@agfpd/voicetalk-runtime 0.2.0 → 0.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/docs/README.md +22 -4
- package/docs/ru/README.md +22 -4
- package/package.json +1 -1
- package/src/audio.ts +46 -1
- package/src/voiceConnect.ts +13 -2
- package/src/voiceSession.ts +280 -67
- package/src/wake.ts +27 -9
package/docs/README.md
CHANGED
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@@ -48,9 +48,19 @@ voice-connect, microphone).
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2. voice-connect transcribes the utterance (locally, on this host).
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3. If it opens by addressing a peer, the body is delivered to that peer as an IAP
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envelope from the owner's identity, framed for the spoken modality.
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3.5. Fragments are COMPOSED into one turn. Endpointing cuts audio, not thoughts: a
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pause inside a sentence would otherwise become a second envelope and earn a second
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spoken answer. The turn is sent once the owner has been silent for ~3 s since their
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last word — and never while they are still speaking or a fragment is still being
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recognized. A fragment left hanging on a comma or a conjunction waits longer.
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4. The agent's answer arrives on stdin, is spoken through voice-connect on the host
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speaker, and the microphone stays open for ~9 s so the owner can continue without
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-
naming the peer again.
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naming the peer again. When that window closes, a soft low tone says so.
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Inside an open conversation a wake word for ANOTHER peer must look deliberate — the
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name heard letter for letter, followed by a real request — otherwise the fragment goes
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to the peer already listening. Mis-hearing a name should cost a stray line, never the
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whole conversation.
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Earcons mark the states: rising = the microphone is yours, short descending = heard
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you, double descending = nothing was routed. Processing is silent.
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@@ -58,13 +68,21 @@ you, double descending = nothing was routed. Processing is silent.
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Everything is tunable by env: `VOICETALK_AUDIO=0` (text-only, no microphone),
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`VOICETALK_FOLLOWUP_MS`, `VOICETALK_HANGOVER_MS`, `VOICETALK_VAD_MIN_RMS`,
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`VOICETALK_VAD_RATIO`, `VOICETALK_STT_LANG`, `VOICETALK_STT_ENGINE`,
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`VOICETALK_TTS_MAX_CHARS`, `VOICETALK_EARCONS=0
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`VOICETALK_TTS_MAX_CHARS`, `VOICETALK_EARCONS=0`, `VOICETALK_COMPOSE_MS`,
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`VOICETALK_COMPOSE_UNFINISHED_MS`, `VOICETALK_TURN_MAX_MS`.
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Two seams exist for testing turn-taking without touching a live channel:
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`VOICETALK_MIC_FILE=<pcm>` replays a recording through the microphone path (paced in
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real time) and `VOICETALK_PLAYBACK=0` keeps the speaker silent while synthesis is
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still performed and timed. `scripts/replay-dialogue.sh` wires both into a sandbox.
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## Requirements
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- `ffmpeg` (microphone capture) and `ffplay` (playback) on `PATH`.
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- The voice-connect HTTP service running locally —
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-
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- The voice-connect HTTP service running locally (**≥0.4.0** — replies are voiced by
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sender identity, `peer`, so an agent keeps its own voice on every fallback rung) — it
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is discovered through `<IAPEER_ROOT>/voice-provider.json` (override with
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`VOICETALK_VOICE_ENDPOINT`).
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- Microphone permission (TCC) granted once to the process that runs the runtime.
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These pages are written as each phase lands. Russian translation lives in
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package/docs/ru/README.md
CHANGED
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@@ -48,8 +48,18 @@ self-config-хука (`VOICETALK_WAKE_WORDS`, `VOICETALK_DEFAULT_TARGET`,
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2. voice-connect распознаёт реплику (локально, на этом хосте).
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3. Если реплика начинается с обращения к пиру, тело уходит ему IAP-конвертом от
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личности владельца, с рамкой голосовой модальности.
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3.5. Фрагменты СОБИРАЮТСЯ в один ход. Эндпойнтер режет звук, а не мысль: пауза внутри
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фразы иначе стала бы вторым конвертом и заработала бы второй голосовой ответ. Ход
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уходит, когда владелец молчит ~3 с после последнего слова, и никогда — пока он
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ещё говорит или пока фрагмент ещё распознаётся. Фрагмент, оборванный на запятой
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или союзе, ждёт дольше.
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4. Ответ агента приходит на stdin, озвучивается через voice-connect в динамик, и
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микрофон остаётся открытым ~9 с — продолжить можно без повторного обращения.
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микрофон остаётся открытым ~9 с — продолжить можно без повторного обращения. Когда
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окно закрывается, звучит тихий низкий тон.
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Внутри открытого диалога wake-слово ДРУГОГО пира обязано выглядеть намеренным — имя
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услышано буква в букву и за ним идёт настоящая просьба, — иначе фрагмент уходит тому,
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кто уже слушает. Ослышка должна стоить лишней строки, а не всего разговора.
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Earcon'ы размечают состояния: восходящий — микрофон ваш, короткий нисходящий —
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принял, двойной нисходящий — не отправлено. Обработка идёт молча.
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@@ -57,13 +67,21 @@ Earcon'ы размечают состояния: восходящий — мик
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Всё настраивается через env: `VOICETALK_AUDIO=0` (текстовый режим, без микрофона),
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`VOICETALK_FOLLOWUP_MS`, `VOICETALK_HANGOVER_MS`, `VOICETALK_VAD_MIN_RMS`,
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`VOICETALK_VAD_RATIO`, `VOICETALK_STT_LANG`, `VOICETALK_STT_ENGINE`,
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`VOICETALK_TTS_MAX_CHARS`, `VOICETALK_EARCONS=0
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`VOICETALK_TTS_MAX_CHARS`, `VOICETALK_EARCONS=0`, `VOICETALK_COMPOSE_MS`,
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`VOICETALK_COMPOSE_UNFINISHED_MS`, `VOICETALK_TURN_MAX_MS`.
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Для проверки turn-taking, не трогая живой канал, есть два шва: `VOICETALK_MIC_FILE=<pcm>`
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проигрывает запись через тот же путь, что и микрофон (в реальном темпе), а
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`VOICETALK_PLAYBACK=0` держит динамик молча, оставляя синтез и его замеры. Оба сведены
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в `scripts/replay-dialogue.sh`.
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## Требования
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- `ffmpeg` (захват микрофона) и `ffplay` (воспроизведение) на `PATH`.
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- Локально запущенный HTTP-сервис voice-connect —
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-
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- Локально запущенный HTTP-сервис voice-connect (**≥0.4.0** — ответы озвучиваются по
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идентичности отправителя, параметр `peer`, поэтому агент сохраняет свой голос на любой
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ступени каскада) — обнаруживается через `<IAPEER_ROOT>/voice-provider.json`
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(переопределяется `VOICETALK_VOICE_ENDPOINT`).
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- Разрешение на микрофон (TCC), выданное один раз процессу рантайма.
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Страницы пишутся по мере прохождения фаз.
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package/package.json
CHANGED
package/src/audio.ts
CHANGED
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@@ -9,7 +9,7 @@
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import { spawn, type ChildProcessByStdio } from 'child_process'
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import type { Readable } from 'stream'
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import { writeFileSync } from 'fs'
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import { readFileSync, writeFileSync } from 'fs'
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export const SAMPLE_RATE = 16_000
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export const FRAME_MS = 20
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@@ -125,6 +125,13 @@ export class Segmenter {
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this.warmupFrames = Math.round((opts.warmupMs ?? 600) / FRAME_MS)
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}
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/** Is the endpointer inside an utterance right now? The turn layer asks before it
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* decides a thought is finished: the owner resuming mid-pause is the difference
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* between one envelope and two. */
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get speaking(): boolean {
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return this.inSpeech
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}
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get noiseFloor(): number {
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return this.floor < 0 ? 0 : this.floor
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}
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@@ -293,6 +300,11 @@ export async function resolveInputDevice(
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export type MicOptions = {
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deviceIndex: number
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/** Replay a recording INSTEAD of opening the microphone (test seam). Frames are paced
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* in real time, so endpointing and the compose window behave exactly as they do on a
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* live mic — which is the whole point: turn-taking bugs only reproduce against a
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* clock. Accepts a WAV or headerless mono 16-bit 16 kHz PCM file. */
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filePath?: string
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ffmpegBin?: string
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onData: (chunk: Buffer) => void
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onError?: (detail: string) => void
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private spawnChild(): void {
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if (this.stopped) return
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this.attempt += 1
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if (this.opts.filePath) {
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this.replayFile(this.opts.filePath)
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return
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}
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const bin = this.opts.ffmpegBin ?? 'ffmpeg'
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const args = [
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'-hide_banner',
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})
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}
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/** Feed a recording through the same path the microphone uses, one 20 ms frame per
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* 20 ms, then fall silent (a finished recording is a quiet room, not a dead mic). */
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private replayFile(path: string): void {
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let pcm: Buffer
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try {
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const raw = readFileSync(path)
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// Skip a RIFF header if present; anything else is treated as raw PCM.
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pcm = raw.subarray(0, 4).toString() === 'RIFF' ? raw.subarray(44) : raw
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} catch (err) {
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this.opts.onError?.(`cannot replay ${path}: ${err instanceof Error ? err.message : String(err)}`)
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return
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}
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this.opts.onStart?.(this.attempt)
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let offset = 0
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const tick = () => {
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if (this.stopped) return
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if (offset >= pcm.length) {
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// Keep the stream alive with silence so compose/window timers still fire.
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this.opts.onData(Buffer.alloc(FRAME_BYTES))
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this.timer = setTimeout(tick, FRAME_MS)
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return
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}
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this.opts.onData(Buffer.from(pcm.subarray(offset, offset + FRAME_BYTES)))
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offset += FRAME_BYTES
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this.timer = setTimeout(tick, FRAME_MS)
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}
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tick()
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}
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private scheduleRestart(): void {
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if (this.stopped || this.timer) return
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const delay = Math.min(30_000, 1_000 * Math.min(8, this.attempt))
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package/src/voiceConnect.ts
CHANGED
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// CONSUMER of its OpenAI-compatible routes:
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//
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// POST /v1/audio/transcriptions multipart(file, language?, engine?) → { text }
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// POST /v1/audio/speech json(input,
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// POST /v1/audio/speech json(input, peer?, lang?, engine?) → ogg/opus bytes
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// GET /health → { status }
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//
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// Engine selection, provider cascade and fallbacks live INSIDE that service — never
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@@ -143,7 +143,14 @@ export async function transcribe(audioPath: string, opts: TranscribeOptions = {}
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}
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export type SynthesizeOptions = {
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-
/**
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/** The SPEAKER's identity (voice-connect ≥0.4.0). The service resolves that peer's
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* voice from `interfaces.voice` AFTER the serving engine is known, so the identity
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* survives every rung of the cascade — including the F5 reference. Always prefer this
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* over `voice`: a voice NAME belongs to one engine's namespace, so it only applies to
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* the engine tried first and means nothing on the rung that actually serves. */
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peer?: string
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/** Legacy voice-name override — covers the PRIMARY engine only. Kept for callers with
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* no peer identity to offer; `peer` is what a runtime should send. */
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voice?: string
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lang?: string
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style?: string
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@@ -155,6 +162,8 @@ export type SynthesizeResult = {
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path: string
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engine?: string
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voice?: string
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/** The identity the service voiced this as (echo of `peer`). */
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peer?: string
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fallbackFrom?: string
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bytes: number
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}
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@@ -168,6 +177,7 @@ export async function synthesize(text: string, outPath: string, opts: Synthesize
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headers: { 'content-type': 'application/json' },
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body: JSON.stringify({
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input: text,
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...(opts.peer ? { peer: opts.peer } : {}),
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...(opts.voice ? { voice: opts.voice } : {}),
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...(opts.lang ? { lang: opts.lang } : {}),
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...(opts.style ? { style: opts.style } : {}),
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@@ -185,6 +195,7 @@ export async function synthesize(text: string, outPath: string, opts: Synthesize
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path: outPath,
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engine: res.headers.get('x-voice-engine') ?? undefined,
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voice: res.headers.get('x-voice-voice') ?? undefined,
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peer: res.headers.get('x-voice-peer') ?? undefined,
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fallbackFrom: res.headers.get('x-voice-fallback-from') ?? undefined,
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bytes: buf.length,
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}
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package/src/voiceSession.ts
CHANGED
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1
1
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// voiceSession.ts — the live voice session (Фаза 3): the runtime's ears, its turn-taking
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// and its mouth, wired between audio.ts (host mechanics) and voiceConnect.ts (speech).
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3
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//
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-
// INBOUND mic → endpointing → STT → address match → deliver to the fleet
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// INBOUND mic → endpointing → STT → address match → COMPOSE → deliver to the fleet
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// OUTBOUND agent envelope → TTS → speaker, then an open-mic follow-up window
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//
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// A pause inside a sentence is not the end of a thought. Endpointing (fast, 700 ms) only
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// cuts AUDIO into segments so recognition can start early; what the fleet receives is a
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// TURN — every segment of one thought, joined, delivered ONCE when the owner has actually
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// finished (the compose window). Without that, one spoken thought became two envelopes
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// and earned two spoken answers, the second one replying to a fragment (live complaint,
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// 22.07). Recognition still runs per segment and in the background, so composing costs
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// only the silence the owner was taking anyway.
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//
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7
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// Turn-taking follows the established voice-assistant pattern recorded in Описание
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// voicetalk: the address (wake word) only INITIATES a conversation; after an agent has
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// answered, a short open-mic window lets the owner continue without naming the peer
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@@ -39,6 +47,7 @@ import {
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buildAddressBook,
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isLikelyHallucination,
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matchWake,
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objectionToSwitch,
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readFleetPeers,
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sttPrompt,
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type Address,
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@@ -57,6 +66,24 @@ const FOLLOWUP_MS = num(process.env.VOICETALK_FOLLOWUP_MS, 9_000)
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* 500–800 ms for free dialogue; the upper half of the band suits a heavier recognizer —
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* it fragments one thought into two transcriptions far less often. */
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const HANGOVER_MS = num(process.env.VOICETALK_HANGOVER_MS, 700)
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/** Silence (counted from the owner's last WORD) after which a turn is considered
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* finished and sent. The two errors are not symmetric: waiting one second too long costs
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* one second on a chain where synthesis alone is ~5 s, while not waiting costs a split
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* thought, two envelopes and a spoken answer to a fragment — the owner's actual
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* complaint. Measured thinking pauses in real Russian speech run to ~2.7 s, so the
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* budget sits above that with room. Tunable live: VOICETALK_COMPOSE_MS. */
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const COMPOSE_MS = num(process.env.VOICETALK_COMPOSE_MS, 3_000)
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/** A fragment that ENDS mid-thought (no terminal punctuation, or a trailing comma or
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* conjunction) buys extra patience — the speaker audibly has not finished. */
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const COMPOSE_UNFINISHED_MS = num(process.env.VOICETALK_COMPOSE_UNFINISHED_MS, 4_500)
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/** Segments waiting for recognition. Deep enough for a long sentence spoken over a
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* slow recognizer, shallow enough that a wedged STT cannot grow it without bound. */
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const SEGMENT_QUEUE_MAX = 8
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/** A turn never grows past this — a monologue still reaches its addressee. */
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const TURN_MAX_MS = num(process.env.VOICETALK_TURN_MAX_MS, 45_000)
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/** How often to re-check a turn that is ready to send but whose speaker has not gone
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* quiet yet. */
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const HOLD_RECHECK_MS = num(process.env.VOICETALK_HOLD_RECHECK_MS, 300)
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/** Gate the mic for a moment after the speaker stops — room echo tail. */
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const ECHO_TAIL_MS = num(process.env.VOICETALK_ECHO_TAIL_MS, 400)
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/** Long answers are truncated for speech: a spoken monologue is worse than a summary. */
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@@ -65,6 +92,12 @@ const TTS_MAX_CHARS = num(process.env.VOICETALK_TTS_MAX_CHARS, 1_200)
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const STT_LANG = process.env.VOICETALK_STT_LANG ?? 'ru'
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/** Force a local recognizer (mlx-whisper) to keep always-on listening on-device. */
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const STT_ENGINE = process.env.VOICETALK_STT_ENGINE?.trim() || undefined
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/** Test seams. VOICETALK_MIC_FILE replays a recording instead of opening the microphone;
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* VOICETALK_PLAYBACK=0 keeps the speaker silent (synthesis still runs and is still
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* timed). Together they let a turn-taking change be verified end to end on a host whose
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* real voice channel is in use by its owner. */
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const MIC_FILE = process.env.VOICETALK_MIC_FILE?.trim() || undefined
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const PLAYBACK_ENABLED = process.env.VOICETALK_PLAYBACK !== '0'
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export type DeliverFn = (target: string, text: string) => Promise<{ ok: boolean; detail?: string }>
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export type LogFn = (evt: string, fields: Record<string, unknown>) => void
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@@ -80,9 +113,10 @@ export type VoiceSessionOptions = {
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}
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/** State sounds, per the earcon convention in the research: `open` = the microphone is
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* yours (rising, ≤300 ms), `end` =
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* ≤200 ms), `
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* yours (rising, ≤300 ms), `end` = turn captured, processing (short descending,
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* ≤200 ms), `close` = the open-mic window expired, a name is needed again (low, soft),
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* `error` = nothing routed (double descending). Processing itself is silent. */
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type Earcons = { open: string; end: string; error: string; close: string }
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export class VoiceSession {
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private mic: Microphone | null = null
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private prompt = ''
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private earcons: Earcons | null = null
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private busy = false
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private queue: Array<Segment & { speechEndedAt: number }> = []
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private muteUntil = 0
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/** When the microphone last stopped hearing speech — the clock the compose window runs
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* on, so the delivery delay the owner feels is exactly the silence they took. */
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private lastSpeechEndedAt = 0
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private followTarget: string | null = null
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private followUntil = 0
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private followTimer: ReturnType<typeof setTimeout> | null = null
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/** The thought being assembled right now — segments of one turn, not yet sent. */
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private pending: { target: string; parts: string[]; openedAt: number; timer: ReturnType<typeof setTimeout> | null } | null = null
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/** When the current turn was handed to the fleet — the clock for «ответ за N с». */
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private deliveredAt = new Map<string, number>()
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private stopped = false
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constructor(private readonly opts: VoiceSessionOptions) {}
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mkdirSync(this.opts.tmpDir, { recursive: true, mode: 0o700 })
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this.refreshAddressBook()
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this.earcons = this.writeEarcons()
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const device =
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const device = MIC_FILE
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? { index: -1, name: `replay:${MIC_FILE}` }
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: await resolveInputDevice(this.opts.binding.device)
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this.mic = new Microphone({
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deviceIndex: device.index,
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filePath: MIC_FILE,
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onData: chunk => this.onAudio(chunk),
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onStart: attempt => this.opts.log('mic.start', { device: device.index, name: device.name, attempt }),
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onError: detail => this.opts.log('mic.error', { detail }),
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@@ -122,6 +168,9 @@ export class VoiceSession {
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stop(): void {
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this.stopped = true
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this.clearWindow()
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if (this.pending?.timer) clearTimeout(this.pending.timer)
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this.pending = null
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this.mic?.stop()
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this.mic = null
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}
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open: join(this.opts.tmpDir, 'earcon-open.wav'),
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end: join(this.opts.tmpDir, 'earcon-end.wav'),
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error: join(this.opts.tmpDir, 'earcon-error.wav'),
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close: join(this.opts.tmpDir, 'earcon-close.wav'),
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}
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// A5→C6→E6 rising, 240 ms — the microphone is open.
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writeFileSync(files.open, earconWav([{ hz: 880, ms: 80 }, { hz: 1047, ms: 80 }, { hz: 1319, ms: 80 }]), { mode: 0o600 })
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writeFileSync(files.end, earconWav([{ hz: 880, ms: 80 }, { hz: 660, ms: 80 }]), { mode: 0o600 })
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// Double descending, 260 ms — tonally "closed": nothing was routed.
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writeFileSync(files.error, earconWav([{ hz: 520, ms: 120 }, { hz: 330, ms: 140 }]), { mode: 0o600 })
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// One low soft tone, 180 ms — the open-mic window just expired; say a name to speak
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// again. Deliberately quieter and lower than `end` so it reads as "door closing",
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// not as another acknowledgement.
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writeFileSync(files.close, earconWav([{ hz: 400, ms: 180 }], 0.14), { mode: 0o600 })
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return files
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}
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private async earcon(kind: keyof Earcons): Promise<void> {
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if (!this.earcons || process.env.VOICETALK_EARCONS === '0') return
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if (!this.earcons || process.env.VOICETALK_EARCONS === '0' || !PLAYBACK_ENABLED) return
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try {
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this.muteUntil = Math.max(this.muteUntil, Date.now() + 600)
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await playFile(this.earcons[kind], { timeoutMs: 5_000 })
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return
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}
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for (const segment of this.segmenter.push(chunk)) {
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// Recognition is serialized (one STT at a time — a pile-up only adds latency), but
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// segments QUEUE rather than being dropped: a dropped segment is a hole in the
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// middle of the owner's sentence, which is exactly what this phase is fixing.
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if (this.queue.length >= SEGMENT_QUEUE_MAX) {
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this.opts.log('segment.drop', { reason: 'queue full', ms: segment.ms })
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continue
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}
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// The endpointer hands over a segment only after the hangover silence, so speech
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// itself stopped that much earlier. The compose budget is counted from THAT
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// instant: the owner's pause should not be charged twice, once as endpointing and
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// again as composing.
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this.queue.push({ ...segment, speechEndedAt: Date.now() - HANGOVER_MS })
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void this.drainQueue()
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}
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}
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private async drainQueue(): Promise<void> {
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if (this.busy) return
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this.busy = true
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try {
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while (this.queue.length) {
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const segment = this.queue.shift()!
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this.lastSpeechEndedAt = segment.speechEndedAt
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await this.handleSegment(segment)
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}
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} finally {
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this.busy = false
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// A turn may have been waiting for recognition to finish before it could be sent.
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if (this.pending) this.rearm()
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}
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}
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@@ -222,59 +295,163 @@ export class VoiceSession {
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text: transcript,
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})
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this.absorb(transcript)
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} finally {
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rmSync(wav, { force: true })
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}
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}
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/** Route one recognized fragment into the turn being composed.
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*
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* The decision is deliberately conservative in one direction: an unaddressed fragment
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* arriving right after an addressed one CONTINUES that thought rather than being
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* dropped, and a wake word for SOMEONE ELSE has to clear a higher bar than it does
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* when no conversation is open. Mid-dialogue, the cheap error (one more line to the
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* peer already listening) is far cheaper than the expensive one (the conversation
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* silently handed to another agent). */
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private absorb(transcript: string): void {
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const active = this.pending?.target ?? (this.followTarget && Date.now() < this.followUntil ? this.followTarget : null)
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const match = matchWake(transcript, this.book)
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const switching = !!match && !!active && match.target !== active
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if (switching) {
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const decline = objectionToSwitch(match!)
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if (decline) {
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this.opts.log('wake.switch-declined', { from: active, to: match!.target, reason: decline, text: transcript })
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this.append(active!, transcript.trim())
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}
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// A deliberate switch: the thought in flight belongs to the previous peer, so it
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// goes out before the new one starts.
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this.opts.log('wake.switch', { from: active, to: match!.target })
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this.flush('switch')
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this.append(match!.target, match!.body)
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return
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}
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const verdict = await this.opts.deliver(target!, body)
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if (verdict.ok) {
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this.opts.log('voice.delivered', { target, chars: body.length, totalMs: Date.now() - started })
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} else {
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this.opts.log('voice.undelivered', { target, detail: verdict.detail })
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await this.earcon('error')
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await this.say(`Не доставлено: ${verdict.detail ?? 'неизвестная ошибка'}`)
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if (match) {
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if (!match.body) {
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// Addressed with nothing to say yet («Борис?») — acknowledge and hold the mic
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// open for the actual request, exactly as an assistant beeps and waits.
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this.openWindow(match.target)
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this.opts.log('wake.await-body', { target: match.target, alias: match.alias })
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void this.earcon('open')
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return
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}
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this.append(match.target, match.body)
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return
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}
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if (active) {
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this.opts.log('turn.continue', { target: active, reason: this.pending ? 'compose' : 'follow-up' })
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this.append(active, transcript.trim())
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return
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}
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this.opts.log('wake.no-match', { text: transcript })
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}
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/**
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if (!
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/** Add a fragment to the turn in flight and (re)arm the compose timer. */
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private append(target: string, text: string): void {
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const body = text.trim()
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if (!body) return
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if (this.pending && this.pending.target !== target) this.flush('retarget')
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if (!this.pending) {
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this.pending = { target, parts: [], openedAt: Date.now(), timer: null }
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this.opts.log('turn.open', { target })
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}
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363
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this.pending.parts.push(body)
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364
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this.clearWindow()
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this.rearm()
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}
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+
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368
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/** (Re)arm the compose timer for the turn in flight. */
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369
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private rearm(delayMs?: number): void {
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const turn = this.pending
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if (!turn) return
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if (turn.timer) clearTimeout(turn.timer)
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if (Date.now() - turn.openedAt >= TURN_MAX_MS) {
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this.flush('max-length')
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+
return
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376
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+
}
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377
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+
const budget = looksUnfinished(turn.parts[turn.parts.length - 1] ?? '') ? COMPOSE_UNFINISHED_MS : COMPOSE_MS
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378
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+
const remaining = this.lastSpeechEndedAt + budget - Date.now()
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const delay = Math.max(0, delayMs ?? remaining)
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+
turn.timer = setTimeout(() => this.flush('compose'), delay)
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+
}
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382
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+
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383
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/** Send the composed thought as ONE envelope. */
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384
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+
private flush(reason: string): void {
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385
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+
const turn = this.pending
|
|
386
|
+
if (!turn) return
|
|
387
|
+
// A thought is NOT finished while the owner is still speaking it. The compose timer
|
|
388
|
+
// counts silence since the last RECOGNIZED fragment, and recognition lags the voice
|
|
389
|
+
// by an endpointing pause plus the recognizer's own time — so by the time it fires,
|
|
390
|
+
// the owner may already be several words into the rest of the sentence. Waiting for
|
|
391
|
+
// the microphone and the recognizer to go quiet is what turns those words into the
|
|
392
|
+
// same envelope instead of a second one. (Live defect, 22.07: two envelopes, two
|
|
393
|
+
// spoken answers, the second one replying to a fragment.)
|
|
394
|
+
if (reason === 'compose' && (this.segmenter.speaking || this.busy || this.queue.length)) {
|
|
395
|
+
this.opts.log('turn.hold', {
|
|
396
|
+
target: turn.target,
|
|
397
|
+
reason: this.segmenter.speaking ? 'still speaking' : 'recognition in flight',
|
|
398
|
+
})
|
|
399
|
+
this.rearm(HOLD_RECHECK_MS)
|
|
400
|
+
return
|
|
401
|
+
}
|
|
402
|
+
this.pending = null
|
|
403
|
+
if (turn.timer) clearTimeout(turn.timer)
|
|
404
|
+
const text = joinTurn(turn.parts)
|
|
405
|
+
if (!text) return
|
|
406
|
+
const startedAt = Date.now()
|
|
407
|
+
this.opts.log('turn.flush', {
|
|
408
|
+
target: turn.target,
|
|
409
|
+
reason,
|
|
410
|
+
segments: turn.parts.length,
|
|
411
|
+
chars: text.length,
|
|
412
|
+
// The headline latency number of this phase: from the owner's last word to the
|
|
413
|
+
// moment the fleet is handed the thought.
|
|
414
|
+
sinceSpeechEndMs: this.lastSpeechEndedAt ? startedAt - this.lastSpeechEndedAt : null,
|
|
415
|
+
})
|
|
416
|
+
void this.deliverTurn(turn.target, text, startedAt)
|
|
417
|
+
}
|
|
418
|
+
|
|
419
|
+
private async deliverTurn(target: string, text: string, startedAt: number): Promise<void> {
|
|
420
|
+
// The turn is committed → the "heard you, working on it" sound. ONE per thought, not
|
|
421
|
+
// one per segment. Delivery itself stays silent (processing earns no earcon) — the
|
|
422
|
+
// agent's own voice is the next thing the owner hears.
|
|
423
|
+
await this.earcon('end')
|
|
424
|
+
this.openWindow(target)
|
|
425
|
+
const verdict = await this.opts.deliver(target, text)
|
|
426
|
+
if (verdict.ok) {
|
|
427
|
+
this.deliveredAt.set(target, Date.now())
|
|
428
|
+
this.opts.log('voice.delivered', { target, chars: text.length, deliverMs: Date.now() - startedAt })
|
|
429
|
+
} else {
|
|
430
|
+
this.opts.log('voice.undelivered', { target, detail: verdict.detail })
|
|
431
|
+
await this.earcon('error')
|
|
432
|
+
await this.say(`Не доставлено: ${verdict.detail ?? 'неизвестная ошибка'}`)
|
|
433
|
+
}
|
|
434
|
+
}
|
|
435
|
+
|
|
436
|
+
/** Open (or extend) the follow-up window, and arm the sound that tells the owner when
|
|
437
|
+
* it has closed. An invisible window is worse than a short one: the owner kept talking
|
|
438
|
+
* into a closed mic with no idea a name was needed again (live, 22.07). */
|
|
439
|
+
private openWindow(target: string): void {
|
|
440
|
+
this.followTarget = target
|
|
441
|
+
this.followUntil = Date.now() + FOLLOWUP_MS
|
|
442
|
+
if (this.followTimer) clearTimeout(this.followTimer)
|
|
443
|
+
this.followTimer = setTimeout(() => {
|
|
444
|
+
this.followTimer = null
|
|
445
|
+
if (this.pending) return // still composing — the window is not idle
|
|
446
|
+
this.opts.log('followup.closed', { target })
|
|
447
|
+
this.followTarget = null
|
|
448
|
+
void this.earcon('close')
|
|
449
|
+
}, FOLLOWUP_MS)
|
|
450
|
+
}
|
|
451
|
+
|
|
452
|
+
private clearWindow(): void {
|
|
453
|
+
if (this.followTimer) clearTimeout(this.followTimer)
|
|
454
|
+
this.followTimer = null
|
|
278
455
|
}
|
|
279
456
|
|
|
280
457
|
/** Speak an agent's answer on the owner's speaker, then hold the follow-up window
|
|
@@ -285,25 +462,36 @@ export class VoiceSession {
|
|
|
285
462
|
this.opts.log('tts.skip', { from, reason: 'nothing speakable' })
|
|
286
463
|
return
|
|
287
464
|
}
|
|
288
|
-
|
|
289
|
-
|
|
290
|
-
|
|
465
|
+
// How long the owner waited between finishing their thought and hearing an answer —
|
|
466
|
+
// the number Фаза 4 is judged by. It splits into the agent's thinking time and the
|
|
467
|
+
// synthesis time (logged separately by `tts.spoken`).
|
|
468
|
+
const askedAt = this.deliveredAt.get(from)
|
|
469
|
+
if (askedAt) this.opts.log('turn.answering', { from, sinceDeliveryMs: Date.now() - askedAt })
|
|
470
|
+
// Voice by IDENTITY, not by voice name: voice-connect resolves the sender's voice
|
|
471
|
+
// after picking the engine, so the owner hears WHO is talking even when the primary
|
|
472
|
+
// engine is down and a fallback rung serves. Sending a voice name instead would only
|
|
473
|
+
// bind to the primary engine — the very defect seen live on 22.07 (boris answered in
|
|
474
|
+
// a stranger's voice once gemini was unavailable).
|
|
475
|
+
await this.say(text, { from })
|
|
291
476
|
// The turn passes back to the human: the mic is open for a follow-up without a
|
|
292
|
-
// wake word,
|
|
477
|
+
// wake word, the rising earcon says so, and the window's own timer will say when it
|
|
478
|
+
// closes again.
|
|
479
|
+
this.openWindow(from)
|
|
293
480
|
await this.earcon('open')
|
|
294
481
|
}
|
|
295
482
|
|
|
296
|
-
private async say(text: string, opts: { from?: string
|
|
483
|
+
private async say(text: string, opts: { from?: string } = {}): Promise<void> {
|
|
297
484
|
const out = join(this.opts.tmpDir, `say-${randomUUID()}.ogg`)
|
|
298
485
|
const started = Date.now()
|
|
299
486
|
try {
|
|
300
|
-
const result = await synthesize(text, out, {
|
|
487
|
+
const result = await synthesize(text, out, { peer: opts.from })
|
|
301
488
|
const ttsMs = Date.now() - started
|
|
302
489
|
// Gate the mic for the whole playback: the runtime must not hear itself.
|
|
303
490
|
this.muteUntil = Date.now() + 3_600_000
|
|
304
491
|
this.segmenter.reset()
|
|
305
492
|
try {
|
|
306
|
-
await playFile(result.path)
|
|
493
|
+
if (PLAYBACK_ENABLED) await playFile(result.path)
|
|
494
|
+
else this.opts.log('tts.silent', { from: opts.from, chars: text.length, path: result.path })
|
|
307
495
|
} finally {
|
|
308
496
|
this.muteUntil = Date.now() + ECHO_TAIL_MS
|
|
309
497
|
this.segmenter.reset()
|
|
@@ -313,6 +501,7 @@ export class VoiceSession {
|
|
|
313
501
|
chars: text.length,
|
|
314
502
|
engine: result.engine,
|
|
315
503
|
voice: result.voice,
|
|
504
|
+
voicedAs: result.peer,
|
|
316
505
|
fallbackFrom: result.fallbackFrom,
|
|
317
506
|
ttsMs,
|
|
318
507
|
totalMs: Date.now() - started,
|
|
@@ -327,6 +516,30 @@ export class VoiceSession {
|
|
|
327
516
|
}
|
|
328
517
|
}
|
|
329
518
|
|
|
519
|
+
/** Does this fragment sound like the middle of a sentence? Recognition punctuates what
|
|
520
|
+
* it hears, so a fragment left hanging on a comma or a conjunction — or with no terminal
|
|
521
|
+
* mark at all — is a thought still in progress, and the turn waits longer for the rest. */
|
|
522
|
+
export function looksUnfinished(text: string): boolean {
|
|
523
|
+
const t = text.trim()
|
|
524
|
+
if (!t) return false
|
|
525
|
+
if (/[,;:—–-]$/.test(t)) return true
|
|
526
|
+
if (!/[.!?…]$/.test(t)) return true
|
|
527
|
+
const last = t.replace(/[.!?…]+$/, '').split(/\s+/).pop()?.toLowerCase() ?? ''
|
|
528
|
+
return ['и', 'а', 'но', 'что', 'чтобы', 'или', 'если', 'когда', 'потому', 'то'].includes(last)
|
|
529
|
+
}
|
|
530
|
+
|
|
531
|
+
/** Join the fragments of one thought back into a sentence. Recognition returns each
|
|
532
|
+
* segment already punctuated and capitalized, so a plain space is the honest join —
|
|
533
|
+
* the parts were one utterance and are re-read as one. */
|
|
534
|
+
export function joinTurn(parts: readonly string[]): string {
|
|
535
|
+
return parts
|
|
536
|
+
.map(p => p.trim())
|
|
537
|
+
.filter(Boolean)
|
|
538
|
+
.join(' ')
|
|
539
|
+
.replace(/\s+/g, ' ')
|
|
540
|
+
.trim()
|
|
541
|
+
}
|
|
542
|
+
|
|
330
543
|
/** Prepare an agent's text for the speaker: strip what only makes sense on a screen and
|
|
331
544
|
* cap the length — a spoken wall of text is unusable. The modality frame already asks
|
|
332
545
|
* agents for short plain answers; this is the floor for when one forgets. */
|
package/src/wake.ts
CHANGED
|
@@ -7,8 +7,7 @@
|
|
|
7
7
|
// was explicitly REJECTED — it couples the spoken vocabulary to the roster and multiplies
|
|
8
8
|
// false triggers — so nothing here ever sweeps the fleet registry for addressable names.
|
|
9
9
|
// The registry is consulted only for peers the operator ALREADY named in the map, to
|
|
10
|
-
// enrich them with their own human name («наталья» → «наталья вячеславовна»)
|
|
11
|
-
// voice.
|
|
10
|
+
// enrich them with their own human name («наталья» → «наталья вячеславовна»).
|
|
12
11
|
//
|
|
13
12
|
// Why the address is matched on the TRANSCRIPT rather than by an acoustic wake-word model
|
|
14
13
|
// (openWakeWord et al.): an acoustic detector needs a trained model per phrase, and Фаза 3
|
|
@@ -29,8 +28,6 @@ export type FleetPeer = {
|
|
|
29
28
|
personality: string
|
|
30
29
|
intelligence?: string
|
|
31
30
|
description?: string
|
|
32
|
-
/** Per-peer TTS voice from `interfaces.voice` — so each agent answers in its own voice. */
|
|
33
|
-
voice?: Record<string, string>
|
|
34
31
|
}
|
|
35
32
|
|
|
36
33
|
export type Address = {
|
|
@@ -109,10 +106,6 @@ export function readFleetPeers(path = join(iapeerRoot(), 'peers-profiles.json'))
|
|
|
109
106
|
personality: String(p.personality ?? ''),
|
|
110
107
|
intelligence: typeof p.intelligence === 'string' ? p.intelligence : undefined,
|
|
111
108
|
description: typeof p.description === 'string' ? p.description : undefined,
|
|
112
|
-
voice:
|
|
113
|
-
p.interfaces && typeof p.interfaces === 'object' && (p.interfaces as any).voice
|
|
114
|
-
? ((p.interfaces as any).voice as Record<string, string>)
|
|
115
|
-
: undefined,
|
|
116
109
|
}))
|
|
117
110
|
.filter(p => p.personality)
|
|
118
111
|
} catch {
|
|
@@ -212,6 +205,10 @@ export type WakeMatch = {
|
|
|
212
205
|
/** The utterance with the address (and any leading filler) stripped. */
|
|
213
206
|
body: string
|
|
214
207
|
alias: string
|
|
208
|
+
/** True when every word of the address matched letter for letter. A match that only
|
|
209
|
+
* survived the one-edit tolerance is good enough to START a conversation, but not to
|
|
210
|
+
* TAKE one away from the peer already in it — see the switch bar in voiceSession. */
|
|
211
|
+
exact: boolean
|
|
215
212
|
}
|
|
216
213
|
|
|
217
214
|
/** Does this transcript open by addressing a fleet peer? Longest alias wins, so
|
|
@@ -236,6 +233,7 @@ export function matchWake(transcript: string, book: Address[]): WakeMatch | null
|
|
|
236
233
|
if (tokens.length < cand.words.length) continue
|
|
237
234
|
const ok = cand.words.every((w, i) => tokenMatches(tokens[i], w))
|
|
238
235
|
if (!ok) continue
|
|
236
|
+
const exact = cand.words.every((w, i) => tokens[i] === w)
|
|
239
237
|
// Rebuild the body from the ORIGINAL transcript so punctuation and casing of the
|
|
240
238
|
// message survive — only the address is stripped.
|
|
241
239
|
const body = rawTokens
|
|
@@ -243,11 +241,31 @@ export function matchWake(transcript: string, book: Address[]): WakeMatch | null
|
|
|
243
241
|
.join(' ')
|
|
244
242
|
.replace(/^[\s,.!:;—–-]+/, '')
|
|
245
243
|
.trim()
|
|
246
|
-
return { target: cand.target, alias: cand.alias, body }
|
|
244
|
+
return { target: cand.target, alias: cand.alias, body, exact }
|
|
247
245
|
}
|
|
248
246
|
return null
|
|
249
247
|
}
|
|
250
248
|
|
|
249
|
+
/** May this match TAKE an open conversation away from the peer currently in it?
|
|
250
|
+
*
|
|
251
|
+
* Mid-dialogue the two errors are wildly asymmetric: one more line delivered to the peer
|
|
252
|
+
* already listening is nearly free, while a mis-heard name silently hands the whole
|
|
253
|
+
* conversation to another agent — the owner keeps talking to someone who is no longer
|
|
254
|
+
* there. So a switch must look deliberate: the name heard letter for letter, followed by
|
|
255
|
+
* a real request. Returns the objection, or null when the switch is allowed.
|
|
256
|
+
*
|
|
257
|
+
* Every rule here is a live artefact, not a hypothesis: «да, различаю» came back from
|
|
258
|
+
* recognition as «Дарвин, дарвин» and moved the conversation off boris (22.07). */
|
|
259
|
+
export function objectionToSwitch(match: WakeMatch): string | null {
|
|
260
|
+
if (!match.exact) return 'inexact name match'
|
|
261
|
+
const body = normalizeSpoken(match.body)
|
|
262
|
+
if (!body) return 'name with no request'
|
|
263
|
+
const words = body.split(' ')
|
|
264
|
+
if (words.every(w => w === match.alias)) return 'body echoes the name'
|
|
265
|
+
if (words.length < 2) return 'request too short to be an address'
|
|
266
|
+
return null
|
|
267
|
+
}
|
|
268
|
+
|
|
251
269
|
/** Whisper-family recognizers emit stock phrases on near-silence («Продолжение
|
|
252
270
|
* следует…», «Субтитры сделал…»). They are not speech; drop them before matching so a
|
|
253
271
|
* quiet room cannot fabricate an utterance. */
|