@agent-play/sdk 3.3.5 → 3.3.8

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@@ -41,7 +41,7 @@ type AssistToolSpec = {
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  * Serializable shape returned by {@link langchainRegistration} for agent registration.
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  *
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  * @property type - Always `"langchain"` for this adapter.
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- * @property toolNames - All tool names from the agent (must include `chat_tool`).
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+ * @property toolNames - All tool names from the agent (must include `chat_tool`). Used for assist/chat UI only; **does not** spawn map structures (see world map v3).
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  * @property assistTools - Subset of tools with `assist_` prefix, for UI buttons.
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  */
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  type LangChainAgentRegistration = {
@@ -106,6 +106,12 @@ type AddAgentInput = PlatformAgentInformation & {
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  mainNodeId?: string;
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  /** Agent node id — same value the server stores as registered `agentId`. */
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  nodeId: string;
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+ /**
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+ * Human passphrase for this agent node (from **`agent-play create-agent-node`** or
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+ * **`AGENT_PLAY_AGENT_NODE_ID_*_*_PASSW`**). When omitted, the main node passphrase from
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+ * {@link RemotePlayWorld} construction is used (local dev only).
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+ */
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+ agentPassphrase?: string;
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  /**
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  * When **`"on"`**, registration enables OpenAI Realtime provisioning for this agent.
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  * Omitted or **`"off"`** disables realtime voice for this registration.
package/dist/browser.d.ts CHANGED
@@ -1,2 +1,2 @@
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- export { A as AgentPlaySnapshot, e as AgentPlayWorldLayout, C as CONTINUOUS_RENDER_OFFSET, n as CarWashCar, o as CarWashCarSchema, p as ComputeTalkAgentPowerUpsEarnedInput, D as DEFAULT_AGENT_SPAWN_MIN_DISTANCE, q as DEFAULT_PLAYER_WALLET_BALANCE_USD, M as MINIMUM_PLAY_WORLD_BOUNDS, t as MINIMUM_STREET_LAYOUT_BOUNDS, O as OCCUPANCY_POINT_MULTIPLIER, u as OccupancyGridPoint, v as OccupantGroup, y as PLAYER_CHAIN_GENESIS_STABLE_KEY, z as PLAYER_CHAIN_HEADER_STABLE_KEY, Q as PlayerWallet, S as PlayerWalletSchema, U as PurchaseRecord, V as PurchaseRecordSchema, _ as SPACE_STRUCTURE_ANCHOR_MIN_DISTANCE, $ as SPATIAL_ZONE_INDEX_AGENTS, a0 as SPATIAL_ZONE_INDEX_SPACES, a1 as STREET_NAME_POOL, a2 as SaleState, a3 as SaleStateSchema, a4 as ShopItem, a5 as ShopItemSchema, a6 as SpaceContentItem, a7 as Street, a8 as StreetPoolEntry, aa as SupermarketItem, ab as SupermarketItemSchema, ac as TALK_AGENT_PU_BILLED_SECONDS_PER_UNIT, ad as TALK_AGENT_PU_MAX_PER_LEG, ae as TALK_PRICE_PER_60S_USD, af as TALK_PRICE_PER_SECOND_USD, ag as TALK_TICK_SECONDS, ah as WALLET_BUNDLE_OFFERS, ai as WalletBundleId, aj as WalletBundleOffer, ak as WorldBounds, am as WorldLayout, an as WorldLayoutBoundsField, ap as Zone, ar as applyBoundsFieldUpdateToLayout, as as availableCellsForZone, at as boundingWorldRectForOccupancyPoints, au as boundsContain, av as buildRankedOccupancyPoints, aw as buildRankedOccupancyPointsForSpatialZone, ax as buildRankedOccupancyPointsForZone, ay as buildRankedOccupancyPointsInRect, az as cellsForZone, aA as centerOfZone, aB as clampWorldPosition, aC as computeTalkAgentPowerUpsEarned, aD as costForSeconds, aE as createInitialAgentRewardWallet, aF as createInitialPlayerWallet, aG as createVerticalStripSeedLayout, aH as desaturateColor, aI as enumerateIntegerCellsInRect, aJ as expandBoundsToMinimumPlayArea, aK as getStreetPoolEntryById, aL as getWalletBundleById, aM as isAgentSpawnOccupancyPointAvailable, aN as isAgentSpawnOccupancyPointAvailableInRect, aO as isAgentSpawnOccupancyPointAvailableInZone, aP as isItemAvailableForPurchase, aQ as isSpaceAnchorOccupancyPointAvailable, aR as isSpaceAnchorOccupancyPointAvailableInRect, aS as isSpaceAnchorOccupancyPointAvailableInZone, aT as listAllowedOccupancyPoints, aU as listOccupancyPointsForSpatialZone, aV as listOccupancyPointsForZone, aW as listOccupancyPointsInRect, aX as mergeSnapshotWithPlayerChainNode, aY as migrateWorldLayoutBounds, aZ as nextStreetFromPool, a_ as occupancyKeyForPosition, a$ as occupancyPointsGroupedBySpatialZone, b0 as occupancyPointsGroupedByZones, b1 as parsePlayerChainFanoutNotify, b2 as parsePlayerChainFanoutNotifyFromSsePayload, b3 as parsePlayerChainNodeRpcBody, b4 as pickZoneForGroup, b5 as pointCellInRect, b6 as pointCellInSpatialZone, b7 as pointCellInZone, b8 as primaryZoneForGroup, b9 as sortNodeRefsForSerializedFetch, ba as spatialZoneBounds, bb as spatialZoneCenter, bc as streetFromPoolEntry, bd as zonesForGroup } from './browser-da9E-kSP.js';
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+ export { A as AgentPlaySnapshot, e as AgentPlayWorldLayout, C as CONTINUOUS_RENDER_OFFSET, n as CarWashCar, o as CarWashCarSchema, p as ComputeTalkAgentPowerUpsEarnedInput, D as DEFAULT_AGENT_SPAWN_MIN_DISTANCE, q as DEFAULT_PLAYER_WALLET_BALANCE_USD, M as MINIMUM_PLAY_WORLD_BOUNDS, t as MINIMUM_STREET_LAYOUT_BOUNDS, O as OCCUPANCY_POINT_MULTIPLIER, u as OccupancyGridPoint, v as OccupantGroup, y as PLAYER_CHAIN_GENESIS_STABLE_KEY, z as PLAYER_CHAIN_HEADER_STABLE_KEY, Q as PlayerWallet, S as PlayerWalletSchema, U as PurchaseRecord, V as PurchaseRecordSchema, _ as SPACE_STRUCTURE_ANCHOR_MIN_DISTANCE, $ as SPATIAL_ZONE_INDEX_AGENTS, a0 as SPATIAL_ZONE_INDEX_SPACES, a1 as STREET_NAME_POOL, a2 as SaleState, a3 as SaleStateSchema, a4 as ShopItem, a5 as ShopItemSchema, a6 as SpaceContentItem, a7 as Street, a8 as StreetPoolEntry, aa as SupermarketItem, ab as SupermarketItemSchema, ac as TALK_AGENT_PU_BILLED_SECONDS_PER_UNIT, ad as TALK_AGENT_PU_MAX_PER_LEG, ae as TALK_PRICE_PER_60S_USD, af as TALK_PRICE_PER_SECOND_USD, ag as TALK_TICK_SECONDS, ah as WALLET_BUNDLE_OFFERS, ai as WalletBundleId, aj as WalletBundleOffer, ak as WorldBounds, am as WorldLayout, an as WorldLayoutBoundsField, ap as Zone, ar as applyBoundsFieldUpdateToLayout, as as availableCellsForZone, at as boundingWorldRectForOccupancyPoints, au as boundsContain, av as buildRankedOccupancyPoints, aw as buildRankedOccupancyPointsForSpatialZone, ax as buildRankedOccupancyPointsForZone, ay as buildRankedOccupancyPointsInRect, az as cellsForZone, aA as centerOfZone, aB as clampWorldPosition, aC as computeTalkAgentPowerUpsEarned, aD as costForSeconds, aE as createInitialAgentRewardWallet, aF as createInitialPlayerWallet, aG as createVerticalStripSeedLayout, aH as desaturateColor, aI as enumerateIntegerCellsInRect, aJ as expandBoundsToMinimumPlayArea, aK as getStreetPoolEntryById, aL as getWalletBundleById, aM as isAgentSpawnOccupancyPointAvailable, aN as isAgentSpawnOccupancyPointAvailableInRect, aO as isAgentSpawnOccupancyPointAvailableInZone, aP as isItemAvailableForPurchase, aQ as isSpaceAnchorOccupancyPointAvailable, aR as isSpaceAnchorOccupancyPointAvailableInRect, aS as isSpaceAnchorOccupancyPointAvailableInZone, aT as listAllowedOccupancyPoints, aU as listOccupancyPointsForSpatialZone, aV as listOccupancyPointsForZone, aW as listOccupancyPointsInRect, aX as mergeSnapshotWithPlayerChainNode, aY as migrateWorldLayoutBounds, aZ as nextStreetFromPool, a_ as occupancyKeyForPosition, a$ as occupancyPointsGroupedBySpatialZone, b0 as occupancyPointsGroupedByZones, b1 as parsePlayerChainFanoutNotify, b2 as parsePlayerChainFanoutNotifyFromSsePayload, b3 as parsePlayerChainNodeRpcBody, b4 as pickZoneForGroup, b5 as pointCellInRect, b6 as pointCellInSpatialZone, b7 as pointCellInZone, b8 as primaryZoneForGroup, b9 as sortNodeRefsForSerializedFetch, ba as spatialZoneBounds, bb as spatialZoneCenter, bc as streetFromPoolEntry, bd as zonesForGroup } from './browser-Djc4apJO.js';
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  import 'zod';
package/dist/browser.js CHANGED
@@ -74,7 +74,7 @@ import {
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  spatialZoneCenter,
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  streetFromPoolEntry,
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  zonesForGroup
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- } from "./chunk-BCDEUIYP.js";
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+ } from "./chunk-SLAPRNMF.js";
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  export {
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  CONTINUOUS_RENDER_OFFSET,
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  CarWashCarSchema,
@@ -5177,4 +5177,4 @@ export {
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  parsePlayerChainNodeRpcBody,
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  mergeSnapshotWithPlayerChainNode
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  };
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- //# sourceMappingURL=chunk-BCDEUIYP.js.map
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+ //# sourceMappingURL=chunk-SLAPRNMF.js.map