@ahrowe/ui 0.13.0 → 0.14.1

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Files changed (102) hide show
  1. package/dist/esm/common/animatedIcon/animatedIcon.mjs +2 -0
  2. package/dist/esm/common/animatedIcon/animatedIcon.mjs.map +1 -0
  3. package/dist/esm/common/animatedIcon/animatedIcon.module.mjs +2 -0
  4. package/dist/esm/common/animatedIcon/animatedIcon.module.mjs.map +1 -0
  5. package/dist/esm/common/breadcrumb/breadcrumb.mjs +1 -1
  6. package/dist/esm/common/breadcrumb/breadcrumb.mjs.map +1 -1
  7. package/dist/esm/common/buttonGroup/buttonGroup.mjs +2 -0
  8. package/dist/esm/common/buttonGroup/buttonGroup.mjs.map +1 -0
  9. package/dist/esm/common/buttonGroup/buttonGroup.module.mjs +2 -0
  10. package/dist/esm/common/buttonGroup/buttonGroup.module.mjs.map +1 -0
  11. package/dist/esm/common/buttonGroup/buttonGroup.types.mjs +2 -0
  12. package/dist/esm/common/buttonGroup/buttonGroup.types.mjs.map +1 -0
  13. package/dist/esm/common/divider/divider.mjs +1 -1
  14. package/dist/esm/common/divider/divider.mjs.map +1 -1
  15. package/dist/esm/common/divider/divider.module.mjs +1 -1
  16. package/dist/esm/common/divider/divider.module.mjs.map +1 -1
  17. package/dist/esm/common/divider/divider.types.mjs +1 -1
  18. package/dist/esm/common/divider/divider.types.mjs.map +1 -1
  19. package/dist/esm/common/dropdown/dropdown.module.mjs +1 -1
  20. package/dist/esm/common/dropdown/dropdown.module.mjs.map +1 -1
  21. package/dist/esm/common/fab/fab.mjs +1 -1
  22. package/dist/esm/common/fab/fab.mjs.map +1 -1
  23. package/dist/esm/common/floatingMenu/floatingMenu.mjs +1 -1
  24. package/dist/esm/common/floatingMenu/floatingMenu.mjs.map +1 -1
  25. package/dist/esm/common/floatingMenu/floatingMenu.module.mjs.map +1 -1
  26. package/dist/esm/common/hooks/useFocusBoundary.mjs +2 -0
  27. package/dist/esm/common/hooks/useFocusBoundary.mjs.map +1 -0
  28. package/dist/esm/common/input/input.mjs +1 -1
  29. package/dist/esm/common/input/input.mjs.map +1 -1
  30. package/dist/esm/common/input/input.module.mjs +1 -1
  31. package/dist/esm/common/input/input.module.mjs.map +1 -1
  32. package/dist/esm/common/input/input.types.mjs +1 -1
  33. package/dist/esm/common/input/input.types.mjs.map +1 -1
  34. package/dist/esm/common/interactableDiv/interactableDiv.mjs +1 -1
  35. package/dist/esm/common/interactableDiv/interactableDiv.mjs.map +1 -1
  36. package/dist/esm/common/kanbanBoard/KanbanBoard.mjs +6 -1
  37. package/dist/esm/common/kanbanBoard/KanbanBoard.mjs.map +1 -1
  38. package/dist/esm/common/kanbanBoard/KanbanColumn.mjs +1 -1
  39. package/dist/esm/common/kanbanBoard/KanbanColumn.mjs.map +1 -1
  40. package/dist/esm/common/kanbanBoard/KanbanItem.mjs +1 -1
  41. package/dist/esm/common/kanbanBoard/KanbanItem.mjs.map +1 -1
  42. package/dist/esm/common/kanbanBoard/kanbanBoard.module.mjs +1 -1
  43. package/dist/esm/common/kanbanBoard/kanbanBoard.module.mjs.map +1 -1
  44. package/dist/esm/common/kanbanBoard/kanbanBoard.utils.mjs +2 -0
  45. package/dist/esm/common/kanbanBoard/kanbanBoard.utils.mjs.map +1 -0
  46. package/dist/esm/common/klipyPicker/klipyPicker.mjs +1 -1
  47. package/dist/esm/common/klipyPicker/klipyPicker.mjs.map +1 -1
  48. package/dist/esm/common/numberInput/numberInput.mjs +1 -1
  49. package/dist/esm/common/numberInput/numberInput.mjs.map +1 -1
  50. package/dist/esm/common/popover/popover.mjs +1 -1
  51. package/dist/esm/common/popover/popover.mjs.map +1 -1
  52. package/dist/esm/common/splitButton/splitButton.mjs +2 -0
  53. package/dist/esm/common/splitButton/splitButton.mjs.map +1 -0
  54. package/dist/esm/common/splitButton/splitButton.module.mjs +2 -0
  55. package/dist/esm/common/splitButton/splitButton.module.mjs.map +1 -0
  56. package/dist/esm/common/virtualList/useRowDrag.mjs +1 -1
  57. package/dist/esm/common/virtualList/useRowDrag.mjs.map +1 -1
  58. package/dist/esm/common/virtualList/useVirtualWindow.mjs +1 -1
  59. package/dist/esm/common/virtualList/useVirtualWindow.mjs.map +1 -1
  60. package/dist/esm/common/virtualList/virtualList.mjs +1 -1
  61. package/dist/esm/common/virtualList/virtualList.mjs.map +1 -1
  62. package/dist/esm/common/virtualList/virtualRow.mjs +1 -1
  63. package/dist/esm/common/virtualList/virtualRow.mjs.map +1 -1
  64. package/dist/esm/index.mjs +1 -1
  65. package/dist/index.cjs +9 -4
  66. package/dist/index.cjs.map +1 -1
  67. package/dist/style.css +1 -1
  68. package/dist/types/package/common/animatedIcon/animatedIcon.d.ts +3 -0
  69. package/dist/types/package/common/animatedIcon/animatedIcon.types.d.ts +25 -0
  70. package/dist/types/package/common/animatedIcon/index.d.ts +2 -0
  71. package/dist/types/package/common/buttonGroup/buttonGroup.d.ts +4 -0
  72. package/dist/types/package/common/buttonGroup/buttonGroup.types.d.ts +12 -0
  73. package/dist/types/package/common/buttonGroup/index.d.ts +2 -0
  74. package/dist/types/package/common/configProvider/configProvider.types.d.ts +2 -0
  75. package/dist/types/package/common/divider/divider.types.d.ts +5 -0
  76. package/dist/types/package/common/hooks/useFocusBoundary.d.ts +20 -0
  77. package/dist/types/package/common/input/input.types.d.ts +5 -0
  78. package/dist/types/package/common/kanbanBoard/KanbanBoard.d.ts +1 -1
  79. package/dist/types/package/common/kanbanBoard/KanbanColumn.d.ts +29 -1
  80. package/dist/types/package/common/kanbanBoard/KanbanItem.d.ts +2 -6
  81. package/dist/types/package/common/kanbanBoard/kanbanBoard.types.d.ts +71 -5
  82. package/dist/types/package/common/kanbanBoard/kanbanBoard.utils.d.ts +60 -0
  83. package/dist/types/package/common/splitButton/index.d.ts +2 -0
  84. package/dist/types/package/common/splitButton/splitButton.d.ts +3 -0
  85. package/dist/types/package/common/splitButton/splitButton.types.d.ts +28 -0
  86. package/dist/types/package/common/themeProvider/theme.types.d.ts +3 -0
  87. package/dist/types/package/common/virtualList/useRowDrag.d.ts +4 -0
  88. package/dist/types/package/common/virtualList/useVirtualWindow.d.ts +3 -1
  89. package/dist/types/package/common/virtualList/virtualList.types.d.ts +5 -1
  90. package/dist/types/package/common/virtualList/virtualRow.d.ts +8 -1
  91. package/dist/types/package/index.d.ts +4 -0
  92. package/docs/ButtonGroup.md +90 -0
  93. package/docs/CLAUDE.md +2 -0
  94. package/docs/Divider.md +15 -3
  95. package/docs/FloatingMenu.md +7 -3
  96. package/docs/Input.md +30 -6
  97. package/docs/KanbanBoard.md +129 -4
  98. package/docs/NumberInput.md +2 -0
  99. package/docs/SearchInput.md +6 -0
  100. package/docs/SplitButton.md +79 -0
  101. package/docs/VirtualList.md +86 -3
  102. package/package.json +2 -4
@@ -4,6 +4,34 @@ interface KanbanColumnInternalProps<T> extends KanbanColumnProps {
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  itemIds: string[];
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  items: Record<string, T>;
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  renderItem: (item: T, id: string) => ReactNode;
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+ dragHandle?: boolean;
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+ /**
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+ * Keep the column at its normal flex width even when `itemIds` is empty. Used while a drag
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+ * is in progress: the empty-column collapse is driven by transient shadow state during a
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+ * drag, and letting the column shrink mid-drag shifts every column's layout underneath the
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+ * pointer, which can flip the collision target back and forth forever.
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+ */
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+ preserveSizeWhileEmpty?: boolean;
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+ /** Shrink to a narrow strip when empty — see `KanbanBoardProps.collapseEmptyColumns`. Defaults to `true`. */
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+ collapseEmptyColumns?: boolean;
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+ /** Work-in-progress limit — see `KanbanColumnDef.maxItems`. Display-only. */
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+ maxItems?: number;
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+ /** Freezes the column — see `KanbanColumnDef.disabled`. */
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+ disabled?: boolean;
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+ /** Returns whether a specific card can't be picked up — see `KanbanBoardProps.getItemDisabled`. */
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+ getItemDisabled?: (item: T, id: string) => boolean;
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+ /** Custom content shown when the column has no cards — see `KanbanBoardProps.renderEmptyColumn`. */
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+ emptyPlaceholder?: ReactNode;
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+ /** Custom header actions — see `KanbanBoardProps.renderColumnActions`. */
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+ actions?: ReactNode;
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+ /** Allow the whole column to be dragged (by its header) to reorder it — see `KanbanBoardProps.reorderableColumns`. */
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+ reorderable?: boolean;
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+ /**
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+ * Whether the card currently being dragged (if any) is actually a column. Suppresses the
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+ * cards drop-target highlight, which otherwise lights up on every column a dragged column
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+ * passes over — that highlight means "drop a card here", which doesn't apply mid-column-drag.
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+ */
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+ activeIsColumn?: boolean;
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  }
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- declare function KanbanColumn<T>({ id, title, itemIds, items, renderItem, className, classNames, styles: slotStyles, }: KanbanColumnInternalProps<T>): import("react/jsx-runtime").JSX.Element;
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+ declare function KanbanColumn<T>({ id, title, itemIds, items, renderItem, dragHandle, preserveSizeWhileEmpty, collapseEmptyColumns, maxItems, disabled, getItemDisabled, emptyPlaceholder, actions, reorderable, activeIsColumn, className, style, classNames, styles: slotStyles, ...rest }: KanbanColumnInternalProps<T>): import("react/jsx-runtime").JSX.Element;
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  export default KanbanColumn;
@@ -1,7 +1,3 @@
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- import { ReactNode } from 'react';
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- interface KanbanItemProps {
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- id: string;
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- children: ReactNode;
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- }
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- declare function KanbanItem({ id, children }: KanbanItemProps): import("react/jsx-runtime").JSX.Element;
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+ import { KanbanItemProps } from './kanbanBoard.types';
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+ declare function KanbanItem({ id, dragHandle, disabled, preventAsDropTarget, children }: KanbanItemProps): import("react/jsx-runtime").JSX.Element;
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  export default KanbanItem;
@@ -1,12 +1,24 @@
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  import { CSSProperties, ReactNode } from 'react';
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- import { SlotClassNames, SlotStyles } from '../types/slots.types';
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+ import { SlotClassNames, SlotStyles, HtmlProps } from '../types/slots.types';
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  export interface KanbanColumnDef {
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  id: string;
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  title: string;
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  itemIds: string[];
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+ /**
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+ * Optional work-in-progress limit. When set, the column header shows a `count/maxItems`
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+ * badge, and the column gets a warning style once `itemIds.length` exceeds it. This is
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+ * display-only — `KanbanBoard` doesn't block drops on its own. To enforce a hard limit,
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+ * check it in `onChange` and skip updating your state when a drop would push a column over.
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+ */
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+ maxItems?: number;
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+ /**
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+ * Freezes the column: cards inside it can't be picked up, and nothing can be dropped into it.
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+ * Use for a workflow rule like "cards in Done can't be moved back out."
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+ */
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+ disabled?: boolean;
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  }
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  export type KanbanBoardSlots = 'dragOverlay';
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- export interface KanbanBoardProps<T = unknown> {
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+ export interface KanbanBoardProps<T = unknown> extends HtmlProps {
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  /** Ordered list of column definitions. Each column owns its itemIds. */
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  columns: KanbanColumnDef[];
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  /** Flat map of all items keyed by their id. */
@@ -18,18 +30,72 @@ export interface KanbanBoardProps<T = unknown> {
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  * Receives the full updated columns array — replace your state with this value.
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  */
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  onChange: (columns: KanbanColumnDef[]) => void;
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+ /**
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+ * Restrict drag initiation to elements marked `data-drag-handle` within a card,
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+ * instead of the whole card. Use when `renderItem` includes interactive content
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+ * (buttons, inputs) that would otherwise have its clicks swallowed by the drag listener.
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+ */
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+ dragHandle?: boolean;
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+ /**
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+ * Produce an accessible label for a card, announced to screen-reader users while dragging
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+ * (e.g. "Picked up <label>."). Defaults to the card's id when omitted.
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+ */
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+ getItemLabel?: (item: T, id: string) => string;
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+ /**
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+ * Returns whether a specific card can't be picked up. Defaults to every card being draggable.
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+ * Independent of a column's own `disabled` — a card can be pinned even in an otherwise
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+ * unrestricted column.
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+ */
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+ getItemDisabled?: (item: T, id: string) => boolean;
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+ /**
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+ * Custom content shown inside a column when it has no cards, instead of leaving it blank.
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+ * Receives the column definition.
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+ */
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+ renderEmptyColumn?: (column: KanbanColumnDef) => ReactNode;
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+ /**
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+ * Custom actions rendered in a column's header, next to its title (e.g. an "add card"
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+ * button, a column menu). Receives the column definition.
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+ */
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+ renderColumnActions?: (column: KanbanColumnDef) => ReactNode;
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+ /**
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+ * Allow whole columns to be reordered by dragging their header, alongside the existing
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+ * card dragging. Defaults to `false`.
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+ */
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+ reorderableColumns?: boolean;
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+ /**
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+ * Shrink a column to a narrow strip once it has no cards, instead of keeping it at the same
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+ * width as every other column. Defaults to `true`. Set `false` to keep every column the same
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+ * width regardless of card count. The collapsed width itself is set via the
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+ * `--kanban-empty-column-width` CSS variable (falls back to `140px`) — override it theme-wide
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+ * via `ThemeProvider`'s `variables`, or per board via `style`.
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+ */
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+ collapseEmptyColumns?: boolean;
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  className?: string;
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  style?: CSSProperties;
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  classNames?: SlotClassNames<KanbanBoardSlots>;
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  styles?: SlotStyles<KanbanBoardSlots>;
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  }
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- export type KanbanColumnSlots = 'header' | 'items';
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- export interface KanbanColumnProps {
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+ export type KanbanColumnSlots = 'header' | 'items' | 'count' | 'placeholder' | 'actions';
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+ export interface KanbanColumnProps extends HtmlProps {
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  id: string;
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  title: string;
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- isOver?: boolean;
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  children?: ReactNode;
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  className?: string;
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+ style?: CSSProperties;
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  classNames?: SlotClassNames<KanbanColumnSlots>;
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  styles?: SlotStyles<KanbanColumnSlots>;
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  }
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+ export interface KanbanItemProps {
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+ id: string;
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+ dragHandle?: boolean;
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+ /** Whether this card can't be picked up (column frozen, or the card itself is pinned). */
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+ disabled?: boolean;
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+ /**
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+ * Whether this card also can't be a drop target for other cards — i.e. other cards can't be
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+ * reordered relative to it either. Only true when the *column* is frozen (nothing should be
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+ * dropped into it at all); a card pinned individually via `getItemDisabled` stays droppable, so
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+ * other cards can still land before/after it normally.
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+ */
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+ preventAsDropTarget?: boolean;
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+ children?: ReactNode;
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+ }
@@ -0,0 +1,60 @@
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+ import { Announcements, ClientRect, CollisionDetection, KeyboardCoordinateGetter } from '@dnd-kit/core';
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+ import { KanbanColumnDef } from './kanbanBoard.types';
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+ export declare function columnsEqual(a: KanbanColumnDef[], b: KanbanColumnDef[]): boolean;
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+ export declare function findColumnForItem(columns: KanbanColumnDef[], itemId: string): number;
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+ /** Whether a drag's `active`/`over` participant is a whole column (vs. a card) — see `reorderableColumns`. */
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+ export declare function isColumnDragData(data: unknown): boolean;
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+ /**
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+ * Reorders whole columns: moves `activeColumnId` to `overColumnId`'s position. Returns the same
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+ * `columns` reference, unchanged, when either id doesn't resolve to a column or they're the same
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+ * — callers can use that to skip a state update.
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+ */
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+ export declare function moveColumn(columns: KanbanColumnDef[], activeColumnId: string, overColumnId: string): KanbanColumnDef[];
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+ /**
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+ * Collision detection for the board's shared `DndContext`, which has to pick between two very
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+ * differently-scaled sets of droppables at once: individual cards / a column's own card list
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+ * (small, numerous) and whole columns (large, few). Plain `closestCorners` weighs every
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+ * registered droppable together regardless of what's actually being dragged, so while dragging a
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+ * column it competes against every card and card-list droppable it happens to fly over too — the
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+ * column-level target only wins when the pointer lands somewhere that geometrically favors it,
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+ * which reads as needing to "wiggle it around" before the right drop target lights up. This
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+ * restricts the candidates to only the same kind as whatever is being dragged: a column drag only
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+ * considers other columns, a card drag only considers cards and card lists.
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+ */
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+ export declare const kanbanCollisionDetection: CollisionDetection;
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+ /** Extracts the column id from a column droppable's `column-<id>` identifier, or `null` for a card id. */
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+ export declare function resolveColumnDropId(overId: string): string | null;
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+ export interface DragGeometry {
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+ /** The dragged card's current rect (translated by the drag delta), if measured. */
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+ activeRect: ClientRect | null;
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+ /** The rect of whatever `overId` refers to — a card, or a column's own droppable. */
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+ overRect: ClientRect;
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+ }
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+ /**
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+ * Computes the columns that result from dragging `activeItemId` over `overId` (a card id, or a
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+ * `column-<id>` droppable id for empty column space). Returns the same `columns` reference,
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+ * unchanged, when the drag doesn't resolve to a valid source/destination — callers can use that
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+ * to skip a state update.
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+ *
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+ * `geometry` resolves cross-column drops that land on a card or gap with more than one possible
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+ * position (see the two branches below for what each one decides).
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+ */
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+ export declare function moveItem(columns: KanbanColumnDef[], activeItemId: string, overId: string, geometry: DragGeometry): KanbanColumnDef[];
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+ /**
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+ * Builds screen-reader drag announcements against the columns layout as currently understood
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+ * (the live shadow layout while a drag is in progress, or the settled `columns` prop otherwise).
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+ */
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+ export declare function buildAnnouncements<T>(columns: KanbanColumnDef[], items: Record<string, T>, getItemLabel: (item: T, id: string) => string): Announcements;
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+ /**
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+ * Custom keyboard coordinate getter for the board's multi-column, multi-`SortableContext`
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+ * layout. dnd-kit's default `sortableKeyboardCoordinates` picks the geometrically closest
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+ * droppable across the *entire* board — cards and column containers alike — which is unreliable
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+ * once cards live inside independent per-column `SortableContext`s: up/down and left/right end up
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+ * interchangeable depending on incidental rect positions. This instead restricts up/down to
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+ * reordering within the active card's own column, and left/right to moving into the adjacent
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+ * column (landing on the closest card there by vertical position, or the column itself when
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+ * empty). Requires each `KanbanColumn`'s `SortableContext` to be given an explicit `id` matching
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+ * its column id, so a card's `sortable.containerId` can be correlated with its `column-<id>`
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+ * droppable.
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+ */
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+ export declare const kanbanKeyboardCoordinateGetter: KeyboardCoordinateGetter;
@@ -0,0 +1,2 @@
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+ export { default } from './splitButton';
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+ export * from './splitButton.types';
@@ -0,0 +1,3 @@
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+ import { SplitButtonProps } from './splitButton.types';
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+ declare function SplitButton(props: SplitButtonProps): import("react/jsx-runtime").JSX.Element;
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+ export default SplitButton;
@@ -0,0 +1,28 @@
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+ import { CSSProperties, ReactNode } from 'react';
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+ import { IconDefinition } from '@fortawesome/fontawesome-svg-core';
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+ import { ButtonStyleType, ButtonSize } from '../button/button.types';
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+ import { Align } from '../floatingMenu/floatingMenu.types';
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+ import { SlotClassNames, SlotStyles, HtmlProps } from '../types/slots.types';
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+ export interface SplitButtonAction {
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+ id: string;
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+ label: ReactNode;
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+ onClick: () => void;
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+ disabled?: boolean;
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+ icon?: IconDefinition;
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+ }
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+ export type SplitButtonSlots = 'root' | 'primaryButton' | 'triggerButton' | 'menu' | 'menuItem';
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+ export interface SplitButtonProps extends HtmlProps {
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+ children?: ReactNode;
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+ onClick?: (event: React.MouseEvent<HTMLButtonElement>) => Promise<void> | void;
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+ actions: SplitButtonAction[];
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+ styleType?: ButtonStyleType;
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+ size?: ButtonSize;
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+ disabled?: boolean;
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+ isLoading?: boolean;
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+ /** Alignment of the actions menu relative to the trigger button (default `Align.Right`) */
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+ align?: Align;
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+ className?: string;
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+ style?: CSSProperties;
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+ classNames?: SlotClassNames<SplitButtonSlots>;
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+ styles?: SlotStyles<SplitButtonSlots>;
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+ }
@@ -56,6 +56,7 @@ export interface ThemeVariables {
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  '--error-border-color'?: string;
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  '--input-label-resting-color'?: string;
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  '--input-label-floating-color'?: string;
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+ '--search-input-color'?: string;
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  '--default-border-radius'?: string;
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  '--padding-sides'?: string;
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  '--margin-top'?: string;
@@ -106,6 +107,8 @@ export interface ThemeVariables {
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  '--stepper-gap'?: string;
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  /** Text/check colour on a filled marker. Falls back to --text-on-primary. */
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  '--stepper-text-on-marker'?: string;
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+ /** Width a column collapses to once it has no cards (see `collapseEmptyColumns`). Falls back to 140px. */
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+ '--kanban-empty-column-width'?: string;
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  [key: string]: string | undefined;
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  }
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  export interface Theme {
@@ -19,9 +19,13 @@ interface UseRowDragArgs {
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  /** The drag-related props the parent spreads onto a given row. */
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  export interface RowDragProps {
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  reorderable: boolean;
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+ /** Native mouse DnD is active for the list (independent of which row is armed). */
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+ mouseDragEnabled: boolean;
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  draggable: boolean | undefined;
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  isDragging: boolean;
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  onMouseDown: ((e: React.MouseEvent<HTMLDivElement>) => void) | undefined;
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+ onMouseOver: ((e: React.MouseEvent<HTMLDivElement>) => void) | undefined;
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+ onMouseLeave: ((e: React.MouseEvent<HTMLDivElement>) => void) | undefined;
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  onDragStart: ((e: React.DragEvent<HTMLDivElement>) => void) | undefined;
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  onDragOver: ((e: React.DragEvent<HTMLDivElement>) => void) | undefined;
27
31
  onDragEnd: (() => void) | undefined;
@@ -10,6 +10,8 @@ interface UseVirtualWindowArgs<T> {
10
10
  overscan: number;
11
11
  onLoadMore?: () => Promise<void>;
12
12
  loadMoreThreshold: number;
13
+ /** Initial/filter load in progress — the body is replaced by a spinner. */
14
+ isLoading: boolean;
13
15
  }
14
16
  interface UseVirtualWindowResult {
15
17
  rootRef: React.RefObject<HTMLDivElement | null>;
@@ -37,5 +39,5 @@ interface UseVirtualWindowResult {
37
39
  * scroll handle. Mode-agnostic — knows nothing about columns, selection or
38
40
  * dragging.
39
41
  */
40
- export declare function useVirtualWindow<T>({ items, keys, getItemKey, estimatedRowHeight, rowGap, overscan, onLoadMore, loadMoreThreshold, }: UseVirtualWindowArgs<T>): UseVirtualWindowResult;
42
+ export declare function useVirtualWindow<T>({ items, keys, getItemKey, estimatedRowHeight, rowGap, overscan, onLoadMore, loadMoreThreshold, isLoading, }: UseVirtualWindowArgs<T>): UseVirtualWindowResult;
41
43
  export {};
@@ -132,7 +132,11 @@ export interface VirtualListProps<T> extends HtmlProps {
132
132
  /** Show the gear column-toggle button in the header. Default: true when columns present. */
133
133
  showColumnToggle?: boolean;
134
134
  /**
135
- * Called when the user scrolls within `loadMoreThreshold` px of the bottom.
135
+ * Called when the user scrolls within `loadMoreThreshold` px of the bottom, and
136
+ * repeatedly while the rows don't fill the viewport — a list too short to scroll
137
+ * would otherwise never ask for a second batch. Each row count is asked at most
138
+ * once, so the loop ends as soon as a call appends nothing; pass `undefined`
139
+ * once the source is exhausted to skip even that final probe.
136
140
  * Must return a Promise that resolves once new items have been appended to `items`.
137
141
  * A spinner is shown at the bottom while the Promise is pending.
138
142
  */
@@ -16,10 +16,17 @@ export interface VirtualRowProps {
16
16
  ariaSetSize?: number;
17
17
  rowRole: 'row' | 'listitem';
18
18
  reorderable?: boolean;
19
+ /**
20
+ * Native mouse DnD is active for the list. Distinct from `draggable`, which in
21
+ * `dragHandle` mode is only set on the row the pointer has armed.
22
+ */
23
+ mouseDragEnabled?: boolean;
19
24
  draggable?: boolean;
20
25
  isDragging?: boolean;
21
26
  reserveToggleGutter?: boolean;
22
27
  onMouseDown?: (e: React.MouseEvent<HTMLDivElement>) => void;
28
+ onMouseOver?: (e: React.MouseEvent<HTMLDivElement>) => void;
29
+ onMouseLeave?: (e: React.MouseEvent<HTMLDivElement>) => void;
23
30
  onDragStart?: (e: React.DragEvent<HTMLDivElement>) => void;
24
31
  onDragOver?: (e: React.DragEvent<HTMLDivElement>) => void;
25
32
  onDragEnd?: () => void;
@@ -38,5 +45,5 @@ export interface VirtualRowProps {
38
45
  * grid (table mode), registering itself with the shared ResizeObserver and
39
46
  * carrying all the drag / drop-indicator wiring the parent assigns it.
40
47
  */
41
- declare function VirtualRow({ index, top, padding, columnTemplate, isSelected, showDivider, hover, onClick, observer, ariaRowIndex, ariaPosInSet, ariaSetSize, rowRole, reorderable, draggable, isDragging, reserveToggleGutter, onMouseDown, onDragStart, onDragOver, onDragEnd, onDrop, onTouchStart, dropPosition, dropIndentPx, dropIndicatorClassName, dropIndicatorStyle, rowClassName, rowStyle, children, }: VirtualRowProps): import("react/jsx-runtime").JSX.Element;
48
+ declare function VirtualRow({ index, top, padding, columnTemplate, isSelected, showDivider, hover, onClick, observer, ariaRowIndex, ariaPosInSet, ariaSetSize, rowRole, reorderable, mouseDragEnabled, draggable, isDragging, reserveToggleGutter, onMouseDown, onMouseOver, onMouseLeave, onDragStart, onDragOver, onDragEnd, onDrop, onTouchStart, dropPosition, dropIndentPx, dropIndicatorClassName, dropIndicatorStyle, rowClassName, rowStyle, children, }: VirtualRowProps): import("react/jsx-runtime").JSX.Element;
42
49
  export default VirtualRow;
@@ -19,6 +19,8 @@ export { default as Breadcrumb } from './common/breadcrumb';
19
19
  export * from './common/breadcrumb';
20
20
  export { default as Button } from './common/button';
21
21
  export * from './common/button';
22
+ export { default as ButtonGroup } from './common/buttonGroup';
23
+ export * from './common/buttonGroup';
22
24
  export { default as Card } from './common/card';
23
25
  export * from './common/card';
24
26
  export { default as Carousel } from './common/carousel';
@@ -98,6 +100,8 @@ export { default as Skeleton } from './common/skeleton';
98
100
  export * from './common/skeleton';
99
101
  export { default as Slider } from './common/slider';
100
102
  export * from './common/slider';
103
+ export { default as SplitButton } from './common/splitButton';
104
+ export * from './common/splitButton';
101
105
  export { default as Stepper } from './common/stepper';
102
106
  export * from './common/stepper';
103
107
  export { default as Sticky } from './common/sticky';
@@ -0,0 +1,90 @@
1
+ # ButtonGroup
2
+
3
+ **When to use:** Joins a row (or column) of buttons into a single seamless control, merging their borders and rounding only the outer corners. Use for a segmented toggle ("Day / Week / Month"), an icon toolbar (bold/italic/underline), or any set of related actions that should read as one control rather than separate buttons. Purely a layout wrapper, no interaction logic of its own, so any button-like children work, not just `Button`.
4
+
5
+ **Import:** `import { ButtonGroup, ButtonGroupOrientation } from '@ahrowe/ui'`
6
+
7
+ **Orientation:** `ButtonGroupOrientation.Horizontal` (default) | `ButtonGroupOrientation.Vertical`
8
+
9
+ ```tsx
10
+ import { ButtonGroup, ButtonGroupOrientation, Button, ButtonStyleType } from '@ahrowe/ui';
11
+
12
+ // Segmented toggle
13
+ <ButtonGroup>
14
+ <Button styleType={ButtonStyleType.Default}>Day</Button>
15
+ <Button styleType={ButtonStyleType.Default}>Week</Button>
16
+ <Button styleType={ButtonStyleType.Default}>Month</Button>
17
+ </ButtonGroup>
18
+
19
+ // Icon toolbar
20
+ <ButtonGroup>
21
+ <Button styleType={ButtonStyleType.Default} icon={faBold} aria-label="Bold" />
22
+ <Button styleType={ButtonStyleType.Default} icon={faItalic} aria-label="Italic" />
23
+ <Button styleType={ButtonStyleType.Default} icon={faUnderline} aria-label="Underline" />
24
+ </ButtonGroup>
25
+
26
+ // Vertical
27
+ <ButtonGroup orientation={ButtonGroupOrientation.Vertical}>
28
+ <Button styleType={ButtonStyleType.Default}>Bold</Button>
29
+ <Button styleType={ButtonStyleType.Default}>Italic</Button>
30
+ <Button styleType={ButtonStyleType.Default}>Underline</Button>
31
+ </ButtonGroup>
32
+
33
+ // With a separator — filled styles (Primary/Delete) have no border of their own to merge,
34
+ // so a vertical Divider gives adjacent buttons a visible seam instead of blending together
35
+ import { Divider, DividerOrientation } from '@ahrowe/ui';
36
+
37
+ <ButtonGroup>
38
+ <Button styleType={ButtonStyleType.Primary}>Save</Button>
39
+ <Divider orientation={DividerOrientation.Vertical} />
40
+ <Button styleType={ButtonStyleType.Primary}>Save & new</Button>
41
+ </ButtonGroup>
42
+
43
+ // Nested groups — a toolbar made of two self-contained sub-groups, spaced apart rather
44
+ // than merged into one continuous strip
45
+ <ButtonGroup>
46
+ <ButtonGroup>
47
+ <Button styleType={ButtonStyleType.Default} icon={faBold} aria-label="Bold" />
48
+ <Button styleType={ButtonStyleType.Default} icon={faItalic} aria-label="Italic" />
49
+ <Button styleType={ButtonStyleType.Default} icon={faUnderline} aria-label="Underline" />
50
+ </ButtonGroup>
51
+ <ButtonGroup>
52
+ <Button styleType={ButtonStyleType.Default} icon={faAlignLeft} aria-label="Align left" />
53
+ <Button styleType={ButtonStyleType.Default} icon={faAlignCenter} aria-label="Align center" />
54
+ <Button styleType={ButtonStyleType.Default} icon={faAlignRight} aria-label="Align right" />
55
+ </ButtonGroup>
56
+ </ButtonGroup>
57
+
58
+ // With an Input — a search bar. Input's visible border lives on its own container/fieldset
59
+ // elements, not its root, so (like SplitButton) the side touching the button needs a manual
60
+ // corner override via Input's own slots rather than ButtonGroup's automatic ones
61
+ import { Input } from '@ahrowe/ui';
62
+
63
+ const groupedInputStyle = { borderTopRightRadius: 0, borderBottomRightRadius: 0 };
64
+
65
+ <ButtonGroup>
66
+ <Input
67
+ placeholder="Search…"
68
+ useMatLabelStyle={false}
69
+ value={search}
70
+ onChange={setSearch}
71
+ styles={{ container: groupedInputStyle, fieldset: groupedInputStyle }}
72
+ />
73
+ <Button styleType={ButtonStyleType.Primary} icon={faMagnifyingGlass} aria-label="Search" />
74
+ </ButtonGroup>
75
+ ```
76
+
77
+ **Key props:**
78
+
79
+ | Prop | Type | Description |
80
+ |------|------|-------------|
81
+ | `children` | `ReactNode` | The buttons (or button-like elements) to join, in order |
82
+ | `orientation` | `ButtonGroupOrientation` | Layout direction (default `Horizontal`) |
83
+
84
+ **How it works:** the first and last children keep rounded outer corners; every child in between is flattened on both sides. Adjacent borders are collapsed with a `-1px` margin so two 1px borders don't stack into a visible double line, and whichever child is hovered/focused gets a `z-index` bump so its border/focus ring isn't clipped by its neighbors.
85
+
86
+ **Separators:** any child with `role="separator"` (what `Divider` sets) is excluded from that border-collapsing margin, on both sides — it stays fully visible between its neighbors instead of being partially hidden under one of them. Use a vertical `Divider` (see [Divider.md](Divider.md)) between two buttons when their style has no visible border of its own to merge (`Primary`, `Delete`), so there's still a clear seam between them.
87
+
88
+ **Note:** the corner-flattening rules key off DOM position (`:first-child`/`:last-child`), so they work for direct `Button` children out of the box. A child that renders as a wrapper around its own button (e.g. a component that portals its real content elsewhere) won't get the flattening automatically. `SplitButton` is exactly that case (its second child is a `FloatingMenu`-wrapped button), which is why it sets its own corner overrides directly rather than relying on `ButtonGroup`'s automatic ones. See [SplitButton.md](SplitButton.md).
89
+
90
+ **Slots:** none — `ButtonGroup` has no named inner elements, only `className`/`style` on the root.
package/docs/CLAUDE.md CHANGED
@@ -103,6 +103,7 @@ Slot keys per component are documented in each component's doc file below.
103
103
  @BodyEnd.md
104
104
  @Breadcrumb.md
105
105
  @Button.md
106
+ @ButtonGroup.md
106
107
  @Card.md
107
108
  @Carousel.md
108
109
  @Checkbox.md
@@ -145,6 +146,7 @@ Slot keys per component are documented in each component's doc file below.
145
146
  @SectionHeader.md
146
147
  @Skeleton.md
147
148
  @Slider.md
149
+ @SplitButton.md
148
150
  @Stepper.md
149
151
  @Sticky.md
150
152
  @Switch.md
package/docs/Divider.md CHANGED
@@ -1,13 +1,15 @@
1
1
  # Divider
2
2
 
3
- **When to use:** A horizontal rule that fills the width of its parent separating sections of content. Optionally label it with text (e.g. "OR", a date, a section name); the line splits around the text, leaving a gap for it.
3
+ **When to use:** A rule that separates sections of contenthorizontal by default, filling the width of its parent. Optionally label it with text (e.g. "OR", a date, a section name); the line splits around the text, leaving a gap for it. Set `orientation` to `Vertical` for a vertical line filling the height of its parent instead, e.g. as a separator between two buttons in a `ButtonGroup`.
4
4
 
5
- **Import:** `import { Divider, DividerTextPosition } from '@ahrowe/ui'`
5
+ **Import:** `import { Divider, DividerTextPosition, DividerOrientation } from '@ahrowe/ui'`
6
6
 
7
7
  **Text position:** `DividerTextPosition.Left` | `DividerTextPosition.Center` (default) | `DividerTextPosition.Right`
8
8
 
9
+ **Orientation:** `DividerOrientation.Horizontal` (default) | `DividerOrientation.Vertical`
10
+
9
11
  ```tsx
10
- import { Divider, DividerTextPosition } from '@ahrowe/ui';
12
+ import { Divider, DividerTextPosition, DividerOrientation } from '@ahrowe/ui';
11
13
 
12
14
  // Plain line
13
15
  <Divider />
@@ -20,6 +22,13 @@ import { Divider, DividerTextPosition } from '@ahrowe/ui';
20
22
 
21
23
  // Text near the right edge
22
24
  <Divider text="March 2026" textPosition={DividerTextPosition.Right} />
25
+
26
+ // Vertical — fills the height of its (flex/grid) parent, e.g. between two buttons
27
+ <ButtonGroup>
28
+ <Button>Save</Button>
29
+ <Divider orientation={DividerOrientation.Vertical} />
30
+ <Button>Save & new</Button>
31
+ </ButtonGroup>
23
32
  ```
24
33
 
25
34
  **Key props:**
@@ -28,6 +37,9 @@ import { Divider, DividerTextPosition } from '@ahrowe/ui';
28
37
  |------|------|-------------|
29
38
  | `text` | `ReactNode` | Text (or any node) rendered on the line. Omit for a plain full-width line |
30
39
  | `textPosition` | `DividerTextPosition` | Where `text` sits along the line (default `Center`) |
40
+ | `orientation` | `DividerOrientation` | `Horizontal` (default, fills width) or `Vertical` (fills height) |
31
41
  | `className` / `style` | | Root element |
32
42
 
43
+ **Vertical orientation:** stretches to fill the height of a flex or grid parent (`align-self: stretch`), the same way `Button`s in a `ButtonGroup` do. Outside a flex/grid context, give it an explicit height via `style`, since a vertical line has no natural height of its own the way a horizontal one has a natural width (`100%` of its block-level parent).
44
+
33
45
  **Slots:** `root` `line` (the line segment(s) either side of `text`) `content` (the `text` wrapper)
@@ -29,7 +29,9 @@ import { FloatingMenu, Align } from '@ahrowe/ui';
29
29
  <ActionIcon icon={faEllipsis} />
30
30
  </FloatingMenu>
31
31
 
32
- // Keep open when clicking inside content
32
+ // Keep open through several interactions with content — a column-visibility toggle where
33
+ // checking one box shouldn't close the whole menu — or when re-clicking the trigger itself
34
+ // (e.g. DatePicker re-clicking its own input) shouldn't close it either
33
35
  <FloatingMenu dontCloseOnChildClick content={<Form />}>
34
36
  <button>Open form</button>
35
37
  </FloatingMenu>
@@ -46,8 +48,10 @@ import { FloatingMenu, Align } from '@ahrowe/ui';
46
48
  | `align` | `Align` | Popover alignment relative to trigger |
47
49
  | `isOpen` | `boolean` | Controlled open state |
48
50
  | `onOpenChange` | `(isOpen: boolean) => void` | Open state change callback |
49
- | `dontCloseOnChildClick` | `boolean` | Prevent close when clicking inside content |
51
+ | `dontCloseOnChildClick` | `boolean` | Keep the menu open when its own content is clicked, and when the trigger itself is re-clicked while already open (default `false`) |
50
52
 
51
53
  **Slots:** `root` `trigger` `menu` `menuContainer`
52
54
 
53
- **Nested overlays in `content`:** a click anywhere inside `content` never closes the menu on its own — including inside a nested overlay that renders through its own portal (e.g. a `Dropdown` or another `FloatingMenu` used inside `content`), even though that overlay's DOM lives outside `content`'s own subtree. Closing on a selection is opt-in: have the handler that reacts to the selection call `onOpenChange(false)` (or your own state setter) explicitly, the way a calendar's day-selection handler would, while a nested month/year `Dropdown` inside the same menu is left alone.
55
+ **Closing behaviour:** by default, clicking anywhere in `content` closes the menu — including inside a nested overlay that renders through its own portal (e.g. a `Dropdown` or another `FloatingMenu` used inside `content`), even though that overlay's DOM lives outside `content`'s own subtree. Re-clicking the trigger while open is a clean toggle: it closes the menu (unless `dontCloseOnChildClick` is set, in which case it's a no-op — the trigger owns its own open/close entirely, so it never fights with an outside-click check). Set `dontCloseOnChildClick` when `content` needs several interactions before the user is done (a multi-checkbox toggle, a color picker's slider, a calendar) the consumer is then responsible for closing explicitly, e.g. calling `onOpenChange(false)` from the handler that reacts to a final selection.
56
+
57
+ **Keyboard:** the menu is portaled to the end of the DOM, so Tab can't reach it in visual order on its own. When `content` has real focusable elements, Escape closes the menu and returns focus to the trigger; Tab past the last focusable element (or Shift+Tab past the first) closes the menu and continues focus as if it sat right after the trigger. This doesn't include auto-focusing the first element on open — content ranges from menus to live controls (e.g. `ColorPicker`'s hue slider), where grabbing focus on open would let a stray arrow-key press change a value the user never touched. A consumer that wants that (like `SplitButton` focusing its first enabled action) implements it itself.
package/docs/Input.md CHANGED
@@ -17,14 +17,13 @@ const emailValidator = new FormValidator('', [Validators.required(), Validators.
17
17
  // Password
18
18
  <Input label="Password" type={InputType.Password} value={pw} onChange={setPw} />
19
19
 
20
- // Search with clear button
20
+ // Search clear button appears automatically once there's a value, and clears itself;
21
+ // onClearClicked is optional, only needed to react to the clear beyond the value itself
21
22
  <Input
22
23
  type={InputType.Search}
23
24
  label="Search"
24
25
  value={query}
25
26
  onChange={setQuery}
26
- showCancel
27
- onClearClicked={() => setQuery('')}
28
27
  />
29
28
 
30
29
  // Multiline (textarea)
@@ -38,10 +37,34 @@ const emailValidator = new FormValidator('', [Validators.required(), Validators.
38
37
 
39
38
  // Row layout
40
39
  <Input label="Name" isRow value={name} onChange={setName} />
40
+
41
+ // Custom icon on the left instead of the default right — the field's padding, the material
42
+ // label (resting and floated), and the native placeholder all shift out of its way automatically
43
+ <Input
44
+ label="Search"
45
+ icon={<FontAwesomeIcon icon={faMagnifyingGlass} />}
46
+ iconPosition={InputIconPosition.Left}
47
+ value={query}
48
+ onChange={setQuery}
49
+ />
50
+
51
+ // A decorative type icon (Email/Phone/Edit) on the left, no custom icon needed
52
+ <Input label="Email" type={InputType.Email} iconPosition={InputIconPosition.Left} />
53
+
54
+ // A custom icon replaces Email's built-in envelope outright — there's nothing functional to lose
55
+ <Input label="Email" type={InputType.Email} icon={<FontAwesomeIcon icon={faAt} />} />
41
56
  ```
42
57
 
43
58
  **InputType enum:** `Edit` | `Phone` | `Email` | `Iban` | `Date` | `HasNoIcon` | `Search` | `Password`
44
59
 
60
+ **InputIconPosition enum:** `Left` | `Right` — which side the input's icon renders on, whichever icon is currently showing (built-in type icon or custom `icon`). Defaults to `Left` for `Email`/`Phone`/`Search` once `useMatLabelStyle` is off (their historical placement), `Right` otherwise; pass it explicitly to move any type's icon to either side regardless of `useMatLabelStyle`.
61
+
62
+ **Custom icon vs. built-in type icon:** passing `icon` alongside a decorative type (`Edit`, `Phone`, `Email`) replaces that type's built-in icon outright, since there's nothing functional attached to it to lose. `Search` and `Password` ignore `icon` — their icon is functional (clear button, show/hide toggle), not decorative, so it always renders regardless of whether `icon` is set.
63
+
64
+ **Search clear icon:** `InputType.Search` shows a magnifying glass that animates into a clear (×) button once the field has a value, rather than the browser's own native search-cancel decoration, which is suppressed so it doesn't clash with the theme.
65
+
66
+ **Mobile keyboard layout:** `Email`, `Phone`, and `Search` each set the matching `inputMode` (`email` / `tel` / `search`), so mobile browsers show the right on-screen keyboard — an `@`-and-`.com` layout for email, a numeric dial pad for phone, a "Go"/search action key for search. `Email`'s native `type` is deliberately left as `text` rather than `email`, to avoid the browser's own "please match the requested format" validation UI fighting the `formValidator`-driven error tooltip this component already shows — `inputMode="email"` alone is enough to get the correct keyboard. Pass `inputMode` directly to override the computed default for any other case.
67
+
45
68
  **Key props:**
46
69
 
47
70
  | Prop | Type | Description |
@@ -58,12 +81,13 @@ const emailValidator = new FormValidator('', [Validators.required(), Validators.
58
81
  | `rows` | `number` | Textarea row count |
59
82
  | `autoResize` | `boolean` | Textarea grows with content |
60
83
  | `suffix` | `string \| ReactNode` | Right-side suffix |
61
- | `icon` | `ReactElement` | Custom icon element, positioned absolute on the right (the field is padded to match); clickable via `onIconClick` |
84
+ | `icon` | `ReactElement` | Custom icon, positioned absolute on the side set by `iconPosition`; clickable via `onIconClick`. Replaces the built-in icon for `Edit`/`Phone`/`Email`; ignored for `Search`/`Password` (see below) |
85
+ | `iconPosition` | `InputIconPosition` | Side the input's icon renders on — built-in or custom, whichever is showing (see enum above for the default). On the left, the material label (resting and floated) and the fieldset notch shift right to clear it too |
62
86
  | `onIconClick` | `() => void` | Click handler for the custom `icon` |
63
87
  | `upperRightLabel` | `string \| ReactNode` | Small label above right |
64
- | `showCancel` | `boolean` | Show clear icon when focused |
88
+ | `showCancel` | `boolean` | Show clear icon when focused (ignored for `InputType.Search`, which always shows it once there's a value — see below) |
65
89
  | `alwaysShowCancel` | `boolean` | Always show clear icon |
66
- | `onClearClicked` | `() => void` | Clear button handler |
90
+ | `onClearClicked` | `() => void` | Called after the clear button clears the value. Optional — clicking clear always empties the field itself, whether or not this is set |
67
91
  | `isRow` | `boolean` | Horizontal layout |
68
92
  | `labelInBorder` | `boolean` | Label inside fieldset border |
69
93
  | `alwaysFloatLabel` | `boolean` | Keep the material label floated in the border notch even when empty and unfocused, so an empty field reads as blank instead of showing the label as if it were a value. Only applies with `useMatLabelStyle` (default) |