@agent-play/sdk 3.2.2 → 3.3.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/browser.d.ts CHANGED
@@ -1 +1,2 @@
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- export { A as AgentPlaySnapshot, M as MINIMUM_PLAY_WORLD_BOUNDS, n as PLAYER_CHAIN_GENESIS_STABLE_KEY, o as PLAYER_CHAIN_HEADER_STABLE_KEY, C as WorldBounds, F as boundsContain, G as clampWorldPosition, H as expandBoundsToMinimumPlayArea, I as mergeSnapshotWithPlayerChainNode, K as parsePlayerChainFanoutNotify, N as parsePlayerChainFanoutNotifyFromSsePayload, Q as parsePlayerChainNodeRpcBody, T as sortNodeRefsForSerializedFetch } from './browser-CD0Fu-zr.js';
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+ export { A as AgentPlaySnapshot, e as AgentPlayWorldLayout, C as CONTINUOUS_RENDER_OFFSET, n as CarWashCar, o as CarWashCarSchema, D as DEFAULT_AGENT_SPAWN_MIN_DISTANCE, p as DEFAULT_PLAYER_WALLET_BALANCE_USD, M as MINIMUM_PLAY_WORLD_BOUNDS, O as OCCUPANCY_POINT_MULTIPLIER, s as OccupancyGridPoint, t as OccupantGroup, w as PLAYER_CHAIN_GENESIS_STABLE_KEY, x as PLAYER_CHAIN_HEADER_STABLE_KEY, K as PlayerWallet, N as PlayerWalletSchema, S as PurchaseRecord, T as PurchaseRecordSchema, Y as SPATIAL_ZONE_INDEX_AGENTS, Z as SPATIAL_ZONE_INDEX_SPACES, _ as STREET_NAME_POOL, $ as SaleState, a0 as SaleStateSchema, a1 as ShopItem, a2 as ShopItemSchema, a3 as SpaceContentItem, a4 as Street, a5 as StreetPoolEntry, a7 as SupermarketItem, a8 as SupermarketItemSchema, a9 as WorldBounds, ab as WorldLayout, ac as WorldLayoutBoundsField, ae as Zone, ag as applyBoundsFieldUpdateToLayout, ah as availableCellsForZone, ai as boundingWorldRectForOccupancyPoints, aj as boundsContain, ak as buildRankedOccupancyPoints, al as buildRankedOccupancyPointsForSpatialZone, am as buildRankedOccupancyPointsForZone, an as buildRankedOccupancyPointsInRect, ao as cellsForZone, ap as centerOfZone, aq as clampWorldPosition, ar as createInitialPlayerWallet, as as createVerticalStripSeedLayout, at as desaturateColor, au as enumerateIntegerCellsInRect, av as expandBoundsToMinimumPlayArea, aw as getStreetPoolEntryById, ax as isAgentSpawnOccupancyPointAvailable, ay as isAgentSpawnOccupancyPointAvailableInRect, az as isAgentSpawnOccupancyPointAvailableInZone, aA as isItemAvailableForPurchase, aB as isSpaceAnchorOccupancyPointAvailable, aC as isSpaceAnchorOccupancyPointAvailableInRect, aD as isSpaceAnchorOccupancyPointAvailableInZone, aE as listAllowedOccupancyPoints, aF as listOccupancyPointsForSpatialZone, aG as listOccupancyPointsForZone, aH as listOccupancyPointsInRect, aI as mergeSnapshotWithPlayerChainNode, aJ as migrateWorldLayoutBounds, aK as nextStreetFromPool, aL as occupancyKeyForPosition, aM as occupancyPointsGroupedBySpatialZone, aN as occupancyPointsGroupedByZones, aO as parsePlayerChainFanoutNotify, aP as parsePlayerChainFanoutNotifyFromSsePayload, aQ as parsePlayerChainNodeRpcBody, aR as pickZoneForGroup, aS as pointCellInRect, aT as pointCellInSpatialZone, aU as pointCellInZone, aV as primaryZoneForGroup, aW as sortNodeRefsForSerializedFetch, aX as spatialZoneBounds, aY as spatialZoneCenter, aZ as streetFromPoolEntry, a_ as zonesForGroup } from './browser-Dpx-0L8A.js';
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+ import 'zod';
package/dist/browser.js CHANGED
@@ -1,27 +1,131 @@
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  import {
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+ CONTINUOUS_RENDER_OFFSET,
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+ CarWashCarSchema,
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+ DEFAULT_AGENT_SPAWN_MIN_DISTANCE,
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+ DEFAULT_PLAYER_WALLET_BALANCE_USD,
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  MINIMUM_PLAY_WORLD_BOUNDS,
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+ OCCUPANCY_POINT_MULTIPLIER,
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  PLAYER_CHAIN_GENESIS_STABLE_KEY,
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  PLAYER_CHAIN_HEADER_STABLE_KEY,
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+ PlayerWalletSchema,
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+ PurchaseRecordSchema,
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+ SPATIAL_ZONE_INDEX_AGENTS,
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+ SPATIAL_ZONE_INDEX_SPACES,
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+ STREET_NAME_POOL,
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+ SaleStateSchema,
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+ ShopItemSchema,
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+ SupermarketItemSchema,
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+ applyBoundsFieldUpdateToLayout,
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+ availableCellsForZone,
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+ boundingWorldRectForOccupancyPoints,
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  boundsContain,
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+ buildRankedOccupancyPoints,
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+ buildRankedOccupancyPointsForSpatialZone,
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+ buildRankedOccupancyPointsForZone,
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+ buildRankedOccupancyPointsInRect,
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+ cellsForZone,
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+ centerOfZone,
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  clampWorldPosition,
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+ createInitialPlayerWallet,
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+ createVerticalStripSeedLayout,
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+ desaturateColor,
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+ enumerateIntegerCellsInRect,
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  expandBoundsToMinimumPlayArea,
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+ getStreetPoolEntryById,
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+ isAgentSpawnOccupancyPointAvailable,
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+ isAgentSpawnOccupancyPointAvailableInRect,
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+ isAgentSpawnOccupancyPointAvailableInZone,
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+ isItemAvailableForPurchase,
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+ isSpaceAnchorOccupancyPointAvailable,
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+ isSpaceAnchorOccupancyPointAvailableInRect,
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+ isSpaceAnchorOccupancyPointAvailableInZone,
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+ listAllowedOccupancyPoints,
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+ listOccupancyPointsForSpatialZone,
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+ listOccupancyPointsForZone,
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+ listOccupancyPointsInRect,
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  mergeSnapshotWithPlayerChainNode,
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+ migrateWorldLayoutBounds,
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+ nextStreetFromPool,
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+ occupancyKeyForPosition,
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+ occupancyPointsGroupedBySpatialZone,
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+ occupancyPointsGroupedByZones,
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  parsePlayerChainFanoutNotify,
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  parsePlayerChainFanoutNotifyFromSsePayload,
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  parsePlayerChainNodeRpcBody,
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- sortNodeRefsForSerializedFetch
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- } from "./chunk-U2M7HNYN.js";
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+ pickZoneForGroup,
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+ pointCellInRect,
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+ pointCellInSpatialZone,
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+ pointCellInZone,
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+ primaryZoneForGroup,
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+ sortNodeRefsForSerializedFetch,
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+ spatialZoneBounds,
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+ spatialZoneCenter,
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+ streetFromPoolEntry,
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+ zonesForGroup
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+ } from "./chunk-VWC7EE2F.js";
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  export {
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+ CONTINUOUS_RENDER_OFFSET,
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+ CarWashCarSchema,
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+ DEFAULT_AGENT_SPAWN_MIN_DISTANCE,
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+ DEFAULT_PLAYER_WALLET_BALANCE_USD,
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  MINIMUM_PLAY_WORLD_BOUNDS,
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+ OCCUPANCY_POINT_MULTIPLIER,
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  PLAYER_CHAIN_GENESIS_STABLE_KEY,
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  PLAYER_CHAIN_HEADER_STABLE_KEY,
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+ PlayerWalletSchema,
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+ PurchaseRecordSchema,
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+ SPATIAL_ZONE_INDEX_AGENTS,
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+ SPATIAL_ZONE_INDEX_SPACES,
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+ STREET_NAME_POOL,
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+ SaleStateSchema,
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+ ShopItemSchema,
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+ SupermarketItemSchema,
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+ applyBoundsFieldUpdateToLayout,
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+ availableCellsForZone,
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+ boundingWorldRectForOccupancyPoints,
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  boundsContain,
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+ buildRankedOccupancyPoints,
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+ buildRankedOccupancyPointsForSpatialZone,
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+ buildRankedOccupancyPointsForZone,
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+ buildRankedOccupancyPointsInRect,
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+ cellsForZone,
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+ centerOfZone,
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  clampWorldPosition,
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+ createInitialPlayerWallet,
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+ createVerticalStripSeedLayout,
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+ desaturateColor,
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+ enumerateIntegerCellsInRect,
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  expandBoundsToMinimumPlayArea,
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+ getStreetPoolEntryById,
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+ isAgentSpawnOccupancyPointAvailable,
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+ isAgentSpawnOccupancyPointAvailableInRect,
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+ isAgentSpawnOccupancyPointAvailableInZone,
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+ isItemAvailableForPurchase,
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+ isSpaceAnchorOccupancyPointAvailable,
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+ isSpaceAnchorOccupancyPointAvailableInRect,
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+ isSpaceAnchorOccupancyPointAvailableInZone,
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+ listAllowedOccupancyPoints,
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+ listOccupancyPointsForSpatialZone,
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+ listOccupancyPointsForZone,
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+ listOccupancyPointsInRect,
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  mergeSnapshotWithPlayerChainNode,
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+ migrateWorldLayoutBounds,
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+ nextStreetFromPool,
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+ occupancyKeyForPosition,
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+ occupancyPointsGroupedBySpatialZone,
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+ occupancyPointsGroupedByZones,
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  parsePlayerChainFanoutNotify,
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  parsePlayerChainFanoutNotifyFromSsePayload,
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  parsePlayerChainNodeRpcBody,
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- sortNodeRefsForSerializedFetch
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+ pickZoneForGroup,
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+ pointCellInRect,
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+ pointCellInSpatialZone,
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+ pointCellInZone,
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+ primaryZoneForGroup,
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+ sortNodeRefsForSerializedFetch,
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+ spatialZoneBounds,
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+ spatialZoneCenter,
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+ streetFromPoolEntry,
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+ zonesForGroup
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  };
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  //# sourceMappingURL=browser.js.map