@agents-inc/cli 0.77.0 → 0.78.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +10 -0
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- package/dist/chunk-YFHVP3VA.js.map +1 -0
- package/dist/commands/build/plugins.js +2 -2
- package/dist/commands/build/stack.js +2 -2
- package/dist/commands/compile.js +32 -16
- package/dist/commands/compile.js.map +1 -1
- package/dist/commands/config/index.js +2 -2
- package/dist/commands/config/path.js +1 -1
- package/dist/commands/config/show.js +2 -2
- package/dist/commands/diff.js +29 -9
- package/dist/commands/diff.js.map +1 -1
- package/dist/commands/doctor.js +18 -6
- package/dist/commands/doctor.js.map +1 -1
- package/dist/commands/edit.js +37 -27
- package/dist/commands/edit.js.map +1 -1
- package/dist/commands/eject.js +1 -1
- package/dist/commands/import/skill.js +1 -1
- package/dist/commands/info.js +1 -1
- package/dist/commands/init.js +18 -18
- package/dist/commands/list.js +1 -1
- package/dist/commands/new/agent.js +2 -2
- package/dist/commands/new/marketplace.js +2 -2
- package/dist/commands/new/skill.js +2 -2
- package/dist/commands/outdated.js +12 -4
- package/dist/commands/outdated.js.map +1 -1
- package/dist/commands/search.js +1 -1
- package/dist/commands/uninstall.js +9 -21
- package/dist/commands/uninstall.js.map +1 -1
- package/dist/commands/update.js +20 -10
- package/dist/commands/update.js.map +1 -1
- package/dist/commands/validate.js +1 -1
- package/dist/components/wizard/category-grid.js +1 -1
- package/dist/components/wizard/category-grid.test.js +3 -3
- package/dist/components/wizard/checkbox-grid.js +1 -2
- package/dist/components/wizard/checkbox-grid.test.js +2 -4
- package/dist/components/wizard/checkbox-grid.test.js.map +1 -1
- package/dist/components/wizard/domain-selection.js +4 -5
- package/dist/components/wizard/source-grid.js +1 -1
- package/dist/components/wizard/source-grid.test.js +3 -3
- package/dist/components/wizard/stack-selection.js +3 -3
- package/dist/components/wizard/stats-panel.js +12 -0
- package/dist/components/wizard/step-agents.js +3 -4
- package/dist/components/wizard/step-agents.test.js +7 -6
- package/dist/components/wizard/step-agents.test.js.map +1 -1
- package/dist/components/wizard/step-build.js +5 -6
- package/dist/components/wizard/step-build.test.js +23 -23
- package/dist/components/wizard/step-build.test.js.map +1 -1
- package/dist/components/wizard/step-confirm.js +1 -3
- package/dist/components/wizard/step-confirm.test.js +17 -16
- package/dist/components/wizard/step-confirm.test.js.map +1 -1
- package/dist/components/wizard/step-refine.js +1 -2
- package/dist/components/wizard/step-refine.test.js +1 -2
- package/dist/components/wizard/step-refine.test.js.map +1 -1
- package/dist/components/wizard/step-settings.js +2 -3
- package/dist/components/wizard/step-settings.test.js +8 -9
- package/dist/components/wizard/step-settings.test.js.map +1 -1
- package/dist/components/wizard/step-sources.js +4 -5
- package/dist/components/wizard/step-sources.test.js +7 -9
- package/dist/components/wizard/step-sources.test.js.map +1 -1
- package/dist/components/wizard/step-stack.js +6 -7
- package/dist/components/wizard/step-stack.test.js +16 -15
- package/dist/components/wizard/step-stack.test.js.map +1 -1
- package/dist/components/wizard/view-title.js +21 -3
- package/dist/components/wizard/view-title.js.map +1 -1
- package/dist/components/wizard/wizard-layout.js +5 -4
- package/dist/components/wizard/wizard-tabs.js +1 -1
- package/dist/components/wizard/wizard-tabs.test.js +1 -1
- package/dist/components/wizard/wizard.js +17 -17
- package/dist/hooks/init.js +18 -18
- package/dist/{source-loader-H3QLG5AE.js → source-loader-D3VIG3GM.js} +2 -2
- package/dist/{source-manager-ZDBUHGIR.js → source-manager-FPYFJRR7.js} +2 -2
- package/dist/source-manager-FPYFJRR7.js.map +1 -0
- package/dist/stores/wizard-store.js +2 -2
- package/dist/stores/wizard-store.test.js +4 -4
- package/dist/stores/wizard-store.test.js.map +1 -1
- package/package.json +1 -1
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{"version":3,"sources":["../src/cli/components/wizard/category-grid.tsx","../src/cli/components/hooks/use-category-grid-input.ts"],"sourcesContent":["import React, { useCallback, useMemo, useRef } from \"react\";\n\nimport { Box, Text } from \"ink\";\n\nimport { CLI_COLORS } from \"../../consts.js\";\nimport { getSkillById } from \"../../lib/matrix/matrix-provider.js\";\nimport type { Category, OptionState, SkillId } from \"../../types/index.js\";\nimport { isSectionLocked, useCategoryGridInput } from \"../hooks/use-category-grid-input.js\";\nimport { useFocusedListItem } from \"../hooks/use-focused-list-item.js\";\nimport { useSectionScroll } from \"../hooks/use-section-scroll.js\";\n\nexport type CategoryOption = {\n id: SkillId;\n state: OptionState;\n selected: boolean;\n local?: boolean;\n installed?: boolean;\n scope?: \"project\" | \"global\";\n /** True when selected but has unmet dependency requirements (shown dimmed) */\n hasUnmetRequirements?: boolean;\n /** Explains unmet requirements (shown in label when D pressed) */\n unmetRequirementsReason?: string;\n /** Display name of the skill that requires this one (e.g. \"Next.js\") */\n requiredBy?: string;\n};\n\nexport type CategoryRow = {\n id: Category;\n displayName: string;\n required: boolean;\n exclusive: boolean;\n options: CategoryOption[];\n};\n\nexport type CategoryGridProps = {\n categories: CategoryRow[];\n /** Available height in terminal lines for the scrollable viewport. 0 = no constraint. */\n availableHeight?: number;\n showLabels: boolean;\n onToggle: (categoryId: Category, technologyId: SkillId) => void;\n onToggleLabels: () => void;\n onToggleFilterIncompatible?: () => void;\n /** Optional initial focus row (default: 0). Use with React `key` to reset. */\n defaultFocusedRow?: number;\n /** Optional initial focus col (default: 0). Use with React `key` to reset. */\n defaultFocusedCol?: number;\n /** Optional callback fired whenever the focused position changes */\n onFocusChange?: (row: number, col: number) => void;\n /** Optional callback fired with the resolved SkillId of the focused cell */\n onFocusedSkillChange?: (skillId: SkillId | null) => void;\n};\n\nconst SYMBOL_REQUIRED = \"*\";\n\nconst findNextValidOption = (\n options: CategoryOption[],\n currentIndex: number,\n direction: 1 | -1,\n wrap = true,\n): number => {\n const length = options.length;\n if (length === 0) return currentIndex;\n\n let index = currentIndex + direction;\n\n if (wrap) {\n if (index < 0) index = length - 1;\n if (index >= length) index = 0;\n } else {\n if (index < 0) index = 0;\n if (index >= length) index = length - 1;\n }\n\n return index;\n};\n\ntype SkillTagProps = {\n option: CategoryOption;\n isFocused: boolean;\n isLocked: boolean;\n showLabels: boolean;\n};\n\nconst getCompatibilityLabel = (option: CategoryOption): string | null => {\n if (option.selected && option.hasUnmetRequirements && option.unmetRequirementsReason) {\n return `(${option.unmetRequirementsReason})`;\n }\n if (option.selected) return null;\n if (option.requiredBy) return `(required by ${option.requiredBy})`;\n if (option.state.status === \"incompatible\") return \"(incompatible)\";\n if (option.state.status === \"recommended\") return \"(recommended)\";\n if (option.state.status === \"discouraged\") return \"(discouraged)\";\n return null;\n};\n\nconst SkillTag: React.FC<SkillTagProps> = ({ option, isFocused, isLocked, showLabels }) => {\n const getTextColor = (): string => {\n if (option.selected) return CLI_COLORS.PRIMARY;\n if (option.state.status === \"incompatible\") return CLI_COLORS.ERROR;\n if (option.state.status === \"recommended\") return CLI_COLORS.UNFOCUSED;\n if (option.state.status === \"discouraged\") return CLI_COLORS.WARNING;\n\n return CLI_COLORS.NEUTRAL;\n };\n\n const getStateBorderColor = (): string => {\n if (option.selected) return CLI_COLORS.PRIMARY;\n if (option.state.status === \"incompatible\") return CLI_COLORS.ERROR;\n if (option.state.status === \"recommended\") return CLI_COLORS.UNFOCUSED;\n if (option.state.status === \"discouraged\") return CLI_COLORS.WARNING;\n return CLI_COLORS.UNFOCUSED;\n };\n\n const textColor = getTextColor();\n const hasRequiredBy = option.selected && !!option.requiredBy;\n const hasUnmetDeps = option.selected && !!option.hasUnmetRequirements;\n const compatibilityLabel = hasRequiredBy\n ? getCompatibilityLabel(option)\n : hasUnmetDeps\n ? getCompatibilityLabel(option)\n : showLabels && isFocused\n ? getCompatibilityLabel(option)\n : null;\n\n return (\n <Box\n marginRight={1}\n borderColor={isFocused ? getStateBorderColor() : CLI_COLORS.NEUTRAL}\n borderStyle=\"single\"\n flexShrink={0}\n paddingLeft={1}\n >\n <>\n <Text />\n {option.scope && (\n <>\n <Text color={\"#eee\"} backgroundColor={\"#383838\"}>\n {option.scope === \"global\" ? \" G \" : \" P \"}\n </Text>\n <Text> </Text>\n </>\n )}\n <Text\n color={textColor}\n bold\n dimColor={\n (option.selected && !!option.hasUnmetRequirements) ||\n (option.selected && !!option.requiredBy)\n }\n >\n {getSkillById(option.id).displayName}{\" \"}\n </Text>\n {compatibilityLabel && (\n <Text color={textColor} dimColor>\n {compatibilityLabel}{\" \"}\n </Text>\n )}\n </>\n </Box>\n );\n};\n\ntype CategorySectionProps = {\n isFirst: boolean;\n category: CategoryRow;\n options: CategoryOption[];\n isLocked: boolean;\n isFocused: boolean;\n focusedOptionIndex: number;\n showLabels: boolean;\n};\n\nconst CategorySection: React.FC<CategorySectionProps> = ({\n isFirst,\n category,\n options,\n isLocked,\n isFocused,\n focusedOptionIndex,\n showLabels,\n}) => {\n const selectedCount = options.filter((o) => o.selected).length;\n\n const selectionCounter = category.exclusive ? `(${selectedCount} of 1)` : null;\n\n return (\n <Box flexDirection=\"column\" marginTop={isFirst ? 0 : 1}>\n <Box flexDirection=\"row\">\n {isFocused ? (\n <Text color={CLI_COLORS.WHITE} backgroundColor=\"#383838\">\n {` ${category.displayName}${category.required ? ` ${SYMBOL_REQUIRED}` : \"\"}${selectionCounter ? ` ${selectionCounter}` : \"\"} `}\n </Text>\n ) : (\n <>\n <Text color=\"gray\">{category.displayName}</Text>\n {category.required && <Text color=\"gray\"> {SYMBOL_REQUIRED}</Text>}\n {selectionCounter && <Text dimColor> {selectionCounter}</Text>}\n </>\n )}\n </Box>\n\n <Box flexDirection=\"row\" flexWrap=\"wrap\" marginTop={0}>\n {options.map((option, index) => (\n <SkillTag\n key={option.id}\n option={option}\n isFocused={isFocused && index === focusedOptionIndex && !isLocked}\n isLocked={isLocked}\n showLabels={showLabels}\n />\n ))}\n </Box>\n </Box>\n );\n};\n\ntype ProcessedCategory = CategoryRow & { sortedOptions: CategoryOption[] };\n\nexport const CategoryGrid: React.FC<CategoryGridProps> = ({\n categories,\n availableHeight = 0,\n showLabels,\n onToggle,\n onToggleLabels,\n onToggleFilterIncompatible,\n defaultFocusedRow = 0,\n defaultFocusedCol = 0,\n onFocusChange,\n onFocusedSkillChange,\n}) => {\n const processedCategories = useMemo(\n () => categories.map((category) => ({ ...category, sortedOptions: category.options })),\n [categories],\n );\n\n const getColCount = useCallback(\n (row: number): number => processedCategories[row]?.sortedOptions.length ?? 0,\n [processedCategories],\n );\n\n const isRowLocked = useCallback(\n (row: number): boolean => {\n const cat = processedCategories[row];\n return cat ? isSectionLocked(cat.id, categories) : false;\n },\n [processedCategories, categories],\n );\n\n const findValidCol = useCallback(\n (row: number, currentCol: number, direction: 1 | -1): number => {\n const options = processedCategories[row]?.sortedOptions || [];\n const catId = processedCategories[row]?.id;\n if (catId && isSectionLocked(catId, categories)) return currentCol;\n return findNextValidOption(options, currentCol, direction, true);\n },\n [processedCategories, categories],\n );\n\n const handleFocusChange = useCallback(\n (row: number, col: number) => {\n if (showLabels) onToggleLabels();\n onFocusChange?.(row, col);\n const skill = processedCategories[row]?.sortedOptions[col];\n onFocusedSkillChange?.(skill?.id ?? null);\n },\n [showLabels, onToggleLabels, onFocusChange, processedCategories, onFocusedSkillChange],\n );\n\n const { focusedRow, focusedCol, setFocused, moveFocus } = useFocusedListItem(\n processedCategories.length,\n getColCount,\n {\n wrap: true,\n isRowLocked,\n findValidCol,\n onChange: handleFocusChange,\n initialRow: defaultFocusedRow,\n initialCol: defaultFocusedCol,\n },\n );\n\n const mountedRef = useRef(false);\n if (!mountedRef.current) {\n mountedRef.current = true;\n const skill = processedCategories[defaultFocusedRow]?.sortedOptions[defaultFocusedCol];\n onFocusedSkillChange?.(skill?.id ?? null);\n }\n\n useCategoryGridInput({\n processedCategories,\n categories,\n focusedRow,\n focusedCol,\n setFocused,\n moveFocus,\n onToggle,\n onToggleLabels,\n onToggleFilterIncompatible,\n });\n\n const { setSectionRef, scrollEnabled, scrollTopPx } = useSectionScroll({\n sectionCount: processedCategories.length,\n focusedIndex: focusedRow,\n availableHeight,\n });\n\n if (categories.length === 0) {\n return (\n <Box flexDirection=\"column\">\n <Text dimColor>No categories to display.</Text>\n </Box>\n );\n }\n\n const noShrink = scrollEnabled ? { flexShrink: 0 } : {};\n\n const sectionElements = processedCategories.map((category, index) => {\n const isLocked = isSectionLocked(category.id, categories);\n\n return (\n <Box key={category.id} ref={(el) => setSectionRef(index, el)} {...noShrink}>\n <CategorySection\n category={category}\n options={category.sortedOptions}\n isLocked={isLocked}\n isFocused={index === focusedRow}\n focusedOptionIndex={focusedCol}\n showLabels={showLabels}\n isFirst={index === 0}\n />\n </Box>\n );\n });\n\n return (\n <Box\n flexDirection=\"column\"\n {...(scrollEnabled\n ? { height: availableHeight, overflow: \"hidden\" as const }\n : { flexGrow: 1 })}\n >\n <Box flexDirection=\"column\" marginTop={scrollTopPx > 0 ? -scrollTopPx : 0} {...noShrink}>\n {sectionElements}\n </Box>\n </Box>\n );\n};\n","import { useCallback, useEffect, useRef } from \"react\";\nimport { useInput } from \"ink\";\n\nimport type { Category, SkillId } from \"../../types/index.js\";\nimport type { CategoryOption, CategoryRow } from \"../wizard/category-grid.js\";\nimport { HOTKEY_FILTER_INCOMPATIBLE, HOTKEY_TOGGLE_LABELS, isHotkey } from \"../wizard/hotkeys.js\";\n\nconst FRAMEWORK_CATEGORY_ID = \"web-framework\";\n\n// No sections are locked — users can freely navigate and select any skill\nexport const isSectionLocked = (_categoryId: Category, _categories: CategoryRow[]): boolean => {\n return false;\n};\n\nexport const findValidStartColumn = (_options: CategoryOption[]): number => {\n return 0;\n};\n\n/** Find next unlocked section index (wrapping, direction: forward) */\nexport const findNextUnlockedIndex = (\n processed: { id: Category; sortedOptions: CategoryOption[] }[],\n currentIndex: number,\n allCategories: CategoryRow[],\n): number => {\n const length = processed.length;\n if (length === 0) return currentIndex;\n\n let index = currentIndex;\n let attempts = 0;\n\n while (attempts < length) {\n index += 1;\n if (index >= length) index = 0;\n\n const category = processed[index];\n if (category && !isSectionLocked(category.id, allCategories)) {\n return index;\n }\n\n attempts++;\n }\n\n return currentIndex;\n};\n\ntype ProcessedCategory = CategoryRow & { sortedOptions: CategoryOption[] };\n\ntype UseCategoryGridInputOptions = {\n processedCategories: ProcessedCategory[];\n categories: CategoryRow[];\n focusedRow: number;\n focusedCol: number;\n setFocused: (row: number, col: number) => void;\n moveFocus: (direction: \"up\" | \"down\" | \"left\" | \"right\") => void;\n onToggle: (categoryId: Category, technologyId: SkillId) => void;\n onToggleLabels: () => void;\n onToggleFilterIncompatible?: () => void;\n};\n\nexport function useCategoryGridInput({\n processedCategories,\n categories,\n focusedRow,\n focusedCol,\n setFocused,\n moveFocus,\n onToggle,\n onToggleLabels,\n onToggleFilterIncompatible,\n}: UseCategoryGridInputOptions): void {\n const currentRow = processedCategories[focusedRow];\n const currentOptions = currentRow?.sortedOptions || [];\n const currentLocked = currentRow ? isSectionLocked(currentRow.id, categories) : false;\n\n // Adjust column when current row's options change externally (e.g. option becomes disabled)\n useEffect(() => {\n if (!currentRow) return;\n\n const maxCol = currentOptions.length - 1;\n if (focusedCol > maxCol) {\n const newCol = Math.max(0, maxCol);\n setFocused(focusedRow, newCol);\n }\n }, [focusedRow, currentOptions, focusedCol, setFocused, currentRow]);\n\n // Bounce off locked sections when a section becomes locked (e.g. framework deselected)\n useEffect(() => {\n if (currentRow && currentLocked) {\n const nextUnlocked = findNextUnlockedIndex(processedCategories, focusedRow, categories);\n if (nextUnlocked !== focusedRow) {\n const newRowOptions = processedCategories[nextUnlocked]?.sortedOptions || [];\n const newCol = findValidStartColumn(newRowOptions);\n setFocused(nextUnlocked, newCol);\n }\n }\n }, [currentRow, currentLocked, focusedRow, processedCategories, categories, setFocused]);\n\n // Store the latest handler in a ref so that the useInput effect never needs to\n // re-register on the event emitter. This avoids a stale-closure race condition\n // where, after a domain switch (CategoryGrid remount via key={activeDomain}),\n // the useInput effect may not yet have re-registered the updated handler when\n // the first keypress arrives — causing the first space press to be silently lost.\n type InputKey = {\n leftArrow: boolean;\n rightArrow: boolean;\n upArrow: boolean;\n downArrow: boolean;\n tab: boolean;\n shift: boolean;\n };\n\n const handlerRef = useRef<((input: string, key: InputKey) => void) | null>(null);\n handlerRef.current = (input: string, key: InputKey) => {\n if (key.tab && key.shift) {\n onToggleLabels();\n return;\n }\n\n if (key.tab && !key.shift) {\n const nextSection = findNextUnlockedIndex(processedCategories, focusedRow, categories);\n if (nextSection !== focusedRow) {\n const newRowOptions = processedCategories[nextSection]?.sortedOptions || [];\n const newCol = findValidStartColumn(newRowOptions);\n setFocused(nextSection, newCol);\n }\n return;\n }\n\n if (isHotkey(input, HOTKEY_TOGGLE_LABELS)) {\n onToggleLabels();\n return;\n }\n\n if (isHotkey(input, HOTKEY_FILTER_INCOMPATIBLE) && onToggleFilterIncompatible) {\n onToggleFilterIncompatible();\n return;\n }\n\n if (input === \" \") {\n if (currentLocked) return;\n const currentOption = currentOptions[focusedCol];\n if (currentOption) {\n onToggle(currentRow.id, currentOption.id);\n }\n return;\n }\n\n const isLeft = key.leftArrow || input === \"h\";\n const isRight = key.rightArrow || input === \"l\";\n const isUp = key.upArrow || input === \"k\";\n const isDown = key.downArrow || input === \"j\";\n\n if (isLeft) {\n if (currentLocked) return;\n moveFocus(\"left\");\n } else if (isRight) {\n if (currentLocked) return;\n moveFocus(\"right\");\n } else if (isUp) {\n moveFocus(\"up\");\n } else if (isDown) {\n moveFocus(\"down\");\n }\n };\n\n // Stable handler reference — never changes, so useInput's effect registers once\n const stableHandler = useCallback((input: string, key: InputKey) 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{"version":3,"sources":["../src/cli/stores/wizard-store.ts"],"sourcesContent":["import { unique } from \"remeda\";\nimport { create } from \"zustand\";\nimport { BUILT_IN_DOMAIN_ORDER, DEFAULT_PUBLIC_SOURCE_NAME } from \"../consts.js\";\nimport type { InstallMode } from \"../lib/installation/index.js\";\nimport { deriveInstallMode as sharedDeriveInstallMode } from \"../lib/installation/installation.js\";\nimport type { AgentScopeConfig, SkillConfig } from \"../types/config.js\";\nimport { resolveAlias } from \"../lib/matrix/index.js\";\nimport { matrix, getSkillById, getCategoryDomain } from \"../lib/matrix/matrix-provider.js\";\nimport type {\n AgentName,\n BoundSkill,\n Domain,\n DomainSelections,\n ResolvedSkill,\n SkillAlias,\n SkillAssignment,\n SkillId,\n SkillSource,\n Category,\n CategoryDomainMap,\n} from \"../types/index.js\";\nimport type { SourceOption } from \"../components/wizard/source-grid.js\";\nimport { warn } from \"../utils/logger.js\";\nimport { typedEntries, typedKeys } from \"../utils/typed-object.js\";\n\nconst BUILT_IN_DOMAINS: Domain[] = [\"web\", \"api\", \"cli\", \"mobile\", \"shared\"];\n\nfunction createDefaultSkillConfig(id: SkillId): SkillConfig {\n const skill = matrix.skills[id];\n const primarySource = skill?.availableSources?.find((s) => s.primary)?.name;\n return { id, scope: \"global\", source: primarySource ?? 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Custom domains return no preselected agents. */\nconst DOMAIN_AGENTS: Partial<Record<string, AgentName[]>> = {\n web: [\n \"web-developer\",\n \"web-reviewer\",\n \"web-researcher\",\n \"web-tester\",\n \"web-pm\",\n \"web-architecture\",\n ],\n api: [\"api-developer\", \"api-reviewer\", \"api-researcher\"],\n cli: [\"cli-developer\", \"cli-tester\", \"cli-reviewer\"],\n};\n\n/**\n * Fixed source sort tiers (lower = higher priority):\n * 1 = local/global (installed on disk -- type \"local\" or installed via plugin)\n * 2 = scoped marketplace (primary source from --source flag)\n * 3 = default public marketplace (Agents Inc)\n * 4 = third-party marketplaces (extra configured sources)\n */\nconst SOURCE_SORT_TIER_LOCAL = 1;\nconst SOURCE_SORT_TIER_SCOPED = 2;\nconst SOURCE_SORT_TIER_PUBLIC = 3;\nconst SOURCE_SORT_TIER_THIRD_PARTY = 4;\n\nfunction getSourceSortTier(source: SkillSource): number {\n if (source.type === \"local\") return SOURCE_SORT_TIER_LOCAL;\n if (source.primary) return SOURCE_SORT_TIER_SCOPED;\n if (source.type === \"public\") return SOURCE_SORT_TIER_PUBLIC;\n return SOURCE_SORT_TIER_THIRD_PARTY;\n}\n\nexport type SkillLookupEntry = Pick<ResolvedSkill, \"category\" | \"displayName\">;\n\nfunction resolveSkillForPopulation(\n skillId: SkillId,\n): { domain: Domain; subcat: Category; techId: SkillId } | null {\n const { skills } = matrix;\n const skill = skills[skillId];\n if (!skill?.category) {\n warn(\n `Installed skill '${skillId}' is missing from the marketplace — it may have been removed or renamed`,\n );\n return null;\n }\n\n const domain = getCategoryDomain(skill.category);\n if (!domain) {\n warn(`Installed skill '${skillId}' has unknown category '${skill.category}' — skipping`);\n return null;\n }\n\n // Boundary cast: domain lookup confirmed category exists in matrix\n const subcat = skill.category as Category;\n return { domain, subcat, techId: skillId };\n}\n\nfunction buildBoundSkillOptions(\n boundSkills: BoundSkill[],\n alias: SkillAlias,\n selectedSource: string,\n): SourceOption[] {\n return boundSkills\n .filter((b) => b.boundTo === alias)\n .map((bound) => ({\n id: bound.sourceName,\n selected: selectedSource === bound.sourceName,\n installed: false,\n }));\n}\n\n/**\n * Wizard step identifiers for the multi-step init/edit flow.\n *\n * Progression: stack -> build -> sources -> agents -> confirm\n * The \"stack\" step shows all stacks + \"Start from scratch\" in a unified list.\n * Navigation is tracked via the `history` stack for goBack() support.\n */\nexport type WizardStep =\n | \"stack\" // Unified first step: select stack or \"Start from scratch\", then domain selection\n | \"build\" // CategoryGrid for technology selection\n | \"sources\" // Choose skill sources (recommended vs custom)\n | \"agents\" // Select which agents to compile\n | \"confirm\"; // Final confirmation\n\n/**\n * Wizard store state and actions.\n *\n * The store uses a composition pattern: small, focused actions that each mutate\n * one or two state fields. Wizard step components compose these actions to build\n * up the full selection state incrementally (domains -> categories -> skills -> sources).\n *\n * State flow: unified stack/scratch selection -> domain selection -> per-domain skill\n * selection (build step) -> source customization -> confirmation.\n */\nexport type WizardState = {\n step: WizardStep;\n\n approach: \"stack\" | \"scratch\" | null;\n selectedStackId: string | null;\n stackAction: \"defaults\" | \"customize\" | null;\n\n selectedDomains: Domain[];\n\n currentDomainIndex: number;\n domainSelections: DomainSelections;\n /** Snapshot of stack-provided domain selections for restoration on domain re-toggle */\n _stackDomainSelections: DomainSelections | null;\n\n showLabels: boolean;\n filterIncompatible: boolean;\n\n skillConfigs: SkillConfig[];\n focusedSkillId: SkillId | null;\n\n customizeSources: boolean;\n\n showSettings: boolean;\n showHelp: boolean;\n enabledSources: Record<string, boolean>;\n\n selectedAgents: AgentName[];\n agentConfigs: AgentScopeConfig[];\n focusedAgentId: AgentName | null;\n\n boundSkills: BoundSkill[];\n\n /** Skill IDs that cannot be toggled or removed (D9: existing global items in project context) */\n lockedSkillIds: SkillId[];\n /** Agent names that cannot be toggled or removed (D9: existing global agents in project context) */\n lockedAgentNames: AgentName[];\n\n history: WizardStep[];\n\n /**\n * Navigate to a wizard step, pushing the current step onto history.\n * @param step - Target step to navigate to\n *\n * Side effects: sets `step`, appends previous step to `history`\n */\n setStep: (step: WizardStep) => void;\n /**\n * Set the wizard approach (stack-based or build-from-scratch).\n * @param approach - \"stack\" to use a pre-built template, \"scratch\" to select skills manually, null to reset\n *\n * Side effects: sets `approach`\n */\n setApproach: (approach: \"stack\" | \"scratch\" | null) => void;\n /**\n * Select a stack by ID, or null to deselect.\n * @param stackId - Stack identifier from suggestedStacks, or null to clear\n *\n * Side effects: sets `selectedStackId`\n */\n selectStack: (stackId: string | null) => void;\n /**\n * Set how to apply the selected stack.\n * @param action - \"defaults\" to use stack as-is, \"customize\" to enter the build step\n *\n * Side effects: sets `stackAction`\n */\n setStackAction: (action: \"defaults\" | \"customize\") => void;\n /**\n * Pre-populate domainSelections from a stack's agent-to-skill mappings.\n *\n * Iterates all agents in the stack, resolving each category's skill assignments\n * to the appropriate domain. Enables all domains and deduplicates skill IDs.\n *\n * @param stack - Stack definition with agent-level skill assignments\n * @param stack.agents - Record of agent name to `{ category: SkillAssignment[] }` mappings\n * @param categories - Category definitions used to resolve category -> domain mapping\n *\n * Side effects: sets `domainSelections`, sets `selectedDomains` to ALL_DOMAINS\n */\n populateFromStack: (stack: {\n agents: Record<string, Partial<Record<Category, SkillAssignment[]>>>;\n }) => void;\n /**\n * Pre-populate domainSelections from a flat list of installed skill IDs.\n *\n * Used by `agentsinc edit` to restore wizard state from existing project config.\n * Looks up each skill's category and domain, warns for unresolvable skills.\n *\n * @param skillIds - Flat array of currently installed skill IDs\n * @param skills - Skill lookup providing category and displayName per skill ID\n * @param categories - Category definitions used to resolve category -> domain mapping\n *\n * Side effects: sets `domainSelections`, sets `selectedDomains` to domains found in the provided skill IDs\n */\n populateFromSkillIds: (skillIds: SkillId[], savedConfigs?: SkillConfig[]) => void;\n /**\n * Toggle a domain on or off in the selectedDomains list.\n * @param domain - Domain to toggle\n *\n * Side effects: adds or removes from `selectedDomains`\n */\n toggleDomain: (domain: Domain) => void;\n /**\n * Toggle a skill selection within a domain's category.\n *\n * When exclusive is true (radio behavior), selecting a new skill replaces any\n * existing selection in that category. When false (checkbox behavior),\n * the skill is added to or removed from the selection array.\n *\n * @param domain - Domain containing the category\n * @param category - Category within the domain\n * @param technology - Skill ID to toggle\n * @param exclusive - If true, only one skill can be selected per category (radio)\n *\n * Side effects: updates `domainSelections[domain][category]`\n */\n toggleTechnology: (\n domain: Domain,\n category: Category,\n technology: SkillId,\n exclusive: boolean,\n ) => void;\n /**\n * Advance to the next domain in the build step.\n * @returns true if advanced, false if already at the last domain\n *\n * Side effects: increments `currentDomainIndex`\n */\n nextDomain: () => boolean;\n /**\n * Go back to the previous domain in the build step.\n * @returns true if moved back, false if already at the first domain\n *\n * Side effects: decrements `currentDomainIndex`\n */\n prevDomain: () => boolean;\n /** Toggle compatibility label visibility on skill tags in the build step grid. */\n toggleShowLabels: () => void;\n /** Toggle filtering of incompatible skills in the build step grid. */\n toggleFilterIncompatible: () => void;\n /**\n * Derive the install mode from skillConfigs source values.\n * If all skills use \"local\" source, returns \"local\". If all use non-local, returns \"plugin\".\n * If mixed, returns \"mixed\". Returns \"local\" when no skills are configured.\n */\n deriveInstallMode: () => InstallMode;\n /**\n * Toggle the scope of a specific skill between \"project\" and \"global\".\n * @param skillId - Skill to toggle scope for\n *\n * Side effects: updates `skillConfigs` entry for the skill\n */\n toggleSkillScope: (skillId: SkillId) => void;\n /**\n * Update the source for a specific skill in skillConfigs.\n * @param skillId - Skill to update\n * @param source - Source identifier (e.g., \"local\", marketplace name)\n *\n * Side effects: updates `skillConfigs` entry for the skill\n */\n setSkillSource: (skillId: SkillId, source: string) => void;\n /**\n * Set the currently focused skill ID in the build step (for S hotkey).\n * @param id - Skill ID to focus, or null to clear\n *\n * Side effects: sets `focusedSkillId`\n */\n setFocusedSkillId: (id: SkillId | null) => void;\n /**\n * Set which source provides a specific skill.\n * @param skillId - Skill to configure the source for\n * @param sourceId - Source identifier (e.g., \"public\", \"local\", marketplace name)\n *\n * Side effects: updates `skillConfigs` entry for the skill. No-op with warning if either param is empty.\n */\n setSourceSelection: (skillId: SkillId, sourceId: string) => void;\n /**\n * Enable or disable source customization on the sources step.\n * @param customize - true to show per-skill source pickers\n *\n * Side effects: sets `customizeSources`\n */\n setCustomizeSources: (customize: boolean) => void;\n /** Toggle the settings overlay (source management). */\n toggleSettings: () => void;\n /** Toggle the help overlay (hotkey reference). */\n toggleHelp: () => void;\n /**\n * Replace the full set of enabled/disabled sources.\n * @param sources - Record of source name to enabled boolean. Empty-string keys are filtered out.\n *\n * Side effects: sets `enabledSources`\n */\n setEnabledSources: (sources: Record<string, boolean>) => void;\n /**\n * Add a bound skill from search to the wizard's bound skills list.\n * Duplicates (same id + sourceUrl) are silently skipped with a warning.\n *\n * @param skill - Bound skill to add (foreign skill tied to a category alias)\n *\n * Side effects: appends to `boundSkills`\n */\n bindSkill: (skill: BoundSkill) => void;\n /**\n * Navigate to the previous wizard step using the history stack.\n * Falls back to \"stack\" if history is empty.\n *\n * Side effects: pops from `history`, sets `step` to the popped value\n */\n goBack: () => void;\n /**\n * Toggle an agent on or off in the selectedAgents list.\n * @param agent - Agent name to toggle\n *\n * Side effects: adds or removes from `selectedAgents`, syncs `agentConfigs`\n */\n toggleAgent: (agent: AgentName) => void;\n /**\n * Toggle the scope of a specific agent between \"project\" and \"global\".\n * @param agentName - Agent to toggle scope for\n *\n * Side effects: updates `agentConfigs` entry for the agent\n */\n toggleAgentScope: (agentName: AgentName) => void;\n /**\n * Set the currently focused agent ID in the agents step (for S hotkey).\n * @param id - Agent name to focus, or null to clear\n *\n * Side effects: sets `focusedAgentId`\n */\n setFocusedAgentId: (id: AgentName | null) => void;\n /**\n * Preselect agents based on selected domains from the first wizard step.\n * Matches domains against DOMAIN_AGENTS mapping.\n * Optional agents (meta/pattern) are excluded.\n *\n * Side effects: replaces `selectedAgents` with computed preselection\n */\n preselectAgentsFromDomains: () => void;\n /** Reset all wizard state to initial values. */\n reset: () => void;\n\n /**\n * Collect all selected skill IDs across all domains and categories.\n * @returns Flat array of every selected SkillId (may contain duplicates if shared across domains)\n */\n getAllSelectedTechnologies: () => SkillId[];\n /**\n * Group selected skill IDs by domain.\n * @returns Partial record mapping each domain with selections to its skill ID array\n */\n getSelectedTechnologiesPerDomain: () => Partial<Record<Domain, SkillId[]>>;\n /**\n * Get the domain currently visible in the build step.\n * @returns The domain at currentDomainIndex, or null if no domains are selected\n */\n getCurrentDomain: () => Domain | null;\n /**\n * Count total selected technologies across all domains.\n * @returns Number of selected skill IDs\n */\n getTechnologyCount: () => number;\n /**\n * Compute which wizard steps are completed and which are skipped.\n * Used by WizardTabs to render step progress indicators.\n * @returns Object with completedSteps and skippedSteps string arrays\n */\n getStepProgress: () => { completedSteps: WizardStep[]; skippedSteps: WizardStep[] };\n /** @returns true if there is a next domain after the current one */\n canGoToNextDomain: () => boolean;\n /** @returns true if there is a previous domain before the current one */\n canGoToPreviousDomain: () => boolean;\n /** Set all selected skills to \"local\" source. */\n setAllSourcesLocal: () => void;\n /** Set all selected skills to their first non-local (marketplace) source. */\n setAllSourcesPlugin: () => void;\n\n /**\n * Build the source selection rows for the sources step UI.\n *\n * For each selected technology, resolves the canonical skill ID, looks up available\n * sources from the matrix, merges in any bound skills from search, and determines\n * which source is currently selected. Sources are sorted: local first, then public,\n * then private/other.\n *\n * @returns Array of row objects, one per selected technology, each containing:\n * - `skillId` - Canonical resolved skill ID\n * - `options` - Available sources with selection state and install status\n */\n buildSourceRows: () => {\n skillId: SkillId;\n options: SourceOption[];\n }[];\n};\n\n/** State-only fields from WizardState (excludes actions/getters). Used to type createInitialState(). */\ntype WizardStateData = Pick<\n WizardState,\n | \"step\"\n | \"approach\"\n | \"selectedStackId\"\n | \"stackAction\"\n | \"selectedDomains\"\n | \"currentDomainIndex\"\n | \"domainSelections\"\n | \"_stackDomainSelections\"\n | \"showLabels\"\n | \"filterIncompatible\"\n | \"skillConfigs\"\n | \"focusedSkillId\"\n | \"customizeSources\"\n | \"showSettings\"\n | \"showHelp\"\n | \"enabledSources\"\n | \"selectedAgents\"\n | \"agentConfigs\"\n | \"focusedAgentId\"\n | \"boundSkills\"\n | \"lockedSkillIds\"\n | \"lockedAgentNames\"\n | \"history\"\n>;\n\nconst createInitialState = (): WizardStateData => ({\n step: \"stack\",\n approach: null,\n selectedStackId: null,\n stackAction: null,\n selectedDomains: [],\n currentDomainIndex: 0,\n domainSelections: {},\n /** Snapshot of domainSelections from populateFromStack/populateFromSkillIds, used to restore on domain re-toggle */\n _stackDomainSelections: null,\n showLabels: false,\n filterIncompatible: false,\n skillConfigs: [],\n focusedSkillId: null,\n customizeSources: false,\n showSettings: false,\n showHelp: false,\n enabledSources: {},\n selectedAgents: [],\n agentConfigs: [],\n focusedAgentId: null,\n boundSkills: [],\n lockedSkillIds: [],\n lockedAgentNames: [],\n history: [],\n});\n\nexport const useWizardStore = create<WizardState>((set, get) => ({\n ...createInitialState(),\n\n setStep: (step) =>\n set((state) => ({\n step,\n history: [...state.history, state.step],\n })),\n\n setApproach: (approach) => set({ approach }),\n\n selectStack: (stackId) =>\n set({\n selectedStackId: stackId,\n domainSelections: {},\n _stackDomainSelections: null,\n selectedDomains: [],\n skillConfigs: [],\n selectedAgents: [],\n agentConfigs: [],\n boundSkills: [],\n currentDomainIndex: 0,\n stackAction: null,\n }),\n\n setStackAction: (action) => set({ stackAction: action }),\n\n populateFromStack: (stack) =>\n set(() => {\n const { categories } = matrix;\n const domainSelections: DomainSelections = {};\n const domains = new Set<Domain>();\n const allSkillIds = new Set<SkillId>();\n\n for (const agentConfig of Object.values(stack.agents)) {\n for (const [subcat, assignments] of typedEntries<Category, SkillAssignment[]>(\n agentConfig,\n )) {\n const category = categories[subcat];\n const domain = category?.domain;\n\n if (!domain || !assignments) {\n continue;\n }\n\n domains.add(domain);\n\n if (!domainSelections[domain]) {\n domainSelections[domain] = {};\n }\n\n if (!domainSelections[domain][subcat]) {\n domainSelections[domain][subcat] = [];\n }\n\n for (const assignment of assignments) {\n if (!domainSelections[domain][subcat].includes(assignment.id)) {\n domainSelections[domain][subcat].push(assignment.id);\n allSkillIds.add(assignment.id);\n }\n }\n }\n }\n\n const skillConfigs: SkillConfig[] = [...allSkillIds].map(createDefaultSkillConfig);\n\n return {\n domainSelections,\n _stackDomainSelections: structuredClone(domainSelections),\n selectedDomains: sortDomainsCanonically(getAllDomainsFromCategories(categories)),\n skillConfigs,\n };\n }),\n\n populateFromSkillIds: (skillIds, savedConfigs) =>\n set(() => {\n const domainSelections: DomainSelections = {};\n const resolvedSkillIds: SkillId[] = [];\n let skippedCount = 0;\n\n for (const skillId of skillIds) {\n const resolved = resolveSkillForPopulation(skillId);\n if (!resolved) {\n skippedCount++;\n continue;\n }\n\n const { domain, subcat, techId } = resolved;\n if (!domainSelections[domain]) domainSelections[domain] = {};\n if (!domainSelections[domain][subcat]) domainSelections[domain][subcat] = [];\n\n if (!domainSelections[domain][subcat].includes(techId)) {\n domainSelections[domain][subcat].push(techId);\n resolvedSkillIds.push(techId);\n }\n }\n\n if (skippedCount > 0) {\n warn(`${skippedCount} installed skill(s) could not be resolved and were skipped`);\n }\n\n const selectedDomains = sortDomainsCanonically(typedKeys<Domain>(domainSelections));\n\n const skillConfigs: SkillConfig[] = resolvedSkillIds.map((id) => {\n const saved = savedConfigs?.find((sc) => sc.id === id);\n const skill = matrix.skills[id];\n const primarySource = skill?.availableSources?.find((s) => s.primary)?.name;\n return {\n id,\n scope: saved?.scope ?? \"global\",\n source: primarySource ?? saved?.source ?? DEFAULT_PUBLIC_SOURCE_NAME,\n };\n });\n\n return {\n domainSelections,\n _stackDomainSelections: structuredClone(domainSelections),\n selectedDomains,\n skillConfigs,\n };\n }),\n\n toggleDomain: (domain) =>\n set((state) => {\n const isSelected = state.selectedDomains.includes(domain);\n if (isSelected) {\n const { [domain]: _removed, ...remainingSelections } = state.domainSelections;\n\n // Collect all skill IDs being removed from this domain\n const removedSkillIds = new Set<SkillId>();\n if (_removed) {\n for (const skills of Object.values(_removed)) {\n if (skills) {\n for (const id of skills) {\n removedSkillIds.add(id);\n }\n }\n }\n }\n\n return {\n selectedDomains: state.selectedDomains.filter((d) => d !== domain),\n domainSelections: remainingSelections,\n skillConfigs: state.skillConfigs.filter((sc) => !removedSkillIds.has(sc.id)),\n };\n }\n\n // Restore stack selections for this domain if a stack snapshot exists\n const stackSelections = state._stackDomainSelections?.[domain];\n if (stackSelections) {\n // Also restore skillConfigs for the restored skills\n const restoredSkillIds: SkillId[] = [];\n for (const skills of Object.values(stackSelections)) {\n if (skills) restoredSkillIds.push(...skills);\n }\n const existingIds = new Set(state.skillConfigs.map((sc) => sc.id));\n const newConfigs = restoredSkillIds\n .filter((id) => !existingIds.has(id))\n .map(createDefaultSkillConfig);\n\n return {\n selectedDomains: sortDomainsCanonically([...state.selectedDomains, domain]),\n domainSelections: {\n ...state.domainSelections,\n [domain]: structuredClone(stackSelections),\n },\n skillConfigs: [...state.skillConfigs, ...newConfigs],\n };\n }\n\n return {\n selectedDomains: sortDomainsCanonically([...state.selectedDomains, domain]),\n };\n }),\n\n toggleTechnology: (domain, category, technology, exclusive) =>\n set((state) => {\n // D9: locked skills cannot be toggled\n if (state.lockedSkillIds.includes(technology)) return state;\n\n const currentSelections = state.domainSelections[domain]?.[category] || [];\n const isSelected = currentSelections.includes(technology);\n\n let newSelections: SkillId[];\n if (exclusive) {\n newSelections = isSelected ? [] : [technology];\n } else {\n newSelections = isSelected\n ? currentSelections.filter((t) => t !== technology)\n : [...currentSelections, technology];\n }\n\n // Sync skillConfigs: add entries for newly selected, remove entries for deselected\n const removed = currentSelections.filter((id) => !newSelections.includes(id));\n const added = newSelections.filter((id) => !currentSelections.includes(id));\n\n let updatedConfigs = state.skillConfigs.filter((sc) => !removed.includes(sc.id));\n for (const id of added) {\n if (!updatedConfigs.some((sc) => sc.id === id)) {\n updatedConfigs = [...updatedConfigs, createDefaultSkillConfig(id)];\n }\n }\n\n return {\n skillConfigs: updatedConfigs,\n domainSelections: {\n ...state.domainSelections,\n [domain]: {\n ...state.domainSelections[domain],\n [category]: newSelections,\n },\n },\n };\n }),\n\n nextDomain: () => {\n const state = get();\n if (state.currentDomainIndex < state.selectedDomains.length - 1) {\n set({\n currentDomainIndex: state.currentDomainIndex + 1,\n });\n return true;\n }\n return false;\n },\n\n prevDomain: () => {\n const state = get();\n if (state.currentDomainIndex > 0) {\n set({\n currentDomainIndex: state.currentDomainIndex - 1,\n });\n return true;\n }\n return false;\n },\n\n toggleShowLabels: () => set((state) => ({ showLabels: !state.showLabels })),\n toggleFilterIncompatible: () =>\n set((state) => ({ filterIncompatible: !state.filterIncompatible })),\n\n deriveInstallMode: (): InstallMode => {\n const { skillConfigs } = get();\n return sharedDeriveInstallMode(skillConfigs);\n },\n\n toggleSkillScope: (skillId) =>\n set((state) => {\n // D9: locked skills cannot have their scope toggled\n if (state.lockedSkillIds.includes(skillId)) return state;\n return {\n skillConfigs: state.skillConfigs.map((sc) =>\n sc.id === skillId ? { ...sc, scope: sc.scope === \"project\" ? \"global\" : \"project\" } : sc,\n ),\n };\n }),\n\n setSkillSource: (skillId, source) =>\n set((state) => ({\n skillConfigs: state.skillConfigs.map((sc) => (sc.id === skillId ? { ...sc, source } : sc)),\n })),\n\n setFocusedSkillId: (id) => set({ focusedSkillId: id }),\n\n setSourceSelection: (skillId, sourceId) =>\n set((state) => {\n if (!skillId) {\n warn(\"Ignoring setSourceSelection call with empty skillId\");\n return state;\n }\n if (!sourceId) {\n warn(`Ignoring setSourceSelection call with empty sourceId for skill '${skillId}'`);\n return state;\n }\n return {\n skillConfigs: state.skillConfigs.map((sc) =>\n sc.id === skillId ? { ...sc, source: sourceId } : sc,\n ),\n };\n }),\n\n setCustomizeSources: (customize) => set({ customizeSources: customize }),\n\n toggleSettings: () => set((state) => ({ showSettings: !state.showSettings })),\n\n toggleHelp: () => set((state) => ({ showHelp: !state.showHelp })),\n\n setEnabledSources: (sources) => {\n const invalidKeys = Object.keys(sources).filter((key) => !key.trim());\n if (invalidKeys.length > 0) {\n warn(\"Ignoring setEnabledSources call with empty source name(s)\");\n }\n const validSources = Object.fromEntries(Object.entries(sources).filter(([key]) => key.trim()));\n return set({ enabledSources: validSources });\n },\n\n bindSkill: (skill) =>\n set((state) => {\n const exists = state.boundSkills.some(\n (b) => b.id === skill.id && b.sourceUrl === skill.sourceUrl,\n );\n if (exists) {\n warn(`Skill '${skill.id}' from '${skill.sourceUrl}' is already bound — skipping duplicate`);\n return state;\n }\n return { boundSkills: [...state.boundSkills, skill] };\n }),\n\n goBack: () =>\n set((state) => {\n const history = [...state.history];\n const previousStep = history.pop();\n return {\n step: previousStep || \"stack\",\n history,\n };\n }),\n\n toggleAgent: (agent) =>\n set((state) => {\n // D9: locked agents cannot be toggled\n if (state.lockedAgentNames.includes(agent)) return state;\n\n const isSelected = state.selectedAgents.includes(agent);\n if (isSelected) {\n return {\n selectedAgents: state.selectedAgents.filter((a) => a !== agent),\n agentConfigs: state.agentConfigs.filter((ac) => ac.name !== agent),\n };\n }\n return {\n selectedAgents: [...state.selectedAgents, agent],\n agentConfigs: [...state.agentConfigs, { name: agent, scope: \"global\" as const }],\n };\n }),\n\n toggleAgentScope: (agentName) =>\n set((state) => {\n // D9: locked agents cannot have their scope toggled\n if (state.lockedAgentNames.includes(agentName)) return state;\n return {\n agentConfigs: state.agentConfigs.map((ac) =>\n ac.name === agentName\n ? { ...ac, scope: ac.scope === \"project\" ? (\"global\" as const) : (\"project\" as const) }\n : ac,\n ),\n };\n }),\n\n setFocusedAgentId: (id) => set({ focusedAgentId: id }),\n\n preselectAgentsFromDomains: () =>\n set(() => {\n const agents: AgentName[] = [];\n for (const domain of get().selectedDomains) {\n const domainAgents = DOMAIN_AGENTS[domain];\n if (domainAgents) {\n agents.push(...domainAgents);\n }\n }\n const sorted = agents.sort();\n return {\n selectedAgents: sorted,\n agentConfigs: sorted.map((name) => ({ name, scope: \"global\" as const })),\n };\n }),\n\n reset: () => set(createInitialState()),\n\n getAllSelectedTechnologies: () => {\n const state = get();\n const technologies: SkillId[] = [];\n for (const domain of typedKeys<Domain>(state.domainSelections)) {\n const domainSel = state.domainSelections[domain];\n if (!domainSel) continue;\n for (const category of typedKeys<Category>(domainSel)) {\n const techs = domainSel[category];\n if (techs) technologies.push(...techs);\n }\n }\n return technologies;\n },\n\n getSelectedTechnologiesPerDomain: () => {\n const state = get();\n const result: Partial<Record<Domain, SkillId[]>> = {};\n for (const domain of typedKeys<Domain>(state.domainSelections)) {\n const domainSel = state.domainSelections[domain];\n if (!domainSel) continue;\n const techs: SkillId[] = [];\n for (const category of typedKeys<Category>(domainSel)) {\n const subTechs = domainSel[category];\n if (subTechs) techs.push(...subTechs);\n }\n if (techs.length > 0) {\n result[domain] = techs;\n }\n }\n return result;\n },\n\n getCurrentDomain: () => {\n const state = get();\n return state.selectedDomains[state.currentDomainIndex] || null;\n },\n\n getTechnologyCount: () => {\n return get().getAllSelectedTechnologies().length;\n },\n\n getStepProgress: () => {\n const state = get();\n const completed: WizardStep[] = [];\n const skipped: WizardStep[] = [];\n\n if (state.step !== \"stack\") {\n completed.push(\"stack\");\n }\n\n if (state.approach === \"stack\" && 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