@agent-play/sdk 3.4.0 → 3.4.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.ts CHANGED
@@ -1,5 +1,5 @@
1
- import { W as WorldInteractionRole, L as LangChainAgentRegistration, R as RemotePlayWorldInitAudioOptions, A as AgentPlaySnapshot, P as PlayerChainNodeResponse, a as AddAgentInput, b as RegisteredPlayer, c as AddPlayerInput, d as RecordInteractionInput, J as Journey } from './browser-DhKo5Hv7.js';
2
- export { e as ANALYTICS_EVENT_NAMES, f as APU_TOKEN, g as AgentPlayWorldLayout, h as AgentPlayWorldLayoutZone, i as AgentPlayWorldMap, j as AgentPlayWorldMapAgentOccupant, k as AgentPlayWorldMapBounds, l as AgentPlayWorldMapMcpOccupant, m as AnalyticsContext, n as AnalyticsContextSchema, o as AnalyticsEvent, p as AnalyticsEventName, q as AnalyticsEventSchema, r as AnalyticsMigrationState, s as AnalyticsMigrationStateSchema, t as AnalyticsPropertyValue, u as AnalyticsPropertyValueSchema, v as AnalyticsTraits, w as AnalyticsTraitsSchema, x as ApplyGameOutcomeInput, y as ApplyGameOutcomeInputSchema, z as AssistToolFieldType, B as AssistToolParameterSpec, C as AssistToolSpec, D as CONTINUOUS_RENDER_OFFSET, E as CarWashCar, F as CarWashCarSchema, G as ComputeTalkAgentPowerUpsEarnedInput, H as DAILY_GAME_PU_CAP, I as DEFAULT_AGENT_SPAWN_MIN_DISTANCE, K as DEFAULT_PLAYER_WALLET_BALANCE_USD, M as DestinationJourneyStep, N as GAME_CABINET_CATALOG, O as GameCabinetEntry, Q as GameEvent, S as GameEventSchema, T as GameId, U as GamePerTitleStats, V as GamePerTitleStatsSchema, X as GameStats, Y as GameStatsSchema, Z as JourneyStep, _ as MINIMUM_PLAY_WORLD_BOUNDS, $ as MINIMUM_STREET_LAYOUT_BOUNDS, a0 as OCCUPANCY_POINT_MULTIPLIER, a1 as OccupancyGridPoint, a2 as OccupantGroup, a3 as OriginJourneyStep, a4 as P2aEnableFlag, a5 as PLAYABLE_GAME_IDS, a6 as PLAYER_CHAIN_GENESIS_STABLE_KEY, a7 as PLAYER_CHAIN_HEADER_STABLE_KEY, a8 as PlatformAgentInformation, a9 as PlayAgentInformation, aa as PlayerChainFanoutNotify, ab as PlayerChainGenesisNode, ac as PlayerChainHeaderNode, ad as PlayerChainNotifyNodeRef, ae as PlayerChainOccupantPresentNode, af as PlayerChainOccupantRemovedNode, ag as PlayerWallet, ah as PlayerWalletSchema, ai as PositionedStep, aj as PurchaseRecord, ak as PurchaseRecordSchema, al as RealtimeWebrtcClientSecret, am as RegisteredAgentSummary, an as RemotePlayWorldOpenAiAudioOptions, ao as SPACE_STRUCTURE_ANCHOR_MIN_DISTANCE, ap as SPATIAL_ZONE_INDEX_AGENTS, aq as SPATIAL_ZONE_INDEX_SPACES, ar as STREAK_BONUS_PU, as as STREAK_BONUS_THRESHOLD_DAYS, at as STREET_NAME_POOL, au as SaleState, av as SaleStateSchema, aw as ScannerBlockRecord, ax as ScannerBlockRecordSchema, ay as ScannerHead, az as ScannerHeadSchema, aA as ScannerMigrationState, aB as ScannerMigrationStateSchema, aC as ScannerMigrationStatus, aD as ScannerMigrationStatusSchema, aE as ScannerNodeProfile, aF as ScannerNodeProfileSchema, aG as ScannerTxOp, aH as ScannerTxOpSchema, aI as ScannerTxRecord, aJ as ScannerTxRecordSchema, aK as ScannerWalletSnapshot, aL as ScannerWalletSnapshotSchema, aM as ShopItem, aN as ShopItemSchema, aO as SpaceContentItem, aP as Street, aQ as StreetPoolEntry, aR as StructureJourneyStep, aS as SupermarketItem, aT as SupermarketItemSchema, aU as TALK_AGENT_PU_BILLED_SECONDS_PER_UNIT, aV as TALK_AGENT_PU_MAX_PER_LEG, aW as TALK_PRICE_PER_60S_USD, aX as TALK_PRICE_PER_SECOND_USD, aY as TALK_TICK_SECONDS, aZ as WALLET_BUNDLE_OFFERS, a_ as WalletBundleId, a$ as WalletBundleOffer, b0 as WorldBounds, b1 as WorldJourneyUpdate, b2 as WorldLayout, b3 as WorldLayoutBoundsField, b4 as YieldEventInfo, b5 as Zone, b6 as ZoneEventInfo, b7 as applyBoundsFieldUpdateToLayout, b8 as availableCellsForZone, b9 as boundingWorldRectForOccupancyPoints, ba as boundsContain, bb as buildAmenityPurchaseApuFields, bc as buildApuWalletTransaction, bd as buildRankedOccupancyPoints, be as buildRankedOccupancyPointsForSpatialZone, bf as buildRankedOccupancyPointsForZone, bg as buildRankedOccupancyPointsInRect, bh as buildWalletBundleApuFields, bi as cellsForZone, bj as centerOfZone, bk as clampWorldPosition, bl as computeEventPuDelta, bm as computeRoundPuDelta, bn as computeTalkAgentPowerUpsEarned, bo as costForSeconds, bp as createEmptyGameStats, bq as createInitialAgentRewardWallet, br as createInitialPlayerWallet, bs as createVerticalStripSeedLayout, bt as desaturateColor, bu as enumerateIntegerCellsInRect, bv as expandBoundsToMinimumPlayArea, bw as featuredGameIdForUtcDate, bx as getGameCabinetByGameId, by as getGameCabinetById, bz as getStreetPoolEntryById, bA as getWalletBundleById, bB as isAgentSpawnOccupancyPointAvailable, bC as isAgentSpawnOccupancyPointAvailableInRect, bD as isAgentSpawnOccupancyPointAvailableInZone, bE as isGameId, bF as isItemAvailableForPurchase, bG as isSpaceAnchorOccupancyPointAvailable, bH as isSpaceAnchorOccupancyPointAvailableInRect, bI as isSpaceAnchorOccupancyPointAvailableInZone, bJ as listAllowedOccupancyPoints, bK as listOccupancyPointsForSpatialZone, bL as listOccupancyPointsForZone, bM as listOccupancyPointsInRect, bN as mergeSnapshotWithPlayerChainNode, bO as migrateWorldLayoutBounds, bP as nextStreetFromPool, bQ as occupancyKeyForPosition, bR as occupancyPointsGroupedBySpatialZone, bS as occupancyPointsGroupedByZones, bT as parsePlayerChainFanoutNotify, bU as parsePlayerChainFanoutNotifyFromSsePayload, bV as parsePlayerChainNodeRpcBody, bW as pickZoneForGroup, bX as pointCellInRect, bY as pointCellInSpatialZone, bZ as pointCellInZone, b_ as primaryZoneForGroup, b$ as sortNodeRefsForSerializedFetch, c0 as spatialZoneBounds, c1 as spatialZoneCenter, c2 as streetFromPoolEntry, c3 as utcDateKey, c4 as zonesForGroup } from './browser-DhKo5Hv7.js';
1
+ import { W as WorldInteractionRole, L as LangChainAgentRegistration, R as RemotePlayWorldInitAudioOptions, A as AgentPlaySnapshot, P as PlayerChainNodeResponse, a as AddAgentInput, b as RegisteredPlayer, c as AddPlayerInput, d as RecordInteractionInput, J as Journey } from './browser-tX4_SW1K.js';
2
+ export { e as ANALYTICS_EVENT_NAMES, f as APU_TOKEN, g as AgentPlayWorldLayout, h as AgentPlayWorldLayoutZone, i as AgentPlayWorldMap, j as AgentPlayWorldMapAgentOccupant, k as AgentPlayWorldMapBounds, l as AgentPlayWorldMapMcpOccupant, m as AnalyticsContext, n as AnalyticsContextSchema, o as AnalyticsEvent, p as AnalyticsEventName, q as AnalyticsEventSchema, r as AnalyticsMigrationState, s as AnalyticsMigrationStateSchema, t as AnalyticsPropertyValue, u as AnalyticsPropertyValueSchema, v as AnalyticsTraits, w as AnalyticsTraitsSchema, x as ApplyGameOutcomeInput, y as ApplyGameOutcomeInputSchema, z as AssistToolFieldType, B as AssistToolParameterSpec, C as AssistToolSpec, D as COLUMN_STREET_ROW_HEIGHT, E as CONTINUOUS_RENDER_OFFSET, F as CarWashCar, G as CarWashCarSchema, H as ComputeTalkAgentPowerUpsEarnedInput, I as DAILY_GAME_PU_CAP, K as DEFAULT_AGENT_SPAWN_MIN_DISTANCE, M as DEFAULT_LAYOUT_BOUNDS_WITH_PARKING, N as DEFAULT_PARKING_RATES_USD, O as DEFAULT_PLAYER_WALLET_BALANCE_USD, Q as DestinationJourneyStep, S as GAME_CABINET_CATALOG, T as GameCabinetEntry, U as GameEvent, V as GameEventSchema, X as GameId, Y as GamePerTitleStats, Z as GamePerTitleStatsSchema, _ as GameStats, $ as GameStatsSchema, a0 as HOUSE_BLUEPRINTS, a1 as HOUSE_CATALOG, a2 as HOUSE_WORLD_X, a3 as HouseBlueprint, a4 as HouseFixtureKind, a5 as HouseFixtureSlot, a6 as HouseId, a7 as HouseIdSchema, a8 as HouseSlot, a9 as HouseSlotSchema, aa as HouseStageBounds, ab as HouseStreetContent, ac as HouseStreetContentSchema, ad as JourneyStep, ae as MAX_SLOTS_WITH_FOREVER, af as MAX_TIMED_PARKING_SLOTS_PER_NODE, ag as MINIMUM_PLAY_WORLD_BOUNDS, ah as MINIMUM_STREET_LAYOUT_BOUNDS, ai as OCCUPANCY_POINT_MULTIPLIER, aj as OccupancyGridPoint, ak as OccupantGroup, al as OriginJourneyStep, am as P2aEnableFlag, an as PARKING_BAY_COUNT, ao as PARKING_COLUMN_GAP_ROWS, ap as PARKING_DURATION_TIERS, aq as PARKING_HOUSE_COUNT, ar as PARKING_LAYERS_PER_BAY, as as PARKING_SPOT_COUNT, at as PARKING_STREET_ROW_HEIGHT, au as PLAYABLE_GAME_IDS, av as PLAYER_CHAIN_GENESIS_STABLE_KEY, aw as PLAYER_CHAIN_HEADER_STABLE_KEY, ax as ParkingDurationTier, ay as ParkingDurationTierSchema, az as ParkingOccupancyRef, aA as ParkingOccupant, aB as ParkingOwnershipError, aC as ParkingSpot, aD as ParkingSpotSchema, aE as ParkingStreetContent, aF as ParkingStreetContentSchema, aG as PlatformAgentInformation, aH as PlayAgentInformation, aI as PlayerChainFanoutNotify, aJ as PlayerChainGenesisNode, aK as PlayerChainHeaderNode, aL as PlayerChainNotifyNodeRef, aM as PlayerChainOccupantPresentNode, aN as PlayerChainOccupantRemovedNode, aO as PlayerWallet, aP as PlayerWalletSchema, aQ as PositionedStep, aR as PurchaseRecord, aS as PurchaseRecordSchema, aT as RealtimeWebrtcClientSecret, aU as RegisteredAgentSummary, aV as RemotePlayWorldOpenAiAudioOptions, aW as SPACE_STRUCTURE_ANCHOR_MIN_DISTANCE, aX as SPATIAL_ZONE_INDEX_AGENTS, aY as SPATIAL_ZONE_INDEX_SPACES, aZ as STREAK_BONUS_PU, a_ as STREAK_BONUS_THRESHOLD_DAYS, a$ as STREET_NAME_POOL, b0 as SaleState, b1 as SaleStateSchema, b2 as ScannerBlockRecord, b3 as ScannerBlockRecordSchema, b4 as ScannerHead, b5 as ScannerHeadSchema, b6 as ScannerMigrationState, b7 as ScannerMigrationStateSchema, b8 as ScannerMigrationStatus, b9 as ScannerMigrationStatusSchema, ba as ScannerNodeProfile, bb as ScannerNodeProfileSchema, bc as ScannerTxOp, bd as ScannerTxOpSchema, be as ScannerTxRecord, bf as ScannerTxRecordSchema, bg as ScannerWalletSnapshot, bh as ScannerWalletSnapshotSchema, bi as ShopItem, bj as ShopItemSchema, bk as SpaceContentItem, bl as Street, bm as StreetPoolEntry, bn as StructureJourneyStep, bo as SupermarketItem, bp as SupermarketItemSchema, bq as TALK_AGENT_PU_BILLED_SECONDS_PER_UNIT, br as TALK_AGENT_PU_MAX_PER_LEG, bs as TALK_PRICE_PER_60S_USD, bt as TALK_PRICE_PER_SECOND_USD, bu as TALK_TICK_SECONDS, bv as WALLET_BUNDLE_OFFERS, bw as WalletBundleId, bx as WalletBundleOffer, by as WorldBounds, bz as WorldJourneyUpdate, bA as WorldLayout, bB as WorldLayoutBoundsField, bC as YieldEventInfo, bD as Zone, bE as ZoneEventInfo, bF as applyBoundsFieldUpdateToLayout, bG as availableCellsForZone, bH as boundingWorldRectForOccupancyPoints, bI as boundsContain, bJ as buildAmenityPurchaseApuFields, bK as buildApuWalletTransaction, bL as buildHouseOwnershipPanelLines, bM as buildRankedOccupancyPoints, bN as buildRankedOccupancyPointsForSpatialZone, bO as buildRankedOccupancyPointsForZone, bP as buildRankedOccupancyPointsInRect, bQ as buildWalletBundleApuFields, bR as canNodeAcquireParkingSpot, bS as cellsForZone, bT as centerOfZone, bU as clampHousePosition, bV as clampWorldPosition, bW as computeEventPuDelta, bX as computeParkingExpiresAt, bY as computeRoundPuDelta, bZ as computeTalkAgentPowerUpsEarned, b_ as costForSeconds, b$ as createEmptyGameStats, c0 as createEmptyHouseStreetContent, c1 as createEmptyParkingStreetContent, c2 as createInitialAgentRewardWallet, c3 as createInitialPlayerWallet, c4 as createVerticalStripSeedLayout, c5 as createWorldLayoutWithParkingRow, c6 as desaturateColor, c7 as effectiveHourlyRateUsd, c8 as enumerateIntegerCellsInRect, c9 as expandBoundsToMinimumPlayArea, ca as featuredGameIdForUtcDate, cb as findHouseSlot, cc as findParkingSpot, cd as formatHouseOwnerDisplayName, ce as getGameCabinetByGameId, cf as getGameCabinetById, cg as getHouseBlueprint, ch as getStreetPoolEntryById, ci as getWalletBundleById, cj as housePurchaseDetail, ck as houseSpawnPosition, cl as isAgentSpawnOccupancyPointAvailable, cm as isAgentSpawnOccupancyPointAvailableInRect, cn as isAgentSpawnOccupancyPointAvailableInZone, co as isGameId, cp as isHouseOwned, cq as isItemAvailableForPurchase, cr as isParkingOccupantActive, cs as isSpaceAnchorOccupancyPointAvailable, ct as isSpaceAnchorOccupancyPointAvailableInRect, cu as isSpaceAnchorOccupancyPointAvailableInZone, cv as layoutHasParkingZone, cw as layoutHouseFixtures, cx as layoutNeedsParkingColumnGapMigration, cy as listActiveParkingOccupancies, cz as listAllowedOccupancyPoints, cA as listOccupancyPointsForSpatialZone, cB as listOccupancyPointsForZone, cC as listOccupancyPointsInRect, cD as mergeSnapshotWithPlayerChainNode, cE as migrateLayoutToParkingColumnGap, cF as migrateLayoutToParkingRow, cG as migrateWorldLayoutBounds, cH as nextStreetFromPool, cI as occupancyKeyForPosition, cJ as occupancyPointsGroupedBySpatialZone, cK as occupancyPointsGroupedByZones, cL as parkingZoneMaxYFromColumnBase, cM as parkingZoneMinYFromColumnBase, cN as parsePlayerChainFanoutNotify, cO as parsePlayerChainFanoutNotifyFromSsePayload, cP as parsePlayerChainNodeRpcBody, cQ as pickZoneForGroup, cR as pointCellInRect, cS as pointCellInSpatialZone, cT as pointCellInZone, cU as primaryZoneForGroup, cV as sortNodeRefsForSerializedFetch, cW as spatialZoneBounds, cX as spatialZoneCenter, cY as streetFromPoolEntry, cZ as utcDateKey, c_ as zonesForGroup } from './browser-tX4_SW1K.js';
3
3
  import { WorldIntercomEventPayload, IntercomResponsePayload } from '@agent-play/intercom';
4
4
  export { AgentPlayAgentNodeEntry, AgentPlayCredentialsFile, NodeCredentialMaterial, createNodeCredentialMaterial, loadAgentPlayCredentialsFileFromPath, loadAgentPlayCredentialsFileFromPathSync, loadRootKey, nodeCredentialFromHumanPhrase, nodeCredentialFromPasswHash, nodeCredentialsMaterialFromHumanPassphrase, parseAgentPlayCredentialsJson, resolveAgentPlayCredentialsPath, verifyStoredNodeCredential } from '@agent-play/node-tools';
5
5
  import 'zod';
package/dist/index.js CHANGED
@@ -7,21 +7,42 @@ import {
7
7
  AnalyticsPropertyValueSchema,
8
8
  AnalyticsTraitsSchema,
9
9
  ApplyGameOutcomeInputSchema,
10
+ COLUMN_STREET_ROW_HEIGHT,
10
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  CONTINUOUS_RENDER_OFFSET,
11
12
  CarWashCarSchema,
12
13
  DAILY_GAME_PU_CAP,
13
14
  DEFAULT_AGENT_SPAWN_MIN_DISTANCE,
15
+ DEFAULT_LAYOUT_BOUNDS_WITH_PARKING,
16
+ DEFAULT_PARKING_RATES_USD,
14
17
  DEFAULT_PLAYER_WALLET_BALANCE_USD,
15
18
  GAME_CABINET_CATALOG,
16
19
  GameEventSchema,
17
20
  GamePerTitleStatsSchema,
18
21
  GameStatsSchema,
22
+ HOUSE_BLUEPRINTS,
23
+ HOUSE_CATALOG,
24
+ HOUSE_WORLD_X,
25
+ HouseIdSchema,
26
+ HouseSlotSchema,
27
+ HouseStreetContentSchema,
28
+ MAX_SLOTS_WITH_FOREVER,
29
+ MAX_TIMED_PARKING_SLOTS_PER_NODE,
19
30
  MINIMUM_PLAY_WORLD_BOUNDS,
20
31
  MINIMUM_STREET_LAYOUT_BOUNDS,
21
32
  OCCUPANCY_POINT_MULTIPLIER,
33
+ PARKING_BAY_COUNT,
34
+ PARKING_COLUMN_GAP_ROWS,
35
+ PARKING_DURATION_TIERS,
36
+ PARKING_HOUSE_COUNT,
37
+ PARKING_LAYERS_PER_BAY,
38
+ PARKING_SPOT_COUNT,
39
+ PARKING_STREET_ROW_HEIGHT,
22
40
  PLAYABLE_GAME_IDS,
23
41
  PLAYER_CHAIN_GENESIS_STABLE_KEY,
24
42
  PLAYER_CHAIN_HEADER_STABLE_KEY,
43
+ ParkingDurationTierSchema,
44
+ ParkingSpotSchema,
45
+ ParkingStreetContentSchema,
25
46
  PlayerWalletSchema,
26
47
  PurchaseRecordSchema,
27
48
  SPACE_STRUCTURE_ANCHOR_MIN_DISTANCE,
@@ -53,48 +74,72 @@ import {
53
74
  boundsContain,
54
75
  buildAmenityPurchaseApuFields,
55
76
  buildApuWalletTransaction,
77
+ buildHouseOwnershipPanelLines,
56
78
  buildRankedOccupancyPoints,
57
79
  buildRankedOccupancyPointsForSpatialZone,
58
80
  buildRankedOccupancyPointsForZone,
59
81
  buildRankedOccupancyPointsInRect,
60
82
  buildWalletBundleApuFields,
83
+ canNodeAcquireParkingSpot,
61
84
  cellsForZone,
62
85
  centerOfZone,
86
+ clampHousePosition,
63
87
  clampWorldPosition,
64
88
  computeEventPuDelta,
89
+ computeParkingExpiresAt,
65
90
  computeRoundPuDelta,
66
91
  computeTalkAgentPowerUpsEarned,
67
92
  costForSeconds,
68
93
  createEmptyGameStats,
94
+ createEmptyHouseStreetContent,
95
+ createEmptyParkingStreetContent,
69
96
  createInitialAgentRewardWallet,
70
97
  createInitialPlayerWallet,
71
98
  createVerticalStripSeedLayout,
99
+ createWorldLayoutWithParkingRow,
72
100
  desaturateColor,
101
+ effectiveHourlyRateUsd,
73
102
  enumerateIntegerCellsInRect,
74
103
  expandBoundsToMinimumPlayArea,
75
104
  featuredGameIdForUtcDate,
105
+ findHouseSlot,
106
+ findParkingSpot,
107
+ formatHouseOwnerDisplayName,
76
108
  getGameCabinetByGameId,
77
109
  getGameCabinetById,
110
+ getHouseBlueprint,
78
111
  getStreetPoolEntryById,
79
112
  getWalletBundleById,
113
+ housePurchaseDetail,
114
+ houseSpawnPosition,
80
115
  isAgentSpawnOccupancyPointAvailable,
81
116
  isAgentSpawnOccupancyPointAvailableInRect,
82
117
  isAgentSpawnOccupancyPointAvailableInZone,
83
118
  isGameId,
119
+ isHouseOwned,
84
120
  isItemAvailableForPurchase,
121
+ isParkingOccupantActive,
85
122
  isSpaceAnchorOccupancyPointAvailable,
86
123
  isSpaceAnchorOccupancyPointAvailableInRect,
87
124
  isSpaceAnchorOccupancyPointAvailableInZone,
125
+ layoutHasParkingZone,
126
+ layoutHouseFixtures,
127
+ layoutNeedsParkingColumnGapMigration,
128
+ listActiveParkingOccupancies,
88
129
  listAllowedOccupancyPoints,
89
130
  listOccupancyPointsForSpatialZone,
90
131
  listOccupancyPointsForZone,
91
132
  listOccupancyPointsInRect,
92
133
  mergeSnapshotWithPlayerChainNode,
134
+ migrateLayoutToParkingColumnGap,
135
+ migrateLayoutToParkingRow,
93
136
  migrateWorldLayoutBounds,
94
137
  nextStreetFromPool,
95
138
  occupancyKeyForPosition,
96
139
  occupancyPointsGroupedBySpatialZone,
97
140
  occupancyPointsGroupedByZones,
141
+ parkingZoneMaxYFromColumnBase,
142
+ parkingZoneMinYFromColumnBase,
98
143
  parseAgentOccupantRow,
99
144
  parseHumanOccupantRow,
100
145
  parseMcpOccupantRow,
@@ -114,7 +159,7 @@ import {
114
159
  streetFromPoolEntry,
115
160
  utcDateKey,
116
161
  zonesForGroup
117
- } from "./chunk-Z2PYRHFU.js";
162
+ } from "./chunk-WTI6DVRD.js";
118
163
 
119
164
  // src/world-events.ts
120
165
  var SESSION_CONNECTED_EVENT = "session:connected";
@@ -1586,22 +1631,43 @@ export {
1586
1631
  AnalyticsPropertyValueSchema,
1587
1632
  AnalyticsTraitsSchema,
1588
1633
  ApplyGameOutcomeInputSchema,
1634
+ COLUMN_STREET_ROW_HEIGHT,
1589
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  CONTINUOUS_RENDER_OFFSET,
1590
1636
  CarWashCarSchema,
1591
1637
  DAILY_GAME_PU_CAP,
1592
1638
  DEFAULT_AGENT_SPAWN_MIN_DISTANCE,
1639
+ DEFAULT_LAYOUT_BOUNDS_WITH_PARKING,
1640
+ DEFAULT_PARKING_RATES_USD,
1593
1641
  DEFAULT_PLAYER_WALLET_BALANCE_USD,
1594
1642
  GAME_CABINET_CATALOG,
1595
1643
  GameEventSchema,
1596
1644
  GamePerTitleStatsSchema,
1597
1645
  GameStatsSchema,
1646
+ HOUSE_BLUEPRINTS,
1647
+ HOUSE_CATALOG,
1648
+ HOUSE_WORLD_X,
1649
+ HouseIdSchema,
1650
+ HouseSlotSchema,
1651
+ HouseStreetContentSchema,
1652
+ MAX_SLOTS_WITH_FOREVER,
1653
+ MAX_TIMED_PARKING_SLOTS_PER_NODE,
1598
1654
  MINIMUM_PLAY_WORLD_BOUNDS,
1599
1655
  MINIMUM_STREET_LAYOUT_BOUNDS,
1600
1656
  OCCUPANCY_POINT_MULTIPLIER,
1657
+ PARKING_BAY_COUNT,
1658
+ PARKING_COLUMN_GAP_ROWS,
1659
+ PARKING_DURATION_TIERS,
1660
+ PARKING_HOUSE_COUNT,
1661
+ PARKING_LAYERS_PER_BAY,
1662
+ PARKING_SPOT_COUNT,
1663
+ PARKING_STREET_ROW_HEIGHT,
1601
1664
  PLAYABLE_GAME_IDS,
1602
1665
  PLAYER_ADDED_EVENT,
1603
1666
  PLAYER_CHAIN_GENESIS_STABLE_KEY,
1604
1667
  PLAYER_CHAIN_HEADER_STABLE_KEY,
1668
+ ParkingDurationTierSchema,
1669
+ ParkingSpotSchema,
1670
+ ParkingStreetContentSchema,
1605
1671
  PlayerWalletSchema,
1606
1672
  PurchaseRecordSchema,
1607
1673
  RemotePlayWorld,
@@ -1644,43 +1710,63 @@ export {
1644
1710
  boundsContain,
1645
1711
  buildAmenityPurchaseApuFields,
1646
1712
  buildApuWalletTransaction,
1713
+ buildHouseOwnershipPanelLines,
1647
1714
  buildRankedOccupancyPoints,
1648
1715
  buildRankedOccupancyPointsForSpatialZone,
1649
1716
  buildRankedOccupancyPointsForZone,
1650
1717
  buildRankedOccupancyPointsInRect,
1651
1718
  buildWalletBundleApuFields,
1719
+ canNodeAcquireParkingSpot,
1652
1720
  cellsForZone,
1653
1721
  centerOfZone,
1722
+ clampHousePosition,
1654
1723
  clampWorldPosition,
1655
1724
  computeEventPuDelta,
1725
+ computeParkingExpiresAt,
1656
1726
  computeRoundPuDelta,
1657
1727
  computeTalkAgentPowerUpsEarned,
1658
1728
  configureAgentPlayDebug,
1659
1729
  costForSeconds,
1660
1730
  createEmptyGameStats,
1731
+ createEmptyHouseStreetContent,
1732
+ createEmptyParkingStreetContent,
1661
1733
  createInitialAgentRewardWallet,
1662
1734
  createInitialPlayerWallet,
1663
1735
  createNodeCredentialMaterial,
1664
1736
  createVerticalStripSeedLayout,
1737
+ createWorldLayoutWithParkingRow,
1665
1738
  desaturateColor,
1739
+ effectiveHourlyRateUsd,
1666
1740
  enumerateIntegerCellsInRect,
1667
1741
  expandBoundsToMinimumPlayArea,
1668
1742
  featuredGameIdForUtcDate,
1743
+ findHouseSlot,
1744
+ findParkingSpot,
1745
+ formatHouseOwnerDisplayName,
1669
1746
  getGameCabinetByGameId,
1670
1747
  getGameCabinetById,
1748
+ getHouseBlueprint,
1671
1749
  getStreetPoolEntryById,
1672
1750
  getWalletBundleById,
1751
+ housePurchaseDetail,
1752
+ houseSpawnPosition,
1673
1753
  intercomResultRecordFromLangChainInvokeOutput,
1674
1754
  isAgentPlayDebugEnabled,
1675
1755
  isAgentSpawnOccupancyPointAvailable,
1676
1756
  isAgentSpawnOccupancyPointAvailableInRect,
1677
1757
  isAgentSpawnOccupancyPointAvailableInZone,
1678
1758
  isGameId,
1759
+ isHouseOwned,
1679
1760
  isItemAvailableForPurchase,
1761
+ isParkingOccupantActive,
1680
1762
  isSpaceAnchorOccupancyPointAvailable,
1681
1763
  isSpaceAnchorOccupancyPointAvailableInRect,
1682
1764
  isSpaceAnchorOccupancyPointAvailableInZone,
1683
1765
  langchainRegistration,
1766
+ layoutHasParkingZone,
1767
+ layoutHouseFixtures,
1768
+ layoutNeedsParkingColumnGapMigration,
1769
+ listActiveParkingOccupancies,
1684
1770
  listAllowedOccupancyPoints,
1685
1771
  listOccupancyPointsForSpatialZone,
1686
1772
  listOccupancyPointsForZone,
@@ -1689,6 +1775,8 @@ export {
1689
1775
  loadAgentPlayCredentialsFileFromPathSync2 as loadAgentPlayCredentialsFileFromPathSync,
1690
1776
  loadRootKey2 as loadRootKey,
1691
1777
  mergeSnapshotWithPlayerChainNode,
1778
+ migrateLayoutToParkingColumnGap,
1779
+ migrateLayoutToParkingRow,
1692
1780
  migrateWorldLayoutBounds,
1693
1781
  nextStreetFromPool,
1694
1782
  nodeCredentialFromHumanPhrase2 as nodeCredentialFromHumanPhrase,
@@ -1697,6 +1785,8 @@ export {
1697
1785
  occupancyKeyForPosition,
1698
1786
  occupancyPointsGroupedBySpatialZone,
1699
1787
  occupancyPointsGroupedByZones,
1788
+ parkingZoneMaxYFromColumnBase,
1789
+ parkingZoneMinYFromColumnBase,
1700
1790
  parseAgentPlayCredentialsJson,
1701
1791
  parsePlayerChainFanoutNotify,
1702
1792
  parsePlayerChainFanoutNotifyFromSsePayload,