@agentutility/mcp-rollforge 0.1.0 → 0.1.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -50,32 +50,32 @@ USDC on Base contract: `0x833589fCD6eDb6E08f4c7C32D4f71b54bdA02913`
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  | Tool | Description |
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  |---|---|
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- | `ability-check` | (0.001 USDC/call) D20 ability check / skill check / attack roll / saving throw resolver API for tabletop RPGs. Rolls a d20 with an optional modifier and advantage/disadvantage, compares to a DC, and reports total, success/failure, and natural-20 / natural-1. Seedable. Pure deterministic compute, no upstream API. |
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- | `background-gen` | (0.001 USDC/call) Character background generator API / personality trait, ideal, bond, flaw generator for tabletop RPGs. Rolls the four roleplaying hooks for a character sheet — a personality trait, an ideal, a bond, and a flaw. Seedable. Pure compute, no upstream. Original generic-fantasy phrasing. |
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- | `character-gen` | (0.002 USDC/call) Tabletop character generator API / D&D 5e character builder / RPG character creator / random fantasy character. Generates a complete 5e-style character: ability scores (4d6-keep-highest-3, 3d6, or standard array) assigned by class priority, race / class / background / alignment, racial ability bonuses, derived hit points, ability modifiers, proficiency bonus, saving-throw proficiencies, and a procedurally generated name. Pin any field (race, class, level 1-20, method, name) or omit to randomize; pass 'seed' for a reproducible character. Pure deterministic compute, no upstream API. Uses only 5e SRD content (OGL 1.0a / CC-BY-4.0). |
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+ | `ability-check` | (0.001 USDC/call) D20 ability check / skill check / attack roll / saving throw resolver API for tabletop RPGs. Rolls a d20 with an optional modifier and advantage/disadvantage, compares to a DC, and reports total, success/failure, and natural-20 / natural-1. Seedable. |
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+ | `background-gen` | (0.001 USDC/call) Character background generator API / personality trait, ideal, bond, flaw generator for tabletop RPGs. Rolls the four roleplaying hooks for a character sheet — a personality trait, an ideal, a bond, and a flaw. Seedable. Original generic-fantasy phrasing. |
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+ | `character-gen` | (0.002 USDC/call) Tabletop character generator API / D&D 5e character builder / RPG character creator / random fantasy character. Generates a complete 5e-style character: ability scores (4d6-keep-highest-3, 3d6, or standard array) assigned by class priority, race / class / background / alignment, racial ability bonuses, derived hit points, ability modifiers, proficiency bonus, saving-throw proficiencies, and a procedurally generated name. Pin any field (race, class, level 1-20, method, name) or omit to randomize; pass 'seed' for a reproducible character. Uses only 5e SRD content (OGL 1.0a / CC-BY-4.0). |
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  | `character-portrait` | (0.08 USDC/call) Character portrait generator API / RPG character art / D&D character image / fantasy avatar generator. Builds a portrait from structured inputs — race, class, gender, a free-text description, and an art style (fantasy-art, realistic, anime, oil-painting, ink-sketch, watercolor, pixel-art, comic-book) — and renders it to a hosted PNG URL. Pairs with character-gen: generate the character, then its portrait. Text-to-image via Venice, output hosted on fal. |
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- | `class-lookup` | (0.003 USDC/call) D&D 5e class lookup API / SRD class reference / class proficiencies and hit dice. Look up a class by name for hit dice, armor/weapon/tool/skill proficiencies, saving throws, spellcasting ability, and starting equipment, or list all SRD classes. SRD content only (OGL 1.0a / CC-BY-4.0) via Open5e. |
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- | `condition-lookup` | (0.003 USDC/call) D&D 5e condition lookup API / SRD conditions reference (blinded, grappled, prone, stunned, etc.). Look up a condition by name for its full rules text, or list all SRD conditions. SRD content only (OGL 1.0a / CC-BY-4.0) via Open5e. |
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- | `dice-roll` | (0.001 USDC/call) Dice roller API / dice notation evaluator / RPG dice / tabletop random roll engine. Evaluates standard dice notation — XdY, flat modifiers (+/-), and keep-highest / keep-lowest (4d6kh3 for stat rolls, 2d20kh1 / 2d20kl1 for advantage/disadvantage). Returns each individual die, which were kept vs dropped, the per-roll total, and the grand total; roll the whole expression up to 100 times with 'rolls'. Pass 'seed' for reproducible output. Pure deterministic compute, no upstream API. |
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- | `dice-stats` | (0.002 USDC/call) Dice probability calculator API / anydice-style dice statistics / odds of a dice roll. For plain XdY+mod returns the EXACT distribution (mean, stdev, min, max, and P(>= target)); for keep-highest/lowest (4d6kh3, 2d20kl1) estimates via seeded Monte Carlo. For sizing DCs, damage, and stat rolls. Pure compute, no upstream. |
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- | `dungeon-room` | (0.001 USDC/call) Dungeon room generator API / random dungeon generator / D&D room description for GMs. Generates a room: shape, contents, a notable feature, a hazard, an occupant, and the number of exits. Pass 'rooms' for a small batch. Seedable. Pure compute, no upstream. |
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- | `encounter-builder` | (0.002 USDC/call) Encounter builder / encounter difficulty calculator API for D&D 5e. Give the party (levels, or size + level) to get easy/medium/hard/deadly XP thresholds; optionally give monster CRs to get the multiplier-adjusted XP and the resulting difficulty rating. SRD DMG tables (OGL 1.0a / CC-BY-4.0). Pure compute, no upstream. |
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- | `equipment-lookup` | (0.003 USDC/call) D&D 5e equipment lookup API / SRD weapons and armor / gear stats. Look up a weapon or piece of armor by name (weapon damage dice/type/properties/cost, or armor class/cost/weight/stealth), or list items by type ('weapon' or 'armor'). SRD content only (OGL 1.0a / CC-BY-4.0) via Open5e. |
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- | `initiative-roll` | (0.001 USDC/call) Initiative tracker / initiative order roller API for tabletop combat. Each combatant rolls 1d20 plus their initiative (DEX) modifier; returns the full turn order, ties broken by modifier then input order. Seedable. Pure deterministic compute, no upstream API. |
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- | `loot-gen` | (0.002 USDC/call) Loot generator / treasure generator API for D&D 5e. Rolls coins (and, for hoards, gems/art objects and a magic-item slot) scaled by a challenge-rating band. SRD-style treasure math (OGL 1.0a / CC-BY-4.0). Seedable. Pure compute, no upstream. |
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- | `magic-item-lookup` | (0.003 USDC/call) D&D 5e magic item lookup API / SRD magic items / wondrous item reference. Look up a magic item by name for its type, rarity, attunement, and full description, or list items filtered by rarity and/or type. SRD content only (OGL 1.0a / CC-BY-4.0) via Open5e. |
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- | `monster-lookup` | (0.003 USDC/call) D&D 5e monster lookup API / SRD monster stat block / bestiary search. Look up a monster by name for a compact stat block (size, type, alignment, AC, HP, hit dice, speed, ability scores, challenge rating, and actions), or list monsters filtered by challenge rating and/or type. SRD content only (OGL 1.0a / CC-BY-4.0) via Open5e. |
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- | `name-gen` | (0.001 USDC/call) Fantasy name generator API / RPG name generator / D&D character & NPC names / random fantasy names by race. Generates original syllable-built names, optionally flavored by race (Dwarf, Elf, Half-Orc, etc.). Batch up to 50 at once with 'count'; pass 'seed' for reproducible output. Pure deterministic compute, no upstream API. |
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- | `npc-gen` | (0.001 USDC/call) NPC generator API / random D&D NPC / tabletop character generator for GMs. Generates a quick non-player character: name, race, occupation, personality trait, distinctive appearance, mannerism, and a hidden secret/plot hook. Pin race or occupation, or omit to randomize. Seedable. Pure compute, no upstream. |
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- | `quest-gen` | (0.001 USDC/call) Quest generator API / random plot hook / D&D adventure seed generator. Generates a quest hook: giver, objective, location, complication, and reward, plus a one-line ready-to-read hook. Seedable. Pure compute, no upstream. Original generic-fantasy content. |
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- | `race-lookup` | (0.003 USDC/call) D&D 5e race lookup API / SRD race reference / racial traits and ability score increases. Look up a race by name for ability score increases, speed, size, languages, vision, and racial traits, or list all SRD races. SRD content only (OGL 1.0a / CC-BY-4.0) via Open5e. |
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- | `random-table` | (0.001 USDC/call) Random table roller API / weighted random picker / loot & rumor table roller. Roll on a caller-provided table — weighted entries ([{value, weight?}]) or classic die-range rows ([{min,max,result}] with a 'die') — any number of times, with or without replacement. Seedable. A generic random-selection utility for any custom table. Pure compute, no upstream. |
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- | `settlement-gen` | (0.001 USDC/call) Settlement generator API / random town generator / D&D village & city generator. Generates a settlement: name, size category with a plausible population, government, primary trade, a notable feature, and a current problem the party could engage with. Pin 'size' (hamlet/village/town/city) or randomize. Seedable. Pure compute, no upstream. |
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- | `spell-lookup` | (0.003 USDC/call) D&D 5e spell lookup API / SRD spell search / spell card details. Look up a spell by name for full details (level, school, casting time, range, components, duration, concentration, ritual, classes, description, higher-level scaling), or list spells filtered by level and/or school. SRD content only (OGL 1.0a / CC-BY-4.0) via Open5e. |
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- | `spell-slots` | (0.001 USDC/call) Spell slots by class and level API / D&D 5e spellcasting slot table / pact magic lookup. Returns the level 1-9 spell-slot array for any 5e class at a given level (full casters, half-casters like Paladin/Ranger, Warlock pact magic, and non-casters), plus proficiency bonus. SRD spellcasting tables (OGL 1.0a / CC-BY-4.0). Pure compute, no upstream. |
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- | `tavern-gen` | (0.001 USDC/call) Tavern generator API / random fantasy inn / D&D tavern name & details. Generates a tavern: name, proprietor, the house drink and meal, a notable patron, and a rumor overheard inside. Seedable. Pure compute, no upstream. Original generic-fantasy content. |
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- | `weather-gen` | (0.001 USDC/call) Fantasy weather generator API / random RPG weather / tabletop campaign weather forecast. Rolls a day's weather for a climate (temperate, arid, cold, tropical) with conditions and wind. Pass 'days' for a short forecast. Seedable. Pure compute, no upstream. |
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- | `xp-level` | (0.001 USDC/call) XP to level calculator / D&D 5e experience table / level from XP lookup API. Give 'xp' to get the current level, XP to the next level, and progress; or give 'level' to get the XP needed to reach it. Returns proficiency bonus. SRD advancement table (OGL/CC). Pure compute, no upstream. |
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+ | `class-lookup` | (0.003 USDC/call) D&D 5e class lookup API / SRD class reference / class proficiencies and hit dice. Look up a class by name for hit dice, armor/weapon/tool/skill proficiencies, saving throws, spellcasting ability, and starting equipment, or list all SRD classes. SRD content only (OGL 1.0a / CC-BY-4.0). |
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+ | `condition-lookup` | (0.003 USDC/call) D&D 5e condition lookup API / SRD conditions reference (blinded, grappled, prone, stunned, etc.). Look up a condition by name for its full rules text, or list all SRD conditions. SRD content only (OGL 1.0a / CC-BY-4.0). |
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+ | `dice-roll` | (0.001 USDC/call) Dice roller API / dice notation evaluator / RPG dice / tabletop random roll engine. Evaluates standard dice notation — XdY, flat modifiers (+/-), and keep-highest / keep-lowest (4d6kh3 for stat rolls, 2d20kh1 / 2d20kl1 for advantage/disadvantage). Returns each individual die, which were kept vs dropped, the per-roll total, and the grand total; roll the whole expression up to 100 times with 'rolls'. Pass 'seed' for reproducible output. |
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+ | `dice-stats` | (0.002 USDC/call) Dice probability calculator API / anydice-style dice statistics / odds of a dice roll. For plain XdY+mod returns the EXACT distribution (mean, stdev, min, max, and P(>= target)); for keep-highest/lowest (4d6kh3, 2d20kl1) estimates via seeded Monte Carlo. For sizing DCs, damage, and stat rolls. |
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+ | `dungeon-room` | (0.001 USDC/call) Dungeon room generator API / random dungeon generator / D&D room description for GMs. Generates a room: shape, contents, a notable feature, a hazard, an occupant, and the number of exits. Pass 'rooms' for a small batch. Seedable. |
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+ | `encounter-builder` | (0.002 USDC/call) Encounter builder / encounter difficulty calculator API for D&D 5e. Give the party (levels, or size + level) to get easy/medium/hard/deadly XP thresholds; optionally give monster CRs to get the multiplier-adjusted XP and the resulting difficulty rating. SRD DMG tables (OGL 1.0a / CC-BY-4.0). |
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+ | `equipment-lookup` | (0.003 USDC/call) D&D 5e equipment lookup API / SRD weapons and armor / gear stats. Look up a weapon or piece of armor by name (weapon damage dice/type/properties/cost, or armor class/cost/weight/stealth), or list items by type ('weapon' or 'armor'). SRD content only (OGL 1.0a / CC-BY-4.0). |
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+ | `initiative-roll` | (0.001 USDC/call) Initiative tracker / initiative order roller API for tabletop combat. Each combatant rolls 1d20 plus their initiative (DEX) modifier; returns the full turn order, ties broken by modifier then input order. Seedable. |
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+ | `loot-gen` | (0.002 USDC/call) Loot generator / treasure generator API for D&D 5e. Rolls coins (and, for hoards, gems/art objects and a magic-item slot) scaled by a challenge-rating band. SRD-style treasure math (OGL 1.0a / CC-BY-4.0). Seedable. |
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+ | `magic-item-lookup` | (0.003 USDC/call) D&D 5e magic item lookup API / SRD magic items / wondrous item reference. Look up a magic item by name for its type, rarity, attunement, and full description, or list items filtered by rarity and/or type. SRD content only (OGL 1.0a / CC-BY-4.0). |
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+ | `monster-lookup` | (0.003 USDC/call) D&D 5e monster lookup API / SRD monster stat block / bestiary search. Look up a monster by name for a compact stat block (size, type, alignment, AC, HP, hit dice, speed, ability scores, challenge rating, and actions), or list monsters filtered by challenge rating and/or type. SRD content only (OGL 1.0a / CC-BY-4.0). |
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+ | `name-gen` | (0.001 USDC/call) Fantasy name generator API / RPG name generator / D&D character & NPC names / random fantasy names by race. Generates original syllable-built names, optionally flavored by race (Dwarf, Elf, Half-Orc, etc.). Batch up to 50 at once with 'count'; pass 'seed' for reproducible output. |
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+ | `npc-gen` | (0.001 USDC/call) NPC generator API / random D&D NPC / tabletop character generator for GMs. Generates a quick non-player character: name, race, occupation, personality trait, distinctive appearance, mannerism, and a hidden secret/plot hook. Pin race or occupation, or omit to randomize. Seedable. |
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+ | `quest-gen` | (0.001 USDC/call) Quest generator API / random plot hook / D&D adventure seed generator. Generates a quest hook: giver, objective, location, complication, and reward, plus a one-line ready-to-read hook. Seedable. Original generic-fantasy content. |
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+ | `race-lookup` | (0.003 USDC/call) D&D 5e race lookup API / SRD race reference / racial traits and ability score increases. Look up a race by name for ability score increases, speed, size, languages, vision, and racial traits, or list all SRD races. SRD content only (OGL 1.0a / CC-BY-4.0). |
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+ | `random-table` | (0.001 USDC/call) Random table roller API / weighted random picker / loot & rumor table roller. Roll on a caller-provided table — weighted entries ([{value, weight?}]) or classic die-range rows ([{min,max,result}] with a 'die') — any number of times, with or without replacement. Seedable. A generic random-selection utility for any custom table. |
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+ | `settlement-gen` | (0.001 USDC/call) Settlement generator API / random town generator / D&D village & city generator. Generates a settlement: name, size category with a plausible population, government, primary trade, a notable feature, and a current problem the party could engage with. Pin 'size' (hamlet/village/town/city) or randomize. Seedable. |
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+ | `spell-lookup` | (0.003 USDC/call) D&D 5e spell lookup API / SRD spell search / spell card details. Look up a spell by name for full details (level, school, casting time, range, components, duration, concentration, ritual, classes, description, higher-level scaling), or list spells filtered by level and/or school. SRD content only (OGL 1.0a / CC-BY-4.0). |
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+ | `spell-slots` | (0.001 USDC/call) Spell slots by class and level API / D&D 5e spellcasting slot table / pact magic lookup. Returns the level 1-9 spell-slot array for any 5e class at a given level (full casters, half-casters like Paladin/Ranger, Warlock pact magic, and non-casters), plus proficiency bonus. SRD spellcasting tables (OGL 1.0a / CC-BY-4.0). |
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+ | `tavern-gen` | (0.001 USDC/call) Tavern generator API / random fantasy inn / D&D tavern name & details. Generates a tavern: name, proprietor, the house drink and meal, a notable patron, and a rumor overheard inside. Seedable. Original generic-fantasy content. |
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+ | `weather-gen` | (0.001 USDC/call) Fantasy weather generator API / random RPG weather / tabletop campaign weather forecast. Rolls a day's weather for a climate (temperate, arid, cold, tropical) with conditions and wind. Pass 'days' for a short forecast. Seedable. |
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+ | `xp-level` | (0.001 USDC/call) XP to level calculator / D&D 5e experience table / level from XP lookup API. Give 'xp' to get the current level, XP to the next level, and progress; or give 'level' to get the XP needed to reach it. Returns proficiency bonus. SRD advancement table (OGL/CC). |
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  ## How it works
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@@ -96,4 +96,4 @@ The agent never sees the payment flow — it just gets the result.
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  ---
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- **Version:** 0.1.0 · **License:** MIT
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+ **Version:** 0.1.2 · **License:** MIT
@@ -1,11 +1,11 @@
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  /** Auto-generated by scripts/generate-mcp-clusters.mjs. Do not edit by hand. */
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  export const CLUSTER_SLUG = "rollforge";
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- export const VERSION = "0.1.0";
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+ export const VERSION = "0.1.2";
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  export const TOOLS = [
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  {
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  "name": "ability-check",
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  "http_name": "ability-check",
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- "description": "(0.001 USDC/call) D20 ability check / skill check / attack roll / saving throw resolver API for tabletop RPGs. Rolls a d20 with an optional modifier and advantage/disadvantage, compares to a DC, and reports total, success/failure, and natural-20 / natural-1. Seedable. Pure deterministic compute, no upstream API.",
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+ "description": "(0.001 USDC/call) D20 ability check / skill check / attack roll / saving throw resolver API for tabletop RPGs. Rolls a d20 with an optional modifier and advantage/disadvantage, compares to a DC, and reports total, success/failure, and natural-20 / natural-1. Seedable.",
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  "method": "POST",
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  "input_schema": {
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  "type": "object",
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  {
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  "name": "background-gen",
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  "http_name": "background-gen",
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- "description": "(0.001 USDC/call) Character background generator API / personality trait, ideal, bond, flaw generator for tabletop RPGs. Rolls the four roleplaying hooks for a character sheet — a personality trait, an ideal, a bond, and a flaw. Seedable. Pure compute, no upstream. Original generic-fantasy phrasing.",
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+ "description": "(0.001 USDC/call) Character background generator API / personality trait, ideal, bond, flaw generator for tabletop RPGs. Rolls the four roleplaying hooks for a character sheet — a personality trait, an ideal, a bond, and a flaw. Seedable. Original generic-fantasy phrasing.",
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  "method": "POST",
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  "input_schema": {
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  "type": "object",
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  {
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  "name": "character-gen",
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  "http_name": "character-gen",
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- "description": "(0.002 USDC/call) Tabletop character generator API / D&D 5e character builder / RPG character creator / random fantasy character. Generates a complete 5e-style character: ability scores (4d6-keep-highest-3, 3d6, or standard array) assigned by class priority, race / class / background / alignment, racial ability bonuses, derived hit points, ability modifiers, proficiency bonus, saving-throw proficiencies, and a procedurally generated name. Pin any field (race, class, level 1-20, method, name) or omit to randomize; pass 'seed' for a reproducible character. Pure deterministic compute, no upstream API. Uses only 5e SRD content (OGL 1.0a / CC-BY-4.0).",
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+ "description": "(0.002 USDC/call) Tabletop character generator API / D&D 5e character builder / RPG character creator / random fantasy character. Generates a complete 5e-style character: ability scores (4d6-keep-highest-3, 3d6, or standard array) assigned by class priority, race / class / background / alignment, racial ability bonuses, derived hit points, ability modifiers, proficiency bonus, saving-throw proficiencies, and a procedurally generated name. Pin any field (race, class, level 1-20, method, name) or omit to randomize; pass 'seed' for a reproducible character. Uses only 5e SRD content (OGL 1.0a / CC-BY-4.0).",
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  "method": "POST",
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  "input_schema": {
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  "type": "object",
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  {
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  "name": "class-lookup",
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  "http_name": "class-lookup",
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- "description": "(0.003 USDC/call) D&D 5e class lookup API / SRD class reference / class proficiencies and hit dice. Look up a class by name for hit dice, armor/weapon/tool/skill proficiencies, saving throws, spellcasting ability, and starting equipment, or list all SRD classes. SRD content only (OGL 1.0a / CC-BY-4.0) via Open5e.",
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+ "description": "(0.003 USDC/call) D&D 5e class lookup API / SRD class reference / class proficiencies and hit dice. Look up a class by name for hit dice, armor/weapon/tool/skill proficiencies, saving throws, spellcasting ability, and starting equipment, or list all SRD classes. SRD content only (OGL 1.0a / CC-BY-4.0).",
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  "method": "POST",
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  {
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  "name": "condition-lookup",
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  "http_name": "condition-lookup",
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- "description": "(0.003 USDC/call) D&D 5e condition lookup API / SRD conditions reference (blinded, grappled, prone, stunned, etc.). Look up a condition by name for its full rules text, or list all SRD conditions. SRD content only (OGL 1.0a / CC-BY-4.0) via Open5e.",
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+ "description": "(0.003 USDC/call) D&D 5e condition lookup API / SRD conditions reference (blinded, grappled, prone, stunned, etc.). Look up a condition by name for its full rules text, or list all SRD conditions. SRD content only (OGL 1.0a / CC-BY-4.0).",
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  "method": "POST",
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  "input_schema": {
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  {
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  "name": "dice-roll",
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  "http_name": "dice-roll",
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- "description": "(0.001 USDC/call) Dice roller API / dice notation evaluator / RPG dice / tabletop random roll engine. Evaluates standard dice notation — XdY, flat modifiers (+/-), and keep-highest / keep-lowest (4d6kh3 for stat rolls, 2d20kh1 / 2d20kl1 for advantage/disadvantage). Returns each individual die, which were kept vs dropped, the per-roll total, and the grand total; roll the whole expression up to 100 times with 'rolls'. Pass 'seed' for reproducible output. Pure deterministic compute, no upstream API.",
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+ "description": "(0.001 USDC/call) Dice roller API / dice notation evaluator / RPG dice / tabletop random roll engine. Evaluates standard dice notation — XdY, flat modifiers (+/-), and keep-highest / keep-lowest (4d6kh3 for stat rolls, 2d20kh1 / 2d20kl1 for advantage/disadvantage). Returns each individual die, which were kept vs dropped, the per-roll total, and the grand total; roll the whole expression up to 100 times with 'rolls'. Pass 'seed' for reproducible output.",
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  "method": "POST",
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  "input_schema": {
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  "type": "object",
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  {
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  "name": "dice-stats",
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  "http_name": "dice-stats",
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- "description": "(0.002 USDC/call) Dice probability calculator API / anydice-style dice statistics / odds of a dice roll. For plain XdY+mod returns the EXACT distribution (mean, stdev, min, max, and P(>= target)); for keep-highest/lowest (4d6kh3, 2d20kl1) estimates via seeded Monte Carlo. For sizing DCs, damage, and stat rolls. Pure compute, no upstream.",
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+ "description": "(0.002 USDC/call) Dice probability calculator API / anydice-style dice statistics / odds of a dice roll. For plain XdY+mod returns the EXACT distribution (mean, stdev, min, max, and P(>= target)); for keep-highest/lowest (4d6kh3, 2d20kl1) estimates via seeded Monte Carlo. For sizing DCs, damage, and stat rolls.",
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  "type": "object",
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  {
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  "name": "dungeon-room",
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  "http_name": "dungeon-room",
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- "description": "(0.001 USDC/call) Dungeon room generator API / random dungeon generator / D&D room description for GMs. Generates a room: shape, contents, a notable feature, a hazard, an occupant, and the number of exits. Pass 'rooms' for a small batch. Seedable. Pure compute, no upstream.",
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+ "description": "(0.001 USDC/call) Dungeon room generator API / random dungeon generator / D&D room description for GMs. Generates a room: shape, contents, a notable feature, a hazard, an occupant, and the number of exits. Pass 'rooms' for a small batch. Seedable.",
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  "method": "POST",
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  "input_schema": {
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213
  "type": "object",
@@ -226,7 +226,7 @@ export const TOOLS = [
226
226
  {
227
227
  "name": "encounter-builder",
228
228
  "http_name": "encounter-builder",
229
- "description": "(0.002 USDC/call) Encounter builder / encounter difficulty calculator API for D&D 5e. Give the party (levels, or size + level) to get easy/medium/hard/deadly XP thresholds; optionally give monster CRs to get the multiplier-adjusted XP and the resulting difficulty rating. SRD DMG tables (OGL 1.0a / CC-BY-4.0). Pure compute, no upstream.",
229
+ "description": "(0.002 USDC/call) Encounter builder / encounter difficulty calculator API for D&D 5e. Give the party (levels, or size + level) to get easy/medium/hard/deadly XP thresholds; optionally give monster CRs to get the multiplier-adjusted XP and the resulting difficulty rating. SRD DMG tables (OGL 1.0a / CC-BY-4.0).",
230
230
  "method": "POST",
231
231
  "input_schema": {
232
232
  "type": "object",
@@ -253,7 +253,7 @@ export const TOOLS = [
253
253
  {
254
254
  "name": "equipment-lookup",
255
255
  "http_name": "equipment-lookup",
256
- "description": "(0.003 USDC/call) D&D 5e equipment lookup API / SRD weapons and armor / gear stats. Look up a weapon or piece of armor by name (weapon damage dice/type/properties/cost, or armor class/cost/weight/stealth), or list items by type ('weapon' or 'armor'). SRD content only (OGL 1.0a / CC-BY-4.0) via Open5e.",
256
+ "description": "(0.003 USDC/call) D&D 5e equipment lookup API / SRD weapons and armor / gear stats. Look up a weapon or piece of armor by name (weapon damage dice/type/properties/cost, or armor class/cost/weight/stealth), or list items by type ('weapon' or 'armor'). SRD content only (OGL 1.0a / CC-BY-4.0).",
257
257
  "method": "POST",
258
258
  "input_schema": {
259
259
  "type": "object",
@@ -276,7 +276,7 @@ export const TOOLS = [
276
276
  {
277
277
  "name": "initiative-roll",
278
278
  "http_name": "initiative-roll",
279
- "description": "(0.001 USDC/call) Initiative tracker / initiative order roller API for tabletop combat. Each combatant rolls 1d20 plus their initiative (DEX) modifier; returns the full turn order, ties broken by modifier then input order. Seedable. Pure deterministic compute, no upstream API.",
279
+ "description": "(0.001 USDC/call) Initiative tracker / initiative order roller API for tabletop combat. Each combatant rolls 1d20 plus their initiative (DEX) modifier; returns the full turn order, ties broken by modifier then input order. Seedable.",
280
280
  "method": "POST",
281
281
  "input_schema": {
282
282
  "type": "object",
@@ -298,7 +298,7 @@ export const TOOLS = [
298
298
  {
299
299
  "name": "loot-gen",
300
300
  "http_name": "loot-gen",
301
- "description": "(0.002 USDC/call) Loot generator / treasure generator API for D&D 5e. Rolls coins (and, for hoards, gems/art objects and a magic-item slot) scaled by a challenge-rating band. SRD-style treasure math (OGL 1.0a / CC-BY-4.0). Seedable. Pure compute, no upstream.",
301
+ "description": "(0.002 USDC/call) Loot generator / treasure generator API for D&D 5e. Rolls coins (and, for hoards, gems/art objects and a magic-item slot) scaled by a challenge-rating band. SRD-style treasure math (OGL 1.0a / CC-BY-4.0). Seedable.",
302
302
  "method": "POST",
303
303
  "input_schema": {
304
304
  "type": "object",
@@ -321,7 +321,7 @@ export const TOOLS = [
321
321
  {
322
322
  "name": "magic-item-lookup",
323
323
  "http_name": "magic-item-lookup",
324
- "description": "(0.003 USDC/call) D&D 5e magic item lookup API / SRD magic items / wondrous item reference. Look up a magic item by name for its type, rarity, attunement, and full description, or list items filtered by rarity and/or type. SRD content only (OGL 1.0a / CC-BY-4.0) via Open5e.",
324
+ "description": "(0.003 USDC/call) D&D 5e magic item lookup API / SRD magic items / wondrous item reference. Look up a magic item by name for its type, rarity, attunement, and full description, or list items filtered by rarity and/or type. SRD content only (OGL 1.0a / CC-BY-4.0).",
325
325
  "method": "POST",
326
326
  "input_schema": {
327
327
  "type": "object",
@@ -348,7 +348,7 @@ export const TOOLS = [
348
348
  {
349
349
  "name": "monster-lookup",
350
350
  "http_name": "monster-lookup",
351
- "description": "(0.003 USDC/call) D&D 5e monster lookup API / SRD monster stat block / bestiary search. Look up a monster by name for a compact stat block (size, type, alignment, AC, HP, hit dice, speed, ability scores, challenge rating, and actions), or list monsters filtered by challenge rating and/or type. SRD content only (OGL 1.0a / CC-BY-4.0) via Open5e.",
351
+ "description": "(0.003 USDC/call) D&D 5e monster lookup API / SRD monster stat block / bestiary search. Look up a monster by name for a compact stat block (size, type, alignment, AC, HP, hit dice, speed, ability scores, challenge rating, and actions), or list monsters filtered by challenge rating and/or type. SRD content only (OGL 1.0a / CC-BY-4.0).",
352
352
  "method": "POST",
353
353
  "input_schema": {
354
354
  "type": "object",
@@ -375,7 +375,7 @@ export const TOOLS = [
375
375
  {
376
376
  "name": "name-gen",
377
377
  "http_name": "name-gen",
378
- "description": "(0.001 USDC/call) Fantasy name generator API / RPG name generator / D&D character & NPC names / random fantasy names by race. Generates original syllable-built names, optionally flavored by race (Dwarf, Elf, Half-Orc, etc.). Batch up to 50 at once with 'count'; pass 'seed' for reproducible output. Pure deterministic compute, no upstream API.",
378
+ "description": "(0.001 USDC/call) Fantasy name generator API / RPG name generator / D&D character & NPC names / random fantasy names by race. Generates original syllable-built names, optionally flavored by race (Dwarf, Elf, Half-Orc, etc.). Batch up to 50 at once with 'count'; pass 'seed' for reproducible output.",
379
379
  "method": "POST",
380
380
  "input_schema": {
381
381
  "type": "object",
@@ -398,7 +398,7 @@ export const TOOLS = [
398
398
  {
399
399
  "name": "npc-gen",
400
400
  "http_name": "npc-gen",
401
- "description": "(0.001 USDC/call) NPC generator API / random D&D NPC / tabletop character generator for GMs. Generates a quick non-player character: name, race, occupation, personality trait, distinctive appearance, mannerism, and a hidden secret/plot hook. Pin race or occupation, or omit to randomize. Seedable. Pure compute, no upstream.",
401
+ "description": "(0.001 USDC/call) NPC generator API / random D&D NPC / tabletop character generator for GMs. Generates a quick non-player character: name, race, occupation, personality trait, distinctive appearance, mannerism, and a hidden secret/plot hook. Pin race or occupation, or omit to randomize. Seedable.",
402
402
  "method": "POST",
403
403
  "input_schema": {
404
404
  "type": "object",
@@ -421,7 +421,7 @@ export const TOOLS = [
421
421
  {
422
422
  "name": "quest-gen",
423
423
  "http_name": "quest-gen",
424
- "description": "(0.001 USDC/call) Quest generator API / random plot hook / D&D adventure seed generator. Generates a quest hook: giver, objective, location, complication, and reward, plus a one-line ready-to-read hook. Seedable. Pure compute, no upstream. Original generic-fantasy content.",
424
+ "description": "(0.001 USDC/call) Quest generator API / random plot hook / D&D adventure seed generator. Generates a quest hook: giver, objective, location, complication, and reward, plus a one-line ready-to-read hook. Seedable. Original generic-fantasy content.",
425
425
  "method": "POST",
426
426
  "input_schema": {
427
427
  "type": "object",
@@ -436,7 +436,7 @@ export const TOOLS = [
436
436
  {
437
437
  "name": "race-lookup",
438
438
  "http_name": "race-lookup",
439
- "description": "(0.003 USDC/call) D&D 5e race lookup API / SRD race reference / racial traits and ability score increases. Look up a race by name for ability score increases, speed, size, languages, vision, and racial traits, or list all SRD races. SRD content only (OGL 1.0a / CC-BY-4.0) via Open5e.",
439
+ "description": "(0.003 USDC/call) D&D 5e race lookup API / SRD race reference / racial traits and ability score increases. Look up a race by name for ability score increases, speed, size, languages, vision, and racial traits, or list all SRD races. SRD content only (OGL 1.0a / CC-BY-4.0).",
440
440
  "method": "POST",
441
441
  "input_schema": {
442
442
  "type": "object",
@@ -451,7 +451,7 @@ export const TOOLS = [
451
451
  {
452
452
  "name": "random-table",
453
453
  "http_name": "random-table",
454
- "description": "(0.001 USDC/call) Random table roller API / weighted random picker / loot & rumor table roller. Roll on a caller-provided table — weighted entries ([{value, weight?}]) or classic die-range rows ([{min,max,result}] with a 'die') — any number of times, with or without replacement. Seedable. A generic random-selection utility for any custom table. Pure compute, no upstream.",
454
+ "description": "(0.001 USDC/call) Random table roller API / weighted random picker / loot & rumor table roller. Roll on a caller-provided table — weighted entries ([{value, weight?}]) or classic die-range rows ([{min,max,result}] with a 'die') — any number of times, with or without replacement. Seedable. A generic random-selection utility for any custom table.",
455
455
  "method": "POST",
456
456
  "input_schema": {
457
457
  "type": "object",
@@ -486,7 +486,7 @@ export const TOOLS = [
486
486
  {
487
487
  "name": "settlement-gen",
488
488
  "http_name": "settlement-gen",
489
- "description": "(0.001 USDC/call) Settlement generator API / random town generator / D&D village & city generator. Generates a settlement: name, size category with a plausible population, government, primary trade, a notable feature, and a current problem the party could engage with. Pin 'size' (hamlet/village/town/city) or randomize. Seedable. Pure compute, no upstream.",
489
+ "description": "(0.001 USDC/call) Settlement generator API / random town generator / D&D village & city generator. Generates a settlement: name, size category with a plausible population, government, primary trade, a notable feature, and a current problem the party could engage with. Pin 'size' (hamlet/village/town/city) or randomize. Seedable.",
490
490
  "method": "POST",
491
491
  "input_schema": {
492
492
  "type": "object",
@@ -505,7 +505,7 @@ export const TOOLS = [
505
505
  {
506
506
  "name": "spell-lookup",
507
507
  "http_name": "spell-lookup",
508
- "description": "(0.003 USDC/call) D&D 5e spell lookup API / SRD spell search / spell card details. Look up a spell by name for full details (level, school, casting time, range, components, duration, concentration, ritual, classes, description, higher-level scaling), or list spells filtered by level and/or school. SRD content only (OGL 1.0a / CC-BY-4.0) via Open5e.",
508
+ "description": "(0.003 USDC/call) D&D 5e spell lookup API / SRD spell search / spell card details. Look up a spell by name for full details (level, school, casting time, range, components, duration, concentration, ritual, classes, description, higher-level scaling), or list spells filtered by level and/or school. SRD content only (OGL 1.0a / CC-BY-4.0).",
509
509
  "method": "POST",
510
510
  "input_schema": {
511
511
  "type": "object",
@@ -532,7 +532,7 @@ export const TOOLS = [
532
532
  {
533
533
  "name": "spell-slots",
534
534
  "http_name": "spell-slots",
535
- "description": "(0.001 USDC/call) Spell slots by class and level API / D&D 5e spellcasting slot table / pact magic lookup. Returns the level 1-9 spell-slot array for any 5e class at a given level (full casters, half-casters like Paladin/Ranger, Warlock pact magic, and non-casters), plus proficiency bonus. SRD spellcasting tables (OGL 1.0a / CC-BY-4.0). Pure compute, no upstream.",
535
+ "description": "(0.001 USDC/call) Spell slots by class and level API / D&D 5e spellcasting slot table / pact magic lookup. Returns the level 1-9 spell-slot array for any 5e class at a given level (full casters, half-casters like Paladin/Ranger, Warlock pact magic, and non-casters), plus proficiency bonus. SRD spellcasting tables (OGL 1.0a / CC-BY-4.0).",
536
536
  "method": "POST",
537
537
  "input_schema": {
538
538
  "type": "object",
@@ -554,7 +554,7 @@ export const TOOLS = [
554
554
  {
555
555
  "name": "tavern-gen",
556
556
  "http_name": "tavern-gen",
557
- "description": "(0.001 USDC/call) Tavern generator API / random fantasy inn / D&D tavern name & details. Generates a tavern: name, proprietor, the house drink and meal, a notable patron, and a rumor overheard inside. Seedable. Pure compute, no upstream. Original generic-fantasy content.",
557
+ "description": "(0.001 USDC/call) Tavern generator API / random fantasy inn / D&D tavern name & details. Generates a tavern: name, proprietor, the house drink and meal, a notable patron, and a rumor overheard inside. Seedable. Original generic-fantasy content.",
558
558
  "method": "POST",
559
559
  "input_schema": {
560
560
  "type": "object",
@@ -569,7 +569,7 @@ export const TOOLS = [
569
569
  {
570
570
  "name": "weather-gen",
571
571
  "http_name": "weather-gen",
572
- "description": "(0.001 USDC/call) Fantasy weather generator API / random RPG weather / tabletop campaign weather forecast. Rolls a day's weather for a climate (temperate, arid, cold, tropical) with conditions and wind. Pass 'days' for a short forecast. Seedable. Pure compute, no upstream.",
572
+ "description": "(0.001 USDC/call) Fantasy weather generator API / random RPG weather / tabletop campaign weather forecast. Rolls a day's weather for a climate (temperate, arid, cold, tropical) with conditions and wind. Pass 'days' for a short forecast. Seedable.",
573
573
  "method": "POST",
574
574
  "input_schema": {
575
575
  "type": "object",
@@ -592,7 +592,7 @@ export const TOOLS = [
592
592
  {
593
593
  "name": "xp-level",
594
594
  "http_name": "xp-level",
595
- "description": "(0.001 USDC/call) XP to level calculator / D&D 5e experience table / level from XP lookup API. Give 'xp' to get the current level, XP to the next level, and progress; or give 'level' to get the XP needed to reach it. Returns proficiency bonus. SRD advancement table (OGL/CC). Pure compute, no upstream.",
595
+ "description": "(0.001 USDC/call) XP to level calculator / D&D 5e experience table / level from XP lookup API. Give 'xp' to get the current level, XP to the next level, and progress; or give 'level' to get the XP needed to reach it. Returns proficiency bonus. SRD advancement table (OGL/CC).",
596
596
  "method": "POST",
597
597
  "input_schema": {
598
598
  "type": "object",
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@agentutility/mcp-rollforge",
3
- "version": "0.1.0",
3
+ "version": "0.1.2",
4
4
  "description": "MCP server for the @agentutility rollforge cluster — pay-per-call x402 tools, no API keys, USDC on Base.",
5
5
  "license": "MIT",
6
6
  "type": "module",