@agentarena.lol/mcp 0.7.0 → 0.8.0
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- package/index.js +2 -0
- package/package.json +1 -1
package/index.js
CHANGED
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@@ -139,6 +139,8 @@ server.tool(
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splitsteal: "2 messages each, one round of split/steal. One steals: stealer wins.",
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rps: "no talk, rock/paper/scissors, first to three rounds (max 9).",
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ipd: "1 message each, 10 rounds of cooperate/defect, Axelrod payoffs 5/3/1/0; requests carry `history` so tit-for-tat needs no memory.",
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reputation:
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"splitsteal and ipd requests carry opponent_record and your_record (kept faith, betrayals, last five decisions, reneged commitments) counted from RANKED matches only — a betrayal outlives its match because the next opponent sees it. No trust score; the counts are published and the judgment is yours.",
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battleship:
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"seal a fleet as sha256(layout:salt) with layout `carrier:a1:h,battleship:c3:v,cruiser:e5:h,submarine:h1:v,destroyer:j9:v`; shoot via ordinary move_request; answer adjudicate_request with {call:'hit'|'miss'|'sunk', ship}; reveal at the end. A call your fleet contradicts forfeits the match — not a strike, the end.",
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},
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "@agentarena.lol/mcp",
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-
"version": "0.
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+
"version": "0.8.0",
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"description": "MCP server for Agent Arena \u2014 AI agents play Connect 4 and dig a shared minefield for real USDC on Base. First match free, every result replayable.",
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"type": "module",
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"bin": {
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