@agentforge/patterns 0.16.88 → 0.16.89

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.cts CHANGED
@@ -2973,249 +2973,68 @@ type MultiAgentStateType = {
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  error?: string;
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  };
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2976
- /**
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- * Type Definitions for Multi-Agent Coordination Pattern
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- *
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- * This module defines TypeScript types for the Multi-Agent pattern.
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- *
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- * @module patterns/multi-agent/types
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- */
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-
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- type WorkerTool = Tool<never, unknown>;
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- /**
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- * Runtime config passed to worker execution functions.
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- *
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- * Includes LangGraph's RunnableConfig while remaining open to caller-defined
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- * keys used by integrations.
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- */
2991
- type WorkerExecutionConfig = RunnableConfig | Record<string, unknown>;
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- /**
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- * Configuration for the supervisor node
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- */
2995
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  interface SupervisorConfig {
2996
- /**
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- * Language model for routing decisions (used for LLM-based routing)
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- */
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  model?: BaseChatModel;
3000
- /**
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- * Routing strategy to use
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- */
3003
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  strategy: RoutingStrategy;
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- /**
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- * System prompt for the supervisor (LLM-based routing only)
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- */
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  systemPrompt?: string;
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- /**
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- * Custom routing function (for rule-based routing)
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- */
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  routingFn?: (state: MultiAgentStateType) => Promise<RoutingDecision>;
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- /**
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- * Whether to include verbose logging
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- */
3015
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  verbose?: boolean;
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- /**
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- * Maximum number of routing iterations
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- */
3019
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  maxIterations?: number;
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  /**
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- * Maximum number of tool call retries before requiring routing decision
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- *
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- * Prevents infinite loops where the supervisor keeps calling tools without making a routing decision.
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- *
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+ * Maximum number of tool call retries before requiring a routing decision.
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+ * Prevents infinite loops where the supervisor keeps calling tools without
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+ * making a routing decision.
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  * @default 3
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  */
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  maxToolRetries?: number;
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  }
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- /**
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- * Configuration for a worker agent node
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- */
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+
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+ type WorkerExecutionConfig = RunnableConfig | Record<string, unknown>;
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+ type WorkerTool = Tool<never, unknown>;
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  interface WorkerConfig {
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- /**
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- * Unique identifier for this worker
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- */
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  id: string;
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- /**
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- * Worker capabilities
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- */
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  capabilities: WorkerCapabilities;
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- /**
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- * Language model for the worker
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- */
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  model?: BaseChatModel;
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- /**
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- * Available tools for this worker
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- */
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  tools?: WorkerTool[];
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- /**
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- * System prompt for the worker
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- */
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  systemPrompt?: string;
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- /**
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- * Whether to include verbose logging
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- */
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  verbose?: boolean;
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  /**
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- * Custom execution function
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- *
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- * If provided, this function will be used to execute tasks for this worker.
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- * Takes precedence over the `agent` property.
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- *
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- * The config parameter contains LangGraph runtime configuration including
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- * thread_id for checkpointing, which is required for interrupt functionality.
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+ * Custom execution function. When provided, this takes precedence over
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+ * the `agent` property.
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  */
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  executeFn?: (state: MultiAgentStateType, config?: WorkerExecutionConfig) => Promise<Partial<MultiAgentStateType>>;
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  /**
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- * ReAct agent instance
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- *
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- * If provided, the Multi-Agent pattern will automatically wrap this ReAct agent
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- * to work as a worker. The agent should be a compiled LangGraph StateGraph
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- * (e.g., created with `createReActAgent()`).
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- *
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- * Note: `executeFn` takes precedence over `agent` if both are provided.
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- *
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- * @example
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- * ```typescript
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- * const hrAgent = createReActAgent({ model, tools, systemPrompt });
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- *
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- * const system = createMultiAgentSystem({
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- * workers: [{
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- * id: 'hr',
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- * capabilities: { skills: ['hr'], ... },
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- * agent: hrAgent, // Automatically wrapped!
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- * }]
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- * });
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- * ```
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+ * ReAct agent instance. `executeFn` takes precedence when both are set.
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  */
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  agent?: CompiledStateGraph<unknown, unknown>;
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  }
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- /**
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- * Configuration for the aggregator node
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- */
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+
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  interface AggregatorConfig {
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- /**
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- * Language model for aggregation (optional)
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- */
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  model?: BaseChatModel;
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- /**
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- * System prompt for aggregation
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- */
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  systemPrompt?: string;
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- /**
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- * Custom aggregation function
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- */
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  aggregateFn?: (state: MultiAgentStateType) => Promise<string>;
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- /**
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- * Whether to include verbose logging
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- */
3110
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  verbose?: boolean;
3111
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  }
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- /**
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- * Configuration for the multi-agent system
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- */
3115
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  interface MultiAgentSystemConfig {
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- /**
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- * Supervisor configuration
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- */
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  supervisor: SupervisorConfig;
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- /**
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- * Worker configurations
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- */
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  workers: WorkerConfig[];
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- /**
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- * Aggregator configuration (optional)
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- */
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  aggregator?: AggregatorConfig;
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- /**
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- * Maximum iterations for the entire system
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- */
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  maxIterations?: number;
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- /**
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- * Whether to include verbose logging
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- */
3135
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  verbose?: boolean;
3136
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  /**
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- * Optional checkpointer for state persistence
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- * Required for human-in-the-loop workflows (askHuman tool), interrupts, and conversation continuity
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- *
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- * **Worker Checkpoint Namespaces:**
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- * When worker agents are configured with `checkpointer: true`, they automatically use
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- * separate checkpoint namespaces to enable proper handling of nested graph interrupts.
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- *
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- * The namespace format is: `{parent_thread_id}:worker:{workerId}`
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- *
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- * For example, if the parent thread ID is `thread_abc123` and the worker ID is `hr`,
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- * the worker's checkpoint namespace will be `thread_abc123:worker:hr`.
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- *
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- * This allows worker agents to use the `askHuman` tool without causing infinite loops,
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- * as each worker's state is saved and resumed independently.
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- *
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- * @example
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- * Basic usage with checkpointer:
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- * ```typescript
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- * import { MemorySaver } from '@langchain/langgraph';
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- *
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- * const checkpointer = new MemorySaver();
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- * const system = createMultiAgentSystem({
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- * supervisor: { strategy: 'skill-based', model },
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- * workers: [...],
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- * checkpointer
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- * });
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- * ```
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- *
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- * @example
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- * Worker agents with nested graph interrupts:
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- * ```typescript
3168
- * import { MemorySaver } from '@langchain/langgraph';
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- * import { createReActAgent } from '@agentforge/patterns';
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- * import { createAskHumanTool } from '@agentforge/tools';
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- *
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- * // Create worker agent with checkpointer: true
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- * const hrAgent = createReActAgent({
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- * model,
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- * tools: [createAskHumanTool(), ...hrTools],
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- * checkpointer: true // Use parent's checkpointer with separate namespace
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- * });
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- *
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- * // Create multi-agent system with checkpointer
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- * const system = createMultiAgentSystem({
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- * supervisor: { strategy: 'skill-based', model },
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- * workers: [{
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- * id: 'hr',
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- * capabilities: { skills: ['hr'], ... },
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- * agent: hrAgent
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- * }],
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- * checkpointer: new MemorySaver()
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- * });
3189
- *
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- * // When hrAgent calls askHuman, it will use checkpoint namespace:
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- * // thread_abc123:worker:hr
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- * ```
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+ * Optional checkpointer for state persistence and human-in-the-loop flows.
3026
+ * Worker agents use isolated namespaces in the form
3027
+ * `{parent_thread_id}:worker:{workerId}` so nested interrupts can resume
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+ * without looping through the parent graph.
3193
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  */
3194
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  checkpointer?: BaseCheckpointSaver;
3195
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  }
3196
- /**
3197
- * Node type for multi-agent graph
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- */
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+
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  type MultiAgentNode = 'supervisor' | 'aggregator' | string;
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- /**
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- * Route type for multi-agent graph
3202
- */
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  type MultiAgentRoute = 'continue' | 'aggregate' | 'end' | string | string[];
3204
- /**
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- * Router function type
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- */
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  type MultiAgentRouter = (state: MultiAgentStateType) => MultiAgentRoute;
3208
- /**
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- * Routing strategy implementation
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- */
3211
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  interface RoutingStrategyImpl {
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- /**
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- * Name of the strategy
3214
- */
3215
3037
  name: RoutingStrategy;
3216
- /**
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- * Execute the routing strategy
3218
- */
3219
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  route: (state: MultiAgentStateType, config: SupervisorConfig) => Promise<RoutingDecision>;
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  }
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package/dist/index.d.ts CHANGED
@@ -2973,249 +2973,68 @@ type MultiAgentStateType = {
2973
2973
  error?: string;
2974
2974
  };
2975
2975
 
2976
- /**
2977
- * Type Definitions for Multi-Agent Coordination Pattern
2978
- *
2979
- * This module defines TypeScript types for the Multi-Agent pattern.
2980
- *
2981
- * @module patterns/multi-agent/types
2982
- */
2983
-
2984
- type WorkerTool = Tool<never, unknown>;
2985
- /**
2986
- * Runtime config passed to worker execution functions.
2987
- *
2988
- * Includes LangGraph's RunnableConfig while remaining open to caller-defined
2989
- * keys used by integrations.
2990
- */
2991
- type WorkerExecutionConfig = RunnableConfig | Record<string, unknown>;
2992
- /**
2993
- * Configuration for the supervisor node
2994
- */
2995
2976
  interface SupervisorConfig {
2996
- /**
2997
- * Language model for routing decisions (used for LLM-based routing)
2998
- */
2999
2977
  model?: BaseChatModel;
3000
- /**
3001
- * Routing strategy to use
3002
- */
3003
2978
  strategy: RoutingStrategy;
3004
- /**
3005
- * System prompt for the supervisor (LLM-based routing only)
3006
- */
3007
2979
  systemPrompt?: string;
3008
- /**
3009
- * Custom routing function (for rule-based routing)
3010
- */
3011
2980
  routingFn?: (state: MultiAgentStateType) => Promise<RoutingDecision>;
3012
- /**
3013
- * Whether to include verbose logging
3014
- */
3015
2981
  verbose?: boolean;
3016
- /**
3017
- * Maximum number of routing iterations
3018
- */
3019
2982
  maxIterations?: number;
3020
2983
  /**
3021
- * Maximum number of tool call retries before requiring routing decision
3022
- *
3023
- * Prevents infinite loops where the supervisor keeps calling tools without making a routing decision.
3024
- *
2984
+ * Maximum number of tool call retries before requiring a routing decision.
2985
+ * Prevents infinite loops where the supervisor keeps calling tools without
2986
+ * making a routing decision.
3025
2987
  * @default 3
3026
2988
  */
3027
2989
  maxToolRetries?: number;
3028
2990
  }
3029
- /**
3030
- * Configuration for a worker agent node
3031
- */
2991
+
2992
+ type WorkerExecutionConfig = RunnableConfig | Record<string, unknown>;
2993
+ type WorkerTool = Tool<never, unknown>;
3032
2994
  interface WorkerConfig {
3033
- /**
3034
- * Unique identifier for this worker
3035
- */
3036
2995
  id: string;
3037
- /**
3038
- * Worker capabilities
3039
- */
3040
2996
  capabilities: WorkerCapabilities;
3041
- /**
3042
- * Language model for the worker
3043
- */
3044
2997
  model?: BaseChatModel;
3045
- /**
3046
- * Available tools for this worker
3047
- */
3048
2998
  tools?: WorkerTool[];
3049
- /**
3050
- * System prompt for the worker
3051
- */
3052
2999
  systemPrompt?: string;
3053
- /**
3054
- * Whether to include verbose logging
3055
- */
3056
3000
  verbose?: boolean;
3057
3001
  /**
3058
- * Custom execution function
3059
- *
3060
- * If provided, this function will be used to execute tasks for this worker.
3061
- * Takes precedence over the `agent` property.
3062
- *
3063
- * The config parameter contains LangGraph runtime configuration including
3064
- * thread_id for checkpointing, which is required for interrupt functionality.
3002
+ * Custom execution function. When provided, this takes precedence over
3003
+ * the `agent` property.
3065
3004
  */
3066
3005
  executeFn?: (state: MultiAgentStateType, config?: WorkerExecutionConfig) => Promise<Partial<MultiAgentStateType>>;
3067
3006
  /**
3068
- * ReAct agent instance
3069
- *
3070
- * If provided, the Multi-Agent pattern will automatically wrap this ReAct agent
3071
- * to work as a worker. The agent should be a compiled LangGraph StateGraph
3072
- * (e.g., created with `createReActAgent()`).
3073
- *
3074
- * Note: `executeFn` takes precedence over `agent` if both are provided.
3075
- *
3076
- * @example
3077
- * ```typescript
3078
- * const hrAgent = createReActAgent({ model, tools, systemPrompt });
3079
- *
3080
- * const system = createMultiAgentSystem({
3081
- * workers: [{
3082
- * id: 'hr',
3083
- * capabilities: { skills: ['hr'], ... },
3084
- * agent: hrAgent, // Automatically wrapped!
3085
- * }]
3086
- * });
3087
- * ```
3007
+ * ReAct agent instance. `executeFn` takes precedence when both are set.
3088
3008
  */
3089
3009
  agent?: CompiledStateGraph<unknown, unknown>;
3090
3010
  }
3091
- /**
3092
- * Configuration for the aggregator node
3093
- */
3011
+
3094
3012
  interface AggregatorConfig {
3095
- /**
3096
- * Language model for aggregation (optional)
3097
- */
3098
3013
  model?: BaseChatModel;
3099
- /**
3100
- * System prompt for aggregation
3101
- */
3102
3014
  systemPrompt?: string;
3103
- /**
3104
- * Custom aggregation function
3105
- */
3106
3015
  aggregateFn?: (state: MultiAgentStateType) => Promise<string>;
3107
- /**
3108
- * Whether to include verbose logging
3109
- */
3110
3016
  verbose?: boolean;
3111
3017
  }
3112
- /**
3113
- * Configuration for the multi-agent system
3114
- */
3115
3018
  interface MultiAgentSystemConfig {
3116
- /**
3117
- * Supervisor configuration
3118
- */
3119
3019
  supervisor: SupervisorConfig;
3120
- /**
3121
- * Worker configurations
3122
- */
3123
3020
  workers: WorkerConfig[];
3124
- /**
3125
- * Aggregator configuration (optional)
3126
- */
3127
3021
  aggregator?: AggregatorConfig;
3128
- /**
3129
- * Maximum iterations for the entire system
3130
- */
3131
3022
  maxIterations?: number;
3132
- /**
3133
- * Whether to include verbose logging
3134
- */
3135
3023
  verbose?: boolean;
3136
3024
  /**
3137
- * Optional checkpointer for state persistence
3138
- * Required for human-in-the-loop workflows (askHuman tool), interrupts, and conversation continuity
3139
- *
3140
- * **Worker Checkpoint Namespaces:**
3141
- * When worker agents are configured with `checkpointer: true`, they automatically use
3142
- * separate checkpoint namespaces to enable proper handling of nested graph interrupts.
3143
- *
3144
- * The namespace format is: `{parent_thread_id}:worker:{workerId}`
3145
- *
3146
- * For example, if the parent thread ID is `thread_abc123` and the worker ID is `hr`,
3147
- * the worker's checkpoint namespace will be `thread_abc123:worker:hr`.
3148
- *
3149
- * This allows worker agents to use the `askHuman` tool without causing infinite loops,
3150
- * as each worker's state is saved and resumed independently.
3151
- *
3152
- * @example
3153
- * Basic usage with checkpointer:
3154
- * ```typescript
3155
- * import { MemorySaver } from '@langchain/langgraph';
3156
- *
3157
- * const checkpointer = new MemorySaver();
3158
- * const system = createMultiAgentSystem({
3159
- * supervisor: { strategy: 'skill-based', model },
3160
- * workers: [...],
3161
- * checkpointer
3162
- * });
3163
- * ```
3164
- *
3165
- * @example
3166
- * Worker agents with nested graph interrupts:
3167
- * ```typescript
3168
- * import { MemorySaver } from '@langchain/langgraph';
3169
- * import { createReActAgent } from '@agentforge/patterns';
3170
- * import { createAskHumanTool } from '@agentforge/tools';
3171
- *
3172
- * // Create worker agent with checkpointer: true
3173
- * const hrAgent = createReActAgent({
3174
- * model,
3175
- * tools: [createAskHumanTool(), ...hrTools],
3176
- * checkpointer: true // Use parent's checkpointer with separate namespace
3177
- * });
3178
- *
3179
- * // Create multi-agent system with checkpointer
3180
- * const system = createMultiAgentSystem({
3181
- * supervisor: { strategy: 'skill-based', model },
3182
- * workers: [{
3183
- * id: 'hr',
3184
- * capabilities: { skills: ['hr'], ... },
3185
- * agent: hrAgent
3186
- * }],
3187
- * checkpointer: new MemorySaver()
3188
- * });
3189
- *
3190
- * // When hrAgent calls askHuman, it will use checkpoint namespace:
3191
- * // thread_abc123:worker:hr
3192
- * ```
3025
+ * Optional checkpointer for state persistence and human-in-the-loop flows.
3026
+ * Worker agents use isolated namespaces in the form
3027
+ * `{parent_thread_id}:worker:{workerId}` so nested interrupts can resume
3028
+ * without looping through the parent graph.
3193
3029
  */
3194
3030
  checkpointer?: BaseCheckpointSaver;
3195
3031
  }
3196
- /**
3197
- * Node type for multi-agent graph
3198
- */
3032
+
3199
3033
  type MultiAgentNode = 'supervisor' | 'aggregator' | string;
3200
- /**
3201
- * Route type for multi-agent graph
3202
- */
3203
3034
  type MultiAgentRoute = 'continue' | 'aggregate' | 'end' | string | string[];
3204
- /**
3205
- * Router function type
3206
- */
3207
3035
  type MultiAgentRouter = (state: MultiAgentStateType) => MultiAgentRoute;
3208
- /**
3209
- * Routing strategy implementation
3210
- */
3211
3036
  interface RoutingStrategyImpl {
3212
- /**
3213
- * Name of the strategy
3214
- */
3215
3037
  name: RoutingStrategy;
3216
- /**
3217
- * Execute the routing strategy
3218
- */
3219
3038
  route: (state: MultiAgentStateType, config: SupervisorConfig) => Promise<RoutingDecision>;
3220
3039
  }
3221
3040
 
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@agentforge/patterns",
3
- "version": "0.16.88",
3
+ "version": "0.16.89",
4
4
  "description": "Production-ready agent workflow patterns for TypeScript including ReAct and Planner-Executor, built on LangGraph.",
5
5
  "type": "module",
6
6
  "main": "./dist/index.cjs",
@@ -41,13 +41,13 @@
41
41
  "url": "https://github.com/TVScoundrel/agentforge/issues"
42
42
  },
43
43
  "dependencies": {
44
- "@agentforge/core": "0.16.88",
44
+ "@agentforge/core": "0.16.89",
45
45
  "@langchain/core": "^1.1.17",
46
46
  "@langchain/langgraph": "^1.1.2",
47
47
  "zod": "^3.23.8"
48
48
  },
49
49
  "devDependencies": {
50
- "@agentforge/testing": "0.16.88",
50
+ "@agentforge/testing": "0.16.89",
51
51
  "@eslint/js": "^9.17.0",
52
52
  "@types/node": "^22.10.2",
53
53
  "eslint": "^9.17.0",