@aglyn/plugins-ai 1.0.0-beta.235 → 1.0.0-beta.237

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Files changed (98) hide show
  1. package/package.json +17 -17
  2. package/src/lib/components/ai-credits-prompt.component.d.ts +37 -0
  3. package/src/lib/components/ai-credits-prompt.component.js +67 -0
  4. package/src/lib/components/ai-credits-prompt.component.js.map +1 -0
  5. package/src/lib/components/ai-job-plan.component.d.ts +5 -4
  6. package/src/lib/components/ai-job-plan.component.js +37 -12
  7. package/src/lib/components/ai-job-plan.component.js.map +1 -1
  8. package/src/lib/components/ai-job-requests.d.ts +10 -0
  9. package/src/lib/components/ai-job-requests.js +12 -4
  10. package/src/lib/components/ai-job-requests.js.map +1 -1
  11. package/src/lib/components/ai-site-build-page.component.js +26 -7
  12. package/src/lib/components/ai-site-build-page.component.js.map +1 -1
  13. package/src/lib/components/ai-site-start-card.component.js +68 -22
  14. package/src/lib/components/ai-site-start-card.component.js.map +1 -1
  15. package/src/lib/components/assist-build-card.component.d.ts +3 -1
  16. package/src/lib/components/assist-build-card.component.js +58 -7
  17. package/src/lib/components/assist-build-card.component.js.map +1 -1
  18. package/src/lib/components/assist-jobs-drawer.component.js +54 -6
  19. package/src/lib/components/assist-jobs-drawer.component.js.map +1 -1
  20. package/src/lib/components/assist-panel.component.js +2 -1
  21. package/src/lib/components/assist-panel.component.js.map +1 -1
  22. package/src/lib/jobs/ai-job-admission.d.ts +22 -2
  23. package/src/lib/jobs/ai-job-admission.js.map +1 -1
  24. package/src/lib/jobs/ai-job-build-step.d.ts +24 -11
  25. package/src/lib/jobs/ai-job-build-step.js +50 -34
  26. package/src/lib/jobs/ai-job-build-step.js.map +1 -1
  27. package/src/lib/jobs/ai-job-layout-language.js +1 -1
  28. package/src/lib/jobs/ai-job-layout-language.js.map +1 -1
  29. package/src/lib/jobs/ai-job-page-language.js +4 -0
  30. package/src/lib/jobs/ai-job-page-language.js.map +1 -1
  31. package/src/lib/jobs/ai-job-page-step.d.ts +13 -0
  32. package/src/lib/jobs/ai-job-page-step.js +34 -3
  33. package/src/lib/jobs/ai-job-page-step.js.map +1 -1
  34. package/src/lib/jobs/ai-job-plan-step.d.ts +23 -0
  35. package/src/lib/jobs/ai-job-plan-step.js +75 -15
  36. package/src/lib/jobs/ai-job-plan-step.js.map +1 -1
  37. package/src/lib/jobs/ai-job-site-content.d.ts +34 -3
  38. package/src/lib/jobs/ai-job-site-content.js +132 -32
  39. package/src/lib/jobs/ai-job-site-content.js.map +1 -1
  40. package/src/lib/jobs/ai-job-site-step.js +45 -15
  41. package/src/lib/jobs/ai-job-site-step.js.map +1 -1
  42. package/src/lib/jobs/ai-job-text-step.d.ts +8 -0
  43. package/src/lib/jobs/ai-job-text-step.js.map +1 -1
  44. package/src/lib/jobs/ai-jobs.d.ts +18 -1
  45. package/src/lib/jobs/ai-jobs.js +29 -13
  46. package/src/lib/jobs/ai-jobs.js.map +1 -1
  47. package/src/lib/jobs/ai-layout-stock-photos.d.ts +105 -18
  48. package/src/lib/jobs/ai-layout-stock-photos.js +356 -114
  49. package/src/lib/jobs/ai-layout-stock-photos.js.map +1 -1
  50. package/src/lib/layout-language/ai-layout-compiler.d.ts +27 -0
  51. package/src/lib/layout-language/ai-layout-compiler.js +78 -11
  52. package/src/lib/layout-language/ai-layout-compiler.js.map +1 -1
  53. package/src/lib/layout-language/ai-layout-gaps.js +3 -1
  54. package/src/lib/layout-language/ai-layout-gaps.js.map +1 -1
  55. package/src/lib/layout-language/ai-layout-language.js +1 -1
  56. package/src/lib/layout-language/ai-layout-language.js.map +1 -1
  57. package/src/lib/layout-language/ai-layout-listings.d.ts +37 -1
  58. package/src/lib/layout-language/ai-layout-listings.js +66 -11
  59. package/src/lib/layout-language/ai-layout-listings.js.map +1 -1
  60. package/src/lib/layout-language/ai-layout-pictures.d.ts +2 -1
  61. package/src/lib/layout-language/ai-layout-pictures.js +5 -2
  62. package/src/lib/layout-language/ai-layout-pictures.js.map +1 -1
  63. package/src/lib/model/ai-build-job.d.ts +31 -0
  64. package/src/lib/model/ai-build-job.js +86 -1
  65. package/src/lib/model/ai-build-job.js.map +1 -1
  66. package/src/lib/model/ai-build-progress.d.ts +8 -0
  67. package/src/lib/model/ai-build-progress.js +33 -0
  68. package/src/lib/model/ai-build-progress.js.map +1 -1
  69. package/src/lib/model/ai-credit-estimate.d.ts +182 -0
  70. package/src/lib/model/ai-credit-estimate.js +190 -0
  71. package/src/lib/model/ai-credit-estimate.js.map +1 -0
  72. package/src/lib/model/ai-jobs.types.d.ts +15 -0
  73. package/src/lib/model/ai-jobs.types.js.map +1 -1
  74. package/src/lib/model/ai-site-job.d.ts +59 -22
  75. package/src/lib/model/ai-site-job.js +104 -23
  76. package/src/lib/model/ai-site-job.js.map +1 -1
  77. package/src/lib/model/ai-site-kinds.js +3 -3
  78. package/src/lib/model/ai-site-kinds.js.map +1 -1
  79. package/src/lib/runtime/ai-doctrine-validators.js +10 -1
  80. package/src/lib/runtime/ai-doctrine-validators.js.map +1 -1
  81. package/src/lib/runtime/ai-node-tree.d.ts +11 -0
  82. package/src/lib/runtime/ai-node-tree.js +26 -0
  83. package/src/lib/runtime/ai-node-tree.js.map +1 -1
  84. package/src/lib/runtime/ai-palette.generated.js +539 -7
  85. package/src/lib/runtime/ai-palette.generated.js.map +1 -1
  86. package/src/lib/server/ai-jobs-resume.js +93 -35
  87. package/src/lib/server/ai-jobs-resume.js.map +1 -1
  88. package/src/lib/server/ai-jobs-route.js +45 -4
  89. package/src/lib/server/ai-jobs-route.js.map +1 -1
  90. package/src/lib/server/assist-chat.js +4 -1
  91. package/src/lib/server/assist-chat.js.map +1 -1
  92. package/src/lib/server/assist-edit.js +3 -1
  93. package/src/lib/server/assist-edit.js.map +1 -1
  94. package/src/lib/server/assist-music.d.ts +36 -0
  95. package/src/lib/server/assist-music.js +36 -0
  96. package/src/lib/server/assist-music.js.map +1 -0
  97. package/src/lib/server.js +6 -0
  98. package/src/lib/server.js.map +1 -1
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- {"version":3,"sources":["../../../../../../../libs/plugins/ai/src/lib/layout-language/ai-layout-listings.ts"],"sourcesContent":["/**\n * @license\n * Copyright 2026 Aglyn LLC\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */\n\n/**\n * A SITE'S OWN RECORDS, PLACED BY THE PLATFORM (AGL-3676).\n *\n * A guided start writes a store's first products and a blog's first posts,\n * then built the pages around them in the layout language — and the pages\n * showed neither. \"Featured candles\" and \"The candle range\" on the live\n * Ember & Wick start (2026-10-08) were cards the model wrote, a name and a\n * line each: no photo, no price, no link, nothing a shopper could open; the\n * Clay Notes blog's \"Featured writing\" was three cards that linked to no\n * post. The real records were on the site, one click away from nowhere.\n *\n * A LISTING is one kind of record a site keeps — its catalog, its blog —\n * placed by code in the sections whose plan says they show it, through the\n * element the plugin that keeps the records renders them with, bound to the\n * records themselves rather than to words about them. It is the form binding\n * one step on (a section whose plan `uses` a form places that form by its\n * id, whatever the answer remembered): the model writes the section's\n * heading and words, the platform places the records.\n *\n * - `products` — the commerce plugin's Product grid (`product-grid`), over\n * the site's whole active catalog: a photo, the name, the price (or\n * \"Price coming soon\" where the owner cleared it), each card linking its\n * product's page.\n * - `posts` — the content plugin's Collection Entries (`collectionEntries`)\n * over the blog's collection, its card a cover, the date and byline, the\n * title and the excerpt, linking each post.\n *\n * The elements are named by their persisted ids, as the form binding names\n * `form`: a plugin never imports another's internals, and\n * `ai-layout-listings.spec.ts` holds the ids and props named here to the\n * source of the plugins that declare them.\n *\n * Model only: shapes and the inputs reader; the compiler draws them.\n */\n\nexport type AiLayoutListingKind = 'products' | 'posts'\n\n/** How a section shows a listing: a few of its records on a page about something else, or all of them on its own page. */\nexport type AiLayoutListingRole = 'featured' | 'index'\n\n/** One section of one page that places a listing. */\nexport interface AiLayoutListingPlacement {\n /** The page, by its plan id. */\n screenId: string\n /** The section, by plan index. */\n section: number\n role: AiLayoutListingRole\n}\n\n/** A kind of record the site keeps, and where its pages place it. */\nexport interface AiLayoutListing {\n /** `listing:products`, `listing:posts`: what a section's placement names. */\n id: string\n kind: AiLayoutListingKind\n /** What a visitor would call the whole list: \"the shop\", \"the blog\". */\n name: string\n /** The records it shows today, by name, so a page's words can name them. */\n records: string[]\n /** Where the whole list lives, as a path on the site: the blog's `/blog`. */\n href?: string\n /** The content collection a posts listing repeats, by its slug. */\n collectionSlug?: string\n placements: AiLayoutListingPlacement[]\n}\n\n/** The unit input a site's listings travel in, to its layout and its pages. */\nexport const AI_LAYOUT_LISTINGS_INPUT = 'siteListings'\n\n/** The id a listing of a kind is placed by. */\nexport function aiLayoutListingId(kind: AiLayoutListingKind): string {\n return `listing:${kind}`\n}\n\n/** The persisted element a listing is drawn with, by kind (held to its plugin's source by a spec). */\nexport const AI_LAYOUT_LISTING_ELEMENTS: Readonly<Record<AiLayoutListingKind, string>> = {\n products: 'product-grid',\n posts: 'collectionEntries',\n}\n\n/** The header's cart button: the commerce plugin's Cart in its `button` variant. */\nexport const AI_LAYOUT_CART_ELEMENT = 'cart'\n\n/** The most records a featured band shows; a page of its own shows them all. */\nexport const AI_LAYOUT_FEATURED_RECORDS = { products: 4, posts: 3 } as const\n\nconst PLACEMENT_ROLES: readonly AiLayoutListingRole[] = ['featured', 'index']\nconst KINDS: readonly AiLayoutListingKind[] = ['products', 'posts']\n\nconst text = (value: unknown): string => (typeof value === 'string' ? value.trim() : '')\n\n/** A site's listings as its unit inputs carry them; nothing that does not read is kept. */\nexport function aiLayoutListingsOf(inputs: Readonly<Record<string, unknown>> | null | undefined): AiLayoutListing[] {\n const raw = inputs?.[AI_LAYOUT_LISTINGS_INPUT]\n if (!Array.isArray(raw)) return []\n const listings: AiLayoutListing[] = []\n for (const entry of raw) {\n if (!entry || typeof entry !== 'object') continue\n const record = entry as Record<string, unknown>\n const kind = record['kind'] as AiLayoutListingKind\n if (!KINDS.includes(kind) || listings.some((listing) => listing.kind === kind)) continue\n const href = text(record['href'])\n const collectionSlug = text(record['collectionSlug'])\n // A posts listing with no collection to repeat shows nothing.\n if (kind === 'posts' && !/^[a-z0-9-]{1,100}$/.test(collectionSlug)) continue\n const placements = (Array.isArray(record['placements']) ? record['placements'] : []).flatMap((value) => {\n const placement = (value ?? {}) as Record<string, unknown>\n const screenId = text(placement['screenId'])\n const section = placement['section']\n const role = placement['role'] as AiLayoutListingRole\n return screenId && typeof section === 'number' && Number.isInteger(section) && section >= 0 && PLACEMENT_ROLES.includes(role)\n ? [{ screenId, section, role }]\n : []\n })\n listings.push({\n id: aiLayoutListingId(kind),\n kind,\n name: text(record['name']) || (kind === 'products' ? 'the shop' : 'the blog'),\n records: (Array.isArray(record['records']) ? record['records'] : []).map(text).filter(Boolean).slice(0, 12),\n ...(/^\\/[a-z0-9-]+(?:\\/[a-z0-9-]+)*$/.test(href) ? { href } : {}),\n ...(kind === 'posts' ? { collectionSlug } : {}),\n placements,\n })\n }\n return listings\n}\n\n/** The listing a section of a page places, and how; `null` for a section that places none. */\nexport function aiLayoutListingAt(\n listings: readonly AiLayoutListing[],\n screenId: string | null | undefined,\n section: number,\n): { listing: AiLayoutListing; role: AiLayoutListingRole } | null {\n if (!screenId) return null\n for (const listing of listings) {\n const placement = listing.placements.find((entry) => entry.screenId === screenId && entry.section === section)\n if (placement) return { listing, role: placement.role }\n }\n return null\n}\n\n// ── Where a site's pages place them ────────────────────────────────────\n\n/** The plan of a page, as a placement is chosen from it. */\nexport interface AiLayoutListingScreen {\n id?: string | null\n title: string\n slug: string\n sections: ReadonlyArray<{ name: string; items: number }>\n}\n\nconst PRODUCT_PAGE = /\\b(shop|store|products?|catalog(?:ue)?|collections?|range|browse)\\b/i\nconst PRODUCT_SECTION =\n /\\b(shop|store|products?|catalog(?:ue)?|collections?|range|bestsellers?|best[- ]sellers?|new arrivals|arrivals|featured|favou?rites|signature)\\b/i\nconst POST_SECTION = /\\b(blog|posts?|articles?|writing|journal|stories|essays?|latest|recent|news|featured)\\b/i\n\nconst firstSegment = (slug: string) => slug.trim().replace(/^\\/+/, '').split('/')[0].toLowerCase()\nconst isHome = (slug: string) => firstSegment(slug) === ''\n\n/**\n * The sections of a site's pages that show a listing, chosen by code from the\n * plan (AGL-3676), never asked of the model:\n *\n * - PRODUCTS. The shop's own page — the page whose address or name says it\n * sells (`/shop`, \"Shop\", \"Products\") — shows the whole catalog in the\n * section the plan gave the most items, else its second; and the home\n * page features a few in its first section after the hero whose name\n * says products (\"Featured candles\", \"Bestsellers\"), else in the first\n * section after the hero planned with items.\n * - POSTS. The home features the latest in its first section of items after\n * the hero whose name says writing (\"Featured writing\", \"Latest posts\"),\n * else its first section of items after the hero; and any other page\n * whose name says it is about the writing does the same. The blog's own\n * index is the platform's.\n *\n * A section placed once is placed for one listing.\n */\nexport function aiLayoutListingPlacements(\n kind: AiLayoutListingKind,\n screens: readonly AiLayoutListingScreen[],\n): AiLayoutListingPlacement[] {\n const placements: AiLayoutListingPlacement[] = []\n const place = (screen: AiLayoutListingScreen, section: number, role: AiLayoutListingRole) => {\n if (typeof screen.id === 'string' && screen.id && section >= 0) placements.push({ screenId: screen.id, section, role })\n }\n const afterHero = (screen: AiLayoutListingScreen, test: (name: string, items: number) => boolean) =>\n screen.sections.findIndex((section, index) => index > 0 && test(section.name, section.items))\n if (kind === 'products') {\n for (const screen of screens) {\n if (isHome(screen.slug)) {\n const named = afterHero(screen, (name) => PRODUCT_SECTION.test(name))\n place(screen, named !== -1 ? named : afterHero(screen, (_name, items) => items > 0), 'featured')\n continue\n }\n if (!PRODUCT_PAGE.test(`${firstSegment(screen.slug)} ${screen.title}`)) continue\n const most = Math.max(0, ...screen.sections.map((section) => section.items))\n const byItems = most > 0 ? screen.sections.findIndex((section) => section.items === most) : -1\n const index = byItems !== -1 ? byItems : screen.sections.length > 1 ? 1 : 0\n place(screen, index, 'index')\n }\n return placements\n }\n for (const screen of screens) {\n if (isHome(screen.slug)) {\n // On a blog's home the band that names the writing (\"Featured posts\n // cards\", \"Featured journeys\") lists it; failing one, the first band of\n // items after the hero. A live Clay Notes plan (2026-10-09) opened its\n // home with \"What you will find\" before \"Featured posts cards\".\n const named = afterHero(screen, (name, items) => items > 0 && POST_SECTION.test(name))\n place(screen, named !== -1 ? named : afterHero(screen, (_name, items) => items > 0), 'featured')\n continue\n }\n if (!POST_SECTION.test(screen.title)) continue\n place(screen, afterHero(screen, (name) => POST_SECTION.test(name)), 'featured')\n }\n return 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+ {"version":3,"sources":["../../../../../../../libs/plugins/ai/src/lib/layout-language/ai-layout-listings.ts"],"sourcesContent":["/**\n * @license\n * Copyright 2026 Aglyn LLC\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */\n\n/**\n * A SITE'S OWN RECORDS, PLACED BY THE PLATFORM (AGL-3676).\n *\n * A guided start writes a store's first products and a blog's first posts,\n * then built the pages around them in the layout language — and the pages\n * showed neither. \"Featured candles\" and \"The candle range\" on the live\n * Ember & Wick start (2026-10-08) were cards the model wrote, a name and a\n * line each: no photo, no price, no link, nothing a shopper could open; the\n * Clay Notes blog's \"Featured writing\" was three cards that linked to no\n * post. The real records were on the site, one click away from nowhere.\n *\n * A LISTING is one kind of record a site keeps — its catalog, its blog —\n * placed by code in the sections whose plan says they show it, through the\n * element the plugin that keeps the records renders them with, bound to the\n * records themselves rather than to words about them. It is the form binding\n * one step on (a section whose plan `uses` a form places that form by its\n * id, whatever the answer remembered): the model writes the section's\n * heading and words, the platform places the records.\n *\n * - `products` — the commerce plugin's Product grid (`product-grid`), over\n * the site's whole active catalog: a photo, the name, the price (or\n * \"Price coming soon\" where the owner cleared it), each card linking its\n * product's page.\n * - `posts` — the content plugin's Collection Entries (`collectionEntries`)\n * over the blog's collection, its card a cover, the date and byline, the\n * title and the excerpt, linking each post.\n * - `tracks` — the music plugin's Music player (`musicPlayer`, AGL-3716) on a\n * music site, placed EMPTY: its \"add your tracks\" state, for the owner to\n * fill from their own media library. No job ever sources a recording, so\n * a tracks listing has no records and the player no source.\n *\n * The elements are named by their persisted ids, as the form binding names\n * `form`: a plugin never imports another's internals, and\n * `ai-layout-listings.spec.ts` holds the ids and props named here to the\n * source of the plugins that declare them.\n *\n * Model only: shapes and the inputs reader; the compiler draws them.\n */\n\nexport type AiLayoutListingKind = 'products' | 'posts' | 'tracks'\n\n/** How a section shows a listing: a few of its records on a page about something else, or all of them on its own page. */\nexport type AiLayoutListingRole = 'featured' | 'index'\n\n/** One section of one page that places a listing. */\nexport interface AiLayoutListingPlacement {\n /** The page, by its plan id. */\n screenId: string\n /** The section, by plan index. */\n section: number\n role: AiLayoutListingRole\n}\n\n/** A kind of record the site keeps, and where its pages place it. */\nexport interface AiLayoutListing {\n /** `listing:products`, `listing:posts`: what a section's placement names. */\n id: string\n kind: AiLayoutListingKind\n /** What a visitor would call the whole list: \"the shop\", \"the blog\". */\n name: string\n /** The records it shows today, by name, so a page's words can name them. */\n records: string[]\n /** Where the whole list lives, as a path on the site: the blog's `/blog`. */\n href?: string\n /** The content collection a posts listing repeats, by its slug. */\n collectionSlug?: string\n /**\n * Where a visitor goes from a store with nothing listed yet (AGL-3676): the\n * site's contact page, by its path. The empty state names it as its one\n * action, so a shop that opens empty still answers a visitor.\n */\n emptyAction?: { label: string; href: string }\n /**\n * `false` for a store that lists its catalog but cannot sell yet (its first\n * products were skipped or failed, AGL-3676): the header carries no cart.\n */\n cart?: boolean\n placements: AiLayoutListingPlacement[]\n}\n\n/** The unit input a site's listings travel in, to its layout and its pages. */\nexport const AI_LAYOUT_LISTINGS_INPUT = 'siteListings'\n\n/** The id a listing of a kind is placed by. */\nexport function aiLayoutListingId(kind: AiLayoutListingKind): string {\n return `listing:${kind}`\n}\n\n/** The persisted element a listing is drawn with, by kind (held to its plugin's source by a spec). */\nexport const AI_LAYOUT_LISTING_ELEMENTS: Readonly<Record<AiLayoutListingKind, string>> = {\n products: 'product-grid',\n posts: 'collectionEntries',\n tracks: 'musicPlayer',\n}\n\n/** The header's cart button: the commerce plugin's Cart in its `button` variant. */\nexport const AI_LAYOUT_CART_ELEMENT = 'cart'\n\n/** The most records a featured band shows; a page of its own shows them all. */\nexport const AI_LAYOUT_FEATURED_RECORDS = { products: 4, posts: 3, tracks: 0 } as const\n\nconst PLACEMENT_ROLES: readonly AiLayoutListingRole[] = ['featured', 'index']\nconst KINDS: readonly AiLayoutListingKind[] = ['products', 'posts', 'tracks']\n\nconst text = (value: unknown): string => (typeof value === 'string' ? value.trim() : '')\n\n/** A path on the site, as a listing's links are kept. */\nconst SITE_PATH = /^\\/[a-z0-9-]+(?:\\/[a-z0-9-]+)*$/\n\n/** A site's listings as its unit inputs carry them; nothing that does not read is kept. */\nexport function aiLayoutListingsOf(inputs: Readonly<Record<string, unknown>> | null | undefined): AiLayoutListing[] {\n const raw = inputs?.[AI_LAYOUT_LISTINGS_INPUT]\n if (!Array.isArray(raw)) return []\n const listings: AiLayoutListing[] = []\n for (const entry of raw) {\n if (!entry || typeof entry !== 'object') continue\n const record = entry as Record<string, unknown>\n const kind = record['kind'] as AiLayoutListingKind\n if (!KINDS.includes(kind) || listings.some((listing) => listing.kind === kind)) continue\n const href = text(record['href'])\n const action = (record['emptyAction'] ?? {}) as Record<string, unknown>\n const actionLabel = text(action['label']).slice(0, 40)\n const actionHref = text(action['href'])\n const collectionSlug = text(record['collectionSlug'])\n // A posts listing with no collection to repeat shows nothing.\n if (kind === 'posts' && !/^[a-z0-9-]{1,100}$/.test(collectionSlug)) continue\n const placements = (Array.isArray(record['placements']) ? record['placements'] : []).flatMap((value) => {\n const placement = (value ?? {}) as Record<string, unknown>\n const screenId = text(placement['screenId'])\n const section = placement['section']\n const role = placement['role'] as AiLayoutListingRole\n return screenId && typeof section === 'number' && Number.isInteger(section) && section >= 0 && PLACEMENT_ROLES.includes(role)\n ? [{ screenId, section, role }]\n : []\n })\n listings.push({\n id: aiLayoutListingId(kind),\n kind,\n name: text(record['name']) || (kind === 'products' ? 'the shop' : kind === 'posts' ? 'the blog' : 'the music'),\n // A tracks listing names no records: no job sources a recording (AGL-3716).\n records:\n kind === 'tracks'\n ? []\n : (Array.isArray(record['records']) ? record['records'] : []).map(text).filter(Boolean).slice(0, 12),\n ...(SITE_PATH.test(href) ? { href } : {}),\n ...(kind === 'posts' ? { collectionSlug } : {}),\n ...(kind === 'products' && record['cart'] === false ? { cart: false } : {}),\n ...(kind === 'products' && actionLabel && SITE_PATH.test(actionHref) ? { emptyAction: { label: actionLabel, href: actionHref } } : {}),\n placements,\n })\n }\n return listings\n}\n\n/** The listing a section of a page places, and how; `null` for a section that places none. */\nexport function aiLayoutListingAt(\n listings: readonly AiLayoutListing[],\n screenId: string | null | undefined,\n section: number,\n): { listing: AiLayoutListing; role: AiLayoutListingRole } | null {\n if (!screenId) return null\n for (const listing of listings) {\n const placement = listing.placements.find((entry) => entry.screenId === screenId && entry.section === section)\n if (placement) return { listing, role: placement.role }\n }\n return null\n}\n\n// ── Where a site's pages place them ────────────────────────────────────\n\n/** The plan of a page, as a placement is chosen from it. */\nexport interface AiLayoutListingScreen {\n id?: string | null\n title: string\n slug: string\n sections: ReadonlyArray<{ name: string; items: number; uses?: readonly string[] }>\n}\n\nconst PRODUCT_PAGE = /\\b(shop|store|products?|catalog(?:ue)?|collections?|range|browse)\\b/i\nconst PRODUCT_SECTION =\n /\\b(shop|store|products?|catalog(?:ue)?|collections?|range|bestsellers?|best[- ]sellers?|new arrivals|arrivals|featured|favou?rites|signature)\\b/i\nconst POST_SECTION = /\\b(blog|posts?|articles?|writing|journal|stories|essays?|latest|recent|news|featured)\\b/i\n/** A music site's page or section about its recordings (AGL-3716). */\nconst MUSIC_PAGE = /\\b(music|listen|tracks?|songs?|releases?|discography|albums?|eps?|singles?|sounds?)\\b/i\n\n/**\n * The section of a shop's own page the whole catalog fills (AGL-3676): the\n * first after its opening whose name says products (\"Product grid\", \"The\n * range\"), else the section planned with the most items, else its second.\n * The live Hearth & Wick start (2026-10-09) planned \"Product range image\n * cards\" — six cards naming kinds of candle, with no product, price or cart.\n */\nexport function aiLayoutShopGridSection(sections: ReadonlyArray<{ name: string; items: number }>): number {\n const named = sections.findIndex((section, index) => index > 0 && PRODUCT_SECTION.test(section.name) && !SHOP_FRAMING.test(section.name))\n if (named !== -1) return named\n const most = Math.max(0, ...sections.map((section) => section.items))\n const byItems = most > 0 ? sections.findIndex((section) => section.items === most) : -1\n return byItems !== -1 ? byItems : sections.length > 1 ? 1 : 0\n}\n\n/** A section of a shop page that only opens or closes it: \"Shop intro heading\", \"Gift help call to action\". */\nconst SHOP_FRAMING = /\\b(hero|intro(?:duction)?|heading|banner|cta|call to action|contact)\\b/i\n\n/** Whether a planned page is the store's own Shop page: its address or its name says it sells. */\nexport function aiLayoutIsShopPage(screen: { slug: string; title: string }): boolean {\n return !isHome(screen.slug) && PRODUCT_PAGE.test(`${firstSegment(screen.slug)} ${screen.title}`)\n}\n\nconst firstSegment = (slug: string) => slug.trim().replace(/^\\/+/, '').split('/')[0].toLowerCase()\nconst isHome = (slug: string) => firstSegment(slug) === ''\n\n/**\n * The sections of a site's pages that show a listing, chosen by code from the\n * plan (AGL-3676), never asked of the model:\n *\n * - PRODUCTS. The shop's own page — the page whose address or name says it\n * sells (`/shop`, \"Shop\", \"Products\") — shows the whole catalog in the\n * section the plan gave the most items, else its second; and the home\n * page features a few in its first section after the hero whose name\n * says products (\"Featured candles\", \"Bestsellers\"), else in the first\n * section after the hero planned with items.\n * - POSTS. The home features the latest in its first section of items after\n * the hero whose name says writing (\"Featured writing\", \"Latest posts\"),\n * else its first section of items after the hero; and any other page\n * whose name says it is about the writing does the same. The blog's own\n * index is the platform's.\n *\n * A section placed once is placed for one listing.\n */\nexport function aiLayoutListingPlacements(\n kind: AiLayoutListingKind,\n screens: readonly AiLayoutListingScreen[],\n): AiLayoutListingPlacement[] {\n const placements: AiLayoutListingPlacement[] = []\n const place = (screen: AiLayoutListingScreen, section: number, role: AiLayoutListingRole) => {\n if (typeof screen.id === 'string' && screen.id && section >= 0) placements.push({ screenId: screen.id, section, role })\n }\n const afterHero = (screen: AiLayoutListingScreen, test: (name: string, items: number) => boolean) =>\n screen.sections.findIndex((section, index) => index > 0 && test(section.name, section.items))\n if (kind === 'tracks') {\n // A music site's player (AGL-3716): on its Music page, in the section that\n // says it is about the recordings, else the one after the opening; on the\n // home, only in a section named for them. A site with neither gets it on\n // its home, after the opening.\n for (const screen of screens) {\n if (isHome(screen.slug)) {\n place(screen, afterHero(screen, (name) => MUSIC_PAGE.test(name)), 'featured')\n continue\n }\n if (!MUSIC_PAGE.test(`${firstSegment(screen.slug)} ${screen.title}`)) continue\n const named = afterHero(screen, (name) => MUSIC_PAGE.test(name))\n place(screen, named !== -1 ? named : screen.sections.length > 1 ? 1 : 0, 'index')\n }\n if (!placements.length) {\n const home = screens.find((screen) => isHome(screen.slug))\n if (home) place(home, home.sections.length > 1 ? 1 : 0, 'featured')\n }\n return placements\n }\n if (kind === 'products') {\n for (const screen of screens) {\n if (isHome(screen.slug)) {\n const named = afterHero(screen, (name) => PRODUCT_SECTION.test(name))\n place(screen, named !== -1 ? named : afterHero(screen, (_name, items) => items > 0), 'featured')\n continue\n }\n if (!aiLayoutIsShopPage(screen)) continue\n place(screen, aiLayoutShopGridSection(screen.sections), 'index')\n }\n return placements\n }\n for (const screen of screens) {\n if (isHome(screen.slug)) {\n // On a blog's home the band that names the writing (\"Featured posts\n // cards\", \"Featured journeys\") lists it; failing one, the first band of\n // items after the hero. 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placements\n}\n"],"names":["AI_LAYOUT_LISTINGS_INPUT","aiLayoutListingId","kind","AI_LAYOUT_LISTING_ELEMENTS","products","posts","tracks","AI_LAYOUT_CART_ELEMENT","AI_LAYOUT_FEATURED_RECORDS","PLACEMENT_ROLES","KINDS","text","value","trim","SITE_PATH","aiLayoutListingsOf","inputs","raw","Array","isArray","listings","entry","record","includes","some","listing","href","action","actionLabel","slice","actionHref","collectionSlug","test","placements","flatMap","placement","screenId","section","role","Number","isInteger","push","id","name","records","map","filter","Boolean","cart","emptyAction","label","aiLayoutListingAt","find","PRODUCT_PAGE","PRODUCT_SECTION","POST_SECTION","MUSIC_PAGE","aiLayoutShopGridSection","sections","named","findIndex","index","SHOP_FRAMING","most","Math","max","items","byItems","length","aiLayoutIsShopPage","screen","isHome","slug","firstSegment","title","replace","split","toLowerCase","aiLayoutListingPlacements","screens","place","afterHero","home","_name"],"mappings":"AAAA;;;;;;;;;;;;;;;CAeC,GAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CAqCC;AA2CD,6EAA6E,GAC7E,OAAO,MAAMA,2BAA2B,eAAc;AAEtD,6CAA6C,GAC7C,OAAO,SAASC,kBAAkBC,IAAyB;IACzD,OAAO,CAAC,QAAQ,EAAEA,MAAM;AAC1B;AAEA,oGAAoG,GACpG,OAAO,MAAMC,6BAA4E;IACvFC,UAAU;IACVC,OAAO;IACPC,QAAQ;AACV,EAAC;AAED,kFAAkF,GAClF,OAAO,MAAMC,yBAAyB,OAAM;AAE5C,8EAA8E,GAC9E,OAAO,MAAMC,6BAA6B;IAAEJ,UAAU;IAAGC,OAAO;IAAGC,QAAQ;AAAE,EAAU;AAEvF,MAAMG,kBAAkD;IAAC;IAAY;CAAQ;AAC7E,MAAMC,QAAwC;IAAC;IAAY;IAAS;CAAS;AAE7E,MAAMC,OAAO,CAACC,QAA4B,OAAOA,UAAU,WAAWA,MAAMC,IAAI,KAAK;AAErF,uDAAuD,GACvD,MAAMC,YAAY;AAElB,yFAAyF,GACzF,OAAO,SAASC,mBAAmBC,MAA4D;IAC7F,MAAMC,MAAMD,0BAAAA,MAAQ,CAAChB,yBAAyB;IAC9C,IAAI,CAACkB,MAAMC,OAAO,CAACF,MAAM,OAAO,EAAE;IAClC,MAAMG,WAA8B,EAAE;IACtC,KAAK,MAAMC,SAASJ,IAAK;YAMPK;QALhB,IAAI,CAACD,SAAS,OAAOA,UAAU,UAAU;QACzC,MAAMC,SAASD;QACf,MAAMnB,OAAOoB,MAAM,CAAC,OAAO;QAC3B,IAAI,CAACZ,MAAMa,QAAQ,CAACrB,SAASkB,SAASI,IAAI,CAAC,CAACC,UAAYA,QAAQvB,IAAI,KAAKA,OAAO;QAChF,MAAMwB,OAAOf,KAAKW,MAAM,CAAC,OAAO;QAChC,MAAMK,UAAUL,sBAAAA,MAAM,CAAC,cAAc,YAArBA,sBAAyB,CAAC;QAC1C,MAAMM,cAAcjB,KAAKgB,MAAM,CAAC,QAAQ,EAAEE,KAAK,CAAC,GAAG;QACnD,MAAMC,aAAanB,KAAKgB,MAAM,CAAC,OAAO;QACtC,MAAMI,iBAAiBpB,KAAKW,MAAM,CAAC,iBAAiB;QACpD,8DAA8D;QAC9D,IAAIpB,SAAS,WAAW,CAAC,qBAAqB8B,IAAI,CAACD,iBAAiB;QACpE,MAAME,aAAa,AAACf,CAAAA,MAAMC,OAAO,CAACG,MAAM,CAAC,aAAa,IAAIA,MAAM,CAAC,aAAa,GAAG,EAAE,AAAD,EAAGY,OAAO,CAAC,CAACtB;YAC5F,MAAMuB,YAAavB,gBAAAA,QAAS,CAAC;YAC7B,MAAMwB,WAAWzB,KAAKwB,SAAS,CAAC,WAAW;YAC3C,MAAME,UAAUF,SAAS,CAAC,UAAU;YACpC,MAAMG,OAAOH,SAAS,CAAC,OAAO;YAC9B,OAAOC,YAAY,OAAOC,YAAY,YAAYE,OAAOC,SAAS,CAACH,YAAYA,WAAW,KAAK5B,gBAAgBc,QAAQ,CAACe,QACpH;gBAAC;oBAAEF;oBAAUC;oBAASC;gBAAK;aAAE,GAC7B,EAAE;QACR;QACAlB,SAASqB,IAAI,CAAC;YACZC,IAAIzC,kBAAkBC;YACtBA;YACAyC,MAAMhC,KAAKW,MAAM,CAAC,OAAO,KAAMpB,CAAAA,SAAS,aAAa,aAAaA,SAAS,UAAU,aAAa,WAAU;YAC5G,4EAA4E;YAC5E0C,SACE1C,SAAS,WACL,EAAE,GACF,AAACgB,CAAAA,MAAMC,OAAO,CAACG,MAAM,CAAC,UAAU,IAAIA,MAAM,CAAC,UAAU,GAAG,EAAE,AAAD,EAAGuB,GAAG,CAAClC,MAAMmC,MAAM,CAACC,SAASlB,KAAK,CAAC,GAAG;WACjGf,UAAUkB,IAAI,CAACN,QAAQ;YAAEA;QAAK,IAAI,CAAC,GACnCxB,SAAS,UAAU;YAAE6B;QAAe,IAAI,CAAC,GACzC7B,SAAS,cAAcoB,MAAM,CAAC,OAAO,KAAK,QAAQ;YAAE0B,MAAM;QAAM,IAAI,CAAC,GACrE9C,SAAS,cAAc0B,eAAed,UAAUkB,IAAI,CAACF,cAAc;YAAEmB,aAAa;gBAAEC,OAAOtB;gBAAaF,MAAMI;YAAW;QAAE,IAAI,CAAC;YACpIG;;IAEJ;IACA,OAAOb;AACT;AAEA,4FAA4F,GAC5F,OAAO,SAAS+B,kBACd/B,QAAoC,EACpCgB,QAAmC,EACnCC,OAAe;IAEf,IAAI,CAACD,UAAU,OAAO;IACtB,KAAK,MAAMX,WAAWL,SAAU;QAC9B,MAAMe,YAAYV,QAAQQ,UAAU,CAACmB,IAAI,CAAC,CAAC/B,QAAUA,MAAMe,QAAQ,KAAKA,YAAYf,MAAMgB,OAAO,KAAKA;QACtG,IAAIF,WAAW,OAAO;YAAEV;YAASa,MAAMH,UAAUG,IAAI;QAAC;IACxD;IACA,OAAO;AACT;AAYA,MAAMe,eAAe;AACrB,MAAMC,kBACJ;AACF,MAAMC,eAAe;AACrB,oEAAoE,GACpE,MAAMC,aAAa;AAEnB;;;;;;CAMC,GACD,OAAO,SAASC,wBAAwBC,QAAwD;IAC9F,MAAMC,QAAQD,SAASE,SAAS,CAAC,CAACvB,SAASwB,QAAUA,QAAQ,KAAKP,gBAAgBtB,IAAI,CAACK,QAAQM,IAAI,KAAK,CAACmB,aAAa9B,IAAI,CAACK,QAAQM,IAAI;IACvI,IAAIgB,UAAU,CAAC,GAAG,OAAOA;IACzB,MAAMI,OAAOC,KAAKC,GAAG,CAAC,MAAMP,SAASb,GAAG,CAAC,CAACR,UAAYA,QAAQ6B,KAAK;IACnE,MAAMC,UAAUJ,OAAO,IAAIL,SAASE,SAAS,CAAC,CAACvB,UAAYA,QAAQ6B,KAAK,KAAKH,QAAQ,CAAC;IACtF,OAAOI,YAAY,CAAC,IAAIA,UAAUT,SAASU,MAAM,GAAG,IAAI,IAAI;AAC9D;AAEA,6GAA6G,GAC7G,MAAMN,eAAe;AAErB,gGAAgG,GAChG,OAAO,SAASO,mBAAmBC,MAAuC;IACxE,OAAO,CAACC,OAAOD,OAAOE,IAAI,KAAKnB,aAAarB,IAAI,CAAC,GAAGyC,aAAaH,OAAOE,IAAI,EAAE,CAAC,EAAEF,OAAOI,KAAK,EAAE;AACjG;AAEA,MAAMD,eAAe,CAACD,OAAiBA,KAAK3D,IAAI,GAAG8D,OAAO,CAAC,QAAQ,IAAIC,KAAK,CAAC,IAAI,CAAC,EAAE,CAACC,WAAW;AAChG,MAAMN,SAAS,CAACC,OAAiBC,aAAaD,UAAU;AAExD;;;;;;;;;;;;;;;;;CAiBC,GACD,OAAO,SAASM,0BACd5E,IAAyB,EACzB6E,OAAyC;IAEzC,MAAM9C,aAAyC,EAAE;IACjD,MAAM+C,QAAQ,CAACV,QAA+BjC,SAAiBC;QAC7D,IAAI,OAAOgC,OAAO5B,EAAE,KAAK,YAAY4B,OAAO5B,EAAE,IAAIL,WAAW,GAAGJ,WAAWQ,IAAI,CAAC;YAAEL,UAAUkC,OAAO5B,EAAE;YAAEL;YAASC;QAAK;IACvH;IACA,MAAM2C,YAAY,CAACX,QAA+BtC,OAChDsC,OAAOZ,QAAQ,CAACE,SAAS,CAAC,CAACvB,SAASwB,QAAUA,QAAQ,KAAK7B,KAAKK,QAAQM,IAAI,EAAEN,QAAQ6B,KAAK;IAC7F,IAAIhE,SAAS,UAAU;QACrB,2EAA2E;QAC3E,0EAA0E;QAC1E,yEAAyE;QACzE,+BAA+B;QAC/B,KAAK,MAAMoE,UAAUS,QAAS;YAC5B,IAAIR,OAAOD,OAAOE,IAAI,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@@ -117,7 +117,8 @@ export declare function aiLayoutSeedNumber(seed: string): number;
117
117
  * five starters, and the owner's photo went to a stoneware card before the
118
118
  * About section that described the artist asked for it. Only a page with more
119
119
  * slots than starters repeats one: the photo placed longest ago, never the
120
- * one in a slot beside it.
120
+ * one in a slot beside it. The owner's portrait goes only to a picture of
121
+ * people; a gallery picture never takes it, even to avoid a repeat.
121
122
  */
122
123
  export declare function aiLayoutStarterPhotos(slots: readonly AiLayoutPictureSlot[], seed: string): AiLayoutPicturePhoto[];
123
124
  /**
@@ -158,7 +158,8 @@ function rotate(list, by) {
158
158
  * five starters, and the owner's photo went to a stoneware card before the
159
159
  * About section that described the artist asked for it. Only a page with more
160
160
  * slots than starters repeats one: the photo placed longest ago, never the
161
- * one in a slot beside it.
161
+ * one in a slot beside it. The owner's portrait goes only to a picture of
162
+ * people; a gallery picture never takes it, even to avoid a repeat.
162
163
  */ export function aiLayoutStarterPhotos(slots, seed) {
163
164
  const turn = aiLayoutSeedNumber(seed);
164
165
  const order = [
@@ -179,10 +180,12 @@ function rotate(list, by) {
179
180
  ...STARTER_POOLS.about
180
181
  ] : rotate(STARTER_POOLS[slot.role], turn);
181
182
  const rest = rotate(ALL_STARTERS.filter((name)=>!pool.includes(name)), turn);
183
+ // The owner's portrait is a picture of a person, and only a picture of
184
+ // people takes it: never a vase in a gallery (AGL-3660).
182
185
  const candidates = [
183
186
  ...pool,
184
187
  ...rest
185
- ];
188
+ ].filter((name)=>slot.role === 'about' || name !== 'about');
186
189
  const unused = candidates.find((candidate)=>!placedAt.has(candidate));
187
190
  const beside = new Set([
188
191
  names[index - 1],
@@ -1 +1 @@
1
- {"version":3,"sources":["../../../../../../../libs/plugins/ai/src/lib/layout-language/ai-layout-pictures.ts"],"sourcesContent":["/**\n * @license\n * Copyright 2026 Aglyn LLC\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */\n\nimport { DEFAULT_SITE_IMAGES } from '@aglyn/aglyn/app-utils/default-site'\nimport type { NodesMap } from '@aglyn/aglyn/types/nodes'\n\n/**\n * THE PICTURES OF A LANGUAGE PAGE (AGL-3660).\n *\n * The compiler writes a picture slot as a frame holding an icon and an\n * `image` with alt text and no source (`ai-layout-compiler.ts`), and stays\n * pure: it never looks a photo up. This module is what runs after it, on the\n * stored page — it finds each empty slot, decides what kind of picture the\n * slot is, and fills it with a photo the site can serve from its own origin.\n *\n * Two sources fill a slot, in order:\n *\n * 1. A stock photo searched for by the slot's own description and copied into\n * the site's media library (`jobs/ai-layout-stock-photos.ts`), when the\n * deployment has a stock-photo key.\n * 2. Otherwise, or when the search finds nothing fitting, one of the STARTER\n * PHOTOS every new site is born with (`DEFAULT_SITE_IMAGES`, served at\n * `/_static/starter/` by the tenant and the console alike, credited in the\n * CREDITS file beside them). They are the platform's own files, so a\n * visitor's browser asks no other host for them.\n *\n * The slot keeps the alt text the model wrote whichever source fills it.\n */\n\n/** What a picture slot is for, read from where it sits and what it says. */\nexport type AiLayoutPictureRole = 'hero' | 'about' | 'gallery'\n\n/** One empty picture slot of a stored page, in document order. */\nexport interface AiLayoutPictureSlot {\n /** The `image` node. */\n imageId: string\n /** The frame around it, which sets the slot's shape. */\n frameId: string | null\n /** The placeholder icon sharing the frame, taken out once a photo fills it. */\n iconId: string | null\n alt: string\n /** The frame's shape as width over height; 1 when it names none. */\n aspect: number\n /** The plan index of the section it sits in, or -1. */\n sectionIndex: number\n role: AiLayoutPictureRole\n}\n\n/** A photo a slot is filled with. */\nexport interface AiLayoutPicturePhoto {\n /** The site-served address: a starter path or the media library's own. */\n src: string\n width: number\n height: number\n}\n\n/** Words that say a picture shows people, or a section is about them. */\nconst PEOPLE =\n /\\b(about|team|story|owner|owners|founder|founders|staff|crew|people|person|portrait|meet|family|families|who we are|our (?:team|crew|people|story)|therapist|counsel(?:l)?or|coach|doctor|dentist|stylist|trainer|smil(?:e|es|ing)|headshot)\\b/i\n\n/**\n * An `aspectRatio` (`'16 / 9'`) as a number, or `null` where none is named.\n * A responsive one (`{ xs: '4 / 3', md: '4 / 5' }`, as a designed page's\n * pictures carry, AGL-3660) reads at the desktop breakpoint first: one photo\n * serves every width, and the wide screen is where its shape shows most.\n */\nfunction aspectOf(value: unknown): number | null {\n if (value && typeof value === 'object') {\n const byBreakpoint = value as Record<string, unknown>\n for (const breakpoint of ['md', 'lg', 'xl', 'sm', 'xs']) {\n const ratio = aspectOf(byBreakpoint[breakpoint])\n if (ratio !== null) return ratio\n }\n return null\n }\n const match = /^\\s*(\\d+(?:\\.\\d+)?)\\s*\\/\\s*(\\d+(?:\\.\\d+)?)\\s*$/.exec(String(value ?? ''))\n if (!match) return null\n const ratio = Number(match[1]) / Number(match[2])\n return Number.isFinite(ratio) && ratio > 0 ? ratio : null\n}\n\n/** The shape a full-bleed cover's photo is searched for: it fills a wide band. */\nconst COVER_ASPECT = 16 / 9\n\n/**\n * A slot's shape (AGL-3660): the image's own `aspectRatio` (a designed\n * picture card sets it on the image), else its frame's, else — for a frame\n * laid absolutely over its whole section, a designed photo cover — a wide\n * band's. 1 where nothing says.\n */\nfunction slotAspect(image: { sx?: Record<string, unknown> } | undefined, frame: { sx?: Record<string, unknown> } | undefined): number {\n const own = aspectOf(image?.sx?.['aspectRatio']) ?? aspectOf(frame?.sx?.['aspectRatio'])\n if (own !== null) return own\n const sx = frame?.sx\n if (sx?.['position'] === 'absolute' && sx['width'] === '100%' && sx['height'] === '100%') return COVER_ASPECT\n return 1\n}\n\n/** A slot's role: the first section's picture is the hero; people make an about picture. */\nexport function aiLayoutPictureRole(input: {\n sectionIndex: number\n sectionName: string\n alt: string\n}): AiLayoutPictureRole {\n if (input.sectionIndex === 0) return 'hero'\n if (PEOPLE.test(input.sectionName) || PEOPLE.test(input.alt)) return 'about'\n return 'gallery'\n}\n\n/**\n * Every empty picture slot of a stored page, walked from its root in\n * document order. A slot that already has a source — one the owner placed, or\n * an earlier pass filled — is not a slot.\n */\nexport function aiLayoutPictureSlots(\n nodes: NodesMap,\n rootId: string,\n sections: { ids: readonly string[]; names: readonly string[] },\n): AiLayoutPictureSlot[] {\n const map = nodes as unknown as Record<\n string,\n { componentId?: string; props?: Record<string, unknown>; sx?: Record<string, unknown>; nodes?: string[] }\n >\n const slots: AiLayoutPictureSlot[] = []\n const seen = new Set<string>()\n const visit = (id: string, parentId: string | null, sectionIndex: number) => {\n if (seen.has(id)) return\n seen.add(id)\n const node = map[id]\n if (!node) return\n const index = sections.ids.indexOf(id)\n const here = index >= 0 ? index : sectionIndex\n if (node.componentId === 'image') {\n const src = node.props?.['src']\n const alt = typeof node.props?.['alt'] === 'string' ? (node.props['alt'] as string).trim() : ''\n if ((typeof src !== 'string' || !src.trim()) && alt) {\n const frame = parentId ? map[parentId] : undefined\n const iconId =\n frame?.nodes?.find((child) => child !== id && map[child]?.componentId === 'icon') ?? null\n slots.push({\n imageId: id,\n frameId: frame ? parentId : null,\n iconId,\n alt,\n aspect: slotAspect(node, frame),\n sectionIndex: here,\n role: aiLayoutPictureRole({\n sectionIndex: here,\n sectionName: here >= 0 ? (sections.names[here] ?? '') : '',\n alt,\n }),\n })\n }\n }\n for (const child of node.nodes ?? []) visit(child, id, here)\n }\n visit(rootId, null, -1)\n return slots\n}\n\n/** The starter photos, by name. */\nexport const AI_LAYOUT_STARTER_PHOTOS = DEFAULT_SITE_IMAGES\n\ntype StarterName = keyof typeof AI_LAYOUT_STARTER_PHOTOS\n\n/**\n * The starter photos each role draws from, best first. A hero draws from the\n * wide photos that read as a page's opening, an about picture leads with the\n * owner, and the rest are the gallery's.\n */\nconst STARTER_POOLS: Readonly<Record<AiLayoutPictureRole, readonly StarterName[]>> = {\n hero: ['hero', 'desk', 'craft'],\n about: ['about', 'hero'],\n gallery: ['desk', 'plants', 'craft'],\n}\n\nconst ALL_STARTERS = Object.keys(AI_LAYOUT_STARTER_PHOTOS) as StarterName[]\n\n/** A small stable number from a seed, so the same job always picks the same photos. */\nexport function aiLayoutSeedNumber(seed: string): number {\n let hash = 2166136261\n for (let index = 0; index < seed.length; index += 1) {\n hash ^= seed.charCodeAt(index)\n hash = Math.imul(hash, 16777619)\n }\n return hash >>> 0\n}\n\nfunction rotate<T>(list: readonly T[], by: number): T[] {\n if (!list.length) return []\n const start = by % list.length\n return [...list.slice(start), ...list.slice(0, start)]\n}\n\n/**\n * A starter photo for each slot (AGL-3660). No photo repeats on a page while\n * an unused one remains, and every pool turns by the seed, so sites do not\n * all open with the same photo while one job always picks the same.\n *\n * The slots are served by what they are for, not where they sit: the hero\n * first, then the pictures of people (an about picture leads with the owner),\n * then the rest. The live Juniper Clay start (2026-10-08) had six slots and\n * five starters, and the owner's photo went to a stoneware card before the\n * About section that described the artist asked for it. Only a page with more\n * slots than starters repeats one: the photo placed longest ago, never the\n * one in a slot beside it.\n */\nexport function aiLayoutStarterPhotos(\n slots: readonly AiLayoutPictureSlot[],\n seed: string,\n): AiLayoutPicturePhoto[] {\n const turn = aiLayoutSeedNumber(seed)\n const order: AiLayoutPictureRole[] = ['hero', 'about', 'gallery']\n const served = slots\n .map((slot, index) => ({ slot, index }))\n .sort((a, b) => order.indexOf(a.slot.role) - order.indexOf(b.slot.role) || a.index - b.index)\n const names: Array<StarterName | undefined> = slots.map(() => undefined)\n /** When each starter was last placed, by its turn in the serving order. */\n const placedAt = new Map<StarterName, number>()\n served.forEach(({ slot, index }, step) => {\n // An about picture leads with the owner on every site; the others turn.\n const pool = slot.role === 'about' ? [...STARTER_POOLS.about] : rotate(STARTER_POOLS[slot.role], turn)\n const rest = rotate(\n ALL_STARTERS.filter((name) => !pool.includes(name)),\n turn,\n )\n const candidates = [...pool, ...rest]\n const unused = candidates.find((candidate) => !placedAt.has(candidate))\n const beside = new Set([names[index - 1], names[index + 1]].filter(Boolean))\n const name =\n unused ??\n [...candidates]\n .sort((a, b) => (placedAt.get(a) ?? -1) - (placedAt.get(b) ?? -1))\n .find((candidate) => !beside.has(candidate)) ??\n candidates[0]\n names[index] = name\n placedAt.set(name, step)\n })\n return names.map((name) => {\n const photo = AI_LAYOUT_STARTER_PHOTOS[name as StarterName]\n return { src: photo.src, width: photo.width, height: photo.height }\n })\n}\n\n/**\n * The page with each slot filled by its photo: the `image` given its source,\n * its intrinsic size and how it loads (the hero eagerly, as the starter home\n * page loads its own), and the placeholder icon taken out of the frame. The\n * alt text is kept as the model wrote it. A slot given no photo is left as\n * the compiler wrote it.\n */\nexport function aiLayoutPlacePictures(\n nodes: NodesMap,\n slots: readonly AiLayoutPictureSlot[],\n photos: ReadonlyArray<AiLayoutPicturePhoto | null>,\n): NodesMap {\n const next = { ...(nodes as unknown as Record<string, Record<string, unknown>>) }\n slots.forEach((slot, index) => {\n const photo = photos[index]\n const node = next[slot.imageId]\n if (!photo || !node) return\n next[slot.imageId] = {\n ...node,\n props: {\n ...((node['props'] as Record<string, unknown> | undefined) ?? {}),\n src: photo.src,\n intrinsicWidth: photo.width,\n intrinsicHeight: photo.height,\n loading: slot.role === 'hero' ? 'eager' : 'lazy',\n },\n }\n if (slot.iconId && slot.frameId && next[slot.frameId]) {\n const frame = next[slot.frameId]\n next[slot.frameId] = {\n ...frame,\n nodes: ((frame['nodes'] as string[] | undefined) ?? []).filter((child) => child !== slot.iconId),\n }\n delete next[slot.iconId]\n }\n })\n return next as unknown as NodesMap\n}\n\n/**\n * A source of photos found for the slots themselves — a stock search copied\n * into the site's library — answering one photo or `null` per slot, in order.\n * It may throw; a slot it leaves unfilled takes a starter photo.\n */\nexport type AiLayoutPictureSource = (\n slots: readonly AiLayoutPictureSlot[],\n) => Promise<ReadonlyArray<AiLayoutPicturePhoto | null>>\n\n/**\n * Fills a stored page's empty picture slots (AGL-3660): from `source` where\n * one is given and it answers, else from the starter photos. Never throws,\n * and never leaves a page worse than it came: a picture is decoration, and a\n * job never fails over one.\n */\nexport async function aiResolveLayoutPictures(\n nodes: NodesMap,\n input: {\n rootId: string\n sectionIds: readonly string[]\n sectionNames: readonly string[]\n /** A per-job word, so two sites do not open with the same photo. */\n seed: string\n source?: AiLayoutPictureSource | null\n },\n): Promise<NodesMap> {\n try {\n const slots = aiLayoutPictureSlots(nodes, input.rootId, {\n ids: input.sectionIds,\n names: input.sectionNames,\n })\n if (!slots.length) return nodes\n let found: ReadonlyArray<AiLayoutPicturePhoto | null> = []\n if (input.source) {\n try {\n found = await input.source(slots)\n } catch (error) {\n console.warn('ai layout pictures: the stock source failed; starter photos fill the page', { error })\n found = []\n }\n }\n const starters = aiLayoutStarterPhotos(slots, input.seed)\n return aiLayoutPlacePictures(\n nodes,\n slots,\n slots.map((_slot, index) => found[index] ?? starters[index]),\n )\n } catch (error) {\n console.error('ai layout pictures: the page keeps its empty picture slots', { error })\n return nodes\n 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+ {"version":3,"sources":["../../../../../../../libs/plugins/ai/src/lib/layout-language/ai-layout-pictures.ts"],"sourcesContent":["/**\n * @license\n * Copyright 2026 Aglyn LLC\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */\n\nimport { DEFAULT_SITE_IMAGES } from '@aglyn/aglyn/app-utils/default-site'\nimport type { NodesMap } from '@aglyn/aglyn/types/nodes'\n\n/**\n * THE PICTURES OF A LANGUAGE PAGE (AGL-3660).\n *\n * The compiler writes a picture slot as a frame holding an icon and an\n * `image` with alt text and no source (`ai-layout-compiler.ts`), and stays\n * pure: it never looks a photo up. This module is what runs after it, on the\n * stored page — it finds each empty slot, decides what kind of picture the\n * slot is, and fills it with a photo the site can serve from its own origin.\n *\n * Two sources fill a slot, in order:\n *\n * 1. A stock photo searched for by the slot's own description and copied into\n * the site's media library (`jobs/ai-layout-stock-photos.ts`), when the\n * deployment has a stock-photo key.\n * 2. Otherwise, or when the search finds nothing fitting, one of the STARTER\n * PHOTOS every new site is born with (`DEFAULT_SITE_IMAGES`, served at\n * `/_static/starter/` by the tenant and the console alike, credited in the\n * CREDITS file beside them). They are the platform's own files, so a\n * visitor's browser asks no other host for them.\n *\n * The slot keeps the alt text the model wrote whichever source fills it.\n */\n\n/** What a picture slot is for, read from where it sits and what it says. */\nexport type AiLayoutPictureRole = 'hero' | 'about' | 'gallery'\n\n/** One empty picture slot of a stored page, in document order. */\nexport interface AiLayoutPictureSlot {\n /** The `image` node. */\n imageId: string\n /** The frame around it, which sets the slot's shape. */\n frameId: string | null\n /** The placeholder icon sharing the frame, taken out once a photo fills it. */\n iconId: string | null\n alt: string\n /** The frame's shape as width over height; 1 when it names none. */\n aspect: number\n /** The plan index of the section it sits in, or -1. */\n sectionIndex: number\n role: AiLayoutPictureRole\n}\n\n/** A photo a slot is filled with. */\nexport interface AiLayoutPicturePhoto {\n /** The site-served address: a starter path or the media library's own. */\n src: string\n width: number\n height: number\n}\n\n/** Words that say a picture shows people, or a section is about them. */\nconst PEOPLE =\n /\\b(about|team|story|owner|owners|founder|founders|staff|crew|people|person|portrait|meet|family|families|who we are|our (?:team|crew|people|story)|therapist|counsel(?:l)?or|coach|doctor|dentist|stylist|trainer|smil(?:e|es|ing)|headshot)\\b/i\n\n/**\n * An `aspectRatio` (`'16 / 9'`) as a number, or `null` where none is named.\n * A responsive one (`{ xs: '4 / 3', md: '4 / 5' }`, as a designed page's\n * pictures carry, AGL-3660) reads at the desktop breakpoint first: one photo\n * serves every width, and the wide screen is where its shape shows most.\n */\nfunction aspectOf(value: unknown): number | null {\n if (value && typeof value === 'object') {\n const byBreakpoint = value as Record<string, unknown>\n for (const breakpoint of ['md', 'lg', 'xl', 'sm', 'xs']) {\n const ratio = aspectOf(byBreakpoint[breakpoint])\n if (ratio !== null) return ratio\n }\n return null\n }\n const match = /^\\s*(\\d+(?:\\.\\d+)?)\\s*\\/\\s*(\\d+(?:\\.\\d+)?)\\s*$/.exec(String(value ?? ''))\n if (!match) return null\n const ratio = Number(match[1]) / Number(match[2])\n return Number.isFinite(ratio) && ratio > 0 ? ratio : null\n}\n\n/** The shape a full-bleed cover's photo is searched for: it fills a wide band. */\nconst COVER_ASPECT = 16 / 9\n\n/**\n * A slot's shape (AGL-3660): the image's own `aspectRatio` (a designed\n * picture card sets it on the image), else its frame's, else — for a frame\n * laid absolutely over its whole section, a designed photo cover — a wide\n * band's. 1 where nothing says.\n */\nfunction slotAspect(image: { sx?: Record<string, unknown> } | undefined, frame: { sx?: Record<string, unknown> } | undefined): number {\n const own = aspectOf(image?.sx?.['aspectRatio']) ?? aspectOf(frame?.sx?.['aspectRatio'])\n if (own !== null) return own\n const sx = frame?.sx\n if (sx?.['position'] === 'absolute' && sx['width'] === '100%' && sx['height'] === '100%') return COVER_ASPECT\n return 1\n}\n\n/** A slot's role: the first section's picture is the hero; people make an about picture. */\nexport function aiLayoutPictureRole(input: {\n sectionIndex: number\n sectionName: string\n alt: string\n}): AiLayoutPictureRole {\n if (input.sectionIndex === 0) return 'hero'\n if (PEOPLE.test(input.sectionName) || PEOPLE.test(input.alt)) return 'about'\n return 'gallery'\n}\n\n/**\n * Every empty picture slot of a stored page, walked from its root in\n * document order. A slot that already has a source — one the owner placed, or\n * an earlier pass filled — is not a slot.\n */\nexport function aiLayoutPictureSlots(\n nodes: NodesMap,\n rootId: string,\n sections: { ids: readonly string[]; names: readonly string[] },\n): AiLayoutPictureSlot[] {\n const map = nodes as unknown as Record<\n string,\n { componentId?: string; props?: Record<string, unknown>; sx?: Record<string, unknown>; nodes?: string[] }\n >\n const slots: AiLayoutPictureSlot[] = []\n const seen = new Set<string>()\n const visit = (id: string, parentId: string | null, sectionIndex: number) => {\n if (seen.has(id)) return\n seen.add(id)\n const node = map[id]\n if (!node) return\n const index = sections.ids.indexOf(id)\n const here = index >= 0 ? index : sectionIndex\n if (node.componentId === 'image') {\n const src = node.props?.['src']\n const alt = typeof node.props?.['alt'] === 'string' ? (node.props['alt'] as string).trim() : ''\n if ((typeof src !== 'string' || !src.trim()) && alt) {\n const frame = parentId ? map[parentId] : undefined\n const iconId =\n frame?.nodes?.find((child) => child !== id && map[child]?.componentId === 'icon') ?? null\n slots.push({\n imageId: id,\n frameId: frame ? parentId : null,\n iconId,\n alt,\n aspect: slotAspect(node, frame),\n sectionIndex: here,\n role: aiLayoutPictureRole({\n sectionIndex: here,\n sectionName: here >= 0 ? (sections.names[here] ?? '') : '',\n alt,\n }),\n })\n }\n }\n for (const child of node.nodes ?? []) visit(child, id, here)\n }\n visit(rootId, null, -1)\n return slots\n}\n\n/** The starter photos, by name. */\nexport const AI_LAYOUT_STARTER_PHOTOS = DEFAULT_SITE_IMAGES\n\ntype StarterName = keyof typeof AI_LAYOUT_STARTER_PHOTOS\n\n/**\n * The starter photos each role draws from, best first. A hero draws from the\n * wide photos that read as a page's opening, an about picture leads with the\n * owner, and the rest are the gallery's.\n */\nconst STARTER_POOLS: Readonly<Record<AiLayoutPictureRole, readonly StarterName[]>> = {\n hero: ['hero', 'desk', 'craft'],\n about: ['about', 'hero'],\n gallery: ['desk', 'plants', 'craft'],\n}\n\nconst ALL_STARTERS = Object.keys(AI_LAYOUT_STARTER_PHOTOS) as StarterName[]\n\n/** A small stable number from a seed, so the same job always picks the same photos. */\nexport function aiLayoutSeedNumber(seed: string): number {\n let hash = 2166136261\n for (let index = 0; index < seed.length; index += 1) {\n hash ^= seed.charCodeAt(index)\n hash = Math.imul(hash, 16777619)\n }\n return hash >>> 0\n}\n\nfunction rotate<T>(list: readonly T[], by: number): T[] {\n if (!list.length) return []\n const start = by % list.length\n return [...list.slice(start), ...list.slice(0, start)]\n}\n\n/**\n * A starter photo for each slot (AGL-3660). No photo repeats on a page while\n * an unused one remains, and every pool turns by the seed, so sites do not\n * all open with the same photo while one job always picks the same.\n *\n * The slots are served by what they are for, not where they sit: the hero\n * first, then the pictures of people (an about picture leads with the owner),\n * then the rest. The live Juniper Clay start (2026-10-08) had six slots and\n * five starters, and the owner's photo went to a stoneware card before the\n * About section that described the artist asked for it. Only a page with more\n * slots than starters repeats one: the photo placed longest ago, never the\n * one in a slot beside it. The owner's portrait goes only to a picture of\n * people; a gallery picture never takes it, even to avoid a repeat.\n */\nexport function aiLayoutStarterPhotos(\n slots: readonly AiLayoutPictureSlot[],\n seed: string,\n): AiLayoutPicturePhoto[] {\n const turn = aiLayoutSeedNumber(seed)\n const order: AiLayoutPictureRole[] = ['hero', 'about', 'gallery']\n const served = slots\n .map((slot, index) => ({ slot, index }))\n .sort((a, b) => order.indexOf(a.slot.role) - order.indexOf(b.slot.role) || a.index - b.index)\n const names: Array<StarterName | undefined> = slots.map(() => undefined)\n /** When each starter was last placed, by its turn in the serving order. */\n const placedAt = new Map<StarterName, number>()\n served.forEach(({ slot, index }, step) => {\n // An about picture leads with the owner on every site; the others turn.\n const pool = slot.role === 'about' ? [...STARTER_POOLS.about] : rotate(STARTER_POOLS[slot.role], turn)\n const rest = rotate(\n ALL_STARTERS.filter((name) => !pool.includes(name)),\n turn,\n )\n // The owner's portrait is a picture of a person, and only a picture of\n // people takes it: never a vase in a gallery (AGL-3660).\n const candidates = [...pool, ...rest].filter((name) => slot.role === 'about' || name !== 'about')\n const unused = candidates.find((candidate) => !placedAt.has(candidate))\n const beside = new Set([names[index - 1], names[index + 1]].filter(Boolean))\n const name =\n unused ??\n [...candidates]\n .sort((a, b) => (placedAt.get(a) ?? -1) - (placedAt.get(b) ?? -1))\n .find((candidate) => !beside.has(candidate)) ??\n candidates[0]\n names[index] = name\n placedAt.set(name, step)\n })\n return names.map((name) => {\n const photo = AI_LAYOUT_STARTER_PHOTOS[name as StarterName]\n return { src: photo.src, width: photo.width, height: photo.height }\n })\n}\n\n/**\n * The page with each slot filled by its photo: the `image` given its source,\n * its intrinsic size and how it loads (the hero eagerly, as the starter home\n * page loads its own), and the placeholder icon taken out of the frame. The\n * alt text is kept as the model wrote it. A slot given no photo is left as\n * the compiler wrote it.\n */\nexport function aiLayoutPlacePictures(\n nodes: NodesMap,\n slots: readonly AiLayoutPictureSlot[],\n photos: ReadonlyArray<AiLayoutPicturePhoto | null>,\n): NodesMap {\n const next = { ...(nodes as unknown as Record<string, Record<string, unknown>>) }\n slots.forEach((slot, index) => {\n const photo = photos[index]\n const node = next[slot.imageId]\n if (!photo || !node) return\n next[slot.imageId] = {\n ...node,\n props: {\n ...((node['props'] as Record<string, unknown> | undefined) ?? {}),\n src: photo.src,\n intrinsicWidth: photo.width,\n intrinsicHeight: photo.height,\n loading: slot.role === 'hero' ? 'eager' : 'lazy',\n },\n }\n if (slot.iconId && slot.frameId && next[slot.frameId]) {\n const frame = next[slot.frameId]\n next[slot.frameId] = {\n ...frame,\n nodes: ((frame['nodes'] as string[] | undefined) ?? []).filter((child) => child !== slot.iconId),\n }\n delete next[slot.iconId]\n }\n })\n return next as unknown as NodesMap\n}\n\n/**\n * A source of photos found for the slots themselves — a stock search copied\n * into the site's library — answering one photo or `null` per slot, in order.\n * It may throw; a slot it leaves unfilled takes a starter photo.\n */\nexport type AiLayoutPictureSource = (\n slots: readonly AiLayoutPictureSlot[],\n) => Promise<ReadonlyArray<AiLayoutPicturePhoto | null>>\n\n/**\n * Fills a stored page's empty picture slots (AGL-3660): from `source` where\n * one is given and it answers, else from the starter photos. Never throws,\n * and never leaves a page worse than it came: a picture is decoration, and a\n * job never fails over one.\n */\nexport async function aiResolveLayoutPictures(\n nodes: NodesMap,\n input: {\n rootId: string\n sectionIds: readonly string[]\n sectionNames: readonly string[]\n /** A per-job word, so two sites do not open with the same photo. */\n seed: string\n source?: AiLayoutPictureSource | null\n },\n): Promise<NodesMap> {\n try {\n const slots = aiLayoutPictureSlots(nodes, input.rootId, {\n ids: input.sectionIds,\n names: input.sectionNames,\n })\n if (!slots.length) return nodes\n let found: ReadonlyArray<AiLayoutPicturePhoto | null> = []\n if (input.source) {\n try {\n found = await input.source(slots)\n } catch (error) {\n console.warn('ai layout pictures: the stock source failed; starter photos fill the page', { error })\n found = []\n }\n }\n const starters = aiLayoutStarterPhotos(slots, input.seed)\n return aiLayoutPlacePictures(\n nodes,\n slots,\n slots.map((_slot, index) => found[index] ?? starters[index]),\n )\n } catch (error) {\n console.error('ai layout pictures: the page keeps its empty picture slots', { error })\n return nodes\n 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@@ -17,6 +17,7 @@
17
17
  import { type PluginAiCapability } from '@aglyn/aglyn/plugin-manager/plugin-ai-capabilities';
18
18
  import { type AiBuildItem, type AiBuildPlan, type AiBuildPlanCreate, type AiBuildPlanCreateKind, type AiBuildPlanScreen } from './ai-build-plan';
19
19
  import type { AiJobItemLedger } from './ai-jobs.types';
20
+ import { type AiCreditRange, type AiCreditsSmaller } from './ai-credit-estimate';
20
21
  /**
21
22
  * What a `build` job is (AGL-3616): one request — "a few pages, a contact
22
23
  * form and a way to book me" — planned as creations, pages and items, built
@@ -124,6 +125,36 @@ export declare function aiBuildCreditEstimate(plan: AiBuildPlan, options?: {
124
125
  * units, every other planned kind as `aiJobPlanCreditEstimate` counts it.
125
126
  */
126
127
  export declare function aiJobCreditEstimate(kind: string, plan: AiBuildPlan): number;
128
+ /**
129
+ * What one unit is likely to cost, its p90 and its ceiling (AGL-3722): a page
130
+ * by its sections around the measured page, a creation at what its kind
131
+ * measured, an item at the measured pass times the passes its capability
132
+ * estimates (none for a draft another plugin writes, which asks no model).
133
+ * The ceiling is `aiBuildUnitCreditEstimate`, unchanged.
134
+ */
135
+ export declare function aiBuildUnitCreditRange(unit: AiBuildUnit, ops?: AiBuildOps): AiCreditRange;
136
+ /**
137
+ * What a build is likely to cost, its p90 and its ceiling (AGL-3722): every
138
+ * unit's range, or only the units named in `slots` — what Try again runs.
139
+ * The plan card, Try again and the Free admission all read this; the meter
140
+ * charges what actually runs.
141
+ */
142
+ export declare function aiBuildCreditRange(plan: AiBuildPlan, options?: {
143
+ ops?: AiBuildOps;
144
+ slots?: ReadonlySet<string>;
145
+ }): AiCreditRange;
146
+ /** `aiJobCreditEstimate` as a range (AGL-3722). */
147
+ export declare function aiJobCreditRange(kind: string, plan: AiBuildPlan): AiCreditRange;
148
+ /**
149
+ * A smaller first build (AGL-3722): the plan's home page — its first page
150
+ * where it has no home — and only what that page needs, transitively: the
151
+ * layout it is drawn in, the form and anything else its sections place.
152
+ * Every other page, and what only they needed, waits for a later request.
153
+ * `null` when the plan has no page, or when the smaller plan is the whole one.
154
+ */
155
+ export declare function aiBuildFirstPagePlan<T extends AiBuildPlan>(plan: T): T | null;
156
+ /** The smaller first build a build that does not fit is offered (AGL-3722), with its range; `null` when there is none. */
157
+ export declare function aiBuildSmaller(plan: AiBuildPlan, ops?: AiBuildOps): AiCreditsSmaller | null;
127
158
  /** A fresh ledger: one pending row per unit, first attempt. */
128
159
  export declare function aiBuildInitialLedger(units: readonly AiBuildUnit[]): AiJobItemLedger[];
129
160
  /** Whether an item is still to be built. */
@@ -16,7 +16,8 @@ import { _ as _extends } from "@swc/helpers/_/_extends";
16
16
  * limitations under the License.
17
17
  */ import { pluginAiCapabilityArgsProblems } from "@aglyn/aglyn/plugin-manager/plugin-ai-capabilities";
18
18
  import { AI_PLAN_NEW_REF_PREFIX, isAiPlanNewRef } from "./ai-build-plan.js";
19
- import { AI_SITE_MAX_SECTIONS, AI_SITE_PASS_CREDITS, aiJobPlanCreditEstimate } from "./ai-site-job.js";
19
+ import { AI_SITE_HOME_FIRST_LABEL, AI_SITE_MAX_SECTIONS, AI_SITE_PASS_CREDITS, aiCreationMeasuredCredits, aiJobPlanCreditEstimate, aiJobPlanCreditRange, aiScreenCreditRange, aiSitePlanIsHome } from "./ai-site-job.js";
20
+ import { AI_CREDIT_RANGE_ZERO, AI_MEASURED_PASS_CREDITS, aiCreditRangeAdd, aiCreditRangeOf, aiCreditRangeOrdered } from "./ai-credit-estimate.js";
20
21
  /**
21
22
  * What a `build` job is (AGL-3616): one request — "a few pages, a contact
22
23
  * form and a way to book me" — planned as creations, pages and items, built
@@ -263,6 +264,90 @@ import { AI_SITE_MAX_SECTIONS, AI_SITE_PASS_CREDITS, aiJobPlanCreditEstimate } f
263
264
  */ export function aiJobCreditEstimate(kind, plan) {
264
265
  return kind === 'build' ? aiBuildCreditEstimate(plan) : aiJobPlanCreditEstimate(kind, plan);
265
266
  }
267
+ /**
268
+ * What one unit is likely to cost, its p90 and its ceiling (AGL-3722): a page
269
+ * by its sections around the measured page, a creation at what its kind
270
+ * measured, an item at the measured pass times the passes its capability
271
+ * estimates (none for a draft another plugin writes, which asks no model).
272
+ * The ceiling is `aiBuildUnitCreditEstimate`, unchanged.
273
+ */ export function aiBuildUnitCreditRange(unit, ops) {
274
+ const ceiling = aiBuildUnitCreditEstimate(unit, ops);
275
+ if (unit.screen) return aiScreenCreditRange(unit.screen.sections.length);
276
+ if (unit.creation) return aiCreditRangeOf(aiCreationMeasuredCredits(unit.creation.kind), ceiling);
277
+ const passes = Math.ceil(ceiling / AI_SITE_PASS_CREDITS);
278
+ return aiCreditRangeOf({
279
+ median: passes * AI_MEASURED_PASS_CREDITS.median,
280
+ p90: passes * AI_MEASURED_PASS_CREDITS.p90
281
+ }, ceiling);
282
+ }
283
+ /**
284
+ * What a build is likely to cost, its p90 and its ceiling (AGL-3722): every
285
+ * unit's range, or only the units named in `slots` — what Try again runs.
286
+ * The plan card, Try again and the Free admission all read this; the meter
287
+ * charges what actually runs.
288
+ */ export function aiBuildCreditRange(plan, options = {}) {
289
+ return aiCreditRangeOrdered(aiBuildUnits(plan).filter((unit)=>!options.slots || options.slots.has(unit.slot)).reduce((total, unit)=>aiCreditRangeAdd(total, aiBuildUnitCreditRange(unit, options.ops)), AI_CREDIT_RANGE_ZERO));
290
+ }
291
+ /** `aiJobCreditEstimate` as a range (AGL-3722). */ export function aiJobCreditRange(kind, plan) {
292
+ return kind === 'build' ? aiBuildCreditRange(plan) : aiJobPlanCreditRange(kind, plan);
293
+ }
294
+ /**
295
+ * A smaller first build (AGL-3722): the plan's home page — its first page
296
+ * where it has no home — and only what that page needs, transitively: the
297
+ * layout it is drawn in, the form and anything else its sections place.
298
+ * Every other page, and what only they needed, waits for a later request.
299
+ * `null` when the plan has no page, or when the smaller plan is the whole one.
300
+ */ export function aiBuildFirstPagePlan(plan) {
301
+ var _plan_items;
302
+ if (!plan.screens.length) return null;
303
+ const index = Math.max(0, plan.screens.findIndex(aiSitePlanIsHome));
304
+ const units = aiBuildUnits(plan);
305
+ const bySlot = new Map(units.map((unit)=>[
306
+ unit.slot,
307
+ unit
308
+ ]));
309
+ const keep = new Set();
310
+ const queue = [
311
+ `p${index}`
312
+ ];
313
+ while(queue.length){
314
+ var _ref;
315
+ var _bySlot_get;
316
+ const slot = queue.shift();
317
+ if (keep.has(slot)) continue;
318
+ keep.add(slot);
319
+ for (const dep of (_ref = (_bySlot_get = bySlot.get(slot)) == null ? void 0 : _bySlot_get.deps) != null ? _ref : [])queue.push(dep);
320
+ }
321
+ if (keep.size === units.length) return null;
322
+ const screen = plan.screens[index];
323
+ const create = plan.create.filter((creation, at)=>!AI_BUILD_CREATE_KINDS.includes(creation.kind) || keep.has(`c${at}`));
324
+ const items = ((_plan_items = plan.items) != null ? _plan_items : []).filter((item)=>keep.has(item.slot));
325
+ const kept = new Set([
326
+ screen.slug,
327
+ ...create.map((entry)=>`${AI_PLAN_NEW_REF_PREFIX}${entry.name}`)
328
+ ]);
329
+ return _extends({}, plan, {
330
+ create,
331
+ screens: [
332
+ screen
333
+ ]
334
+ }, plan.items ? {
335
+ items
336
+ } : {}, plan.embeds ? {
337
+ embeds: plan.embeds.filter((embed)=>kept.has(embed.where))
338
+ } : {});
339
+ }
340
+ /** The smaller first build a build that does not fit is offered (AGL-3722), with its range; `null` when there is none. */ export function aiBuildSmaller(plan, ops) {
341
+ const smaller = aiBuildFirstPagePlan(plan);
342
+ if (!smaller) return null;
343
+ const screen = smaller.screens[0];
344
+ const label = aiSitePlanIsHome(screen) ? AI_SITE_HOME_FIRST_LABEL : `Build the page “${screen.title}” first`;
345
+ return _extends({
346
+ label
347
+ }, aiBuildCreditRange(smaller, {
348
+ ops
349
+ }));
350
+ }
266
351
  /** A fresh ledger: one pending row per unit, first attempt. */ export function aiBuildInitialLedger(units) {
267
352
  return units.map((unit)=>({
268
353
  slot: unit.slot,
@@ -1 +1 @@
1
- {"version":3,"sources":["../../../../../../../libs/plugins/ai/src/lib/model/ai-build-job.ts"],"sourcesContent":["/**\n * @license\n * Copyright 2026 Aglyn LLC\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */\n\nimport {\n pluginAiCapabilityArgsProblems,\n type PluginAiCapability,\n} from '@aglyn/aglyn/plugin-manager/plugin-ai-capabilities'\nimport {\n AI_PLAN_NEW_REF_PREFIX,\n isAiPlanNewRef,\n type AiBuildItem,\n type AiBuildPlan,\n type AiBuildPlanCreate,\n type AiBuildPlanCreateKind,\n type AiBuildPlanScreen,\n} from './ai-build-plan'\nimport type { AiJobItemLedger, AiJobItemStatus } from './ai-jobs.types'\nimport { AI_SITE_MAX_SECTIONS, AI_SITE_PASS_CREDITS, aiJobPlanCreditEstimate } from './ai-site-job'\n\n/**\n * What a `build` job is (AGL-3616): one request — \"a few pages, a contact\n * form and a way to book me\" — planned as creations, pages and items, built\n * one UNIT a pass in dependency order, and settled ITEM BY ITEM.\n *\n * A build is a generalized site scaffold. Every unit is handed to what\n * already builds that kind of thing — a page to the page step, a form to the\n * form step, another plugin's resource to that plugin's draft writer — so a\n * build cannot drift from what it builds. What is new is the settlement: one\n * failed unit does not end the job. It gives back its own spend, the units\n * that depended on it are built without it (or skipped, when they cannot\n * stand without it), and the job is `done` when anything was delivered.\n *\n * This module is the build's MODEL — its units, their order, how a failure\n * travels to what depends on it, what it is estimated to cost, and the\n * ledger arithmetic — and does no I/O, so the step, the machine, the doors\n * and the console read one vocabulary.\n */\n\n/** How much one build holds: what one proposal can describe and one person can read. */\nexport const AI_BUILD_LIMITS = {\n /** Creations, pages and items together. */\n units: 16,\n pages: 8,\n /** A Free workspace's pages. */\n freePages: 2,\n} as const\n\n/** What a build creates through its `create` list; everything else beyond pages is an item. */\nexport const AI_BUILD_CREATE_KINDS: readonly AiBuildPlanCreateKind[] = ['layout', 'form', 'component', 'email']\n\n/**\n * The operations a build plans through `create` and `screens` rather than\n * `items`: an item naming one is a plan that put it in the wrong list.\n */\nexport const AI_BUILD_STRUCTURAL_OPS: readonly string[] = ['page', ...AI_BUILD_CREATE_KINDS]\n\n/** The job input a build's Assist proposal sets when the brief asked to publish. */\nexport const AI_BUILD_PUBLISH_INPUT = 'publish'\n\n/** A unit of a build: a creation, a page, or an item. */\nexport interface AiBuildUnit {\n slot: string\n /** The capability operation that builds it. */\n op: string\n label: string\n creation?: AiBuildPlanCreate\n screen?: AiBuildPlanScreen\n item?: AiBuildItem\n /** The slots it is built after, in plan order. */\n deps: string[]\n}\n\n/** The operation a creation is built as. */\nfunction creationOp(creation: AiBuildPlanCreate): string {\n return creation.kind\n}\n\n/** A plan's `new:<name>` names, each to the slot that builds it. */\nfunction namedSlots(plan: AiBuildPlan): Map<string, string> {\n const slots = new Map<string, string>()\n plan.create.forEach((creation, index) => {\n if (AI_BUILD_CREATE_KINDS.includes(creation.kind)) slots.set(creation.name.toLowerCase(), `c${index}`)\n })\n for (const item of plan.items ?? []) slots.set(item.name.toLowerCase(), item.slot)\n return slots\n}\n\n/** The name a `new:<name>` reference gives, lowercased. */\nexport function aiBuildRefName(ref: string): string {\n return ref.slice(AI_PLAN_NEW_REF_PREFIX.length).trim().toLowerCase()\n}\n\n/** Every reference a page makes: its layout, template, starting page and what its sections place. */\nexport function aiBuildScreenRefs(screen: AiBuildPlanScreen): string[] {\n return [\n screen.layout,\n screen.template,\n screen.duplicateOf,\n ...screen.sections.flatMap((section) => section.uses),\n ].filter((ref): ref is string => typeof ref === 'string' && ref.length > 0)\n}\n\n/**\n * The units a plan implies, in plan order: creations, then items, then\n * pages — the order a member reads them in, and the one a page that places\n * a creation or an item is built after anyway. `aiBuildOrder` sorts them on\n * their dependencies.\n */\nexport function aiBuildUnits(plan: AiBuildPlan): AiBuildUnit[] {\n const slots = namedSlots(plan)\n const depsOf = (refs: readonly (string | null)[], self: string): string[] => {\n const deps: string[] = []\n for (const ref of refs) {\n if (!isAiPlanNewRef(ref)) continue\n const slot = slots.get(aiBuildRefName(ref))\n if (slot && slot !== self && !deps.includes(slot)) deps.push(slot)\n }\n return deps\n }\n const units: AiBuildUnit[] = []\n plan.create.forEach((creation, index) => {\n if (!AI_BUILD_CREATE_KINDS.includes(creation.kind)) return\n const slot = `c${index}`\n units.push({ slot, op: creationOp(creation), label: creation.name, creation, deps: depsOf([creation.duplicateOf], slot) })\n })\n for (const item of plan.items ?? []) {\n units.push({ slot: item.slot, op: item.op, label: item.name, item, deps: depsOf(item.dependsOn, item.slot) })\n }\n plan.screens.forEach((screen, index) => {\n const slot = `p${index}`\n units.push({ slot, op: 'page', label: screen.title, screen, deps: depsOf(aiBuildScreenRefs(screen), slot) })\n })\n return units\n}\n\n/**\n * The units in an order that builds every dependency before what depends on\n * it, plan order otherwise; `null` when the dependencies hold a cycle.\n */\nexport function aiBuildOrder(units: readonly AiBuildUnit[]): AiBuildUnit[] | null {\n const ordered: AiBuildUnit[] = []\n const placed = new Set<string>()\n const known = new Set(units.map((unit) => unit.slot))\n while (ordered.length < units.length) {\n const next = units.find(\n (unit) => !placed.has(unit.slot) && unit.deps.every((dep) => placed.has(dep) || !known.has(dep)),\n )\n if (!next) return null\n ordered.push(next)\n placed.add(next.slot)\n }\n return ordered\n}\n\n/**\n * What is wrong with a plan's references as a build reads them: a\n * `new:<name>` an item depends on that nothing in the plan makes, and a\n * cycle. Each is a sentence the plan's one re-ask carries.\n */\nexport function aiBuildGraphProblems(plan: AiBuildPlan): string[] {\n const problems: string[] = []\n const slots = namedSlots(plan)\n for (const item of plan.items ?? []) {\n for (const ref of item.dependsOn) {\n if (!isAiPlanNewRef(ref)) continue\n if (!slots.has(aiBuildRefName(ref))) {\n problems.push(`The item \"${item.name}\" depends on ${ref}, which the plan never makes. Declare it, or take it out of dependsOn.`)\n } else if (aiBuildRefName(ref) === item.name.toLowerCase()) {\n problems.push(`The item \"${item.name}\" depends on itself. Take it out of its own dependsOn.`)\n }\n }\n }\n if (!aiBuildOrder(aiBuildUnits(plan))) {\n problems.push('The plan’s dependencies go round in a circle, so nothing in the circle can be built first. Make one of them depend on nothing.')\n }\n return problems\n}\n\n/** The operations a build may plan, as the registry and the gates left them, by op. */\nexport type AiBuildOps = ReadonlyMap<string, PluginAiCapability>\n\n/** How many pages a build may hold on this workspace. */\nexport function aiBuildPageLimit(freeTaste: boolean | null | undefined): number {\n return freeTaste ? AI_BUILD_LIMITS.freePages : AI_BUILD_LIMITS.pages\n}\n\n/**\n * Why a build cannot build a plan of this shape, in a sentence a member\n * reads; `null` when it can. Held to the plan with the one re-ask (the plan\n * step's scope), and again by the doors before a confirmed plan runs.\n * `ops` is what may be planned on this site; absent, items are not judged\n * against the registry (a console reading a kept plan).\n */\nexport function aiBuildPlanShapeRefusal(\n plan: AiBuildPlan,\n options: { freeTaste?: boolean; ops?: AiBuildOps } = {},\n): string | null {\n const units = aiBuildUnits(plan)\n if (!units.length) return 'This plan builds nothing. Describe what to build again.'\n if (units.length > AI_BUILD_LIMITS.units) {\n return `This plan builds ${units.length} things, and one build holds ${AI_BUILD_LIMITS.units}. Ask for the rest in a second request.`\n }\n const pages = aiBuildPageLimit(options.freeTaste)\n if (plan.screens.length > pages) {\n return options.freeTaste\n ? `This plan builds ${plan.screens.length} pages, and a Free workspace's build makes at most ${pages}. Paid plans can build more.`\n : `This plan builds ${plan.screens.length} pages, and one build makes at most ${pages}.`\n }\n const slugs = new Set<string>()\n for (const screen of plan.screens) {\n if (!screen.sections.length) return `The page “${screen.title}” has no sections to build.`\n if (screen.sections.length > AI_SITE_MAX_SECTIONS) {\n return `The page “${screen.title}” has ${screen.sections.length} sections, and a built page holds ${AI_SITE_MAX_SECTIONS}.`\n }\n const slug = screen.slug.trim().toLowerCase()\n if (slugs.has(slug)) return `Two pages in this plan share the address ${screen.slug}.`\n slugs.add(slug)\n }\n for (const creation of plan.create) {\n if (!AI_BUILD_CREATE_KINDS.includes(creation.kind)) {\n return `A build does not create ${creation.kind === 'theme-change' ? 'theme changes' : `${creation.kind}s`} (“${creation.name}”). Take it out of create.`\n }\n }\n const graph = aiBuildGraphProblems(plan)\n if (graph.length) return graph[0]\n const ops = options.ops\n const counts = new Map<string, number>()\n for (const unit of units) counts.set(unit.op, (counts.get(unit.op) ?? 0) + 1)\n for (const item of plan.items ?? []) {\n if (AI_BUILD_STRUCTURAL_OPS.includes(item.op)) {\n return item.op === 'page'\n ? `“${item.name}” is a page: plan it in screens, not items.`\n : `“${item.name}” is ${item.op === 'email' ? 'an' : 'a'} ${item.op}: plan it in create, not items.`\n }\n if (!ops) continue\n const capability = ops.get(item.op)\n if (!capability) return `Nothing on this site can make “${item.name}” (${item.op}). Take it out of items.`\n if (options.freeTaste && !capability.freeAllowed) {\n return `A Free workspace cannot have ${aiArticle(capability.noun)} made (“${item.name}”). Take it out of items.`\n }\n const problems = pluginAiCapabilityArgsProblems(capability.argsSchema, item.args)\n if (problems.length) return `The arguments of “${item.name}” do not read: ${problems.join('; ')}.`\n }\n if (ops) {\n for (const [op, count] of counts) {\n const capability = ops.get(op)\n if (capability && count > capability.maxPerPlan) {\n return `This plan makes ${count} of “${capability.noun}”, and one build makes at most ${capability.maxPerPlan}.`\n }\n }\n }\n return null\n}\n\n/** \"a booking service\", \"an email design\". */\nexport function aiArticle(noun: string): string {\n return `${/^[aeiou]/i.test(noun) ? 'an' : 'a'} ${noun}`\n}\n\n/** The passes one unit is estimated at: a page's sections and its listing, one for a creation. */\nfunction unitPasses(unit: AiBuildUnit): number {\n if (unit.screen) return unit.screen.sections.length + 1\n return 1\n}\n\n/**\n * About what one unit costs, in credits: a page or a creation by the passes\n * it implies at the nominal credits a pass is held against, as a site's are;\n * an item by its capability's own estimate, recorded on the plan when it was\n * kept.\n */\nexport function aiBuildUnitCreditEstimate(unit: AiBuildUnit, ops?: AiBuildOps): number {\n if (unit.item) {\n if (typeof unit.item.credits === 'number') return unit.item.credits\n const capability = ops?.get(unit.item.op)\n if (capability) return Math.max(0, Math.floor(capability.estimateCredits(unit.item.args)))\n return AI_SITE_PASS_CREDITS\n }\n return unitPasses(unit) * AI_SITE_PASS_CREDITS\n}\n\n/**\n * About what a build costs, in credits: every unit's estimate, or only the\n * units named in `slots` — what Try again shows. The ceiling a member\n * confirms; the meter charges what actually runs.\n */\nexport function aiBuildCreditEstimate(\n plan: AiBuildPlan,\n options: { ops?: AiBuildOps; slots?: ReadonlySet<string> } = {},\n): number {\n return aiBuildUnits(plan)\n .filter((unit) => !options.slots || options.slots.has(unit.slot))\n .reduce((total, unit) => total + aiBuildUnitCreditEstimate(unit, options.ops), 0)\n}\n\n/**\n * About what a job of this kind costs to build from its plan: a build's\n * units, every other planned kind as `aiJobPlanCreditEstimate` counts it.\n */\nexport function aiJobCreditEstimate(kind: string, plan: AiBuildPlan): number {\n return kind === 'build' ? aiBuildCreditEstimate(plan) : aiJobPlanCreditEstimate(kind, plan)\n}\n\n/** A fresh ledger: one pending row per unit, first attempt. */\nexport function aiBuildInitialLedger(units: readonly AiBuildUnit[]): AiJobItemLedger[] {\n return units.map((unit) => ({\n slot: unit.slot,\n op: unit.op,\n label: unit.label,\n status: 'pending',\n attempt: 1,\n creditsSpent: 0,\n attemptCredits: 0,\n creditsRefunded: 0,\n failure: null,\n outputs: [],\n }))\n}\n\nconst OPEN: readonly AiJobItemStatus[] = ['pending', 'running']\n\n/** Whether an item is still to be built. */\nexport function aiBuildItemOpen(row: Pick<AiJobItemLedger, 'status'>): boolean {\n return OPEN.includes(row.status)\n}\n\n/** Whether an item delivered: built as planned, or built without something that failed. */\nexport function aiBuildItemDelivered(row: Pick<AiJobItemLedger, 'status'>): boolean {\n return row.status === 'succeeded' || row.status === 'degraded'\n}\n\n/**\n * The next unit to build: the first in build order whose row is still open.\n * Its dependencies come before it, so by then each is settled one way or the\n * other. `null` when nothing is left.\n */\nexport function aiBuildNextUnit(\n ordered: readonly AiBuildUnit[],\n ledger: readonly AiJobItemLedger[],\n): AiBuildUnit | null {\n const rows = new Map(ledger.map((row) => [row.slot, row]))\n return ordered.find((unit) => {\n const row = rows.get(unit.slot)\n return !row || aiBuildItemOpen(row)\n }) ?? null\n}\n\n/** How a unit is built given what its dependencies came to. */\nexport interface AiBuildDegradation {\n /** The unit is not built at all, with the sentence why; nothing is spent. */\n skip: string | null\n /** The failed dependencies that change how it is built. */\n degradedBy: string[]\n /** What the person reads about the change; one per failed dependency. */\n notes: string[]\n /** `new:<name>` references (lowercased names) to leave out. */\n dropped: Set<string>\n /** Brief lines for the unit's own job: what to leave out, and what to place. */\n briefLines: string[]\n}\n\n/**\n * How a unit is built when some of what it depends on failed (AGL-3616).\n *\n * A PAGE is always built: a failed layout falls back to the site's own, a\n * failed form or component is left out of its section, and a failed item a\n * section places (a booking service) takes its block out of the page — each\n * with a note. Any OTHER unit whose dependency failed is skipped when that\n * dependency's capability says `omit` (a campaign whose email design failed\n * has nothing to send), and built without it when it says `fallback`.\n */\nexport function aiBuildDegradation(\n unit: AiBuildUnit,\n context: {\n units: readonly AiBuildUnit[]\n ledger: readonly AiJobItemLedger[]\n ops?: AiBuildOps\n },\n): AiBuildDegradation {\n const rows = new Map(context.ledger.map((row) => [row.slot, row]))\n const bySlot = new Map(context.units.map((one) => [one.slot, one]))\n const result: AiBuildDegradation = { skip: null, degradedBy: [], notes: [], dropped: new Set(), briefLines: [] }\n for (const slot of unit.deps) {\n const dep = bySlot.get(slot)\n const row = rows.get(slot)\n if (!dep || !row || aiBuildItemDelivered(row)) continue\n const noun = dep.creation\n ? aiBuildCreationNoun(dep.creation.kind)\n : (context.ops?.get(dep.op)?.noun ?? dep.op)\n const capability = dep.item ? context.ops?.get(dep.op) : undefined\n const degrade = dep.item?.degrade ?? capability?.degrade ?? (dep.creation?.kind === 'layout' ? 'fallback' : 'omit')\n if (!unit.screen && degrade === 'omit') {\n result.skip = `Not built: the ${noun} “${dep.label}” it needs could not be created.`\n result.degradedBy.push(slot)\n return result\n }\n result.degradedBy.push(slot)\n result.dropped.add(dep.label.toLowerCase())\n if (dep.creation?.kind === 'layout') {\n result.notes.push(`Built inside the site’s own layout: the layout “${dep.label}” could not be created.`)\n continue\n }\n if (unit.screen) {\n const section = unit.screen.sections.find((one) =>\n one.uses.some((ref) => isAiPlanNewRef(ref) && aiBuildRefName(ref) === dep.label.toLowerCase()),\n )\n const blocks = capability?.pageBlocks?.length ? ` the ${capability.pageBlocks.join(' or ')} block` : ''\n result.notes.push(\n `Built without${blocks || ` the ${noun}`}: the ${noun} “${dep.label}” could not be created.`,\n )\n result.briefLines.push(\n `${section ? `Build the “${section.name}” section` : 'Build the page'} without the ${noun} “${dep.label}”${blocks ? ` and without${blocks}` : ''}: it could not be created.`,\n )\n } else {\n result.notes.push(`Built without the ${noun} “${dep.label}”: it could not be created.`)\n }\n }\n return result\n}\n\n/** What each creation is called in a note. */\nexport function aiBuildCreationNoun(kind: AiBuildPlanCreateKind): string {\n return kind === 'email' ? 'email design' : kind === 'theme-change' ? 'theme change' : kind\n}\n\n/**\n * The brief lines a page is told about the items its sections place and\n * that were built: the block to put there, in the owner's words.\n */\nexport function aiBuildPlacedItemLines(\n unit: AiBuildUnit,\n context: { units: readonly AiBuildUnit[]; ledger: readonly AiJobItemLedger[]; ops?: AiBuildOps },\n): string[] {\n if (!unit.screen) return []\n const rows = new Map(context.ledger.map((row) => [row.slot, row]))\n const lines: string[] = []\n for (const section of unit.screen.sections) {\n for (const ref of section.uses) {\n if (!isAiPlanNewRef(ref)) continue\n const dep = context.units.find((one) => one.item && one.item.name.toLowerCase() === aiBuildRefName(ref))\n if (!dep?.item) continue\n const row = rows.get(dep.slot)\n if (!row || !aiBuildItemDelivered(row)) continue\n const capability = context.ops?.get(dep.op)\n const blocks = capability?.pageBlocks ?? []\n if (!blocks.length) continue\n lines.push(\n `In the “${section.name}” section, place the ${blocks.join(' or ')} block for the ${capability?.noun ?? dep.op} “${dep.label}”.`,\n )\n }\n }\n return lines\n}\n\n/** What a build came to: whether anything was delivered, and whether anything is left. */\nexport function aiBuildSettlement(ledger: readonly AiJobItemLedger[]): {\n delivered: boolean\n open: boolean\n failed: number\n} {\n return {\n delivered: ledger.some(aiBuildItemDelivered),\n open: ledger.some(aiBuildItemOpen),\n failed: ledger.filter((row) => row.status === 'failed').length,\n }\n}\n\n/**\n * The ledger Try again runs (AGL-3616): every failed item back to `pending`\n * on its next attempt, with the items left unbuilt because of it — skipped,\n * or degraded with no draft — and every item the build never reached. An\n * item that succeeded is never run again, and a degraded page that has its\n * draft keeps it, with a note that the page needs an edit. `retried` names\n * the slots that will run, which is what the estimate is shown for.\n */\nexport function aiBuildRetryLedger(\n ledger: readonly AiJobItemLedger[],\n units: readonly AiBuildUnit[],\n): { ledger: AiJobItemLedger[]; retried: string[] } {\n const failed = new Set(ledger.filter((row) => row.status === 'failed').map((row) => row.slot))\n const dependents = new Map<string, string[]>()\n for (const unit of units) {\n for (const dep of unit.deps) dependents.set(dep, [...(dependents.get(dep) ?? []), unit.slot])\n }\n // Everything downstream of a failed item, transitively.\n const downstream = new Set<string>()\n const queue = [...failed]\n while (queue.length) {\n const slot = queue.shift() as string\n for (const next of dependents.get(slot) ?? []) {\n if (downstream.has(next)) continue\n downstream.add(next)\n queue.push(next)\n }\n }\n const retried: string[] = []\n const next = ledger.map((row): AiJobItemLedger => {\n const again =\n row.status === 'failed' ||\n (row.status === 'skipped' && (downstream.has(row.slot) || !(row.degradedBy ?? []).length)) ||\n (row.status === 'degraded' && downstream.has(row.slot) && !row.outputs.length)\n if (again) {\n retried.push(row.slot)\n return {\n ...row,\n status: 'pending',\n attempt: row.attempt + 1,\n attemptCredits: 0,\n failure: null,\n note: null,\n degradedBy: [],\n settledAt: null,\n }\n }\n if (row.status === 'degraded' && downstream.has(row.slot) && row.outputs.length) {\n return {\n ...row,\n note: `${row.note ? `${row.note} ` : ''}It keeps its draft: once the rest is built, edit this page to add what it is missing.`,\n }\n }\n return row\n })\n return { ledger: next, retried }\n}\n\n/**\n * Units read back off a ledger alone (AGL-3616), for a job whose units are\n * not a build plan's — a site scaffold's: each row as its unit, and every\n * page built after the layouts and forms the ledger holds.\n */\nexport function aiLedgerUnits(ledger: readonly AiJobItemLedger[]): AiBuildUnit[] {\n const creations = ledger.filter((row) => row.op === 'layout' || row.op === 'form').map((row) => row.slot)\n return ledger.map((row) => ({\n slot: row.slot,\n op: row.op,\n label: row.label,\n deps: row.op === 'page' ? creations : [],\n 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+ {"version":3,"sources":["../../../../../../../libs/plugins/ai/src/lib/model/ai-build-job.ts"],"sourcesContent":["/**\n * @license\n * Copyright 2026 Aglyn LLC\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */\n\nimport {\n pluginAiCapabilityArgsProblems,\n type PluginAiCapability,\n} from '@aglyn/aglyn/plugin-manager/plugin-ai-capabilities'\nimport {\n AI_PLAN_NEW_REF_PREFIX,\n isAiPlanNewRef,\n type AiBuildItem,\n type AiBuildPlan,\n type AiBuildPlanCreate,\n type AiBuildPlanCreateKind,\n type AiBuildPlanScreen,\n} from './ai-build-plan'\nimport type { AiJobItemLedger, AiJobItemStatus } from './ai-jobs.types'\nimport {\n AI_SITE_HOME_FIRST_LABEL,\n AI_SITE_MAX_SECTIONS,\n AI_SITE_PASS_CREDITS,\n aiCreationMeasuredCredits,\n aiJobPlanCreditEstimate,\n aiJobPlanCreditRange,\n aiScreenCreditRange,\n aiSitePlanIsHome,\n} from './ai-site-job'\nimport {\n AI_CREDIT_RANGE_ZERO,\n AI_MEASURED_PASS_CREDITS,\n aiCreditRangeAdd,\n aiCreditRangeOf,\n aiCreditRangeOrdered,\n type AiCreditRange,\n type AiCreditsSmaller,\n} from './ai-credit-estimate'\n\n/**\n * What a `build` job is (AGL-3616): one request — \"a few pages, a contact\n * form and a way to book me\" — planned as creations, pages and items, built\n * one UNIT a pass in dependency order, and settled ITEM BY ITEM.\n *\n * A build is a generalized site scaffold. Every unit is handed to what\n * already builds that kind of thing — a page to the page step, a form to the\n * form step, another plugin's resource to that plugin's draft writer — so a\n * build cannot drift from what it builds. What is new is the settlement: one\n * failed unit does not end the job. It gives back its own spend, the units\n * that depended on it are built without it (or skipped, when they cannot\n * stand without it), and the job is `done` when anything was delivered.\n *\n * This module is the build's MODEL — its units, their order, how a failure\n * travels to what depends on it, what it is estimated to cost, and the\n * ledger arithmetic — and does no I/O, so the step, the machine, the doors\n * and the console read one vocabulary.\n */\n\n/** How much one build holds: what one proposal can describe and one person can read. */\nexport const AI_BUILD_LIMITS = {\n /** Creations, pages and items together. */\n units: 16,\n pages: 8,\n /** A Free workspace's pages. */\n freePages: 2,\n} as const\n\n/** What a build creates through its `create` list; everything else beyond pages is an item. */\nexport const AI_BUILD_CREATE_KINDS: readonly AiBuildPlanCreateKind[] = ['layout', 'form', 'component', 'email']\n\n/**\n * The operations a build plans through `create` and `screens` rather than\n * `items`: an item naming one is a plan that put it in the wrong list.\n */\nexport const AI_BUILD_STRUCTURAL_OPS: readonly string[] = ['page', ...AI_BUILD_CREATE_KINDS]\n\n/** The job input a build's Assist proposal sets when the brief asked to publish. */\nexport const AI_BUILD_PUBLISH_INPUT = 'publish'\n\n/** A unit of a build: a creation, a page, or an item. */\nexport interface AiBuildUnit {\n slot: string\n /** The capability operation that builds it. */\n op: string\n label: string\n creation?: AiBuildPlanCreate\n screen?: AiBuildPlanScreen\n item?: AiBuildItem\n /** The slots it is built after, in plan order. */\n deps: string[]\n}\n\n/** The operation a creation is built as. */\nfunction creationOp(creation: AiBuildPlanCreate): string {\n return creation.kind\n}\n\n/** A plan's `new:<name>` names, each to the slot that builds it. */\nfunction namedSlots(plan: AiBuildPlan): Map<string, string> {\n const slots = new Map<string, string>()\n plan.create.forEach((creation, index) => {\n if (AI_BUILD_CREATE_KINDS.includes(creation.kind)) slots.set(creation.name.toLowerCase(), `c${index}`)\n })\n for (const item of plan.items ?? []) slots.set(item.name.toLowerCase(), item.slot)\n return slots\n}\n\n/** The name a `new:<name>` reference gives, lowercased. */\nexport function aiBuildRefName(ref: string): string {\n return ref.slice(AI_PLAN_NEW_REF_PREFIX.length).trim().toLowerCase()\n}\n\n/** Every reference a page makes: its layout, template, starting page and what its sections place. */\nexport function aiBuildScreenRefs(screen: AiBuildPlanScreen): string[] {\n return [\n screen.layout,\n screen.template,\n screen.duplicateOf,\n ...screen.sections.flatMap((section) => section.uses),\n ].filter((ref): ref is string => typeof ref === 'string' && ref.length > 0)\n}\n\n/**\n * The units a plan implies, in plan order: creations, then items, then\n * pages — the order a member reads them in, and the one a page that places\n * a creation or an item is built after anyway. `aiBuildOrder` sorts them on\n * their dependencies.\n */\nexport function aiBuildUnits(plan: AiBuildPlan): AiBuildUnit[] {\n const slots = namedSlots(plan)\n const depsOf = (refs: readonly (string | null)[], self: string): string[] => {\n const deps: string[] = []\n for (const ref of refs) {\n if (!isAiPlanNewRef(ref)) continue\n const slot = slots.get(aiBuildRefName(ref))\n if (slot && slot !== self && !deps.includes(slot)) deps.push(slot)\n }\n return deps\n }\n const units: AiBuildUnit[] = []\n plan.create.forEach((creation, index) => {\n if (!AI_BUILD_CREATE_KINDS.includes(creation.kind)) return\n const slot = `c${index}`\n units.push({ slot, op: creationOp(creation), label: creation.name, creation, deps: depsOf([creation.duplicateOf], slot) })\n })\n for (const item of plan.items ?? []) {\n units.push({ slot: item.slot, op: item.op, label: item.name, item, deps: depsOf(item.dependsOn, item.slot) })\n }\n plan.screens.forEach((screen, index) => {\n const slot = `p${index}`\n units.push({ slot, op: 'page', label: screen.title, screen, deps: depsOf(aiBuildScreenRefs(screen), slot) })\n })\n return units\n}\n\n/**\n * The units in an order that builds every dependency before what depends on\n * it, plan order otherwise; `null` when the dependencies hold a cycle.\n */\nexport function aiBuildOrder(units: readonly AiBuildUnit[]): AiBuildUnit[] | null {\n const ordered: AiBuildUnit[] = []\n const placed = new Set<string>()\n const known = new Set(units.map((unit) => unit.slot))\n while (ordered.length < units.length) {\n const next = units.find(\n (unit) => !placed.has(unit.slot) && unit.deps.every((dep) => placed.has(dep) || !known.has(dep)),\n )\n if (!next) return null\n ordered.push(next)\n placed.add(next.slot)\n }\n return ordered\n}\n\n/**\n * What is wrong with a plan's references as a build reads them: a\n * `new:<name>` an item depends on that nothing in the plan makes, and a\n * cycle. Each is a sentence the plan's one re-ask carries.\n */\nexport function aiBuildGraphProblems(plan: AiBuildPlan): string[] {\n const problems: string[] = []\n const slots = namedSlots(plan)\n for (const item of plan.items ?? []) {\n for (const ref of item.dependsOn) {\n if (!isAiPlanNewRef(ref)) continue\n if (!slots.has(aiBuildRefName(ref))) {\n problems.push(`The item \"${item.name}\" depends on ${ref}, which the plan never makes. Declare it, or take it out of dependsOn.`)\n } else if (aiBuildRefName(ref) === item.name.toLowerCase()) {\n problems.push(`The item \"${item.name}\" depends on itself. Take it out of its own dependsOn.`)\n }\n }\n }\n if (!aiBuildOrder(aiBuildUnits(plan))) {\n problems.push('The plan’s dependencies go round in a circle, so nothing in the circle can be built first. Make one of them depend on nothing.')\n }\n return problems\n}\n\n/** The operations a build may plan, as the registry and the gates left them, by op. */\nexport type AiBuildOps = ReadonlyMap<string, PluginAiCapability>\n\n/** How many pages a build may hold on this workspace. */\nexport function aiBuildPageLimit(freeTaste: boolean | null | undefined): number {\n return freeTaste ? AI_BUILD_LIMITS.freePages : AI_BUILD_LIMITS.pages\n}\n\n/**\n * Why a build cannot build a plan of this shape, in a sentence a member\n * reads; `null` when it can. Held to the plan with the one re-ask (the plan\n * step's scope), and again by the doors before a confirmed plan runs.\n * `ops` is what may be planned on this site; absent, items are not judged\n * against the registry (a console reading a kept plan).\n */\nexport function aiBuildPlanShapeRefusal(\n plan: AiBuildPlan,\n options: { freeTaste?: boolean; ops?: AiBuildOps } = {},\n): string | null {\n const units = aiBuildUnits(plan)\n if (!units.length) return 'This plan builds nothing. Describe what to build again.'\n if (units.length > AI_BUILD_LIMITS.units) {\n return `This plan builds ${units.length} things, and one build holds ${AI_BUILD_LIMITS.units}. Ask for the rest in a second request.`\n }\n const pages = aiBuildPageLimit(options.freeTaste)\n if (plan.screens.length > pages) {\n return options.freeTaste\n ? `This plan builds ${plan.screens.length} pages, and a Free workspace's build makes at most ${pages}. Paid plans can build more.`\n : `This plan builds ${plan.screens.length} pages, and one build makes at most ${pages}.`\n }\n const slugs = new Set<string>()\n for (const screen of plan.screens) {\n if (!screen.sections.length) return `The page “${screen.title}” has no sections to build.`\n if (screen.sections.length > AI_SITE_MAX_SECTIONS) {\n return `The page “${screen.title}” has ${screen.sections.length} sections, and a built page holds ${AI_SITE_MAX_SECTIONS}.`\n }\n const slug = screen.slug.trim().toLowerCase()\n if (slugs.has(slug)) return `Two pages in this plan share the address ${screen.slug}.`\n slugs.add(slug)\n }\n for (const creation of plan.create) {\n if (!AI_BUILD_CREATE_KINDS.includes(creation.kind)) {\n return `A build does not create ${creation.kind === 'theme-change' ? 'theme changes' : `${creation.kind}s`} (“${creation.name}”). Take it out of create.`\n }\n }\n const graph = aiBuildGraphProblems(plan)\n if (graph.length) return graph[0]\n const ops = options.ops\n const counts = new Map<string, number>()\n for (const unit of units) counts.set(unit.op, (counts.get(unit.op) ?? 0) + 1)\n for (const item of plan.items ?? []) {\n if (AI_BUILD_STRUCTURAL_OPS.includes(item.op)) {\n return item.op === 'page'\n ? `“${item.name}” is a page: plan it in screens, not items.`\n : `“${item.name}” is ${item.op === 'email' ? 'an' : 'a'} ${item.op}: plan it in create, not items.`\n }\n if (!ops) continue\n const capability = ops.get(item.op)\n if (!capability) return `Nothing on this site can make “${item.name}” (${item.op}). Take it out of items.`\n if (options.freeTaste && !capability.freeAllowed) {\n return `A Free workspace cannot have ${aiArticle(capability.noun)} made (“${item.name}”). Take it out of items.`\n }\n const problems = pluginAiCapabilityArgsProblems(capability.argsSchema, item.args)\n if (problems.length) return `The arguments of “${item.name}” do not read: ${problems.join('; ')}.`\n }\n if (ops) {\n for (const [op, count] of counts) {\n const capability = ops.get(op)\n if (capability && count > capability.maxPerPlan) {\n return `This plan makes ${count} of “${capability.noun}”, and one build makes at most ${capability.maxPerPlan}.`\n }\n }\n }\n return null\n}\n\n/** \"a booking service\", \"an email design\". */\nexport function aiArticle(noun: string): string {\n return `${/^[aeiou]/i.test(noun) ? 'an' : 'a'} ${noun}`\n}\n\n/** The passes one unit is estimated at: a page's sections and its listing, one for a creation. */\nfunction unitPasses(unit: AiBuildUnit): number {\n if (unit.screen) return unit.screen.sections.length + 1\n return 1\n}\n\n/**\n * About what one unit costs, in credits: a page or a creation by the passes\n * it implies at the nominal credits a pass is held against, as a site's are;\n * an item by its capability's own estimate, recorded on the plan when it was\n * kept.\n */\nexport function aiBuildUnitCreditEstimate(unit: AiBuildUnit, ops?: AiBuildOps): number {\n if (unit.item) {\n if (typeof unit.item.credits === 'number') return unit.item.credits\n const capability = ops?.get(unit.item.op)\n if (capability) return Math.max(0, Math.floor(capability.estimateCredits(unit.item.args)))\n return AI_SITE_PASS_CREDITS\n }\n return unitPasses(unit) * AI_SITE_PASS_CREDITS\n}\n\n/**\n * About what a build costs, in credits: every unit's estimate, or only the\n * units named in `slots` — what Try again shows. The ceiling a member\n * confirms; the meter charges what actually runs.\n */\nexport function aiBuildCreditEstimate(\n plan: AiBuildPlan,\n options: { ops?: AiBuildOps; slots?: ReadonlySet<string> } = {},\n): number {\n return aiBuildUnits(plan)\n .filter((unit) => !options.slots || options.slots.has(unit.slot))\n .reduce((total, unit) => total + aiBuildUnitCreditEstimate(unit, options.ops), 0)\n}\n\n/**\n * About what a job of this kind costs to build from its plan: a build's\n * units, every other planned kind as `aiJobPlanCreditEstimate` counts it.\n */\nexport function aiJobCreditEstimate(kind: string, plan: AiBuildPlan): number {\n return kind === 'build' ? aiBuildCreditEstimate(plan) : aiJobPlanCreditEstimate(kind, plan)\n}\n\n/**\n * What one unit is likely to cost, its p90 and its ceiling (AGL-3722): a page\n * by its sections around the measured page, a creation at what its kind\n * measured, an item at the measured pass times the passes its capability\n * estimates (none for a draft another plugin writes, which asks no model).\n * The ceiling is `aiBuildUnitCreditEstimate`, unchanged.\n */\nexport function aiBuildUnitCreditRange(unit: AiBuildUnit, ops?: AiBuildOps): AiCreditRange {\n const ceiling = aiBuildUnitCreditEstimate(unit, ops)\n if (unit.screen) return aiScreenCreditRange(unit.screen.sections.length)\n if (unit.creation) return aiCreditRangeOf(aiCreationMeasuredCredits(unit.creation.kind), ceiling)\n const passes = Math.ceil(ceiling / AI_SITE_PASS_CREDITS)\n return aiCreditRangeOf(\n { median: passes * AI_MEASURED_PASS_CREDITS.median, p90: passes * AI_MEASURED_PASS_CREDITS.p90 },\n ceiling,\n )\n}\n\n/**\n * What a build is likely to cost, its p90 and its ceiling (AGL-3722): every\n * unit's range, or only the units named in `slots` — what Try again runs.\n * The plan card, Try again and the Free admission all read this; the meter\n * charges what actually runs.\n */\nexport function aiBuildCreditRange(\n plan: AiBuildPlan,\n options: { ops?: AiBuildOps; slots?: ReadonlySet<string> } = {},\n): AiCreditRange {\n return aiCreditRangeOrdered(\n aiBuildUnits(plan)\n .filter((unit) => !options.slots || options.slots.has(unit.slot))\n .reduce((total, unit) => aiCreditRangeAdd(total, aiBuildUnitCreditRange(unit, options.ops)), AI_CREDIT_RANGE_ZERO),\n )\n}\n\n/** `aiJobCreditEstimate` as a range (AGL-3722). */\nexport function aiJobCreditRange(kind: string, plan: AiBuildPlan): AiCreditRange {\n return kind === 'build' ? aiBuildCreditRange(plan) : aiJobPlanCreditRange(kind, plan)\n}\n\n/**\n * A smaller first build (AGL-3722): the plan's home page — its first page\n * where it has no home — and only what that page needs, transitively: the\n * layout it is drawn in, the form and anything else its sections place.\n * Every other page, and what only they needed, waits for a later request.\n * `null` when the plan has no page, or when the smaller plan is the whole one.\n */\nexport function aiBuildFirstPagePlan<T extends AiBuildPlan>(plan: T): T | null {\n if (!plan.screens.length) return null\n const index = Math.max(0, plan.screens.findIndex(aiSitePlanIsHome))\n const units = aiBuildUnits(plan)\n const bySlot = new Map(units.map((unit) => [unit.slot, unit]))\n const keep = new Set<string>()\n const queue = [`p${index}`]\n while (queue.length) {\n const slot = queue.shift() as string\n if (keep.has(slot)) continue\n keep.add(slot)\n for (const dep of bySlot.get(slot)?.deps ?? []) queue.push(dep)\n }\n if (keep.size === units.length) return null\n const screen = plan.screens[index]\n const create = plan.create.filter((creation, at) => !AI_BUILD_CREATE_KINDS.includes(creation.kind) || keep.has(`c${at}`))\n const items = (plan.items ?? []).filter((item) => keep.has(item.slot))\n const kept = new Set([screen.slug, ...create.map((entry) => `${AI_PLAN_NEW_REF_PREFIX}${entry.name}`)])\n return {\n ...plan,\n create,\n screens: [screen],\n ...(plan.items ? { items } : {}),\n ...(plan.embeds ? { embeds: plan.embeds.filter((embed) => kept.has(embed.where)) } : {}),\n }\n}\n\n/** The smaller first build a build that does not fit is offered (AGL-3722), with its range; `null` when there is none. */\nexport function aiBuildSmaller(plan: AiBuildPlan, ops?: AiBuildOps): AiCreditsSmaller | null {\n const smaller = aiBuildFirstPagePlan(plan)\n if (!smaller) return null\n const screen = smaller.screens[0]\n const label = aiSitePlanIsHome(screen) ? AI_SITE_HOME_FIRST_LABEL : `Build the page “${screen.title}” first`\n return { label, ...aiBuildCreditRange(smaller, { ops }) }\n}\n\n/** A fresh ledger: one pending row per unit, first attempt. */\nexport function aiBuildInitialLedger(units: readonly AiBuildUnit[]): AiJobItemLedger[] {\n return units.map((unit) => ({\n slot: unit.slot,\n op: unit.op,\n label: unit.label,\n status: 'pending',\n attempt: 1,\n creditsSpent: 0,\n attemptCredits: 0,\n creditsRefunded: 0,\n failure: null,\n outputs: [],\n }))\n}\n\nconst OPEN: readonly AiJobItemStatus[] = ['pending', 'running']\n\n/** Whether an item is still to be built. */\nexport function aiBuildItemOpen(row: Pick<AiJobItemLedger, 'status'>): boolean {\n return OPEN.includes(row.status)\n}\n\n/** Whether an item delivered: built as planned, or built without something that failed. */\nexport function aiBuildItemDelivered(row: Pick<AiJobItemLedger, 'status'>): boolean {\n return row.status === 'succeeded' || row.status === 'degraded'\n}\n\n/**\n * The next unit to build: the first in build order whose row is still open.\n * Its dependencies come before it, so by then each is settled one way or the\n * other. `null` when nothing is left.\n */\nexport function aiBuildNextUnit(\n ordered: readonly AiBuildUnit[],\n ledger: readonly AiJobItemLedger[],\n): AiBuildUnit | null {\n const rows = new Map(ledger.map((row) => [row.slot, row]))\n return ordered.find((unit) => {\n const row = rows.get(unit.slot)\n return !row || aiBuildItemOpen(row)\n }) ?? null\n}\n\n/** How a unit is built given what its dependencies came to. */\nexport interface AiBuildDegradation {\n /** The unit is not built at all, with the sentence why; nothing is spent. */\n skip: string | null\n /** The failed dependencies that change how it is built. */\n degradedBy: string[]\n /** What the person reads about the change; one per failed dependency. */\n notes: string[]\n /** `new:<name>` references (lowercased names) to leave out. */\n dropped: Set<string>\n /** Brief lines for the unit's own job: what to leave out, and what to place. */\n briefLines: string[]\n}\n\n/**\n * How a unit is built when some of what it depends on failed (AGL-3616).\n *\n * A PAGE is always built: a failed layout falls back to the site's own, a\n * failed form or component is left out of its section, and a failed item a\n * section places (a booking service) takes its block out of the page — each\n * with a note. Any OTHER unit whose dependency failed is skipped when that\n * dependency's capability says `omit` (a campaign whose email design failed\n * has nothing to send), and built without it when it says `fallback`.\n */\nexport function aiBuildDegradation(\n unit: AiBuildUnit,\n context: {\n units: readonly AiBuildUnit[]\n ledger: readonly AiJobItemLedger[]\n ops?: AiBuildOps\n },\n): AiBuildDegradation {\n const rows = new Map(context.ledger.map((row) => [row.slot, row]))\n const bySlot = new Map(context.units.map((one) => [one.slot, one]))\n const result: AiBuildDegradation = { skip: null, degradedBy: [], notes: [], dropped: new Set(), briefLines: [] }\n for (const slot of unit.deps) {\n const dep = bySlot.get(slot)\n const row = rows.get(slot)\n if (!dep || !row || aiBuildItemDelivered(row)) continue\n const noun = dep.creation\n ? aiBuildCreationNoun(dep.creation.kind)\n : (context.ops?.get(dep.op)?.noun ?? dep.op)\n const capability = dep.item ? context.ops?.get(dep.op) : undefined\n const degrade = dep.item?.degrade ?? capability?.degrade ?? (dep.creation?.kind === 'layout' ? 'fallback' : 'omit')\n if (!unit.screen && degrade === 'omit') {\n result.skip = `Not built: the ${noun} “${dep.label}” it needs could not be created.`\n result.degradedBy.push(slot)\n return result\n }\n result.degradedBy.push(slot)\n result.dropped.add(dep.label.toLowerCase())\n if (dep.creation?.kind === 'layout') {\n result.notes.push(`Built inside the site’s own layout: the layout “${dep.label}” could not be created.`)\n continue\n }\n if (unit.screen) {\n const section = unit.screen.sections.find((one) =>\n one.uses.some((ref) => isAiPlanNewRef(ref) && aiBuildRefName(ref) === dep.label.toLowerCase()),\n )\n const blocks = capability?.pageBlocks?.length ? ` the ${capability.pageBlocks.join(' or ')} block` : ''\n result.notes.push(\n `Built without${blocks || ` the ${noun}`}: the ${noun} “${dep.label}” could not be created.`,\n )\n result.briefLines.push(\n `${section ? `Build the “${section.name}” section` : 'Build the page'} without the ${noun} “${dep.label}”${blocks ? ` and without${blocks}` : ''}: it could not be created.`,\n )\n } else {\n result.notes.push(`Built without the ${noun} “${dep.label}”: it could not be created.`)\n }\n }\n return result\n}\n\n/** What each creation is called in a note. */\nexport function aiBuildCreationNoun(kind: AiBuildPlanCreateKind): string {\n return kind === 'email' ? 'email design' : kind === 'theme-change' ? 'theme change' : kind\n}\n\n/**\n * The brief lines a page is told about the items its sections place and\n * that were built: the block to put there, in the owner's words.\n */\nexport function aiBuildPlacedItemLines(\n unit: AiBuildUnit,\n context: { units: readonly AiBuildUnit[]; ledger: readonly AiJobItemLedger[]; ops?: AiBuildOps },\n): string[] {\n if (!unit.screen) return []\n const rows = new Map(context.ledger.map((row) => [row.slot, row]))\n const lines: string[] = []\n for (const section of unit.screen.sections) {\n for (const ref of section.uses) {\n if (!isAiPlanNewRef(ref)) continue\n const dep = context.units.find((one) => one.item && one.item.name.toLowerCase() === aiBuildRefName(ref))\n if (!dep?.item) continue\n const row = rows.get(dep.slot)\n if (!row || !aiBuildItemDelivered(row)) continue\n const capability = context.ops?.get(dep.op)\n const blocks = capability?.pageBlocks ?? []\n if (!blocks.length) continue\n lines.push(\n `In the “${section.name}” section, place the ${blocks.join(' or ')} block for the ${capability?.noun ?? dep.op} “${dep.label}”.`,\n )\n }\n }\n return lines\n}\n\n/** What a build came to: whether anything was delivered, and whether anything is left. */\nexport function aiBuildSettlement(ledger: readonly AiJobItemLedger[]): {\n delivered: boolean\n open: boolean\n failed: number\n} {\n return {\n delivered: ledger.some(aiBuildItemDelivered),\n open: ledger.some(aiBuildItemOpen),\n failed: ledger.filter((row) => row.status === 'failed').length,\n }\n}\n\n/**\n * The ledger Try again runs (AGL-3616): every failed item back to `pending`\n * on its next attempt, with the items left unbuilt because of it — skipped,\n * or degraded with no draft — and every item the build never reached. An\n * item that succeeded is never run again, and a degraded page that has its\n * draft keeps it, with a note that the page needs an edit. `retried` names\n * the slots that will run, which is what the estimate is shown for.\n */\nexport function aiBuildRetryLedger(\n ledger: readonly AiJobItemLedger[],\n units: readonly AiBuildUnit[],\n): { ledger: AiJobItemLedger[]; retried: string[] } {\n const failed = new Set(ledger.filter((row) => row.status === 'failed').map((row) => row.slot))\n const dependents = new Map<string, string[]>()\n for (const unit of units) {\n for (const dep of unit.deps) dependents.set(dep, [...(dependents.get(dep) ?? []), unit.slot])\n }\n // Everything downstream of a failed item, transitively.\n const downstream = new Set<string>()\n const queue = [...failed]\n while (queue.length) {\n const slot = queue.shift() as string\n for (const next of dependents.get(slot) ?? []) {\n if (downstream.has(next)) continue\n downstream.add(next)\n queue.push(next)\n }\n }\n const retried: string[] = []\n const next = ledger.map((row): AiJobItemLedger => {\n const again =\n row.status === 'failed' ||\n (row.status === 'skipped' && (downstream.has(row.slot) || !(row.degradedBy ?? []).length)) ||\n (row.status === 'degraded' && downstream.has(row.slot) && !row.outputs.length)\n if (again) {\n retried.push(row.slot)\n return {\n ...row,\n status: 'pending',\n attempt: row.attempt + 1,\n attemptCredits: 0,\n failure: null,\n note: null,\n degradedBy: [],\n settledAt: null,\n }\n }\n if (row.status === 'degraded' && downstream.has(row.slot) && row.outputs.length) {\n return {\n ...row,\n note: `${row.note ? `${row.note} ` : ''}It keeps its draft: once the rest is built, edit this page to add what it is missing.`,\n }\n }\n return row\n })\n return { ledger: next, retried }\n}\n\n/**\n * Units read back off a ledger alone (AGL-3616), for a job whose units are\n * not a build plan's — a site scaffold's: each row as its unit, and every\n * page built after the layouts and forms the ledger holds.\n */\nexport function aiLedgerUnits(ledger: readonly AiJobItemLedger[]): AiBuildUnit[] {\n const creations = ledger.filter((row) => row.op === 'layout' || row.op === 'form').map((row) => row.slot)\n return ledger.map((row) => ({\n slot: row.slot,\n op: row.op,\n label: row.label,\n deps: row.op === 'page' ? creations : [],\n 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