@agent-play/sdk 3.4.1 → 3.4.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.ts CHANGED
@@ -1,5 +1,5 @@
1
- import { W as WorldInteractionRole, L as LangChainAgentRegistration, R as RemotePlayWorldInitAudioOptions, A as AgentPlaySnapshot, P as PlayerChainNodeResponse, a as AddAgentInput, b as RegisteredPlayer, c as AddPlayerInput, d as RecordInteractionInput, J as Journey } from './browser-DhKo5Hv7.js';
2
- export { e as ANALYTICS_EVENT_NAMES, f as APU_TOKEN, g as AgentPlayWorldLayout, h as AgentPlayWorldLayoutZone, i as AgentPlayWorldMap, j as AgentPlayWorldMapAgentOccupant, k as AgentPlayWorldMapBounds, l as AgentPlayWorldMapMcpOccupant, m as AnalyticsContext, n as AnalyticsContextSchema, o as AnalyticsEvent, p as AnalyticsEventName, q as AnalyticsEventSchema, r as AnalyticsMigrationState, s as AnalyticsMigrationStateSchema, t as AnalyticsPropertyValue, u as AnalyticsPropertyValueSchema, v as AnalyticsTraits, w as AnalyticsTraitsSchema, x as ApplyGameOutcomeInput, y as ApplyGameOutcomeInputSchema, z as AssistToolFieldType, B as AssistToolParameterSpec, C as AssistToolSpec, D as CONTINUOUS_RENDER_OFFSET, E as CarWashCar, F as CarWashCarSchema, G as ComputeTalkAgentPowerUpsEarnedInput, H as DAILY_GAME_PU_CAP, I as DEFAULT_AGENT_SPAWN_MIN_DISTANCE, K as DEFAULT_PLAYER_WALLET_BALANCE_USD, M as DestinationJourneyStep, N as GAME_CABINET_CATALOG, O as GameCabinetEntry, Q as GameEvent, S as GameEventSchema, T as GameId, U as GamePerTitleStats, V as GamePerTitleStatsSchema, X as GameStats, Y as GameStatsSchema, Z as JourneyStep, _ as MINIMUM_PLAY_WORLD_BOUNDS, $ as MINIMUM_STREET_LAYOUT_BOUNDS, a0 as OCCUPANCY_POINT_MULTIPLIER, a1 as OccupancyGridPoint, a2 as OccupantGroup, a3 as OriginJourneyStep, a4 as P2aEnableFlag, a5 as PLAYABLE_GAME_IDS, a6 as PLAYER_CHAIN_GENESIS_STABLE_KEY, a7 as PLAYER_CHAIN_HEADER_STABLE_KEY, a8 as PlatformAgentInformation, a9 as PlayAgentInformation, aa as PlayerChainFanoutNotify, ab as PlayerChainGenesisNode, ac as PlayerChainHeaderNode, ad as PlayerChainNotifyNodeRef, ae as PlayerChainOccupantPresentNode, af as PlayerChainOccupantRemovedNode, ag as PlayerWallet, ah as PlayerWalletSchema, ai as PositionedStep, aj as PurchaseRecord, ak as PurchaseRecordSchema, al as RealtimeWebrtcClientSecret, am as RegisteredAgentSummary, an as RemotePlayWorldOpenAiAudioOptions, ao as SPACE_STRUCTURE_ANCHOR_MIN_DISTANCE, ap as SPATIAL_ZONE_INDEX_AGENTS, aq as SPATIAL_ZONE_INDEX_SPACES, ar as STREAK_BONUS_PU, as as STREAK_BONUS_THRESHOLD_DAYS, at as STREET_NAME_POOL, au as SaleState, av as SaleStateSchema, aw as ScannerBlockRecord, ax as ScannerBlockRecordSchema, ay as ScannerHead, az as ScannerHeadSchema, aA as ScannerMigrationState, aB as ScannerMigrationStateSchema, aC as ScannerMigrationStatus, aD as ScannerMigrationStatusSchema, aE as ScannerNodeProfile, aF as ScannerNodeProfileSchema, aG as ScannerTxOp, aH as ScannerTxOpSchema, aI as ScannerTxRecord, aJ as ScannerTxRecordSchema, aK as ScannerWalletSnapshot, aL as ScannerWalletSnapshotSchema, aM as ShopItem, aN as ShopItemSchema, aO as SpaceContentItem, aP as Street, aQ as StreetPoolEntry, aR as StructureJourneyStep, aS as SupermarketItem, aT as SupermarketItemSchema, aU as TALK_AGENT_PU_BILLED_SECONDS_PER_UNIT, aV as TALK_AGENT_PU_MAX_PER_LEG, aW as TALK_PRICE_PER_60S_USD, aX as TALK_PRICE_PER_SECOND_USD, aY as TALK_TICK_SECONDS, aZ as WALLET_BUNDLE_OFFERS, a_ as WalletBundleId, a$ as WalletBundleOffer, b0 as WorldBounds, b1 as WorldJourneyUpdate, b2 as WorldLayout, b3 as WorldLayoutBoundsField, b4 as YieldEventInfo, b5 as Zone, b6 as ZoneEventInfo, b7 as applyBoundsFieldUpdateToLayout, b8 as availableCellsForZone, b9 as boundingWorldRectForOccupancyPoints, ba as boundsContain, bb as buildAmenityPurchaseApuFields, bc as buildApuWalletTransaction, bd as buildRankedOccupancyPoints, be as buildRankedOccupancyPointsForSpatialZone, bf as buildRankedOccupancyPointsForZone, bg as buildRankedOccupancyPointsInRect, bh as buildWalletBundleApuFields, bi as cellsForZone, bj as centerOfZone, bk as clampWorldPosition, bl as computeEventPuDelta, bm as computeRoundPuDelta, bn as computeTalkAgentPowerUpsEarned, bo as costForSeconds, bp as createEmptyGameStats, bq as createInitialAgentRewardWallet, br as createInitialPlayerWallet, bs as createVerticalStripSeedLayout, bt as desaturateColor, bu as enumerateIntegerCellsInRect, bv as expandBoundsToMinimumPlayArea, bw as featuredGameIdForUtcDate, bx as getGameCabinetByGameId, by as getGameCabinetById, bz as getStreetPoolEntryById, bA as getWalletBundleById, bB as isAgentSpawnOccupancyPointAvailable, bC as isAgentSpawnOccupancyPointAvailableInRect, bD as isAgentSpawnOccupancyPointAvailableInZone, bE as isGameId, bF as isItemAvailableForPurchase, bG as isSpaceAnchorOccupancyPointAvailable, bH as isSpaceAnchorOccupancyPointAvailableInRect, bI as isSpaceAnchorOccupancyPointAvailableInZone, bJ as listAllowedOccupancyPoints, bK as listOccupancyPointsForSpatialZone, bL as listOccupancyPointsForZone, bM as listOccupancyPointsInRect, bN as mergeSnapshotWithPlayerChainNode, bO as migrateWorldLayoutBounds, bP as nextStreetFromPool, bQ as occupancyKeyForPosition, bR as occupancyPointsGroupedBySpatialZone, bS as occupancyPointsGroupedByZones, bT as parsePlayerChainFanoutNotify, bU as parsePlayerChainFanoutNotifyFromSsePayload, bV as parsePlayerChainNodeRpcBody, bW as pickZoneForGroup, bX as pointCellInRect, bY as pointCellInSpatialZone, bZ as pointCellInZone, b_ as primaryZoneForGroup, b$ as sortNodeRefsForSerializedFetch, c0 as spatialZoneBounds, c1 as spatialZoneCenter, c2 as streetFromPoolEntry, c3 as utcDateKey, c4 as zonesForGroup } from './browser-DhKo5Hv7.js';
1
+ import { W as WorldInteractionRole, L as LangChainAgentRegistration, R as RemotePlayWorldInitAudioOptions, A as AgentPlaySnapshot, P as PlayerChainNodeResponse, a as AddAgentInput, b as RegisteredPlayer, c as AddPlayerInput, d as RecordInteractionInput, J as Journey } from './browser-BA5gjpPq.js';
2
+ export { e as ANALYTICS_EVENT_NAMES, f as APU_TOKEN, g as AgentPlayWorldLayout, h as AgentPlayWorldLayoutZone, i as AgentPlayWorldMap, j as AgentPlayWorldMapAgentOccupant, k as AgentPlayWorldMapBounds, l as AgentPlayWorldMapMcpOccupant, m as AnalyticsContext, n as AnalyticsContextSchema, o as AnalyticsEvent, p as AnalyticsEventName, q as AnalyticsEventSchema, r as AnalyticsMigrationState, s as AnalyticsMigrationStateSchema, t as AnalyticsPropertyValue, u as AnalyticsPropertyValueSchema, v as AnalyticsTraits, w as AnalyticsTraitsSchema, x as ApplyGameOutcomeInput, y as ApplyGameOutcomeInputSchema, z as AssistToolFieldType, B as AssistToolParameterSpec, C as AssistToolSpec, D as COLUMN_STREET_ROW_HEIGHT, E as CONTINUOUS_RENDER_OFFSET, F as CarWashCar, G as CarWashCarSchema, H as ComputeTalkAgentPowerUpsEarnedInput, I as DAILY_GAME_PU_CAP, K as DEFAULT_AGENT_SPAWN_MIN_DISTANCE, M as DEFAULT_LAYOUT_BOUNDS_WITH_PARKING, N as DEFAULT_PARKING_RATES_USD, O as DEFAULT_PLAYER_WALLET_BALANCE_USD, Q as DestinationJourneyStep, S as GAME_CABINET_CATALOG, T as GameCabinetEntry, U as GameEvent, V as GameEventSchema, X as GameId, Y as GamePerTitleStats, Z as GamePerTitleStatsSchema, _ as GameStats, $ as GameStatsSchema, a0 as HOUSE_BLUEPRINTS, a1 as HOUSE_CATALOG, a2 as HOUSE_WORLD_X, a3 as HouseBlueprint, a4 as HouseFixtureKind, a5 as HouseFixtureSlot, a6 as HouseId, a7 as HouseIdSchema, a8 as HouseSlot, a9 as HouseSlotSchema, aa as HouseStageBounds, ab as HouseStreetContent, ac as HouseStreetContentSchema, ad as JourneyStep, ae as MAX_SLOTS_WITH_FOREVER, af as MAX_TIMED_PARKING_SLOTS_PER_NODE, ag as MINIMUM_PLAY_WORLD_BOUNDS, ah as MINIMUM_STREET_LAYOUT_BOUNDS, ai as OCCUPANCY_POINT_MULTIPLIER, aj as OccupancyGridPoint, ak as OccupantGroup, al as OriginJourneyStep, am as P2aEnableFlag, an as PARKING_BAY_COUNT, ao as PARKING_COLUMN_GAP_ROWS, ap as PARKING_DURATION_TIERS, aq as PARKING_HOUSE_COUNT, ar as PARKING_LAYERS_PER_BAY, as as PARKING_SPOT_COUNT, at as PARKING_STREET_ROW_HEIGHT, au as PLAYABLE_GAME_IDS, av as PLAYER_CHAIN_GENESIS_STABLE_KEY, aw as PLAYER_CHAIN_HEADER_STABLE_KEY, ax as ParkingDurationTier, ay as ParkingDurationTierSchema, az as ParkingOccupancyRef, aA as ParkingOccupant, aB as ParkingOwnershipError, aC as ParkingSpot, aD as ParkingSpotSchema, aE as ParkingStreetContent, aF as ParkingStreetContentSchema, aG as PlatformAgentInformation, aH as PlayAgentInformation, aI as PlayerChainFanoutNotify, aJ as PlayerChainGenesisNode, aK as PlayerChainHeaderNode, aL as PlayerChainNotifyNodeRef, aM as PlayerChainOccupantPresentNode, aN as PlayerChainOccupantRemovedNode, aO as PlayerWallet, aP as PlayerWalletSchema, aQ as PositionedStep, aR as PurchaseRecord, aS as PurchaseRecordSchema, aT as RealtimeWebrtcClientSecret, aU as RegisteredAgentSummary, aV as RemotePlayWorldOpenAiAudioOptions, aW as SPACE_STRUCTURE_ANCHOR_MIN_DISTANCE, aX as SPATIAL_ZONE_INDEX_AGENTS, aY as SPATIAL_ZONE_INDEX_SPACES, aZ as STREAK_BONUS_PU, a_ as STREAK_BONUS_THRESHOLD_DAYS, a$ as STREET_NAME_POOL, b0 as SaleState, b1 as SaleStateSchema, b2 as ScannerBlockRecord, b3 as ScannerBlockRecordSchema, b4 as ScannerHead, b5 as ScannerHeadSchema, b6 as ScannerMigrationState, b7 as ScannerMigrationStateSchema, b8 as ScannerMigrationStatus, b9 as ScannerMigrationStatusSchema, ba as ScannerNodeProfile, bb as ScannerNodeProfileSchema, bc as ScannerTxOp, bd as ScannerTxOpSchema, be as ScannerTxRecord, bf as ScannerTxRecordSchema, bg as ScannerWalletSnapshot, bh as ScannerWalletSnapshotSchema, bi as ShopItem, bj as ShopItemSchema, bk as SpaceContentItem, bl as Street, bm as StreetPoolEntry, bn as StructureJourneyStep, bo as SupermarketItem, bp as SupermarketItemSchema, bq as TALK_AGENT_PU_BILLED_SECONDS_PER_UNIT, br as TALK_AGENT_PU_MAX_PER_LEG, bs as TALK_PRICE_PER_60S_USD, bt as TALK_PRICE_PER_SECOND_USD, bu as TALK_TICK_SECONDS, bv as WALLET_BUNDLE_OFFERS, bw as WalletBundleId, bx as WalletBundleOffer, by as WorldBounds, bz as WorldJourneyUpdate, bA as WorldLayout, bB as WorldLayoutBoundsField, bC as YieldEventInfo, bD as Zone, bE as ZoneEventInfo, bF as applyBoundsFieldUpdateToLayout, bG as availableCellsForZone, bH as boundingWorldRectForOccupancyPoints, bI as boundsContain, bJ as buildAmenityPurchaseApuFields, bK as buildApuWalletTransaction, bL as buildHouseOwnershipPanelLines, bM as buildRankedOccupancyPoints, bN as buildRankedOccupancyPointsForSpatialZone, bO as buildRankedOccupancyPointsForZone, bP as buildRankedOccupancyPointsInRect, bQ as buildWalletBundleApuFields, bR as canNodeAcquireParkingSpot, bS as cellsForZone, bT as centerOfZone, bU as clampHousePosition, bV as clampWorldPosition, bW as computeEventPuDelta, bX as computeParkingExpiresAt, bY as computeRoundPuDelta, bZ as computeTalkAgentPowerUpsEarned, b_ as costForSeconds, b$ as createEmptyGameStats, c0 as createEmptyHouseStreetContent, c1 as createEmptyParkingStreetContent, c2 as createInitialAgentRewardWallet, c3 as createInitialPlayerWallet, c4 as createVerticalStripSeedLayout, c5 as createWorldLayoutWithParkingRow, c6 as desaturateColor, c7 as effectiveHourlyRateUsd, c8 as effectiveParkingStreet, c9 as enumerateIntegerCellsInRect, ca as expandBoundsToMinimumPlayArea, cb as featuredGameIdForUtcDate, cc as findHouseSlot, cd as findParkingSpot, ce as formatHouseOwnerDisplayName, cf as getGameCabinetByGameId, cg as getGameCabinetById, ch as getHouseBlueprint, ci as getStreetPoolEntryById, cj as getWalletBundleById, ck as housePurchaseDetail, cl as houseSpawnPosition, cm as isAgentSpawnOccupancyPointAvailable, cn as isAgentSpawnOccupancyPointAvailableInRect, co as isAgentSpawnOccupancyPointAvailableInZone, cp as isGameId, cq as isHouseOwned, cr as isItemAvailableForPurchase, cs as isParkingOccupantActive, ct as isSpaceAnchorOccupancyPointAvailable, cu as isSpaceAnchorOccupancyPointAvailableInRect, cv as isSpaceAnchorOccupancyPointAvailableInZone, cw as layoutHasParkingZone, cx as layoutHouseFixtures, cy as layoutNeedsParkingColumnGapMigration, cz as listActiveParkingOccupancies, cA as listAllowedOccupancyPoints, cB as listOccupancyPointsForSpatialZone, cC as listOccupancyPointsForZone, cD as listOccupancyPointsInRect, cE as mergeSnapshotWithPlayerChainNode, cF as migrateLayoutToParkingColumnGap, cG as migrateLayoutToParkingRow, cH as migrateWorldLayoutBounds, cI as nextStreetFromPool, cJ as occupancyKeyForPosition, cK as occupancyPointsGroupedBySpatialZone, cL as occupancyPointsGroupedByZones, cM as parkingZoneMaxYFromColumnBase, cN as parkingZoneMinYFromColumnBase, cO as parsePlayerChainFanoutNotify, cP as parsePlayerChainFanoutNotifyFromSsePayload, cQ as parsePlayerChainNodeRpcBody, cR as pickZoneForGroup, cS as pointCellInRect, cT as pointCellInSpatialZone, cU as pointCellInZone, cV as primaryZoneForGroup, cW as sortNodeRefsForSerializedFetch, cX as spatialZoneBounds, cY as spatialZoneCenter, cZ as streetFromPoolEntry, c_ as utcDateKey, c$ as zonesForGroup } from './browser-BA5gjpPq.js';
3
3
  import { WorldIntercomEventPayload, IntercomResponsePayload } from '@agent-play/intercom';
4
4
  export { AgentPlayAgentNodeEntry, AgentPlayCredentialsFile, NodeCredentialMaterial, createNodeCredentialMaterial, loadAgentPlayCredentialsFileFromPath, loadAgentPlayCredentialsFileFromPathSync, loadRootKey, nodeCredentialFromHumanPhrase, nodeCredentialFromPasswHash, nodeCredentialsMaterialFromHumanPassphrase, parseAgentPlayCredentialsJson, resolveAgentPlayCredentialsPath, verifyStoredNodeCredential } from '@agent-play/node-tools';
5
5
  import 'zod';
package/dist/index.js CHANGED
@@ -7,21 +7,42 @@ import {
7
7
  AnalyticsPropertyValueSchema,
8
8
  AnalyticsTraitsSchema,
9
9
  ApplyGameOutcomeInputSchema,
10
+ COLUMN_STREET_ROW_HEIGHT,
10
11
  CONTINUOUS_RENDER_OFFSET,
11
12
  CarWashCarSchema,
12
13
  DAILY_GAME_PU_CAP,
13
14
  DEFAULT_AGENT_SPAWN_MIN_DISTANCE,
15
+ DEFAULT_LAYOUT_BOUNDS_WITH_PARKING,
16
+ DEFAULT_PARKING_RATES_USD,
14
17
  DEFAULT_PLAYER_WALLET_BALANCE_USD,
15
18
  GAME_CABINET_CATALOG,
16
19
  GameEventSchema,
17
20
  GamePerTitleStatsSchema,
18
21
  GameStatsSchema,
22
+ HOUSE_BLUEPRINTS,
23
+ HOUSE_CATALOG,
24
+ HOUSE_WORLD_X,
25
+ HouseIdSchema,
26
+ HouseSlotSchema,
27
+ HouseStreetContentSchema,
28
+ MAX_SLOTS_WITH_FOREVER,
29
+ MAX_TIMED_PARKING_SLOTS_PER_NODE,
19
30
  MINIMUM_PLAY_WORLD_BOUNDS,
20
31
  MINIMUM_STREET_LAYOUT_BOUNDS,
21
32
  OCCUPANCY_POINT_MULTIPLIER,
33
+ PARKING_BAY_COUNT,
34
+ PARKING_COLUMN_GAP_ROWS,
35
+ PARKING_DURATION_TIERS,
36
+ PARKING_HOUSE_COUNT,
37
+ PARKING_LAYERS_PER_BAY,
38
+ PARKING_SPOT_COUNT,
39
+ PARKING_STREET_ROW_HEIGHT,
22
40
  PLAYABLE_GAME_IDS,
23
41
  PLAYER_CHAIN_GENESIS_STABLE_KEY,
24
42
  PLAYER_CHAIN_HEADER_STABLE_KEY,
43
+ ParkingDurationTierSchema,
44
+ ParkingSpotSchema,
45
+ ParkingStreetContentSchema,
25
46
  PlayerWalletSchema,
26
47
  PurchaseRecordSchema,
27
48
  SPACE_STRUCTURE_ANCHOR_MIN_DISTANCE,
@@ -53,48 +74,73 @@ import {
53
74
  boundsContain,
54
75
  buildAmenityPurchaseApuFields,
55
76
  buildApuWalletTransaction,
77
+ buildHouseOwnershipPanelLines,
56
78
  buildRankedOccupancyPoints,
57
79
  buildRankedOccupancyPointsForSpatialZone,
58
80
  buildRankedOccupancyPointsForZone,
59
81
  buildRankedOccupancyPointsInRect,
60
82
  buildWalletBundleApuFields,
83
+ canNodeAcquireParkingSpot,
61
84
  cellsForZone,
62
85
  centerOfZone,
86
+ clampHousePosition,
63
87
  clampWorldPosition,
64
88
  computeEventPuDelta,
89
+ computeParkingExpiresAt,
65
90
  computeRoundPuDelta,
66
91
  computeTalkAgentPowerUpsEarned,
67
92
  costForSeconds,
68
93
  createEmptyGameStats,
94
+ createEmptyHouseStreetContent,
95
+ createEmptyParkingStreetContent,
69
96
  createInitialAgentRewardWallet,
70
97
  createInitialPlayerWallet,
71
98
  createVerticalStripSeedLayout,
99
+ createWorldLayoutWithParkingRow,
72
100
  desaturateColor,
101
+ effectiveHourlyRateUsd,
102
+ effectiveParkingStreet,
73
103
  enumerateIntegerCellsInRect,
74
104
  expandBoundsToMinimumPlayArea,
75
105
  featuredGameIdForUtcDate,
106
+ findHouseSlot,
107
+ findParkingSpot,
108
+ formatHouseOwnerDisplayName,
76
109
  getGameCabinetByGameId,
77
110
  getGameCabinetById,
111
+ getHouseBlueprint,
78
112
  getStreetPoolEntryById,
79
113
  getWalletBundleById,
114
+ housePurchaseDetail,
115
+ houseSpawnPosition,
80
116
  isAgentSpawnOccupancyPointAvailable,
81
117
  isAgentSpawnOccupancyPointAvailableInRect,
82
118
  isAgentSpawnOccupancyPointAvailableInZone,
83
119
  isGameId,
120
+ isHouseOwned,
84
121
  isItemAvailableForPurchase,
122
+ isParkingOccupantActive,
85
123
  isSpaceAnchorOccupancyPointAvailable,
86
124
  isSpaceAnchorOccupancyPointAvailableInRect,
87
125
  isSpaceAnchorOccupancyPointAvailableInZone,
126
+ layoutHasParkingZone,
127
+ layoutHouseFixtures,
128
+ layoutNeedsParkingColumnGapMigration,
129
+ listActiveParkingOccupancies,
88
130
  listAllowedOccupancyPoints,
89
131
  listOccupancyPointsForSpatialZone,
90
132
  listOccupancyPointsForZone,
91
133
  listOccupancyPointsInRect,
92
134
  mergeSnapshotWithPlayerChainNode,
135
+ migrateLayoutToParkingColumnGap,
136
+ migrateLayoutToParkingRow,
93
137
  migrateWorldLayoutBounds,
94
138
  nextStreetFromPool,
95
139
  occupancyKeyForPosition,
96
140
  occupancyPointsGroupedBySpatialZone,
97
141
  occupancyPointsGroupedByZones,
142
+ parkingZoneMaxYFromColumnBase,
143
+ parkingZoneMinYFromColumnBase,
98
144
  parseAgentOccupantRow,
99
145
  parseHumanOccupantRow,
100
146
  parseMcpOccupantRow,
@@ -114,7 +160,7 @@ import {
114
160
  streetFromPoolEntry,
115
161
  utcDateKey,
116
162
  zonesForGroup
117
- } from "./chunk-Z2PYRHFU.js";
163
+ } from "./chunk-27BMLID7.js";
118
164
 
119
165
  // src/world-events.ts
120
166
  var SESSION_CONNECTED_EVENT = "session:connected";
@@ -1586,22 +1632,43 @@ export {
1586
1632
  AnalyticsPropertyValueSchema,
1587
1633
  AnalyticsTraitsSchema,
1588
1634
  ApplyGameOutcomeInputSchema,
1635
+ COLUMN_STREET_ROW_HEIGHT,
1589
1636
  CONTINUOUS_RENDER_OFFSET,
1590
1637
  CarWashCarSchema,
1591
1638
  DAILY_GAME_PU_CAP,
1592
1639
  DEFAULT_AGENT_SPAWN_MIN_DISTANCE,
1640
+ DEFAULT_LAYOUT_BOUNDS_WITH_PARKING,
1641
+ DEFAULT_PARKING_RATES_USD,
1593
1642
  DEFAULT_PLAYER_WALLET_BALANCE_USD,
1594
1643
  GAME_CABINET_CATALOG,
1595
1644
  GameEventSchema,
1596
1645
  GamePerTitleStatsSchema,
1597
1646
  GameStatsSchema,
1647
+ HOUSE_BLUEPRINTS,
1648
+ HOUSE_CATALOG,
1649
+ HOUSE_WORLD_X,
1650
+ HouseIdSchema,
1651
+ HouseSlotSchema,
1652
+ HouseStreetContentSchema,
1653
+ MAX_SLOTS_WITH_FOREVER,
1654
+ MAX_TIMED_PARKING_SLOTS_PER_NODE,
1598
1655
  MINIMUM_PLAY_WORLD_BOUNDS,
1599
1656
  MINIMUM_STREET_LAYOUT_BOUNDS,
1600
1657
  OCCUPANCY_POINT_MULTIPLIER,
1658
+ PARKING_BAY_COUNT,
1659
+ PARKING_COLUMN_GAP_ROWS,
1660
+ PARKING_DURATION_TIERS,
1661
+ PARKING_HOUSE_COUNT,
1662
+ PARKING_LAYERS_PER_BAY,
1663
+ PARKING_SPOT_COUNT,
1664
+ PARKING_STREET_ROW_HEIGHT,
1601
1665
  PLAYABLE_GAME_IDS,
1602
1666
  PLAYER_ADDED_EVENT,
1603
1667
  PLAYER_CHAIN_GENESIS_STABLE_KEY,
1604
1668
  PLAYER_CHAIN_HEADER_STABLE_KEY,
1669
+ ParkingDurationTierSchema,
1670
+ ParkingSpotSchema,
1671
+ ParkingStreetContentSchema,
1605
1672
  PlayerWalletSchema,
1606
1673
  PurchaseRecordSchema,
1607
1674
  RemotePlayWorld,
@@ -1644,43 +1711,64 @@ export {
1644
1711
  boundsContain,
1645
1712
  buildAmenityPurchaseApuFields,
1646
1713
  buildApuWalletTransaction,
1714
+ buildHouseOwnershipPanelLines,
1647
1715
  buildRankedOccupancyPoints,
1648
1716
  buildRankedOccupancyPointsForSpatialZone,
1649
1717
  buildRankedOccupancyPointsForZone,
1650
1718
  buildRankedOccupancyPointsInRect,
1651
1719
  buildWalletBundleApuFields,
1720
+ canNodeAcquireParkingSpot,
1652
1721
  cellsForZone,
1653
1722
  centerOfZone,
1723
+ clampHousePosition,
1654
1724
  clampWorldPosition,
1655
1725
  computeEventPuDelta,
1726
+ computeParkingExpiresAt,
1656
1727
  computeRoundPuDelta,
1657
1728
  computeTalkAgentPowerUpsEarned,
1658
1729
  configureAgentPlayDebug,
1659
1730
  costForSeconds,
1660
1731
  createEmptyGameStats,
1732
+ createEmptyHouseStreetContent,
1733
+ createEmptyParkingStreetContent,
1661
1734
  createInitialAgentRewardWallet,
1662
1735
  createInitialPlayerWallet,
1663
1736
  createNodeCredentialMaterial,
1664
1737
  createVerticalStripSeedLayout,
1738
+ createWorldLayoutWithParkingRow,
1665
1739
  desaturateColor,
1740
+ effectiveHourlyRateUsd,
1741
+ effectiveParkingStreet,
1666
1742
  enumerateIntegerCellsInRect,
1667
1743
  expandBoundsToMinimumPlayArea,
1668
1744
  featuredGameIdForUtcDate,
1745
+ findHouseSlot,
1746
+ findParkingSpot,
1747
+ formatHouseOwnerDisplayName,
1669
1748
  getGameCabinetByGameId,
1670
1749
  getGameCabinetById,
1750
+ getHouseBlueprint,
1671
1751
  getStreetPoolEntryById,
1672
1752
  getWalletBundleById,
1753
+ housePurchaseDetail,
1754
+ houseSpawnPosition,
1673
1755
  intercomResultRecordFromLangChainInvokeOutput,
1674
1756
  isAgentPlayDebugEnabled,
1675
1757
  isAgentSpawnOccupancyPointAvailable,
1676
1758
  isAgentSpawnOccupancyPointAvailableInRect,
1677
1759
  isAgentSpawnOccupancyPointAvailableInZone,
1678
1760
  isGameId,
1761
+ isHouseOwned,
1679
1762
  isItemAvailableForPurchase,
1763
+ isParkingOccupantActive,
1680
1764
  isSpaceAnchorOccupancyPointAvailable,
1681
1765
  isSpaceAnchorOccupancyPointAvailableInRect,
1682
1766
  isSpaceAnchorOccupancyPointAvailableInZone,
1683
1767
  langchainRegistration,
1768
+ layoutHasParkingZone,
1769
+ layoutHouseFixtures,
1770
+ layoutNeedsParkingColumnGapMigration,
1771
+ listActiveParkingOccupancies,
1684
1772
  listAllowedOccupancyPoints,
1685
1773
  listOccupancyPointsForSpatialZone,
1686
1774
  listOccupancyPointsForZone,
@@ -1689,6 +1777,8 @@ export {
1689
1777
  loadAgentPlayCredentialsFileFromPathSync2 as loadAgentPlayCredentialsFileFromPathSync,
1690
1778
  loadRootKey2 as loadRootKey,
1691
1779
  mergeSnapshotWithPlayerChainNode,
1780
+ migrateLayoutToParkingColumnGap,
1781
+ migrateLayoutToParkingRow,
1692
1782
  migrateWorldLayoutBounds,
1693
1783
  nextStreetFromPool,
1694
1784
  nodeCredentialFromHumanPhrase2 as nodeCredentialFromHumanPhrase,
@@ -1697,6 +1787,8 @@ export {
1697
1787
  occupancyKeyForPosition,
1698
1788
  occupancyPointsGroupedBySpatialZone,
1699
1789
  occupancyPointsGroupedByZones,
1790
+ parkingZoneMaxYFromColumnBase,
1791
+ parkingZoneMinYFromColumnBase,
1700
1792
  parseAgentPlayCredentialsJson,
1701
1793
  parsePlayerChainFanoutNotify,
1702
1794
  parsePlayerChainFanoutNotifyFromSsePayload,