@ahrowe/ui 0.24.1 → 0.24.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/esm/common/carousel/carousel.mjs +1 -1
- package/dist/esm/common/carousel/carousel.mjs.map +1 -1
- package/dist/esm/common/carousel/carousel.module.mjs.map +1 -1
- package/dist/esm/common/numberInput/numberInput.module.mjs.map +1 -1
- package/dist/index.cjs +1 -1
- package/dist/index.cjs.map +1 -1
- package/dist/style.css +1 -1
- package/docs/Carousel.md +18 -1
- package/package.json +1 -1
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import{useComponentDefaults as e}from"../configProvider/useComponentDefaults.mjs";import t from"../interactableDiv/index.mjs";import n from"../actionIcon/actionIcon.mjs";import r from"./carousel.module.mjs";import i,{useEffect as a,useLayoutEffect as o,useRef as s,useState as c}from"react";import l from"classnames";import{faChevronLeft as
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import{useComponentDefaults as e}from"../configProvider/useComponentDefaults.mjs";import t from"../interactableDiv/index.mjs";import n from"../actionIcon/actionIcon.mjs";import r from"./carousel.module.mjs";import i,{useEffect as a,useLayoutEffect as o,useRef as s,useState as c}from"react";import l from"classnames";import{faChevronLeft as ee,faChevronRight as te}from"@fortawesome/free-solid-svg-icons";import{Fragment as ne,jsx as u,jsxs as d}from"react/jsx-runtime";var f=10,re=.2;function p(p){let{children:ie,currentIndex:g,defaultIndex:ae=0,onChange:oe=()=>{},loop:se=!0,autoPlay:_=!1,autoPlayInterval:v=4e3,pauseOnHover:ce=!0,showArrows:le=!0,showDots:ue=!0,swipeable:de=!0,lazyRender:fe=!1,adaptiveHeight:y=!1,className:pe,style:me,classNames:b,styles:x,...S}=e(`Carousel`,p),C=i.useId(),w=i.Children.toArray(ie),T=w.length,E=se&&T>1,D=+!!E,O=E?[w[T-1],...w,w[0]]:w,k=g!==void 0,[he,ge]=c(()=>h(ae,T,E)),A=h(k?g:he,T,E),[j,M]=c(A+D),[_e,N]=c(!0),P=s(A),[ve,F]=c(!1),[ye,I]=c(!1),[be,L]=c(!1),R=s(null),z=s(null),B=s(null),V=O.length>0?100/O.length:100;o(()=>{let e=P.current;if(P.current=A,e===A)return;let t=O.length-1,n=j;E&&j===0?n=T:E&&j===t&&(n=1);let r=E&&e===T-1&&A===0,i=E&&e===0&&A===T-1,a;a=r?n+1:i?n-1:A+D;let o=z.current;n!==j&&o&&(o.style.transition=`none`,o.style.transform=m(n,0,V),o.offsetWidth,o.style.transition=``),N(!0),M(a)},[A]);let[H,xe]=c(()=>({min:A+D-1,max:A+D+1})),Se=Math.min(H.min,j-1),Ce=Math.max(H.max,j+1),[we,Te]=c(void 0);o(()=>{if(!y)return;let e=z.current?.children[j];if(!e)return;let t=()=>Te(e.offsetHeight);t();let n=new ResizeObserver(t);return n.observe(e),()=>n.disconnect()},[y,j,T]),o(()=>{let e=B.current,t=e?.children[A];!e||!t||(e.scrollLeft=t.offsetLeft-(e.clientWidth-t.offsetWidth)/2)},[A,T]);function U(e){let t=h(e,T,E);k||ge(t),oe(t)}function W(){!E&&A>=T-1||U(A+1)}function G(){!E&&A<=0||U(A-1)}function Ee(e){e.target===e.currentTarget&&(xe({min:j-1,max:j+1}),E&&(j===0?(N(!1),M(T)):j===O.length-1&&(N(!1),M(1))))}let K=_&&ce,q=ve||ye||be;a(()=>{if(!_||T<=1||q)return;let e=setInterval(W,v);return()=>clearInterval(e)},[_,v,q,A,T]);let J=s(null);function De(e){!de||T<=1||(J.current={startX:e.clientX,startY:e.clientY,width:R.current?.getBoundingClientRect().width||1,axisLocked:!1,active:!0,offsetPercent:0})}function Oe(e){let t=J.current;if(!t||!t.active)return;let n=e.clientX-t.startX,r=e.clientY-t.startY;if(!t.axisLocked){if(Math.abs(n)<f&&Math.abs(r)<f)return;if(Math.abs(r)>Math.abs(n)){t.active=!1;return}t.axisLocked=!0,e.currentTarget.setPointerCapture?.(e.pointerId),L(!0),N(!1)}t.offsetPercent=n/t.width*100,z.current&&(z.current.style.transform=m(j,t.offsetPercent,V))}function Y(){let e=J.current;if(J.current=null,!e||!e.axisLocked){L(!1);return}N(!0),L(!1),z.current&&(z.current.style.transition=``,z.current.style.transform=m(j,0,V)),Math.abs(e.offsetPercent)>=re*100&&(e.offsetPercent<0?W():G())}function ke(e){e.defaultPrevented||z.current?.contains(e.target)||(e.key===`ArrowLeft`?(e.preventDefault(),G()):e.key===`ArrowRight`&&(e.preventDefault(),W()))}function Ae(e){let t=null;if(e.key===`ArrowLeft`?t=A-1:e.key===`ArrowRight`?t=A+1:e.key===`Home`?t=0:e.key===`End`&&(t=T-1),t===null)return;e.preventDefault();let n=h(t,T,E);U(n),(B.current?.children[n])?.focus()}let X=ue&&T>1,je=e=>`${C}-dot-${e}`,Z=e=>`${C}-slide-${e}`,Me=S[`aria-label`]!==void 0||S[`aria-labelledby`]!==void 0;function Ne(e){return X?{id:Z(e),role:`tabpanel`,"aria-labelledby":je(e)}:{id:Z(e),role:`group`,"aria-roledescription":`slide`,"aria-label":`${e+1} of ${T}`}}let Q=!E&&A<=0,$=!E&&A>=T-1,Pe=m(j,0,V);return d(`div`,{...S,ref:R,role:Me?`region`:`group`,"aria-roledescription":`carousel`,className:l(r.carousel,y&&r.carouselAdaptive,b?.root,pe),style:{height:y?we:void 0,...me,...x?.root},onMouseEnter:K?()=>F(!0):void 0,onMouseLeave:K?()=>F(!1):void 0,onFocus:K?()=>I(!0):void 0,onBlur:K?()=>I(!1):void 0,onKeyDown:ke,children:[u(`div`,{ref:z,className:l(r.carouselTrack,y&&r.carouselTrackAdaptive,b?.track),style:{width:`${O.length*100}%`,transform:Pe,transition:_e?void 0:`none`,...x?.track},"aria-live":_?`off`:`polite`,onTransitionEnd:Ee,onPointerDown:De,onPointerMove:Oe,onPointerUp:Y,onPointerCancel:Y,children:O.map((e,t)=>{let n=E&&(t===0||t===O.length-1),i=t-D,a=!n&&i===A,o=!fe||t>=Se&&t<=Ce;return u(`div`,{...n?{}:Ne(i),className:l(r.carouselSlide,b?.slide),style:{width:`${100/O.length}%`,...x?.slide},inert:a?void 0:!0,children:o?e:null},`carousel-slide-${t}`)})}),le&&T>1&&d(ne,{children:[u(n,{icon:ee,title:`Previous slide`,"aria-label":`Previous slide`,"aria-disabled":Q||void 0,onClick:()=>!Q&&G(),className:l(r.carouselPrevButton,Q&&r.carouselButtonDisabled,b?.prevButton),style:x?.prevButton}),u(n,{icon:te,title:`Next slide`,"aria-label":`Next slide`,"aria-disabled":$||void 0,onClick:()=>!$&&W(),className:l(r.carouselNextButton,$&&r.carouselButtonDisabled,b?.nextButton),style:x?.nextButton})]}),X&&u(`div`,{ref:B,role:`tablist`,"aria-label":`Slides`,className:l(r.carouselDots,b?.dots),style:x?.dots,onKeyDown:Ae,children:w.map((e,n)=>u(t,{id:je(n),role:`tab`,"aria-label":`Go to slide ${n+1}`,"aria-selected":n===A,"aria-controls":Z(n),tabIndex:n===A?0:-1,onClick:()=>U(n),className:l(r.carouselDot,n===A&&r.carouselDotActive,b?.dot),style:x?.dot},`carousel-dot-${n}`))})]})}function m(e,t,n){return`translateX(calc(${-e*n}% + ${n/100*t}%))`}function h(e,t,n){return t===0?0:n?(e%t+t)%t:Math.max(0,Math.min(t-1,e))}export{p as default};
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//# sourceMappingURL=carousel.mjs.map
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{"version":3,"file":"carousel.mjs","names":[],"sources":["../../../../package/common/carousel/carousel.tsx"],"sourcesContent":["import React, { useEffect, useLayoutEffect, useRef, useState } from 'react';\nimport cx from 'classnames';\nimport { faChevronLeft, faChevronRight } from '@fortawesome/free-solid-svg-icons';\n\nimport ActionIcon from '../actionIcon';\nimport InteractableDiv from '../interactableDiv';\nimport { useComponentDefaults } from '../configProvider';\nimport type { CarouselProps } from './carousel.types';\n\nimport styles from './carousel.module.pcss';\n\nconst AXIS_LOCK_THRESHOLD = 10;\nconst DRAG_COMMIT_RATIO = 0.2;\n\nfunction Carousel(props: CarouselProps) {\n const {\n children,\n currentIndex,\n defaultIndex = 0,\n onChange = () => {},\n loop = true,\n autoPlay = false,\n autoPlayInterval = 4000,\n pauseOnHover = true,\n showArrows = true,\n showDots = true,\n swipeable = true,\n lazyRender = false,\n adaptiveHeight = false,\n className,\n style,\n classNames,\n styles: slotStyles,\n ...rest\n } = useComponentDefaults('Carousel', props);\n\n const slides = React.Children.toArray(children);\n const count = slides.length;\n const canLoop = loop && count > 1;\n const offset = canLoop ? 1 : 0;\n const extendedSlides = canLoop ? [slides[count - 1], ...slides, slides[0]] : slides;\n\n const isControlled = currentIndex !== undefined;\n const [internalIndex, setInternalIndex] = useState(() => clampIndex(defaultIndex, count, canLoop));\n const realIndex = clampIndex(isControlled ? currentIndex! : internalIndex, count, canLoop);\n\n const [displayIndex, setDisplayIndex] = useState(realIndex + offset);\n const [transitionEnabled, setTransitionEnabled] = useState(true);\n const prevRealIndexRef = useRef(realIndex);\n\n const [hovered, setHovered] = useState(false);\n const [focused, setFocused] = useState(false);\n const [dragging, setDragging] = useState(false);\n\n const containerRef = useRef<HTMLDivElement>(null);\n const trackRef = useRef<HTMLDivElement>(null);\n\n const slideWidthPercent = extendedSlides.length > 0 ? 100 / extendedSlides.length : 100;\n\n useLayoutEffect(() => {\n const prevReal = prevRealIndexRef.current;\n prevRealIndexRef.current = realIndex;\n if (prevReal === realIndex) return;\n\n // A wrap parks the track on a clone until transitionEnd swaps it back, so a change arriving\n // before that has to animate from the normalised position rather than the clone.\n const lastExtendedIndex = extendedSlides.length - 1;\n let fromIndex = displayIndex;\n if (canLoop && displayIndex === 0) fromIndex = count;\n else if (canLoop && displayIndex === lastExtendedIndex) fromIndex = 1;\n\n const forwardWrap = canLoop && prevReal === count - 1 && realIndex === 0;\n const backwardWrap = canLoop && prevReal === 0 && realIndex === count - 1;\n\n let target: number;\n if (forwardWrap) target = fromIndex + 1;\n else if (backwardWrap) target = fromIndex - 1;\n else target = realIndex + offset;\n\n // Written straight to the node: the normalised position has to reach style recalculation on its\n // own, or it and the animated position collapse into one jump with no transition.\n const track = trackRef.current;\n if (fromIndex !== displayIndex && track) {\n track.style.transition = 'none';\n track.style.transform = buildTrackTransform(fromIndex, 0, slideWidthPercent);\n void track.offsetWidth;\n track.style.transition = '';\n }\n\n setTransitionEnabled(true);\n setDisplayIndex(target);\n // eslint-disable-next-line react-hooks/exhaustive-deps\n }, [realIndex]);\n\n // The window of slides `lazyRender` keeps mounted, as of the last settled position. Slides are\n // rendered for the union of this and the current window, so the ones a multi-step jump slides\n // past stay mounted until the transform transition ends instead of blanking out mid-flight.\n const [settledMountRange, setSettledMountRange] = useState(() => ({\n min: realIndex + offset - 1,\n max: realIndex + offset + 1,\n }));\n const mountMin = Math.min(settledMountRange.min, displayIndex - 1);\n const mountMax = Math.max(settledMountRange.max, displayIndex + 1);\n\n const [contentHeight, setContentHeight] = useState<number | undefined>(undefined);\n\n useLayoutEffect(() => {\n if (!adaptiveHeight) return;\n const slideElement = trackRef.current?.children[displayIndex] as HTMLElement | undefined;\n if (!slideElement) return;\n\n const update = () => setContentHeight(slideElement.offsetHeight);\n update();\n\n const observer = new ResizeObserver(update);\n observer.observe(slideElement);\n return () => observer.disconnect();\n }, [adaptiveHeight, displayIndex, count]);\n\n function goToIndex(nextIndex: number) {\n const clamped = clampIndex(nextIndex, count, canLoop);\n if (!isControlled) setInternalIndex(clamped);\n onChange(clamped);\n }\n\n function goNext() {\n if (!canLoop && realIndex >= count - 1) return;\n goToIndex(realIndex + 1);\n }\n\n function goPrev() {\n if (!canLoop && realIndex <= 0) return;\n goToIndex(realIndex - 1);\n }\n\n function handleTrackTransitionEnd(event: React.TransitionEvent<HTMLDivElement>) {\n if (event.target !== event.currentTarget) return;\n setSettledMountRange({ min: displayIndex - 1, max: displayIndex + 1 });\n\n if (!canLoop) return;\n if (displayIndex === 0) {\n setTransitionEnabled(false);\n setDisplayIndex(count);\n } else if (displayIndex === extendedSlides.length - 1) {\n setTransitionEnabled(false);\n setDisplayIndex(1);\n }\n }\n\n // Hover and focus only ever pause the timer, so without one they are not worth tracking.\n const tracksPointerPause = autoPlay && pauseOnHover;\n const isPaused = hovered || focused || dragging;\n useEffect(() => {\n if (!autoPlay || count <= 1 || isPaused) return;\n const timer = setInterval(goNext, autoPlayInterval);\n return () => clearInterval(timer);\n // eslint-disable-next-line react-hooks/exhaustive-deps\n }, [autoPlay, autoPlayInterval, isPaused, realIndex, count]);\n\n // A drag follows the pointer through the node, not through state: a render per move event would\n // rebuild every slide and dot for a change only the track's transform sees.\n const dragRef = useRef<{\n startX: number;\n startY: number;\n width: number;\n axisLocked: boolean;\n active: boolean;\n offsetPercent: number;\n } | null>(null);\n\n function handlePointerDown(event: React.PointerEvent<HTMLDivElement>) {\n if (!swipeable || count <= 1) return;\n dragRef.current = {\n startX: event.clientX,\n startY: event.clientY,\n // Measured once: measuring per move would force a layout between the transform writes.\n width: containerRef.current?.getBoundingClientRect().width || 1,\n axisLocked: false,\n active: true,\n offsetPercent: 0,\n };\n event.currentTarget.setPointerCapture?.(event.pointerId);\n }\n\n function handlePointerMove(event: React.PointerEvent<HTMLDivElement>) {\n const drag = dragRef.current;\n if (!drag || !drag.active) return;\n\n const deltaX = event.clientX - drag.startX;\n const deltaY = event.clientY - drag.startY;\n\n if (!drag.axisLocked) {\n if (Math.abs(deltaX) < AXIS_LOCK_THRESHOLD && Math.abs(deltaY) < AXIS_LOCK_THRESHOLD) return;\n if (Math.abs(deltaY) > Math.abs(deltaX)) {\n drag.active = false;\n return;\n }\n drag.axisLocked = true;\n setDragging(true);\n setTransitionEnabled(false);\n }\n\n drag.offsetPercent = (deltaX / drag.width) * 100;\n if (trackRef.current) {\n trackRef.current.style.transform = buildTrackTransform(displayIndex, drag.offsetPercent, slideWidthPercent);\n }\n }\n\n function handlePointerUp() {\n const drag = dragRef.current;\n dragRef.current = null;\n if (!drag || !drag.axisLocked) {\n setDragging(false);\n return;\n }\n\n setTransitionEnabled(true);\n setDragging(false);\n\n // React never saw the dragged transform, so it has to be handed back by hand. Unconditionally:\n // a drag that changes no index (either end of a non-looping carousel, a controlled owner that\n // ignores the change) would otherwise strand the track off-screen. One that does change it\n // overwrites this in the same tick, and still animates on from where the pointer left off.\n if (trackRef.current) {\n trackRef.current.style.transition = '';\n trackRef.current.style.transform = buildTrackTransform(displayIndex, 0, slideWidthPercent);\n }\n\n if (Math.abs(drag.offsetPercent) >= DRAG_COMMIT_RATIO * 100) {\n if (drag.offsetPercent < 0) goNext();\n else goPrev();\n }\n }\n\n function handleKeyDown(event: React.KeyboardEvent<HTMLDivElement>) {\n if (event.key === 'ArrowLeft') {\n event.preventDefault();\n goPrev();\n } else if (event.key === 'ArrowRight') {\n event.preventDefault();\n goNext();\n }\n }\n\n const isPrevDisabled = !canLoop && realIndex <= 0;\n const isNextDisabled = !canLoop && realIndex >= count - 1;\n\n const trackTransform = buildTrackTransform(displayIndex, 0, slideWidthPercent);\n\n return (\n <div\n {...rest}\n ref={containerRef}\n role=\"region\"\n aria-roledescription=\"carousel\"\n className={cx(styles.carousel, adaptiveHeight && styles.carouselAdaptive, classNames?.root, className)}\n style={{ height: adaptiveHeight ? contentHeight : undefined, ...style, ...slotStyles?.root }}\n onMouseEnter={tracksPointerPause ? () => setHovered(true) : undefined}\n onMouseLeave={tracksPointerPause ? () => setHovered(false) : undefined}\n onFocus={tracksPointerPause ? () => setFocused(true) : undefined}\n onBlur={tracksPointerPause ? () => setFocused(false) : undefined}\n onKeyDown={handleKeyDown}\n >\n <div\n ref={trackRef}\n className={cx(styles.carouselTrack, adaptiveHeight && styles.carouselTrackAdaptive, classNames?.track)}\n style={{\n width: `${extendedSlides.length * 100}%`,\n transform: trackTransform,\n transition: transitionEnabled ? undefined : 'none',\n ...slotStyles?.track,\n }}\n onTransitionEnd={handleTrackTransitionEnd}\n onPointerDown={handlePointerDown}\n onPointerMove={handlePointerMove}\n onPointerUp={handlePointerUp}\n onPointerCancel={handlePointerUp}\n >\n {extendedSlides.map((slide, idx) => {\n const isClonePosition = canLoop && (idx === 0 || idx === extendedSlides.length - 1);\n const logicalIndex = idx - offset;\n const isActive = !isClonePosition && logicalIndex === realIndex;\n const isRendered = !lazyRender || (idx >= mountMin && idx <= mountMax);\n\n return (\n <div\n key={`carousel-slide-${idx}`}\n className={cx(styles.carouselSlide, classNames?.slide)}\n style={{ width: `${100 / extendedSlides.length}%`, ...slotStyles?.slide }}\n inert={isActive ? undefined : true}\n >\n {isRendered ? slide : null}\n </div>\n );\n })}\n </div>\n\n {showArrows && count > 1 && (\n <>\n <ActionIcon\n icon={faChevronLeft}\n title=\"Previous slide\"\n aria-label=\"Previous slide\"\n aria-disabled={isPrevDisabled || undefined}\n onClick={() => !isPrevDisabled && goPrev()}\n className={cx(styles.carouselPrevButton, isPrevDisabled && styles.carouselButtonDisabled, classNames?.prevButton)}\n style={slotStyles?.prevButton}\n />\n <ActionIcon\n icon={faChevronRight}\n title=\"Next slide\"\n aria-label=\"Next slide\"\n aria-disabled={isNextDisabled || undefined}\n onClick={() => !isNextDisabled && goNext()}\n className={cx(styles.carouselNextButton, isNextDisabled && styles.carouselButtonDisabled, classNames?.nextButton)}\n style={slotStyles?.nextButton}\n />\n </>\n )}\n\n {showDots && count > 1 && (\n <div className={cx(styles.carouselDots, classNames?.dots)} style={slotStyles?.dots}>\n {slides.map((_, index) => (\n <InteractableDiv\n key={`carousel-dot-${index}`}\n aria-label={`Go to slide ${index + 1}`}\n aria-current={index === realIndex}\n onClick={() => goToIndex(index)}\n className={cx(styles.carouselDot, index === realIndex && styles.carouselDotActive, classNames?.dot)}\n style={slotStyles?.dot}\n />\n ))}\n </div>\n )}\n </div>\n );\n}\n\nfunction buildTrackTransform(position: number, dragPercent: number, slideWidthPercent: number): string {\n return `translateX(calc(${-position * slideWidthPercent}% + ${dragPercent * (slideWidthPercent / 100)}%))`;\n}\n\nfunction clampIndex(index: number, count: number, canLoop: boolean): number {\n if (count === 0) return 0;\n if (canLoop) return ((index % count) + count) % count;\n return Math.max(0, Math.min(count - 1, index));\n}\n\nexport default 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{"version":3,"file":"carousel.mjs","names":[],"sources":["../../../../package/common/carousel/carousel.tsx"],"sourcesContent":["import React, { useEffect, useLayoutEffect, useRef, useState } from 'react';\nimport cx from 'classnames';\nimport { faChevronLeft, faChevronRight } from '@fortawesome/free-solid-svg-icons';\n\nimport ActionIcon from '../actionIcon';\nimport InteractableDiv from '../interactableDiv';\nimport { useComponentDefaults } from '../configProvider';\nimport type { CarouselProps } from './carousel.types';\n\nimport styles from './carousel.module.pcss';\n\nconst AXIS_LOCK_THRESHOLD = 10;\nconst DRAG_COMMIT_RATIO = 0.2;\n\nfunction Carousel(props: CarouselProps) {\n const {\n children,\n currentIndex,\n defaultIndex = 0,\n onChange = () => {},\n loop = true,\n autoPlay = false,\n autoPlayInterval = 4000,\n pauseOnHover = true,\n showArrows = true,\n showDots = true,\n swipeable = true,\n lazyRender = false,\n adaptiveHeight = false,\n className,\n style,\n classNames,\n styles: slotStyles,\n ...rest\n } = useComponentDefaults('Carousel', props);\n\n const instanceId = React.useId();\n const slides = React.Children.toArray(children);\n const count = slides.length;\n const canLoop = loop && count > 1;\n const offset = canLoop ? 1 : 0;\n const extendedSlides = canLoop ? [slides[count - 1], ...slides, slides[0]] : slides;\n\n const isControlled = currentIndex !== undefined;\n const [internalIndex, setInternalIndex] = useState(() => clampIndex(defaultIndex, count, canLoop));\n const realIndex = clampIndex(isControlled ? currentIndex! : internalIndex, count, canLoop);\n\n const [displayIndex, setDisplayIndex] = useState(realIndex + offset);\n const [transitionEnabled, setTransitionEnabled] = useState(true);\n const prevRealIndexRef = useRef(realIndex);\n\n const [hovered, setHovered] = useState(false);\n const [focused, setFocused] = useState(false);\n const [dragging, setDragging] = useState(false);\n\n const containerRef = useRef<HTMLDivElement>(null);\n const trackRef = useRef<HTMLDivElement>(null);\n const dotsRef = useRef<HTMLDivElement>(null);\n\n const slideWidthPercent = extendedSlides.length > 0 ? 100 / extendedSlides.length : 100;\n\n useLayoutEffect(() => {\n const prevReal = prevRealIndexRef.current;\n prevRealIndexRef.current = realIndex;\n if (prevReal === realIndex) return;\n\n // A wrap parks the track on a clone until transitionEnd swaps it back, so a change arriving\n // before that has to animate from the normalised position rather than the clone.\n const lastExtendedIndex = extendedSlides.length - 1;\n let fromIndex = displayIndex;\n if (canLoop && displayIndex === 0) fromIndex = count;\n else if (canLoop && displayIndex === lastExtendedIndex) fromIndex = 1;\n\n const forwardWrap = canLoop && prevReal === count - 1 && realIndex === 0;\n const backwardWrap = canLoop && prevReal === 0 && realIndex === count - 1;\n\n let target: number;\n if (forwardWrap) target = fromIndex + 1;\n else if (backwardWrap) target = fromIndex - 1;\n else target = realIndex + offset;\n\n // Written straight to the node: the normalised position has to reach style recalculation on its\n // own, or it and the animated position collapse into one jump with no transition.\n const track = trackRef.current;\n if (fromIndex !== displayIndex && track) {\n track.style.transition = 'none';\n track.style.transform = buildTrackTransform(fromIndex, 0, slideWidthPercent);\n void track.offsetWidth;\n track.style.transition = '';\n }\n\n setTransitionEnabled(true);\n setDisplayIndex(target);\n // eslint-disable-next-line react-hooks/exhaustive-deps\n }, [realIndex]);\n\n // The window of slides `lazyRender` keeps mounted, as of the last settled position. Slides are\n // rendered for the union of this and the current window, so the ones a multi-step jump slides\n // past stay mounted until the transform transition ends instead of blanking out mid-flight.\n const [settledMountRange, setSettledMountRange] = useState(() => ({\n min: realIndex + offset - 1,\n max: realIndex + offset + 1,\n }));\n const mountMin = Math.min(settledMountRange.min, displayIndex - 1);\n const mountMax = Math.max(settledMountRange.max, displayIndex + 1);\n\n const [contentHeight, setContentHeight] = useState<number | undefined>(undefined);\n\n useLayoutEffect(() => {\n if (!adaptiveHeight) return;\n const slideElement = trackRef.current?.children[displayIndex] as HTMLElement | undefined;\n if (!slideElement) return;\n\n const update = () => setContentHeight(slideElement.offsetHeight);\n update();\n\n const observer = new ResizeObserver(update);\n observer.observe(slideElement);\n return () => observer.disconnect();\n }, [adaptiveHeight, displayIndex, count]);\n\n // Keeps the selected dot in view. Written as `scrollLeft` because `scrollIntoView` is free to\n // scroll the page along with it.\n useLayoutEffect(() => {\n const strip = dotsRef.current;\n const dot = strip?.children[realIndex] as HTMLElement | undefined;\n if (!strip || !dot) return;\n strip.scrollLeft = dot.offsetLeft - (strip.clientWidth - dot.offsetWidth) / 2;\n }, [realIndex, count]);\n\n function goToIndex(nextIndex: number) {\n const clamped = clampIndex(nextIndex, count, canLoop);\n if (!isControlled) setInternalIndex(clamped);\n onChange(clamped);\n }\n\n function goNext() {\n if (!canLoop && realIndex >= count - 1) return;\n goToIndex(realIndex + 1);\n }\n\n function goPrev() {\n if (!canLoop && realIndex <= 0) return;\n goToIndex(realIndex - 1);\n }\n\n function handleTrackTransitionEnd(event: React.TransitionEvent<HTMLDivElement>) {\n if (event.target !== event.currentTarget) return;\n setSettledMountRange({ min: displayIndex - 1, max: displayIndex + 1 });\n\n if (!canLoop) return;\n if (displayIndex === 0) {\n setTransitionEnabled(false);\n setDisplayIndex(count);\n } else if (displayIndex === extendedSlides.length - 1) {\n setTransitionEnabled(false);\n setDisplayIndex(1);\n }\n }\n\n // Hover and focus only ever pause the timer, so without one they are not worth tracking.\n const tracksPointerPause = autoPlay && pauseOnHover;\n const isPaused = hovered || focused || dragging;\n useEffect(() => {\n if (!autoPlay || count <= 1 || isPaused) return;\n const timer = setInterval(goNext, autoPlayInterval);\n return () => clearInterval(timer);\n // eslint-disable-next-line react-hooks/exhaustive-deps\n }, [autoPlay, autoPlayInterval, isPaused, realIndex, count]);\n\n // A drag follows the pointer through the node, not through state: a render per move event would\n // rebuild every slide and dot for something only the track's transform sees.\n const dragRef = useRef<{\n startX: number;\n startY: number;\n width: number;\n axisLocked: boolean;\n active: boolean;\n offsetPercent: number;\n } | null>(null);\n\n function handlePointerDown(event: React.PointerEvent<HTMLDivElement>) {\n if (!swipeable || count <= 1) return;\n dragRef.current = {\n startX: event.clientX,\n startY: event.clientY,\n // Measured once: measuring per move would force a layout between the transform writes.\n width: containerRef.current?.getBoundingClientRect().width || 1,\n axisLocked: false,\n active: true,\n offsetPercent: 0,\n };\n }\n\n function handlePointerMove(event: React.PointerEvent<HTMLDivElement>) {\n const drag = dragRef.current;\n if (!drag || !drag.active) return;\n\n const deltaX = event.clientX - drag.startX;\n const deltaY = event.clientY - drag.startY;\n\n if (!drag.axisLocked) {\n if (Math.abs(deltaX) < AXIS_LOCK_THRESHOLD && Math.abs(deltaY) < AXIS_LOCK_THRESHOLD) return;\n if (Math.abs(deltaY) > Math.abs(deltaX)) {\n drag.active = false;\n return;\n }\n drag.axisLocked = true;\n // Never on pointerdown: a captured pointer sends its `click` to the capture target too, so\n // capturing earlier would swallow every click meant for a button inside a slide.\n event.currentTarget.setPointerCapture?.(event.pointerId);\n setDragging(true);\n setTransitionEnabled(false);\n }\n\n drag.offsetPercent = (deltaX / drag.width) * 100;\n if (trackRef.current) {\n trackRef.current.style.transform = buildTrackTransform(displayIndex, drag.offsetPercent, slideWidthPercent);\n }\n }\n\n function handlePointerUp() {\n const drag = dragRef.current;\n dragRef.current = null;\n if (!drag || !drag.axisLocked) {\n setDragging(false);\n return;\n }\n\n setTransitionEnabled(true);\n setDragging(false);\n\n // React never saw the dragged transform, so it has to be handed back by hand, and always: a\n // drag that changes no index would otherwise strand the track off-screen. One that does change\n // it overwrites this in the same tick, and still animates on from where the pointer left off.\n if (trackRef.current) {\n trackRef.current.style.transition = '';\n trackRef.current.style.transform = buildTrackTransform(displayIndex, 0, slideWidthPercent);\n }\n\n if (Math.abs(drag.offsetPercent) >= DRAG_COMMIT_RATIO * 100) {\n if (drag.offsetPercent < 0) goNext();\n else goPrev();\n }\n }\n\n // Arrow keys belong to the carousel's own controls, never to the slides: a text field or a\n // scrollable region in a slide has to keep its own. `defaultPrevented` leaves the dots to their\n // own handling below.\n function handleKeyDown(event: React.KeyboardEvent<HTMLDivElement>) {\n if (event.defaultPrevented || trackRef.current?.contains(event.target as Node)) return;\n\n if (event.key === 'ArrowLeft') {\n event.preventDefault();\n goPrev();\n } else if (event.key === 'ArrowRight') {\n event.preventDefault();\n goNext();\n }\n }\n\n function handleDotsKeyDown(event: React.KeyboardEvent<HTMLDivElement>) {\n let next: number | null = null;\n if (event.key === 'ArrowLeft') next = realIndex - 1;\n else if (event.key === 'ArrowRight') next = realIndex + 1;\n else if (event.key === 'Home') next = 0;\n else if (event.key === 'End') next = count - 1;\n if (next === null) return;\n\n event.preventDefault();\n const clamped = clampIndex(next, count, canLoop);\n goToIndex(clamped);\n // The selected dot is the one holding the tab stop, so focus has to travel with the selection.\n (dotsRef.current?.children[clamped] as HTMLElement | undefined)?.focus();\n }\n\n // The dots are the APG tablist over the slides. 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{"version":3,"file":"carousel.module.mjs","names":[],"sources":["../../../../package/common/carousel/carousel.module.pcss"],"sourcesContent":[".carousel {\n position: relative;\n overflow: hidden;\n border-radius: var(--default-border-radius);\n\n &-adaptive {\n transition: height 0.4s ease;\n }\n\n &-track {\n display: flex;\n align-items: stretch;\n transition: transform 0.4s ease;\n touch-action: pan-y;\n user-select: none;\n }\n\n &-trackAdaptive {\n align-items: flex-start;\n }\n\n &-slide {\n flex-shrink: 0;\n box-sizing: border-box;\n }\n\n &-prevButton,\n &-nextButton {\n position: absolute;\n top: 50%;\n transform: translateY(-50%);\n z-index: 1;\n width: 36px;\n height: 36px;\n display: flex;\n align-items: center;\n justify-content: center;\n border-radius: 50%;\n background: var(--background-accent);\n color: var(--text-color);\n box-shadow: var(--card-shadow);\n cursor: pointer;\n -webkit-tap-highlight-color: transparent;\n transition: opacity 0.15s, background 0.15s;\n\n &:hover {\n background: var(--background-accent-light);\n }\n }\n\n &-buttonDisabled {\n opacity: 0.35;\n pointer-events: none;\n }\n\n &-prevButton {\n left: 12px;\n }\n\n &-nextButton {\n right: 12px;\n }\n\n &-dots {\n position: absolute;\n bottom:
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{"version":3,"file":"carousel.module.mjs","names":[],"sources":["../../../../package/common/carousel/carousel.module.pcss"],"sourcesContent":[".carousel {\n position: relative;\n overflow: hidden;\n border-radius: var(--default-border-radius);\n\n &-adaptive {\n transition: height 0.4s ease;\n }\n\n &-track {\n display: flex;\n align-items: stretch;\n transition: transform 0.4s ease;\n touch-action: pan-y;\n user-select: none;\n }\n\n &-trackAdaptive {\n align-items: flex-start;\n }\n\n &-slide {\n flex-shrink: 0;\n box-sizing: border-box;\n }\n\n &-prevButton,\n &-nextButton {\n position: absolute;\n top: 50%;\n transform: translateY(-50%);\n z-index: 1;\n width: 36px;\n height: 36px;\n display: flex;\n align-items: center;\n justify-content: center;\n border-radius: 50%;\n background: var(--background-accent);\n color: var(--text-color);\n box-shadow: var(--card-shadow);\n cursor: pointer;\n -webkit-tap-highlight-color: transparent;\n transition: opacity 0.15s, background 0.15s;\n\n &:hover {\n background: var(--background-accent-light);\n }\n\n &:focus-visible {\n outline: none;\n box-shadow: var(--card-shadow), 0 0 0 2px var(--primary-lighter);\n }\n }\n\n &-buttonDisabled {\n opacity: 0.35;\n pointer-events: none;\n }\n\n &-prevButton {\n left: 12px;\n }\n\n &-nextButton {\n right: 12px;\n }\n\n /* A scroll strip rather than a row that shrinks, so the dots keep their size at any slide count.\n The padding holds the outer dots clear of the fade until the strip has somewhere to scroll. */\n &-dots {\n position: absolute;\n bottom: 4px;\n left: 50%;\n transform: translateX(-50%);\n z-index: 1;\n display: flex;\n box-sizing: border-box;\n width: max-content;\n max-width: 100%;\n padding-inline: 16px;\n overflow-x: auto;\n overscroll-behavior-x: contain;\n scroll-behavior: smooth;\n -webkit-mask-image: linear-gradient(to right, transparent 0, #000 16px, #000 calc(100% - 16px), transparent 100%);\n mask-image: linear-gradient(to right, transparent 0, #000 16px, #000 calc(100% - 16px), transparent 100%);\n\n @media (prefers-reduced-motion: reduce) {\n scroll-behavior: auto;\n }\n }\n\n /* ScrollbarProvider reaches every scrollable element through `* { scrollbar-width: thin }`, which\n ties this on specificity and wins on order, so hiding the strip's scrollbar has to outweigh it. */\n & &-dots {\n scrollbar-width: none;\n\n &::-webkit-scrollbar {\n display: none;\n }\n }\n\n /* The dot stays 8px, its padding carries the hit area out to the 24px minimum. */\n &-dot {\n box-sizing: content-box;\n /* The strip is width-capped, and shrinking would pull the content box, the only part\n `background-clip` paints, down to nothing. */\n flex-shrink: 0;\n width: 8px;\n height: 8px;\n padding: 8px;\n border-radius: 2000px;\n background: var(--background-accent);\n background-clip: content-box;\n opacity: 0.6;\n cursor: pointer;\n -webkit-tap-highlight-color: transparent;\n transition: opacity 0.15s, background 0.15s, width 0.15s;\n\n &:hover {\n opacity: 0.85;\n }\n\n &:focus-visible {\n outline: none;\n box-shadow: 0 0 0 2px var(--primary-lighter);\n }\n\n &-active {\n background: var(--primary-color);\n background-clip: content-box;\n opacity: 1;\n width: 20px;\n }\n }\n}\n"],"mappings":""}
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{"version":3,"file":"numberInput.module.mjs","names":[],"sources":["../../../../package/common/numberInput/numberInput.module.pcss"],"sourcesContent":[".numberInput {\n /* Only set when the split layout wraps this input in a flex row. */\n &-split {\n flex: 1;\n min-width: 0;\n }\n}\n\n/* ── Stacked layout: chevrons inside the field's right edge (mouse-oriented) ───────── */\n\n/* Input's `suffix` slot: stretch to the field so the chevrons get its full height. */\n.arrowSuffix {\n align-self: stretch;\n display: flex;\n padding-right: 0;\n}\n\n.arrows {\n display: flex;\n flex-direction: column;\n align-self: stretch;\n border-left: 1px solid var(--border-color);\n /* Sitting flush against the field's edge, the chevrons' background would square off its\n rounded corner, so it is clipped. Read from --group-radius-* like Input's own border, so it\n still flattens inside a ButtonGroup. */\n overflow: hidden;\n border-top-right-radius: var(--group-radius-tr, var(--default-border-radius));\n border-bottom-right-radius: var(--group-radius-br, var(--default-border-radius));\n}\n\n.arrowBtn {\n flex: 1;\n display: flex;\n align-items: center;\n justify-content: center;\n background: none;\n border: none;\n padding: 0 0.5em;\n /* No min-height: the two halves divide the field's own height, so a stepper never makes a\n NumberInput taller than a plain Input. In em, so it tracks the field's text size. */\n min-width: 1.75em;\n font-size: 0.75em;\n line-height: 1;\n color: var(--text-dark);\n cursor: pointer;\n -webkit-tap-highlight-color: transparent;\n /* So a long press reads as a hold, not a text gesture. */\n touch-action: manipulation;\n user-select: none;\n -webkit-user-select: none;\n -webkit-touch-callout: none;\n transition: color 0.15s,
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{"version":3,"file":"numberInput.module.mjs","names":[],"sources":["../../../../package/common/numberInput/numberInput.module.pcss"],"sourcesContent":[".numberInput {\n /* Only set when the split layout wraps this input in a flex row. */\n &-split {\n flex: 1;\n min-width: 0;\n }\n}\n\n/* ── Stacked layout: chevrons inside the field's right edge (mouse-oriented) ───────── */\n\n/* Input's `suffix` slot: stretch to the field so the chevrons get its full height. */\n.arrowSuffix {\n align-self: stretch;\n display: flex;\n padding-right: 0;\n}\n\n.arrows {\n display: flex;\n flex-direction: column;\n align-self: stretch;\n border-left: 1px solid var(--border-color);\n /* Sitting flush against the field's edge, the chevrons' background would square off its\n rounded corner, so it is clipped. Read from --group-radius-* like Input's own border, so it\n still flattens inside a ButtonGroup. */\n overflow: hidden;\n border-top-right-radius: var(--group-radius-tr, var(--default-border-radius));\n border-bottom-right-radius: var(--group-radius-br, var(--default-border-radius));\n}\n\n.arrowBtn {\n flex: 1;\n display: flex;\n align-items: center;\n justify-content: center;\n background: none;\n border: none;\n padding: 0 0.5em;\n /* No min-height: the two halves divide the field's own height, so a stepper never makes a\n NumberInput taller than a plain Input. In em, so it tracks the field's text size. */\n min-width: 1.75em;\n font-size: 0.75em;\n line-height: 1;\n color: var(--text-dark);\n cursor: pointer;\n -webkit-tap-highlight-color: transparent;\n /* So a long press reads as a hold, not a text gesture. */\n touch-action: manipulation;\n user-select: none;\n -webkit-user-select: none;\n -webkit-touch-callout: none;\n transition: color 0.15s, opacity 0.15s;\n\n &:disabled {\n cursor: default;\n opacity: 0.35;\n }\n\n &:focus-visible {\n outline: 2px solid var(--focus-border-color, var(--primary-color));\n outline-offset: -2px;\n }\n\n /* (hover: hover) only — on touch a :hover state latches after a tap until you tap elsewhere.\n\n Colour-only, unlike the --background-accent-light hover surface used elsewhere in the\n library: this button sits flush against .arrows' 1px --border-color divider, and in dark\n palettes those two tokens are close enough in luminance that painting the surface right up\n to the line eats most of the divider's already-low contrast, under the pointer. Tuning the\n hover colour per theme would not hold — the collision is between three tokens (divider,\n hover surface, field background), so any new theme can reintroduce it. The chevron turning\n --primary-color is affordance enough on a target this small. */\n @media (hover: hover) {\n &:hover:not(:disabled) {\n color: var(--primary-color);\n }\n }\n\n &:active:not(:disabled) {\n color: var(--primary-color);\n }\n}\n\n/* ── Split layout: full-height − / + flanking the field (touch-oriented) ───────────── */\n\n/* ButtonGroup is inline-flex; a form field fills its row instead, with the Input taking the\n slack (see .numberInput-split). The class is repeated to beat `.buttonGroup`'s own `display`\n without depending on which CSS module the bundler emits first. */\n.split.split {\n display: flex;\n width: 100%;\n}\n\n.splitBtn {\n /* Set through Button's own theme hooks: custom properties cascade, so no specificity fight.\n Same surface and border as the field, so the three read as one control.\n\n Resting state only, deliberately — Button has no :hover or :active anywhere, and press\n feedback across the library is the Ripple. */\n --button-default-background: var(--input-background);\n --button-default-color: var(--text-dark);\n --button-default-border: 1px solid var(--border-color);\n\n flex: 0 0 auto;\n /* No fixed height — ButtonGroup stretches these to the field.\n\n The width repeats Input's own height formula (`line-height: 1.25` plus the 8px/6px padding\n of `.input-field-default`) to come out square at any text size, and must follow it if that\n padding changes. `aspect-ratio: 1` cannot do this: a flex item's main size is resolved from\n its content before the stretched cross size exists. */\n align-self: stretch;\n width: calc(1.25em + 14px);\n touch-action: manipulation;\n user-select: none;\n -webkit-user-select: none;\n -webkit-touch-callout: none;\n transition: opacity 0.15s;\n\n &:disabled {\n opacity: 0.35;\n }\n\n &:focus-visible {\n outline: 2px solid var(--focus-border-color, var(--primary-color));\n outline-offset: 2px;\n }\n}\n\n/* One continuous border, so the buttons follow the field's focus and error colours — left grey,\n the group reads as a box inside a box. */\n.split:focus-within .splitBtn {\n --button-default-border: 1px solid var(--focus-border-color, var(--primary-color));\n}\n\n.split-invalid .splitBtn {\n --button-default-border: 1px solid var(--error-border-color);\n}\n"],"mappings":""}
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