AibeeTexture2dLayer {
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name: string;
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l_type: "texture2d";
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elements: {
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uuid: string;
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url: string;
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name: string;
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angleX: number;
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angleY: number;
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angleZ: number;
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width: number;
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height: number;
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center: [number, number];
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opacity: number;
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visible: boolean;
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poi_info: any;
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}[];
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}
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export interface AibeeTexture3dLayer {
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name: string;
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l_type: "texture3d";
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elements: AibeeTexture2dLayer["elements"];
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}
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export interface AibeeGlbLayer {
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name: string;
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l_type: "glb";
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elements: (AibeeGraphicLayer["elements"][0] & {
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poi_info: any;
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})[];
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}
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export interface AibeeStoreLayer {
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name: string;
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l_type: "store";
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elements: (AibeeGraphicLayer["elements"][0] & {
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center_x: number;
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center_y: number;
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store_name: string;
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icon: string;
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poi_info: any;
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})[];
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}
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export interface AibeeFacilityLayer {
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name: string;
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l_type: "facility";
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elements: (AibeeGraphicLayer["elements"][0] & {
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center_x: number;
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center_y: number;
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store_name: string;
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icon: string;
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poi_info: any;
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})[];
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}
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export interface AibeeParkingSpaceLayer {
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name: string;
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l_type: "parkingSpace";
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elements: (AibeeGraphicLayer["elements"][0] & {
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center_x: number;
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center_y: number;
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poi_info: any;
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})[];
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}
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export type AibeeLayerData = AibeeGraphicLayer | AibeeRangeLayer | AibeeGroundLayer | AibeeWallLayer | AibeeLaneLayer | AibeeTexture2dLayer | AibeeTexture3dLayer | AibeeGlbLayer | AibeeStoreLayer | AibeeFacilityLayer | AibeeParkingSpaceLayer;
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export interface AibeeFloorData {
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layers: AibeeLayerData[];
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floorHeight: number;
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}
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import { AibeeGraphicLayer } from "./type";
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export declare function transformGraphicData(data: AibeeGraphicLayer['elements'], center: [number, number], baseIndex?: number): void;
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export declare function translatePosToCenter(cds: [number, number], center: [number, number]): [number, number];
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