@aexol/spectral 0.7.0 → 0.7.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (459) hide show
  1. package/dist/agent/index.js +76 -301
  2. package/dist/cli.js +11 -0
  3. package/dist/designer/data/systems/agentic/DESIGN.md +71 -0
  4. package/dist/designer/data/systems/agentic/components.html +154 -0
  5. package/dist/designer/data/systems/agentic/tokens.css +63 -0
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  7. package/dist/designer/data/systems/airbnb/components.html +1373 -0
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  459. package/package.json +1 -1
@@ -0,0 +1,387 @@
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+ <!doctype html>
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+ <html lang="en">
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+ <head>
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+ <meta charset="utf-8" />
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+ <meta name="viewport" content="width=device-width, initial-scale=1" />
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+ <title>Sentry — reference components</title>
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+ <meta
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+ name="description"
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+ content="Reference fixture for design-systems/sentry. Dark-mode-first developer tool
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+ aesthetic — deep purple-black canvas, Rubik UI, Monaco code, signature lime-green pop."
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+ />
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+
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+ <style>
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+ :root {
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+ --bg: #1f1633;
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+ --surface: #150f23;
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+ --surface-warm: var(--surface);
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+
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+ --fg: #ffffff;
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+ --fg-2: #e5e7eb;
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+ --muted: #9d96b3;
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+ --meta: var(--muted);
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+
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+ --border: #362d59;
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+ --border-soft: var(--border);
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+
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+ --accent: #6a5fc1;
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+ --accent-on: #ffffff;
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+ --accent-hover: color-mix(in oklab, var(--accent), black 8%);
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+ --accent-active: color-mix(in oklab, var(--accent), black 14%);
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+
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+ --success: #16a34a;
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+ --warn: #eab308;
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+ --danger: #dc2626;
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+
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+ --font-display: "Dammit Sans", "Rubik", -apple-system, system-ui, "Segoe UI", Helvetica, Arial, sans-serif;
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+ --font-body: "Rubik", -apple-system, system-ui, "Segoe UI", Helvetica, Arial, sans-serif;
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+ --font-mono: Monaco, Menlo, "Ubuntu Mono", ui-monospace, monospace;
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+
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+ --text-xs: 12px;
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+ --text-sm: 14px;
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+ --text-base: 16px;
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+ --text-lg: 20px;
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+ --text-xl: 24px;
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+ --text-2xl: 30px;
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+ --text-3xl: 60px;
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+ --text-4xl: 88px;
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+
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+ --leading-body: 1.5;
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+ --leading-tight: 1.2;
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+ --tracking-display: normal;
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+
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+ --space-1: 4px;
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+ --space-2: 8px;
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+ --space-3: 12px;
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+ --space-4: 16px;
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+ --space-5: 20px;
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+ --space-6: 24px;
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+ --space-8: 32px;
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+ --space-12: 48px;
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+
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+ --section-y-desktop: 80px;
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+ --section-y-tablet: 64px;
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+ --section-y-phone: 48px;
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+
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+ --radius-sm: 6px;
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+ --radius-md: 8px;
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+ --radius-lg: 12px;
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+ --radius-pill: 9999px;
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+
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+ --elev-flat: none;
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+ --elev-ring: 0 0 0 1px var(--border);
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+ --elev-raised: 0 10px 15px -3px rgba(0, 0, 0, 0.1);
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+
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+ --focus-ring: 0 0 0 2px var(--accent);
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+
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+ --motion-fast: 150ms;
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+ --motion-base: 200ms;
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+ --ease-standard: cubic-bezier(0.2, 0, 0, 1);
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+
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+ --container-max: 1152px;
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+ --container-gutter-desktop: 64px;
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+ --container-gutter-tablet: 32px;
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+ --container-gutter-phone: 24px;
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+ }
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+
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+ /* ─── Reset ─────────────────────────────────────────────── */
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+ *, *::before, *::after { box-sizing: border-box; }
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+ html, body { margin: 0; padding: 0; }
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+ body {
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+ background: var(--bg);
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+ color: var(--fg);
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+ font-family: var(--font-body);
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+ font-size: var(--text-base);
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+ line-height: var(--leading-body);
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+ -webkit-font-smoothing: antialiased;
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+ }
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+
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+ /* ─── Layout ─────────────────────────────────────────────── */
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+ .container { max-width: var(--container-max); margin-inline: auto; padding-inline: var(--container-gutter-desktop); }
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+ section { padding-block: var(--section-y-desktop); }
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+ section + section { border-top: 1px solid var(--border); }
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+ @media (max-width: 1023px) {
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+ .container { padding-inline: var(--container-gutter-tablet); }
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+ section { padding-block: var(--section-y-tablet); }
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+ }
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+ @media (max-width: 639px) {
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+ .container { padding-inline: var(--container-gutter-phone); }
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+ section { padding-block: var(--section-y-phone); }
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+ }
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+
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+ /* ─── Typography — Rubik workhorse; Dammit Sans hero only ── */
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+ h1, h2, h3 {
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+ font-family: var(--font-body); /* Rubik for section + card headings */
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+ line-height: var(--leading-tight);
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+ margin: 0;
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+ color: var(--fg);
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+ }
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+ h1 {
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+ font-family: var(--font-display); /* Dammit Sans — hero only */
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+ font-size: var(--text-4xl);
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+ font-weight: 700;
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+ letter-spacing: var(--tracking-display);
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+ }
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+ h2 { font-size: var(--text-2xl); font-weight: 400; }
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+ h3 { font-size: var(--text-xl); font-weight: 500; }
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+ p { margin: 0; }
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+ .lead { font-size: var(--text-lg); color: var(--fg-2); line-height: var(--leading-body); }
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+ .body-muted { color: var(--muted); }
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+ .body-sm { font-size: var(--text-sm); }
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+ /* Uppercase eyebrow — Sentry's systematic "technical label" pattern */
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+ .eyebrow {
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+ font-size: var(--text-xs);
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+ color: var(--muted);
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+ text-transform: uppercase;
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+ letter-spacing: 0.2px;
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+ font-weight: 600;
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+ }
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+ /* Lime-green eyebrow — the signature pop accent. Per DESIGN.md §9:
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+ "Use once per section maximum." Raw hex is justified here because
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+ the lime is a brand-identity color not represented in the shared
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+ schema and DESIGN.md explicitly anchors its usage. */
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+ .eyebrow-pop {
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+ font-size: var(--text-xs);
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+ color: #c2ef4e;
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+ text-transform: uppercase;
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+ letter-spacing: 0.25px;
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+ font-weight: 600;
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+ }
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+ .stack-3 > * + * { margin-block-start: var(--space-3); }
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+ .stack-4 > * + * { margin-block-start: var(--space-4); }
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+ .stack-6 > * + * { margin-block-start: var(--space-6); }
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+
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+ /* ─── Buttons — uppercase, letter-spaced, purple-tinted ──── */
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+ .btn {
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+ display: inline-flex;
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+ align-items: center;
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+ gap: var(--space-2);
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+ padding: 12px 16px;
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+ border-radius: var(--radius-md);
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+ font-family: var(--font-body);
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+ font-size: var(--text-sm);
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+ font-weight: 700;
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+ line-height: 1;
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+ cursor: pointer;
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+ border: none;
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+ text-transform: uppercase;
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+ letter-spacing: 0.2px;
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+ transition: background-color var(--motion-fast) var(--ease-standard),
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+ box-shadow var(--motion-fast) var(--ease-standard),
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+ color var(--motion-fast) var(--ease-standard);
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+ text-decoration: none;
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+ }
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+ .btn:focus-visible { outline: none; box-shadow: var(--focus-ring); }
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+ /* Primary white solid — DESIGN.md "White Solid": high-visibility CTA
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+ on dark backgrounds. Hover transitions to Sentry Purple. */
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+ .btn-primary {
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+ background: var(--fg);
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+ color: var(--bg);
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+ }
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+ .btn-primary:hover { background: var(--accent); color: var(--accent-on); }
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+ .btn-primary:active { background: var(--accent-active); }
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+ /* Secondary muted purple — DESIGN.md "Primary Muted Purple": tactile
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+ inset shadow, the workhorse button. */
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+ .btn-secondary {
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+ background: #79628c; /* Muted Purple — DESIGN.md §4 button bg */
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+ color: var(--fg);
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+ border: 1px solid #584674; /* DESIGN.md §4 button border */
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+ box-shadow: rgba(0, 0, 0, 0.1) 0 1px 3px 0 inset; /* tactile pressed */
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+ }
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+ .btn-secondary:hover {
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+ background: color-mix(in oklab, #79628c, white 6%);
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+ box-shadow: rgba(0, 0, 0, 0.18) 0 8px 24px;
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+ }
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+
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+ /* ─── Inputs — light context on dark surfaces ─────────────── */
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+ .field { display: flex; flex-direction: column; gap: var(--space-2); }
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+ .field label { font-size: var(--text-sm); font-weight: 500; color: var(--fg); }
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+ .field input {
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+ padding: 8px 12px;
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+ border-radius: var(--radius-sm); /* 6px — DESIGN.md inputs */
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+ border: 1px solid #cfcfdb; /* DESIGN.md "Input Border" — light context */
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+ background: var(--fg); /* white input on dark surface */
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+ color: var(--bg);
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+ font-family: var(--font-body);
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+ font-size: var(--text-sm);
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+ outline: none;
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+ transition: border-color var(--motion-fast) var(--ease-standard),
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+ box-shadow var(--motion-fast) var(--ease-standard);
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+ }
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+ .field input:focus-visible {
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+ border-color: #cfcfdb;
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+ box-shadow: rgba(0, 0, 0, 0.15) 0 2px 10px inset; /* DESIGN.md §4 input focus */
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+ }
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+ .field input::placeholder { color: var(--muted); }
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+ .field-help { font-size: var(--text-xs); color: var(--muted); }
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+
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+ /* ─── Cards — dark surfaces with elevated shadow ──────────── */
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+ .card {
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+ background: var(--surface);
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+ border: 1px solid var(--border);
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+ border-radius: var(--radius-lg);
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+ padding: var(--space-6);
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+ display: flex;
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+ flex-direction: column;
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+ gap: var(--space-3);
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+ box-shadow: var(--elev-raised);
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+ }
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+ .card h3 { color: var(--fg); }
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+ .card a { color: var(--accent); font-weight: 500; }
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+ .card a:hover { color: var(--fg); }
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+
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+ /* ─── Badges ────────────────────────────────────────────── */
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+ .badge {
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+ display: inline-flex; align-items: center; gap: var(--space-2);
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+ padding: 3px var(--space-2);
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+ border-radius: var(--radius-pill);
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+ font-size: var(--text-xs); font-weight: 600; line-height: 1.6;
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+ text-transform: uppercase; letter-spacing: 0.2px;
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+ }
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+ .badge-success {
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+ color: var(--success);
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+ background: color-mix(in oklab, var(--success), transparent 82%);
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+ }
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+ .badge-muted {
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+ color: var(--muted);
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+ background: color-mix(in oklab, var(--muted), transparent 80%);
248
+ }
249
+ .badge-dot { width: 6px; height: 6px; border-radius: 50%; background: currentColor; }
250
+
251
+ /* ─── Links ─────────────────────────────────────────────── */
252
+ a { color: var(--accent); text-decoration: none; }
253
+ a:hover { text-decoration: underline; text-underline-offset: 3px; }
254
+ kbd {
255
+ font-family: var(--font-mono); font-size: var(--text-xs);
256
+ padding: 2px 6px; border-radius: var(--radius-sm);
257
+ border: 1px solid var(--border); background: var(--surface); color: var(--fg-2);
258
+ }
259
+ code {
260
+ font-family: var(--font-mono);
261
+ color: #dcdcaa; /* DESIGN.md "Code Yellow" — syntax tokens */
262
+ font-size: 0.95em;
263
+ }
264
+
265
+ /* ─── Layout helpers ────────────────────────────────────── */
266
+ .hero {
267
+ /* Ambient purple glow — DESIGN.md §6 Level 4 signature treatment.
268
+ Inlined per-component because it's hero-specific, not generic. */
269
+ box-shadow: rgba(22, 15, 36, 0.9) 0 4px 4px 9px;
270
+ }
271
+ .hero-grid { display: grid; grid-template-columns: 1.4fr 1fr; gap: var(--space-12); align-items: end; }
272
+ @media (max-width: 1023px) { .hero-grid { grid-template-columns: 1fr; gap: var(--space-8); } }
273
+ .hero-actions { display: flex; gap: var(--space-3); margin-block-start: var(--space-6); flex-wrap: wrap; }
274
+ .hero-meta {
275
+ display: flex; flex-direction: column; gap: var(--space-3);
276
+ padding: var(--space-4);
277
+ border: 1px solid var(--border);
278
+ border-radius: var(--radius-md);
279
+ background: var(--surface);
280
+ }
281
+ .features-grid { display: grid; grid-template-columns: repeat(3, 1fr); gap: var(--space-5); }
282
+ @media (max-width: 1023px) { .features-grid { grid-template-columns: 1fr 1fr; } }
283
+ @media (max-width: 639px) { .features-grid { grid-template-columns: 1fr; } }
284
+ .form-row { display: grid; grid-template-columns: 1.4fr 1fr; gap: var(--space-12); align-items: start; }
285
+ @media (max-width: 1023px) { .form-row { grid-template-columns: 1fr; } }
286
+ .form { display: flex; flex-direction: column; gap: var(--space-4); max-width: 420px; }
287
+ .form-actions { display: flex; gap: var(--space-3); margin-block-start: var(--space-2); }
288
+ .icon { width: 16px; height: 16px; flex-shrink: 0; }
289
+ .row-between { display: flex; align-items: center; justify-content: space-between; gap: var(--space-3); }
290
+ </style>
291
+ </head>
292
+ <body>
293
+ <main class="container">
294
+ <section data-od-id="hero" class="hero">
295
+ <div class="hero-grid">
296
+ <div class="stack-4">
297
+ <p class="eyebrow-pop">Reference fixture · sentry</p>
298
+ <h1>Code breaks. Fix it faster.</h1>
299
+ <p class="lead" style="max-width: 52ch">
300
+ Application monitoring built for the late-night debugging session.
301
+ Errors, traces, and replays threaded together so you ship without surprises.
302
+ </p>
303
+ <div class="hero-actions">
304
+ <a href="./tokens.css" class="btn btn-primary">
305
+ View tokens
306
+ <svg class="icon" viewBox="0 0 24 24" fill="none"
307
+ stroke="currentColor" stroke-width="1.75"
308
+ stroke-linecap="round" stroke-linejoin="round"
309
+ aria-hidden="true"><path d="M5 12h14M13 6l6 6-6 6"/></svg>
310
+ </a>
311
+ <a href="./DESIGN.md" class="btn btn-secondary">Read the spec</a>
312
+ </div>
313
+ </div>
314
+ <aside class="hero-meta" aria-label="System status">
315
+ <div class="row-between">
316
+ <span class="body-sm">API status</span>
317
+ <span class="badge badge-success">
318
+ <span class="badge-dot" aria-hidden="true"></span>
319
+ Operational
320
+ </span>
321
+ </div>
322
+ <p class="body-sm body-muted">Last reviewed <time datetime="2026-05-18">2026-05-18</time> · v1.0</p>
323
+ <p class="body-sm body-muted">Press <kbd>⌘</kbd> <kbd>K</kbd> to jump to <code>traces</code>.</p>
324
+ </aside>
325
+ </div>
326
+ </section>
327
+
328
+ <section data-od-id="features">
329
+ <div class="stack-3">
330
+ <p class="eyebrow">What this fixture exercises</p>
331
+ <h2 style="max-width: 24ch">Dark purple void, warm-tinted shadows, surgical accents.</h2>
332
+ </div>
333
+ <div class="features-grid" style="margin-block-start: var(--space-8)">
334
+ <article class="card">
335
+ <h3>Warm purple-black</h3>
336
+ <p class="body-muted body-sm">
337
+ --bg (#1f1633) → --surface (#150f23). Never pure black.
338
+ The warmth is what separates Sentry from a generic terminal-dark UI.
339
+ </p>
340
+ <a href="./tokens.css" class="body-sm">Inspect tokens →</a>
341
+ </article>
342
+ <article class="card">
343
+ <h3>Uppercase as system</h3>
344
+ <p class="body-muted body-sm">
345
+ Buttons, eyebrows, badges — all letter-spaced 0.2px uppercase. Rubik
346
+ 500–700. A systematic "technical label" pattern throughout.
347
+ </p>
348
+ <a href="./DESIGN.md" class="body-sm">Read the rule →</a>
349
+ </article>
350
+ <article class="card">
351
+ <h3>Tactile inset buttons</h3>
352
+ <p class="body-muted body-sm">
353
+ Muted purple (#79628c) with a subtle inset shadow — buttons feel
354
+ pressed INTO the surface. Hover lifts with a warm purple cast.
355
+ </p>
356
+ <a href="./tokens.css" class="body-sm">Inspect shadows →</a>
357
+ </article>
358
+ </div>
359
+ </section>
360
+
361
+ <section data-od-id="form">
362
+ <div class="form-row">
363
+ <div class="stack-4">
364
+ <p class="eyebrow">Form components</p>
365
+ <h2>Inputs lit on the dark purple void.</h2>
366
+ <p class="body-muted" style="max-width: 48ch">
367
+ White input fields cut against the warm purple canvas — the same
368
+ light-context pattern Sentry uses for sign-in and onboarding flows.
369
+ Focus rings stay Sentry Purple (<code>#6a5fc1</code>).
370
+ </p>
371
+ </div>
372
+ <form class="form" onsubmit="event.preventDefault();">
373
+ <div class="field">
374
+ <label for="email">Work email</label>
375
+ <input id="email" type="email" placeholder="you@sentry.io" autocomplete="email" required />
376
+ <p class="field-help">We'll wire up your first project. No spam, ever.</p>
377
+ </div>
378
+ <div class="form-actions">
379
+ <button type="submit" class="btn btn-primary">Get started</button>
380
+ <button type="button" class="btn btn-secondary">Talk to sales</button>
381
+ </div>
382
+ </form>
383
+ </div>
384
+ </section>
385
+ </main>
386
+ </body>
387
+ </html>
@@ -0,0 +1,219 @@
1
+ /* ─────────────────────────────────────────────────────────────────────────
2
+ * design-systems/sentry/tokens.css
3
+ *
4
+ * Structured token bindings for "Design System Inspired by Sentry".
5
+ * Dark-mode-first developer tool aesthetic: deep purple-black canvas
6
+ * (#1f1633, #150f23) lit by warm purples (#6a5fc1, #79628c, #422082)
7
+ * and punctuated by a signature lime-green pop (#c2ef4e).
8
+ *
9
+ * This file pre-compiles the values described in `DESIGN.md` into the
10
+ * shared schema. Agents generating an artifact for Sentry should paste
11
+ * the `:root` block verbatim into the first `<style>` of the artifact,
12
+ * then reference everything via `var(--*)`.
13
+ *
14
+ * Brand-specific schema decisions (each one bends a schema convention
15
+ * to match Sentry's "monitoring for developers" voice):
16
+ *
17
+ * 1. `--bg` is `#1f1633` — DESIGN.md §2 names this "the defining
18
+ * color of the brand". Never `#000000` — the warm purple-black
19
+ * is what separates Sentry from a generic terminal-dark UI
20
+ * ("Warm purple tones replace the typical cool grays of
21
+ * developer tools" — DESIGN.md §1). `--surface` recesses to
22
+ * `#150f23` (the documented "deeper sections, footer" tier).
23
+ * Cards visually lift via inset/ambient shadow and frosted
24
+ * glass overlays, not via a lighter solid surface — Sentry's
25
+ * depth language is light-on-dark, not paper-on-paper.
26
+ *
27
+ * 2. `--accent` is Sentry Purple `#6a5fc1` (the documented link /
28
+ * hover / focus color from DESIGN.md §2 + §9), not the famous
29
+ * lime green `#c2ef4e`. The schema's `--accent` slot is the
30
+ * cross-brand interactive anchor — links, focus rings, hover
31
+ * states — and DESIGN.md explicitly maps that role to Sentry
32
+ * Purple. Lime green is the brand's "pop" highlight ("once per
33
+ * section maximum" per DESIGN.md §9), which appears as a
34
+ * single deliberate hex in components.html where the design
35
+ * intent justifies it; it does not earn a shared schema slot.
36
+ *
37
+ * 3. `--focus-ring` is a sharp 2px solid ring at `var(--accent)`,
38
+ * not the schema's 3px alpha glow. DESIGN.md §4 documents the
39
+ * focus outline as `rgb(106, 95, 193) solid 0.125rem` — a
40
+ * crisp engineered indicator. The atmospheric glow form would
41
+ * blur into the warm purple bg and lose legibility against
42
+ * `#1f1633`.
43
+ *
44
+ * 4. `--font-display` leads with "Dammit Sans" — Sentry's
45
+ * irreverent display face used "ONLY for hero/display headings"
46
+ * (DESIGN.md §7). Rubik sits second in the stack as the
47
+ * workhorse fallback so any heading that loses Dammit Sans
48
+ * degrades to Rubik (the brand's primary UI face), not to a
49
+ * generic sans. `--font-body` is Rubik-first with the
50
+ * DESIGN.md §3 fallback chain. `--font-mono` is Monaco-first
51
+ * because Sentry's "developer-tool trinity" (DESIGN.md §1)
52
+ * explicitly chose Monaco over the schema's SF Mono default.
53
+ *
54
+ * 5. Type scale tops at 88px (`--text-4xl`) with `--text-3xl` at
55
+ * 60px. DESIGN.md §3 documents Display Hero at 88px Dammit
56
+ * Sans weight 700 and Display Secondary at 60px — the brand's
57
+ * voice ("Code breaks. Fix it faster.") reads BIG by px count,
58
+ * not just by tracking compression. `--tracking-display` is
59
+ * `normal` because DESIGN.md §3 explicitly specifies
60
+ * "letter-spacing: normal" at hero scale; the typographic
61
+ * drama lives in size and weight, not in negative tracking.
62
+ *
63
+ * 6. `--leading-tight` is `1.2` (the upper end of DESIGN.md §3's
64
+ * documented "1.10–1.25" heading range). `--leading-body` is
65
+ * `1.5` per the body row of the same hierarchy table.
66
+ *
67
+ * 7. Radius scale spans 6 → 8 → 12 → 9999 to honor DESIGN.md §5's
68
+ * five-step ladder (6 inputs → 8 buttons/cards → 10–12
69
+ * containers → 13 primary muted → 18 pill containers).
70
+ * `--radius-sm` recesses to 6px (form input floor) instead of
71
+ * the schema's 8px default; per-component 13px and 18px values
72
+ * remain inline where DESIGN.md is explicit about a specific
73
+ * shape.
74
+ *
75
+ * 8. `--elev-raised` reproduces DESIGN.md §6 Level 2
76
+ * ("rgba(0, 0, 0, 0.1) 0px 10px 15px -3px" — the standard
77
+ * card elevation). The signature ambient purple glow
78
+ * (`rgba(22, 15, 36, 0.9) 0px 4px 4px 9px`) is hero-specific
79
+ * and inlined per-component; encoding it into the shared
80
+ * raised tier would over-shadow every card.
81
+ *
82
+ * 9. Section rhythm is 80/64/48 (desktop/tablet/phone),
83
+ * matching DESIGN.md §5's "dark breathing room" floor of
84
+ * 64–80px+ vertical padding between sections. Container caps
85
+ * at 1152px — Sentry's documented XL breakpoint max-width.
86
+ *
87
+ * Source contracts:
88
+ * - Standard token names: design-systems/_schema/tokens.schema.ts
89
+ * - A2 fallback parity: design-systems/_schema/defaults.css
90
+ * - Lint enforcement: apps/daemon/src/lint-artifact.ts
91
+ * ─────────────────────────────────────────────────────────────────── */
92
+
93
+ :root {
94
+ /* ─── Surface ─────────────────────────────────────────────────────
95
+ * Warm purple-black void: every background sits between #1f1633
96
+ * (canvas) and #150f23 (deeper). Never pure black. */
97
+ --bg: #1f1633; /* Deep Purple — the defining brand canvas */
98
+ --surface: #150f23; /* Darker Purple — deeper sections, recessed wells */
99
+ --surface-warm: var(--surface); /* alias — Sentry has no warm tier (palette is purple-cool) */
100
+
101
+ /* ─── Foreground ──────────────────────────────────────────────────
102
+ * Pure white primary with progressively dimmed purple-grays for
103
+ * tertiary text. The mid-tier (#9d96b3) is purple-mauve so meta
104
+ * text stays on-brand even when small. */
105
+ --fg: #ffffff; /* Pure White — primary text on dark bg */
106
+ --fg-2: #e5e7eb; /* Light Gray — secondary text, descriptions */
107
+ --muted: #9d96b3; /* Purple-mauve — captions, tertiary text (warm-tinted, never neutral gray) */
108
+ --meta: var(--muted); /* alias — no separate placeholder/disabled tier */
109
+
110
+ /* ─── Border ──────────────────────────────────────────────────────
111
+ * Border Purple anchors all structural lines — DESIGN.md §7
112
+ * explicitly forbids neutral grays (#666, #999) for borders. */
113
+ --border: #362d59; /* Border Purple — dividers, card edges */
114
+ --border-soft: var(--border); /* alias — no softer separator tier documented */
115
+
116
+ /* ─── Accent ──────────────────────────────────────────────────────
117
+ * Sentry Purple — the brand's interactive anchor. Links, focus
118
+ * rings, hover states. Lime green (#c2ef4e) is the once-per-screen
119
+ * pop highlight and lives inline in components, not in the shared
120
+ * accent slot. */
121
+ --accent: #6a5fc1; /* Sentry Purple — links, hover, focus */
122
+ --accent-on: #ffffff; /* white text on accent backgrounds */
123
+ --accent-hover: color-mix(in oklab, var(--accent), black 8%);
124
+ --accent-active: color-mix(in oklab, var(--accent), black 14%);
125
+
126
+ /* ─── Semantic ────────────────────────────────────────────────────
127
+ * Sentry's monitoring surface uses standard semantic colors —
128
+ * status pills must remain unambiguous against the warm purple
129
+ * palette and not collapse into the brand spectrum. */
130
+ --success: #16a34a;
131
+ --warn: #eab308;
132
+ --danger: #dc2626;
133
+
134
+ /* ─── Typography ──────────────────────────────────────────────────
135
+ * The "developer-tool trinity" — Dammit Sans for irreverent
136
+ * display, Rubik for everything functional, Monaco for code.
137
+ * Dammit Sans is hero-only; Rubik covers 90% of the type system. */
138
+ --font-display: "Dammit Sans", "Rubik", -apple-system, system-ui, "Segoe UI", Helvetica, Arial, sans-serif;
139
+ --font-body: "Rubik", -apple-system, system-ui, "Segoe UI", Helvetica, Arial, sans-serif;
140
+ --font-mono: Monaco, Menlo, "Ubuntu Mono", ui-monospace, monospace;
141
+
142
+ /* Type scale — DESIGN.md §3 hierarchy. 88px display hero, 60px
143
+ * display secondary, 30px section heading. Sentry reads BIG by
144
+ * px count, not by tracking compression. */
145
+ --text-xs: 12px; /* Small Caption */
146
+ --text-sm: 14px; /* Button / Caption */
147
+ --text-base: 16px; /* Body / Code */
148
+ --text-lg: 20px; /* Feature Title */
149
+ --text-xl: 24px; /* Card Title */
150
+ --text-2xl: 30px; /* Section Heading */
151
+ --text-3xl: 60px; /* Display Secondary */
152
+ --text-4xl: 88px; /* Display Hero — billboard scale */
153
+
154
+ /* Body 1.50, headings 1.20 (upper end of DESIGN.md's 1.10–1.25).
155
+ * Display letter-spacing is `normal` — DESIGN.md §3 explicitly
156
+ * specifies normal tracking at hero scale. */
157
+ --leading-body: 1.5;
158
+ --leading-tight: 1.2;
159
+ --tracking-display: normal;
160
+
161
+ /* ─── Spacing ─────────────────────────────────────────────────────
162
+ * 8px base unit per DESIGN.md §5. Mid-tier values (5/12/40/etc.)
163
+ * appear inline per-component where DESIGN.md is specific. */
164
+ --space-1: 4px;
165
+ --space-2: 8px;
166
+ --space-3: 12px;
167
+ --space-4: 16px;
168
+ --space-5: 20px;
169
+ --space-6: 24px;
170
+ --space-8: 32px;
171
+ --space-12: 48px;
172
+
173
+ /* Section rhythm — DESIGN.md §5 "dark breathing room" of 64–80px+
174
+ * between sections. The dark canvas IS the visual rest. */
175
+ --section-y-desktop: 80px;
176
+ --section-y-tablet: 64px;
177
+ --section-y-phone: 48px;
178
+
179
+ /* ─── Radius ──────────────────────────────────────────────────────
180
+ * DESIGN.md §5 radius ladder: 6 (inputs) → 8 (buttons/cards) →
181
+ * 12 (containers/glass) → 9999 (pills). The 13px primary-button
182
+ * radius and 18px image-container radius stay inline per-component
183
+ * since they're shape-specific, not structural. */
184
+ --radius-sm: 6px; /* Minimal — form inputs */
185
+ --radius-md: 8px; /* Standard — buttons, cards */
186
+ --radius-lg: 12px; /* Comfortable — containers, glass panels */
187
+ --radius-pill: 9999px; /* Full pill — badges, status chips */
188
+
189
+ /* ─── Elevation ───────────────────────────────────────────────────
190
+ * Level 2 card stack per DESIGN.md §6. The signature ambient
191
+ * purple glow (Level 4) and inset button shadow (Level -1) are
192
+ * inlined per-component — they're brand-signature treatments,
193
+ * not generic card chrome. */
194
+ --elev-flat: none;
195
+ --elev-ring: 0 0 0 1px var(--border);
196
+ --elev-raised: 0 10px 15px -3px rgba(0, 0, 0, 0.1); /* card float */
197
+
198
+ /* ─── Focus ring ──────────────────────────────────────────────────
199
+ * Sharp 2px solid ring at Sentry Purple — DESIGN.md §4 documents
200
+ * `rgb(106, 95, 193) solid 0.125rem` as the focus outline. An
201
+ * atmospheric alpha glow would dilute against the warm purple bg. */
202
+ --focus-ring: 0 0 0 2px var(--accent);
203
+
204
+ /* ─── Motion ──────────────────────────────────────────────────────
205
+ * Standard durations — Sentry's drama lives in shadow and color,
206
+ * not in choreographed motion. */
207
+ --motion-fast: 150ms;
208
+ --motion-base: 200ms;
209
+ --ease-standard: cubic-bezier(0.2, 0, 0, 1);
210
+
211
+ /* ─── Layout ──────────────────────────────────────────────────────
212
+ * 1152px max content width — Sentry's documented XL breakpoint.
213
+ * Gutters tighten on smaller breakpoints; DESIGN.md describes
214
+ * "Responsive padding: 2rem (mobile) → 4rem (tablet+)". */
215
+ --container-max: 1152px;
216
+ --container-gutter-desktop: 64px;
217
+ --container-gutter-tablet: 32px;
218
+ --container-gutter-phone: 24px;
219
+ }
@@ -0,0 +1,71 @@
1
+ # Design System Inspired by Shadcn
2
+
3
+ > Category: Modern & Minimal
4
+ > Shadcn/ui-inspired design with minimal, clean components, monochrome palette, and utility-first patterns.
5
+
6
+ ## 1. Visual Theme & Atmosphere
7
+
8
+ Shadcn/ui-inspired design with minimal, clean components, monochrome palette, and utility-first patterns.
9
+
10
+ - **Visual style:** minimal, clean
11
+ - **Color stance:** primary, secondary
12
+ - **Design intent:** Keep outputs recognizable to this style family while preserving usability and readability.
13
+
14
+ ## 2. Color
15
+
16
+ - **Primary:** `#000000` — Token from style foundations.
17
+ - **Secondary:** `#111111` — Token from style foundations.
18
+ - **Success:** `#16A34A` — Token from style foundations.
19
+ - **Warning:** `#D97706` — Token from style foundations.
20
+ - **Danger:** `#DC2626` — Token from style foundations.
21
+ - **Surface:** `#FFFFFF` — Token from style foundations.
22
+ - **Text:** `#111827` — Token from style foundations.
23
+ - **Neutral:** `#FFFFFF` — Derived from the surface token for official format compatibility.
24
+
25
+ - Favor Primary (#000000) for CTA emphasis.
26
+ - Use Surface (#FFFFFF) for large backgrounds and cards.
27
+ - Keep body copy on Text (#111827) for legibility.
28
+
29
+ ## 3. Typography
30
+
31
+ - **Scale:** 12/14/16/20/24/32
32
+ - **Families:** primary=Geist, display=Geist, mono=Fira Code
33
+ - **Weights:** 100, 200, 300, 400, 500, 600, 700, 800, 900
34
+ - Headings should carry the style personality; body text should optimize scanability and contrast.
35
+
36
+ ## 4. Spacing & Grid
37
+
38
+ - **Spacing scale:** 4/8/12/16/24/32
39
+ - Keep vertical rhythm consistent across sections and components.
40
+ - Align columns and modules to a predictable grid; avoid ad-hoc offsets.
41
+
42
+ ## 5. Layout & Composition
43
+
44
+ - Prefer clear content blocks with consistent internal padding.
45
+ - Keep hierarchy obvious: headline → support text → primary action.
46
+ - Use whitespace to separate concerns before adding borders or shadows.
47
+
48
+ ## 6. Components
49
+
50
+ - Buttons: primary action uses `#000000`; secondary actions stay neutral.
51
+ - Inputs: strong focus-visible states, clear labels, and predictable error messaging.
52
+ - Cards/sections: use consistent radii, spacing, and elevation strategy across the page.
53
+
54
+ ## 7. Motion & Interaction
55
+
56
+ - Use subtle transitions that emphasize Primary (#000000) as the interaction signal.
57
+ - Default to short, purposeful transitions (150–250ms) with stable easing.
58
+ - Ensure hover, focus-visible, active, disabled, and loading states are explicit.
59
+
60
+ ## 8. Voice & Brand
61
+
62
+ - Tone should reflect the visual style: concise, confident, and product-specific.
63
+ - Keep microcopy action-oriented and avoid generic filler language.
64
+ - Preserve the style identity in headlines while keeping UI labels literal and clear.
65
+
66
+ ## 9. Anti-patterns
67
+
68
+ - Do not introduce off-palette colors when an existing token can solve the problem.
69
+ - Do not flatten hierarchy by using the same type size/weight for all text.
70
+ - Do not add decorative effects that reduce readability or accessibility.
71
+ - Do not mix unrelated visual metaphors in the same interface.