@aibee/crc-bmap 0.0.10 → 0.0.12
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/example/src/main.ts +3 -3
- package/lib/bmap.cjs.min.js +1 -1
- package/lib/bmap.cjs.min.js.map +4 -4
- package/lib/bmap.esm.js +20 -13
- package/lib/bmap.esm.js.map +4 -4
- package/lib/bmap.esm.min.js +1 -1
- package/lib/bmap.esm.min.js.map +4 -4
- package/lib/bmap.min.js +1 -1
- package/lib/bmap.min.js.map +4 -4
- package/lib/src/layer/graphic-layer.d.ts +1 -0
- package/package.json +1 -1
package/lib/bmap.esm.js
CHANGED
|
@@ -373,10 +373,10 @@ function setRectPosition(rect, x, y, w, h) {
|
|
|
373
373
|
import {
|
|
374
374
|
EventDispatcher as EventDispatcher5,
|
|
375
375
|
Box2,
|
|
376
|
-
Vector3 as
|
|
376
|
+
Vector3 as Vector37,
|
|
377
377
|
Vector2 as Vector23,
|
|
378
|
-
Raycaster as
|
|
379
|
-
Box3 as
|
|
378
|
+
Raycaster as Raycaster3,
|
|
379
|
+
Box3 as Box34,
|
|
380
380
|
Color as Color4,
|
|
381
381
|
AmbientLight as AmbientLight2
|
|
382
382
|
} from "three";
|
|
@@ -779,6 +779,9 @@ var Poi = class extends Object3D4 {
|
|
|
779
779
|
// src/elements/floor.ts
|
|
780
780
|
import { Object3D as Object3D7 } from "three";
|
|
781
781
|
|
|
782
|
+
// src/layer/graphic-layer.ts
|
|
783
|
+
import { Box3 as Box33, Vector3 as Vector34 } from "three";
|
|
784
|
+
|
|
782
785
|
// src/layer/layer.ts
|
|
783
786
|
import { Object3D as Object3D5 } from "three";
|
|
784
787
|
var Layer = class extends Object3D5 {
|
|
@@ -797,6 +800,10 @@ var GraphicLayer = class extends Layer {
|
|
|
797
800
|
constructor(context) {
|
|
798
801
|
super(context);
|
|
799
802
|
}
|
|
803
|
+
getCenter() {
|
|
804
|
+
const box = new Box33().setFromObject(this);
|
|
805
|
+
return box.getCenter(new Vector34());
|
|
806
|
+
}
|
|
800
807
|
createGraphic(options) {
|
|
801
808
|
const graphic = new Graphic(this.context, options);
|
|
802
809
|
this.add(graphic);
|
|
@@ -1092,7 +1099,7 @@ var Floor = class extends Object3D7 {
|
|
|
1092
1099
|
};
|
|
1093
1100
|
|
|
1094
1101
|
// src/elements/base-svg.ts
|
|
1095
|
-
import { EventDispatcher as EventDispatcher2, Vector3 as
|
|
1102
|
+
import { EventDispatcher as EventDispatcher2, Vector3 as Vector35 } from "three";
|
|
1096
1103
|
var BaseSvg = class extends EventDispatcher2 {
|
|
1097
1104
|
constructor(context) {
|
|
1098
1105
|
super();
|
|
@@ -1117,7 +1124,7 @@ var BaseSvg = class extends EventDispatcher2 {
|
|
|
1117
1124
|
const { clientWidth, clientHeight } = renderer.domElement;
|
|
1118
1125
|
const nx = x / clientWidth * 2 - 1;
|
|
1119
1126
|
const ny = 1 - y / clientHeight * 2;
|
|
1120
|
-
const v = new
|
|
1127
|
+
const v = new Vector35(nx, ny, 0);
|
|
1121
1128
|
return v.unproject(camera);
|
|
1122
1129
|
}
|
|
1123
1130
|
getSvgCoordinate(vector) {
|
|
@@ -1711,7 +1718,7 @@ var Context = class extends EventDispatcher5 {
|
|
|
1711
1718
|
/**
|
|
1712
1719
|
* 获取两个点之间的像素数
|
|
1713
1720
|
*/
|
|
1714
|
-
getRatio(point1 = new
|
|
1721
|
+
getRatio(point1 = new Vector37(0, 0, 0), point22 = new Vector37(100, 0, 0)) {
|
|
1715
1722
|
const { clientWidth, clientHeight } = this.container;
|
|
1716
1723
|
const device1 = vector3ToDevice(point1, this.camera, clientWidth, clientHeight);
|
|
1717
1724
|
const device2 = vector3ToDevice(point22, this.camera, clientWidth, clientHeight);
|
|
@@ -1732,7 +1739,7 @@ var Context = class extends EventDispatcher5 {
|
|
|
1732
1739
|
}
|
|
1733
1740
|
this.currentFloor = floor;
|
|
1734
1741
|
this.scene.add(floor);
|
|
1735
|
-
const position = (_a = floor.
|
|
1742
|
+
const position = (_a = floor.graphicLayer) == null ? void 0 : _a.getCenter();
|
|
1736
1743
|
if (position) {
|
|
1737
1744
|
this.lights.position.x = position.x;
|
|
1738
1745
|
this.lights.position.y = position.y;
|
|
@@ -1749,7 +1756,7 @@ var Context = class extends EventDispatcher5 {
|
|
|
1749
1756
|
const point3 = new Vector23();
|
|
1750
1757
|
point3.x = x / this.container.clientWidth * 2 - 1;
|
|
1751
1758
|
point3.y = y / this.container.clientHeight * -2 + 1;
|
|
1752
|
-
const raycaster = new
|
|
1759
|
+
const raycaster = new Raycaster3();
|
|
1753
1760
|
raycaster.setFromCamera(point3, this.camera);
|
|
1754
1761
|
const res = (_a = this.currentFloor) == null ? void 0 : _a.graphicLayer.getGraphicByRaycaster(raycaster);
|
|
1755
1762
|
return res || { graphics: [], position: null };
|
|
@@ -1808,7 +1815,7 @@ var Context = class extends EventDispatcher5 {
|
|
|
1808
1815
|
);
|
|
1809
1816
|
}
|
|
1810
1817
|
getCameraLookAt() {
|
|
1811
|
-
return new
|
|
1818
|
+
return new Vector37().subVectors(this.control.target, this.camera.position);
|
|
1812
1819
|
}
|
|
1813
1820
|
/**
|
|
1814
1821
|
* 按照一个中心点设置相机的放大缩小
|
|
@@ -1856,7 +1863,7 @@ var Context = class extends EventDispatcher5 {
|
|
|
1856
1863
|
fitCameraToObject(object, padding = [20, 20, 20, 20], duration = 500) {
|
|
1857
1864
|
const [top, right, bottom, left] = padding;
|
|
1858
1865
|
const { clientWidth, clientHeight } = this.container;
|
|
1859
|
-
const boundingBox = new
|
|
1866
|
+
const boundingBox = new Box34().setFromObject(object);
|
|
1860
1867
|
const { max, min } = boundingBox;
|
|
1861
1868
|
const max2d = vector3ToDevice(max, this.camera, clientWidth, clientHeight);
|
|
1862
1869
|
const min2d = vector3ToDevice(min, this.camera, clientWidth, clientHeight);
|
|
@@ -1868,7 +1875,7 @@ var Context = class extends EventDispatcher5 {
|
|
|
1868
1875
|
const xScale = (clientWidth - right - left) / size.x;
|
|
1869
1876
|
const yScale = (clientHeight - top - bottom) / size.y;
|
|
1870
1877
|
const scale = Math.min(xScale, yScale);
|
|
1871
|
-
const center2 = new
|
|
1878
|
+
const center2 = new Vector37((max.x + min.x) / 2, (max.y + min.y) / 2, max.z);
|
|
1872
1879
|
return this.setZoom(scale * this.camera.zoom, center2, duration);
|
|
1873
1880
|
}
|
|
1874
1881
|
fitCameraToGround(padding = [20, 20, 20, 20], duration = 500) {
|
|
@@ -2064,10 +2071,10 @@ var BMap = class extends EventDispatcher6 {
|
|
|
2064
2071
|
});
|
|
2065
2072
|
}
|
|
2066
2073
|
createFloor(data) {
|
|
2074
|
+
const curFloor = new Floor(this.context);
|
|
2067
2075
|
if (!data.length) {
|
|
2068
|
-
return
|
|
2076
|
+
return { curFloor, graphics: [] };
|
|
2069
2077
|
}
|
|
2070
|
-
const curFloor = new Floor(this.context);
|
|
2071
2078
|
const list = [...data];
|
|
2072
2079
|
let groundIndex = data.findIndex((item) => item.info.group === "ground");
|
|
2073
2080
|
if (groundIndex !== -1) {
|