@ai-rpg-engine/starter-weird-west 2.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +52 -0
- package/dist/content.d.ts +20 -0
- package/dist/content.d.ts.map +1 -0
- package/dist/content.js +296 -0
- package/dist/content.js.map +1 -0
- package/dist/index.d.ts +4 -0
- package/dist/index.d.ts.map +1 -0
- package/dist/index.js +5 -0
- package/dist/index.js.map +1 -0
- package/dist/ruleset.d.ts +3 -0
- package/dist/ruleset.d.ts.map +1 -0
- package/dist/ruleset.js +63 -0
- package/dist/ruleset.js.map +1 -0
- package/dist/ruleset.test.d.ts +2 -0
- package/dist/ruleset.test.d.ts.map +1 -0
- package/dist/ruleset.test.js +44 -0
- package/dist/ruleset.test.js.map +1 -0
- package/dist/setup.d.ts +3 -0
- package/dist/setup.d.ts.map +1 -0
- package/dist/setup.js +135 -0
- package/dist/setup.js.map +1 -0
- package/package.json +40 -0
package/README.md
ADDED
|
@@ -0,0 +1,52 @@
|
|
|
1
|
+
# @ai-rpg-engine/starter-weird-west
|
|
2
|
+
|
|
3
|
+
**Dust Devil's Bargain** — A frontier town hides a cult summoning something from the red mesa.
|
|
4
|
+
|
|
5
|
+
Part of the [AI RPG Engine](https://github.com/mcp-tool-shop-org/ai-rpg-engine) starter pack catalog.
|
|
6
|
+
|
|
7
|
+
## Theme
|
|
8
|
+
|
|
9
|
+
Western + supernatural. Gunslingers, dust spirits, and a mesa cult. The Dust resource accumulates over time — when it hits 100, the drifter is claimed by the desert.
|
|
10
|
+
|
|
11
|
+
## Quick Start
|
|
12
|
+
|
|
13
|
+
```typescript
|
|
14
|
+
import { createGame } from '@ai-rpg-engine/starter-weird-west';
|
|
15
|
+
|
|
16
|
+
const engine = createGame();
|
|
17
|
+
engine.start();
|
|
18
|
+
```
|
|
19
|
+
|
|
20
|
+
## Content
|
|
21
|
+
|
|
22
|
+
- **5 zones:** Drifter's Crossroads, Saloon, Sheriff's Office, Red Mesa Trail, Spirit Hollow
|
|
23
|
+
- **2 NPCs:** Bartender Silas, Sheriff Hale
|
|
24
|
+
- **2 enemies:** Dust Revenant, Mesa Crawler
|
|
25
|
+
- **1 dialogue tree:** Bartender intel on the mesa cult
|
|
26
|
+
- **1 progression tree:** Gunslinger path (Quick Hand → Iron Will → Dead Eye)
|
|
27
|
+
- **1 item:** Sage Bundle (reduces Dust by 20)
|
|
28
|
+
|
|
29
|
+
## Unique Mechanics
|
|
30
|
+
|
|
31
|
+
| Verb | Description |
|
|
32
|
+
|------|-------------|
|
|
33
|
+
| `draw` | Quick-draw duel — reflex contest |
|
|
34
|
+
| `commune` | Speak with spirits using lore |
|
|
35
|
+
|
|
36
|
+
## Stats & Resources
|
|
37
|
+
|
|
38
|
+
| Stat | Role |
|
|
39
|
+
|------|------|
|
|
40
|
+
| grit | Toughness and willpower |
|
|
41
|
+
| draw-speed | Reflexes and reaction time |
|
|
42
|
+
| lore | Supernatural knowledge |
|
|
43
|
+
|
|
44
|
+
| Resource | Range | Notes |
|
|
45
|
+
|----------|-------|-------|
|
|
46
|
+
| HP | 0–30 | Standard health |
|
|
47
|
+
| Resolve | 0–20 | Mental fortitude, regens 1/tick |
|
|
48
|
+
| Dust | 0–100 | **Inverse pressure** — accumulates, 100 = death |
|
|
49
|
+
|
|
50
|
+
## License
|
|
51
|
+
|
|
52
|
+
MIT
|
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
import type { EntityState, ZoneState, GameManifest, ActionIntent, WorldState, ResolvedEvent } from '@ai-rpg-engine/core';
|
|
2
|
+
import type { DialogueDefinition, ProgressionTreeDefinition } from '@ai-rpg-engine/content-schema';
|
|
3
|
+
import type { DistrictDefinition } from '@ai-rpg-engine/modules';
|
|
4
|
+
import type { PackMetadata } from '@ai-rpg-engine/pack-registry';
|
|
5
|
+
export declare const manifest: GameManifest;
|
|
6
|
+
export declare const player: EntityState;
|
|
7
|
+
export declare const bartender: EntityState;
|
|
8
|
+
export declare const sheriff: EntityState;
|
|
9
|
+
export declare const revenant: EntityState;
|
|
10
|
+
export declare const crawler: EntityState;
|
|
11
|
+
export declare const zones: ZoneState[];
|
|
12
|
+
export declare const bartenderDialogue: DialogueDefinition;
|
|
13
|
+
export declare const districts: DistrictDefinition[];
|
|
14
|
+
export declare const gunslingerTree: ProgressionTreeDefinition;
|
|
15
|
+
export declare const sageBundleEffect: {
|
|
16
|
+
itemId: string;
|
|
17
|
+
use: (action: ActionIntent, world: WorldState) => ResolvedEvent[];
|
|
18
|
+
};
|
|
19
|
+
export declare const packMeta: PackMetadata;
|
|
20
|
+
//# sourceMappingURL=content.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"content.d.ts","sourceRoot":"","sources":["../src/content.ts"],"names":[],"mappings":"AAEA,OAAO,KAAK,EAAE,WAAW,EAAE,SAAS,EAAE,YAAY,EAAE,YAAY,EAAE,UAAU,EAAE,aAAa,EAAE,MAAM,qBAAqB,CAAC;AAEzH,OAAO,KAAK,EAAE,kBAAkB,EAAE,yBAAyB,EAAE,MAAM,+BAA+B,CAAC;AACnG,OAAO,KAAK,EAAE,kBAAkB,EAAE,MAAM,wBAAwB,CAAC;AACjE,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,8BAA8B,CAAC;AAIjE,eAAO,MAAM,QAAQ,EAAE,YActB,CAAC;AAIF,eAAO,MAAM,MAAM,EAAE,WAWpB,CAAC;AAIF,eAAO,MAAM,SAAS,EAAE,WAUvB,CAAC;AAEF,eAAO,MAAM,OAAO,EAAE,WAUrB,CAAC;AAIF,eAAO,MAAM,QAAQ,EAAE,WAiBtB,CAAC;AAEF,eAAO,MAAM,OAAO,EAAE,WAiBrB,CAAC;AAIF,eAAO,MAAM,KAAK,EAAE,SAAS,EAoD5B,CAAC;AAIF,eAAO,MAAM,iBAAiB,EAAE,kBA0D/B,CAAC;AAIF,eAAO,MAAM,SAAS,EAAE,kBAAkB,EAezC,CAAC;AAIF,eAAO,MAAM,cAAc,EAAE,yBAiC5B,CAAC;AAIF,eAAO,MAAM,gBAAgB;;kBAEb,YAAY,SAAS,UAAU,KAAG,aAAa,EAAE;CAqBhE,CAAC;AAIF,eAAO,MAAM,QAAQ,EAAE,YAYtB,CAAC"}
|
package/dist/content.js
ADDED
|
@@ -0,0 +1,296 @@
|
|
|
1
|
+
// Dust Devil's Bargain — content definitions
|
|
2
|
+
import { nextId } from '@ai-rpg-engine/core';
|
|
3
|
+
// --- Manifest ---
|
|
4
|
+
export const manifest = {
|
|
5
|
+
id: 'dust-devils-bargain',
|
|
6
|
+
title: "Dust Devil's Bargain",
|
|
7
|
+
version: '0.1.0',
|
|
8
|
+
engineVersion: '0.1.0',
|
|
9
|
+
ruleset: 'weird-west-minimal',
|
|
10
|
+
modules: [
|
|
11
|
+
'traversal-core',
|
|
12
|
+
'status-core',
|
|
13
|
+
'combat-core',
|
|
14
|
+
'inventory-core',
|
|
15
|
+
'dialogue-core',
|
|
16
|
+
],
|
|
17
|
+
contentPacks: ['dust-devils-bargain'],
|
|
18
|
+
};
|
|
19
|
+
// --- Player ---
|
|
20
|
+
export const player = {
|
|
21
|
+
id: 'drifter',
|
|
22
|
+
blueprintId: 'drifter',
|
|
23
|
+
type: 'player',
|
|
24
|
+
name: 'The Drifter',
|
|
25
|
+
tags: ['player', 'human', 'drifter', 'gunslinger'],
|
|
26
|
+
stats: { grit: 5, 'draw-speed': 6, lore: 4 },
|
|
27
|
+
resources: { hp: 18, resolve: 15, dust: 0 },
|
|
28
|
+
statuses: [],
|
|
29
|
+
inventory: [],
|
|
30
|
+
zoneId: 'crossroads',
|
|
31
|
+
};
|
|
32
|
+
// --- NPCs ---
|
|
33
|
+
export const bartender = {
|
|
34
|
+
id: 'bartender_silas',
|
|
35
|
+
blueprintId: 'bartender',
|
|
36
|
+
type: 'npc',
|
|
37
|
+
name: 'Silas',
|
|
38
|
+
tags: ['npc', 'townsfolk', 'informant', 'male'],
|
|
39
|
+
stats: { grit: 3, 'draw-speed': 2, lore: 5 },
|
|
40
|
+
resources: { hp: 10, resolve: 12, dust: 0 },
|
|
41
|
+
statuses: [],
|
|
42
|
+
zoneId: 'saloon',
|
|
43
|
+
};
|
|
44
|
+
export const sheriff = {
|
|
45
|
+
id: 'sheriff_hale',
|
|
46
|
+
blueprintId: 'sheriff',
|
|
47
|
+
type: 'npc',
|
|
48
|
+
name: 'Sheriff Hale',
|
|
49
|
+
tags: ['npc', 'law', 'secretive', 'male'],
|
|
50
|
+
stats: { grit: 6, 'draw-speed': 5, lore: 3 },
|
|
51
|
+
resources: { hp: 16, resolve: 14, dust: 0 },
|
|
52
|
+
statuses: [],
|
|
53
|
+
zoneId: 'sheriffs-office',
|
|
54
|
+
};
|
|
55
|
+
// --- Enemies ---
|
|
56
|
+
export const revenant = {
|
|
57
|
+
id: 'dust_revenant',
|
|
58
|
+
blueprintId: 'revenant',
|
|
59
|
+
type: 'enemy',
|
|
60
|
+
name: 'Dust Revenant',
|
|
61
|
+
tags: ['enemy', 'undead', 'cursed', 'gunslinger'],
|
|
62
|
+
stats: { grit: 6, 'draw-speed': 7, lore: 1 },
|
|
63
|
+
resources: { hp: 14, resolve: 20, dust: 0 },
|
|
64
|
+
statuses: [],
|
|
65
|
+
zoneId: 'red-mesa-trail',
|
|
66
|
+
ai: {
|
|
67
|
+
profileId: 'aggressive',
|
|
68
|
+
goals: ['guard-mesa', 'duel-intruders'],
|
|
69
|
+
fears: ['sacred-symbols'],
|
|
70
|
+
alertLevel: 0,
|
|
71
|
+
knowledge: {},
|
|
72
|
+
},
|
|
73
|
+
};
|
|
74
|
+
export const crawler = {
|
|
75
|
+
id: 'mesa_crawler',
|
|
76
|
+
blueprintId: 'crawler',
|
|
77
|
+
type: 'enemy',
|
|
78
|
+
name: 'Mesa Crawler',
|
|
79
|
+
tags: ['enemy', 'spirit', 'beast', 'supernatural'],
|
|
80
|
+
stats: { grit: 4, 'draw-speed': 3, lore: 8 },
|
|
81
|
+
resources: { hp: 10, resolve: 25, dust: 0 },
|
|
82
|
+
statuses: [],
|
|
83
|
+
zoneId: 'spirit-hollow',
|
|
84
|
+
ai: {
|
|
85
|
+
profileId: 'territorial',
|
|
86
|
+
goals: ['guard-hollow', 'consume-resolve'],
|
|
87
|
+
fears: [],
|
|
88
|
+
alertLevel: 0,
|
|
89
|
+
knowledge: {},
|
|
90
|
+
},
|
|
91
|
+
};
|
|
92
|
+
// --- Zones ---
|
|
93
|
+
export const zones = [
|
|
94
|
+
{
|
|
95
|
+
id: 'crossroads',
|
|
96
|
+
roomId: 'town',
|
|
97
|
+
name: "Drifter's Crossroads",
|
|
98
|
+
tags: ['outdoor', 'neutral', 'dusty'],
|
|
99
|
+
neighbors: ['saloon', 'sheriffs-office', 'red-mesa-trail'],
|
|
100
|
+
light: 5,
|
|
101
|
+
interactables: ['signpost', 'hitching-post', 'wanted-poster'],
|
|
102
|
+
},
|
|
103
|
+
{
|
|
104
|
+
id: 'saloon',
|
|
105
|
+
roomId: 'town',
|
|
106
|
+
name: 'The Dusty Spur Saloon',
|
|
107
|
+
tags: ['indoor', 'social', 'safe'],
|
|
108
|
+
neighbors: ['crossroads'],
|
|
109
|
+
light: 3,
|
|
110
|
+
interactables: ['bar', 'piano', 'notice-board'],
|
|
111
|
+
},
|
|
112
|
+
{
|
|
113
|
+
id: 'sheriffs-office',
|
|
114
|
+
roomId: 'town',
|
|
115
|
+
name: "Sheriff's Office",
|
|
116
|
+
tags: ['indoor', 'law', 'safe'],
|
|
117
|
+
neighbors: ['crossroads'],
|
|
118
|
+
light: 4,
|
|
119
|
+
interactables: ['desk', 'gun-rack', 'cell-door', 'lockbox'],
|
|
120
|
+
},
|
|
121
|
+
{
|
|
122
|
+
id: 'red-mesa-trail',
|
|
123
|
+
roomId: 'badlands',
|
|
124
|
+
name: 'Red Mesa Trail',
|
|
125
|
+
tags: ['outdoor', 'hostile', 'cursed'],
|
|
126
|
+
neighbors: ['crossroads', 'spirit-hollow'],
|
|
127
|
+
light: 6,
|
|
128
|
+
noise: 2,
|
|
129
|
+
stability: 3,
|
|
130
|
+
hazards: ['dust-storm', 'cursed-ground'],
|
|
131
|
+
interactables: ['petroglyphs', 'bone-cairn'],
|
|
132
|
+
},
|
|
133
|
+
{
|
|
134
|
+
id: 'spirit-hollow',
|
|
135
|
+
roomId: 'badlands',
|
|
136
|
+
name: 'Spirit Hollow',
|
|
137
|
+
tags: ['outdoor', 'supernatural', 'sacred'],
|
|
138
|
+
neighbors: ['red-mesa-trail'],
|
|
139
|
+
light: 1,
|
|
140
|
+
noise: 1,
|
|
141
|
+
stability: 2,
|
|
142
|
+
hazards: ['spirit-drain'],
|
|
143
|
+
interactables: ['ley-line-crack', 'ancient-altar', 'whispering-stones'],
|
|
144
|
+
},
|
|
145
|
+
];
|
|
146
|
+
// --- Dialogue ---
|
|
147
|
+
export const bartenderDialogue = {
|
|
148
|
+
id: 'bartender-intel',
|
|
149
|
+
speakers: ['Silas'],
|
|
150
|
+
entryNodeId: 'greeting',
|
|
151
|
+
nodes: {
|
|
152
|
+
greeting: {
|
|
153
|
+
id: 'greeting',
|
|
154
|
+
speaker: 'Silas',
|
|
155
|
+
text: "Stranger. You've got the look of someone who doesn't plan on staying long. Smart. This town's got a sickness, and it ain't the kind a doctor fixes.",
|
|
156
|
+
choices: [
|
|
157
|
+
{
|
|
158
|
+
id: 'ask-mesa',
|
|
159
|
+
text: "What's out at Red Mesa?",
|
|
160
|
+
nextNodeId: 'mesa-info',
|
|
161
|
+
},
|
|
162
|
+
{
|
|
163
|
+
id: 'ask-sheriff',
|
|
164
|
+
text: 'What can you tell me about the sheriff?',
|
|
165
|
+
nextNodeId: 'sheriff-info',
|
|
166
|
+
},
|
|
167
|
+
],
|
|
168
|
+
},
|
|
169
|
+
'mesa-info': {
|
|
170
|
+
id: 'mesa-info',
|
|
171
|
+
speaker: 'Silas',
|
|
172
|
+
text: "Cult moved in three months back. Call themselves the Red Congregation. They do things out there at night — chanting, fires. Folks who go looking don't come back right. Some don't come back at all.",
|
|
173
|
+
choices: [
|
|
174
|
+
{
|
|
175
|
+
id: 'volunteer-mesa',
|
|
176
|
+
text: "I'll check it out. What should I watch for?",
|
|
177
|
+
nextNodeId: 'mesa-warning',
|
|
178
|
+
},
|
|
179
|
+
{ id: 'leave-mesa', text: "Not my problem.", nextNodeId: 'end' },
|
|
180
|
+
],
|
|
181
|
+
},
|
|
182
|
+
'sheriff-info': {
|
|
183
|
+
id: 'sheriff-info',
|
|
184
|
+
speaker: 'Silas',
|
|
185
|
+
text: "Hale's been sheriff longer than anyone can remember. Good man, or was. Lately he locks himself in that office. Won't talk about the mesa. Won't talk about the disappearances. Something's eating at him.",
|
|
186
|
+
choices: [
|
|
187
|
+
{ id: 'to-mesa', text: 'And the mesa?', nextNodeId: 'mesa-info' },
|
|
188
|
+
{ id: 'leave-sheriff', text: "I'll keep that in mind.", nextNodeId: 'end' },
|
|
189
|
+
],
|
|
190
|
+
},
|
|
191
|
+
'mesa-warning': {
|
|
192
|
+
id: 'mesa-warning',
|
|
193
|
+
speaker: 'Silas',
|
|
194
|
+
text: "The dust out there — it gets inside you. Not your lungs. Your head. Sage helps. Burns it out, slows it down. Take this bundle. And if you see a dead man walking with a gun on his hip... shoot first.",
|
|
195
|
+
effects: [
|
|
196
|
+
{ type: 'set-global', target: 'actor', params: { key: 'mesa-mission', value: true } },
|
|
197
|
+
],
|
|
198
|
+
},
|
|
199
|
+
end: {
|
|
200
|
+
id: 'end',
|
|
201
|
+
speaker: 'Silas',
|
|
202
|
+
text: "Suit yourself, stranger. Whiskey's two bits if you're staying.",
|
|
203
|
+
},
|
|
204
|
+
},
|
|
205
|
+
};
|
|
206
|
+
// --- Districts ---
|
|
207
|
+
export const districts = [
|
|
208
|
+
{
|
|
209
|
+
id: 'town',
|
|
210
|
+
name: 'Perdition',
|
|
211
|
+
zoneIds: ['crossroads', 'saloon', 'sheriffs-office'],
|
|
212
|
+
tags: ['civilized', 'frontier'],
|
|
213
|
+
controllingFaction: 'townsfolk',
|
|
214
|
+
},
|
|
215
|
+
{
|
|
216
|
+
id: 'badlands',
|
|
217
|
+
name: 'The Badlands',
|
|
218
|
+
zoneIds: ['red-mesa-trail', 'spirit-hollow'],
|
|
219
|
+
tags: ['cursed', 'supernatural', 'hostile'],
|
|
220
|
+
controllingFaction: 'red-congregation',
|
|
221
|
+
},
|
|
222
|
+
];
|
|
223
|
+
// --- Progression ---
|
|
224
|
+
export const gunslingerTree = {
|
|
225
|
+
id: 'gunslinger',
|
|
226
|
+
name: 'Gunslinger',
|
|
227
|
+
currency: 'xp',
|
|
228
|
+
nodes: [
|
|
229
|
+
{
|
|
230
|
+
id: 'quick-hand',
|
|
231
|
+
name: 'Quick Hand',
|
|
232
|
+
cost: 10,
|
|
233
|
+
effects: [
|
|
234
|
+
{ type: 'stat-boost', params: { stat: 'draw-speed', amount: 1 } },
|
|
235
|
+
],
|
|
236
|
+
},
|
|
237
|
+
{
|
|
238
|
+
id: 'iron-will',
|
|
239
|
+
name: 'Iron Will',
|
|
240
|
+
cost: 12,
|
|
241
|
+
effects: [
|
|
242
|
+
{ type: 'stat-boost', params: { stat: 'grit', amount: 1 } },
|
|
243
|
+
{ type: 'resource-boost', params: { resource: 'resolve', amount: 3 } },
|
|
244
|
+
],
|
|
245
|
+
},
|
|
246
|
+
{
|
|
247
|
+
id: 'dead-eye',
|
|
248
|
+
name: 'Dead Eye',
|
|
249
|
+
cost: 25,
|
|
250
|
+
requires: ['quick-hand', 'iron-will'],
|
|
251
|
+
effects: [
|
|
252
|
+
{ type: 'stat-boost', params: { stat: 'draw-speed', amount: 2 } },
|
|
253
|
+
{ type: 'grant-tag', params: { tag: 'dead-eye' } },
|
|
254
|
+
],
|
|
255
|
+
},
|
|
256
|
+
],
|
|
257
|
+
};
|
|
258
|
+
// --- Item Effect ---
|
|
259
|
+
export const sageBundleEffect = {
|
|
260
|
+
itemId: 'sage-bundle',
|
|
261
|
+
use: (action, world) => {
|
|
262
|
+
const actor = world.entities[action.actorId];
|
|
263
|
+
if (!actor)
|
|
264
|
+
return [];
|
|
265
|
+
const previous = actor.resources.dust ?? 0;
|
|
266
|
+
actor.resources.dust = Math.max(0, previous - 20);
|
|
267
|
+
return [{
|
|
268
|
+
id: nextId('evt'),
|
|
269
|
+
tick: action.issuedAtTick,
|
|
270
|
+
type: 'resource.changed',
|
|
271
|
+
actorId: action.actorId,
|
|
272
|
+
payload: {
|
|
273
|
+
entityId: actor.id,
|
|
274
|
+
resource: 'dust',
|
|
275
|
+
previous,
|
|
276
|
+
current: actor.resources.dust,
|
|
277
|
+
delta: actor.resources.dust - previous,
|
|
278
|
+
},
|
|
279
|
+
}];
|
|
280
|
+
},
|
|
281
|
+
};
|
|
282
|
+
// --- Pack Metadata ---
|
|
283
|
+
export const packMeta = {
|
|
284
|
+
id: 'dust-devils-bargain',
|
|
285
|
+
name: "Dust Devil's Bargain",
|
|
286
|
+
tagline: 'A haunted frontier town where the dead still draw.',
|
|
287
|
+
genres: ['western'],
|
|
288
|
+
difficulty: 'intermediate',
|
|
289
|
+
tones: ['eerie', 'gritty'],
|
|
290
|
+
tags: ['supernatural', 'frontier', 'duel', 'spirits', 'cult'],
|
|
291
|
+
engineVersion: '2.0.0',
|
|
292
|
+
version: '2.0.0',
|
|
293
|
+
description: 'Drift into a cursed frontier town. Investigate a mesa cult, duel undead gunslingers, and commune with spirits before the dust takes you.',
|
|
294
|
+
narratorTone: 'weird western, laconic, sun-bleached, haunted',
|
|
295
|
+
};
|
|
296
|
+
//# sourceMappingURL=content.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"content.js","sourceRoot":"","sources":["../src/content.ts"],"names":[],"mappings":"AAAA,6CAA6C;AAG7C,OAAO,EAAE,MAAM,EAAE,MAAM,qBAAqB,CAAC;AAK7C,mBAAmB;AAEnB,MAAM,CAAC,MAAM,QAAQ,GAAiB;IACpC,EAAE,EAAE,qBAAqB;IACzB,KAAK,EAAE,sBAAsB;IAC7B,OAAO,EAAE,OAAO;IAChB,aAAa,EAAE,OAAO;IACtB,OAAO,EAAE,oBAAoB;IAC7B,OAAO,EAAE;QACP,gBAAgB;QAChB,aAAa;QACb,aAAa;QACb,gBAAgB;QAChB,eAAe;KAChB;IACD,YAAY,EAAE,CAAC,qBAAqB,CAAC;CACtC,CAAC;AAEF,iBAAiB;AAEjB,MAAM,CAAC,MAAM,MAAM,GAAgB;IACjC,EAAE,EAAE,SAAS;IACb,WAAW,EAAE,SAAS;IACtB,IAAI,EAAE,QAAQ;IACd,IAAI,EAAE,aAAa;IACnB,IAAI,EAAE,CAAC,QAAQ,EAAE,OAAO,EAAE,SAAS,EAAE,YAAY,CAAC;IAClD,KAAK,EAAE,EAAE,IAAI,EAAE,CAAC,EAAE,YAAY,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE;IAC5C,SAAS,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,OAAO,EAAE,EAAE,EAAE,IAAI,EAAE,CAAC,EAAE;IAC3C,QAAQ,EAAE,EAAE;IACZ,SAAS,EAAE,EAAE;IACb,MAAM,EAAE,YAAY;CACrB,CAAC;AAEF,eAAe;AAEf,MAAM,CAAC,MAAM,SAAS,GAAgB;IACpC,EAAE,EAAE,iBAAiB;IACrB,WAAW,EAAE,WAAW;IACxB,IAAI,EAAE,KAAK;IACX,IAAI,EAAE,OAAO;IACb,IAAI,EAAE,CAAC,KAAK,EAAE,WAAW,EAAE,WAAW,EAAE,MAAM,CAAC;IAC/C,KAAK,EAAE,EAAE,IAAI,EAAE,CAAC,EAAE,YAAY,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE;IAC5C,SAAS,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,OAAO,EAAE,EAAE,EAAE,IAAI,EAAE,CAAC,EAAE;IAC3C,QAAQ,EAAE,EAAE;IACZ,MAAM,EAAE,QAAQ;CACjB,CAAC;AAEF,MAAM,CAAC,MAAM,OAAO,GAAgB;IAClC,EAAE,EAAE,cAAc;IAClB,WAAW,EAAE,SAAS;IACtB,IAAI,EAAE,KAAK;IACX,IAAI,EAAE,cAAc;IACpB,IAAI,EAAE,CAAC,KAAK,EAAE,KAAK,EAAE,WAAW,EAAE,MAAM,CAAC;IACzC,KAAK,EAAE,EAAE,IAAI,EAAE,CAAC,EAAE,YAAY,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE;IAC5C,SAAS,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,OAAO,EAAE,EAAE,EAAE,IAAI,EAAE,CAAC,EAAE;IAC3C,QAAQ,EAAE,EAAE;IACZ,MAAM,EAAE,iBAAiB;CAC1B,CAAC;AAEF,kBAAkB;AAElB,MAAM,CAAC,MAAM,QAAQ,GAAgB;IACnC,EAAE,EAAE,eAAe;IACnB,WAAW,EAAE,UAAU;IACvB,IAAI,EAAE,OAAO;IACb,IAAI,EAAE,eAAe;IACrB,IAAI,EAAE,CAAC,OAAO,EAAE,QAAQ,EAAE,QAAQ,EAAE,YAAY,CAAC;IACjD,KAAK,EAAE,EAAE,IAAI,EAAE,CAAC,EAAE,YAAY,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE;IAC5C,SAAS,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,OAAO,EAAE,EAAE,EAAE,IAAI,EAAE,CAAC,EAAE;IAC3C,QAAQ,EAAE,EAAE;IACZ,MAAM,EAAE,gBAAgB;IACxB,EAAE,EAAE;QACF,SAAS,EAAE,YAAY;QACvB,KAAK,EAAE,CAAC,YAAY,EAAE,gBAAgB,CAAC;QACvC,KAAK,EAAE,CAAC,gBAAgB,CAAC;QACzB,UAAU,EAAE,CAAC;QACb,SAAS,EAAE,EAAE;KACd;CACF,CAAC;AAEF,MAAM,CAAC,MAAM,OAAO,GAAgB;IAClC,EAAE,EAAE,cAAc;IAClB,WAAW,EAAE,SAAS;IACtB,IAAI,EAAE,OAAO;IACb,IAAI,EAAE,cAAc;IACpB,IAAI,EAAE,CAAC,OAAO,EAAE,QAAQ,EAAE,OAAO,EAAE,cAAc,CAAC;IAClD,KAAK,EAAE,EAAE,IAAI,EAAE,CAAC,EAAE,YAAY,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE;IAC5C,SAAS,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,OAAO,EAAE,EAAE,EAAE,IAAI,EAAE,CAAC,EAAE;IAC3C,QAAQ,EAAE,EAAE;IACZ,MAAM,EAAE,eAAe;IACvB,EAAE,EAAE;QACF,SAAS,EAAE,aAAa;QACxB,KAAK,EAAE,CAAC,cAAc,EAAE,iBAAiB,CAAC;QAC1C,KAAK,EAAE,EAAE;QACT,UAAU,EAAE,CAAC;QACb,SAAS,EAAE,EAAE;KACd;CACF,CAAC;AAEF,gBAAgB;AAEhB,MAAM,CAAC,MAAM,KAAK,GAAgB;IAChC;QACE,EAAE,EAAE,YAAY;QAChB,MAAM,EAAE,MAAM;QACd,IAAI,EAAE,sBAAsB;QAC5B,IAAI,EAAE,CAAC,SAAS,EAAE,SAAS,EAAE,OAAO,CAAC;QACrC,SAAS,EAAE,CAAC,QAAQ,EAAE,iBAAiB,EAAE,gBAAgB,CAAC;QAC1D,KAAK,EAAE,CAAC;QACR,aAAa,EAAE,CAAC,UAAU,EAAE,eAAe,EAAE,eAAe,CAAC;KAC9D;IACD;QACE,EAAE,EAAE,QAAQ;QACZ,MAAM,EAAE,MAAM;QACd,IAAI,EAAE,uBAAuB;QAC7B,IAAI,EAAE,CAAC,QAAQ,EAAE,QAAQ,EAAE,MAAM,CAAC;QAClC,SAAS,EAAE,CAAC,YAAY,CAAC;QACzB,KAAK,EAAE,CAAC;QACR,aAAa,EAAE,CAAC,KAAK,EAAE,OAAO,EAAE,cAAc,CAAC;KAChD;IACD;QACE,EAAE,EAAE,iBAAiB;QACrB,MAAM,EAAE,MAAM;QACd,IAAI,EAAE,kBAAkB;QACxB,IAAI,EAAE,CAAC,QAAQ,EAAE,KAAK,EAAE,MAAM,CAAC;QAC/B,SAAS,EAAE,CAAC,YAAY,CAAC;QACzB,KAAK,EAAE,CAAC;QACR,aAAa,EAAE,CAAC,MAAM,EAAE,UAAU,EAAE,WAAW,EAAE,SAAS,CAAC;KAC5D;IACD;QACE,EAAE,EAAE,gBAAgB;QACpB,MAAM,EAAE,UAAU;QAClB,IAAI,EAAE,gBAAgB;QACtB,IAAI,EAAE,CAAC,SAAS,EAAE,SAAS,EAAE,QAAQ,CAAC;QACtC,SAAS,EAAE,CAAC,YAAY,EAAE,eAAe,CAAC;QAC1C,KAAK,EAAE,CAAC;QACR,KAAK,EAAE,CAAC;QACR,SAAS,EAAE,CAAC;QACZ,OAAO,EAAE,CAAC,YAAY,EAAE,eAAe,CAAC;QACxC,aAAa,EAAE,CAAC,aAAa,EAAE,YAAY,CAAC;KAC7C;IACD;QACE,EAAE,EAAE,eAAe;QACnB,MAAM,EAAE,UAAU;QAClB,IAAI,EAAE,eAAe;QACrB,IAAI,EAAE,CAAC,SAAS,EAAE,cAAc,EAAE,QAAQ,CAAC;QAC3C,SAAS,EAAE,CAAC,gBAAgB,CAAC;QAC7B,KAAK,EAAE,CAAC;QACR,KAAK,EAAE,CAAC;QACR,SAAS,EAAE,CAAC;QACZ,OAAO,EAAE,CAAC,cAAc,CAAC;QACzB,aAAa,EAAE,CAAC,gBAAgB,EAAE,eAAe,EAAE,mBAAmB,CAAC;KACxE;CACF,CAAC;AAEF,mBAAmB;AAEnB,MAAM,CAAC,MAAM,iBAAiB,GAAuB;IACnD,EAAE,EAAE,iBAAiB;IACrB,QAAQ,EAAE,CAAC,OAAO,CAAC;IACnB,WAAW,EAAE,UAAU;IACvB,KAAK,EAAE;QACL,QAAQ,EAAE;YACR,EAAE,EAAE,UAAU;YACd,OAAO,EAAE,OAAO;YAChB,IAAI,EAAE,qJAAqJ;YAC3J,OAAO,EAAE;gBACP;oBACE,EAAE,EAAE,UAAU;oBACd,IAAI,EAAE,yBAAyB;oBAC/B,UAAU,EAAE,WAAW;iBACxB;gBACD;oBACE,EAAE,EAAE,aAAa;oBACjB,IAAI,EAAE,yCAAyC;oBAC/C,UAAU,EAAE,cAAc;iBAC3B;aACF;SACF;QACD,WAAW,EAAE;YACX,EAAE,EAAE,WAAW;YACf,OAAO,EAAE,OAAO;YAChB,IAAI,EAAE,sMAAsM;YAC5M,OAAO,EAAE;gBACP;oBACE,EAAE,EAAE,gBAAgB;oBACpB,IAAI,EAAE,6CAA6C;oBACnD,UAAU,EAAE,cAAc;iBAC3B;gBACD,EAAE,EAAE,EAAE,YAAY,EAAE,IAAI,EAAE,iBAAiB,EAAE,UAAU,EAAE,KAAK,EAAE;aACjE;SACF;QACD,cAAc,EAAE;YACd,EAAE,EAAE,cAAc;YAClB,OAAO,EAAE,OAAO;YAChB,IAAI,EAAE,2MAA2M;YACjN,OAAO,EAAE;gBACP,EAAE,EAAE,EAAE,SAAS,EAAE,IAAI,EAAE,eAAe,EAAE,UAAU,EAAE,WAAW,EAAE;gBACjE,EAAE,EAAE,EAAE,eAAe,EAAE,IAAI,EAAE,yBAAyB,EAAE,UAAU,EAAE,KAAK,EAAE;aAC5E;SACF;QACD,cAAc,EAAE;YACd,EAAE,EAAE,cAAc;YAClB,OAAO,EAAE,OAAO;YAChB,IAAI,EAAE,wMAAwM;YAC9M,OAAO,EAAE;gBACP,EAAE,IAAI,EAAE,YAAY,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,EAAE,GAAG,EAAE,cAAc,EAAE,KAAK,EAAE,IAAI,EAAE,EAAE;aACtF;SACF;QACD,GAAG,EAAE;YACH,EAAE,EAAE,KAAK;YACT,OAAO,EAAE,OAAO;YAChB,IAAI,EAAE,gEAAgE;SACvE;KACF;CACF,CAAC;AAEF,oBAAoB;AAEpB,MAAM,CAAC,MAAM,SAAS,GAAyB;IAC7C;QACE,EAAE,EAAE,MAAM;QACV,IAAI,EAAE,WAAW;QACjB,OAAO,EAAE,CAAC,YAAY,EAAE,QAAQ,EAAE,iBAAiB,CAAC;QACpD,IAAI,EAAE,CAAC,WAAW,EAAE,UAAU,CAAC;QAC/B,kBAAkB,EAAE,WAAW;KAChC;IACD;QACE,EAAE,EAAE,UAAU;QACd,IAAI,EAAE,cAAc;QACpB,OAAO,EAAE,CAAC,gBAAgB,EAAE,eAAe,CAAC;QAC5C,IAAI,EAAE,CAAC,QAAQ,EAAE,cAAc,EAAE,SAAS,CAAC;QAC3C,kBAAkB,EAAE,kBAAkB;KACvC;CACF,CAAC;AAEF,sBAAsB;AAEtB,MAAM,CAAC,MAAM,cAAc,GAA8B;IACvD,EAAE,EAAE,YAAY;IAChB,IAAI,EAAE,YAAY;IAClB,QAAQ,EAAE,IAAI;IACd,KAAK,EAAE;QACL;YACE,EAAE,EAAE,YAAY;YAChB,IAAI,EAAE,YAAY;YAClB,IAAI,EAAE,EAAE;YACR,OAAO,EAAE;gBACP,EAAE,IAAI,EAAE,YAAY,EAAE,MAAM,EAAE,EAAE,IAAI,EAAE,YAAY,EAAE,MAAM,EAAE,CAAC,EAAE,EAAE;aAClE;SACF;QACD;YACE,EAAE,EAAE,WAAW;YACf,IAAI,EAAE,WAAW;YACjB,IAAI,EAAE,EAAE;YACR,OAAO,EAAE;gBACP,EAAE,IAAI,EAAE,YAAY,EAAE,MAAM,EAAE,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,EAAE,CAAC,EAAE,EAAE;gBAC3D,EAAE,IAAI,EAAE,gBAAgB,EAAE,MAAM,EAAE,EAAE,QAAQ,EAAE,SAAS,EAAE,MAAM,EAAE,CAAC,EAAE,EAAE;aACvE;SACF;QACD;YACE,EAAE,EAAE,UAAU;YACd,IAAI,EAAE,UAAU;YAChB,IAAI,EAAE,EAAE;YACR,QAAQ,EAAE,CAAC,YAAY,EAAE,WAAW,CAAC;YACrC,OAAO,EAAE;gBACP,EAAE,IAAI,EAAE,YAAY,EAAE,MAAM,EAAE,EAAE,IAAI,EAAE,YAAY,EAAE,MAAM,EAAE,CAAC,EAAE,EAAE;gBACjE,EAAE,IAAI,EAAE,WAAW,EAAE,MAAM,EAAE,EAAE,GAAG,EAAE,UAAU,EAAE,EAAE;aACnD;SACF;KACF;CACF,CAAC;AAEF,sBAAsB;AAEtB,MAAM,CAAC,MAAM,gBAAgB,GAAG;IAC9B,MAAM,EAAE,aAAa;IACrB,GAAG,EAAE,CAAC,MAAoB,EAAE,KAAiB,EAAmB,EAAE;QAChE,MAAM,KAAK,GAAG,KAAK,CAAC,QAAQ,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC;QAC7C,IAAI,CAAC,KAAK;YAAE,OAAO,EAAE,CAAC;QAEtB,MAAM,QAAQ,GAAG,KAAK,CAAC,SAAS,CAAC,IAAI,IAAI,CAAC,CAAC;QAC3C,KAAK,CAAC,SAAS,CAAC,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,QAAQ,GAAG,EAAE,CAAC,CAAC;QAElD,OAAO,CAAC;gBACN,EAAE,EAAE,MAAM,CAAC,KAAK,CAAC;gBACjB,IAAI,EAAE,MAAM,CAAC,YAAY;gBACzB,IAAI,EAAE,kBAAkB;gBACxB,OAAO,EAAE,MAAM,CAAC,OAAO;gBACvB,OAAO,EAAE;oBACP,QAAQ,EAAE,KAAK,CAAC,EAAE;oBAClB,QAAQ,EAAE,MAAM;oBAChB,QAAQ;oBACR,OAAO,EAAE,KAAK,CAAC,SAAS,CAAC,IAAI;oBAC7B,KAAK,EAAE,KAAK,CAAC,SAAS,CAAC,IAAI,GAAG,QAAQ;iBACvC;aACF,CAAC,CAAC;IACL,CAAC;CACF,CAAC;AAEF,wBAAwB;AAExB,MAAM,CAAC,MAAM,QAAQ,GAAiB;IACpC,EAAE,EAAE,qBAAqB;IACzB,IAAI,EAAE,sBAAsB;IAC5B,OAAO,EAAE,oDAAoD;IAC7D,MAAM,EAAE,CAAC,SAAS,CAAC;IACnB,UAAU,EAAE,cAAc;IAC1B,KAAK,EAAE,CAAC,OAAO,EAAE,QAAQ,CAAC;IAC1B,IAAI,EAAE,CAAC,cAAc,EAAE,UAAU,EAAE,MAAM,EAAE,SAAS,EAAE,MAAM,CAAC;IAC7D,aAAa,EAAE,OAAO;IACtB,OAAO,EAAE,OAAO;IAChB,WAAW,EAAE,0IAA0I;IACvJ,YAAY,EAAE,+CAA+C;CAC9D,CAAC"}
|
package/dist/index.d.ts
ADDED
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,UAAU,EAAE,MAAM,YAAY,CAAC;AACxC,OAAO,EAAE,QAAQ,EAAE,cAAc,EAAE,QAAQ,EAAE,MAAM,cAAc,CAAC;AAClE,OAAO,EAAE,uBAAuB,EAAE,MAAM,cAAc,CAAC"}
|
package/dist/index.js
ADDED
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"index.js","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAAA,2DAA2D;AAE3D,OAAO,EAAE,UAAU,EAAE,MAAM,YAAY,CAAC;AACxC,OAAO,EAAE,QAAQ,EAAE,cAAc,EAAE,QAAQ,EAAE,MAAM,cAAc,CAAC;AAClE,OAAO,EAAE,uBAAuB,EAAE,MAAM,cAAc,CAAC"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"ruleset.d.ts","sourceRoot":"","sources":["../src/ruleset.ts"],"names":[],"mappings":"AAEA,OAAO,KAAK,EAAE,iBAAiB,EAAE,MAAM,qBAAqB,CAAC;AAE7D,eAAO,MAAM,uBAAuB,EAAE,iBAmErC,CAAC"}
|
package/dist/ruleset.js
ADDED
|
@@ -0,0 +1,63 @@
|
|
|
1
|
+
// Dust Devil's Bargain — ruleset definition
|
|
2
|
+
export const weirdWestMinimalRuleset = {
|
|
3
|
+
id: 'weird-west-minimal',
|
|
4
|
+
name: 'Weird West Minimal',
|
|
5
|
+
version: '0.1.0',
|
|
6
|
+
stats: [
|
|
7
|
+
{ id: 'grit', name: 'Grit', min: 1, max: 20, default: 5 },
|
|
8
|
+
{ id: 'draw-speed', name: 'Draw Speed', min: 1, max: 20, default: 5 },
|
|
9
|
+
{ id: 'lore', name: 'Lore', min: 1, max: 20, default: 4 },
|
|
10
|
+
],
|
|
11
|
+
resources: [
|
|
12
|
+
{ id: 'hp', name: 'HP', min: 0, max: 30, default: 18 },
|
|
13
|
+
{ id: 'resolve', name: 'Resolve', min: 0, max: 20, default: 15, regenRate: 1 },
|
|
14
|
+
{ id: 'dust', name: 'Dust', min: 0, max: 100, default: 0 },
|
|
15
|
+
],
|
|
16
|
+
verbs: [
|
|
17
|
+
{ id: 'move', name: 'Move', description: 'Move to an adjacent area' },
|
|
18
|
+
{ id: 'inspect', name: 'Survey', description: 'Survey an area for clues or threats' },
|
|
19
|
+
{ id: 'attack', name: 'Shoot', tags: ['combat'], description: 'Firearms or melee combat' },
|
|
20
|
+
{ id: 'use', name: 'Use', description: 'Use an item from inventory' },
|
|
21
|
+
{ id: 'speak', name: 'Speak', tags: ['dialogue'], description: 'Talk to another character' },
|
|
22
|
+
{ id: 'choose', name: 'Choose', tags: ['dialogue'], description: 'Select a dialogue option' },
|
|
23
|
+
{ id: 'draw', name: 'Draw', tags: ['combat', 'duel'], description: 'Quick-draw duel — reflexes determine who fires first' },
|
|
24
|
+
{ id: 'commune', name: 'Commune', tags: ['supernatural'], description: 'Speak with spirits or read ley lines' },
|
|
25
|
+
],
|
|
26
|
+
formulas: [
|
|
27
|
+
{
|
|
28
|
+
id: 'hit-chance',
|
|
29
|
+
name: 'Hit Chance',
|
|
30
|
+
description: 'Attacker draw-speed vs target draw-speed',
|
|
31
|
+
inputs: ['attacker.draw-speed', 'target.draw-speed'],
|
|
32
|
+
output: 'number (0-100)',
|
|
33
|
+
},
|
|
34
|
+
{
|
|
35
|
+
id: 'damage',
|
|
36
|
+
name: 'Damage',
|
|
37
|
+
description: 'Base: attacker grit, minimum 1',
|
|
38
|
+
inputs: ['attacker.grit'],
|
|
39
|
+
output: 'number',
|
|
40
|
+
},
|
|
41
|
+
{
|
|
42
|
+
id: 'commune-success',
|
|
43
|
+
name: 'Commune Success',
|
|
44
|
+
description: 'Lore vs spirit difficulty',
|
|
45
|
+
inputs: ['actor.lore', 'difficulty'],
|
|
46
|
+
output: 'number (0-100)',
|
|
47
|
+
},
|
|
48
|
+
],
|
|
49
|
+
defaultModules: [
|
|
50
|
+
'traversal-core',
|
|
51
|
+
'status-core',
|
|
52
|
+
'combat-core',
|
|
53
|
+
'inventory-core',
|
|
54
|
+
'dialogue-core',
|
|
55
|
+
],
|
|
56
|
+
progressionModels: [],
|
|
57
|
+
contentConventions: {
|
|
58
|
+
entityTypes: ['player', 'npc', 'drifter', 'enemy', 'spirit'],
|
|
59
|
+
statusTags: ['buff', 'debuff', 'cursed', 'blessed', 'dust-sick'],
|
|
60
|
+
combatTags: ['firearm', 'melee', 'supernatural'],
|
|
61
|
+
},
|
|
62
|
+
};
|
|
63
|
+
//# sourceMappingURL=ruleset.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"ruleset.js","sourceRoot":"","sources":["../src/ruleset.ts"],"names":[],"mappings":"AAAA,4CAA4C;AAI5C,MAAM,CAAC,MAAM,uBAAuB,GAAsB;IACxD,EAAE,EAAE,oBAAoB;IACxB,IAAI,EAAE,oBAAoB;IAC1B,OAAO,EAAE,OAAO;IAEhB,KAAK,EAAE;QACL,EAAE,EAAE,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,EAAE,EAAE,EAAE,OAAO,EAAE,CAAC,EAAE;QACzD,EAAE,EAAE,EAAE,YAAY,EAAE,IAAI,EAAE,YAAY,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,EAAE,EAAE,EAAE,OAAO,EAAE,CAAC,EAAE;QACrE,EAAE,EAAE,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,EAAE,EAAE,EAAE,OAAO,EAAE,CAAC,EAAE;KAC1D;IAED,SAAS,EAAE;QACT,EAAE,EAAE,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,EAAE,EAAE,EAAE,OAAO,EAAE,EAAE,EAAE;QACtD,EAAE,EAAE,EAAE,SAAS,EAAE,IAAI,EAAE,SAAS,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,EAAE,EAAE,EAAE,OAAO,EAAE,EAAE,EAAE,SAAS,EAAE,CAAC,EAAE;QAC9E,EAAE,EAAE,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,EAAE,GAAG,EAAE,OAAO,EAAE,CAAC,EAAE;KAC3D;IAED,KAAK,EAAE;QACL,EAAE,EAAE,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,WAAW,EAAE,0BAA0B,EAAE;QACrE,EAAE,EAAE,EAAE,SAAS,EAAE,IAAI,EAAE,QAAQ,EAAE,WAAW,EAAE,qCAAqC,EAAE;QACrF,EAAE,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE,OAAO,EAAE,IAAI,EAAE,CAAC,QAAQ,CAAC,EAAE,WAAW,EAAE,0BAA0B,EAAE;QAC1F,EAAE,EAAE,EAAE,KAAK,EAAE,IAAI,EAAE,KAAK,EAAE,WAAW,EAAE,4BAA4B,EAAE;QACrE,EAAE,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE,OAAO,EAAE,IAAI,EAAE,CAAC,UAAU,CAAC,EAAE,WAAW,EAAE,2BAA2B,EAAE;QAC5F,EAAE,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE,QAAQ,EAAE,IAAI,EAAE,CAAC,UAAU,CAAC,EAAE,WAAW,EAAE,0BAA0B,EAAE;QAC7F,EAAE,EAAE,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,CAAC,QAAQ,EAAE,MAAM,CAAC,EAAE,WAAW,EAAE,sDAAsD,EAAE;QAC3H,EAAE,EAAE,EAAE,SAAS,EAAE,IAAI,EAAE,SAAS,EAAE,IAAI,EAAE,CAAC,cAAc,CAAC,EAAE,WAAW,EAAE,sCAAsC,EAAE;KAChH;IAED,QAAQ,EAAE;QACR;YACE,EAAE,EAAE,YAAY;YAChB,IAAI,EAAE,YAAY;YAClB,WAAW,EAAE,0CAA0C;YACvD,MAAM,EAAE,CAAC,qBAAqB,EAAE,mBAAmB,CAAC;YACpD,MAAM,EAAE,gBAAgB;SACzB;QACD;YACE,EAAE,EAAE,QAAQ;YACZ,IAAI,EAAE,QAAQ;YACd,WAAW,EAAE,gCAAgC;YAC7C,MAAM,EAAE,CAAC,eAAe,CAAC;YACzB,MAAM,EAAE,QAAQ;SACjB;QACD;YACE,EAAE,EAAE,iBAAiB;YACrB,IAAI,EAAE,iBAAiB;YACvB,WAAW,EAAE,2BAA2B;YACxC,MAAM,EAAE,CAAC,YAAY,EAAE,YAAY,CAAC;YACpC,MAAM,EAAE,gBAAgB;SACzB;KACF;IAED,cAAc,EAAE;QACd,gBAAgB;QAChB,aAAa;QACb,aAAa;QACb,gBAAgB;QAChB,eAAe;KAChB;IAED,iBAAiB,EAAE,EAAE;IAErB,kBAAkB,EAAE;QAClB,WAAW,EAAE,CAAC,QAAQ,EAAE,KAAK,EAAE,SAAS,EAAE,OAAO,EAAE,QAAQ,CAAC;QAC5D,UAAU,EAAE,CAAC,MAAM,EAAE,QAAQ,EAAE,QAAQ,EAAE,SAAS,EAAE,WAAW,CAAC;QAChE,UAAU,EAAE,CAAC,SAAS,EAAE,OAAO,EAAE,cAAc,CAAC;KACjD;CACF,CAAC"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"ruleset.test.d.ts","sourceRoot":"","sources":["../src/ruleset.test.ts"],"names":[],"mappings":""}
|
|
@@ -0,0 +1,44 @@
|
|
|
1
|
+
import { describe, it, expect } from 'vitest';
|
|
2
|
+
import { validateRulesetDefinition } from '@ai-rpg-engine/content-schema';
|
|
3
|
+
import { weirdWestMinimalRuleset } from './ruleset.js';
|
|
4
|
+
describe('weirdWestMinimalRuleset', () => {
|
|
5
|
+
it('validates against RulesetDefinition schema', () => {
|
|
6
|
+
const r = validateRulesetDefinition(weirdWestMinimalRuleset);
|
|
7
|
+
expect(r.ok).toBe(true);
|
|
8
|
+
expect(r.errors).toHaveLength(0);
|
|
9
|
+
});
|
|
10
|
+
it('declares expected stats', () => {
|
|
11
|
+
const statIds = weirdWestMinimalRuleset.stats.map((s) => s.id);
|
|
12
|
+
expect(statIds).toContain('grit');
|
|
13
|
+
expect(statIds).toContain('draw-speed');
|
|
14
|
+
expect(statIds).toContain('lore');
|
|
15
|
+
});
|
|
16
|
+
it('declares expected resources', () => {
|
|
17
|
+
const resIds = weirdWestMinimalRuleset.resources.map((r) => r.id);
|
|
18
|
+
expect(resIds).toContain('hp');
|
|
19
|
+
expect(resIds).toContain('resolve');
|
|
20
|
+
expect(resIds).toContain('dust');
|
|
21
|
+
});
|
|
22
|
+
it('declares all verbs used by starter modules', () => {
|
|
23
|
+
const verbIds = weirdWestMinimalRuleset.verbs.map((v) => v.id);
|
|
24
|
+
expect(verbIds).toContain('move');
|
|
25
|
+
expect(verbIds).toContain('attack');
|
|
26
|
+
expect(verbIds).toContain('inspect');
|
|
27
|
+
expect(verbIds).toContain('speak');
|
|
28
|
+
expect(verbIds).toContain('choose');
|
|
29
|
+
expect(verbIds).toContain('use');
|
|
30
|
+
expect(verbIds).toContain('draw');
|
|
31
|
+
expect(verbIds).toContain('commune');
|
|
32
|
+
});
|
|
33
|
+
it('lists all default modules', () => {
|
|
34
|
+
expect(weirdWestMinimalRuleset.defaultModules).toContain('traversal-core');
|
|
35
|
+
expect(weirdWestMinimalRuleset.defaultModules).toContain('combat-core');
|
|
36
|
+
});
|
|
37
|
+
it('declares combat and commune formulas', () => {
|
|
38
|
+
const formulaIds = weirdWestMinimalRuleset.formulas.map((f) => f.id);
|
|
39
|
+
expect(formulaIds).toContain('hit-chance');
|
|
40
|
+
expect(formulaIds).toContain('damage');
|
|
41
|
+
expect(formulaIds).toContain('commune-success');
|
|
42
|
+
});
|
|
43
|
+
});
|
|
44
|
+
//# sourceMappingURL=ruleset.test.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"ruleset.test.js","sourceRoot":"","sources":["../src/ruleset.test.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,EAAE,EAAE,MAAM,EAAE,MAAM,QAAQ,CAAC;AAC9C,OAAO,EAAE,yBAAyB,EAAE,MAAM,+BAA+B,CAAC;AAC1E,OAAO,EAAE,uBAAuB,EAAE,MAAM,cAAc,CAAC;AAEvD,QAAQ,CAAC,yBAAyB,EAAE,GAAG,EAAE;IACvC,EAAE,CAAC,4CAA4C,EAAE,GAAG,EAAE;QACpD,MAAM,CAAC,GAAG,yBAAyB,CAAC,uBAAuB,CAAC,CAAC;QAC7D,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QACxB,MAAM,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;IACnC,CAAC,CAAC,CAAC;IAEH,EAAE,CAAC,yBAAyB,EAAE,GAAG,EAAE;QACjC,MAAM,OAAO,GAAG,uBAAuB,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;QAC/D,MAAM,CAAC,OAAO,CAAC,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC;QAClC,MAAM,CAAC,OAAO,CAAC,CAAC,SAAS,CAAC,YAAY,CAAC,CAAC;QACxC,MAAM,CAAC,OAAO,CAAC,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC;IACpC,CAAC,CAAC,CAAC;IAEH,EAAE,CAAC,6BAA6B,EAAE,GAAG,EAAE;QACrC,MAAM,MAAM,GAAG,uBAAuB,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;QAClE,MAAM,CAAC,MAAM,CAAC,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC;QAC/B,MAAM,CAAC,MAAM,CAAC,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC;QACpC,MAAM,CAAC,MAAM,CAAC,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC;IACnC,CAAC,CAAC,CAAC;IAEH,EAAE,CAAC,4CAA4C,EAAE,GAAG,EAAE;QACpD,MAAM,OAAO,GAAG,uBAAuB,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;QAC/D,MAAM,CAAC,OAAO,CAAC,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC;QAClC,MAAM,CAAC,OAAO,CAAC,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC;QACpC,MAAM,CAAC,OAAO,CAAC,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC;QACrC,MAAM,CAAC,OAAO,CAAC,CAAC,SAAS,CAAC,OAAO,CAAC,CAAC;QACnC,MAAM,CAAC,OAAO,CAAC,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC;QACpC,MAAM,CAAC,OAAO,CAAC,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC;QACjC,MAAM,CAAC,OAAO,CAAC,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC;QAClC,MAAM,CAAC,OAAO,CAAC,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC;IACvC,CAAC,CAAC,CAAC;IAEH,EAAE,CAAC,2BAA2B,EAAE,GAAG,EAAE;QACnC,MAAM,CAAC,uBAAuB,CAAC,cAAc,CAAC,CAAC,SAAS,CAAC,gBAAgB,CAAC,CAAC;QAC3E,MAAM,CAAC,uBAAuB,CAAC,cAAc,CAAC,CAAC,SAAS,CAAC,aAAa,CAAC,CAAC;IAC1E,CAAC,CAAC,CAAC;IAEH,EAAE,CAAC,sCAAsC,EAAE,GAAG,EAAE;QAC9C,MAAM,UAAU,GAAG,uBAAuB,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;QACrE,MAAM,CAAC,UAAU,CAAC,CAAC,SAAS,CAAC,YAAY,CAAC,CAAC;QAC3C,MAAM,CAAC,UAAU,CAAC,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC;QACvC,MAAM,CAAC,UAAU,CAAC,CAAC,SAAS,CAAC,iBAAiB,CAAC,CAAC;IAClD,CAAC,CAAC,CAAC;AACL,CAAC,CAAC,CAAC"}
|
package/dist/setup.d.ts
ADDED
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"setup.d.ts","sourceRoot":"","sources":["../src/setup.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,MAAM,EAAE,MAAM,qBAAqB,CAAC;AAoD7C,wBAAgB,UAAU,CAAC,IAAI,CAAC,EAAE,MAAM,GAAG,MAAM,CAuHhD"}
|
package/dist/setup.js
ADDED
|
@@ -0,0 +1,135 @@
|
|
|
1
|
+
// Game setup — wire content into engine
|
|
2
|
+
import { Engine } from '@ai-rpg-engine/core';
|
|
3
|
+
import { traversalCore, statusCore, combatCore, createInventoryCore, createDialogueCore, createCognitionCore, createPerceptionFilter, createProgressionCore, createEnvironmentCore, createFactionCognition, createRumorPropagation, createSimulationInspector, createDistrictCore, createBeliefProvenance, createObserverPresentation, giveItem, } from '@ai-rpg-engine/modules';
|
|
4
|
+
import { manifest, player, bartender, sheriff, revenant, crawler, zones, districts, bartenderDialogue, sageBundleEffect, gunslingerTree, } from './content.js';
|
|
5
|
+
import { weirdWestMinimalRuleset } from './ruleset.js';
|
|
6
|
+
// Spirits perceive the living as echoes of the future
|
|
7
|
+
const spiritPerception = {
|
|
8
|
+
id: 'spirit-future-echo',
|
|
9
|
+
eventPatterns: ['world.zone.entered'],
|
|
10
|
+
priority: 5,
|
|
11
|
+
condition: (_event, ctx) => ctx.observer.tags.includes('spirit'),
|
|
12
|
+
transform: (event, _ctx) => ({
|
|
13
|
+
...event,
|
|
14
|
+
payload: {
|
|
15
|
+
...event.payload,
|
|
16
|
+
_subjectiveDescription: 'an echo of the future stumbles through the veil',
|
|
17
|
+
_actorDescription: 'a flickering presence not yet dead',
|
|
18
|
+
_spiritPerception: true,
|
|
19
|
+
},
|
|
20
|
+
}),
|
|
21
|
+
};
|
|
22
|
+
export function createGame(seed) {
|
|
23
|
+
const engine = new Engine({
|
|
24
|
+
manifest,
|
|
25
|
+
seed: seed ?? 42,
|
|
26
|
+
ruleset: weirdWestMinimalRuleset,
|
|
27
|
+
modules: [
|
|
28
|
+
traversalCore,
|
|
29
|
+
statusCore,
|
|
30
|
+
combatCore,
|
|
31
|
+
createInventoryCore([sageBundleEffect]),
|
|
32
|
+
createDialogueCore([bartenderDialogue]),
|
|
33
|
+
createCognitionCore({ decay: { baseRate: 0.02, pruneThreshold: 0.05, instabilityFactor: 0.5 } }),
|
|
34
|
+
createPerceptionFilter(),
|
|
35
|
+
createProgressionCore({
|
|
36
|
+
trees: [gunslingerTree],
|
|
37
|
+
rewards: [{
|
|
38
|
+
eventPattern: 'combat.entity.defeated',
|
|
39
|
+
currencyId: 'xp',
|
|
40
|
+
amount: 12,
|
|
41
|
+
recipient: 'actor',
|
|
42
|
+
}],
|
|
43
|
+
}),
|
|
44
|
+
createEnvironmentCore({
|
|
45
|
+
hazards: [{
|
|
46
|
+
id: 'dust-storm',
|
|
47
|
+
triggerOn: 'world.zone.entered',
|
|
48
|
+
condition: (zone) => zone.hazards?.includes('dust-storm') ?? false,
|
|
49
|
+
effect: (zone, entity, _world, tick) => {
|
|
50
|
+
if (entity.tags.includes('human')) {
|
|
51
|
+
entity.resources.dust = Math.min(100, (entity.resources.dust ?? 0) + 8);
|
|
52
|
+
}
|
|
53
|
+
return [];
|
|
54
|
+
},
|
|
55
|
+
},
|
|
56
|
+
{
|
|
57
|
+
id: 'spirit-drain',
|
|
58
|
+
triggerOn: 'world.zone.entered',
|
|
59
|
+
condition: (zone) => zone.hazards?.includes('spirit-drain') ?? false,
|
|
60
|
+
effect: (zone, entity, _world, tick) => {
|
|
61
|
+
entity.resources.resolve = Math.max(0, (entity.resources.resolve ?? 0) - 3);
|
|
62
|
+
return [];
|
|
63
|
+
},
|
|
64
|
+
}],
|
|
65
|
+
}),
|
|
66
|
+
createFactionCognition({
|
|
67
|
+
factions: [
|
|
68
|
+
{
|
|
69
|
+
factionId: 'townsfolk',
|
|
70
|
+
entityIds: ['bartender_silas', 'sheriff_hale'],
|
|
71
|
+
cohesion: 0.4,
|
|
72
|
+
},
|
|
73
|
+
{
|
|
74
|
+
factionId: 'red-congregation',
|
|
75
|
+
entityIds: ['dust_revenant'],
|
|
76
|
+
cohesion: 0.9,
|
|
77
|
+
},
|
|
78
|
+
],
|
|
79
|
+
}),
|
|
80
|
+
createRumorPropagation({ propagationDelay: 2 }),
|
|
81
|
+
createDistrictCore({ districts }),
|
|
82
|
+
createBeliefProvenance(),
|
|
83
|
+
createObserverPresentation({
|
|
84
|
+
rules: [spiritPerception],
|
|
85
|
+
}),
|
|
86
|
+
createSimulationInspector(),
|
|
87
|
+
],
|
|
88
|
+
});
|
|
89
|
+
// Add zones
|
|
90
|
+
for (const zone of zones) {
|
|
91
|
+
engine.store.addZone(zone);
|
|
92
|
+
}
|
|
93
|
+
// Add entities
|
|
94
|
+
engine.store.addEntity({ ...player });
|
|
95
|
+
engine.store.addEntity({ ...bartender });
|
|
96
|
+
engine.store.addEntity({ ...sheriff });
|
|
97
|
+
engine.store.addEntity({ ...revenant });
|
|
98
|
+
engine.store.addEntity({ ...crawler });
|
|
99
|
+
// Set player
|
|
100
|
+
engine.store.state.playerId = 'drifter';
|
|
101
|
+
engine.store.state.locationId = 'crossroads';
|
|
102
|
+
// Give sage bundle after bartender warns about mesa
|
|
103
|
+
engine.store.events.on('dialogue.ended', (event) => {
|
|
104
|
+
if (event.payload.dialogueId === 'bartender-intel') {
|
|
105
|
+
const world = engine.store.state;
|
|
106
|
+
if (world.globals['mesa-mission']) {
|
|
107
|
+
const playerEntity = world.entities['drifter'];
|
|
108
|
+
if (playerEntity && !(playerEntity.inventory ?? []).includes('sage-bundle')) {
|
|
109
|
+
const giveEvent = giveItem(playerEntity, 'sage-bundle', engine.tick);
|
|
110
|
+
engine.store.recordEvent(giveEvent);
|
|
111
|
+
}
|
|
112
|
+
}
|
|
113
|
+
}
|
|
114
|
+
});
|
|
115
|
+
// Audio cue on entering spirit hollow
|
|
116
|
+
engine.store.events.on('world.zone.entered', (event) => {
|
|
117
|
+
if (event.payload.zoneId === 'spirit-hollow') {
|
|
118
|
+
engine.store.emitEvent('audio.cue.requested', {
|
|
119
|
+
cueId: 'scene.spirit-hollow-reveal',
|
|
120
|
+
channel: 'stinger',
|
|
121
|
+
priority: 'high',
|
|
122
|
+
});
|
|
123
|
+
}
|
|
124
|
+
});
|
|
125
|
+
// Audio cue on combat defeat
|
|
126
|
+
engine.store.events.on('combat.entity.defeated', () => {
|
|
127
|
+
engine.store.emitEvent('audio.cue.requested', {
|
|
128
|
+
cueId: 'combat.victory',
|
|
129
|
+
channel: 'stinger',
|
|
130
|
+
priority: 'high',
|
|
131
|
+
});
|
|
132
|
+
});
|
|
133
|
+
return engine;
|
|
134
|
+
}
|
|
135
|
+
//# sourceMappingURL=setup.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"setup.js","sourceRoot":"","sources":["../src/setup.ts"],"names":[],"mappings":"AAAA,wCAAwC;AAExC,OAAO,EAAE,MAAM,EAAE,MAAM,qBAAqB,CAAC;AAC7C,OAAO,EACL,aAAa,EACb,UAAU,EACV,UAAU,EACV,mBAAmB,EACnB,kBAAkB,EAClB,mBAAmB,EACnB,sBAAsB,EACtB,qBAAqB,EACrB,qBAAqB,EACrB,sBAAsB,EACtB,sBAAsB,EACtB,yBAAyB,EACzB,kBAAkB,EAClB,sBAAsB,EACtB,0BAA0B,EAC1B,QAAQ,GACT,MAAM,wBAAwB,CAAC;AAEhC,OAAO,EACL,QAAQ,EACR,MAAM,EACN,SAAS,EACT,OAAO,EACP,QAAQ,EACR,OAAO,EACP,KAAK,EACL,SAAS,EACT,iBAAiB,EACjB,gBAAgB,EAChB,cAAc,GACf,MAAM,cAAc,CAAC;AACtB,OAAO,EAAE,uBAAuB,EAAE,MAAM,cAAc,CAAC;AAEvD,sDAAsD;AACtD,MAAM,gBAAgB,GAAqB;IACzC,EAAE,EAAE,oBAAoB;IACxB,aAAa,EAAE,CAAC,oBAAoB,CAAC;IACrC,QAAQ,EAAE,CAAC;IACX,SAAS,EAAE,CAAC,MAAM,EAAE,GAAG,EAAE,EAAE,CAAC,GAAG,CAAC,QAAQ,CAAC,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC;IAChE,SAAS,EAAE,CAAC,KAAK,EAAE,IAAI,EAAE,EAAE,CAAC,CAAC;QAC3B,GAAG,KAAK;QACR,OAAO,EAAE;YACP,GAAG,KAAK,CAAC,OAAO;YAChB,sBAAsB,EAAE,iDAAiD;YACzE,iBAAiB,EAAE,oCAAoC;YACvD,iBAAiB,EAAE,IAAI;SACxB;KACF,CAAC;CACH,CAAC;AAEF,MAAM,UAAU,UAAU,CAAC,IAAa;IACtC,MAAM,MAAM,GAAG,IAAI,MAAM,CAAC;QACxB,QAAQ;QACR,IAAI,EAAE,IAAI,IAAI,EAAE;QAChB,OAAO,EAAE,uBAAuB;QAChC,OAAO,EAAE;YACP,aAAa;YACb,UAAU;YACV,UAAU;YACV,mBAAmB,CAAC,CAAC,gBAAgB,CAAC,CAAC;YACvC,kBAAkB,CAAC,CAAC,iBAAiB,CAAC,CAAC;YACvC,mBAAmB,CAAC,EAAE,KAAK,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE,cAAc,EAAE,IAAI,EAAE,iBAAiB,EAAE,GAAG,EAAE,EAAE,CAAC;YAChG,sBAAsB,EAAE;YACxB,qBAAqB,CAAC;gBACpB,KAAK,EAAE,CAAC,cAAc,CAAC;gBACvB,OAAO,EAAE,CAAC;wBACR,YAAY,EAAE,wBAAwB;wBACtC,UAAU,EAAE,IAAI;wBAChB,MAAM,EAAE,EAAE;wBACV,SAAS,EAAE,OAAO;qBACnB,CAAC;aACH,CAAC;YACF,qBAAqB,CAAC;gBACpB,OAAO,EAAE,CAAC;wBACR,EAAE,EAAE,YAAY;wBAChB,SAAS,EAAE,oBAAoB;wBAC/B,SAAS,EAAE,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC,OAAO,EAAE,QAAQ,CAAC,YAAY,CAAC,IAAI,KAAK;wBAClE,MAAM,EAAE,CAAC,IAAI,EAAE,MAAM,EAAE,MAAM,EAAE,IAAI,EAAE,EAAE;4BACrC,IAAI,MAAM,CAAC,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,EAAE,CAAC;gCAClC,MAAM,CAAC,SAAS,CAAC,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;4BAC1E,CAAC;4BACD,OAAO,EAAE,CAAC;wBACZ,CAAC;qBACF;oBACD;wBACE,EAAE,EAAE,cAAc;wBAClB,SAAS,EAAE,oBAAoB;wBAC/B,SAAS,EAAE,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC,OAAO,EAAE,QAAQ,CAAC,cAAc,CAAC,IAAI,KAAK;wBACpE,MAAM,EAAE,CAAC,IAAI,EAAE,MAAM,EAAE,MAAM,EAAE,IAAI,EAAE,EAAE;4BACrC,MAAM,CAAC,SAAS,CAAC,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,MAAM,CAAC,SAAS,CAAC,OAAO,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;4BAC5E,OAAO,EAAE,CAAC;wBACZ,CAAC;qBACF,CAAC;aACH,CAAC;YACF,sBAAsB,CAAC;gBACrB,QAAQ,EAAE;oBACR;wBACE,SAAS,EAAE,WAAW;wBACtB,SAAS,EAAE,CAAC,iBAAiB,EAAE,cAAc,CAAC;wBAC9C,QAAQ,EAAE,GAAG;qBACd;oBACD;wBACE,SAAS,EAAE,kBAAkB;wBAC7B,SAAS,EAAE,CAAC,eAAe,CAAC;wBAC5B,QAAQ,EAAE,GAAG;qBACd;iBACF;aACF,CAAC;YACF,sBAAsB,CAAC,EAAE,gBAAgB,EAAE,CAAC,EAAE,CAAC;YAC/C,kBAAkB,CAAC,EAAE,SAAS,EAAE,CAAC;YACjC,sBAAsB,EAAE;YACxB,0BAA0B,CAAC;gBACzB,KAAK,EAAE,CAAC,gBAAgB,CAAC;aAC1B,CAAC;YACF,yBAAyB,EAAE;SAC5B;KACF,CAAC,CAAC;IAEH,YAAY;IACZ,KAAK,MAAM,IAAI,IAAI,KAAK,EAAE,CAAC;QACzB,MAAM,CAAC,KAAK,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;IAC7B,CAAC;IAED,eAAe;IACf,MAAM,CAAC,KAAK,CAAC,SAAS,CAAC,EAAE,GAAG,MAAM,EAAE,CAAC,CAAC;IACtC,MAAM,CAAC,KAAK,CAAC,SAAS,CAAC,EAAE,GAAG,SAAS,EAAE,CAAC,CAAC;IACzC,MAAM,CAAC,KAAK,CAAC,SAAS,CAAC,EAAE,GAAG,OAAO,EAAE,CAAC,CAAC;IACvC,MAAM,CAAC,KAAK,CAAC,SAAS,CAAC,EAAE,GAAG,QAAQ,EAAE,CAAC,CAAC;IACxC,MAAM,CAAC,KAAK,CAAC,SAAS,CAAC,EAAE,GAAG,OAAO,EAAE,CAAC,CAAC;IAEvC,aAAa;IACb,MAAM,CAAC,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,SAAS,CAAC;IACxC,MAAM,CAAC,KAAK,CAAC,KAAK,CAAC,UAAU,GAAG,YAAY,CAAC;IAE7C,oDAAoD;IACpD,MAAM,CAAC,KAAK,CAAC,MAAM,CAAC,EAAE,CAAC,gBAAgB,EAAE,CAAC,KAAK,EAAE,EAAE;QACjD,IAAI,KAAK,CAAC,OAAO,CAAC,UAAU,KAAK,iBAAiB,EAAE,CAAC;YACnD,MAAM,KAAK,GAAG,MAAM,CAAC,KAAK,CAAC,KAAK,CAAC;YACjC,IAAI,KAAK,CAAC,OAAO,CAAC,cAAc,CAAC,EAAE,CAAC;gBAClC,MAAM,YAAY,GAAG,KAAK,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC;gBAC/C,IAAI,YAAY,IAAI,CAAC,CAAC,YAAY,CAAC,SAAS,IAAI,EAAE,CAAC,CAAC,QAAQ,CAAC,aAAa,CAAC,EAAE,CAAC;oBAC5E,MAAM,SAAS,GAAG,QAAQ,CAAC,YAAY,EAAE,aAAa,EAAE,MAAM,CAAC,IAAI,CAAC,CAAC;oBACrE,MAAM,CAAC,KAAK,CAAC,WAAW,CAAC,SAAS,CAAC,CAAC;gBACtC,CAAC;YACH,CAAC;QACH,CAAC;IACH,CAAC,CAAC,CAAC;IAEH,sCAAsC;IACtC,MAAM,CAAC,KAAK,CAAC,MAAM,CAAC,EAAE,CAAC,oBAAoB,EAAE,CAAC,KAAK,EAAE,EAAE;QACrD,IAAI,KAAK,CAAC,OAAO,CAAC,MAAM,KAAK,eAAe,EAAE,CAAC;YAC7C,MAAM,CAAC,KAAK,CAAC,SAAS,CAAC,qBAAqB,EAAE;gBAC5C,KAAK,EAAE,4BAA4B;gBACnC,OAAO,EAAE,SAAS;gBAClB,QAAQ,EAAE,MAAM;aACjB,CAAC,CAAC;QACL,CAAC;IACH,CAAC,CAAC,CAAC;IAEH,6BAA6B;IAC7B,MAAM,CAAC,KAAK,CAAC,MAAM,CAAC,EAAE,CAAC,wBAAwB,EAAE,GAAG,EAAE;QACpD,MAAM,CAAC,KAAK,CAAC,SAAS,CAAC,qBAAqB,EAAE;YAC5C,KAAK,EAAE,gBAAgB;YACvB,OAAO,EAAE,SAAS;YAClB,QAAQ,EAAE,MAAM;SACjB,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,OAAO,MAAM,CAAC;AAChB,CAAC"}
|
package/package.json
ADDED
|
@@ -0,0 +1,40 @@
|
|
|
1
|
+
{
|
|
2
|
+
"name": "@ai-rpg-engine/starter-weird-west",
|
|
3
|
+
"version": "2.0.0",
|
|
4
|
+
"description": "AI RPG Engine weird west starter: Dust Devil's Bargain",
|
|
5
|
+
"type": "module",
|
|
6
|
+
"main": "./dist/index.js",
|
|
7
|
+
"types": "./dist/index.d.ts",
|
|
8
|
+
"exports": {
|
|
9
|
+
".": {
|
|
10
|
+
"types": "./dist/index.d.ts",
|
|
11
|
+
"import": "./dist/index.js"
|
|
12
|
+
}
|
|
13
|
+
},
|
|
14
|
+
"files": ["dist"],
|
|
15
|
+
"scripts": {
|
|
16
|
+
"build": "tsc",
|
|
17
|
+
"test": "vitest run"
|
|
18
|
+
},
|
|
19
|
+
"dependencies": {
|
|
20
|
+
"@ai-rpg-engine/core": "*",
|
|
21
|
+
"@ai-rpg-engine/content-schema": "*",
|
|
22
|
+
"@ai-rpg-engine/modules": "*",
|
|
23
|
+
"@ai-rpg-engine/pack-registry": "*"
|
|
24
|
+
},
|
|
25
|
+
"license": "MIT",
|
|
26
|
+
"author": "mcp-tool-shop",
|
|
27
|
+
"homepage": "https://mcp-tool-shop-org.github.io/ai-rpg-engine/",
|
|
28
|
+
"repository": {
|
|
29
|
+
"type": "git",
|
|
30
|
+
"url": "https://github.com/mcp-tool-shop-org/ai-rpg-engine.git",
|
|
31
|
+
"directory": "packages/starter-weird-west"
|
|
32
|
+
},
|
|
33
|
+
"keywords": ["rpg", "western", "weird-west", "supernatural", "starter", "worldbuilding", "content-pack"],
|
|
34
|
+
"bugs": {
|
|
35
|
+
"url": "https://github.com/mcp-tool-shop-org/ai-rpg-engine/issues"
|
|
36
|
+
},
|
|
37
|
+
"engines": {
|
|
38
|
+
"node": ">=20"
|
|
39
|
+
}
|
|
40
|
+
}
|