@aethervtt/shard-cards 0.0.0-stage → 0.2.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +2 -2
- package/dist/collection.d.ts +35 -0
- package/dist/collection.js +114 -0
- package/dist/definition.d.ts +75 -0
- package/dist/definition.js +87 -0
- package/dist/finishes.d.ts +27 -0
- package/dist/finishes.js +79 -0
- package/dist/index.d.ts +8 -0
- package/dist/index.js +48 -0
- package/dist/mesh.d.ts +4 -0
- package/dist/mesh.js +55 -0
- package/dist/motion.d.ts +12 -0
- package/dist/motion.js +40 -0
- package/dist/plugin.d.ts +13 -0
- package/dist/plugin.js +107 -0
- package/dist/shader.d.ts +2 -0
- package/dist/shader.js +145 -0
- package/dist/table.d.ts +124 -0
- package/dist/table.js +537 -0
- package/dist/textures.d.ts +17 -0
- package/dist/textures.js +53 -0
- package/package.json +39 -4
package/dist/table.js
ADDED
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@@ -0,0 +1,537 @@
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import {
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defineResource,
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ShardError
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} from "@aethervtt/shard-core";
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import {
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Gpu,
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GpuAssetsResource,
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InstanceData,
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MaterialAsset,
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Materials,
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Mesh3d,
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Meshes,
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MeshMaterial,
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reportUnsupported
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} from "@aethervtt/shard-render";
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import { FrameDemand } from "@aethervtt/shard-runtime";
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import { Texture, Textures } from "@aethervtt/shard-texture";
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import { Transform } from "@aethervtt/shard-transform";
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import {
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Card,
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CardDefinition,
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CardInteraction
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} from "./definition.js";
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import { cardMesh } from "./mesh.js";
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import { CardAutomaticMotion, sampleCardMotion } from "./motion.js";
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const WIDTH = 64;
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const FLOATS = WIDTH * 4;
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const HALF_BYTES = FLOATS * 2;
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const halfFloat = new Float32Array(1);
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const halfBits = new Uint32Array(halfFloat.buffer);
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const createCardHit = () => ({
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card: void 0,
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side: "front",
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u: 0,
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v: 0,
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distance: Infinity
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});
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class CardHandle {
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slot;
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entity;
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instanceId;
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definition;
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table;
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pose = new Float64Array(7);
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target = new Float64Array(7);
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start = new Float64Array(7);
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translation = [0, 0, 0];
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rotation = [0, 0, 0, 1];
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scale = [1, 1, 1];
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transform = { translation: this.translation, rotation: this.rotation, scale: this.scale };
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data;
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bytes;
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halfView;
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active = true;
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interactive = true;
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tilt = false;
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automaticTilt = false;
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maxTilt = 8;
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hoverX = 0;
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hoverY = 0;
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hovered = false;
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tiltX = 0;
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tiltY = 0;
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duration = 0;
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age = 0;
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poseDirty = true;
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dataDirty = true;
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animationFps = 0;
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constructor(table, slot, entity, id, definition) {
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this.table = table;
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this.slot = slot;
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this.entity = entity;
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this.instanceId = id;
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this.definition = definition;
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this.data = new Float32Array(FLOATS);
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this.bytes = new Uint8Array(table.recordBytes.buffer, slot * HALF_BYTES, HALF_BYTES);
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this.halfView = new DataView(this.bytes.buffer, this.bytes.byteOffset, this.bytes.byteLength);
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this.pose[6] = this.target[6] = 1;
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}
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setPose(pose, seconds = 0) {
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this.start.set(this.pose);
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this.target[0] = pose.x;
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this.target[1] = pose.y;
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this.target[2] = pose.z;
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this.target[3] = pose.pitch ?? 0;
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this.target[4] = pose.yaw ?? 0;
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this.target[5] = pose.roll ?? 0;
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this.target[6] = pose.scale ?? 1;
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this.duration = this.table.reducedMotion ? 0 : Math.max(0, seconds);
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this.age = 0;
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if (!this.duration) this.pose.set(this.target);
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this.poseDirty = true;
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this.table.wake();
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}
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flip(seconds = 0.65) {
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this.start.set(this.pose);
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this.target.set(this.pose);
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this.target[4] = Math.round(this.target[4] / 180 + 1) * 180;
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this.duration = this.table.reducedMotion ? 0 : seconds;
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this.age = 0;
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if (!this.duration) this.pose.set(this.target);
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this.poseDirty = true;
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this.table.wake();
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}
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setHover(u, v, active) {
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const x = Math.max(-1, Math.min(1, u * 2 - 1));
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const y = Math.max(-1, Math.min(1, v * 2 - 1));
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if (this.hoverX === x && this.hoverY === y && this.hovered === active) return;
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this.hoverX = x;
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this.hoverY = y;
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this.hovered = active;
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this.data[8] = this.hoverX;
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this.data[9] = this.hoverY;
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this.data[10] = Number(active);
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this.dataDirty = true;
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this.table.wake();
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}
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/** Replaces the automatic driver settings; no per-frame instance uploads for foil-only motion. */
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setAutomaticMotion(options) {
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const motion = CardAutomaticMotion.deserialize({
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phase: this.slot * 0.625 % 1024,
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...options
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});
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const enabled = Number(motion.enabled);
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const seconds = Math.round(motion.seconds * 32) / 32;
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const range = Math.round(motion.range * 1024) / 1024;
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const phase = Math.round(motion.phase * 2) / 2;
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if (this.automaticTilt === motion.tilt && this.data[12] === enabled && this.data[13] === seconds && this.data[14] === range && this.data[15] === phase)
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return;
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this.automaticTilt = motion.tilt;
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this.data[12] = enabled;
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this.data[13] = seconds;
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this.data[14] = range;
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this.data[15] = phase;
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this.dataDirty = true;
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this.table.wake();
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}
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setStrength(value, layer, side = "front") {
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const amount = Math.max(0, Math.min(2, value));
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if (layer === void 0) this.data[0] = amount;
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else {
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if (!Number.isInteger(layer) || layer < 0 || layer > 3)
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throw new ShardError("cards/invalid-layer", "Layer must be 0\u20133");
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this.data[((side === "front" ? 4 : 24) + 3 + layer * 4) * 4 + 1] = Math.min(1, amount);
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}
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this.dataDirty = true;
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this.table.wake();
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}
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setFinish(layer, name, parameters = {}, side = "front") {
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this.table.finish(this, layer, name, parameters, side);
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}
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dispose() {
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this.table.remove(this);
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}
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}
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class CardTableState {
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world;
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finishes;
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cards = [];
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recordBytes;
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records;
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material;
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materialRef;
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art;
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masks;
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capacity;
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byId = /* @__PURE__ */ new Map();
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definitionRefs = /* @__PURE__ */ new Map();
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meshes = /* @__PURE__ */ new Map();
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free = [];
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textureRefs;
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dirtyOrigin = { x: 0, y: 0, z: 0 };
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writeTarget = {
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texture: null,
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origin: this.dirtyOrigin
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};
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writeLayout = { bytesPerRow: HALF_BYTES, rowsPerImage: 1 };
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writeSize = { width: WIDTH, height: 1, depthOrArrayLayers: 1 };
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disposed = false;
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automaticTime = 0;
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automaticPoint = new Float32Array(2);
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reducedMotion = false;
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animated = false;
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uploadedBytes = 0;
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constructor(world, finishes, type, art, masks, capacity = 1024, budgetMiB = 128) {
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this.world = world;
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this.finishes = finishes;
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this.art = art;
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this.masks = masks;
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this.capacity = Math.min(2048, Math.max(1, Math.floor(capacity)));
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this.recordBytes = new Uint8Array(this.capacity * HALF_BYTES);
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this.records = Texture.create({
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width: WIDTH,
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height: this.capacity,
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format: "rgba16float",
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usage: "data",
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mips: [this.recordBytes]
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});
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if (art.texture.byteSize + masks.texture.byteSize + this.records.byteSize > budgetMiB * 1024 * 1024) {
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throw new ShardError("cards/texture-budget", `Card textures exceed ${budgetMiB} MiB`);
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}
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const textures = world.resource(Textures);
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this.textureRefs = [
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textures.add(art.texture),
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textures.add(masks.texture),
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textures.add(this.records)
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];
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this.material = new MaterialAsset(
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{
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...type.standard ? { baseColor: [1, 1, 1, 1] } : {},
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art: this.textureRefs[0],
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masks: this.textureRefs[1],
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records: this.textureRefs[2]
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},
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type
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);
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this.materialRef = world.resource(Materials).add(this.material, "cards/batch");
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}
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wake() {
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this.world.tryResource(FrameDemand)?.after(0);
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}
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spawn(definition, instanceId, pose) {
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if (this.disposed) throw new ShardError("cards/disposed", "The card table has been disposed");
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if (this.byId.has(instanceId)) throw new ShardError("cards/duplicate-id", instanceId);
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const slot = this.free.length ? this.free.pop() : this.cards.length;
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if (slot >= this.capacity)
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throw new ShardError("cards/capacity", `Only ${this.capacity} cards can be exposed at once`);
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const key = `${definition.size[0]}:${definition.size[1]}:${definition.cornerRadius}:${definition.thickness}`;
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let mesh = this.meshes.get(key);
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if (!mesh) {
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const value = cardMesh(definition);
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mesh = { mesh: value, ref: this.world.resource(Meshes).add(value) };
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this.meshes.set(key, mesh);
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}
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let definitionRef = this.definitionRefs.get(definition);
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if (!definitionRef) {
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definitionRef = this.world.resource(CardDefinition.store).add(definition);
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this.definitionRefs.set(definition, definitionRef);
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}
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const entity = this.world.spawn(
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[Card, { instanceId, definition: definitionRef }],
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CardInteraction,
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[Mesh3d, { mesh: mesh.ref }],
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[MeshMaterial, { material: this.materialRef }],
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[InstanceData, { x: slot, y: 0 }],
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Transform
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);
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const card = new CardHandle(this, slot, entity, instanceId, definition);
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this.cards[slot] = card;
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this.byId.set(instanceId, card);
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card.data[0] = 1;
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card.data[2] = definition.size[0] / definition.size[1];
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card.data[3] = slot * 0.17;
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for (let i = 0; i < 4; i++) card.data[4 + i] = definition.edgeColor[i];
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this.face(card, definition.front, 4);
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this.face(card, definition.back, 24);
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if (pose) card.setPose(pose);
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this.wake();
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return card;
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}
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face(card, face, start) {
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const d = card.data;
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const artId = face.art?.path ?? face.art?.guid ?? "";
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const index = this.art.indices.get(artId) ?? 0;
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d[start * 4] = index;
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d[start * 4 + 1] = ["contain", "cover", "stretch"].indexOf(face.fit);
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d[start * 4 + 2] = this.art.aspects[index] ?? card.data[2];
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d[start * 4 + 3] = face.rotation;
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for (let k = 0; k < 4; k++) {
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d[(start + 1) * 4 + k] = face.uvRect[k];
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d[(start + 2) * 4 + k] = face.background[k];
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}
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for (let i = 0; i < 4; i++) {
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const layer = face.finishes[i];
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const offset = (start + 3 + i * 4) * 4;
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d[offset + 8] = d[offset + 9] = 1;
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if (!layer) continue;
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d[offset + 1] = layer.strength;
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const maskId = layer.mask.texture?.path ?? layer.mask.texture?.guid ?? "";
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d[offset + 2] = this.masks.indices.get(maskId) ?? 0;
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d[offset + 8] = layer.mask.scale[0];
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d[offset + 9] = layer.mask.scale[1];
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d[offset + 10] = layer.mask.offset[0];
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d[offset + 11] = layer.mask.offset[1];
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d[offset + 12] = ["r", "g", "b", "a"].indexOf(layer.mask.channel);
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d[offset + 13] = Number(layer.mask.invert);
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d[offset + 14] = Number(layer.mask.space === "art");
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+
this.finish(
|
|
289
|
+
card,
|
|
290
|
+
i,
|
|
291
|
+
layer.family,
|
|
292
|
+
layer.parameters,
|
|
293
|
+
start === 4 ? "front" : "back"
|
|
294
|
+
);
|
|
295
|
+
}
|
|
296
|
+
}
|
|
297
|
+
finish(card, layer, name, parameters, side) {
|
|
298
|
+
if (!Number.isInteger(layer) || layer < 0 || layer > 3)
|
|
299
|
+
throw new ShardError("cards/invalid-layer", "Layer must be 0\u20133");
|
|
300
|
+
const index = this.finishes.findIndex((f) => f.name === name);
|
|
301
|
+
if (index < 0) throw new ShardError("cards/unknown-finish", `Unknown foil family: ${name}`);
|
|
302
|
+
const finish = this.finishes[index];
|
|
303
|
+
if (finish.options.baseline === "unsupported" && this.world.resource(Gpu).tier === "baseline") {
|
|
304
|
+
reportUnsupported(
|
|
305
|
+
this.world,
|
|
306
|
+
name,
|
|
307
|
+
`Card finish ${name} is unavailable on the baseline tier; showing the underlying print.`
|
|
308
|
+
);
|
|
309
|
+
}
|
|
310
|
+
const value = finish.schema.deserialize(parameters);
|
|
311
|
+
const offset = ((side === "front" ? 4 : 24) + 3 + layer * 4) * 4;
|
|
312
|
+
card.data[offset] = index + 1;
|
|
313
|
+
for (let i = 0; i < 4; i++)
|
|
314
|
+
card.data[offset + 4 + i] = i < finish.keys.length ? value[finish.keys[i]] : 0;
|
|
315
|
+
card.animationFps = 0;
|
|
316
|
+
for (let face = 0; face < 2; face++)
|
|
317
|
+
for (let l = 0; l < 4; l++) {
|
|
318
|
+
const family = card.data[((face === 0 ? 4 : 24) + 3 + l * 4) * 4];
|
|
319
|
+
const animated = this.finishes[family - 1]?.options.animated;
|
|
320
|
+
if (animated) card.animationFps = Math.max(card.animationFps, animated.fps);
|
|
321
|
+
}
|
|
322
|
+
card.dataDirty = true;
|
|
323
|
+
this.wake();
|
|
324
|
+
}
|
|
325
|
+
configure(values) {
|
|
326
|
+
this.material.set(values);
|
|
327
|
+
this.wake();
|
|
328
|
+
}
|
|
329
|
+
update(delta, elapsed) {
|
|
330
|
+
if (this.disposed) return;
|
|
331
|
+
let moving = false;
|
|
332
|
+
let dirty = false;
|
|
333
|
+
let animationFps = this.animated ? 60 : 0;
|
|
334
|
+
let automatic = false;
|
|
335
|
+
if (!this.reducedMotion) this.automaticTime += Math.max(0, Math.min(delta, 0.1));
|
|
336
|
+
this.uploadedBytes = 0;
|
|
337
|
+
for (let i = 0; i < this.cards.length; i++) {
|
|
338
|
+
const card = this.cards[i];
|
|
339
|
+
if (!card?.active) continue;
|
|
340
|
+
animationFps = Math.max(animationFps, card.animationFps);
|
|
341
|
+
if (!this.world.isAlive(card.entity)) {
|
|
342
|
+
this.remove(card);
|
|
343
|
+
continue;
|
|
344
|
+
}
|
|
345
|
+
if (card.duration > 0) {
|
|
346
|
+
card.age += delta;
|
|
347
|
+
const t = this.reducedMotion ? 1 : Math.min(1, card.age / card.duration);
|
|
348
|
+
const ease = t * t * (3 - 2 * t);
|
|
349
|
+
for (let k = 0; k < 7; k++)
|
|
350
|
+
card.pose[k] = card.start[k] + (card.target[k] - card.start[k]) * ease;
|
|
351
|
+
if (t === 1) card.duration = 0;
|
|
352
|
+
card.poseDirty = true;
|
|
353
|
+
moving = true;
|
|
354
|
+
}
|
|
355
|
+
const auto = card.data[12] > 0.5;
|
|
356
|
+
if (auto) {
|
|
357
|
+
automatic = true;
|
|
358
|
+
animationFps = Math.max(animationFps, 60);
|
|
359
|
+
}
|
|
360
|
+
const on = !this.reducedMotion && (auto ? card.automaticTilt : card.tilt && card.hovered);
|
|
361
|
+
let px = card.hoverX, py = card.hoverY;
|
|
362
|
+
if (auto && on) {
|
|
363
|
+
sampleCardMotion(
|
|
364
|
+
Math.fround(this.automaticTime),
|
|
365
|
+
card.data[13],
|
|
366
|
+
card.data[14],
|
|
367
|
+
card.data[15],
|
|
368
|
+
this.automaticPoint
|
|
369
|
+
);
|
|
370
|
+
px = this.automaticPoint[0];
|
|
371
|
+
py = this.automaticPoint[1];
|
|
372
|
+
}
|
|
373
|
+
const tx = on ? -py * card.maxTilt : 0, ty = on ? px * card.maxTilt : 0;
|
|
374
|
+
const damping = 1 - Math.exp(-Math.min(delta, 0.05) / (on ? 0.12 : 0.18));
|
|
375
|
+
if (Math.abs(card.tiltX - tx) + Math.abs(card.tiltY - ty) > 5e-3) {
|
|
376
|
+
card.tiltX += (tx - card.tiltX) * damping;
|
|
377
|
+
card.tiltY += (ty - card.tiltY) * damping;
|
|
378
|
+
moving = true;
|
|
379
|
+
card.poseDirty = true;
|
|
380
|
+
} else if (card.tiltX !== tx || card.tiltY !== ty) {
|
|
381
|
+
card.tiltX = tx;
|
|
382
|
+
card.tiltY = ty;
|
|
383
|
+
card.poseDirty = true;
|
|
384
|
+
}
|
|
385
|
+
if (card.poseDirty) {
|
|
386
|
+
card.poseDirty = false;
|
|
387
|
+
const x = (card.pose[3] + card.tiltX) * Math.PI / 360;
|
|
388
|
+
const y = (card.pose[4] + card.tiltY) * Math.PI / 360;
|
|
389
|
+
const z = card.pose[5] * Math.PI / 360;
|
|
390
|
+
const sx = Math.sin(x), cx = Math.cos(x), sy = Math.sin(y), cy = Math.cos(y), sz = Math.sin(z), cz = Math.cos(z);
|
|
391
|
+
card.rotation[0] = sx * cy * cz + cx * sy * sz;
|
|
392
|
+
card.rotation[1] = cx * sy * cz - sx * cy * sz;
|
|
393
|
+
card.rotation[2] = cx * cy * sz + sx * sy * cz;
|
|
394
|
+
card.rotation[3] = cx * cy * cz - sx * sy * sz;
|
|
395
|
+
for (let k = 0; k < 3; k++) {
|
|
396
|
+
card.translation[k] = card.pose[k];
|
|
397
|
+
card.scale[k] = card.pose[6];
|
|
398
|
+
}
|
|
399
|
+
this.world.set(card.entity, Transform, card.transform);
|
|
400
|
+
}
|
|
401
|
+
if (card.dataDirty) dirty = true;
|
|
402
|
+
}
|
|
403
|
+
if (dirty) this.flush();
|
|
404
|
+
const animating = animationFps > 0 && !this.reducedMotion && this.byId.size > 0;
|
|
405
|
+
if (animating) {
|
|
406
|
+
this.material.value.clock = elapsed;
|
|
407
|
+
if (automatic) this.material.value.automaticClock = this.automaticTime;
|
|
408
|
+
this.material.version++;
|
|
409
|
+
}
|
|
410
|
+
const demand = this.world.tryResource(FrameDemand);
|
|
411
|
+
demand?.set("cards/motion", moving);
|
|
412
|
+
if (animating) demand?.after(1e3 / animationFps);
|
|
413
|
+
}
|
|
414
|
+
flush() {
|
|
415
|
+
const assets = this.world.tryResource(GpuAssetsResource);
|
|
416
|
+
const gpu = assets?.texture(this.records);
|
|
417
|
+
if (!assets || !gpu) return;
|
|
418
|
+
this.writeTarget.texture = gpu.texture;
|
|
419
|
+
for (let i = 0; i < this.cards.length; i++) {
|
|
420
|
+
const card = this.cards[i];
|
|
421
|
+
if (!card?.dataDirty) continue;
|
|
422
|
+
const out = card.halfView;
|
|
423
|
+
for (let j = 0; j < FLOATS; j++) {
|
|
424
|
+
halfFloat[0] = card.data[j];
|
|
425
|
+
const bits = halfBits[0], sign = bits >>> 16 & 32768, exponent = (bits >>> 23 & 255) - 112;
|
|
426
|
+
const half = exponent <= 0 ? sign : exponent >= 31 ? sign | 31743 : sign | exponent << 10 | (bits & 8388607) >>> 13;
|
|
427
|
+
out.setUint16(j * 2, half, true);
|
|
428
|
+
}
|
|
429
|
+
this.dirtyOrigin.y = i;
|
|
430
|
+
assets.gpu.device.queue.writeTexture(
|
|
431
|
+
this.writeTarget,
|
|
432
|
+
card.bytes,
|
|
433
|
+
this.writeLayout,
|
|
434
|
+
this.writeSize
|
|
435
|
+
);
|
|
436
|
+
this.uploadedBytes += HALF_BYTES;
|
|
437
|
+
card.dataDirty = false;
|
|
438
|
+
}
|
|
439
|
+
}
|
|
440
|
+
remove(card) {
|
|
441
|
+
if (!card.active) return;
|
|
442
|
+
card.active = false;
|
|
443
|
+
if (this.world.isAlive(card.entity)) this.world.despawn(card.entity);
|
|
444
|
+
this.cards[card.slot] = void 0;
|
|
445
|
+
this.byId.delete(card.instanceId);
|
|
446
|
+
this.free.push(card.slot);
|
|
447
|
+
this.wake();
|
|
448
|
+
}
|
|
449
|
+
describe() {
|
|
450
|
+
return {
|
|
451
|
+
cards: this.byId.size,
|
|
452
|
+
capacity: this.capacity,
|
|
453
|
+
finishes: this.finishes.map((f) => f.name),
|
|
454
|
+
textureBytes: this.art.texture.byteSize + this.masks.texture.byteSize + this.records.byteSize,
|
|
455
|
+
uploadedBytes: this.uploadedBytes,
|
|
456
|
+
reducedMotion: this.reducedMotion
|
|
457
|
+
};
|
|
458
|
+
}
|
|
459
|
+
dispose() {
|
|
460
|
+
if (this.disposed) return;
|
|
461
|
+
for (let i = 0; i < this.cards.length; i++) if (this.cards[i]) this.remove(this.cards[i]);
|
|
462
|
+
const assets = this.world.tryResource(GpuAssetsResource);
|
|
463
|
+
assets?.releaseMaterial(this.material);
|
|
464
|
+
this.world.resource(Materials).delete(this.materialRef.guid);
|
|
465
|
+
assets?.releaseTexture(this.records);
|
|
466
|
+
for (const ref of this.textureRefs) this.world.resource(Textures).delete(ref.guid);
|
|
467
|
+
for (const ref of this.definitionRefs.values())
|
|
468
|
+
this.world.resource(CardDefinition.store).delete(ref.guid);
|
|
469
|
+
this.definitionRefs.clear();
|
|
470
|
+
for (const entry of this.meshes.values()) {
|
|
471
|
+
assets?.releaseMesh(entry.mesh);
|
|
472
|
+
this.world.resource(Meshes).delete(entry.ref.guid);
|
|
473
|
+
}
|
|
474
|
+
this.world.tryResource(FrameDemand)?.release("cards/motion");
|
|
475
|
+
this.disposed = true;
|
|
476
|
+
}
|
|
477
|
+
}
|
|
478
|
+
const Cards = defineResource("cards/Table", {
|
|
479
|
+
description: "Exposed cards, finish library and shared GPU pages."
|
|
480
|
+
});
|
|
481
|
+
function cardTiltCoordinates(card, origin, direction, out) {
|
|
482
|
+
const ax = card.pose[3] * Math.PI / 360, ay = card.pose[4] * Math.PI / 360, az = card.pose[5] * Math.PI / 360;
|
|
483
|
+
const sx = Math.sin(ax), cx = Math.cos(ax), sy = Math.sin(ay), cy = Math.cos(ay), sz = Math.sin(az), cz = Math.cos(az);
|
|
484
|
+
const x = sx * cy * cz + cx * sy * sz, y = cx * sy * cz - sx * cy * sz;
|
|
485
|
+
const z = cx * cy * sz + sx * sy * cz, w = cx * cy * cz - sx * sy * sz;
|
|
486
|
+
const m00 = 1 - 2 * (y * y + z * z), m10 = 2 * (x * y + w * z), m20 = 2 * (x * z - w * y);
|
|
487
|
+
const m01 = 2 * (x * y - w * z), m11 = 1 - 2 * (x * x + z * z), m21 = 2 * (y * z + w * x);
|
|
488
|
+
const m02 = 2 * (x * z + w * y), m12 = 2 * (y * z - w * x), m22 = 1 - 2 * (x * x + y * y);
|
|
489
|
+
const ox = origin[0] - card.pose[0], oy = origin[1] - card.pose[1], oz = origin[2] - card.pose[2];
|
|
490
|
+
const dx = direction[0], dy = direction[1], dz = direction[2];
|
|
491
|
+
const rayZ = dx * m02 + dy * m12 + dz * m22;
|
|
492
|
+
if (Math.abs(rayZ) < 1e-8) return false;
|
|
493
|
+
const distance = -(ox * m02 + oy * m12 + oz * m22) / rayZ;
|
|
494
|
+
if (distance < 0) return false;
|
|
495
|
+
out[0] = 0.5 + (ox * m00 + oy * m10 + oz * m20 + distance * (dx * m00 + dy * m10 + dz * m20)) / (card.pose[6] * card.definition.size[0]);
|
|
496
|
+
out[1] = 0.5 - (ox * m01 + oy * m11 + oz * m21 + distance * (dx * m01 + dy * m11 + dz * m21)) / (card.pose[6] * card.definition.size[1]);
|
|
497
|
+
return true;
|
|
498
|
+
}
|
|
499
|
+
function hitCards(table, origin, direction, out) {
|
|
500
|
+
out.card = void 0;
|
|
501
|
+
out.distance = Infinity;
|
|
502
|
+
for (let i = 0; i < table.cards.length; i++) {
|
|
503
|
+
const card = table.cards[i];
|
|
504
|
+
if (!card?.active || !card.interactive) continue;
|
|
505
|
+
const q = card.rotation, x = q[0], y = q[1], z = q[2], w = q[3];
|
|
506
|
+
const m00 = 1 - 2 * (y * y + z * z), m10 = 2 * (x * y + w * z), m20 = 2 * (x * z - w * y);
|
|
507
|
+
const m01 = 2 * (x * y - w * z), m11 = 1 - 2 * (x * x + z * z), m21 = 2 * (y * z + w * x);
|
|
508
|
+
const m02 = 2 * (x * z + w * y), m12 = 2 * (y * z - w * x), m22 = 1 - 2 * (x * x + y * y);
|
|
509
|
+
const ox = origin[0] - card.translation[0], oy = origin[1] - card.translation[1], oz = origin[2] - card.translation[2];
|
|
510
|
+
const dx = direction[0], dy = direction[1], dz = direction[2];
|
|
511
|
+
const localZ = ox * m02 + oy * m12 + oz * m22, rayZ = dx * m02 + dy * m12 + dz * m22;
|
|
512
|
+
if (Math.abs(rayZ) < 1e-8) continue;
|
|
513
|
+
const scale = card.pose[6];
|
|
514
|
+
const side = rayZ < 0 ? 1 : -1;
|
|
515
|
+
const distance = (side * card.definition.thickness * scale / 2 - localZ) / rayZ;
|
|
516
|
+
if (distance < 0 || distance >= out.distance) continue;
|
|
517
|
+
const px = (ox * m00 + oy * m10 + oz * m20 + distance * (dx * m00 + dy * m10 + dz * m20)) / scale;
|
|
518
|
+
const py = (ox * m01 + oy * m11 + oz * m21 + distance * (dx * m01 + dy * m11 + dz * m21)) / scale;
|
|
519
|
+
const hw = card.definition.size[0] / 2, hh = card.definition.size[1] / 2, r = card.definition.cornerRadius;
|
|
520
|
+
const ax = Math.max(Math.abs(px) - hw + r, 0), ay = Math.max(Math.abs(py) - hh + r, 0);
|
|
521
|
+
if (Math.abs(px) > hw || Math.abs(py) > hh || ax * ax + ay * ay > r * r) continue;
|
|
522
|
+
out.card = card;
|
|
523
|
+
out.side = side === 1 ? "front" : "back";
|
|
524
|
+
out.u = 0.5 + (side === 1 ? px : -px) / (2 * hw);
|
|
525
|
+
out.v = 0.5 - py / (2 * hh);
|
|
526
|
+
out.distance = distance;
|
|
527
|
+
}
|
|
528
|
+
return out.card !== void 0;
|
|
529
|
+
}
|
|
530
|
+
export {
|
|
531
|
+
CardHandle,
|
|
532
|
+
CardTableState,
|
|
533
|
+
Cards,
|
|
534
|
+
cardTiltCoordinates,
|
|
535
|
+
createCardHit,
|
|
536
|
+
hitCards
|
|
537
|
+
};
|
|
@@ -0,0 +1,17 @@
|
|
|
1
|
+
import { type Image, Texture } from '@aethervtt/shard-texture';
|
|
2
|
+
export interface CardImage {
|
|
3
|
+
id: string;
|
|
4
|
+
image: Image;
|
|
5
|
+
}
|
|
6
|
+
export interface CardTexturePage {
|
|
7
|
+
texture: Texture;
|
|
8
|
+
indices: ReadonlyMap<string, number>;
|
|
9
|
+
aspects: readonly number[];
|
|
10
|
+
}
|
|
11
|
+
/** Cold-path preparation; layer zero is neutral. Images never bleed across mip boundaries. */
|
|
12
|
+
export declare function prepareCardTextures(images: readonly CardImage[], options?: {
|
|
13
|
+
width?: number;
|
|
14
|
+
height?: number;
|
|
15
|
+
mask?: boolean;
|
|
16
|
+
budgetMiB?: number;
|
|
17
|
+
}): CardTexturePage;
|
package/dist/textures.js
ADDED
|
@@ -0,0 +1,53 @@
|
|
|
1
|
+
import { ShardError } from "@aethervtt/shard-core";
|
|
2
|
+
import { buildMips, resizeImage, Texture } from "@aethervtt/shard-texture";
|
|
3
|
+
function prepareCardTextures(images, options = {}) {
|
|
4
|
+
const width = options.width ?? 512, height = options.height ?? 720;
|
|
5
|
+
if (!Number.isInteger(width) || !Number.isInteger(height) || width < 1 || height < 1 || width > 16384 || height > 16384) {
|
|
6
|
+
throw new ShardError(
|
|
7
|
+
"cards/texture-size",
|
|
8
|
+
"Texture page dimensions must be integers between 1 and 16384"
|
|
9
|
+
);
|
|
10
|
+
}
|
|
11
|
+
const indices = /* @__PURE__ */ new Map();
|
|
12
|
+
const unique = [];
|
|
13
|
+
for (const image of images)
|
|
14
|
+
if (!indices.has(image.id)) {
|
|
15
|
+
indices.set(image.id, unique.length + 1);
|
|
16
|
+
unique.push(image);
|
|
17
|
+
}
|
|
18
|
+
const layers = unique.length + 1;
|
|
19
|
+
let bytes = 0;
|
|
20
|
+
for (let w = width, h = height; ; w = Math.max(1, w >> 1), h = Math.max(1, h >> 1)) {
|
|
21
|
+
bytes += w * h * 4 * layers;
|
|
22
|
+
if (w === 1 && h === 1) break;
|
|
23
|
+
}
|
|
24
|
+
if (bytes > (options.budgetMiB ?? 64) * 1024 * 1024 || layers > 256) {
|
|
25
|
+
throw new ShardError("cards/texture-budget", "Prepared card textures exceed the page budget", {
|
|
26
|
+
hint: "Use a visible subset or a smaller resolution; prepare an inspection page separately."
|
|
27
|
+
});
|
|
28
|
+
}
|
|
29
|
+
const usage = options.mask ? "data" : "color";
|
|
30
|
+
const mips = [];
|
|
31
|
+
const aspects = [width / height];
|
|
32
|
+
for (let layer = 0; layer < layers; layer++) {
|
|
33
|
+
const item = unique[layer - 1];
|
|
34
|
+
const image = item ? resizeImage(item.image, width, height) : { width, height, kind: "u8", data: new Uint8Array(width * height * 4).fill(255) };
|
|
35
|
+
if (item) aspects.push(item.image.width / item.image.height);
|
|
36
|
+
const chain = buildMips(image, {
|
|
37
|
+
usage,
|
|
38
|
+
mipmaps: true,
|
|
39
|
+
maxSize: 16384,
|
|
40
|
+
flipY: false,
|
|
41
|
+
premultiplyAlpha: false
|
|
42
|
+
});
|
|
43
|
+
for (let level = 0; level < chain.levels.length; level++) {
|
|
44
|
+
const data = chain.levels[level];
|
|
45
|
+
mips[level] ??= new Uint8Array(data.length * layers);
|
|
46
|
+
mips[level].set(data, layer * data.length);
|
|
47
|
+
}
|
|
48
|
+
}
|
|
49
|
+
return { texture: Texture.create({ width, height, layers, usage, mips }), indices, aspects };
|
|
50
|
+
}
|
|
51
|
+
export {
|
|
52
|
+
prepareCardTextures
|
|
53
|
+
};
|
package/package.json
CHANGED
|
@@ -1,6 +1,41 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@aethervtt/shard-cards",
|
|
3
|
-
"version": "0.
|
|
4
|
-
"
|
|
5
|
-
"
|
|
6
|
-
|
|
3
|
+
"version": "0.2.1",
|
|
4
|
+
"license": "MIT",
|
|
5
|
+
"type": "module",
|
|
6
|
+
"sideEffects": false,
|
|
7
|
+
"exports": {
|
|
8
|
+
".": {
|
|
9
|
+
"types": "./dist/index.d.ts",
|
|
10
|
+
"default": "./dist/index.js"
|
|
11
|
+
}
|
|
12
|
+
},
|
|
13
|
+
"files": [
|
|
14
|
+
"dist",
|
|
15
|
+
"LICENSE",
|
|
16
|
+
"README.md"
|
|
17
|
+
],
|
|
18
|
+
"dependencies": {
|
|
19
|
+
"@aethervtt/shard-assets": "0.2.1",
|
|
20
|
+
"@aethervtt/shard-core": "0.2.1",
|
|
21
|
+
"@aethervtt/shard-gpu": "0.2.1",
|
|
22
|
+
"@aethervtt/shard-input": "0.2.1",
|
|
23
|
+
"@aethervtt/shard-mesh": "0.2.1",
|
|
24
|
+
"@aethervtt/shard-render": "0.2.1",
|
|
25
|
+
"@aethervtt/shard-runtime": "0.2.1",
|
|
26
|
+
"@aethervtt/shard-texture": "0.2.1",
|
|
27
|
+
"@aethervtt/shard-transform": "0.2.1"
|
|
28
|
+
},
|
|
29
|
+
"repository": {
|
|
30
|
+
"type": "git",
|
|
31
|
+
"url": "git+https://github.com/aethervtt/shard.git",
|
|
32
|
+
"directory": "packages/cards"
|
|
33
|
+
},
|
|
34
|
+
"publishConfig": {
|
|
35
|
+
"access": "public",
|
|
36
|
+
"provenance": true
|
|
37
|
+
},
|
|
38
|
+
"shard": {
|
|
39
|
+
"buildSha": "772eb0d2b8a5fc499105708f4ae92c58788cc9ea"
|
|
40
|
+
}
|
|
41
|
+
}
|