@agentprojectcontext/apx 1.15.6 → 1.17.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (222) hide show
  1. package/package.json +46 -5
  2. package/src/cli/commands/log.js +113 -0
  3. package/src/cli/commands/overlay.js +253 -0
  4. package/src/cli/commands/sys.js +88 -16
  5. package/src/cli/index.js +23 -1
  6. package/src/cli/terminal-chat/renderer.js +71 -56
  7. package/src/cli-ts/commands/agent.ts +173 -0
  8. package/src/cli-ts/commands/chat.ts +119 -0
  9. package/src/cli-ts/commands/daemon.ts +112 -0
  10. package/src/cli-ts/commands/exec.ts +109 -0
  11. package/src/cli-ts/commands/mcp.ts +235 -0
  12. package/src/cli-ts/commands/session.ts +224 -0
  13. package/src/cli-ts/commands/status.ts +61 -0
  14. package/src/cli-ts/http.ts +36 -0
  15. package/src/cli-ts/index.ts +73 -0
  16. package/src/cli-ts/ui.ts +107 -0
  17. package/src/core/logging.js +81 -0
  18. package/src/daemon/api.js +58 -0
  19. package/src/daemon/engines/anthropic.js +60 -1
  20. package/src/daemon/engines/index.js +2 -1
  21. package/src/daemon/engines/ollama.js +70 -3
  22. package/src/daemon/index.js +58 -0
  23. package/src/daemon/overlay-ws.js +40 -0
  24. package/src/daemon/plugins/index.js +2 -1
  25. package/src/daemon/plugins/overlay.js +177 -0
  26. package/src/daemon/plugins/telegram.js +15 -3
  27. package/src/daemon/super-agent-langchain.js +296 -0
  28. package/src/daemon/super-agent.js +115 -19
  29. package/src/daemon/transcription.js +262 -59
  30. package/src/daemon/whisper-server.py +57 -6
  31. package/src/overlay/index.html +44 -0
  32. package/src/overlay/main.js +480 -0
  33. package/src/overlay/package.json +3 -0
  34. package/src/overlay/preload.js +34 -0
  35. package/src/overlay/renderer.js +371 -0
  36. package/src/overlay/style.css +250 -0
  37. package/src/tui/_shims/cli-error.ts +6 -0
  38. package/src/tui/_shims/cli-logo.ts +18 -0
  39. package/src/tui/_shims/cli-ui.ts +1 -0
  40. package/src/tui/_shims/config-console-state.ts +7 -0
  41. package/src/tui/_shims/core-any.ts +30 -0
  42. package/src/tui/_shims/core-binary.ts +13 -0
  43. package/src/tui/_shims/core-flag.ts +3 -0
  44. package/src/tui/_shims/core-log.ts +14 -0
  45. package/src/tui/_shims/lsp-language.ts +1 -0
  46. package/src/tui/_shims/opencode-any.ts +135 -0
  47. package/src/tui/_shims/opencode-sdk-v2.ts +48 -0
  48. package/src/tui/_shims/plugin-tui.ts +13 -0
  49. package/src/tui/_shims/provider-provider.ts +10 -0
  50. package/src/tui/_shims/session-retry.ts +1 -0
  51. package/src/tui/_shims/session-schema.ts +15 -0
  52. package/src/tui/_shims/session-session.ts +3 -0
  53. package/src/tui/_shims/snapshot.ts +4 -0
  54. package/src/tui/_shims/tool-any.ts +18 -0
  55. package/src/tui/_shims/util-error.ts +7 -0
  56. package/src/tui/_shims/util-filesystem.ts +79 -0
  57. package/src/tui/_shims/util-format.ts +7 -0
  58. package/src/tui/_shims/util-iife.ts +3 -0
  59. package/src/tui/_shims/util-locale.ts +10 -0
  60. package/src/tui/_shims/util-process.ts +38 -0
  61. package/src/tui/app.tsx +783 -0
  62. package/src/tui/asset/charge.wav +0 -0
  63. package/src/tui/asset/pulse-a.wav +0 -0
  64. package/src/tui/asset/pulse-b.wav +0 -0
  65. package/src/tui/asset/pulse-c.wav +0 -0
  66. package/src/tui/attach.ts +100 -0
  67. package/src/tui/component/bg-pulse-render.ts +436 -0
  68. package/src/tui/component/bg-pulse.tsx +99 -0
  69. package/src/tui/component/border.tsx +21 -0
  70. package/src/tui/component/dialog-agent.tsx +31 -0
  71. package/src/tui/component/dialog-console-org.tsx +103 -0
  72. package/src/tui/component/dialog-mcp.tsx +85 -0
  73. package/src/tui/component/dialog-model.tsx +175 -0
  74. package/src/tui/component/dialog-provider.tsx +456 -0
  75. package/src/tui/component/dialog-retry-action.tsx +160 -0
  76. package/src/tui/component/dialog-session-delete-failed.tsx +99 -0
  77. package/src/tui/component/dialog-session-list.tsx +323 -0
  78. package/src/tui/component/dialog-session-rename.tsx +31 -0
  79. package/src/tui/component/dialog-skill.tsx +36 -0
  80. package/src/tui/component/dialog-stash.tsx +87 -0
  81. package/src/tui/component/dialog-status.tsx +168 -0
  82. package/src/tui/component/dialog-tag.tsx +44 -0
  83. package/src/tui/component/dialog-theme-list.tsx +50 -0
  84. package/src/tui/component/dialog-variant.tsx +39 -0
  85. package/src/tui/component/dialog-workspace-create.tsx +302 -0
  86. package/src/tui/component/dialog-workspace-file-changes.tsx +138 -0
  87. package/src/tui/component/dialog-workspace-unavailable.tsx +69 -0
  88. package/src/tui/component/error-component.tsx +92 -0
  89. package/src/tui/component/logo.tsx +896 -0
  90. package/src/tui/component/plugin-route-missing.tsx +14 -0
  91. package/src/tui/component/prompt/autocomplete.tsx +869 -0
  92. package/src/tui/component/prompt/cwd.ts +0 -0
  93. package/src/tui/component/prompt/frecency.tsx +90 -0
  94. package/src/tui/component/prompt/history.tsx +108 -0
  95. package/src/tui/component/prompt/index.tsx +1809 -0
  96. package/src/tui/component/prompt/part.ts +16 -0
  97. package/src/tui/component/prompt/stash.tsx +101 -0
  98. package/src/tui/component/prompt/traits.ts +35 -0
  99. package/src/tui/component/spinner.tsx +24 -0
  100. package/src/tui/component/startup-loading.tsx +63 -0
  101. package/src/tui/component/todo-item.tsx +32 -0
  102. package/src/tui/component/use-connected.tsx +9 -0
  103. package/src/tui/component/workspace-label.tsx +19 -0
  104. package/src/tui/config/cwd.ts +5 -0
  105. package/src/tui/config/keybind.ts +432 -0
  106. package/src/tui/config/tui-migrate.ts +154 -0
  107. package/src/tui/config/tui-schema.ts +34 -0
  108. package/src/tui/config/tui.ts +46 -0
  109. package/src/tui/context/aggregate-failures.ts +34 -0
  110. package/src/tui/context/args.tsx +15 -0
  111. package/src/tui/context/command-palette.tsx +163 -0
  112. package/src/tui/context/directory.ts +15 -0
  113. package/src/tui/context/editor-zed.ts +283 -0
  114. package/src/tui/context/editor.ts +468 -0
  115. package/src/tui/context/event-apx.ts +22 -0
  116. package/src/tui/context/event.ts +6 -0
  117. package/src/tui/context/exit.tsx +60 -0
  118. package/src/tui/context/helper.tsx +25 -0
  119. package/src/tui/context/kv.tsx +81 -0
  120. package/src/tui/context/local.tsx +608 -0
  121. package/src/tui/context/path-format.tsx +39 -0
  122. package/src/tui/context/project-apx.tsx +48 -0
  123. package/src/tui/context/project.tsx +7 -0
  124. package/src/tui/context/prompt.tsx +18 -0
  125. package/src/tui/context/route.tsx +52 -0
  126. package/src/tui/context/sdk-apx.tsx +185 -0
  127. package/src/tui/context/sdk.tsx +6 -0
  128. package/src/tui/context/sync-apx.tsx +178 -0
  129. package/src/tui/context/sync-v2.tsx +16 -0
  130. package/src/tui/context/sync.tsx +118 -0
  131. package/src/tui/context/theme/aura.json +69 -0
  132. package/src/tui/context/theme/ayu.json +80 -0
  133. package/src/tui/context/theme/carbonfox.json +248 -0
  134. package/src/tui/context/theme/catppuccin-frappe.json +230 -0
  135. package/src/tui/context/theme/catppuccin-macchiato.json +230 -0
  136. package/src/tui/context/theme/catppuccin.json +112 -0
  137. package/src/tui/context/theme/cobalt2.json +225 -0
  138. package/src/tui/context/theme/cursor.json +249 -0
  139. package/src/tui/context/theme/dracula.json +219 -0
  140. package/src/tui/context/theme/everforest.json +241 -0
  141. package/src/tui/context/theme/flexoki.json +237 -0
  142. package/src/tui/context/theme/github.json +233 -0
  143. package/src/tui/context/theme/gruvbox.json +242 -0
  144. package/src/tui/context/theme/kanagawa.json +77 -0
  145. package/src/tui/context/theme/lucent-orng.json +234 -0
  146. package/src/tui/context/theme/material.json +235 -0
  147. package/src/tui/context/theme/matrix.json +77 -0
  148. package/src/tui/context/theme/mercury.json +252 -0
  149. package/src/tui/context/theme/monokai.json +221 -0
  150. package/src/tui/context/theme/nightowl.json +221 -0
  151. package/src/tui/context/theme/nord.json +223 -0
  152. package/src/tui/context/theme/one-dark.json +84 -0
  153. package/src/tui/context/theme/opencode.json +245 -0
  154. package/src/tui/context/theme/orng.json +249 -0
  155. package/src/tui/context/theme/osaka-jade.json +93 -0
  156. package/src/tui/context/theme/palenight.json +222 -0
  157. package/src/tui/context/theme/rosepine.json +234 -0
  158. package/src/tui/context/theme/solarized.json +223 -0
  159. package/src/tui/context/theme/synthwave84.json +226 -0
  160. package/src/tui/context/theme/tokyonight.json +243 -0
  161. package/src/tui/context/theme/vercel.json +245 -0
  162. package/src/tui/context/theme/vesper.json +218 -0
  163. package/src/tui/context/theme/zenburn.json +223 -0
  164. package/src/tui/context/theme.tsx +1247 -0
  165. package/src/tui/context/tui-config.tsx +9 -0
  166. package/src/tui/event.ts +16 -0
  167. package/src/tui/feature-plugins/home/footer.tsx +94 -0
  168. package/src/tui/feature-plugins/home/tips-view.tsx +166 -0
  169. package/src/tui/feature-plugins/home/tips.tsx +59 -0
  170. package/src/tui/feature-plugins/sidebar/context.tsx +65 -0
  171. package/src/tui/feature-plugins/sidebar/files.tsx +63 -0
  172. package/src/tui/feature-plugins/sidebar/footer.tsx +94 -0
  173. package/src/tui/feature-plugins/sidebar/lsp.tsx +65 -0
  174. package/src/tui/feature-plugins/sidebar/mcp.tsx +97 -0
  175. package/src/tui/feature-plugins/sidebar/todo.tsx +49 -0
  176. package/src/tui/feature-plugins/system/plugins.tsx +269 -0
  177. package/src/tui/feature-plugins/system/session-v2.tsx +1143 -0
  178. package/src/tui/feature-plugins/system/which-key.tsx +608 -0
  179. package/src/tui/keymap.tsx +166 -0
  180. package/src/tui/layer.ts +6 -0
  181. package/src/tui/plugin/api.tsx +381 -0
  182. package/src/tui/plugin/command-shim.ts +109 -0
  183. package/src/tui/plugin/internal.ts +33 -0
  184. package/src/tui/plugin/runtime.ts +1069 -0
  185. package/src/tui/plugin/slots.tsx +60 -0
  186. package/src/tui/routes/home.tsx +96 -0
  187. package/src/tui/routes/session/dialog-fork-from-timeline.tsx +76 -0
  188. package/src/tui/routes/session/dialog-message.tsx +108 -0
  189. package/src/tui/routes/session/dialog-subagent.tsx +26 -0
  190. package/src/tui/routes/session/dialog-timeline.tsx +47 -0
  191. package/src/tui/routes/session/footer.tsx +91 -0
  192. package/src/tui/routes/session/index.tsx +188 -0
  193. package/src/tui/routes/session/permission.tsx +722 -0
  194. package/src/tui/routes/session/question.tsx +490 -0
  195. package/src/tui/routes/session/sidebar.tsx +102 -0
  196. package/src/tui/routes/session/subagent-footer.tsx +133 -0
  197. package/src/tui/run.ts +84 -0
  198. package/src/tui/thread.ts +261 -0
  199. package/src/tui/tsconfig.json +40 -0
  200. package/src/tui/ui/dialog-alert.tsx +66 -0
  201. package/src/tui/ui/dialog-confirm.tsx +108 -0
  202. package/src/tui/ui/dialog-export-options.tsx +217 -0
  203. package/src/tui/ui/dialog-help.tsx +40 -0
  204. package/src/tui/ui/dialog-prompt.tsx +101 -0
  205. package/src/tui/ui/dialog-select.tsx +553 -0
  206. package/src/tui/ui/dialog.tsx +211 -0
  207. package/src/tui/ui/link.tsx +34 -0
  208. package/src/tui/ui/spinner.ts +368 -0
  209. package/src/tui/ui/toast.tsx +111 -0
  210. package/src/tui/util/clipboard.ts +217 -0
  211. package/src/tui/util/editor.ts +37 -0
  212. package/src/tui/util/model.ts +23 -0
  213. package/src/tui/util/provider-origin.ts +7 -0
  214. package/src/tui/util/revert-diff.ts +18 -0
  215. package/src/tui/util/scroll.ts +25 -0
  216. package/src/tui/util/selection.ts +65 -0
  217. package/src/tui/util/signal.ts +41 -0
  218. package/src/tui/util/sound.ts +156 -0
  219. package/src/tui/util/transcript.ts +112 -0
  220. package/src/tui/validate-session.ts +29 -0
  221. package/src/tui/win32.ts +130 -0
  222. package/src/tui/worker.ts +104 -0
@@ -0,0 +1,896 @@
1
+ import { BoxRenderable, MouseButton, MouseEvent, RGBA, TextAttributes } from "@opentui/core"
2
+ import { useRenderer } from "@opentui/solid"
3
+ import { For, createMemo, createSignal, onCleanup, onMount, type JSX } from "solid-js"
4
+ import { useTheme, tint } from "@tui/context/theme"
5
+ import * as Sound from "@tui/util/sound"
6
+ import { go, logo } from "@/cli/logo"
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+
8
+ export type LogoShape = {
9
+ left: string[]
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+ right: string[]
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+ }
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+
13
+ type ShimmerConfig = {
14
+ period: number
15
+ rings: number
16
+ sweepFraction: number
17
+ coreWidth: number
18
+ coreAmp: number
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+ softWidth: number
20
+ softAmp: number
21
+ tail: number
22
+ tailAmp: number
23
+ haloWidth: number
24
+ haloOffset: number
25
+ haloAmp: number
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+ breathBase: number
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+ noise: number
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+ ambientAmp: number
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+ ambientCenter: number
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+ ambientWidth: number
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+ shadowMix: number
32
+ primaryMix: number
33
+ originX: number
34
+ originY: number
35
+ }
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+
37
+ const shimmerConfig: ShimmerConfig = {
38
+ period: 4600,
39
+ rings: 2,
40
+ sweepFraction: 1,
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+ coreWidth: 1.2,
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+ coreAmp: 1.9,
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+ softWidth: 10,
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+ softAmp: 1.6,
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+ tail: 5,
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+ tailAmp: 0.64,
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+ haloWidth: 4.3,
48
+ haloOffset: 0.6,
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+ haloAmp: 0.16,
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+ breathBase: 0.04,
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+ noise: 0.1,
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+ ambientAmp: 0.36,
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+ ambientCenter: 0.5,
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+ ambientWidth: 0.34,
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+ shadowMix: 0.1,
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+ primaryMix: 0.3,
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+ originX: 4.5,
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+ originY: 13.5,
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+ }
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+
61
+ // Shadow markers (rendered chars in parens):
62
+ // _ = full shadow cell (space with bg=shadow)
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+ // ^ = letter top, shadow bottom (▀ with fg=letter, bg=shadow)
64
+ // ~ = shadow top only (▀ with fg=shadow)
65
+ const GAP = 1
66
+ const WIDTH = 0.76
67
+ const GAIN = 2.3
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+ const FLASH = 2.15
69
+ const TRAIL = 0.28
70
+ const SWELL = 0.24
71
+ const WIDE = 1.85
72
+ const DRIFT = 1.45
73
+ const EXPAND = 1.62
74
+ const LIFE = 1020
75
+ const CHARGE = 3000
76
+ const HOLD = 90
77
+ const SINK = 40
78
+ const ARC = 2.2
79
+ const FORK = 1.2
80
+ const DIM = 1.04
81
+ const KICK = 0.86
82
+ const LAG = 60
83
+ const SUCK = 0.34
84
+ const SHIMMER_IN = 60
85
+ const SHIMMER_OUT = 2.8
86
+ const TRACE = 0.033
87
+ const TAIL = 1.8
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+ const TRACE_IN = 200
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+ const GLOW_OUT = 1600
90
+ const PEAK = RGBA.fromInts(255, 255, 255)
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+
92
+ type Ring = {
93
+ x: number
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+ y: number
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+ at: number
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+ force: number
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+ kick: number
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+ }
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+
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+ type Hold = {
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+ x: number
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+ y: number
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+ at: number
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+ glyph: number | undefined
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+ }
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+
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+ type Release = {
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+ x: number
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+ y: number
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+ at: number
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+ glyph: number | undefined
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+ level: number
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+ rise: number
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+ }
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+
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+ type Glow = {
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+ glyph: number
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+ at: number
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+ force: number
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+ }
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+
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+ type Frame = {
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+ t: number
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+ list: Ring[]
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+ hold: Hold | undefined
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+ release: Release | undefined
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+ glow: Glow | undefined
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+ spark: number
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+ }
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+
131
+ const NEAR = [
132
+ [1, 0],
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+ [1, 1],
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+ [0, 1],
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+ [-1, 1],
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+ [-1, 0],
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+ [-1, -1],
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+ [0, -1],
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+ [1, -1],
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+ ] as const
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+
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+ type Trace = {
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+ glyph: number
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+ i: number
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+ l: number
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+ }
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+
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+ function clamp(n: number) {
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+ return Math.max(0, Math.min(1, n))
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+ }
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+
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+ function lerp(a: number, b: number, t: number) {
153
+ return a + (b - a) * clamp(t)
154
+ }
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+
156
+ function ease(t: number) {
157
+ const p = clamp(t)
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+ return p * p * (3 - 2 * p)
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+ }
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+
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+ function push(t: number) {
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+ const p = clamp(t)
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+ return ease(p * p)
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+ }
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+
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+ function ramp(t: number, start: number, end: number) {
167
+ if (end <= start) return ease(t >= end ? 1 : 0)
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+ return ease((t - start) / (end - start))
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+ }
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+
171
+ function glow(base: RGBA, theme: ReturnType<typeof useTheme>["theme"], n: number) {
172
+ const mid = tint(base, theme.primary, 0.84)
173
+ const top = tint(theme.primary, PEAK, 0.96)
174
+ if (n <= 1) return tint(base, mid, Math.min(1, Math.sqrt(Math.max(0, n)) * 1.14))
175
+ return tint(mid, top, Math.min(1, 1 - Math.exp(-2.4 * (n - 1))))
176
+ }
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+
178
+ function shade(base: RGBA, theme: ReturnType<typeof useTheme>["theme"], n: number) {
179
+ if (n >= 0) return glow(base, theme, n)
180
+ return tint(base, theme.background, Math.min(0.82, -n * 0.64))
181
+ }
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+
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+ function ghost(n: number, scale: number) {
184
+ if (n < 0) return n
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+ return n * scale
186
+ }
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+
188
+ function noise(x: number, y: number, t: number) {
189
+ const n = Math.sin(x * 12.9898 + y * 78.233 + t * 0.043) * 43758.5453
190
+ return n - Math.floor(n)
191
+ }
192
+
193
+ function lit(char: string) {
194
+ return char !== " " && char !== "_" && char !== "~" && char !== ","
195
+ }
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+
197
+ function key(x: number, y: number) {
198
+ return `${x},${y}`
199
+ }
200
+
201
+ function route(list: Array<{ x: number; y: number }>) {
202
+ const left = new Map(list.map((item) => [key(item.x, item.y), item]))
203
+ const path: Array<{ x: number; y: number }> = []
204
+ let cur = [...left.values()].sort((a, b) => a.y - b.y || a.x - b.x)[0]
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+ let dir = { x: 1, y: 0 }
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+
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+ while (cur) {
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+ path.push(cur)
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+ left.delete(key(cur.x, cur.y))
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+ if (!left.size) return path
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+
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+ const next = NEAR.map(([dx, dy]) => left.get(key(cur.x + dx, cur.y + dy)))
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+ .filter((item): item is { x: number; y: number } => !!item)
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+ .sort((a, b) => {
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+ const ax = a.x - cur.x
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+ const ay = a.y - cur.y
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+ const bx = b.x - cur.x
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+ const by = b.y - cur.y
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+ const adot = ax * dir.x + ay * dir.y
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+ const bdot = bx * dir.x + by * dir.y
221
+ if (adot !== bdot) return bdot - adot
222
+ return Math.abs(ax) + Math.abs(ay) - (Math.abs(bx) + Math.abs(by))
223
+ })[0]
224
+
225
+ if (!next) {
226
+ cur = [...left.values()].sort((a, b) => {
227
+ const da = (a.x - cur.x) ** 2 + (a.y - cur.y) ** 2
228
+ const db = (b.x - cur.x) ** 2 + (b.y - cur.y) ** 2
229
+ return da - db
230
+ })[0]
231
+ dir = { x: 1, y: 0 }
232
+ continue
233
+ }
234
+
235
+ dir = { x: next.x - cur.x, y: next.y - cur.y }
236
+ cur = next
237
+ }
238
+
239
+ return path
240
+ }
241
+
242
+ function mapGlyphs(full: string[]) {
243
+ const cells = [] as Array<{ x: number; y: number }>
244
+
245
+ for (let y = 0; y < full.length; y++) {
246
+ for (let x = 0; x < (full[y]?.length ?? 0); x++) {
247
+ if (lit(full[y]?.[x] ?? " ")) cells.push({ x, y })
248
+ }
249
+ }
250
+
251
+ const all = new Map(cells.map((item) => [key(item.x, item.y), item]))
252
+ const seen = new Set<string>()
253
+ const glyph = new Map<string, number>()
254
+ const trace = new Map<string, Trace>()
255
+ const center = new Map<number, { x: number; y: number }>()
256
+ let id = 0
257
+
258
+ for (const item of cells) {
259
+ const start = key(item.x, item.y)
260
+ if (seen.has(start)) continue
261
+ const stack = [item]
262
+ const part = [] as Array<{ x: number; y: number }>
263
+ seen.add(start)
264
+
265
+ while (stack.length) {
266
+ const cur = stack.pop()!
267
+ part.push(cur)
268
+ glyph.set(key(cur.x, cur.y), id)
269
+ for (const [dx, dy] of NEAR) {
270
+ const next = all.get(key(cur.x + dx, cur.y + dy))
271
+ if (!next) continue
272
+ const mark = key(next.x, next.y)
273
+ if (seen.has(mark)) continue
274
+ seen.add(mark)
275
+ stack.push(next)
276
+ }
277
+ }
278
+
279
+ const path = route(part)
280
+ path.forEach((cell, i) => trace.set(key(cell.x, cell.y), { glyph: id, i, l: path.length }))
281
+ center.set(id, {
282
+ x: part.reduce((sum, item) => sum + item.x, 0) / part.length + 0.5,
283
+ y: (part.reduce((sum, item) => sum + item.y, 0) / part.length) * 2 + 1,
284
+ })
285
+ id++
286
+ }
287
+
288
+ return { glyph, trace, center }
289
+ }
290
+
291
+ type LogoContext = {
292
+ LEFT: number
293
+ FULL: string[]
294
+ SPAN: number
295
+ MAP: ReturnType<typeof mapGlyphs>
296
+ shape: LogoShape
297
+ }
298
+
299
+ function build(shape: LogoShape): LogoContext {
300
+ const LEFT = shape.left[0]?.length ?? 0
301
+ const FULL = shape.left.map((line, i) => line + " ".repeat(GAP) + shape.right[i])
302
+ const SPAN = Math.hypot(FULL[0]?.length ?? 0, FULL.length * 2) * 0.94
303
+ return { LEFT, FULL, SPAN, MAP: mapGlyphs(FULL), shape }
304
+ }
305
+
306
+ const DEFAULT = build(logo)
307
+ const GO = build(go)
308
+
309
+ function shimmer(x: number, y: number, frame: Frame, ctx: LogoContext) {
310
+ return frame.list.reduce((best, item) => {
311
+ const age = frame.t - item.at
312
+ if (age < SHIMMER_IN || age > LIFE) return best
313
+ const dx = x + 0.5 - item.x
314
+ const dy = y * 2 + 1 - item.y
315
+ const dist = Math.hypot(dx, dy)
316
+ const p = age / LIFE
317
+ const r = ctx.SPAN * (1 - (1 - p) ** EXPAND)
318
+ const lag = r - dist
319
+ if (lag < 0.18 || lag > SHIMMER_OUT) return best
320
+ const band = Math.exp(-(((lag - 1.05) / 0.68) ** 2))
321
+ const wobble = 0.5 + 0.5 * Math.sin(frame.t * 0.035 + x * 0.9 + y * 1.7)
322
+ const n = band * wobble * (1 - p) ** 1.45
323
+ if (n > best) return n
324
+ return best
325
+ }, 0)
326
+ }
327
+
328
+ function remain(x: number, y: number, item: Release, t: number, ctx: LogoContext) {
329
+ const age = t - item.at
330
+ if (age < 0 || age > LIFE) return 0
331
+ const p = age / LIFE
332
+ const dx = x + 0.5 - item.x - 0.5
333
+ const dy = y * 2 + 1 - item.y * 2 - 1
334
+ const dist = Math.hypot(dx, dy)
335
+ const r = ctx.SPAN * (1 - (1 - p) ** EXPAND)
336
+ if (dist > r) return 1
337
+ return clamp((r - dist) / 1.35 < 1 ? 1 - (r - dist) / 1.35 : 0)
338
+ }
339
+
340
+ function wave(x: number, y: number, frame: Frame, live: boolean, ctx: LogoContext) {
341
+ return frame.list.reduce((sum, item) => {
342
+ const age = frame.t - item.at
343
+ if (age < 0 || age > LIFE) return sum
344
+ const p = age / LIFE
345
+ const dx = x + 0.5 - item.x
346
+ const dy = y * 2 + 1 - item.y
347
+ const dist = Math.hypot(dx, dy)
348
+ const r = ctx.SPAN * (1 - (1 - p) ** EXPAND)
349
+ const fade = (1 - p) ** 1.32
350
+ const j = 1.02 + noise(x + item.x * 0.7, y + item.y * 0.7, item.at * 0.002 + age * 0.06) * 0.52
351
+ const edge = Math.exp(-(((dist - r) / WIDTH) ** 2)) * GAIN * fade * item.force * j
352
+ const swell = Math.exp(-(((dist - Math.max(0, r - DRIFT)) / WIDE) ** 2)) * SWELL * fade * item.force
353
+ const trail = dist < r ? Math.exp(-(r - dist) / 2.4) * TRAIL * fade * item.force * lerp(0.92, 1.22, j) : 0
354
+ const flash = Math.exp(-(dist * dist) / 3.2) * FLASH * item.force * Math.max(0, 1 - age / 140) * lerp(0.95, 1.18, j)
355
+ const kick = Math.exp(-(dist * dist) / 2) * item.kick * Math.max(0, 1 - age / 100)
356
+ const suck = Math.exp(-(((dist - 1.25) / 0.75) ** 2)) * item.kick * SUCK * Math.max(0, 1 - age / 110)
357
+ const wake = live && dist < r ? Math.exp(-(r - dist) / 1.25) * 0.32 * fade : 0
358
+ return sum + edge + swell + trail + flash + wake - kick - suck
359
+ }, 0)
360
+ }
361
+
362
+ function field(x: number, y: number, frame: Frame, ctx: LogoContext) {
363
+ const held = frame.hold
364
+ const rest = frame.release
365
+ const item = held ?? rest
366
+ if (!item) return 0
367
+ const rise = held ? ramp(frame.t - held.at, HOLD, CHARGE) : rest!.rise
368
+ const level = held ? push(rise) : rest!.level
369
+ const body = rise
370
+ const storm = level * level
371
+ const sink = held ? ramp(frame.t - held.at, SINK, CHARGE) : rest!.rise
372
+ const dx = x + 0.5 - item.x - 0.5
373
+ const dy = y * 2 + 1 - item.y * 2 - 1
374
+ const dist = Math.hypot(dx, dy)
375
+ const angle = Math.atan2(dy, dx)
376
+ const spin = frame.t * lerp(0.008, 0.018, storm)
377
+ const dim = lerp(0, DIM, sink) * lerp(0.99, 1.01, 0.5 + 0.5 * Math.sin(frame.t * 0.014))
378
+ const core = Math.exp(-(dist * dist) / Math.max(0.22, lerp(0.22, 3.2, body))) * lerp(0.42, 2.45, body)
379
+ const shell =
380
+ Math.exp(-(((dist - lerp(0.16, 2.05, body)) / Math.max(0.18, lerp(0.18, 0.82, body))) ** 2)) * lerp(0.1, 0.95, body)
381
+ const ember =
382
+ Math.exp(-(((dist - lerp(0.45, 2.65, body)) / Math.max(0.14, lerp(0.14, 0.62, body))) ** 2)) *
383
+ lerp(0.02, 0.78, body)
384
+ const arc = Math.max(0, Math.cos(angle * 3 - spin + frame.spark * 2.2)) ** 8
385
+ const seam = Math.max(0, Math.cos(angle * 5 + spin * 1.55)) ** 12
386
+ const ring = Math.exp(-(((dist - lerp(1.05, 3, level)) / 0.48) ** 2)) * arc * lerp(0.03, 0.5 + ARC, storm)
387
+ const fork = Math.exp(-(((dist - (1.55 + storm * 2.1)) / 0.36) ** 2)) * seam * storm * FORK
388
+ const spark = Math.max(0, noise(x, y, frame.t) - lerp(0.94, 0.66, storm)) * lerp(0, 5.4, storm)
389
+ const glitch = spark * Math.exp(-dist / Math.max(1.2, 3.1 - storm))
390
+ const crack = Math.max(0, Math.cos((dx - dy) * 1.6 + spin * 2.1)) ** 18
391
+ const lash = crack * Math.exp(-(((dist - (1.95 + storm * 2)) / 0.28) ** 2)) * storm * 1.1
392
+ const flicker =
393
+ Math.max(0, noise(item.x * 3.1, item.y * 2.7, frame.t * 1.7) - 0.72) *
394
+ Math.exp(-(dist * dist) / 0.15) *
395
+ lerp(0.08, 0.42, body)
396
+ const fade = frame.release && !frame.hold ? remain(x, y, frame.release, frame.t, ctx) : 1
397
+ return (core + shell + ember + ring + fork + glitch + lash + flicker - dim) * fade
398
+ }
399
+
400
+ function pick(x: number, y: number, frame: Frame, ctx: LogoContext) {
401
+ const held = frame.hold
402
+ const rest = frame.release
403
+ const item = held ?? rest
404
+ if (!item) return 0
405
+ const rise = held ? ramp(frame.t - held.at, HOLD, CHARGE) : rest!.rise
406
+ const dx = x + 0.5 - item.x - 0.5
407
+ const dy = y * 2 + 1 - item.y * 2 - 1
408
+ const dist = Math.hypot(dx, dy)
409
+ const fade = frame.release && !frame.hold ? remain(x, y, frame.release, frame.t, ctx) : 1
410
+ return Math.exp(-(dist * dist) / 1.7) * lerp(0.2, 0.96, rise) * fade
411
+ }
412
+
413
+ function select(x: number, y: number, ctx: LogoContext) {
414
+ const direct = ctx.MAP.glyph.get(key(x, y))
415
+ if (direct !== undefined) return direct
416
+
417
+ const near = NEAR.map(([dx, dy]) => ctx.MAP.glyph.get(key(x + dx, y + dy))).find(
418
+ (item): item is number => item !== undefined,
419
+ )
420
+ return near
421
+ }
422
+
423
+ function trace(x: number, y: number, frame: Frame, ctx: LogoContext) {
424
+ const held = frame.hold
425
+ const rest = frame.release
426
+ const item = held ?? rest
427
+ if (!item || item.glyph === undefined) return 0
428
+ const step = ctx.MAP.trace.get(key(x, y))
429
+ if (!step || step.glyph !== item.glyph || step.l < 2) return 0
430
+ const age = frame.t - item.at
431
+ const rise = held ? ramp(age, HOLD, CHARGE) : rest!.rise
432
+ const appear = held ? ramp(age, 0, TRACE_IN) : 1
433
+ const speed = lerp(TRACE * 0.48, TRACE * 0.88, rise)
434
+ const head = (age * speed) % step.l
435
+ const dist = Math.min(Math.abs(step.i - head), step.l - Math.abs(step.i - head))
436
+ const tail = (head - TAIL + step.l) % step.l
437
+ const lag = Math.min(Math.abs(step.i - tail), step.l - Math.abs(step.i - tail))
438
+ const fade = frame.release && !frame.hold ? remain(x, y, frame.release, frame.t, ctx) : 1
439
+ const core = Math.exp(-((dist / 1.05) ** 2)) * lerp(0.8, 2.35, rise)
440
+ const glow = Math.exp(-((dist / 1.85) ** 2)) * lerp(0.08, 0.34, rise)
441
+ const trail = Math.exp(-((lag / 1.45) ** 2)) * lerp(0.04, 0.42, rise)
442
+ return (core + glow + trail) * appear * fade
443
+ }
444
+
445
+ function idle(
446
+ x: number,
447
+ pixelY: number,
448
+ frame: Frame,
449
+ ctx: LogoContext,
450
+ state: IdleState,
451
+ ): { glow: number; peak: number; primary: number } {
452
+ const cfg = state.cfg
453
+ const dx = x + 0.5 - cfg.originX
454
+ const dy = pixelY - cfg.originY
455
+ const dist = Math.hypot(dx, dy)
456
+ const angle = Math.atan2(dy, dx)
457
+ const wob1 = noise(x * 0.32, pixelY * 0.25, frame.t * 0.0005) - 0.5
458
+ const wob2 = noise(x * 0.12, pixelY * 0.08, frame.t * 0.00022) - 0.5
459
+ const ripple = Math.sin(angle * 3 + frame.t * 0.0012) * 0.3
460
+ const jitter = (wob1 * 0.55 + wob2 * 0.32 + ripple * 0.18) * cfg.noise
461
+ const traveled = dist + jitter
462
+ let glow = 0
463
+ let peak = 0
464
+ let halo = 0
465
+ let primary = 0
466
+ let ambient = 0
467
+ for (const active of state.active) {
468
+ const head = active.head
469
+ const eased = active.eased
470
+ const delta = traveled - head
471
+ // Use shallower exponent (1.6 vs 2) for softer edges on the Gaussians
472
+ // so adjacent pixels have smaller brightness deltas
473
+ const core = Math.exp(-(Math.abs(delta / cfg.coreWidth) ** 1.8))
474
+ const soft = Math.exp(-(Math.abs(delta / cfg.softWidth) ** 1.6))
475
+ const tailRange = cfg.tail * 2.6
476
+ const tail = delta < 0 && delta > -tailRange ? (1 + delta / tailRange) ** 2.6 : 0
477
+ const haloDelta = delta + cfg.haloOffset
478
+ const haloBand = Math.exp(-(Math.abs(haloDelta / cfg.haloWidth) ** 1.6))
479
+ glow += (soft * cfg.softAmp + tail * cfg.tailAmp) * eased
480
+ peak += core * cfg.coreAmp * eased
481
+ halo += haloBand * cfg.haloAmp * eased
482
+ // Primary-tinted fringe follows the halo (which trails behind the core) and the tail
483
+ primary += (haloBand + tail * 0.6) * eased
484
+ ambient += active.ambient
485
+ }
486
+ ambient /= state.rings
487
+ return {
488
+ glow: glow / state.rings,
489
+ peak: cfg.breathBase + ambient + (peak + halo) / state.rings,
490
+ primary: (primary / state.rings) * cfg.primaryMix,
491
+ }
492
+ }
493
+
494
+ function bloom(x: number, y: number, frame: Frame, ctx: LogoContext) {
495
+ const item = frame.glow
496
+ if (!item) return 0
497
+ const glyph = ctx.MAP.glyph.get(key(x, y))
498
+ if (glyph !== item.glyph) return 0
499
+ const age = frame.t - item.at
500
+ if (age < 0 || age > GLOW_OUT) return 0
501
+ const p = age / GLOW_OUT
502
+ const flash = (1 - p) ** 2
503
+ const dx = x + 0.5 - ctx.MAP.center.get(item.glyph)!.x
504
+ const dy = y * 2 + 1 - ctx.MAP.center.get(item.glyph)!.y
505
+ const bias = Math.exp(-((Math.hypot(dx, dy) / 2.8) ** 2))
506
+ return lerp(item.force, item.force * 0.18, p) * lerp(0.72, 1.1, bias) * flash
507
+ }
508
+
509
+ type IdleState = {
510
+ cfg: ShimmerConfig
511
+ reach: number
512
+ rings: number
513
+ active: Array<{
514
+ head: number
515
+ eased: number
516
+ ambient: number
517
+ }>
518
+ }
519
+
520
+ function buildIdleState(t: number, ctx: LogoContext): IdleState {
521
+ const cfg = shimmerConfig
522
+ const w = ctx.FULL[0]?.length ?? 1
523
+ const h = ctx.FULL.length * 2
524
+ const corners: [number, number][] = [
525
+ [0, 0],
526
+ [w, 0],
527
+ [0, h],
528
+ [w, h],
529
+ ]
530
+ let maxCorner = 0
531
+ for (const [cx, cy] of corners) {
532
+ const d = Math.hypot(cx - cfg.originX, cy - cfg.originY)
533
+ if (d > maxCorner) maxCorner = d
534
+ }
535
+ const reach = maxCorner + cfg.tail * 2
536
+ const rings = Math.max(1, Math.floor(cfg.rings))
537
+ const active = [] as IdleState["active"]
538
+ for (let i = 0; i < rings; i++) {
539
+ const offset = i / rings
540
+ const cyclePhase = (t / cfg.period + offset) % 1
541
+ if (cyclePhase >= cfg.sweepFraction) continue
542
+ const phase = cyclePhase / cfg.sweepFraction
543
+ const envelope = Math.sin(phase * Math.PI)
544
+ const eased = envelope * envelope * (3 - 2 * envelope)
545
+ const d = (phase - cfg.ambientCenter) / cfg.ambientWidth
546
+ active.push({
547
+ head: phase * reach,
548
+ eased,
549
+ ambient: Math.abs(d) < 1 ? (1 - d * d) ** 2 * cfg.ambientAmp : 0,
550
+ })
551
+ }
552
+ return { cfg, reach, rings, active }
553
+ }
554
+
555
+ export function Logo(props: { shape?: LogoShape; ink?: RGBA; idle?: boolean } = {}) {
556
+ const ctx = props.shape ? build(props.shape) : DEFAULT
557
+ const { theme } = useTheme()
558
+ const renderer = useRenderer()
559
+ const [rings, setRings] = createSignal<Ring[]>([])
560
+ const [hold, setHold] = createSignal<Hold>()
561
+ const [release, setRelease] = createSignal<Release>()
562
+ const [glow, setGlow] = createSignal<Glow>()
563
+ const [now, setNow] = createSignal(0)
564
+ let box: BoxRenderable | undefined
565
+ let timer: ReturnType<typeof setInterval> | undefined
566
+ let hum = false
567
+
568
+ const stop = () => {
569
+ if (!timer) return
570
+ clearInterval(timer)
571
+ timer = undefined
572
+ }
573
+
574
+ const tick = () => {
575
+ const t = performance.now()
576
+ setNow(t)
577
+ const item = hold()
578
+ if (item && !hum && t - item.at >= HOLD) {
579
+ hum = true
580
+ Sound.start()
581
+ }
582
+ if (item && t - item.at >= CHARGE) {
583
+ burst(item.x, item.y)
584
+ }
585
+ let live = false
586
+ setRings((list) => {
587
+ const next = list.filter((item) => t - item.at < LIFE)
588
+ live = next.length > 0
589
+ return next
590
+ })
591
+ const flash = glow()
592
+ if (flash && t - flash.at >= GLOW_OUT) {
593
+ setGlow(undefined)
594
+ }
595
+ if (!live) setRelease(undefined)
596
+ if (live || hold() || release() || glow()) return
597
+ if (props.idle) return
598
+ stop()
599
+ }
600
+
601
+ const start = () => {
602
+ if (timer) return
603
+ timer = setInterval(tick, 16)
604
+ }
605
+
606
+ onCleanup(() => {
607
+ stop()
608
+ hum = false
609
+ Sound.dispose()
610
+ })
611
+
612
+ onMount(() => {
613
+ if (!props.idle) return
614
+ setNow(performance.now())
615
+ start()
616
+ })
617
+
618
+ const hit = (x: number, y: number) => {
619
+ const char = ctx.FULL[y]?.[x]
620
+ return char !== undefined && char !== " "
621
+ }
622
+
623
+ const press = (x: number, y: number, t: number) => {
624
+ const last = hold()
625
+ if (last) burst(last.x, last.y)
626
+ setNow(t)
627
+ if (!last) setRelease(undefined)
628
+ setHold({ x, y, at: t, glyph: select(x, y, ctx) })
629
+ hum = false
630
+ start()
631
+ }
632
+
633
+ const burst = (x: number, y: number) => {
634
+ const item = hold()
635
+ if (!item) return
636
+ hum = false
637
+ const t = performance.now()
638
+ const age = t - item.at
639
+ const rise = ramp(age, HOLD, CHARGE)
640
+ const level = push(rise)
641
+ setHold(undefined)
642
+ setRelease({ x, y, at: t, glyph: item.glyph, level, rise })
643
+ if (item.glyph !== undefined) {
644
+ setGlow({ glyph: item.glyph, at: t, force: lerp(0.18, 1.5, rise * level) })
645
+ }
646
+ setRings((list) => [
647
+ ...list,
648
+ {
649
+ x: x + 0.5,
650
+ y: y * 2 + 1,
651
+ at: t,
652
+ force: lerp(0.82, 2.55, level),
653
+ kick: lerp(0.32, 0.32 + KICK, level),
654
+ },
655
+ ])
656
+ setNow(t)
657
+ start()
658
+ Sound.pulse(lerp(0.8, 1, level))
659
+ }
660
+
661
+ const frame = createMemo(() => {
662
+ const t = now()
663
+ const item = hold()
664
+ return {
665
+ t,
666
+ list: rings(),
667
+ hold: item,
668
+ release: release(),
669
+ glow: glow(),
670
+ spark: item ? noise(item.x, item.y, t) : 0,
671
+ }
672
+ })
673
+
674
+ const dusk = createMemo(() => {
675
+ const base = frame()
676
+ const t = base.t - LAG
677
+ const item = base.hold
678
+ return {
679
+ t,
680
+ list: base.list,
681
+ hold: item,
682
+ release: base.release,
683
+ glow: base.glow,
684
+ spark: item ? noise(item.x, item.y, t) : 0,
685
+ }
686
+ })
687
+
688
+ const idleState = createMemo(() => (props.idle ? buildIdleState(frame().t, ctx) : undefined))
689
+ const useSubpixelBlocks = () => renderer.capabilities?.rgb === true
690
+
691
+ const renderLine = (
692
+ line: string,
693
+ y: number,
694
+ ink: RGBA,
695
+ bold: boolean,
696
+ off: number,
697
+ frame: Frame,
698
+ dusk: Frame,
699
+ state: IdleState | undefined,
700
+ ): JSX.Element[] => {
701
+ const shadow = tint(theme.background, ink, 0.25)
702
+ const attrs = bold ? TextAttributes.BOLD : undefined
703
+
704
+ return Array.from(line).map((char, i) => {
705
+ if (char === " ") {
706
+ return (
707
+ <text fg={ink} attributes={attrs} selectable={false}>
708
+ {char}
709
+ </text>
710
+ )
711
+ }
712
+
713
+ const h = field(off + i, y, frame, ctx)
714
+ const charLit = lit(char)
715
+ // Sub-pixel sampling: cells are 2 pixels tall. Sample at top (y*2) and bottom (y*2+1) pixel rows.
716
+ const pulseTop = state ? idle(off + i, y * 2, frame, ctx, state) : { glow: 0, peak: 0, primary: 0 }
717
+ const pulseBot = state ? idle(off + i, y * 2 + 1, frame, ctx, state) : { glow: 0, peak: 0, primary: 0 }
718
+ const peakMixTop = charLit ? Math.min(1, pulseTop.peak) : 0
719
+ const peakMixBot = charLit ? Math.min(1, pulseBot.peak) : 0
720
+ const primaryMixTop = charLit ? Math.min(1, pulseTop.primary) : 0
721
+ const primaryMixBot = charLit ? Math.min(1, pulseBot.primary) : 0
722
+ // Layer primary tint first, then white peak on top — so the halo/tail pulls toward primary,
723
+ // while the bright core stays pure white
724
+ const inkTopTint = primaryMixTop > 0 ? tint(ink, theme.primary, primaryMixTop) : ink
725
+ const inkBotTint = primaryMixBot > 0 ? tint(ink, theme.primary, primaryMixBot) : ink
726
+ const inkTop = peakMixTop > 0 ? tint(inkTopTint, PEAK, peakMixTop) : inkTopTint
727
+ const inkBot = peakMixBot > 0 ? tint(inkBotTint, PEAK, peakMixBot) : inkBotTint
728
+ // For the non-peak-aware brightness channels, use the average of top/bot
729
+ const pulse = {
730
+ glow: (pulseTop.glow + pulseBot.glow) / 2,
731
+ peak: (pulseTop.peak + pulseBot.peak) / 2,
732
+ primary: (pulseTop.primary + pulseBot.primary) / 2,
733
+ }
734
+ const peakMix = charLit ? Math.min(1, pulse.peak) : 0
735
+ const primaryMix = charLit ? Math.min(1, pulse.primary) : 0
736
+ const inkPrimary = primaryMix > 0 ? tint(ink, theme.primary, primaryMix) : ink
737
+ const inkTinted = peakMix > 0 ? tint(inkPrimary, PEAK, peakMix) : inkPrimary
738
+ const shadowMixCfg = state?.cfg.shadowMix ?? shimmerConfig.shadowMix
739
+ const shadowMixTop = Math.min(1, pulseTop.peak * shadowMixCfg)
740
+ const shadowMixBot = Math.min(1, pulseBot.peak * shadowMixCfg)
741
+ const shadowTop = shadowMixTop > 0 ? tint(shadow, PEAK, shadowMixTop) : shadow
742
+ const shadowBot = shadowMixBot > 0 ? tint(shadow, PEAK, shadowMixBot) : shadow
743
+ const shadowMix = Math.min(1, pulse.peak * shadowMixCfg)
744
+ const shadowTinted = shadowMix > 0 ? tint(shadow, PEAK, shadowMix) : shadow
745
+ const n = wave(off + i, y, frame, charLit, ctx) + h
746
+ const s = wave(off + i, y, dusk, false, ctx) + h
747
+ const p = charLit ? pick(off + i, y, frame, ctx) : 0
748
+ const e = charLit ? trace(off + i, y, frame, ctx) : 0
749
+ const b = charLit ? bloom(off + i, y, frame, ctx) : 0
750
+ const q = shimmer(off + i, y, frame, ctx)
751
+
752
+ if (char === "_") {
753
+ return (
754
+ <text
755
+ fg={shade(inkTinted, theme, s * 0.08)}
756
+ bg={shade(shadowTinted, theme, ghost(s, 0.24) + ghost(q, 0.06))}
757
+ attributes={attrs}
758
+ selectable={false}
759
+ >
760
+ {" "}
761
+ </text>
762
+ )
763
+ }
764
+
765
+ if (char === "^") {
766
+ return (
767
+ <text
768
+ fg={shade(inkTop, theme, n + p + e + b)}
769
+ bg={shade(shadowBot, theme, ghost(s, 0.18) + ghost(q, 0.05) + ghost(b, 0.08))}
770
+ attributes={attrs}
771
+ selectable={false}
772
+ >
773
+
774
+ </text>
775
+ )
776
+ }
777
+
778
+ if (char === "~") {
779
+ return (
780
+ <text fg={shade(shadowTop, theme, ghost(s, 0.22) + ghost(q, 0.05))} attributes={attrs} selectable={false}>
781
+
782
+ </text>
783
+ )
784
+ }
785
+
786
+ if (char === ",") {
787
+ return (
788
+ <text fg={shade(shadowBot, theme, ghost(s, 0.22) + ghost(q, 0.05))} attributes={attrs} selectable={false}>
789
+
790
+ </text>
791
+ )
792
+ }
793
+
794
+ // Solid █: render as ▀ so the top pixel (fg) and bottom pixel (bg) can carry independent shimmer values
795
+ if (char === "█" && useSubpixelBlocks()) {
796
+ return (
797
+ <text
798
+ fg={shade(inkTop, theme, n + p + e + b)}
799
+ bg={shade(inkBot, theme, n + p + e + b)}
800
+ attributes={attrs}
801
+ selectable={false}
802
+ >
803
+
804
+ </text>
805
+ )
806
+ }
807
+
808
+ // ▀ top-half-lit: fg uses top-pixel sample, bg stays transparent/panel
809
+ if (char === "▀") {
810
+ return (
811
+ <text fg={shade(inkTop, theme, n + p + e + b)} attributes={attrs} selectable={false}>
812
+
813
+ </text>
814
+ )
815
+ }
816
+
817
+ // ▄ bottom-half-lit: fg uses bottom-pixel sample
818
+ if (char === "▄") {
819
+ return (
820
+ <text fg={shade(inkBot, theme, n + p + e + b)} attributes={attrs} selectable={false}>
821
+
822
+ </text>
823
+ )
824
+ }
825
+
826
+ return (
827
+ <text fg={shade(inkTinted, theme, n + p + e + b)} attributes={attrs} selectable={false}>
828
+ {char}
829
+ </text>
830
+ )
831
+ })
832
+ }
833
+
834
+ const mouse = (evt: MouseEvent) => {
835
+ if (!box) return
836
+ if ((evt.type === "down" || evt.type === "drag") && evt.button === MouseButton.LEFT) {
837
+ const x = evt.x - box.x
838
+ const y = evt.y - box.y
839
+ if (!hit(x, y)) return
840
+ if (evt.type === "drag" && hold()) return
841
+ evt.preventDefault()
842
+ evt.stopPropagation()
843
+ const t = performance.now()
844
+ press(x, y, t)
845
+ return
846
+ }
847
+
848
+ if (!hold()) return
849
+ if (evt.type === "up") {
850
+ const item = hold()
851
+ if (!item) return
852
+ burst(item.x, item.y)
853
+ }
854
+ }
855
+
856
+ return (
857
+ <box ref={(item: BoxRenderable) => (box = item)}>
858
+ <box
859
+ position="absolute"
860
+ top={0}
861
+ left={0}
862
+ width={ctx.FULL[0]?.length ?? 0}
863
+ height={ctx.FULL.length}
864
+ zIndex={1}
865
+ onMouse={mouse}
866
+ />
867
+ <For each={ctx.shape.left}>
868
+ {(line, index) => (
869
+ <box flexDirection="row" gap={1}>
870
+ <box flexDirection="row">
871
+ {renderLine(line, index(), props.ink ?? theme.textMuted, !!props.ink, 0, frame(), dusk(), idleState())}
872
+ </box>
873
+ <box flexDirection="row">
874
+ {renderLine(
875
+ ctx.shape.right[index()],
876
+ index(),
877
+ props.ink ?? theme.text,
878
+ true,
879
+ ctx.LEFT + GAP,
880
+ frame(),
881
+ dusk(),
882
+ idleState(),
883
+ )}
884
+ </box>
885
+ </box>
886
+ )}
887
+ </For>
888
+ </box>
889
+ )
890
+ }
891
+
892
+ export function GoLogo() {
893
+ const { theme } = useTheme()
894
+ const base = tint(theme.background, theme.text, 0.62)
895
+ return <Logo shape={go} ink={base} idle />
896
+ }